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Out of Bounds Player Log

Jan 23rd, 2020
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.0]
  7. Renderer: AMD Radeon HD 7570M (ID=0x6841)
  8. Vendor:
  9. VRAM: 1008 MB
  10. Driver: 15.201.1301.0
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 8.142 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 387.133300 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 8:03:42 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 2 worker threads for Enlighten.
  31. Thread -> id: 320c -> priority: 1
  32. Thread -> id: 1d34 -> priority: 1
  33. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  34. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  35. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  36. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  37.  
  38. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 173744.
  39. Total: 824.137800 ms (FindLiveObjects: 73.634800 ms CreateObjectMapping: 75.370300 ms MarkObjects: 674.149200 ms DeleteObjects: 0.982700 ms)
  40.  
  41. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  42. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  43. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  44. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  45. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  46. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  47. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  48. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  49. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  50. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  51. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  52. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  53. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  54. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  55. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  56. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  57. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  58. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  59. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  60. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  61. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  62. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  63. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  64. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  65. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  66. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  67. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  68. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  69. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  70. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  71. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  72. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  73. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  74. Tamer ID: 273356
  75.  
  76. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  77.  
  78. Unloading 4 Unused Serialized files (Serialized files now loaded: 1)
  79.  
  80. Unloading 191 unused Assets to reduce memory usage. Loaded Objects now: 174900.
  81. Total: 438.008700 ms (FindLiveObjects: 14.798500 ms CreateObjectMapping: 18.165600 ms MarkObjects: 399.949000 ms DeleteObjects: 5.094800 ms)
  82.  
  83. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  84.  
  85. Unloading 640 unused Assets to reduce memory usage. Loaded Objects now: 193953.
  86. Total: 421.738200 ms (FindLiveObjects: 13.444700 ms CreateObjectMapping: 18.629400 ms MarkObjects: 387.990800 ms DeleteObjects: 1.673000 ms)
  87.  
  88. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  89.  
  90. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 199779.
  91. Total: 419.152800 ms (FindLiveObjects: 15.072200 ms CreateObjectMapping: 20.788200 ms MarkObjects: 382.021700 ms DeleteObjects: 1.270300 ms)
  92.  
  93. Unloading 6 Unused Serialized files (Serialized files now loaded: 5)
  94.  
  95. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 206959.
  96. Total: 406.897500 ms (FindLiveObjects: 12.337700 ms CreateObjectMapping: 18.745900 ms MarkObjects: 374.941300 ms DeleteObjects: 0.872200 ms)
  97.  
  98. Unloading 7 Unused Serialized files (Serialized files now loaded: 6)
  99.  
  100. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211563.
  101. Total: 425.671700 ms (FindLiveObjects: 12.583700 ms CreateObjectMapping: 19.612000 ms MarkObjects: 391.794500 ms DeleteObjects: 1.680500 ms)
  102.  
  103. Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
  104.  
  105. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211658.
  106. Total: 418.743500 ms (FindLiveObjects: 14.176100 ms CreateObjectMapping: 18.886500 ms MarkObjects: 385.093100 ms DeleteObjects: 0.587400 ms)
  107.  
  108. Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
  109.  
  110. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219332.
  111. Total: 435.960900 ms (FindLiveObjects: 14.865300 ms CreateObjectMapping: 25.044900 ms MarkObjects: 394.295600 ms DeleteObjects: 1.754600 ms)
  112.  
  113. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  114.  
  115. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224824.
  116. Total: 424.604100 ms (FindLiveObjects: 14.256600 ms CreateObjectMapping: 26.003100 ms MarkObjects: 383.873800 ms DeleteObjects: 0.470400 ms)
  117.  
  118. Unloading 8 Unused Serialized files (Serialized files now loaded: 11)
  119.  
  120. Unloading 247 unused Assets to reduce memory usage. Loaded Objects now: 230260.
  121. Total: 498.242300 ms (FindLiveObjects: 14.732000 ms CreateObjectMapping: 31.574800 ms MarkObjects: 451.168500 ms DeleteObjects: 0.766700 ms)
  122.  
  123. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  124.  
  125. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 237075.
  126. Total: 448.245700 ms (FindLiveObjects: 14.704300 ms CreateObjectMapping: 25.201500 ms MarkObjects: 407.917700 ms DeleteObjects: 0.421800 ms)
  127.  
  128. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  129.  
  130. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 237075.
  131. Total: 450.753100 ms (FindLiveObjects: 14.585400 ms CreateObjectMapping: 23.859600 ms MarkObjects: 411.794600 ms DeleteObjects: 0.512900 ms)
  132.  
  133. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  134.  
  135. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 237075.
  136. Total: 433.119000 ms (FindLiveObjects: 14.357900 ms CreateObjectMapping: 23.661800 ms MarkObjects: 394.620500 ms DeleteObjects: 0.478300 ms)
  137.  
  138. Join 1
  139.  
  140. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  141.  
  142. Join 8
  143.  
  144. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  145.  
  146. Exit 1
  147.  
  148. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  149.  
  150. Join 1
  151.  
  152. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  153.  
  154. Exit 1
  155.  
  156. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  157.  
  158. Join 1
  159.  
  160. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  161.  
  162. Exit 1
  163.  
  164. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  165.  
  166. Unloading 7 Unused Serialized files (Serialized files now loaded: 18)
  167.  
  168. Unloading 1323 unused Assets to reduce memory usage. Loaded Objects now: 256445.
  169. Total: 494.126200 ms (FindLiveObjects: 20.569800 ms CreateObjectMapping: 25.827500 ms MarkObjects: 433.136900 ms DeleteObjects: 14.591700 ms)
  170.  
  171. Unloading 5 Unused Serialized files (Serialized files now loaded: 21)
  172.  
  173. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 256471.
  174. Total: 470.955700 ms (FindLiveObjects: 15.342200 ms CreateObjectMapping: 25.153400 ms MarkObjects: 429.734700 ms DeleteObjects: 0.724700 ms)
  175.  
  176. Unloading 0 Unused Serialized files (Serialized files now loaded: 21)
  177.  
  178. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 256471.
  179. Total: 457.488400 ms (FindLiveObjects: 16.118900 ms CreateObjectMapping: 24.910700 ms MarkObjects: 415.867400 ms DeleteObjects: 0.590600 ms)
  180.  
  181. Join 8
  182.  
  183. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  184.  
  185. Join 2
  186.  
  187. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  188.  
  189. Unloading 7 Unused Serialized files (Serialized files now loaded: 23)
  190.  
  191. Unloading 529 unused Assets to reduce memory usage. Loaded Objects now: 265372.
  192. Total: 493.593400 ms (FindLiveObjects: 20.249500 ms CreateObjectMapping: 25.450600 ms MarkObjects: 445.498900 ms DeleteObjects: 2.393500 ms)
  193.  
  194. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  195.  
  196. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 265372.
  197. Total: 470.195400 ms (FindLiveObjects: 18.015200 ms CreateObjectMapping: 24.390900 ms MarkObjects: 427.212500 ms DeleteObjects: 0.576200 ms)
  198.  
  199. Join 2
  200.  
  201. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  202.  
  203. Join 8
  204.  
  205. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  206.  
  207. Unloading 7 Unused Serialized files (Serialized files now loaded: 23)
  208.  
  209. Unloading 671 unused Assets to reduce memory usage. Loaded Objects now: 265002.
  210. Total: 479.879800 ms (FindLiveObjects: 18.940500 ms CreateObjectMapping: 25.881800 ms MarkObjects: 433.076300 ms DeleteObjects: 1.980900 ms)
  211.  
  212. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  213.  
  214. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 265002.
  215. Total: 468.649500 ms (FindLiveObjects: 16.670100 ms CreateObjectMapping: 25.138500 ms MarkObjects: 426.316400 ms DeleteObjects: 0.523700 ms)
  216.  
  217. Join 2
  218.  
  219. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  220.  
  221. Join 8
  222.  
  223. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  224.  
  225. Join 1
  226.  
  227. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  228.  
  229. Exit 2
  230.  
  231. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  232.  
  233. Unloading 7 Unused Serialized files (Serialized files now loaded: 24)
  234.  
  235. Unloading 457 unused Assets to reduce memory usage. Loaded Objects now: 266850.
  236. Total: 477.145300 ms (FindLiveObjects: 18.107100 ms CreateObjectMapping: 27.042600 ms MarkObjects: 430.844200 ms DeleteObjects: 1.151000 ms)
  237.  
  238. Unloading 0 Unused Serialized files (Serialized files now loaded: 24)
  239.  
  240. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 266850.
  241. Total: 472.370300 ms (FindLiveObjects: 17.191400 ms CreateObjectMapping: 24.997100 ms MarkObjects: 429.638000 ms DeleteObjects: 0.543200 ms)
  242.  
  243. Join 1
  244.  
  245. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  246.  
  247. Join 8
  248.  
  249. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  250.  
  251. Exit 1
  252.  
  253. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  254.  
  255. Join 2
  256.  
  257. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  258.  
  259. Unloading 7 Unused Serialized files (Serialized files now loaded: 24)
  260.  
  261. Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 267309.
  262. Total: 475.885700 ms (FindLiveObjects: 18.970000 ms CreateObjectMapping: 26.001800 ms MarkObjects: 430.375800 ms DeleteObjects: 0.537600 ms)
  263.  
  264. Unloading 0 Unused Serialized files (Serialized files now loaded: 24)
  265.  
  266. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 267309.
  267. Total: 468.987500 ms (FindLiveObjects: 16.721400 ms CreateObjectMapping: 24.825300 ms MarkObjects: 426.853900 ms DeleteObjects: 0.586300 ms)
  268.  
  269. Join 2
  270.  
  271. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  272.  
  273. Join 8
  274.  
  275. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  276.  
  277. Unloading 7 Unused Serialized files (Serialized files now loaded: 25)
  278.  
  279. Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 268423.
  280. Total: 500.560000 ms (FindLiveObjects: 18.041100 ms CreateObjectMapping: 29.945600 ms MarkObjects: 451.933200 ms DeleteObjects: 0.639600 ms)
  281.  
  282. Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
  283.  
  284. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 268423.
  285. Total: 469.510400 ms (FindLiveObjects: 19.367800 ms CreateObjectMapping: 24.681500 ms MarkObjects: 424.928800 ms DeleteObjects: 0.531600 ms)
  286.  
  287. Join 2
  288.  
  289. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  290.  
  291. Join 8
  292.  
  293. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  294.  
  295. Join 6
  296.  
  297. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  298.  
  299. Unloading 7 Unused Serialized files (Serialized files now loaded: 25)
  300.  
  301. Unloading 305 unused Assets to reduce memory usage. Loaded Objects now: 268370.
  302. Total: 486.110100 ms (FindLiveObjects: 20.175300 ms CreateObjectMapping: 25.641100 ms MarkObjects: 438.615200 ms DeleteObjects: 1.677700 ms)
  303.  
  304. Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
  305.  
  306. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 268370.
  307. Total: 465.921600 ms (FindLiveObjects: 17.584700 ms CreateObjectMapping: 24.741100 ms MarkObjects: 422.985100 ms DeleteObjects: 0.610200 ms)
  308.  
  309. Join 2
  310.  
  311. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  312.  
  313. Join 6
  314.  
  315. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  316.  
  317. Join 8
  318.  
  319. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  320.  
  321. Exit 6
  322.  
  323. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  324.  
  325. Unloading 7 Unused Serialized files (Serialized files now loaded: 26)
  326.  
  327. Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 269807.
  328. Total: 500.052800 ms (FindLiveObjects: 19.072200 ms CreateObjectMapping: 27.833700 ms MarkObjects: 452.379700 ms DeleteObjects: 0.766700 ms)
  329.  
  330. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  331.  
  332. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 269807.
  333. Total: 474.858000 ms (FindLiveObjects: 19.506400 ms CreateObjectMapping: 24.894000 ms MarkObjects: 429.730000 ms DeleteObjects: 0.727100 ms)
  334.  
  335. Join 2
  336.  
  337. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  338.  
  339. Join 8
  340.  
  341. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  342.  
  343. Unloading 7 Unused Serialized files (Serialized files now loaded: 26)
  344.  
  345. Unloading 248 unused Assets to reduce memory usage. Loaded Objects now: 269643.
  346. Total: 600.514800 ms (FindLiveObjects: 26.435500 ms CreateObjectMapping: 29.755300 ms MarkObjects: 542.455400 ms DeleteObjects: 1.867900 ms)
  347.  
  348. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  349.  
  350. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 269643.
  351. Total: 572.856700 ms (FindLiveObjects: 21.491600 ms CreateObjectMapping: 24.241700 ms MarkObjects: 526.405700 ms DeleteObjects: 0.716800 ms)
  352.  
  353. Join 2
  354.  
  355. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  356.  
  357. Join 8
  358.  
  359. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  360.  
  361. Unloading 7 Unused Serialized files (Serialized files now loaded: 26)
  362.  
  363. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 269774.
  364. Total: 481.634500 ms (FindLiveObjects: 17.877400 ms CreateObjectMapping: 26.374100 ms MarkObjects: 436.831500 ms DeleteObjects: 0.551000 ms)
  365.  
  366. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  367.  
  368. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 269774.
  369. Total: 468.282300 ms (FindLiveObjects: 16.628500 ms CreateObjectMapping: 24.999500 ms MarkObjects: 426.219200 ms DeleteObjects: 0.434600 ms)
  370.  
  371. Join 2
  372.  
  373. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  374.  
  375. Join 8
  376.  
  377. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  378.  
  379. Join 1
  380.  
  381. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  382.  
  383. Exit 1
  384.  
  385. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  386.  
  387. Join 1
  388.  
  389. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  390.  
  391. Exit 1
  392.  
  393. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  394.  
  395. Join 1
  396.  
  397. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  398.  
  399. Exit 2
  400.  
  401. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  402.  
