Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- db $37
- JMP MarioBelow : JMP MarioAbove : JMP MarioSide
- JMP SpriteV : JMP SpriteH
- JMP Cape : JMP Fireball
- JMP MarioCorner : JMP MarioBody : JMP MarioHead
- JMP WallFeet : JMP WallBody
- MarioBelow:
- MarioAbove:
- MarioSide:
- SpriteV:
- SpriteH:
- Cape:
- Fireball:
- MarioCorner:
- MarioBody:
- RTL
- MarioHead:
- REP #$20 ; \
- LDA $9A ; |
- PHA ; |
- LDA #$0005 ; |
- CLC ; |
- ADC $9A ; |
- STA $9A ; |
- SEP #$20 ; |
- PHX ; | Change the block at (x+5, y+0) to #$0132.
- REP #$10 ; |
- LDX #$0132 ; |
- %change_map16() ; |
- SEP #$10 ; |
- PLX ; |
- REP #$20 ; |
- PLA ; |
- STA $9A ; |
- SEP #$20 ; /
- REP #$20 ; \
- LDA $9A ; |
- PHA ; |
- LDA #$0004 ; |
- CLC ; |
- ADC $9A ; |
- STA $9A ; |
- SEP #$20 ; |
- PHX ; | Change the block at (x+4, y+0) to #$0132.
- REP #$10 ; |
- LDX #$0132 ; |
- %change_map16() ; |
- SEP #$10 ; |
- PLX ; |
- REP #$20 ; |
- PLA ; |
- STA $9A ; |
- SEP #$20 ; /
- REP #$20 ; \
- LDA $9A ; |
- PHA ; |
- LDA #$0003 ; |
- CLC ; |
- ADC $9A ; |
- STA $9A ; |
- SEP #$20 ; |
- PHX ; | Change the block at (x+3, y+0) to #$0132.
- REP #$10 ; |
- LDX #$0132 ; |
- %change_map16() ; |
- SEP #$10 ; |
- PLX ; |
- REP #$20 ; |
- PLA ; |
- STA $9A ; |
- SEP #$20 ; /
- REP #$20 ; \
- LDA $9A ; |
- PHA ; |
- LDA #$0002 ; |
- CLC ; |
- ADC $9A ; |
- STA $9A ; |
- SEP #$20 ; |
- PHX ; | Change the block at (x+2, y+0) to #$0132.
- REP #$10 ; |
- LDX #$0132 ; |
- %change_map16() ; |
- SEP #$10 ; |
- PLX ; |
- REP #$20 ; |
- PLA ; |
- STA $9A ; |
- SEP #$20 ; /
- REP #$20 ; \
- LDA $9A ; |
- PHA ; |
- LDA #$0001 ; |
- CLC ; |
- ADC $9A ; |
- STA $9A ; |
- SEP #$20 ; |
- PHX ; | Change the block at (x+1, y+0) to #$0132.
- REP #$10 ; |
- LDX #$0132 ; |
- %change_map16() ; |
- SEP #$10 ; |
- PLX ; |
- REP #$20 ; |
- PLA ; |
- STA $9A ; |
- SEP #$20 ; /
- PHX ; \
- REP #$10 ; |
- LDX #$0132 ; | Change this block into Map16 tile #$0132.
- %change_map16() ; |
- SEP #$10 ; |
- PLX ; /
- WallFeet:
- WallBody:
- RTL
- print "5-Blocks"
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement