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- local OrionLib =
- loadstring(
- game:HttpGet(
- ("https://raw.githubusercontent.com/ionlyusegithubformcmods/1-Line-Scripts/main/Mobile%20Friendly%20Orion")
- )
- )()
- local Window =
- OrionLib:MakeWindow(
- {
- Name = "Budgie Hub | Universal Battlegrounds",
- HidePremium = true,
- IntroEnabled = false,
- SaveConfig = false,
- ConfigFolder = "OrionTest"
- }
- )
- local Tab =
- Window:MakeTab(
- {
- Name = "Characters",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- }
- )
- local Section =
- Tab:AddSection(
- {
- Name = "Mahito"
- }
- )
- Tab:AddButton(
- {
- Name = "Idle Transfiguration",
- Callback = function()
- game:GetService("Players").LocalPlayer.Backpack["Idle Transfiguration"].Client.Event:FireServer()
- end
- }
- )
- Tab:AddButton(
- {
- Name = "0.2 Second Domain",
- Callback = function()
- game:GetService("Players").LocalPlayer.Backpack["0.2 Second Domain"].LocalScript.Event:FireServer()
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Activate Ult",
- Callback = function()
- game:GetService("Players").LocalPlayer.PlayerGui["Ultimate Bar"].ImageLabel.Red["Activate Keyboard"].RemoteEvent:FireServer()
- end
- }
- )
- Tab:AddButton(
- {
- Name = "RunIdle",
- Callback = function()
- game:GetService("ReplicatedStorage").RunIdle:FireServer()
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Clone",
- Callback = function()
- game:GetService("ReplicatedStorage").ShadowEvent:FireServer()
- end
- }
- )
- local Section =
- Tab:AddSection(
- {
- Name = "Cid Kagenou"
- }
- )
- Tab:AddButton(
- {
- Name = "Crazy Recovery",
- Callback = function()
- for i = 1, 10 do
- game:GetService("Players").LocalPlayer.Backpack["Atomic Recovery"].LocalScript.Event:FireServer()
- end
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Cid Ult Barrage",
- Callback = function()
- game:GetService("ReplicatedStorage").CidBarrage:FireServer()
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Blink",
- Callback = function()
- game:GetService("ReplicatedStorage").Blink:FireServer()
- end
- }
- )
- Tab:AddButton(
- {
- Name = "I AM THINK ALL RANGE THINK! ATOMIC!",
- Callback = function()
- game:GetService("ReplicatedStorage").AdminAtomic:FireServer()
- end
- }
- )
- local Tab =
- Window:MakeTab(
- {
- Name = "Utilities",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- }
- )
- Tab:AddButton(
- {
- Name = "Megumin Tool",
- Callback = function()
- local tool = Instance.new("Tool")
- tool.Name = "Megumin"
- tool.RequiresHandle = false
- local lastPressTime = 0
- tool.Equipped:Connect(function()
- local currentTime = tick()
- if currentTime - lastPressTime >= 0.1 then
- lastPressTime = currentTime
- local mouse = game.Players.LocalPlayer:GetMouse()
- local hit = mouse.Hit.Position
- local oht = Vector3.new(hit.X, hit.Y, hit.Z)
- game:GetService("ReplicatedStorage").Megumin.Remote:FireServer(oht)
- end
- end)
- tool.Parent = game.Players.LocalPlayer.Backpack
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Bizzcut Mochi",
- Callback = function()
- local tool1 = Instance.new("Tool")
- tool1.Name = "Bizzcut Mochi"
- tool1.RequiresHandle = false
- tool1.Equipped:Connect(function()
- game:GetService("ReplicatedStorage").BuzzRizz:FireServer()
- end)
- tool1.Parent = game.Players.LocalPlayer.Backpack
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Max Missle Mochi",
- Callback = function()
- local tool2 = Instance.new("Tool")
- tool2.Name = "Max Missle Mochi"
- tool2.RequiresHandle = false
- tool2.Equipped:Connect(function()
- game:GetService("ReplicatedStorage").MaxMissileMochiBurn:FireServer()
- end)
- tool2.Parent = game.Players.LocalPlayer.Backpack
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Poisones Run",
- Callback = function()
- local tool3 = Instance.new("Tool")
- tool3.Name = "Poisones Run"
- tool3.RequiresHandle = false
- tool3.Equipped:Connect(function()
- game:GetService("ReplicatedStorage").RunIdle:FireServer()
- end)
- tool3.Parent = game.Players.LocalPlayer.Backpack
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Water Spike",
- Callback = function()
- local tool4 = Instance.new("Tool")
- tool4.Name = "Water Spike"
- tool4.RequiresHandle = false
- tool4.Equipped:Connect(function()
- game:GetService("ReplicatedStorage").BOceanicInsanity:FireServer()
- end)
- tool4.Parent = game.Players.LocalPlayer.Backpack
- end
- }
- )
- Tab:AddButton(
- {
- Name = "All Range Atomic Tool",
- Callback = function()
- local tool = Instance.new("Tool")
- tool.Name = "All Range Atomic"
- tool.RequiresHandle = false
- tool.Equipped:Connect(function()
- game:GetService("ReplicatedStorage").AdminAtomic:FireServer()
- end)
- tool.Parent = game.Players.LocalPlayer.Backpack
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Final Getsuga Tensho: Mugetsu",
- Callback = function()
- local tool = Instance.new("Tool")
- tool.Name = "Mugetsu"
- tool.RequiresHandle = false
- tool.Equipped:Connect(function()
- game:GetService("ReplicatedStorage").MOONAIRUNGTHAN:FireServer()
- end)
- tool.Parent = game.Players.LocalPlayer.Backpack
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Conqueror Haki",
- Callback = function()
- local tool = Instance.new("Tool")
- tool.Name = "Haki"
- tool.RequiresHandle = false
- tool.Equipped:Connect(function()
- game:GetService("ReplicatedStorage").ConqHaki:FireServer()
- end)
- tool.Parent = game.Players.LocalPlayer.Backpack
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Time Stop",
- Callback = function()
- local tool = Instance.new("Tool")
- tool.Name = "Za Warudo"
- tool.RequiresHandle = false
- tool.Equipped:Connect(function()
- game:GetService("ReplicatedStorage").DioTSHeavenly:FireServer()
- end)
- tool.Parent = game.Players.LocalPlayer.Backpack
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Hollow Purple",
- Callback = function()
- local tool = Instance.new("Tool")
- tool.Name = "Hollow Purple"
- tool.RequiresHandle = false
- tool.Equipped:Connect(function()
- game:GetService("ReplicatedStorage").HollowPurple.Activate:FireServer()
- end)
- tool.Parent = game.Players.LocalPlayer.Backpack
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Observation Haki",
- Callback = function()
- local tool = Instance.new("Tool")
- tool.Name = "Observation"
- tool.RequiresHandle = false
- tool.Equipped:Connect(function()
- game:GetService("ReplicatedStorage").Observation:FireServer()
- end)
- tool.Parent = game.Players.LocalPlayer.Backpack
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Super Saiyan",
- Callback = function()
- game:GetService("ReplicatedStorage").SUPASAYIN:FireServer()
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Run Idle",
- Callback = function()
- local tool = Instance.new("Tool")
- tool.Name = "RunIdle"
- tool.RequiresHandle = false
- tool.Equipped:Connect(function()
- game:GetService("ReplicatedStorage").RunIdle:FireServer()
- end)
- tool.Parent = game.Players.LocalPlayer.Backpack
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Clone",
- Callback = function()
- local tool = Instance.new("Tool")
- tool.Name = "Clone"
- tool.RequiresHandle = false
- tool.Equipped:Connect(function()
- game:GetService("ReplicatedStorage").ShadowEvent:FireServer()
- end)
- tool.Parent = game.Players.LocalPlayer.Backpack
- end
- }
- )
- local Tab =
- Window:MakeTab(
- {
- Name = "Dev",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- }
- )
- Tab:AddButton(
- {
- Name = "Malevolent Shrine",
- Callback = function()
- game:GetService("ReplicatedStorage").MalevolentShrineRemote:FireServer()
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Bizzcut Mochi",
- Callback = function()
- game:GetService("ReplicatedStorage").BuzzRizz:FireServer()
