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  1. ambient[] = {1,1,1,1};
  2. diffuse[] = {1,1,1,1};
  3. forcedDiffuse[] = {0,0,0,0};
  4. emmisive[] = {0.2,0.2,0.2,1};
  5. specular[] = {0.5,0.5,0.5,1};
  6. specularPower = 120;
  7. PixelShaderID = "Super";
  8. VertexShaderID = "Super";
  9. renderFlags[] = {"AlphaTest64"};
  10. class Stage1
  11. {
  12.     texture = "DZLF_Client\DZLF_Architecture\Tour_Eiffel\data\eiffel_1_NOHQ.paa";
  13.     uvSource = "tex";
  14.     class uvTransform
  15.     {
  16.         aside[] = {1,0,0};
  17.         up[] = {0,1,0};
  18.         dir[] = {0,0,0};
  19.         pos[] = {0,0,0};
  20.     };
  21. };
  22. class Stage2
  23. {
  24.     texture = "#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
  25.     uvSource = "tex";
  26.     class uvTransform
  27.     {
  28.         aside[] = {1,0,0};
  29.         up[] = {0,1,0};
  30.         dir[] = {0,0,1};
  31.         pos[] = {0,0,0};
  32.     };
  33. };
  34. class Stage3
  35. {
  36.     texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
  37.     uvSource = "tex";
  38.     class uvTransform
  39.     {
  40.         aside[] = {1,0,0};
  41.         up[] = {0,1,0};
  42.         dir[] = {0,0,1};
  43.         pos[] = {0,0,0};
  44.     };
  45. };
  46. class Stage4
  47. {
  48.     texture = "DZLF_Client\DZLF_Architecture\Tour_Eiffel\data\eiffel_1_AS.paa";
  49.     uvSource = "tex1";
  50.     class uvTransform
  51.     {
  52.         aside[] = {1,0,0};
  53.         up[] = {0,1,0};
  54.         dir[] = {0,0,0};
  55.         pos[] = {0,0,0};
  56.     };
  57. };
  58. class Stage5
  59. {
  60.     texture = "DZLF_Client\DZLF_Architecture\Tour_Eiffel\data\eiffel_1_SMDI.paa";
  61.     uvSource = "tex";
  62.     class uvTransform
  63.     {
  64.         aside[] = {1,0,0};
  65.         up[] = {0,1,0};
  66.         dir[] = {0,0,0};
  67.         pos[] = {0,0,0};
  68.     };
  69. };
  70. class Stage6
  71. {
  72.     texture = "#(ai,64,64,1)fresnel(1.33,0.01)";
  73.     uvSource = "tex";
  74.     class uvTransform
  75.     {
  76.         aside[] = {1,0,0};
  77.         up[] = {0,1,0};
  78.         dir[] = {0,0,0};
  79.         pos[] = {0,0,0};
  80.     };
  81. };
  82. class Stage7
  83. {
  84.     texture = "DZLF_Client\DZLF_Urban\Arret_Bus\data\env_building_co.paa";
  85.     uvSource = "tex";
  86.     class uvTransform
  87.     {
  88.         aside[] = {1.0,0.0,0.0};
  89.         up[] = {0.0,1.0,0.0};
  90.         dir[] = {0.0,0.0,0.0};
  91.         pos[] = {0.0,0.0,0.0};
  92.     };
  93. };
  94. class Stage8
  95. {
  96.     texture = "DZLF_Client\DZLF_Architecture\Tour_Eiffel\data\eiffel_1_e_CO.paa";
  97.     uvSource = "tex";
  98.     class uvTransform
  99.     {
  100.         aside[] = {1,0,0};
  101.         up[] = {0,1,0};
  102.         dir[] = {0,0,1};
  103.         pos[] = {0,0,0};
  104.     };
  105. };
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