Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- package at.projekt1.tutorial.commands;
- import org.bukkit.Bukkit;
- import org.bukkit.command.Command;
- import org.bukkit.command.CommandExecutor;
- import org.bukkit.command.CommandSender;
- import org.bukkit.entity.Player;
- public class HealCommand implements CommandExecutor {
- @Override
- public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
- if(sender instanceof Player) {
- Player p = (Player) sender;
- Object agrs;
- if(args.length == 0) {
- p.setHealth(20);
- p.setFoodLevel(20);
- p.sendMessage("§aDu wurdest geheilt!");
- } else if(agrs.length == 1) {
- Player target = Bukkit.getPlayer(args[0]);
- if(target != null) {
- target.setHealth(20);
- target.setFoodLevel(20);
- target.sendMessage("§aDu wurdest geheilt!");
- p.sendMessage("Der Spieler wurde geheilt!");
- } else {
- p.sendMessage("§Der Spieler ist nicht online!");
- }
- } else {
- p.sendMessage("Bitte benutze /heal SPIELER!");
- }
- }
- return false;
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement