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a guest Jun 13th, 2018 66 Never
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  1. /********************
  2.  * theLongWayOut.js *
  3.  ********************
  4.  *
  5.  * Well, it looks like they're on to us. The path isn't as
  6.  * clear as I thought it'd be. But no matter - four clever
  7.  * characters should be enough to erase all their tricks.
  8.  */
  9.  
  10. function startLevel(map) {
  11.     map.placePlayer(7, 5);
  12.  
  13.     var maze = new ROT.Map.DividedMaze(map.getWidth(), map.getHeight());
  14.    
  15.     maze.create( function (x, y, mapValue) {
  16.  
  17.         // don't write maze over player
  18.         if (map.getPlayer().atLocation(x,y)) {
  19.             return 0;
  20.         }
  21.  
  22.         else if (mapValue === 1) { //0 is empty space 1 is wall
  23.             map.placeObject(x,y, 'block');
  24.         }
  25.         else {
  26.             map.placeObject(x,y,'empty');
  27.         }
  28.     });
  29.  
  30.     map.placeObject(map.getWidth()-4, map.getHeight()-4, 'block');
  31.     map.placeObject(map.getWidth()-6, map.getHeight()-4, 'block');
  32.     map.placeObject(map.getWidth()-5, map.getHeight()-5, 'block');
  33.     map.placeObject(map.getWidth()-5, map.getHeight()-3, 'block');
  34.     map.placeObject(10, 5, 'exit');
  35.     map.placeObject(map.getWidth()-5, map.getHeight()-4, 'exit');
  36. }
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