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- #include <iostream>
- template< int x >
- struct FizzBuzz
- {
- void operator()()
- {
- std::cout << x << std::endl;
- }
- };
- template<>
- struct FizzBuzz<-1>
- {
- void operator()()
- {
- std::cout << "Fizz" << std::endl;
- }
- };
- template<>
- struct FizzBuzz<-2>
- {
- void operator()()
- {
- std::cout << "Buzz" << std::endl;
- }
- };
- template<>
- struct FizzBuzz<-3>
- {
- void operator()()
- {
- std::cout << "FizzBuzz" << std::endl;
- }
- };
- template< int x >
- struct Selector
- {
- enum
- {
- v = ( ( x % 15 ) == 0 ? -3 :
- ( x % 5 ) == 0 ? -2 :
- ( x % 3 ) == 0 ? -1 : x )
- };
- };
- template< int x >
- struct ReverseIter : public ReverseIter< x - 1 >
- {
- void operator()()
- {
- ReverseIter< x - 1 >()();
- FizzBuzz< Selector< x >::v > f;
- f();
- }
- };
- template<>
- struct ReverseIter< 0 >
- {
- void operator()()
- {
- }
- };
- int
- main( void )
- {
- ReverseIter<100> r;
- r();
- return 0;
- }
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