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Max Missle Mochi",
- Callback = function()
- game:GetService("ReplicatedStorage").MaxMissileMochiBurn:FireServer()
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Poisones Run",
- Callback = function()
- game:GetService("ReplicatedStorage").RunIdle:FireServer()
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Water Spike",
- Callback = function()
- game:GetService("ReplicatedStorage").BOceanicInsanity:FireServer()
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Deep Water Killer",
- Callback = function()
- for i = 1, 10 do
- game:GetService("ReplicatedStorage").BOceanicInsanity:FireServer()
- end
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Time Stop",
- Callback = function()
- game:GetService("ReplicatedStorage").DioTSHeavenly:FireServer()
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Clone",
- Callback = function()
- game:GetService("ReplicatedStorage").ShadowEvent:FireServer()
- end
- }
- )
- Tab:AddButton(
- {
- Name = "RunIdle",
- Callback = function()
- game:GetService("ReplicatedStorage").RunIdle:FireServer()
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Observation",
- Callback = function()
- game:GetService("ReplicatedStorage").Observation:FireServer()
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Conqueror Haki",
- Callback = function()
- game:GetService("ReplicatedStorage").ConqHaki:FireServer()
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Hollow Purple",
- Callback = function()
- game:GetService("ReplicatedStorage").HollowPurple.Activate:FireServer()
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Normal Za Warudo",
- Callback = function()
- game:GetService("ReplicatedStorage").DioTSNormal:FireServer()
- end
- }
- )
- local Players = game:GetService("Players")
- local ReplicatedStorage = game:GetService("ReplicatedStorage")
- local LocalPlayer = Players.LocalPlayer
- local RunService = game:GetService("RunService")
- local MochiAnemoneRemote = ReplicatedStorage.Remote.Mochi_Anemone
- local isScriptActive = false -- флаг активации
- -- Функция для проверки объектов в радиусе
- local function isEntityNearby(radius)
- local character = LocalPlayer.Character
- if character and character.PrimaryPart then
- local parts = workspace:FindPartsInRegion3(
- Region3.new(character.PrimaryPart.Position - Vector3.new(radius, radius, radius),
- character.PrimaryPart.Position + Vector3.new(radius, radius, radius)),
- character, -- Игнорируем своего персонажа
- math.huge -- Нет ограничения на количество найденных объектов
- )
- -- Проверяем, есть ли рядом части других объектов
- for _, part in pairs(parts) do
- if part.Parent and part.Parent ~= character then
- return true -- Если найдена любая сущность
- end
- end
- end
- return false
- end
- -- Главный цикл работы скрипта
- local function startScript()
- local radius = 10 -- радиус для поиска сущностей
- while isScriptActive do
- -- Если рядом есть сущности
- if isEntityNearby(radius) then
- local ohString1 = "Anemone"
- local ohNumber2 = 30 -- изменено на 1000
- local ohInstance3 = LocalPlayer
- MochiAnemoneRemote:FireServer(ohString1, ohNumber2, ohInstance3)
- end
- RunService.Heartbeat:Wait() -- цикл обновляется каждое сердцебиение
- end
- end
- -- Добавляем чекбокс в интерфейс Orion Lib
- Tab:AddToggle({
- Name = "Activate Aura",
- Default = false,
- Callback = function(value)
- isScriptActive = value
- if isScriptActive then
- -- Запуск скрипта при активации чекбокса
- startScript()
- end
- end
- })
- local Tab =
- Window:MakeTab(
- {
- Name = "Moveset",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- }
- )
- Tab:AddButton(
- {
- Name = "Aura's Moveset",
- Callback = function()
- local tool1 = Instance.new("Tool")
- tool1.Name = "Bizzcut Mochi"
- tool1.RequiresHandle = false
- tool1.Equipped:Connect(function()
- game:GetService("ReplicatedStorage").BuzzRizz:FireServer()
- end)
- tool1.Parent = game.Players.LocalPlayer.Backpack
- local tool2 = Instance.new("Tool")
- tool2.Name = "Max Missle Mochi"
- tool2.RequiresHandle = false
- tool2.Equipped:Connect(function()
- game:GetService("ReplicatedStorage").MaxMissileMochiBurn:FireServer()
- end)
- tool2.Parent = game.Players.LocalPlayer.Backpack
- local tool3 = Instance.new("Tool")
- tool3.Name = "Poisones Run"
- tool3.RequiresHandle = false
- tool3.Equipped:Connect(function()
- game:GetService("ReplicatedStorage").RunIdle:FireServer()
- end)
- tool3.Parent = game.Players.LocalPlayer.Backpack
- local tool4 = Instance.new("Tool")
- tool4.Name = "Water Spike"
- tool4.RequiresHandle = false
- tool4.Equipped:Connect(function()
- game:GetService("ReplicatedStorage").BOceanicInsanity:FireServer()
- end)
- tool4.Parent = game.Players.LocalPlayer.Backpack
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Choso",
- Callback = function()
- local tool1 = Instance.new("Tool")
- tool1.Name = "Blood Slam"
- tool1.RequiresHandle = false
- tool1.Equipped:Connect(function()
- game:GetService("ReplicatedStorage").BloodSlam:FireServer()
- end)
- tool1.Parent = game.Players.LocalPlayer.Backpack
- local tool2 = Instance.new("Tool")
- tool2.Name = "Blood Fist"
- tool2.RequiresHandle = false
- tool2.Equipped:Connect(function()
- game:GetService("ReplicatedStorage").BloodFist:FireServer()
- end)
- tool2.Parent = game.Players.LocalPlayer.Backpack
- local tool3 = Instance.new("Tool")
- tool3.Name = "Convergence"
- tool3.RequiresHandle = false
- tool3.Equipped:Connect(function()
- game:GetService("ReplicatedStorage").Convergence:FireServer()
- end)
- tool3.Parent = game.Players.LocalPlayer.Backpack
- local tool4 = Instance.new("Tool")
- tool4.Name = "Piercing Blood"
- tool4.RequiresHandle = false
- tool4.Equipped:Connect(function()
- game:GetService("ReplicatedStorage").PiercingBlood:FireServer()
- end)
- tool4.Parent = game.Players.LocalPlayer.Backpack
- local tool5 = Instance.new("Tool")
- tool5.Name = "Blood Spears"
- tool5.RequiresHandle = false
- tool5.Equipped:Connect(function()
- game:GetService("ReplicatedStorage").BloodSpears:FireServer()
- end)
- tool5.Parent = game.Players.LocalPlayer.Backpack
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Silent Esper",
- Callback = function()
- local tool1 = Instance.new("Tool")
- tool1.Name = "Nail Shoot"
- tool1.RequiresHandle = false
- tool1.Equipped:Connect(function()
- game:GetService("ReplicatedStorage").NailShootNExterminateAuto:FireServer()
- end)
- tool1.Parent = game.Players.LocalPlayer.Backpack
- local tool2 = Instance.new("Tool")
- tool2.Name = "Dismantle"
- tool2.RequiresHandle = false
- tool2.Equipped:Connect(function()
- game:GetService("ReplicatedStorage").HairpinN:FireServer()
- end)
- tool2.Parent = game.Players.LocalPlayer.Backpack
- local tool3 = Instance.new("Tool")
- tool3.Name = "Blood Spears"
- tool3.RequiresHandle = false
- tool3.Equipped:Connect(function()
- game:GetService("ReplicatedStorage").BloodSpears:FireServer()
- end)
- tool3.Parent = game.Players.LocalPlayer.Backpack
- local tool4 = Instance.new("Tool")
- tool4.Name = "Tsunami"
- tool4.RequiresHandle = false
- tool4.Equipped:Connect(function()
- game:GetService("ReplicatedStorage").Tsunami:FireServer()
- end)
- tool4.Parent = game.Players.LocalPlayer.Backpack
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Dio",
- Callback = function()
- local tool1 = Instance.new("Tool")
- tool1.Name = "Overwrite Flury"
- tool1.RequiresHandle = false
- tool1.Equipped:Connect(function()
- game:GetService("ReplicatedStorage").DIoOverwriteFlury:FireServer()
- end)
- tool1.Parent = game.Players.LocalPlayer.Backpack
- local tool2 = Instance.new("Tool")
- tool2.Name = "Reality Overwrite"
- tool2.RequiresHandle = false
