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  1. # General config
  2.  
  3. # Do we want to use player kills ?
  4. players-enabled: true
  5. # Disabled world list
  6. disabled-worlds:
  7. - disabledworldhere
  8. # Commands that can be executed when you reach a certain killstreak. The zero is just an example.
  9. killstreak-specific-commands:
  10. '0':
  11. - /say This is an example command !
  12. - /say You can even add multiple commands and the variable %killstreak and %name !
  13. # Commands that can be executed when you reach a certain level. The zero is just an example.
  14. level-specific-commands:
  15. '5':
  16. - /pex promote %name
  17. - /tm add %name 5
  18. - /tb msg %name &aYou are now a Burglar!
  19. - /stb msg %name &aNext rank up at level 15
  20. - /stb msg %name &d+5 Lucre
  21. - /playsound random.levelup %name
  22. '15':
  23. - /pex promote %name
  24. - /tm add %name 5
  25. - /tb msg %name &aYou are now a Hustler!
  26. - /stb msg %name &aNext rank up at level 20
  27. - /playsound random.levelup %name
  28. '20':
  29. - /pex promote %name
  30. - /tm add %name 5
  31. - /tb msg %name &aYou are now a Smuggler!
  32. - /stb msg %name &aNext rank up at level 25
  33. - /playsound random.levelup %name
  34. '25':
  35. - /pex promote %name
  36. - /tm add %name 5
  37. - /tb msg %name &aYou are now a Exporter!
  38. - /stb msg %name &aNext rank up at level 30
  39. - /playsound random.levelup %name
  40. '30':
  41. - /pex promote %name
  42. - /tm add %name 5
  43. - /tb msg %name &aYou are now a Kingpin!
  44. - /stb msg %name &aNext rank up at level 35
  45. - /playsound random.levelup %name
  46. '35':
  47. - /pex promote %name
  48. - /tm add %name 5
  49. - /tb msg %name &aYou are now a Drug Baron!
  50. - /stb msg %name &aNext rank up at level 40
  51. - /playsound random.levelup %name
  52. '40':
  53. - /pex promote %name
  54. - /tm add %name 5
  55. - /tb msg %name &aYou are now a Chaporegime!
  56. - /stb msg %name &aNext rank up at level 45
  57. - /playsound random.levelup %name
  58. '45':
  59. - /pex promote %name
  60. - /tm add %name 5
  61. - /tb msg %name &aYou are now a Underboss!
  62. - /stb msg %name &aNext rank up at level 50
  63. - /playsound random.levelup %name
  64. '50':
  65. - /pex promote %name
  66. - /tm add %name 5
  67. - /tb msg %name &aYou are now a Boss!
  68. - /stb msg %name &aYou have conquered HoodMC!
  69. - /ab announce &c%&lname is now a Boss.
  70. - /playsound random.levelup %name
  71. - /playsound mob.enderdragon.growl @a ~ ~ ~ 1
  72. # Announce a killstreak every x amount. Set to zero to disable.
  73. announce-killstreak-every: 5
  74. announce-killstreak-message: '&b%name just reached a killstreak of %killstreak !'
  75. # You can give people extra points when they kill somebody. To give extra points, give them the permission
  76. # battlelevels.extrascore.x and replace x with the amount
  77. # Example for 0.5 extra points per kill: battlelevels.extrascore.0.5
  78. # Here you can set the enabled extra scores
  79. extrascores:
  80. - 0.5
  81. # Score you earn for killing a player
  82. kill-score: 1.5
  83. # Earn extra points per kill in a killstreak. If this value would be 0.2 and your streak
  84. # would be 10, you would get 2 extra points when you kill somebody
  85. killstreak-score: 0.2
  86. # Score which is lost on death
  87. lose-score-on-death: 0.5
  88. # Maximum level
  89. max-level: 500
  90. # If a player has a high streak or multiplier, it is possible
  91. # that he unlocks multiple levels at once, this option allows
  92. # you the amount of next levels to check
  93. check-for-next: 5
  94. # Enable xp bar progress
  95. xp-bar: false
  96. # Enable extra hearts
  97. enable-extra-hearts: false
  98. extra-hearts-per-level: 0.2
  99. max-extra-hearts: 4.0
  100. # Enable extra damage based on level
  101. enable-extra-damage: false
  102. extra-damage-per-level: 0.05
  103. max-extra-damage: 2.0
  104. # Enable negative score
  105. negative-score: false
  106. # Top stats update interval
  107. topstats-interval: 180
  108. # Upper limit. If you want to use random points between 2 limits as a reward, fill in the upper limit here. The plugin will generate a random number between the this number and the normal kill score every time.
  109. enable-random: false
  110. upper-limit: 2.0
  111. # Do we want to reset the killstreak when a player logs out ?
  112. reset-killstreak: false
  113.  
  114. # Data config
  115.  
  116. # MySQL settings
  117. mysql: false
  118. mysql-host: host
  119. mysql-username: username
  120. mysql-password: password
  121. mysql-database: database
  122.  
  123.  
  124. # Formula config
  125.  
  126.  
  127. # Linear formula: you will always need to earn the same amount of score to level up to the next level
  128. # Current level: floor(x/b)
  129. # Score required to reach level c: c * b
  130. # x is the player's current score and and b is the score needed to level up to level 1 (base score)
  131. linear-formula-enabled: false
  132. # This is the b value from the previous formula
  133. # If you would leave this value at 5, the progress would look like this:
  134. #
  135. # Score required to reach level 1: 5
  136. # Score required to reach level 2: 10
  137. # Score required to reach level 3: 15
  138. # Score required to reach level 4: 20
  139. # Score required to reach level 5: 25
  140. # And so on...
  141. linear-default-level-up: 5
  142.  
  143.  
  144. # Geometric formula: you will always need to earn a bit more score to level up to the next level
  145. # Score required to reach level c: b * s ^ (c - 1)
  146. # s is the scaling factor and b is the score needed to level up to level 1 (base score)
  147. geometric-formula-enabled: true
  148. # This is the b value from the previous formula
  149. geometric-default-level-up: 5
  150. # This is the s value from the previous formula
  151. geometric-scaling-factor: 1.5
  152. # If you would leave the the default level-up at 5 and the scaling factor at 1.5, the progress would look like this:
  153. #
  154. # Score required to reach level 1: 5
  155. # Score required to reach level 2: 7.5
  156. # Score required to reach level 3: 11.25
  157. # Score required to reach level 4: 16.875
  158. # Score required to reach level 5: 25.3125
  159. # This score would of course be rounded
  160. # And so on...
  161.  
  162.  
  163. # Geometric formula 2: you will always need to earn a bit more score to level up to the next level
  164. # Score required to reach level 1: (b * 1) + (s * 1)
  165. # Score required to reach level 2: (b * 2) + (s * 1) + (s * 2)
  166. # Score required to reach level 3: (b * 3) + (s * 1) + (s * 2) + (s * 3)
  167. # Score required to reach level 4: (b * 4) + (s * 1) + (s * 2) + (s * 3) + (s * 4)
  168. # s is the scaling factor and b is the score needed to level up to level 1 (base score)
  169. geometric2-formula-enabled: false
  170. # This is the b value from the previous formula
  171. geometric2-default-level-up: 5
  172. # This is the s value from the previous formula
  173. geometric2-extra-factor: 1
  174. # This example would require you to get 0.5 more than the previous time to level-up
  175.  
  176. # Custom formula 1: you allows you to set the amount per level
  177. # The number that you need to set is the total score that the player needs to have at the point of leveling up
  178. # You can as much levels as you want
  179. custom1-formula-enabled: false
  180. custom1-formula:
  181. 1: 5.0
  182. 2: 11.0
  183. 3: 18.0
  184. 4: 26.0
  185. 5: 35.0
  186.  
  187.  
  188.  
  189. # Booster config
  190.  
  191. # Enable boosters
  192. booster-enabled: true
  193. # Enable double reward score when having a booster
  194. booster-double-score: true
  195. # Enable double rewards when having a booster
  196. booster-double-rewards: true
  197. # Maximum normal booster time in hours
  198. max-booster: 24
  199. # Maximum global booster time in hours
  200. max-global-booster: 24
  201. # Global booster message
  202. global-booster-message: '&e%name activated a global booster for &e%amount hours'
  203. # Normal booster message
  204. booster-message: '&aYou enabled a booster for &e%amount hours'
  205. # Message if boosters aren't enabled
  206. booster-not-enabled: '&aBoosters are not enabled'
  207. # Normal booster de-activated
  208. booster-de-activated: '&aThe booster is now deactivated'
  209. # Global booster de-activated
  210. global-booster-de-activated: '&aThe global booster is now deactivated'
  211. # Normal booster maximum message
  212. max-boost-message: '&aThe maximum boost is &b%amount hours'
  213. # Global booster maximum message
  214. max-global-boost-message: '&aThe maximum global boost is &b%amount hours'
  215. # No booster activated
  216. no-booster-activated: '&cNo booster activated'
  217. # Normal booster
  218. normal-booster: '%time hours'
  219. # Global booster
  220. global-booster: '%time hours global boost'
  221.  
  222.  
  223. # Messages config
  224.  
  225. # Level-up message
  226. levelup-message: '&aYou are now level %level'
  227. # Level-up announcement
  228. levelup-announcement: '&a%name is now level %level'
  229. # Reward message
  230. reward-message: '&d+ 2 Lucre'
  231. # Show death message
  232. show-death-message: false
  233. # Death message
  234. death-message: '&bYou lost &e%amount points'
  235. # Show kill message
  236. show-kill-message: false
  237. # Kill message
  238. kill-message: '&a+%amount points xp'
  239. # Player offline message
  240. player-offline: '&cPlayer offline'
  241. # Player does not exist message
  242. not-exist: '&cThat player does not exist'
  243. # Progress bar configuration
  244. progress-bar: '&a%part1&c%part2&7'
  245. progress-bar-segments: 22
  246. progress-bar-segment: '❚'
  247.  
  248. # Bossbar config
  249.  
  250. # Enable bossbar
  251. bar-enabled: false
  252. # How long the bossbar is shown after a kill. Set to zero to disable
  253. bar-showtime: 2
  254. # Player kill message
  255. bar-message: '&a+ %amount xp'
  256. # Mob kill message
  257. mob-bar-message: '&a+ %amount xp'
  258. # Permanent bossbar or not
  259. permanent-bar: true
  260. # Permanent bossbar message
  261. permanent-bar-message: '&d&lLevel: &5%level '
  262. # Level-up message
  263. bar-level-up: '&aYou are now level &e%level'
  264.  
  265. # Zone settings
  266.  
  267. # Enable ranged zones
  268. ranged-zones: false
  269. # Enable level-zones
  270. level-zones: false
  271. # Ranged zone message
  272. ranged-message: '&aYou can''t hit &b%hit &abecause the range in this zone is &e%range'
  273. # Level zone message
  274. level-message: '&aYou can''t enter this zone &abecause the required level is &b%level'
  275. # Enable global ranged zones
  276. global-ranged-zones: false
  277. # Global ranged zones value
  278. global-ranged-zones-range: 10
  279. # Global ranged zone message
  280. global-ranged-message: '&aYou can''t hit &b%hit &abecause the range is &e%range'
  281. # Max level zones
  282. max-zones: false
  283. # Max level zones message
  284. max-message: '&aYou can''t enter this zone &abecause the maximum level is &b%level'
  285.  
  286.  
  287. # Rewards config
  288.  
  289.  
  290. # Heal
  291. heal: false
  292. # Percentage chance that the item will be given
  293. item-give-percentage: 100
  294. # Item ID. Set to zero to disable.
  295. item-id: '0'
  296. # Item amount
  297. item-amount: 0
  298. # Money amount
  299. money-amount: 0
  300. # XP amount
  301. xp-amount: 0
  302. # Show reward message
  303. show-reward-message: true
  304. # Reward message
  305. reward-message: '&d+ 2 Lucre'
  306.  
  307.  
  308. # Level-up config
  309.  
  310. # Execute commands every level-up
  311. every-level-commands: true
  312. # If the previous feature is enabled, here are the commands
  313. commands-every-level:
  314. - /tm add %name 2
  315. # Level-up message
  316. level-up-message: '&bYou leveled up to level &e%level'
  317. # Level-up announcement
  318. level-up-announcement: '&b%name leveled up to level &e%level'
  319. # How often it should show the announcement
  320. announce-every-x-level: 5
  321. # How often it should should show firework
  322. firework-every-x-level: 1
  323. # Level-up title. Variables are %level and %name
  324. enable-level-up-title: true
  325. level-up-title: '&eYou are now level &a&l%level'
  326.  
  327.  
  328. # Anti grinder config
  329. # This allows you to stop people from killing the same person over and over to get more points
  330.  
  331. # Enabled anti grinder or not
  332. antigrinder-enabled: false
  333. # Interval in seconds
  334. antigrinder-interval: 180
  335. # Max kill
  336. antigrinder-max: 20
  337. # Message
  338. antigrinder-message: '&bYou killed %victim too much and you did not earn points'
  339. send-antigrinder-message: true
  340. # This default configuration means that you can only earn points for the first 20 kills on the same person during 3 minutes (180 seconds)
  341.  
  342.  
  343. # Custom command config
  344.  
  345. commands:
  346. level:
  347. - '&bStats&a:'
  348. - ' &bLevel&a: &e%level'
  349. - ' &bProgress&a: %bar'
  350. - ' &e%progress %'
  351. - ' &bBooster&a: &e%boostertime'
  352. - ' &bMultiplier&a: &e%multiplier'
  353. topstats:
  354. - ' &aTop 10 levels'
  355. - ' &e1: &a%toplevels1name - &elevel &a%toplevels1value'
  356. - ' &e2: &a%toplevels2name - &elevel &a%toplevels2value'
  357. - ' &e3: &a%toplevels3name - &elevel &a%toplevels3value'
  358. - ' &e4: &a%toplevels4name - &elevel &a%toplevels4value'
  359. - ' &e5: &a%toplevels5name - &elevel &a%toplevels5value'
  360. - ' &e6: &a%toplevels6name - &elevel &a%toplevels6value'
  361. - ' &e7: &a%toplevels7name - &elevel &a%toplevels7value'
  362. - ' &e8: &a%toplevels8name - &elevel &a%toplevels8value'
  363. - ' &e9: &a%toplevels9name - &elevel &a%toplevels9value'
  364. - ' &e10: &a%toplevels10name - &elevel &a%toplevels10value'
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