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- -------------------Maps changes-----------------------
- ---Jurassic Dog Park---
- Fix "TRN missing [size]" error.
- Investigate alleged resync issue. (Caused by props, ter, trn, bzn?)
- Improve base loose location.
- Reduce off-map prop count.
- Increase base build area size.
- ---Assault---
- Fix navs being created under ground in mid prop.
- Smooth out ramp terrain.
- Improve base loose location.
- Fix mesh gap in ramp prop.
- Make ramp props less steep for hovers? Make ramp both ways?
- ---Rapemas---
- Improve base loose location.
- ---Abuse---
- Fix ugly textures/color.
- ---Consciousness---
- Fix "TRN missing [size]" error.
- Adjust dome planet color, looks rough against fog.
- ---Forgotten---
- Adjust color to be more like original or less yellow.
- ---Island of V8---
- Fix "TRN missing [size]" error.
- Increase scale of map, especially areas behind base.
- Incrase mid size slightly.
- Make rear entrances to base smoother/wider.
- Improve base loose location.
- ---Know Thyself---
- Possibly tweak color, shell map seems excessively dark.
- ---Lunix---
- Fix "TRN missing [size]" error.
- Improve base loose location.
- Increase base building area.
- ---Mexican Mission---
- Improve map loose locations and counts.
- ---Nigeria---
- Improve base loose location.
- ---Ogg Vorbis---
- Improve base loose location.
- Increase base build area.
- Make map wider/bigger.
- ---Pit Fall---
- Redo terrain to be more square, like the original.
- Improve base loose location.
- ---Stack---
- Improve base loose location.
- Restore to spartacus theme.
- ---Swamp Gas---
- Improve base loose location.
- Lighten up shell map, if possible.
- ---The War---
- Improve base loose location.
- ---Trapped---
- Fix pool color blending issue.
- Improve base loose location.
- ---Vegan---
- Fix "TRN missing [size]" error.
- Increase base space.
- Improve base loose location.
- Tweak shellmap to look nicer.
- ---Rectal---
- Fix "TRN missing [size]" error.
- Improve base loose location.
- Make sky/fog brighter to match bright terrain.
- Block mid access to secondary pools, making it more viable to upgrade/defend.
- Flatten cliff near 2nd to make it easier to defend.
- Create larger mountain around base pool.
- ------------------Maps to be removed (boring clones)-------------------
- Old Boy - Red Slope
- 310 - Quarry
- Fire Island - Island Warfare
- Ragnarok - Ebola/Remnant/Etc
- -------------------Maps to bring back-----------------------
- ---Beautiful---
- Fix water fall props to work in BZCC.
- Make bridges to mid pool 3 squares thick instead of 1.
- Redo bridge models.
- Slightly reduce tree prop count.
- Improve base loose location.
- ---Bulldangles---
- Remaster miasma textures.
- Increase base build area.
- Recreate pusmine model and texture.
- Recreate gasbag model and texture.
- Improve base loose location.
- ---Chthonian Ruins---
- Remaster cthonian brick and tile textures. (also used for stack)
- Remaster bone prop texture.
- Remaster bone head, rib models.
- Remaster giant bird and dog man statues.
- Space out mid more, add at least 2 squares of padding between pyramids.
- Improve base loose location.
- ---Skeleton Realm---
- Reduce off-map prop count.
- Remaster large skeleton model.
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