  403. Exit 8
  404.  
  405. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  406.  
  407. Join 8
  408.  
  409. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  410.  
  411. Join 0
  412.  
  413. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  414.  
  415. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  416.  
  417. Unloading 152 unused Assets to reduce memory usage. Loaded Objects now: 272648.
  418. Total: 491.281900 ms (FindLiveObjects: 22.304200 ms CreateObjectMapping: 25.790700 ms MarkObjects: 442.139800 ms DeleteObjects: 1.046800 ms)
  419.  
  420. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  421.  
  422. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272648.
  423. Total: 475.573900 ms (FindLiveObjects: 18.025700 ms CreateObjectMapping: 27.143000 ms MarkObjects: 430.003400 ms DeleteObjects: 0.401300 ms)
  424.  
  425. Join 0
  426.  
  427. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  428.  
  429. Join 1
  430.  
  431. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  432.  
  433. Join 8
  434.  
  435. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  436.  
  437. Exit 8
  438.  
  439. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  440.  
  441. Exit 1
  442.  
  443. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  444.  
  445. Exit 0
  446.  
  447. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  448.  
  449. Join 1032
  450.  
  451. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  452.  
  453. Exit 1032
  454.  
  455. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  456.  
  457. Join 0
  458.  
  459. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  460.  
  461. Join 1
  462.  
  463. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  464.  
  465. Exit 1
  466.  
  467. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  468.  
  469. Exit 0
  470.  
  471. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  472.  
  473. Join 1008
  474.  
  475. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  476.  
  477. Exit 1008
  478.  
  479. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  480.  
  481. Join 0
  482.  
  483. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  484.  
  485. Join 1
  486.  
  487. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  488.  
  489. Exit 1
  490.  
  491. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  492.  
  493. Exit 0
  494.  
  495. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  496.  
  497. Join 1031
  498.  
  499. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  500.  
  501. Exit 1031
  502.  
  503. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  504.  
  505. Join 0
  506.  
  507. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  508.  
  509. Exit 0
  510.  
  511. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  512.  
  513. Join 1032
  514.  
  515. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  516.  
  517. Exit 1032
  518.  
  519. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  520.  
  521. Join 0
  522.  
  523. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  524.  
  525. Join 8
  526.  
  527. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  528.  
  529. Exit 8
  530.  
  531. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  532.  
  533. Exit 0
  534.  
  535. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  536.  
  537. Join 1009
  538.  
  539. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  540.  
  541. Exit 1009
  542.  
  543. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  544.  
  545. Join 0
  546.  
  547. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  548.  
  549. Join 8
  550.  
  551. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  552.  
  553. Unloading 7 Unused Serialized files (Serialized files now loaded: 27)
  554.  
  555. Unloading 379 unused Assets to reduce memory usage. Loaded Objects now: 279233.
  556. Total: 551.875100 ms (FindLiveObjects: 22.331000 ms CreateObjectMapping: 26.897000 ms MarkObjects: 440.568500 ms DeleteObjects: 62.078200 ms)
  557.  
  558. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  559.  
  560. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279233.
  561. Total: 493.272800 ms (FindLiveObjects: 23.936000 ms CreateObjectMapping: 24.767400 ms MarkObjects: 444.055900 ms DeleteObjects: 0.512900 ms)
  562.  
  563. Join 0
  564.  
  565. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  566.  
  567. Join 8
  568.  
  569. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  570.  
  571. Exit 0
  572.  
  573. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  574.  
  575. Join 4
  576.  
  577. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  578.  
  579. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  580.  
  581. Unloading 612 unused Assets to reduce memory usage. Loaded Objects now: 278998.
  582. Total: 483.389500 ms (FindLiveObjects: 18.375600 ms CreateObjectMapping: 25.562700 ms MarkObjects: 437.283900 ms DeleteObjects: 2.166600 ms)
  583.  
  584. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  585.  
  586. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278998.
  587. Total: 481.600000 ms (FindLiveObjects: 19.200100 ms CreateObjectMapping: 25.776500 ms MarkObjects: 436.214400 ms DeleteObjects: 0.408400 ms)
  588.  
  589. Join 4
  590.  
  591. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  592.  
  593. Join 8
  594.  
  595. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  596.  
  597. Unloading 7 Unused Serialized files (Serialized files now loaded: 28)
  598.  
  599. Unloading 154 unused Assets to reduce memory usage. Loaded Objects now: 280237.
  600. Total: 509.723800 ms (FindLiveObjects: 22.674000 ms CreateObjectMapping: 29.365400 ms MarkObjects: 456.484700 ms DeleteObjects: 1.199200 ms)
  601.  
  602. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  603.  
  604. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280237.
  605. Total: 487.479600 ms (FindLiveObjects: 18.032100 ms CreateObjectMapping: 25.330400 ms MarkObjects: 443.471400 ms DeleteObjects: 0.645100 ms)
  606.  
  607. Join 4
  608.  
  609. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  610.  
  611. Join 8
  612.  
  613. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  614.  
  615. Exit 4
  616.  
  617. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  618.  
  619. Unloading 7 Unused Serialized files (Serialized files now loaded: 28)
  620.  
  621. Unloading 196 unused Assets to reduce memory usage. Loaded Objects now: 280119.
  622. Total: 515.742500 ms (FindLiveObjects: 22.531000 ms CreateObjectMapping: 28.524900 ms MarkObjects: 463.016900 ms DeleteObjects: 1.669100 ms)
  623.  
  624. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  625.  
  626. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280119.
  627. Total: 478.830000 ms (FindLiveObjects: 17.801800 ms CreateObjectMapping: 25.045600 ms MarkObjects: 435.267900 ms DeleteObjects: 0.713900 ms)
  628.  
  629. Join 8
  630.  
  631. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  632.  
  633. Unloading 7 Unused Serialized files (Serialized files now loaded: 28)
  634.  
  635. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 280120.
  636. Total: 485.415800 ms (FindLiveObjects: 18.138100 ms CreateObjectMapping: 25.430000 ms MarkObjects: 441.143300 ms DeleteObjects: 0.704000 ms)
  637.  
  638. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  639.  
  640. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280120.
  641. Total: 473.718300 ms (FindLiveObjects: 17.810400 ms CreateObjectMapping: 25.960900 ms MarkObjects: 429.353700 ms DeleteObjects: 0.592600 ms)
  642.  
  643. Join 8
  644.  
  645. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  646.  
  647. Join 2
  648.  
  649. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  650.  
  651. Unloading 7 Unused Serialized files (Serialized files now loaded: 28)
  652.  
  653. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 280131.
  654. Total: 508.721800 ms (FindLiveObjects: 20.727700 ms CreateObjectMapping: 29.486700 ms MarkObjects: 457.812100 ms DeleteObjects: 0.694800 ms)
  655.  
  656. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  657.  
  658. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280131.
  659. Total: 480.010200 ms (FindLiveObjects: 17.794900 ms CreateObjectMapping: 25.198300 ms MarkObjects: 436.263000 ms DeleteObjects: 0.753100 ms)
  660.  
  661. Join 2
  662.  
  663. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  664.  
  665. Join 8
  666.  
  667. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  668.  
  669. Unloading 7 Unused Serialized files (Serialized files now loaded: 28)
  670.  
  671. Unloading 76 unused Assets to reduce memory usage. Loaded Objects now: 280358.
  672. Total: 510.360600 ms (FindLiveObjects: 25.018000 ms CreateObjectMapping: 26.347900 ms MarkObjects: 458.287100 ms DeleteObjects: 0.707200 ms)
  673.  
  674. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  675.  
  676. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280358.
  677. Total: 513.683900 ms (FindLiveObjects: 17.880700 ms CreateObjectMapping: 25.384300 ms MarkObjects: 469.771200 ms DeleteObjects: 0.647000 ms)
  678.  
  679. Join 2
  680.  
  681. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  682.  
  683. Join 8
  684.  
  685. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  686.  
  687. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  688.  
  689. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  690.  
  691. Unloading 7 Unused Serialized files (Serialized files now loaded: 28)
  692.  
  693. Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 280543.
  694. Total: 499.579700 ms (FindLiveObjects: 22.466200 ms CreateObjectMapping: 27.723900 ms MarkObjects: 448.705500 ms DeleteObjects: 0.683400 ms)
  695.  
  696. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  697.  
  698. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280543.
  699. Total: 484.275700 ms (FindLiveObjects: 18.622200 ms CreateObjectMapping: 24.773800 ms MarkObjects: 440.128000 ms DeleteObjects: 0.751200 ms)
  700.  
  701. Join 2
  702.  
  703. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  704.  
  705. Join 8
  706.  
  707. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  708.  
  709. Unloading 7 Unused Serialized files (Serialized files now loaded: 28)
  710.  
  711. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 280858.
  712. Total: 486.890900 ms (FindLiveObjects: 18.582700 ms CreateObjectMapping: 26.343200 ms MarkObjects: 441.246100 ms DeleteObjects: 0.718200 ms)
  713.  
  714. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  715.  
  716. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280858.
  717. Total: 492.904900 ms (FindLiveObjects: 18.555700 ms CreateObjectMapping: 24.800200 ms MarkObjects: 448.586100 ms DeleteObjects: 0.962300 ms)
  718.  
  719. Join 2
  720.  
  721. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  722.  
  723. Join 8
  724.  
  725. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  726.  
  727. Join 6
  728.  
  729. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  730.  
  731. Exit 6
  732.  
  733. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  734.  
  735. Exit 8
  736.  
  737. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  738.  
  739. Exit 2
  740.  
  741. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  742.  
  743. Join 1023
  744.  
  745. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  746.  
  747. Unloading 8 Unused Serialized files (Serialized files now loaded: 28)
  748.  
  749. Unloading 96 unused Assets to reduce memory usage. Loaded Objects now: 292111.
  750. Total: 505.219200 ms (FindLiveObjects: 21.061600 ms CreateObjectMapping: 30.303400 ms MarkObjects: 452.800600 ms DeleteObjects: 1.053300 ms)
  751.  
  752. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  753.  
  754. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 292111.
  755. Total: 495.413900 ms (FindLiveObjects: 25.223600 ms CreateObjectMapping: 25.388300 ms MarkObjects: 444.125100 ms DeleteObjects: 0.676100 ms)
  756.  
  757. Join 1023
  758.  
  759. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  760.  
  761. Exit 1023
  762.  
  763. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  764.  
  765. Join 1022
  766.  
  767. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  768.  
  769. Unloading 8 Unused Serialized files (Serialized files now loaded: 28)
  770.  
  771. Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 295155.
  772. Total: 538.632500 ms (FindLiveObjects: 23.535000 ms CreateObjectMapping: 30.258500 ms MarkObjects: 484.095300 ms DeleteObjects: 0.743100 ms)
  773.  
  774. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  775.  
  776. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295155.
  777. Total: 500.254300 ms (FindLiveObjects: 19.397200 ms CreateObjectMapping: 25.016400 ms MarkObjects: 455.228400 ms DeleteObjects: 0.611700 ms)
  778.  
  779. Join 1022
  780.  
  781. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  782.  
  783. Exit 1022
  784.  
  785. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  786.  
  787. Join 1021
  788.  
  789. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  790.  
  791. Unloading 8 Unused Serialized files (Serialized files now loaded: 29)
  792.  
  793. Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 296670.
  794. Total: 521.695400 ms (FindLiveObjects: 21.902200 ms CreateObjectMapping: 29.501400 ms MarkObjects: 469.563200 ms DeleteObjects: 0.728100 ms)
  795.  
  796. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  797.  
  798. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 296670.
  799. Total: 489.221000 ms (FindLiveObjects: 18.842900 ms CreateObjectMapping: 25.792900 ms MarkObjects: 444.029200 ms DeleteObjects: 0.555400 ms)
  800.  
  801. Join 1021
  802.  
  803. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  804.  
  805. Unloading 8 Unused Serialized files (Serialized files now loaded: 30)
  806.  
  807. Unloading 735 unused Assets to reduce memory usage. Loaded Objects now: 298997.
  808. Total: 506.247600 ms (FindLiveObjects: 20.583200 ms CreateObjectMapping: 25.979000 ms MarkObjects: 457.519600 ms DeleteObjects: 2.165300 ms)
  809.  
  810. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  811.  
  812. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 298997.
  813. Total: 487.977100 ms (FindLiveObjects: 18.683700 ms CreateObjectMapping: 25.494800 ms MarkObjects: 443.130000 ms DeleteObjects: 0.668100 ms)
  814.  
  815. Join 1021
  816.  
  817. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  818.  
  819. Unloading 8 Unused Serialized files (Serialized files now loaded: 30)
  820.  
  821. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 298994.
  822. Total: 503.197100 ms (FindLiveObjects: 21.549400 ms CreateObjectMapping: 28.018800 ms MarkObjects: 452.951200 ms DeleteObjects: 0.677200 ms)
  823.  
  824. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  825.  
  826. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 298994.
  827. Total: 501.046700 ms (FindLiveObjects: 19.350700 ms CreateObjectMapping: 25.333300 ms MarkObjects: 455.649300 ms DeleteObjects: 0.712600 ms)
  828.  
  829. Join 1021
  830.  
  831. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  832.  
  833. Unloading 8 Unused Serialized files (Serialized files now loaded: 30)
  834.  
  835. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 298996.
  836. Total: 595.218600 ms (FindLiveObjects: 25.942100 ms CreateObjectMapping: 27.411600 ms MarkObjects: 541.139500 ms DeleteObjects: 0.725000 ms)
  837.  
  838. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  839.  
  840. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 298996.
  841. Total: 548.413100 ms (FindLiveObjects: 19.490700 ms CreateObjectMapping: 26.720200 ms MarkObjects: 501.439600 ms DeleteObjects: 0.761900 ms)
  842.  
  843. Join 1021
  844.  
  845. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  846.  
  847. Unloading 8 Unused Serialized files (Serialized files now loaded: 30)
  848.  