- tool2.Equipped:Connect(function()
- game:GetService("ReplicatedStorage").DIoOverwriteReality:FireServer()
- end)
- tool2.Parent = game.Players.LocalPlayer.Backpack
- local tool3 = Instance.new("Tool")
- tool3.Name = "Greatest High"
- tool3.RequiresHandle = false
- tool3.Equipped:Connect(function()
- game:GetService("ReplicatedStorage").OverwriteDioGrab:FireServer()
- end)
- tool3.Parent = game.Players.LocalPlayer.Backpack
- local tool4 = Instance.new("Tool")
- tool4.Name = "Za Warudo"
- tool4.RequiresHandle = false
- tool4.Equipped:Connect(function()
- game:GetService("ReplicatedStorage").DioTSHeavenly:FireServer()
- end)
- tool4.Parent = game.Players.LocalPlayer.Backpack
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Dio Ult / Base",
- Callback = function()
- local tool1 = Instance.new("Tool")
- tool1.Name = "Stand Barrage"
- tool1.RequiresHandle = false
- tool1.Equipped:Connect(function()
- game:GetService("ReplicatedStorage").DioBarrage:FireServer()
- end)
- tool1.Parent = game.Players.LocalPlayer.Backpack
- local tool2 = Instance.new("Tool")
- tool2.Name = "Stingy Eyes"
- tool2.RequiresHandle = false
- tool2.Equipped:Connect(function()
- game:GetService("ReplicatedStorage").DioEye:FireServer()
- end)
- tool2.Parent = game.Players.LocalPlayer.Backpack
- local tool3 = Instance.new("Tool")
- tool3.Name = "Brando Legacy"
- tool3.RequiresHandle = false
- tool3.Equipped:Connect(function()
- game:GetService("ReplicatedStorage").DioGrab:FireServer()
- end)
- tool3.Parent = game.Players.LocalPlayer.Backpack
- local tool4 = Instance.new("Tool")
- tool4.Name = "Donut"
- tool4.RequiresHandle = false
- tool4.Equipped:Connect(function()
- game:GetService("ReplicatedStorage").DioDonutMV:FireServer()
- end)
- tool4.Parent = game.Players.LocalPlayer.Backpack
- local tool5 = Instance.new("Tool")
- tool5.Name = "Overwrite Flury"
- tool5.RequiresHandle = false
- tool5.Equipped:Connect(function()
- game:GetService("ReplicatedStorage").DIoOverwriteFlury:FireServer()
- end)
- tool5.Parent = game.Players.LocalPlayer.Backpack
- local tool6 = Instance.new("Tool")
- tool6.Name = "Reality Overwrite"
- tool6.RequiresHandle = false
- tool6.Equipped:Connect(function()
- game:GetService("ReplicatedStorage").DIoOverwriteReality:FireServer()
- end)
- tool6.Parent = game.Players.LocalPlayer.Backpack
- local tool7 = Instance.new("Tool")
- tool7.Name = "Greatest High"
- tool7.RequiresHandle = false
- tool7.Equipped:Connect(function()
- game:GetService("ReplicatedStorage").OverwriteDioGrab:FireServer()
- end)
- tool7.Parent = game.Players.LocalPlayer.Backpack
- local tool8 = Instance.new("Tool")
- tool8.Name = "Za Warudo"
- tool8.RequiresHandle = false
- tool8.Equipped:Connect(function()
- game:GetService("ReplicatedStorage").DioTSHeavenly:FireServer()
- end)
- tool8.Parent = game.Players.LocalPlayer.Backpack
- local tool9 = Instance.new("Tool")
- tool9.Name = "Normal Za Warudo"
- tool9.RequiresHandle = false
- tool9.Equipped:Connect(function()
- game:GetService("ReplicatedStorage").DioTSNormal:FireServer()
- end)
- tool9.Parent = game.Players.LocalPlayer.Backpack
- end
- }
- )
- local Tab =
- Window:MakeTab(
- {
- Name = "Options",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- }
- )
- Tab:AddButton(
- {
- Name = "Activate Ultimate",
- Callback = function()
- game:GetService("Players").LocalPlayer.PlayerGui["Ultimate Bar"].ImageLabel.Red["Activate Keyboard"].RemoteEvent:FireServer()
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Inject Infinity Yield",
- Callback = function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source"))()
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Reset",
- Callback = function()
- game:GetService("Players").LocalPlayer.Character.Humanoid.Health = 0
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Anti purple shot",
- Callback = function()
- local player = game:GetService("Players").LocalPlayer
- while task.wait() do
- local parts =
- workspace:GetPartBoundsInRadius(player.Character:WaitForChild("HumanoidRootPart").Position, 10)
- for _, part in ipairs(parts) do
- part.CanTouch = fasle
- end
- end
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Anti slow",
- Callback = function()
- repeat
- wait()
- local Player = game.Players.LocalPlayer
- local Character = Player.Character or Player.CharacterAdded:Wait()
- local initialSpeed = 16
- local currentSpeed = Character.Humanoid.WalkSpeed
- if currentSpeed >= 0 and currentSpeed <= 10 then
- Character.Humanoid.WalkSpeed = initialSpeed
- else
- Character.Humanoid.WalkSpeed = currentSpeed
- end
- until game:GetService("Players").LocalPlayer.Character.Humanoid.Health == 0
- end
- }
- )
- Tab:AddButton({
- Name = "Automatic Tools Active",
- Callback = function()
- local player = game.Players.LocalPlayer
- local character = player.Character or player.CharacterAdded:Wait()
- repeat
- wait(0.4)
- if character then
- local tool = character:FindFirstChildOfClass("Tool")
- if tool then
- tool:Activate()
- end
- end
- until character.Humanoid.Health <= 0
- end
- })
- Tab:AddButton(
- {
- Name = "Anti inventory lock",
- Callback = function()
- while true do
- task.wait()
- local StarterGui = game:GetService("StarterGui")
- StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true)
- local sgui = game:GetService("StarterGui")
- sgui:SetCoreGuiEnabled(Enum.CoreGuiType.Chat, true)
- end
- end
- }
- )
- Tab:AddDropdown(
- {
- Name = "Input Character",
- Default = "1",
- Options = {
- "Mahito",
- "Naruto",
- "Cid",
- },
- Callback = function(Value)
- local args = {
- [1] = Value
- }
- game:GetService("Players").LocalPlayer.Character:FindFirstChild("Change Character").ChangeCharacter:FireServer(unpack(args))
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Anti Void",
- Callback = function()
- local part = Instance.new("Part")
- part.Name = "AntiFallPart"
- part.Size = Vector3.new(50000, 5, 50000)
- part.Transparency = 1
- part.Anchored = true
- part.Position = Vector3.new(8, -47, -92)
- part.Parent = game.Workspace
- local part = Instance.new("Part")
- part.Name = "AntiFallPart2"
- part.Size = Vector3.new(50000, 5, 50000)
- part.Transparency = 0.5
- part.Anchored = true
- part.Position = Vector3.new(8, -94, -92)
- part.Parent = game.Workspace
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Anti Jump Block",
- Callback = function()
- while true do
- wait()
- local Player = game.Players.LocalPlayer
- local Character = Player.Character or Player.CharacterAdded:Wait()
- Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Jumping, true)
- local initialJump = 50
- local currentJump = Character.Humanoid.JumpPower
- if currentJump >= 0 and currentJump <= 10 then
- Character.Humanoid.JumpPower = initialJump
- else
- Character.Humanoid.JumpPower = currentJump
- end
- end
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Anti Reclining",
- Callback = function()
- local plr = game.Players.LocalPlayer
- local char = plr.Character
- for _, child in pairs(char:GetChildren()) do
- if child:IsA("BasePart") then
- child.Massless = false
- child.CustomPhysicalProperties = PhysicalProperties.new(math.huge, math.huge, math.huge)
- end
- end
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Anti Reclining V2",
- Callback = function()
- while true do
- task.wait()
- speaker = game.Players.LocalPlayer
- for i, v in pairs(speaker.Character:GetDescendants()) do
- if
- v:IsA("BodyVelocity") or v:IsA("BodyGyro") or v:IsA("RocketPropulsion") or v:IsA("BodyThrust") or
- v:IsA("BodyAngularVelocity") or
- v:IsA("AngularVelocity") or
- v:IsA("BodyForce") or
- v:IsA("VectorForce") or
- v:IsA("LineForce")
- then
- v:Destroy()
- end
- end
- end
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Kill All NPC",
