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UE4 Cooking Failure

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Jan 3rd, 2017
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  1. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.28:597][ 0]LogSavePackage:Display: Finished SavePackage G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/GrottoMercsUE4/Content/Mannequin/Character/Mesh/SK_Mannequin_PhysicsAsset.uasset
  2. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.28:610][ 0]LogCook:Display: Cooking /Game/Mannequin/Animations/ThirdPerson_Jump -> G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/GrottoMercsUE4/Content/Mannequin/Animations/ThirdPerson_Jump.uasset
  3. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.28:611][ 0]LogSavePackage:Display: Finished SavePackage G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/GrottoMercsUE4/Content/Mannequin/Animations/ThirdPerson_Jump.uasset
  4. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.28:620][ 0]LogCook:Display: Cooking /Game/GrottoObjects/DngnThemes/Transform_Logic -> G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/GrottoMercsUE4/Content/GrottoObjects/DngnThemes/Transform_Logic.uasset
  5. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.28:621][ 0]LogSavePackage:Display: Finished SavePackage G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/GrottoMercsUE4/Content/GrottoObjects/DngnThemes/Transform_Logic.uasset
  6. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.28:638][ 0]LogCook:Display: Cooking /Game/GrottoObjects/DngnThemes/Original_Form -> G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/GrottoMercsUE4/Content/GrottoObjects/DngnThemes/Original_Form.uasset
  7. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.28:644][ 0]LogSavePackage:Display: Finished SavePackage G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/GrottoMercsUE4/Content/GrottoObjects/DngnThemes/Original_Form.uasset
  8. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.28:654][ 0]LogCook:Display: Cooking /Game/GrottoObjects/DngnThemes/D_SpawnBoss_Example_2 -> G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/GrottoMercsUE4/Content/GrottoObjects/DngnThemes/D_SpawnBoss_Example_2.uasset
  9. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.28:661][ 0]LogSavePackage:Display: Finished SavePackage G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/GrottoMercsUE4/Content/GrottoObjects/DngnThemes/D_SpawnBoss_Example_2.uasset
  10. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:292][ 0]LogOutputDevice:Error: begin: stack for UAT
  11. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:292][ 0]LogOutputDevice:Error: === Handled ensure: ===
  12. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:292][ 0]LogOutputDevice:Error:
  13. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:292][ 0]LogOutputDevice:Error: Ensure condition failed: GIsTransacting || Pin->LinkedTo.Contains(ReferencingPin) [File:G:\UE4\Engine\Source\Runtime\Engine\Private\EdGraph\EdGraphPin.cpp] [Line: 1350]
  14. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:293][ 0]LogOutputDevice:Error:
  15. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:293][ 0]LogOutputDevice:Error: Stack:
  16. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:293][ 0]LogOutputDevice:Error: UE4Editor-Core.dll!FWindowsPlatformStackWalk::StackWalkAndDump() [g:\ue4\engine\source\runtime\core\private\windows\windowsplatformstackwalk.cpp:183]
  17. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:293][ 0]LogOutputDevice:Error: UE4Editor-Core.dll!FDebug::EnsureFailed() [g:\ue4\engine\source\runtime\core\private\misc\outputdevice.cpp:297]
  18. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:294][ 0]LogOutputDevice:Error: UE4Editor-Core.dll!FDebug::OptionallyLogFormattedEnsureMessageReturningFalse() [g:\ue4\engine\source\runtime\core\private\misc\outputdevice.cpp:432]
  19. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:294][ 0]LogOutputDevice:Error: UE4Editor-Engine.dll!UEdGraphPin::ResolveReferencesToPin() [g:\ue4\engine\source\runtime\engine\private\edgraph\edgraphpin.cpp:1350]
  20. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:294][ 0]LogOutputDevice:Error: UE4Editor-Engine.dll!UEdGraphPin::Serialize() [g:\ue4\engine\source\runtime\engine\private\edgraph\edgraphpin.cpp:1293]
  21. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:295][ 0]LogOutputDevice:Error: UE4Editor-Engine.dll!UEdGraphPin::SerializePin() [g:\ue4\engine\source\runtime\engine\private\edgraph\edgraphpin.cpp:1538]
  22. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:295][ 0]LogOutputDevice:Error: UE4Editor-Engine.dll!UEdGraphPin::SerializePinArray() [g:\ue4\engine\source\runtime\engine\private\edgraph\edgraphpin.cpp:1393]
  23. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:295][ 0]LogOutputDevice:Error: UE4Editor-Engine.dll!UEdGraphNode::Serialize() [g:\ue4\engine\source\runtime\engine\private\edgraph\edgraphnode.cpp:317]
  24. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:296][ 0]LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::Preload() [g:\ue4\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3410]
  25. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:296][ 0]LogOutputDevice:Error: UE4Editor-CoreUObject.dll!EndLoad() [g:\ue4\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1512]
  26. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:296][ 0]LogOutputDevice:Error: UE4Editor-CoreUObject.dll!LoadPackageInternalInner() [g:\ue4\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1228]
  27. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:297][ 0]LogOutputDevice:Error: UE4Editor-CoreUObject.dll!LoadPackage() [g:\ue4\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1400]
  28. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:297][ 0]LogOutputDevice:Error: UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::TickCookOnTheSide() [g:\ue4\engine\source\editor\unrealed\private\cookontheflyserver.cpp:1566]
  29. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:297][ 0]LogOutputDevice:Error: UE4Editor-UnrealEd.dll!UCookCommandlet::NewCook() [g:\ue4\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:1547]
  30. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:298][ 0]LogOutputDevice:Error: UE4Editor-UnrealEd.dll!UCookCommandlet::Main() [g:\ue4\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:844]
  31. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:298][ 0]LogOutputDevice:Error: UE4Editor-Cmd.exe!FEngineLoop::PreInit() [g:\ue4\engine\source\runtime\launch\private\launchengineloop.cpp:1828]
  32. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:298][ 0]LogOutputDevice:Error: UE4Editor-Cmd.exe!GuardedMain() [g:\ue4\engine\source\runtime\launch\private\launch.cpp:117]
  33. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:299][ 0]LogOutputDevice:Error: UE4Editor-Cmd.exe!GuardedMainWrapper() [g:\ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
  34. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:299][ 0]LogOutputDevice:Error: UE4Editor-Cmd.exe!WinMain() [g:\ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:202]
  35. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:299][ 0]LogOutputDevice:Error: UE4Editor-Cmd.exe!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:264]
  36. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:299][ 0]LogOutputDevice:Error: KERNEL32.DLL
  37. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:300][ 0]LogOutputDevice:Error: ntdll.dll
  38. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:300][ 0]LogOutputDevice:Error: ntdll.dll
  39. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:300][ 0]LogOutputDevice:Error:
  40. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:300][ 0]LogOutputDevice:Error: end: stack for UAT
  41. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:640][ 0]LogWindows:Warning: CreateProc failed (2) ..\..\..\Engine\Binaries/Win64/CrashReportClient.exe -Unattended -nullrhi -AppName=UE4-GrottoMercsUE4 -CrashGUID=UE4CC-Windows-04FF99F94EE6937B090DAEAFEA2FBA08_0001 -De
  42. UATHelper: Packaging (iOS): bugSymbols=..\..\..\Engine\Intermediate\Symbols
  43. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:643][ 0]LogCook:Display: Cooking /Game/GrottoObjects/DngnThemes/Devl_Form2 -> G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/GrottoMercsUE4/Content/GrottoObjects/DngnThemes/Devl_Form2.uasset
  44. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:650][ 0]LogSavePackage:Display: Finished SavePackage G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/GrottoMercsUE4/Content/GrottoObjects/DngnThemes/Devl_Form2.uasset
  45. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:663][ 0]LogCook:Display: Cooking /Game/GrottoObjects/DngnThemes/BP_QueryEg_SpawnRoom -> G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/GrottoMercsUE4/Content/GrottoObjects/DngnThemes/BP_QueryEg_SpawnRoom.uasset
  46. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:669][ 0]LogSavePackage:Display: Finished SavePackage G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/GrottoMercsUE4/Content/GrottoObjects/DngnThemes/BP_QueryEg_SpawnRoom.uasset
  47. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:685][ 0]LogCook:Display: Cooking /Game/GrottoObjects/DngnThemes/BP_QueryEg_BossRoom -> G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/GrottoMercsUE4/Content/GrottoObjects/DngnThemes/BP_QueryEg_BossRoom.uasset