  849. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 298996.
  850. Total: 502.001500 ms (FindLiveObjects: 21.486900 ms CreateObjectMapping: 26.273200 ms MarkObjects: 453.534800 ms DeleteObjects: 0.706000 ms)
  851.  
  852. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  853.  
  854. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 298996.
  855. Total: 493.198500 ms (FindLiveObjects: 20.217600 ms CreateObjectMapping: 25.066900 ms MarkObjects: 447.294400 ms DeleteObjects: 0.619000 ms)
  856.  
  857. Join 1021
  858.  
  859. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  860.  
  861. Unloading 8 Unused Serialized files (Serialized files now loaded: 30)
  862.  
  863. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 298993.
  864. Total: 494.152700 ms (FindLiveObjects: 21.011400 ms CreateObjectMapping: 26.633400 ms MarkObjects: 445.915800 ms DeleteObjects: 0.591600 ms)
  865.  
  866. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  867.  
  868. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 298993.
  869. Total: 500.676600 ms (FindLiveObjects: 20.444800 ms CreateObjectMapping: 26.327800 ms MarkObjects: 453.298900 ms DeleteObjects: 0.604500 ms)
  870.  
  871. Join 1021
  872.  
  873. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  874.  
  875. Unloading 8 Unused Serialized files (Serialized files now loaded: 30)
  876.  
  877. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 298993.
  878. Total: 512.117300 ms (FindLiveObjects: 22.655600 ms CreateObjectMapping: 26.997300 ms MarkObjects: 461.703500 ms DeleteObjects: 0.752100 ms)
  879.  
  880. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  881.  
  882. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 298993.
  883. Total: 495.544800 ms (FindLiveObjects: 20.694400 ms CreateObjectMapping: 26.588300 ms MarkObjects: 447.621500 ms DeleteObjects: 0.639900 ms)
  884.  
  885. Join 1021
  886.  
  887. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  888.  
  889. Unloading 8 Unused Serialized files (Serialized files now loaded: 30)
  890.  
  891. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 299095.
  892. Total: 505.673800 ms (FindLiveObjects: 22.113600 ms CreateObjectMapping: 26.336700 ms MarkObjects: 456.416500 ms DeleteObjects: 0.806400 ms)
  893.  
  894. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  895.  
  896. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 299095.
  897. Total: 494.635900 ms (FindLiveObjects: 21.351600 ms CreateObjectMapping: 26.676200 ms MarkObjects: 445.859600 ms DeleteObjects: 0.747800 ms)
  898.  
  899. Join 1021
  900.  
  901. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  902.  
  903. Unloading 8 Unused Serialized files (Serialized files now loaded: 30)
  904.  
  905. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 300446.
  906. Total: 519.520000 ms (FindLiveObjects: 23.013000 ms CreateObjectMapping: 27.444000 ms MarkObjects: 468.332100 ms DeleteObjects: 0.730200 ms)
  907.  
  908. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  909.  
  910. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 300446.
  911. Total: 495.100200 ms (FindLiveObjects: 20.672200 ms CreateObjectMapping: 26.144600 ms MarkObjects: 447.581600 ms DeleteObjects: 0.700900 ms)
  912.  
  913. Join 1021
  914.  
  915. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  916.  
  917. Exit 1021
  918.  
  919. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  920.  
  921. Join 1022
  922.  
  923. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  924.  
  925. Unloading 8 Unused Serialized files (Serialized files now loaded: 30)
  926.  
  927. Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 300735.
  928. Total: 506.339100 ms (FindLiveObjects: 21.325800 ms CreateObjectMapping: 27.046300 ms MarkObjects: 457.235800 ms DeleteObjects: 0.730500 ms)
  929.  
  930. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  931.  
  932. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 300735.
  933. Total: 499.608300 ms (FindLiveObjects: 20.638200 ms CreateObjectMapping: 26.383400 ms MarkObjects: 451.981300 ms DeleteObjects: 0.604700 ms)
  934.  
  935. Join 1022
  936.  
  937. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  938.  
  939. Exit 1022
  940.  
  941. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  942.  
  943. Join 1023
  944.  
  945. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  946.  
  947. Exit 1023
  948.  
  949. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  950.  
  951. Join 2
  952.  
  953. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  954.  
  955. Join 6
  956.  
  957. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  958.  
  959. Join 8
  960.  
  961. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  962.  
  963. Exit 6
  964.  
  965. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  966.  
  967. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  968.  
  969. Unloading 406 unused Assets to reduce memory usage. Loaded Objects now: 299174.
  970. Total: 526.929800 ms (FindLiveObjects: 23.903500 ms CreateObjectMapping: 30.659000 ms MarkObjects: 470.275700 ms DeleteObjects: 2.091400 ms)
  971.  
  972. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  973.  
  974. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 299174.
  975. Total: 513.740300 ms (FindLiveObjects: 22.351800 ms CreateObjectMapping: 27.095100 ms MarkObjects: 463.726700 ms DeleteObjects: 0.565900 ms)
  976.  
  977. Join 2
  978.  
  979. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  980.  
  981. Join 8
  982.  
  983. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  984.  
  985. Join 1
  986.  
  987. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  988.  
  989. Exit 1
  990.  
  991. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  992.  
  993. Join 1
  994.  
  995. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  996.  
  997. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  998.  
  999. Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 299470.
  1000. Total: 519.086300 ms (FindLiveObjects: 23.213500 ms CreateObjectMapping: 30.922500 ms MarkObjects: 464.357800 ms DeleteObjects: 0.592100 ms)
  1001.  
  1002. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  1003.  
  1004. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 299470.
  1005. Total: 505.426700 ms (FindLiveObjects: 20.307500 ms CreateObjectMapping: 26.748700 ms MarkObjects: 457.882400 ms DeleteObjects: 0.487600 ms)
  1006.  
  1007. Join 1
  1008.  
  1009. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1010.  
  1011. Join 8
  1012.  
  1013. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1014.  
  1015. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  1016.  
  1017. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 299488.
  1018. Total: 516.600800 ms (FindLiveObjects: 21.945500 ms CreateObjectMapping: 27.840100 ms MarkObjects: 466.277300 ms DeleteObjects: 0.537400 ms)
  1019.  
  1020. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  1021.  
  1022. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 299488.
  1023. Total: 500.398400 ms (FindLiveObjects: 20.631300 ms CreateObjectMapping: 26.742300 ms MarkObjects: 452.304900 ms DeleteObjects: 0.719400 ms)
  1024.  
  1025. Join 1
  1026.  
  1027. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1028.  
  1029. Join 8
  1030.  
  1031. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1032.  
  1033. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  1034.  
  1035. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 299485.
  1036. Total: 502.845100 ms (FindLiveObjects: 21.923500 ms CreateObjectMapping: 25.998000 ms MarkObjects: 454.099700 ms DeleteObjects: 0.823500 ms)
  1037.  
  1038. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  1039.  
  1040. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 299485.
  1041. Total: 498.893500 ms (FindLiveObjects: 21.245800 ms CreateObjectMapping: 26.080200 ms MarkObjects: 450.836300 ms DeleteObjects: 0.730600 ms)
  1042.  
  1043. Join 1
  1044.  
  1045. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1046.  
  1047. Join 8
  1048.  
  1049. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1050.  
  1051. Join 0
  1052.  
  1053. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1054.  
  1055. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  1056.  
  1057. Unloading 93 unused Assets to reduce memory usage. Loaded Objects now: 299511.
  1058. Total: 525.814300 ms (FindLiveObjects: 23.220500 ms CreateObjectMapping: 28.686500 ms MarkObjects: 472.653400 ms DeleteObjects: 1.253300 ms)
  1059.  
  1060. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  1061.  
  1062. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 299511.
  1063. Total: 503.646400 ms (FindLiveObjects: 22.507500 ms CreateObjectMapping: 28.485700 ms MarkObjects: 452.126600 ms DeleteObjects: 0.526000 ms)
  1064.  
  1065. Join 0
  1066.  
  1067. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1068.  
  1069. Join 1
  1070.  
  1071. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1072.  
  1073. Join 8
  1074.  
  1075. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1076.  
  1077. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1078.  
  1079. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1080.  
  1081. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  1082.  
  1083. Unloading 168 unused Assets to reduce memory usage. Loaded Objects now: 299635.
  1084. Total: 522.165600 ms (FindLiveObjects: 25.971500 ms CreateObjectMapping: 31.420800 ms MarkObjects: 463.438700 ms DeleteObjects: 1.334200 ms)
  1085.  
  1086. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  1087.  
  1088. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 299635.
  1089. Total: 506.094700 ms (FindLiveObjects: 20.370600 ms CreateObjectMapping: 26.623600 ms MarkObjects: 458.501200 ms DeleteObjects: 0.598300 ms)
  1090.  
  1091. Join 0
  1092.  
  1093. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1094.  
  1095. Join 1
  1096.  
  1097. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1098.  
  1099. Join 8
  1100.  
  1101. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1102.  
  1103. Exit 0
  1104.  
  1105. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1106.  
  1107. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  1108.  
  1109. Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 299710.
  1110. Total: 564.015900 ms (FindLiveObjects: 28.255800 ms CreateObjectMapping: 32.096800 ms MarkObjects: 503.095500 ms DeleteObjects: 0.567500 ms)
  1111.  
  1112. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  1113.  
  1114. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 299710.
  1115. Total: 570.976600 ms (FindLiveObjects: 21.192000 ms CreateObjectMapping: 26.688200 ms MarkObjects: 522.475200 ms DeleteObjects: 0.620500 ms)
  1116.  
  1117. Join 1
  1118.  
  1119. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1120.  
  1121. Join 8
  1122.  
  1123. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1124.  
  1125. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  1126.  
  1127. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 299712.
  1128. Total: 535.649400 ms (FindLiveObjects: 21.457200 ms CreateObjectMapping: 29.193100 ms MarkObjects: 484.469900 ms DeleteObjects: 0.528900 ms)
  1129.  
  1130. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  1131.  
  1132. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 299712.
  1133. Total: 502.355300 ms (FindLiveObjects: 19.899800 ms CreateObjectMapping: 26.083600 ms MarkObjects: 455.890900 ms DeleteObjects: 0.480500 ms)
  1134.  
  1135. Join 1
  1136.  
  1137. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1138.  
  1139. Join 8
  1140.  
  1141. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1142.  
  1143. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  1144.  
  1145. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 299714.
  1146. Total: 523.945200 ms (FindLiveObjects: 21.268400 ms CreateObjectMapping: 29.498500 ms MarkObjects: 472.607000 ms DeleteObjects: 0.570700 ms)
  1147.  
  1148. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  1149.  
  1150. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 299714.
  1151. Total: 515.867400 ms (FindLiveObjects: 20.852100 ms CreateObjectMapping: 27.666700 ms MarkObjects: 466.816800 ms DeleteObjects: 0.531200 ms)
  1152.  
  1153. Join 1
  1154.  
  1155. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1156.  
  1157. Join 8
  1158.  
  1159. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1160.  
  1161. Join 2
  1162.  
  1163. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1164.  
  1165. Exit 1
  1166.  
  1167. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1168.  
  1169. Exit 8
  1170.  
  1171. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1172.  
  1173. Join 1
  1174.  
  1175. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1176.  
  1177. Exit 1
  1178.  
  1179. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1180.  
  1181. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1182.  
  1183. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1184.  
  1185. Join 6
  1186.  
  1187. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1188.  
  1189. Join 8
  1190.  
  1191. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1192.  
  1193. Exit 8
  1194.  
  1195. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1196.  
  1197. Exit 2
  1198.  
  1199. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1200.  
  1201. Exit 6
  1202.  
  1203. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1204.  
  1205. Join 1020
  1206.  
  1207. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1208.  
  1209. Exit 1020
  1210.  
  1211. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1212.  
  1213. Join 2
  1214.  
  1215. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1216.  
  1217. Join 6
  1218.  
  1219. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1220.  
  1221. Join 8
  1222.  
  1223. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1224.  
  1225. Exit 8
  1226.  
  1227. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1228.  
  1229. Exit 2
  1230.  
  1231. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1232.  
  1233. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  1234.  
  1235. Unloading 159 unused Assets to reduce memory usage. Loaded Objects now: 300882.
  1236. Total: 527.958200 ms (FindLiveObjects: 25.828400 ms CreateObjectMapping: 26.290400 ms MarkObjects: 474.636900 ms DeleteObjects: 1.202000 ms)
  1237.  
  1238. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  1239.  
  1240. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 300882.
  1241. Total: 511.630700 ms (FindLiveObjects: 24.521000 ms CreateObjectMapping: 26.964600 ms MarkObjects: 459.576700 ms DeleteObjects: 0.567700 ms)
  1242.  
  1243. Join 6
  1244.  
  1245. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1246.  
  1247. Join 2
  1248.  
  1249. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1250.  
  1251. Join 8
  1252.  
  1253. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1254.  
  1255. Exit 2
  1256.  
  1257. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1258.  
  1259. Join 3
  1260.  
  1261. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1262.  
  1263. Exit 8
  1264.  
  1265. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1266.  
  1267. Exit 6
  1268.  
  1269. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1270.  
  1271. Join 6
  1272.  
  1273. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1274.  
  1275. Exit 6
  1276.  
  1277. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1278.  
  1279. Join 6
  1280.  
  1281. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1282.  
  1283. Exit 6
  1284.  
  1285. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1286.  
  1287. Join 7
  1288.  
  1289. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1290.  
  1291. Join 8
  1292.  
  1293. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1294.  
  1295. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1296.  
  1297. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1298.  
  1299. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1300.  
  1301. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1302.  
  1303. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1304.  
  1305. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1306.  
  1307. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1308.  
  1309. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1310.  
  1311. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1312.  
  1313. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1314.  
  1315. Exit 3
  1316.  
  1317. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1318.  
  1319. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  1320.  
  1321. Unloading 581 unused Assets to reduce memory usage. Loaded Objects now: 302136.
  1322. Total: 530.054800 ms (FindLiveObjects: 25.633600 ms CreateObjectMapping: 30.291500 ms MarkObjects: 472.187600 ms DeleteObjects: 1.941600 ms)
  1323.  
  1324. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  1325.  
  1326. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 302136.
  1327. Total: 505.436500 ms (FindLiveObjects: 22.461400 ms CreateObjectMapping: 27.087800 ms MarkObjects: 455.315100 ms DeleteObjects: 0.571500 ms)
  1328.  
  1329. Join 7
  1330.  
  1331. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1332.  
  1333. Join 8
  1334.  
  1335. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1336.  
  1337. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  1338.  
  1339. Unloading 123 unused Assets to reduce memory usage. Loaded Objects now: 302133.
  1340. Total: 518.147300 ms (FindLiveObjects: 21.863300 ms CreateObjectMapping: 26.802100 ms MarkObjects: 468.567500 ms DeleteObjects: 0.913900 ms)
  1341.  
  1342. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  1343.  
  1344. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 302133.
  1345. Total: 506.607700 ms (FindLiveObjects: 21.939900 ms CreateObjectMapping: 26.019400 ms MarkObjects: 458.072400 ms DeleteObjects: 0.575300 ms)
  1346.  
  1347. Join 7
  1348.  
  1349. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1350.  
  1351. Join 8
  1352.  
  1353. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1354.  
  1355. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  1356.  
  1357. Unloading 128 unused Assets to reduce memory usage. Loaded Objects now: 302336.
  1358. Total: 518.212600 ms (FindLiveObjects: 23.435200 ms CreateObjectMapping: 27.410000 ms MarkObjects: 466.577400 ms DeleteObjects: 0.789400 ms)
  1359.  
  1360. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  1361.  
  1362. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 302336.
  1363. Total: 509.548700 ms (FindLiveObjects: 20.878900 ms CreateObjectMapping: 26.617900 ms MarkObjects: 461.545900 ms DeleteObjects: 0.505400 ms)
  1364.  
  1365. Join 7
  1366.  
  1367. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1368.  
  1369. Join 8
  1370.  
  1371. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1372.  
  1373. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1374.  
  1375. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1376.  
  1377. Exit 8
  1378.  
  1379. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1380.  
  1381. Exit 7
  1382.  
  1383. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1384.  
  1385. Join 1014
  1386.  
  1387. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1388.  
  1389. Exit 1014
  1390.  
  1391. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1392.  
  1393. Join 1013
  1394.  
  1395. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1396.  
  1397. Exit 1013
  1398.  
  1399. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1400.  
  1401. Join 1012
  1402.  
  1403. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1404.  
  1405. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  1406.  
  1407. Unloading 206 unused Assets to reduce memory usage. Loaded Objects now: 303171.
  1408. Total: 553.824700 ms (FindLiveObjects: 28.878900 ms CreateObjectMapping: 30.437500 ms MarkObjects: 493.261400 ms DeleteObjects: 1.246500 ms)
  1409.  
  1410. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  1411.  
  1412. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303171.
  1413. Total: 510.023100 ms (FindLiveObjects: 21.403600 ms CreateObjectMapping: 26.568200 ms MarkObjects: 461.603800 ms DeleteObjects: 0.446800 ms)
  1414.  
  1415. Join 1012
  1416.  
  1417. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1418.  
  1419. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  1420.  
  1421. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 303264.
  1422. Total: 532.037400 ms (FindLiveObjects: 23.823200 ms CreateObjectMapping: 32.233600 ms MarkObjects: 475.481400 ms DeleteObjects: 0.498900 ms)
  1423.  
  1424. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  1425.  
  1426. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303264.
  1427. Total: 514.669100 ms (FindLiveObjects: 21.172600 ms CreateObjectMapping: 26.651100 ms MarkObjects: 466.261200 ms DeleteObjects: 0.583300 ms)
  1428.  
  1429. Join 1012
  1430.  
  1431. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1432.  
  1433. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  1434.  
  1435. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 303415.
  1436. Total: 521.893900 ms (FindLiveObjects: 23.267300 ms CreateObjectMapping: 28.453900 ms MarkObjects: 469.671400 ms DeleteObjects: 0.500800 ms)
  1437.  
  1438. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  1439.  
  1440. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303415.
  1441. Total: 521.574200 ms (FindLiveObjects: 21.615700 ms CreateObjectMapping: 26.514900 ms MarkObjects: 472.795600 ms DeleteObjects: 0.647300 ms)
  1442.  
  1443. Join 1012
  1444.  
  1445. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1446.  
  1447. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  1448.  
  1449. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 303410.
  1450. Total: 531.657500 ms (FindLiveObjects: 23.026500 ms CreateObjectMapping: 27.344100 ms MarkObjects: 480.765000 ms DeleteObjects: 0.521100 ms)
  1451.  
  1452. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  1453.  
  1454. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303410.
  1455. Total: 511.715800 ms (FindLiveObjects: 21.376100 ms CreateObjectMapping: 26.633400 ms MarkObjects: 463.036900 ms DeleteObjects: 0.668800 ms)
  1456.  
  1457. Join 1012
  1458.  
  1459. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1460.  
  1461. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  1462.  
  1463. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 303411.
  1464. Total: 521.549400 ms (FindLiveObjects: 22.978000 ms CreateObjectMapping: 28.415800 ms MarkObjects: 469.372700 ms DeleteObjects: 0.782200 ms)
  1465.  
  1466. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  1467.  
  1468. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303411.
  1469. Total: 516.163500 ms (FindLiveObjects: 20.747600 ms CreateObjectMapping: 26.591600 ms MarkObjects: 468.338300 ms DeleteObjects: 0.485600 ms)
  1470.  
  1471. Join 1012
  1472.  
  1473. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1474.  
  1475. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  1476.  
  1477. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 303410.
  1478. Total: 521.668900 ms (FindLiveObjects: 22.892000 ms CreateObjectMapping: 26.155700 ms MarkObjects: 472.005200 ms DeleteObjects: 0.615800 ms)
  1479.  
  1480. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  1481.  
  1482. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303410.
  1483. Total: 511.493700 ms (FindLiveObjects: 21.002200 ms CreateObjectMapping: 26.312200 ms MarkObjects: 463.440800 ms DeleteObjects: 0.737600 ms)
  1484.  
  1485. Join 1012
  1486.  
  1487. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1488.  
  1489. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  1490.  
  1491. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 303410.
  1492. Total: 532.922300 ms (FindLiveObjects: 21.481900 ms CreateObjectMapping: 27.446400 ms MarkObjects: 483.196800 ms DeleteObjects: 0.796600 ms)
  1493.  
  1494. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  1495.  
  1496. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303410.
  1497. Total: 519.720900 ms (FindLiveObjects: 21.679200 ms CreateObjectMapping: 28.059900 ms MarkObjects: 469.222400 ms DeleteObjects: 0.758600 ms)
  1498.  
  1499. Join 1012
  1500.  
  1501. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1502.  
  1503. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  1504.  
  1505. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 303412.
  1506. Total: 527.040500 ms (FindLiveObjects: 23.022300 ms CreateObjectMapping: 26.792500 ms MarkObjects: 476.561000 ms DeleteObjects: 0.664300 ms)
  1507.  
  1508. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  1509.  
  1510. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303412.
  1511. Total: 519.364400 ms (FindLiveObjects: 21.684100 ms CreateObjectMapping: 26.882900 ms MarkObjects: 470.078000 ms DeleteObjects: 0.718800 ms)
  1512.  
  1513. Join 1012
  1514.  
  1515. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1516.  
  1517. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  1518.  
  1519. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 303408.
  1520. Total: 517.785300 ms (FindLiveObjects: 22.220500 ms CreateObjectMapping: 26.337300 ms MarkObjects: 468.678800 ms DeleteObjects: 0.548100 ms)
  1521.  
  1522. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  1523.  
  1524. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303408.
  1525. Total: 511.118300 ms (FindLiveObjects: 20.880600 ms CreateObjectMapping: 26.659500 ms MarkObjects: 462.818100 ms DeleteObjects: 0.759400 ms)
  1526.  
  1527. Join 1012
  1528.  
  1529. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1530.  
  1531. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  1532.  
  1533. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 303409.
  1534. Total: 526.202900 ms (FindLiveObjects: 22.016500 ms CreateObjectMapping: 27.544600 ms MarkObjects: 476.046900 ms DeleteObjects: 0.594400 ms)
  1535.  
  1536. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  1537.  
  1538. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303409.
  1539. Total: 522.060800 ms (FindLiveObjects: 22.246600 ms CreateObjectMapping: 26.646200 ms MarkObjects: 472.395800 ms DeleteObjects: 0.771300 ms)
  1540.  
  1541. Join 1012
  1542.  
  1543. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1544.  
  1545. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  1546.  
  1547. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 303409.
  1548. Total: 542.048100 ms (FindLiveObjects: 25.310300 ms CreateObjectMapping: 29.053200 ms MarkObjects: 487.204800 ms DeleteObjects: 0.479500 ms)
  1549.  
  1550. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  1551.  
  1552. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303409.
  1553. Total: 542.376600 ms (FindLiveObjects: 20.630500 ms CreateObjectMapping: 27.785600 ms MarkObjects: 493.436400 ms DeleteObjects: 0.523400 ms)
  1554.  
  1555. Join 1012
  1556.  
  1557. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1558.  
  1559. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  1560.  
  1561. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 303408.
  1562. Total: 525.848700 ms (FindLiveObjects: 22.249200 ms CreateObjectMapping: 27.454500 ms MarkObjects: 475.553800 ms DeleteObjects: 0.590900 ms)
  1563.  
  1564. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  1565.  
  1566. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303408.
  1567. Total: 580.789900 ms (FindLiveObjects: 21.010400 ms CreateObjectMapping: 27.831000 ms MarkObjects: 529.897200 ms DeleteObjects: 2.050500 ms)
  1568.  
  1569. Join 1012
  1570.  
  1571. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1572.  
  1573. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  1574.  
  1575. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 303408.
  1576. Total: 532.939500 ms (FindLiveObjects: 23.904300 ms CreateObjectMapping: 27.769800 ms MarkObjects: 480.581600 ms DeleteObjects: 0.683100 ms)
  1577.  
  1578. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  1579.  
  1580. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303408.
  1581. Total: 520.729700 ms (FindLiveObjects: 21.492500 ms CreateObjectMapping: 27.139500 ms MarkObjects: 471.486600 ms DeleteObjects: 0.610500 ms)
  1582.  
  1583. Join 1012
  1584.  
  1585. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1586.  
  1587. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  1588.  
  1589. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 303409.
  1590. Total: 528.532100 ms (FindLiveObjects: 23.316400 ms CreateObjectMapping: 26.782900 ms MarkObjects: 477.625200 ms DeleteObjects: 0.807200 ms)
  1591.  
  1592. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  1593.  
  1594. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303409.
  1595. Total: 521.924500 ms (FindLiveObjects: 21.086600 ms CreateObjectMapping: 26.369300 ms MarkObjects: 473.786500 ms DeleteObjects: 0.681600 ms)
  1596.  
  1597. Join 1012
  1598.  
  1599. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1600.  
  1601. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  1602.  
  1603. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 303408.
  1604. Total: 528.843500 ms (FindLiveObjects: 22.998000 ms CreateObjectMapping: 26.785600 ms MarkObjects: 478.259000 ms DeleteObjects: 0.800400 ms)
  1605.  
  1606. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  1607.  
  1608. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303408.
  1609. Total: 520.082800 ms (FindLiveObjects: 21.453500 ms CreateObjectMapping: 26.839500 ms MarkObjects: 471.262700 ms DeleteObjects: 0.526700 ms)
  1610.  
  1611. Join 1012
  1612.  
  1613. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1614.  
  1615. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  1616.  
  1617. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 303407.
  1618. Total: 528.440600 ms (FindLiveObjects: 21.493300 ms CreateObjectMapping: 26.797300 ms MarkObjects: 479.543200 ms DeleteObjects: 0.606100 ms)
  1619.  
  1620. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  1621.  
  1622. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303407.
  1623. Total: 519.839100 ms (FindLiveObjects: 21.178000 ms CreateObjectMapping: 26.746400 ms MarkObjects: 471.314400 ms DeleteObjects: 0.599600 ms)
  1624.  
  1625. Join 1012
  1626.  
  1627. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1628.  
  1629. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  1630.  
  1631. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 303415.
  1632. Total: 540.399500 ms (FindLiveObjects: 25.253000 ms CreateObjectMapping: 27.783700 ms MarkObjects: 486.683000 ms DeleteObjects: 0.679400 ms)
  1633.  
  1634. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  1635.  
  1636. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303415.
  1637. Total: 515.484200 ms (FindLiveObjects: 20.592500 ms CreateObjectMapping: 26.653200 ms MarkObjects: 467.590500 ms DeleteObjects: 0.647300 ms)
  1638.  
  1639. Join 1012
  1640.  
  1641. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1642.  
  1643. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  1644.  
  1645. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 303414.
  1646. Total: 519.850200 ms (FindLiveObjects: 22.162700 ms CreateObjectMapping: 26.711200 ms MarkObjects: 470.243800 ms DeleteObjects: 0.731800 ms)
  1647.  
  1648. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  1649.  
  1650. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303414.
  1651. Total: 516.384500 ms (FindLiveObjects: 21.093100 ms CreateObjectMapping: 26.213800 ms MarkObjects: 468.384000 ms DeleteObjects: 0.693100 ms)
  1652.  
  1653. Join 1012
  1654.  
  1655. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1656.  
  1657. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  1658.  
  1659. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 303416.