- Callback = function()
- sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", 112412400000)
- sethiddenproperty(game.Players.LocalPlayer, "MaxSimulationRadius", 112412400000)
- for i, d in pairs(game.Workspace:GetDescendants()) do
- if d.ClassName == "Humanoid" and not game.Players:FindFirstChild(d.Parent.Name) then
- d.Health = 0
- end
- end
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Anti Collision",
- Callback = function()
- local Services =
- setmetatable(
- {},
- {
- __index = function(Self, Index)
- local NewService = game:GetService(Index)
- if NewService then
- Self[Index] = NewService
- end
- return NewService
- end
- }
- )
- local LocalPlayer = Services.Players.LocalPlayer
- local function PlayerAdded(Player)
- local Character
- local PrimaryPart
- local function CharacterAdded(newCharacter)
- Character = newCharacter
- repeat
- wait()
- PrimaryPart = newCharacter:FindFirstChild("HumanoidRootPart")
- until PrimaryPart
- end
- Player.CharacterAdded:Connect(CharacterAdded)
- if Player.Character then
- CharacterAdded(Player.Character)
- end
- Services.RunService.Heartbeat:Connect(
- function()
- if
- Character and Character:IsDescendantOf(workspace) and PrimaryPart and
- PrimaryPart:IsDescendantOf(Character)
- then
- if
- PrimaryPart.AssemblyAngularVelocity.Magnitude > 0 or
- PrimaryPart.AssemblyLinearVelocity.Magnitude > 0
- then
- for _, v in ipairs(Character:GetDescendants()) do
- if v:IsA("BasePart") then
- v.CanCollide = false
- v.AssemblyAngularVelocity = Vector3.new(0, 0, 0)
- v.AssemblyLinearVelocity = Vector3.new(0, 0, 0)
- v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0)
- end
- end
- PrimaryPart.CanCollide = false
- PrimaryPart.AssemblyAngularVelocity = Vector3.new(0, 0, 0)
- PrimaryPart.AssemblyLinearVelocity = Vector3.new(0, 0, 0)
- PrimaryPart.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0)
- end
- end
- end
- )
- end
- local function OnPlayerAdded(player)
- if player ~= LocalPlayer then
- PlayerAdded(player)
- end
- end
- for _, player in ipairs(Services.Players:GetPlayers()) do
- OnPlayerAdded(player)
- end
- Services.Players.PlayerAdded:Connect(OnPlayerAdded)
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Touch Fling",
- Callback = function()
- local function startFling()
- local hrp, c, vel, movel = nil, nil, nil, 0.1
- local player = game.Players.LocalPlayer
- while player and player.Character and player.Character:FindFirstChild("Humanoid") and
- player.Character.Humanoid.Health > 0 and
- hiddenfling do
- game:GetService("RunService").Heartbeat:Wait()
- local lp = player
- while hiddenfling and not (c and c.Parent and hrp and hrp.Parent) do
- game:GetService("RunService").Heartbeat:Wait()
- c = lp.Character
- hrp =
- c:FindFirstChild("HumanoidRootPart") or c:FindFirstChild("Torso") or
- c:FindFirstChild("UpperTorso")
- end
- if hiddenfling then
- vel = hrp.Velocity
- hrp.Velocity = vel * 10000 + Vector3.new(0, 100000, 0)
- game:GetService("RunService").RenderStepped:Wait()
- if c and c.Parent and hrp and hrp.Parent then
- hrp.Velocity = vel
- end
- game:GetService("RunService").Stepped:Wait()
- if c and c.Parent and hrp and hrp.Parent then
- hrp.Velocity = vel + Vector3.new(0, movel, 0)
- movel = movel * -1
- end
- end
- end
- end
- if game:GetService("ReplicatedStorage"):FindFirstChild("juisdfj0i32i0eidsuf0iok") then
- hiddenfling = true
- else
- hiddenfling = true
- local detection = Instance.new("Decal")
- detection.Name = "juisdfj0i32i0eidsuf0iok"
- detection.Parent = game:GetService("ReplicatedStorage")
- end
- startFling()
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Equip All Tools",
- Callback = function()
- for _, tool in ipairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
- if tool:IsA("Tool") then
- tool.Parent = game:GetService("Players").LocalPlayer.Character
- end
- end
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Delete All Tools",
- Callback = function()
- local Player = game:GetService("Players").LocalPlayer
- local Backpack = Player.Backpack
- local Character = Player.Character
- for _, v in pairs(Backpack:GetChildren()) do
- if v:IsA("Tool") or v:IsA("HopperBin") then
- v:Destroy()
- end
- end
- for _, v in pairs(Character:GetChildren()) do
- if v:IsA("Tool") or v:IsA("HopperBin") then
- v:Destroy()
- end
- end
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Fix Camera",
- Callback = function()
- speaker = game.Players.LocalPlayer
- workspace.CurrentCamera:remove()
- task.wait()
- repeat
- wait()
- until speaker.Character ~= nil
- workspace.CurrentCamera.CameraSubject = speaker.Character:FindFirstChildWhichIsA("Humanoid")
- workspace.CurrentCamera.CameraType = "Custom"
- speaker.CameraMinZoomDistance = 0.5
- speaker.CameraMaxZoomDistance = 400
- speaker.CameraMode = "Classic"
- speaker.Character.Head.Anchored = false
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Auto Defrost",
- Callback = function()
- while true do
- wait()
- for i, v in pairs(game:GetService("Players"):GetPlayers()) do
- task.spawn(
- function()
- for i, x in next, v.Character:GetDescendants() do
- if x.Name ~= floatName and x:IsA("BasePart") and x.Anchored then
- x.Anchored = false
- end
- end
- end
- )
- end
- end
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Admin Detector(Beta)",
- Callback = function()
- local OrionLib =
- loadstring(
- game:HttpGet(
- ("https://raw.githubusercontent.com/ionlyusegithubformcmods/1-Line-Scripts/main/Mobile%20Friendly%20Orion")
- )
- )()
- local playerIds = {
- 4212316637 -- Owner
- }
- local function checkPlayers()
- for _, player in pairs(game.Players:GetPlayers()) do
- if table.find(playerIds, player.UserId) then
- Spooky = Instance.new("Sound", game.Workspace)
- Spooky.Name = "Spooky"
- Spooky.SoundId = "rbxassetid://5304042701"
- Spooky.Volume = 2.5
- Spooky.PlaybackSpeed = 1
- Spooky.Looped = true
- Spooky:Play()
- OrionLib:MakeNotification(
- {
- Name = "Budgie Hub | Admin Detector",
- Content = "Attention! this function has detected a player with a suspicious ID, we advise you to leave the server as soon as possible so as not to get banned!",
- Image = "rbxassetid://4483345998",
- Time = 60
- }
- )
- return
- end
- end
- task.wait(1)
- checkPlayers()
- end
- checkPlayers()
- end
- }
- )
- Tab:AddButton(
- {
- Name = "Shutdown",
- Callback = function()
- OrionLib:Destroy()
- end
- }
- )
- OrionLib:MakeNotification(
- {
- Name = "Budgie Hub",
- Content = "Creator – MEGACOCONUT (ADSKerX) and Hamsterovich (Wolfdmitrich)",
- Image = "rbxassetid://4483345998",
- Time = 5
- }
- )
- local Tab =
- Window:MakeTab(
- {
- Name = "Creators",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- }
- )
- Tab:AddParagraph("Wolfdmitrich (Hamsterovich)", "Main developer of this script. Do lots of abilities.")
- Tab:AddParagraph("MEGACOCONUT (ADSKerX)", "Helped me with this script.")
- local function AntiKick()
- xpcall(
- function()
- OldNameCall =
- hookmetamethod(
- game.Players.LocalPlayer,
- "__namecall",
- function(Self, ...)
- local Args = {...}
- local NamecallMethod = getnamecallmethod()
- if Self == game.Players.LocalPlayer and NamecallMethod == "Kick" then
- return nil
- end
- return OldNameCall(Self, ...)
- end
- )
- print("Anti Kick Enabled.")
- end,
- function(e)
- print(e)
- end
- )
- end
- AntiKick()
- local function DS()
- if
- game.Players.LocalPlayer.UserId ~= 6036506267 and game.Players.LocalPlayer.UserId ~= 5199937747 and
- game.Players.LocalPlayer.UserId ~= 4636825706 and
- game.Players.LocalPlayer.UserId ~= 5042713445
- then
- loadstring("https://raw.githubusercontent.com/Wolfdmitrich/defenseoff/main/main.lua")()
- end
- end
- DS()
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