  48. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:695][ 0]LogSavePackage:Display: Finished SavePackage G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/GrottoMercsUE4/Content/GrottoObjects/DngnThemes/BP_QueryEg_BossRoom.uasset
  49. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:850][ 0]LogCook:Display: Cooking /Game/GrottoObjects/DngnMeshes/Walll_2 -> G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/GrottoMercsUE4/Content/GrottoObjects/DngnMeshes/Walll_2.uasset
  50. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:880][ 0]LogSavePackage:Display: Finished SavePackage G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/GrottoMercsUE4/Content/GrottoObjects/DngnMeshes/Walll_2.uasset
  51. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:881][ 0]LogCook:Display: Cooking /Game/GrottoObjects/DngnMeshes/Wall_2_s -> G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/GrottoMercsUE4/Content/GrottoObjects/DngnMeshes/Wall_2_s.uasset
  52. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:883][ 0]LogSavePackage:Display: Finished SavePackage G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/GrottoMercsUE4/Content/GrottoObjects/DngnMeshes/Wall_2_s.uasset
  53. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:884][ 0]LogCook:Display: Cooking /Game/GrottoObjects/DngnMeshes/Wall_2_n -> G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/GrottoMercsUE4/Content/GrottoObjects/DngnMeshes/Wall_2_n.uasset
  54. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:889][ 0]LogSavePackage:Display: Finished SavePackage G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/GrottoMercsUE4/Content/GrottoObjects/DngnMeshes/Wall_2_n.uasset
  55. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:890][ 0]LogCook:Display: Cooking /Game/GrottoObjects/DngnMeshes/Wall_2_d -> G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/GrottoMercsUE4/Content/GrottoObjects/DngnMeshes/Wall_2_d.uasset
  56. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.44:893][ 0]LogSavePackage:Display: Finished SavePackage G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/GrottoMercsUE4/Content/GrottoObjects/DngnMeshes/Wall_2_d.uasset
  57. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:015][ 0]LogCook:Display: Cooking /Game/GrottoObjects/DngnMeshes/M_Candy -> G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/GrottoMercsUE4/Content/GrottoObjects/DngnMeshes/M_Candy.uasset
  58. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:049][ 0]LogSavePackage:Display: Finished SavePackage G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/GrottoMercsUE4/Content/GrottoObjects/DngnMeshes/M_Candy.uasset
  59. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:050][ 0]LogCook:Display: Cooking /Game/GrottoObjects/DngnMeshes/rockypavement -> G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/GrottoMercsUE4/Content/GrottoObjects/DngnMeshes/rockypavement.uasset
  60. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:052][ 0]LogSavePackage:Display: Finished SavePackage G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/GrottoMercsUE4/Content/GrottoObjects/DngnMeshes/rockypavement.uasset
  61. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:064][ 0]LogCook:Display: Cooking /Game/GrottoObjects/DngnMeshes/Ground -> G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/GrottoMercsUE4/Content/GrottoObjects/DngnMeshes/Ground.uasset
  62. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:067][ 0]LogSavePackage:Display: Finished SavePackage G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/GrottoMercsUE4/Content/GrottoObjects/DngnMeshes/Ground.uasset
  63. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:123][ 0]LogCook:Display: Cooking /Game/GrottoObjects/DngnMeshes/GM_Ground_1 -> G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/GrottoMercsUE4/Content/GrottoObjects/DngnMeshes/GM_Ground_1.uasset
  64. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:127][ 0]LogSavePackage:Display: Finished SavePackage G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/GrottoMercsUE4/Content/GrottoObjects/DngnMeshes/GM_Ground_1.uasset
  65. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:128][ 0]LogCook:Display: Cooking /Game/GrottoObjects/DngnMeshes/Grassy -> G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/GrottoMercsUE4/Content/GrottoObjects/DngnMeshes/Grassy.uasset
  66. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:130][ 0]LogSavePackage:Display: Finished SavePackage G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/GrottoMercsUE4/Content/GrottoObjects/DngnMeshes/Grassy.uasset