  1660. Total: 513.223600 ms (FindLiveObjects: 22.486200 ms CreateObjectMapping: 27.169300 ms MarkObjects: 462.723200 ms DeleteObjects: 0.844200 ms)
  1661.  
  1662. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  1663.  
  1664. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303416.
  1665. Total: 517.445400 ms (FindLiveObjects: 21.124700 ms CreateObjectMapping: 26.421800 ms MarkObjects: 469.325100 ms DeleteObjects: 0.572500 ms)
  1666.  
  1667. Join 1012
  1668.  
  1669. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1670.  
  1671. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  1672.  
  1673. Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 303423.
  1674. Total: 528.388300 ms (FindLiveObjects: 22.403600 ms CreateObjectMapping: 26.081400 ms MarkObjects: 479.138400 ms DeleteObjects: 0.764500 ms)
  1675.  
  1676. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  1677.  
  1678. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303423.
  1679. Total: 509.407600 ms (FindLiveObjects: 21.217100 ms CreateObjectMapping: 26.492100 ms MarkObjects: 461.046800 ms DeleteObjects: 0.650900 ms)
  1680.  
  1681. Join 1012
  1682.  
  1683. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1684.  
  1685. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  1686.  
  1687. Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 303420.
  1688. Total: 520.548800 ms (FindLiveObjects: 22.154100 ms CreateObjectMapping: 26.535600 ms MarkObjects: 471.101600 ms DeleteObjects: 0.757100 ms)
  1689.  
  1690. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  1691.  
  1692. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303420.
  1693. Total: 511.010300 ms (FindLiveObjects: 21.368700 ms CreateObjectMapping: 26.732400 ms MarkObjects: 462.226900 ms DeleteObjects: 0.681600 ms)
  1694.  
  1695. Join 1012
  1696.  
  1697. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1698.  
  1699. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  1700.  
  1701. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 303417.
  1702. Total: 519.148800 ms (FindLiveObjects: 24.364900 ms CreateObjectMapping: 26.120200 ms MarkObjects: 467.884300 ms DeleteObjects: 0.778900 ms)
  1703.  
  1704. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  1705.  
  1706. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303417.
  1707. Total: 513.237900 ms (FindLiveObjects: 21.284700 ms CreateObjectMapping: 26.732000 ms MarkObjects: 464.556600 ms DeleteObjects: 0.663900 ms)
  1708.  
  1709. Join 1012
  1710.  
  1711. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1712.  
  1713. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  1714.  
  1715. Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 303420.
  1716. Total: 520.953100 ms (FindLiveObjects: 24.322300 ms CreateObjectMapping: 26.493700 ms MarkObjects: 469.469100 ms DeleteObjects: 0.667400 ms)
  1717.  
  1718. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  1719.  
  1720. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303420.
  1721. Total: 522.165400 ms (FindLiveObjects: 20.361000 ms CreateObjectMapping: 26.821500 ms MarkObjects: 474.127000 ms DeleteObjects: 0.855200 ms)
  1722.  
  1723. Join 1012
  1724.  
  1725. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1726.  
  1727. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  1728.  
  1729. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 303416.
  1730. Total: 520.269600 ms (FindLiveObjects: 22.926000 ms CreateObjectMapping: 26.598200 ms MarkObjects: 470.095800 ms DeleteObjects: 0.649200 ms)
  1731.  
  1732. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  1733.  
  1734. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303416.
  1735. Total: 513.282200 ms (FindLiveObjects: 21.031700 ms CreateObjectMapping: 26.247100 ms MarkObjects: 465.277200 ms DeleteObjects: 0.725700 ms)
  1736.  
  1737. Join 1012
  1738.  
  1739. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1740.  
  1741. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  1742.  
  1743. Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 303414.
  1744. Total: 532.241900 ms (FindLiveObjects: 26.190800 ms CreateObjectMapping: 26.603900 ms MarkObjects: 478.690500 ms DeleteObjects: 0.756200 ms)
  1745.  
  1746. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  1747.  
  1748. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303414.
  1749. Total: 512.732600 ms (FindLiveObjects: 20.973800 ms CreateObjectMapping: 26.960100 ms MarkObjects: 464.255800 ms DeleteObjects: 0.542400 ms)
  1750.  
  1751. Join 1012
  1752.  
  1753. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1754.  
  1755. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  1756.  
  1757. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 304116.
  1758. Total: 538.416000 ms (FindLiveObjects: 26.720900 ms CreateObjectMapping: 26.664200 ms MarkObjects: 484.284100 ms DeleteObjects: 0.746100 ms)
  1759.  
  1760. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  1761.  
  1762. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304116.
  1763. Total: 510.584000 ms (FindLiveObjects: 20.698700 ms CreateObjectMapping: 26.335800 ms MarkObjects: 462.887800 ms DeleteObjects: 0.661200 ms)
  1764.  
  1765. Join 1012
  1766.  
  1767. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1768.  
  1769. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  1770.  
  1771. Unloading 339 unused Assets to reduce memory usage. Loaded Objects now: 303787.
  1772. Total: 538.411000 ms (FindLiveObjects: 25.214200 ms CreateObjectMapping: 31.489400 ms MarkObjects: 479.925500 ms DeleteObjects: 1.781500 ms)
  1773.  
  1774. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  1775.  
  1776. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303787.
  1777. Total: 520.654800 ms (FindLiveObjects: 21.051200 ms CreateObjectMapping: 26.789800 ms MarkObjects: 472.239700 ms DeleteObjects: 0.573600 ms)
  1778.  
  1779. Join 1012
  1780.  
  1781. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1782.  
  1783. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  1784.  
  1785. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 303787.
  1786. Total: 520.707400 ms (FindLiveObjects: 22.359200 ms CreateObjectMapping: 26.600600 ms MarkObjects: 470.988500 ms DeleteObjects: 0.758800 ms)
  1787.  
  1788. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  1789.  
  1790. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303787.
  1791. Total: 512.751200 ms (FindLiveObjects: 21.103000 ms CreateObjectMapping: 26.043900 ms MarkObjects: 464.805100 ms DeleteObjects: 0.798300 ms)
  1792.  
  1793. Join 1012
  1794.  
  1795. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1796.  
  1797. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  1798.  
  1799. Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 303791.
  1800. Total: 521.640900 ms (FindLiveObjects: 25.794600 ms CreateObjectMapping: 26.597400 ms MarkObjects: 468.461900 ms DeleteObjects: 0.786500 ms)
  1801.  
  1802. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  1803.  
  1804. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303791.
  1805. Total: 513.290900 ms (FindLiveObjects: 21.336400 ms CreateObjectMapping: 25.996400 ms MarkObjects: 465.350800 ms DeleteObjects: 0.606400 ms)
  1806.  
  1807. Join 1012
  1808.  
  1809. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1810.  
  1811. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  1812.  
  1813. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 303791.
  1814. Total: 520.538700 ms (FindLiveObjects: 21.848900 ms CreateObjectMapping: 26.759900 ms MarkObjects: 471.137300 ms DeleteObjects: 0.792100 ms)
  1815.  
  1816. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  1817.  
  1818. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303791.
  1819. Total: 517.591300 ms (FindLiveObjects: 21.469900 ms CreateObjectMapping: 26.215500 ms MarkObjects: 469.192600 ms DeleteObjects: 0.712500 ms)
  1820.  
  1821. Join 1012
  1822.  
  1823. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1824.  
  1825. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  1826.  
  1827. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 303794.
  1828. Total: 519.283600 ms (FindLiveObjects: 21.203900 ms CreateObjectMapping: 26.970100 ms MarkObjects: 470.490800 ms DeleteObjects: 0.618100 ms)
  1829.  
  1830. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  1831.  
  1832. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303794.
  1833. Total: 516.627200 ms (FindLiveObjects: 20.499700 ms CreateObjectMapping: 26.437100 ms MarkObjects: 469.021700 ms DeleteObjects: 0.668100 ms)
  1834.  
  1835. Join 1012
  1836.  
  1837. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1838.  
  1839. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  1840.  
  1841. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 303790.
  1842. Total: 553.941300 ms (FindLiveObjects: 29.467100 ms CreateObjectMapping: 27.035200 ms MarkObjects: 496.765600 ms DeleteObjects: 0.672800 ms)
  1843.  
  1844. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  1845.  
  1846. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303790.
  1847. Total: 520.619200 ms (FindLiveObjects: 21.301100 ms CreateObjectMapping: 26.943800 ms MarkObjects: 471.568400 ms DeleteObjects: 0.805300 ms)
  1848.  
  1849. Join 1012
  1850.  
  1851. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1852.  
  1853. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  1854.  
  1855. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 303790.
  1856. Total: 522.657600 ms (FindLiveObjects: 24.794300 ms CreateObjectMapping: 26.860500 ms MarkObjects: 470.220600 ms DeleteObjects: 0.781700 ms)
  1857.  
  1858. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  1859.  
  1860. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303790.
  1861. Total: 516.987500 ms (FindLiveObjects: 20.148600 ms CreateObjectMapping: 26.042600 ms MarkObjects: 470.122800 ms DeleteObjects: 0.673000 ms)
  1862.  
  1863. Join 1012
  1864.  
  1865. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1866.  
  1867. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  1868.  
  1869. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 303787.
  1870. Total: 527.535500 ms (FindLiveObjects: 23.757000 ms CreateObjectMapping: 29.221600 ms MarkObjects: 473.819300 ms DeleteObjects: 0.736900 ms)
  1871.  
  1872. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  1873.  
  1874. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303787.
  1875. Total: 519.394400 ms (FindLiveObjects: 20.870300 ms CreateObjectMapping: 26.629900 ms MarkObjects: 471.291000 ms DeleteObjects: 0.602600 ms)
  1876.  
  1877. Join 1012
  1878.  
  1879. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1880.  
  1881. Exit 1012
  1882.  
  1883. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1884.  
  1885. Join 1020
  1886.  
  1887. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1888.  
  1889. Exit 1020
  1890.  
  1891. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1892.  
  1893. Join 2
  1894.  
  1895. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1896.  
  1897. Join 6
  1898.  
  1899. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1900.  
  1901. Join 8
  1902.  
  1903. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1904.  
  1905. Exit 8
  1906.  
  1907. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1908.  
  1909. Exit 2
  1910.  
  1911. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1912.  
  1913. Unloading 7 Unused Serialized files (Serialized files now loaded: 32)
  1914.  
  1915. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 304797.
  1916. Total: 555.581200 ms (FindLiveObjects: 25.302900 ms CreateObjectMapping: 26.922800 ms MarkObjects: 502.411300 ms DeleteObjects: 0.943800 ms)
  1917.  
  1918. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  1919.  
  1920. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304797.
  1921. Total: 551.018600 ms (FindLiveObjects: 22.458000 ms CreateObjectMapping: 28.630100 ms MarkObjects: 499.429900 ms DeleteObjects: 0.499900 ms)
  1922.  
  1923. Join 6
  1924.  
  1925. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1926.  
  1927. Unloading 7 Unused Serialized files (Serialized files now loaded: 32)
  1928.  
  1929. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 304796.
  1930. Total: 527.821700 ms (FindLiveObjects: 25.308100 ms CreateObjectMapping: 27.846200 ms MarkObjects: 474.158100 ms DeleteObjects: 0.508500 ms)
  1931.  
  1932. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  1933.  
  1934. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304796.
  1935. Total: 516.019100 ms (FindLiveObjects: 20.973100 ms CreateObjectMapping: 28.018200 ms MarkObjects: 466.485900 ms DeleteObjects: 0.541400 ms)
  1936.  
  1937. Join 6
  1938.  
  1939. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1940.  
  1941. Unloading 7 Unused Serialized files (Serialized files now loaded: 32)
  1942.  
  1943. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 304796.
  1944. Total: 528.603700 ms (FindLiveObjects: 23.539700 ms CreateObjectMapping: 27.016600 ms MarkObjects: 477.439400 ms DeleteObjects: 0.607300 ms)
  1945.  
  1946. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  1947.  
  1948. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304796.
  1949. Total: 517.619600 ms (FindLiveObjects: 21.238700 ms CreateObjectMapping: 27.040100 ms MarkObjects: 468.830300 ms DeleteObjects: 0.509900 ms)
  1950.  
  1951. Join 6
  1952.  
  1953. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1954.  
  1955. Unloading 7 Unused Serialized files (Serialized files now loaded: 32)
  1956.  
  1957. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 304796.
  1958. Total: 522.268400 ms (FindLiveObjects: 22.229300 ms CreateObjectMapping: 27.029300 ms MarkObjects: 472.382900 ms DeleteObjects: 0.626700 ms)
  1959.  
  1960. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  1961.  
  1962. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304796.
  1963. Total: 510.565600 ms (FindLiveObjects: 21.888900 ms CreateObjectMapping: 26.999100 ms MarkObjects: 461.125500 ms DeleteObjects: 0.551700 ms)
  1964.  
  1965. Join 6
  1966.  
  1967. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1968.  
  1969. Unloading 7 Unused Serialized files (Serialized files now loaded: 32)
  1970.  
  1971. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 304795.
  1972. Total: 523.994200 ms (FindLiveObjects: 22.115400 ms CreateObjectMapping: 26.080100 ms MarkObjects: 475.147400 ms DeleteObjects: 0.650900 ms)
  1973.  
  1974. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  1975.  
  1976. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304795.
  1977. Total: 509.011900 ms (FindLiveObjects: 21.341400 ms CreateObjectMapping: 26.380900 ms MarkObjects: 460.675700 ms DeleteObjects: 0.613200 ms)
  1978.  
  1979. Join 6
  1980.  
  1981. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1982.  
  1983. Unloading 7 Unused Serialized files (Serialized files now loaded: 32)
  1984.  
  1985. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 304794.
  1986. Total: 518.857900 ms (FindLiveObjects: 21.387500 ms CreateObjectMapping: 26.783400 ms MarkObjects: 470.053600 ms DeleteObjects: 0.633000 ms)
  1987.  
  1988. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  1989.  
  1990. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304794.
  1991. Total: 509.676000 ms (FindLiveObjects: 21.256000 ms CreateObjectMapping: 26.287200 ms MarkObjects: 461.541300 ms DeleteObjects: 0.590400 ms)
  1992.  
  1993. Join 6
  1994.  
  1995. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1996.  
  1997. Unloading 7 Unused Serialized files (Serialized files now loaded: 32)
  1998.  
  1999. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 304794.
  2000. Total: 522.746500 ms (FindLiveObjects: 23.378600 ms CreateObjectMapping: 27.040800 ms MarkObjects: 471.596700 ms DeleteObjects: 0.730000 ms)
  2001.  
  2002. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  2003.  
  2004. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304794.
  2005. Total: 511.128200 ms (FindLiveObjects: 21.457400 ms CreateObjectMapping: 26.268100 ms MarkObjects: 462.807500 ms DeleteObjects: 0.594500 ms)
  2006.  
  2007. Join 6
  2008.  
  2009. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2010.  
  2011. Unloading 7 Unused Serialized files (Serialized files now loaded: 32)
  2012.  
  2013. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 304800.
  2014. Total: 524.619600 ms (FindLiveObjects: 22.563500 ms CreateObjectMapping: 27.258200 ms MarkObjects: 474.239700 ms DeleteObjects: 0.557700 ms)
  2015.  
  2016. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  2017.  
  2018. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304800.
  2019. Total: 520.353600 ms (FindLiveObjects: 21.092600 ms CreateObjectMapping: 27.146700 ms MarkObjects: 471.442000 ms DeleteObjects: 0.671800 ms)
  2020.  
  2021. Join 6
  2022.  
  2023. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2024.  
  2025. Unloading 7 Unused Serialized files (Serialized files now loaded: 32)
  2026.  
  2027. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 304800.
  2028. Total: 526.914400 ms (FindLiveObjects: 22.710800 ms CreateObjectMapping: 28.314000 ms MarkObjects: 475.345000 ms DeleteObjects: 0.544200 ms)
  2029.  
  2030. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  2031.  
  2032. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304800.
  2033. Total: 517.985700 ms (FindLiveObjects: 20.974500 ms CreateObjectMapping: 28.393300 ms MarkObjects: 468.026700 ms DeleteObjects: 0.590600 ms)
  2034.  
  2035. Join 6
  2036.  
  2037. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2038.  
  2039. Exit 6
  2040.  
  2041. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2042.  
  2043. Join 1020
  2044.  
  2045. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2046.  
  2047. Exit 1020
  2048.  
  2049. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2050.  
  2051. Join 2
  2052.  
  2053. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2054.  
  2055. Join 8
  2056.  
  2057. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2058.  
  2059. Join 1
  2060.  
  2061. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2062.  
  2063. Unloading 7 Unused Serialized files (Serialized files now loaded: 33)
  2064.  
  2065. Unloading 465 unused Assets to reduce memory usage. Loaded Objects now: 305525.
  2066. Total: 527.466600 ms (FindLiveObjects: 25.129800 ms CreateObjectMapping: 29.681600 ms MarkObjects: 471.061300 ms DeleteObjects: 1.593400 ms)
  2067.  
  2068. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  2069.  
  2070. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305525.
  2071. Total: 513.591200 ms (FindLiveObjects: 21.048100 ms CreateObjectMapping: 26.968300 ms MarkObjects: 465.022300 ms DeleteObjects: 0.551900 ms)
  2072.  
  2073. Join 1
  2074.  
  2075. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2076.  
  2077. Join 2
  2078.  
  2079. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2080.  
  2081. Join 8
  2082.  
  2083. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2084.  
  2085. Exit 1
  2086.  
  2087. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2088.  
  2089. Exit 2
  2090.  
  2091. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2092.  
  2093. Unloading 7 Unused Serialized files (Serialized files now loaded: 33)
  2094.  
  2095. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 305524.
  2096. Total: 595.474500 ms (FindLiveObjects: 31.510500 ms CreateObjectMapping: 29.733500 ms MarkObjects: 533.640700 ms DeleteObjects: 0.589200 ms)
  2097.  
  2098. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  2099.  
  2100. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305524.
  2101. Total: 675.323800 ms (FindLiveObjects: 25.378000 ms CreateObjectMapping: 27.205500 ms MarkObjects: 621.985100 ms DeleteObjects: 0.754400 ms)
  2102.  
  2103. Join 8
  2104.  
  2105. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2106.  
  2107. Join 4
  2108.  
  2109. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2110.  
  2111. Exit 8
  2112.  
  2113. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2114.  
  2115. Exit 4
  2116.  
  2117. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2118.  
  2119. Join 1057
  2120.  
  2121. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2122.  
  2123. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2124.  
  2125. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2126.  
  2127. Exit 1057
  2128.  
  2129. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2130.  
  2131. Join 4
  2132.  
  2133. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2134.  
  2135. Join 8
  2136.  
  2137. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2138.  
  2139. Exit 4
  2140.  
  2141. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2142.  
  2143. Join 0
  2144.  
  2145. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2146.  
  2147. Exit 8
  2148.  
  2149. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2150.  
  2151. Exit 0
  2152.  
  2153. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2154.  
  2155. Join 1032
  2156.  
  2157. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2158.  
  2159. Exit 1032
  2160.  
  2161. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2162.  
  2163. Join 0
  2164.  
  2165. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2166.  
  2167. Exit 0
  2168.  
  2169. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2170.  
  2171. Join 1031
  2172.  
  2173. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2174.  
  2175. Exit 1031
  2176.  
  2177. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2178.  
  2179. Join 0
  2180.  
  2181. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2182.  
  2183. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2184.  
  2185. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2186.  
  2187. Join 8
  2188.  
  2189. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2190.  
  2191. Exit 0
  2192.  
  2193. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2194.  
  2195. Unloading 7 Unused Serialized files (Serialized files now loaded: 33)
  2196.  
  2197. Unloading 183 unused Assets to reduce memory usage. Loaded Objects now: 315116.
  2198. Total: 584.672600 ms (FindLiveObjects: 26.645200 ms CreateObjectMapping: 31.454800 ms MarkObjects: 525.608000 ms DeleteObjects: 0.964000 ms)
  2199.  
  2200. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  2201.  
  2202. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 315116.
  2203. Total: 562.897000 ms (FindLiveObjects: 24.821200 ms CreateObjectMapping: 27.402000 ms MarkObjects: 509.958300 ms DeleteObjects: 0.714700 ms)
  2204.  
  2205. Join 8
  2206.  
  2207. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2208.  
  2209. Join 4
  2210.  
  2211. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2212.  
  2213. Exit 8
  2214.  
  2215. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2216.  
  2217. Exit 4
  2218.  
  2219. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2220.  
  2221. Join 1057
  2222.  
  2223. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2224.  
  2225. Exit 1057
  2226.  
  2227. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2228.  
  2229. Join 4
  2230.  
  2231. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2232.  
  2233. Exit 4
  2234.  
  2235. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2236.  
  2237. Join 1020
  2238.  
  2239. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2240.  
  2241. Exit 1020
  2242.  
  2243. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2244.  
  2245. Join 2
  2246.  
  2247. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2248.  
  2249. Join 6
  2250.  
  2251. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2252.  
  2253. Join 8
  2254.  
  2255. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2256.  
  2257. Exit 8
  2258.  
  2259. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2260.  
  2261. Exit 2
  2262.  
  2263. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2264.  
  2265. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  2266.  
  2267. Unloading 162 unused Assets to reduce memory usage. Loaded Objects now: 315147.
  2268. Total: 573.467200 ms (FindLiveObjects: 26.630700 ms CreateObjectMapping: 26.455200 ms MarkObjects: 518.797100 ms DeleteObjects: 1.583700 ms)
  2269.  
  2270. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  2271.  
  2272. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 315147.
  2273. Total: 557.884100 ms (FindLiveObjects: 22.757400 ms CreateObjectMapping: 26.615100 ms MarkObjects: 507.897300 ms DeleteObjects: 0.613000 ms)
  2274.  
  2275. Join 6
  2276.  
  2277. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2278.  
  2279. Join 2
  2280.  
  2281. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2282.  
  2283. Join 8
  2284.  
  2285. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2286.  
  2287. Exit 2
  2288.  
  2289. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2290.  
  2291. Join 3
  2292.  
  2293. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2294.  
  2295. Exit 8
  2296.  
  2297. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2298.  
  2299. Exit 6
  2300.  
  2301. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2302.  
  2303. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2304.  
  2305. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2306.  
  2307. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2308.  
  2309. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2310.  
  2311. Exit 3
  2312.  
  2313. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2314.  
  2315. Join 3
  2316.  
  2317. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2318.  
  2319. Join 6
  2320.  
  2321. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2322.  
  2323. Exit 6
  2324.  
  2325. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2326.  
  2327. Exit 3
  2328.  
  2329. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2330.  
  2331. Join 1050
  2332.  
  2333. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2334.  
  2335. Exit 1050
  2336.  
  2337. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2338.  
  2339. Join 3
  2340.  
  2341. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2342.  
  2343. Join 6
  2344.  
  2345. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2346.  
  2347. Exit 6
  2348.  
  2349. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2350.  
  2351. Join 6
  2352.  
  2353. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2354.  
  2355. Exit 3
  2356.  
  2357. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2358.  
  2359. Join 2
  2360.  
  2361. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2362.  
  2363. Join 8
  2364.  
  2365. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2366.  
  2367. Exit 8
  2368.  
  2369. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2370.  
  2371. Exit 2
  2372.  
  2373. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2374.  
  2375. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  2376.  
  2377. Unloading 442 unused Assets to reduce memory usage. Loaded Objects now: 317041.
  2378. Total: 579.563000 ms (FindLiveObjects: 28.614100 ms CreateObjectMapping: 30.341400 ms MarkObjects: 518.773100 ms DeleteObjects: 1.833900 ms)
  2379.  
  2380. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  2381.  
  2382. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 317041.
  2383. Total: 571.113900 ms (FindLiveObjects: 24.196900 ms CreateObjectMapping: 27.063600 ms MarkObjects: 519.238200 ms DeleteObjects: 0.614600 ms)
  2384.  
  2385. Join 6
  2386.  
  2387. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2388.  
  2389. Join 2
  2390.  
  2391. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2392.  
  2393. Join 8
  2394.  
  2395. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2396.  
  2397. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  2398.  
  2399. Unloading 124 unused Assets to reduce memory usage. Loaded Objects now: 317045.
  2400. Total: 576.565700 ms (FindLiveObjects: 25.603000 ms CreateObjectMapping: 27.111100 ms MarkObjects: 523.031200 ms DeleteObjects: 0.820100 ms)
  2401.  
  2402. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  2403.  
  2404. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 317045.
  2405. Total: 565.150500 ms (FindLiveObjects: 24.498000 ms CreateObjectMapping: 27.277400 ms MarkObjects: 512.593800 ms DeleteObjects: 0.780700 ms)
  2406.  
  2407. Join 2
  2408.  
  2409. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2410.  
  2411. Join 6
  2412.  
  2413. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2414.  
  2415. Join 8
  2416.  
  2417. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2418.  
  2419. Exit 6
  2420.  
  2421. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2422.  
  2423. Join 1
  2424.  
  2425. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2426.  
  2427. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  2428.  
  2429. Unloading 155 unused Assets to reduce memory usage. Loaded Objects now: 317011.
  2430. Total: 560.313300 ms (FindLiveObjects: 22.308100 ms CreateObjectMapping: 26.494700 ms MarkObjects: 510.103100 ms DeleteObjects: 1.407100 ms)
  2431.  
  2432. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  2433.  
  2434. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 317011.
  2435. Total: 557.031300 ms (FindLiveObjects: 21.845700 ms CreateObjectMapping: 26.054100 ms MarkObjects: 508.354000 ms DeleteObjects: 0.776900 ms)
  2436.  
  2437. Join 1
  2438.  
  2439. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2440.  
  2441. Join 2
  2442.  
  2443. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2444.  
  2445. Join 8
  2446.  
  2447. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2448.  
  2449. Exit 1
  2450.  
  2451. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2452.  
  2453. Exit 2
  2454.  
  2455. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2456.  
  2457. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  2458.  
  2459. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 317009.
  2460. Total: 566.350000 ms (FindLiveObjects: 23.340300 ms CreateObjectMapping: 26.394500 ms MarkObjects: 515.827400 ms DeleteObjects: 0.787100 ms)
  2461.  
  2462. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  2463.  
  2464. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 317009.
  2465. Total: 558.985500 ms (FindLiveObjects: 21.817400 ms CreateObjectMapping: 26.557000 ms MarkObjects: 509.812500 ms DeleteObjects: 0.797900 ms)
  2466.  
  2467. Join 8
  2468.  
  2469. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2470.  
  2471. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  2472.  
  2473. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 317009.
  2474. Total: 564.337900 ms (FindLiveObjects: 23.014400 ms CreateObjectMapping: 26.431000 ms MarkObjects: 514.123200 ms DeleteObjects: 0.768200 ms)
  2475.  
  2476. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  2477.  
  2478. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 317009.
  2479. Total: 552.294300 ms (FindLiveObjects: 22.703400 ms CreateObjectMapping: 26.398500 ms MarkObjects: 502.424800 ms DeleteObjects: 0.766900 ms)
  2480.  
  2481. Join 8
  2482.  
  2483. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2484.  
  2485. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  2486.  
  2487. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 317011.
  2488. Total: 567.483200 ms (FindLiveObjects: 23.043900 ms CreateObjectMapping: 26.549200 ms MarkObjects: 517.129900 ms DeleteObjects: 0.759700 ms)
  2489.  
  2490. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  2491.  
  2492. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 317011.
  2493. Total: 560.036400 ms (FindLiveObjects: 23.852400 ms CreateObjectMapping: 27.736100 ms MarkObjects: 507.712200 ms DeleteObjects: 0.735100 ms)
  2494.  
  2495. Join 8
  2496.  
  2497. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2498.  
  2499. Join 4
  2500.  
  2501. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2502.  
  2503. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  2504.  
  2505. Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 317014.
  2506. Total: 567.977700 ms (FindLiveObjects: 22.714300 ms CreateObjectMapping: 27.057200 ms MarkObjects: 517.388800 ms DeleteObjects: 0.816900 ms)
  2507.  
  2508. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  2509.  
  2510. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 317014.
  2511. Total: 561.584100 ms (FindLiveObjects: 21.599500 ms CreateObjectMapping: 27.542500 ms MarkObjects: 511.831000 ms DeleteObjects: 0.610500 ms)
  2512.  
  2513. Join 4
  2514.  
  2515. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2516.  
  2517. Join 8
  2518.  
  2519. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2520.  
  2521. Exit 8
  2522.  
  2523. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2524.  
  2525. Join 8
  2526.  
  2527. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2528.  
  2529. Exit 8
  2530.  
  2531. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2532.  
  2533. Join 8
  2534.  
  2535. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2536.  
  2537. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  2538.  
  2539. Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 317150.
  2540. Total: 563.053200 ms (FindLiveObjects: 24.164400 ms CreateObjectMapping: 26.630600 ms MarkObjects: 511.601400 ms DeleteObjects: 0.656300 ms)
  2541.  
  2542. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  2543.  
  2544. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 317150.
  2545. Total: 563.906000 ms (FindLiveObjects: 21.797700 ms CreateObjectMapping: 26.449000 ms MarkObjects: 515.041000 ms DeleteObjects: 0.617400 ms)
  2546.  
  2547. Join 4
  2548.  
  2549. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2550.  
  2551. Join 8
  2552.  
  2553. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2554.  
  2555. Exit 8
  2556.  
  2557. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2558.  
  2559. Exit 4
  2560.  
  2561. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2562.  
  2563. Join 1054
  2564.  
  2565. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2566.  
  2567. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2568.  
  2569. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2570.  
  2571. Exit 1054
  2572.  
  2573. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2574.  
  2575. Join 4
  2576.  
  2577. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2578.  
  2579. Join 8
  2580.  
  2581. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2582.  
  2583. Unloading 7 Unused Serialized files (Serialized files now loaded: 35)
  2584.  
  2585. Unloading 321 unused Assets to reduce memory usage. Loaded Objects now: 317877.
  2586. Total: 565.579400 ms (FindLiveObjects: 23.873500 ms CreateObjectMapping: 28.076500 ms MarkObjects: 512.050300 ms DeleteObjects: 1.578700 ms)
  2587.  
  2588. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  2589.  
  2590. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 317877.
  2591. Total: 557.577500 ms (FindLiveObjects: 21.754800 ms CreateObjectMapping: 26.620100 ms MarkObjects: 508.714700 ms DeleteObjects: 0.487300 ms)
  2592.  
  2593. Join 4
  2594.  
  2595. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2596.  
  2597. Join 8
  2598.  
  2599. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2600.  
  2601. Exit 8
  2602.  
  2603. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2604.  
  2605. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2606.  
  2607. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2608.  
  2609. Exit 4
  2610.  
  2611. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2612.  
  2613. Join 3
  2614.  
  2615. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2616.  
  2617. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2618.  
  2619. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2620.  
  2621. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  2622.  
  2623. Unloading 86 unused Assets to reduce memory usage. Loaded Objects now: 318731.
  2624. Total: 576.081900 ms (FindLiveObjects: 24.720400 ms CreateObjectMapping: 28.739500 ms MarkObjects: 521.666900 ms DeleteObjects: 0.954600 ms)
  2625.  
  2626. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2627.  
  2628. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 318731.
  2629. Total: 566.570800 ms (FindLiveObjects: 24.743000 ms CreateObjectMapping: 26.661000 ms MarkObjects: 514.679800 ms DeleteObjects: 0.486300 ms)
  2630.  
  2631. Join 3
  2632.  
  2633. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2634.  
  2635. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2636.  
  2637. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2638.  
  2639. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2640.  
  2641. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2642.  
  2643. Exit 3
  2644.  
  2645. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2646.  
  2647. Join 1068
  2648.  
  2649. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2650.  
  2651. Exit 1068
  2652.  
  2653. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2654.  
  2655. Join 1074
  2656.  
  2657. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2658.  
  2659. Exit 1074
  2660.  
  2661. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2662.  
  2663. Join 1066
  2664.  
  2665. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2666.  
  2667. Exit 1066
  2668.  
  2669. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2670.  
  2671. Join 1071
  2672.  
  2673. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2674.  
  2675. Exit 1071
  2676.  
  2677. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2678.  
  2679. Join 1066
  2680.  
  2681. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2682.  
  2683. Exit 1066
  2684.  
  2685. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2686.  
  2687. Join 1072
  2688.  
  2689. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2690.  
  2691. Exit 1072
  2692.  
  2693. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2694.  
  2695. Join 1066
  2696.  
  2697. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2698.  
  2699. Exit 1066
  2700.  
  2701. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2702.  
  2703. Join 1073
  2704.  
  2705. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2706.  
  2707. Exit 1073
  2708.  
  2709. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2710.  
  2711. Join 1066
  2712.  
  2713. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2714.  
  2715. Warning/GameAnalytics: Validation fail - progression event - progression01: Cannot contain other characters than A-z, 0-9, -_., ()!?. String: Quest_Better Future: Asterion
  2716.  
  2717. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2718.  
  2719. Exit 1066
  2720.  
  2721. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2722.  
  2723. Join 1065
  2724.  
  2725. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2726.  
  2727. Exit 1065
  2728.  
  2729. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2730.  
  2731. Join 1066
  2732.  
  2733. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2734.  
  2735. Exit 1066
  2736.  
  2737. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2738.  
  2739. Join 1067
  2740.  
  2741. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2742.  
  2743. Exit 1067
  2744.  
  2745. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2746.  
  2747. Join 1070
  2748.  
  2749. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2750.  
  2751. Exit 1070
  2752.  
  2753. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2754.  
  2755. Join 1067
  2756.  
  2757. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2758.  
  2759. Exit 1067
  2760.  
  2761. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2762.  
  2763. Join 1069
  2764.  
  2765. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2766.  
  2767. Exit 1069
  2768.  
  2769. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2770.  
  2771. Join 1067
  2772.  
  2773. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2774.  
  2775. Exit 1067
  2776.  
  2777. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2778.  
  2779. Join 1068
  2780.  
  2781. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2782.  
  2783. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2784.  
  2785. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2786.  
  2787. Exit 1068
  2788.  
  2789. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2790.  
  2791. Join 1067
  2792.  
  2793. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2794.  
  2795. Exit 1067
  2796.  
  2797. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2798.  
  2799. Join 1069
  2800.  
  2801. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2802.  
  2803. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2804.  
  2805. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2806.  
  2807. Exit 1069
  2808.  
  2809. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2810.  
  2811. Join 1067
  2812.  
  2813. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2814.  
  2815. Exit 1067
  2816.  
  2817. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2818.  
  2819. Join 1066
  2820.  
  2821. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2822.  
  2823. Exit 1066
  2824.  
  2825. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2826.  
  2827. Join 1073
  2828.  
  2829. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2830.  
  2831. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2832.  
  2833. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2834.  
  2835. Exit 1073
  2836.  
  2837. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2838.  
  2839. Join 1066
  2840.  
  2841. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2842.  
  2843. Exit 1066
  2844.  
  2845. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2846.  
  2847. Join 1067
  2848.  
  2849. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2850.  
  2851. Exit 1067
  2852.  
  2853. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2854.  
  2855. Join 1069
  2856.  
  2857. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2858.  
  2859. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2860.  
  2861. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2862.  
  2863. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2864.  
  2865. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2866.  
  2867. Exit 1069
  2868.  
  2869. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2870.  
  2871. Join 1067
  2872.  
  2873. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2874.  
  2875. Exit 1067
  2876.  
  2877. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2878.  
  2879. Join 1068
  2880.  
  2881. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2882.  
  2883. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2884.  
  2885. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2886.  
  2887. Exit 1068
  2888.  
  2889. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2890.  
  2891. Unloading 9 Unused Serialized files (Serialized files now loaded: 37)
  2892.  
  2893. Unloading 2557 unused Assets to reduce memory usage. Loaded Objects now: 295001.
  2894. Total: 15857.912100 ms (FindLiveObjects: 54.460600 ms CreateObjectMapping: 27.763800 ms MarkObjects: 538.243000 ms DeleteObjects: 15237.444000 ms)
  2895.  
  2896. Unloading 8 Unused Serialized files (Serialized files now loaded: 38)
  2897.  
  2898. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 299519.
  2899. Total: 583.753400 ms (FindLiveObjects: 25.789400 ms CreateObjectMapping: 27.806900 ms MarkObjects: 529.575600 ms DeleteObjects: 0.581000 ms)
  2900.  
  2901. Unloading 0 Unused Serialized files (Serialized files now loaded: 38)
  2902.  
  2903. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 299519.
  2904. Total: 563.902600 ms (FindLiveObjects: 20.703600 ms CreateObjectMapping: 26.842600 ms MarkObjects: 515.679900 ms DeleteObjects: 0.675800 ms)
  2905.  
  2906. Unloading 0 Unused Serialized files (Serialized files now loaded: 38)
  2907.  
  2908. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 299519.
  2909. Total: 569.365000 ms (FindLiveObjects: 21.346100 ms CreateObjectMapping: 26.210400 ms MarkObjects: 521.104700 ms DeleteObjects: 0.703100 ms)
  2910.  
  2911. Join 13
  2912.  
  2913. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2914.  
  2915. Exit 13
  2916.  
  2917. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2918.  
  2919. Join 1090
  2920.  
  2921. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2922.  
  2923. Exit 1090
  2924.  
  2925. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2926.  
  2927. Join 1091
  2928.  
  2929. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2930.  
  2931. Exit 1091
  2932.  
  2933. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2934.  
  2935. Join 1089
  2936.  
  2937. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2938.  
  2939. Exit 1089
  2940.  
  2941. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2942.  
  2943. Join 13
  2944.  
  2945. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2946.  
  2947. Exit 13
  2948.  
  2949. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2950.  
  2951. Join 1089
  2952.  
  2953. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2954.  
  2955. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2956.  
  2957. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2958.  
  2959. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2960.  
  2961. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2962.  
  2963. Exit 1089
  2964.  
  2965. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2966.  
  2967. Join 13
  2968.  
  2969. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2970.  
  2971. Exit 13
  2972.  
  2973. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2974.  
  2975. Join 1088
  2976.  
  2977. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2978.  
  2979. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2980.  
  2981. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2982.  
  2983. Exit 1088
  2984.  
  2985. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2986.  
  2987. Join 13
  2988.  
  2989. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2990.  
  2991. Join 15
  2992.  
  2993. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2994.  
  2995. Exit 15
  2996.  
  2997. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2998.  
  2999. Exit 13
  3000.  
  3001. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3002.  
  3003. Join 1086
  3004.  
  3005. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3006.  
  3007. Exit 1086
  3008.  
  3009. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3010.  
  3011. Join 13
  3012.  
  3013. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3014.  
  3015. Exit 13
  3016.  
  3017. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3018.  
  3019. Join 1087
  3020.  
  3021. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3022.  
  3023. Exit 1087
  3024.  
  3025. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3026.  
  3027. Join 13
  3028.  
  3029. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3030.  
  3031. Exit 13
  3032.  
  3033. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3034.  
  3035. Join 1100
  3036.  
  3037. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3038.  
  3039. Exit 1100
  3040.  
  3041. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3042.  
  3043. Join 13
  3044.  
  3045. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3046.  
  3047. Exit 13
  3048.  
  3049. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3050.  
  3051. Join 1099
  3052.  
  3053. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3054.  
  3055. Exit 1099
  3056.  
  3057. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3058.  
  3059. Join 13
  3060.  
  3061. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3062.  
  3063. Exit 13
  3064.  
  3065. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3066.  
  3067. Join 1099
  3068.  
  3069. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3070.  
  3071. Exit 1099
  3072.  
  3073. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3074.  
  3075. Join 13
  3076.  
  3077. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3078.  
  3079. Join 15
  3080.  
  3081. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3082.  
  3083. Exit 15
  3084.  
  3085. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3086.  
  3087. Join 15
  3088.  
  3089. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3090.  
  3091. Exit 15
  3092.  
  3093. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3094.  
  3095. Join 15
  3096.  
  3097. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3098.  
  3099. Exit 15
  3100.  
  3101. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3102.  
  3103. Join 15
  3104.  
  3105. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3106.  
  3107. Unloading 10 Unused Serialized files (Serialized files now loaded: 46)
  3108.  
  3109. Unloading 2695 unused Assets to reduce memory usage. Loaded Objects now: 310998.
  3110. Total: 667.537800 ms (FindLiveObjects: 27.919000 ms CreateObjectMapping: 30.322900 ms MarkObjects: 537.281400 ms DeleteObjects: 72.014100 ms)
  3111.  
  3112. Unloading 5 Unused Serialized files (Serialized files now loaded: 46)
  3113.  
  3114. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 311023.
  3115. Total: 580.671200 ms (FindLiveObjects: 21.740800 ms CreateObjectMapping: 28.616600 ms MarkObjects: 529.851900 ms DeleteObjects: 0.461600 ms)
  3116.  
  3117. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  3118.  
  3119. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 311023.
  3120. Total: 577.566300 ms (FindLiveObjects: 21.434000 ms CreateObjectMapping: 27.211800 ms MarkObjects: 528.417800 ms DeleteObjects: 0.501900 ms)
  3121.  
  3122. Join 13
  3123.  
  3124. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3125.  
  3126. Join 15
  3127.  
  3128. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3129.  
  3130. Unloading 10 Unused Serialized files (Serialized files now loaded: 46)
  3131.  
  3132. Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 312943.
  3133. Total: 598.714800 ms (FindLiveObjects: 25.327900 ms CreateObjectMapping: 29.111800 ms MarkObjects: 543.526600 ms DeleteObjects: 0.748100 ms)
  3134.  
  3135. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  3136.  
  3137. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 312943.
  3138. Total: 578.814700 ms (FindLiveObjects: 21.629000 ms CreateObjectMapping: 27.415400 ms MarkObjects: 529.077900 ms DeleteObjects: 0.691600 ms)
  3139.  
  3140. Join 13
  3141.  
  3142. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3143.  
  3144. Join 15
  3145.  
  3146. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3147.  
  3148. Exit 13
  3149.  
  3150. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3151.  
  3152. Join 14
  3153.  
  3154. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3155.  
  3156. Exit 14
  3157.  
  3158. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3159.  
  3160. Join 13
  3161.  
  3162. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3163.  
  3164. Exit 13
  3165.  
  3166. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3167.  
  3168. Join 13
  3169.  
  3170. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3171.  
  3172. Exit 13
  3173.  
  3174. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3175.  
  3176. Join 14
  3177.  
  3178. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3179.  
  3180. Unloading 10 Unused Serialized files (Serialized files now loaded: 46)
  3181.  
  3182. Unloading 69 unused Assets to reduce memory usage. Loaded Objects now: 313817.
  3183. Total: 638.846200 ms (FindLiveObjects: 28.620500 ms CreateObjectMapping: 32.356200 ms MarkObjects: 576.928200 ms DeleteObjects: 0.941000 ms)
  3184.  
  3185. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  3186.  
  3187. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 313817.
  3188. Total: 577.929600 ms (FindLiveObjects: 21.697900 ms CreateObjectMapping: 27.335900 ms MarkObjects: 528.212100 ms DeleteObjects: 0.682900 ms)
  3189.  
  3190. Join 14
  3191.  
  3192. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3193.  
  3194. Join 15
  3195.  
  3196. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3197.  
  3198. Unloading 10 Unused Serialized files (Serialized files now loaded: 47)
  3199.  
  3200. Unloading 280 unused Assets to reduce memory usage. Loaded Objects now: 315080.
  3201. Total: 593.577400 ms (FindLiveObjects: 25.248100 ms CreateObjectMapping: 27.875800 ms MarkObjects: 538.929500 ms DeleteObjects: 1.523600 ms)
  3202.  
  3203. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  3204.  
  3205. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 315080.
  3206. Total: 573.176600 ms (FindLiveObjects: 22.293900 ms CreateObjectMapping: 26.869600 ms MarkObjects: 523.313500 ms DeleteObjects: 0.698900 ms)
  3207.  
  3208. Join 14
  3209.  
  3210. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3211.  
  3212. Join 15
  3213.  
  3214. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3215.  
  3216. Exit 14
  3217.  
  3218. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3219.  
  3220. Join 14
  3221.  
  3222. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3223.  
  3224. Exit 14
  3225.  
  3226. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3227.  
  3228. Join 14
  3229.  
  3230. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3231.  
  3232. Exit 14
  3233.  
  3234. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3235.  
  3236. Join 14
  3237.  
  3238. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3239.  
  3240. Exit 14
  3241.  
  3242. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3243.  
  3244. Join 13
  3245.  
  3246. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3247.  
  3248. Exit 15
  3249.  
  3250. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3251.  
  3252. Exit 13
  3253.  
  3254. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3255.  
  3256. Join 1100
  3257.  
  3258. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3259.  
  3260. Exit 1100
  3261.  
  3262. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3263.  
  3264. Join 13
  3265.  
  3266. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3267.  
  3268. Join 15
  3269.  
  3270. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3271.  
  3272. Unloading 10 Unused Serialized files (Serialized files now loaded: 49)
  3273.  
  3274. Unloading 285 unused Assets to reduce memory usage. Loaded Objects now: 317043.
  3275. Total: 610.775600 ms (FindLiveObjects: 27.930600 ms CreateObjectMapping: 31.772800 ms MarkObjects: 549.205200 ms DeleteObjects: 1.866700 ms)
  3276.  
  3277. Unloading 0 Unused Serialized files (Serialized files now loaded: 49)
  3278.  
  3279. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 317043.
  3280. Total: 585.469000 ms (FindLiveObjects: 22.315700 ms CreateObjectMapping: 27.523500 ms MarkObjects: 534.918000 ms DeleteObjects: 0.711400 ms)
  3281.  
  3282. Join 13
  3283.  
  3284. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3285.  
  3286. Join 15
  3287.  
  3288. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3289.  
  3290. Exit 13
  3291.  
  3292. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3293.  
  3294. Exit 15
  3295.  
  3296. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3297.  
  3298. Join 1106
  3299.  
  3300. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3301.  
  3302. Exit 1106
  3303.  
  3304. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3305.  
  3306. Join 15
  3307.  
  3308. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3309.  
  3310. Join 13
  3311.  
  3312. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3313.  
  3314. Exit 15
  3315.  
  3316. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3317.  
  3318. Exit 13
  3319.  
  3320. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3321.  
  3322. Join 1104
  3323.  
  3324. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3325.  
  3326. Exit 1104
  3327.  
  3328. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3329.  
  3330. Join 13
  3331.  
  3332. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3333.  
  3334. Join 15
  3335.  
  3336. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3337.  
  3338. Exit 13
  3339.  
  3340. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3341.  
  3342. Unloading 10 Unused Serialized files (Serialized files now loaded: 51)
  3343.  
  3344. Unloading 359 unused Assets to reduce memory usage. Loaded Objects now: 322862.
  3345. Total: 674.164300 ms (FindLiveObjects: 40.318000 ms CreateObjectMapping: 29.823700 ms MarkObjects: 585.802600 ms DeleteObjects: 18.219500 ms)
  3346.  
  3347. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  3348.  
  3349. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 322862.
  3350. Total: 655.638600 ms (FindLiveObjects: 31.317800 ms CreateObjectMapping: 28.123000 ms MarkObjects: 595.613300 ms DeleteObjects: 0.583900 ms)
  3351.  
  3352. Join 15
  3353.  
  3354. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3355.  
  3356. Unloading 10 Unused Serialized files (Serialized files now loaded: 51)
  3357.  
  3358. Unloading 411 unused Assets to reduce memory usage. Loaded Objects now: 322761.
  3359. Total: 602.059000 ms (FindLiveObjects: 24.766200 ms CreateObjectMapping: 27.912300 ms MarkObjects: 547.004700 ms DeleteObjects: 2.375200 ms)
  3360.  
  3361. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  3362.  
  3363. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 322761.
  3364. Total: 592.777500 ms (FindLiveObjects: 23.986000 ms CreateObjectMapping: 27.780900 ms MarkObjects: 540.255000 ms DeleteObjects: 0.754900 ms)
  3365.  
  3366. Join 15
  3367.  
  3368. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3369.  
  3370. Unloading 10 Unused Serialized files (Serialized files now loaded: 51)
  3371.  
  3372. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 322889.
  3373. Total: 624.863800 ms (FindLiveObjects: 25.691400 ms CreateObjectMapping: 34.115500 ms MarkObjects: 564.158000 ms DeleteObjects: 0.898400 ms)
  3374.  
  3375. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  3376.  
  3377. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 322889.
  3378. Total: 593.119000 ms (FindLiveObjects: 24.028500 ms CreateObjectMapping: 28.168900 ms MarkObjects: 540.303000 ms DeleteObjects: 0.617900 ms)
  3379.  
  3380. Join 15
  3381.  
  3382. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3383.  
  3384. Join 13
  3385.  
  3386. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3387.  
  3388. Exit 15
  3389.  
  3390. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3391.  
  3392. Exit 13
  3393.  
  3394. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3395.  
  3396. Join 1100
  3397.  
  3398. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3399.  
  3400. Exit 1100
  3401.  
  3402. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3403.  
  3404. Join 13
  3405.  
  3406. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3407.  
  3408. Join 15
  3409.  
  3410. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3411.  
  3412. Exit 13
  3413.  
  3414. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3415.  
  3416. Join 13
  3417.  
  3418. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3419.  
  3420. Exit 13
  3421.  
  3422. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3423.  
  3424. Join 14
  3425.  
  3426. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3427.  
  3428. Exit 14
  3429.  
  3430. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3431.  
  3432. Join 14
  3433.  
  3434. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3435.  
  3436. Unloading 10 Unused Serialized files (Serialized files now loaded: 54)
  3437.  
  3438. Unloading 1094 unused Assets to reduce memory usage. Loaded Objects now: 325280.
  3439. Total: 650.600800 ms (FindLiveObjects: 30.187900 ms CreateObjectMapping: 30.837400 ms MarkObjects: 576.387300 ms DeleteObjects: 13.187700 ms)
  3440.  
  3441. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  3442.  
  3443. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325280.
  3444. Total: 602.398100 ms (FindLiveObjects: 22.457000 ms CreateObjectMapping: 27.974300 ms MarkObjects: 551.427900 ms DeleteObjects: 0.538200 ms)
  3445.  
  3446. Join 14
  3447.  
  3448. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3449.  
  3450. Join 15
  3451.  
  3452. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3453.  
  3454. Exit 14
  3455.  
  3456. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3457.  
  3458. Unloading 10 Unused Serialized files (Serialized files now loaded: 54)
  3459.  
  3460. Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 325965.
  3461. Total: 621.789200 ms (FindLiveObjects: 28.096900 ms CreateObjectMapping: 29.405400 ms MarkObjects: 563.512600 ms DeleteObjects: 0.773900 ms)
  3462.  
  3463. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  3464.  
  3465. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 325965.
  3466. Total: 594.267300 ms (FindLiveObjects: 22.311900 ms CreateObjectMapping: 27.858800 ms MarkObjects: 543.380500 ms DeleteObjects: 0.715600 ms)
  3467.  
  3468. Join 15
  3469.  
  3470. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3471.  
  3472. Join 14
  3473.  
  3474. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3475.  
  3476. Exit 14
  3477.  
  3478. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3479.  
  3480. Join 14
  3481.  
  3482. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3483.  
  3484. Exit 14
  3485.  
  3486. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3487.  
  3488. Exit 15
  3489.  
  3490. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3491.  
  3492. Join 1097
  3493.  
  3494. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3495.  
  3496. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  3497.  
  3498. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3499.  
  3500. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  3501.  
  3502. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3503.  
  3504. Exit 1097
  3505.  
  3506. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3507.  
  3508. Join 14
  3509.  
  3510. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3511.  
  3512. Join 15
  3513.  
  3514. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3515.  
  3516. Exit 15
  3517.  
  3518. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3519.  
  3520. Exit 14
  3521.  
  3522. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3523.  
  3524. Join 1096
  3525.  
  3526. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3527.  
  3528. Exit 1096
  3529.  
  3530. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3531.  
  3532. Join 14
  3533.  
  3534. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3535.  
  3536. Exit 14
  3537.  
  3538. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3539.  
  3540. Join 1094
  3541.  
  3542. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3543.  
  3544. Exit 1094
  3545.  
  3546. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3547.  
  3548. Join 14
  3549.  
  3550. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3551.  
  3552. Exit 14
  3553.  
  3554. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3555.  
  3556. Join 1101
  3557.  
  3558. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3559.  
  3560. Exit 1101
  3561.  
  3562. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3563.  
  3564. Join 14
  3565.  
  3566. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3567.  
  3568. Join 15
  3569.  
  3570. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3571.  
  3572. Exit 14
  3573.  
  3574. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3575.  
  3576. Exit 15
  3577.  
  3578. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3579.  
  3580. Join 1098
  3581.  
  3582. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3583.  
  3584. Exit 1098
  3585.  
  3586. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3587.  
  3588. Join 14
  3589.  
  3590. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3591.  
  3592. Join 15
  3593.  
  3594. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3595.  
  3596. Exit 14
  3597.  
  3598. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3599.  
  3600. Exit 15
  3601.  
  3602. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3603.  
  3604. Join 1095
  3605.  
  3606. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3607.  
  3608. Exit 1095
  3609.  
  3610. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3611.  
  3612. Join 14
  3613.  
  3614. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3615.  
  3616. Exit 14
  3617.  
  3618. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3619.  
  3620. Join 1093
  3621.  
  3622. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3623.  
  3624. Exit 1093
  3625.  
  3626. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3627.  
  3628. Join 14
  3629.  
  3630. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3631.  
  3632. Exit 14
  3633.  
  3634. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3635.  
  3636. Join 1092
  3637.  
  3638. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3639.  
  3640. Exit 1092
  3641.  
  3642. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3643.  
  3644. Join 14
  3645.  
  3646. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3647.  
  3648. Exit 14
  3649.  
  3650. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3651.  
  3652. Join 1075
  3653.  
  3654. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3655.  
  3656. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  3657.  
  3658. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3659.  
  3660. Unloading 7 Unused Serialized files (Serialized files now loaded: 54)
  3661.  
  3662. Unloading 332 unused Assets to reduce memory usage. Loaded Objects now: 332603.
  3663. Total: 730.152600 ms (FindLiveObjects: 30.677100 ms CreateObjectMapping: 28.486300 ms MarkObjects: 568.950700 ms DeleteObjects: 102.038000 ms)
  3664.  
  3665. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  3666.  
  3667. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 332603.
  3668. Total: 604.706400 ms (FindLiveObjects: 24.048700 ms CreateObjectMapping: 27.213700 ms MarkObjects: 552.701400 ms DeleteObjects: 0.741800 ms)
  3669.  
  3670. Join 1075
  3671.  
  3672. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3673.  
  3674. Close Time: 1/23/2020 11:04:22 PM
  3675.  
  3676. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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