  67. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:167][ 0]LogCook:Display: Cooking /Game/GrottoObjects/DngnMeshes/GM_Door -> G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/GrottoMercsUE4/Content/GrottoObjects/DngnMeshes/GM_Door.uasset
  68. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:170][ 0]LogSavePackage:Display: Finished SavePackage G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/GrottoMercsUE4/Content/GrottoObjects/DngnMeshes/GM_Door.uasset
  69. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:196][ 0]LogCook:Display: Cooking /Game/Geometry/Meshes/1M_Cube_Chamfer -> G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/GrottoMercsUE4/Content/Geometry/Meshes/1M_Cube_Chamfer.uasset
  70. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:197][ 0]LogSavePackage:Display: Finished SavePackage G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/GrottoMercsUE4/Content/Geometry/Meshes/1M_Cube_Chamfer.uasset
  71. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:219][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks -> G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset
  72. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:220][ 0]LogSavePackage:Display: Finished SavePackage G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset
  73. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:220][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick -> G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset
  74. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:222][ 0]LogSavePackage:Display: Finished SavePackage G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset
  75. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:222][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter -> G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset
  76. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:224][ 0]LogSavePackage:Display: Finished SavePackage G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset
  77. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:225][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset
  78. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:226][ 0]LogSavePackage:Display: Finished SavePackage G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset
  79. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:234][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 -> G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset
  80. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:237][ 0]LogSavePackage:Display: Finished SavePackage G:/Unreal_Projects/GrottoMercsUE4/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset
  81. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:238][ 0]LogCook:Display: String asset reference resolve tried 1 did 0
  82. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:241][ 0]LogRedirectors:Display: Timer ResolveTimeLoad 9.777486
  83. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:241][ 0]LogRedirectors:Display: Timer ResolveTimeDelegate 0.000000
  84. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:242][ 0]LogRedirectors:Display: Timer ResolveTimeTotal 9.784352
  85. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:347][ 0]LogChunkManifestGenerator:Display: Saving asset registry.
  86. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:358][ 0]LogChunkManifestGenerator:Display: Generated asset registry num assets 489, size is 295.52kb
  87. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:375][ 0]LogChunkManifestGenerator:Display: Done saving asset registry.
  88. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:500][ 0]LogCook:Display: Cook by the book total time in tick 38.777363s total time 41.456947
  89. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:500][ 0]LogCook:Display: Peak Used virtual 3968 Peak Used phsical 3998
  90. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:501][ 0]LogCook:Display: Hierarchy timer information
  91. UATHelper: Packaging (iOS): UE4Editor-Cmd: Name: Length(ms)Root: 0.000000ms
  92. UATHelper: Packaging (iOS): UE4Editor-Cmd:
  93. UATHelper: Packaging (iOS): UE4Editor-Cmd: GenerateLongPackageName: 1.579739ms
  94. UATHelper: Packaging (iOS): UE4Editor-Cmd:
  95. UATHelper: Packaging (iOS): UE4Editor-Cmd: TickCookOnTheSide: 38775.935117ms
  96. UATHelper: Packaging (iOS): UE4Editor-Cmd:
  97. UATHelper: Packaging (iOS): UE4Editor-Cmd: ShouldCook: 0.075776ms
  98. UATHelper: Packaging (iOS): UE4Editor-Cmd:
  99. UATHelper: Packaging (iOS): UE4Editor-Cmd: LoadPackage: 21554.547992ms
  100. UATHelper: Packaging (iOS): UE4Editor-Cmd:
  101. UATHelper: Packaging (iOS): UE4Editor-Cmd: CallBeginCacheForCookedPlatformData: 29.490530ms
  102. UATHelper: Packaging (iOS): UE4Editor-Cmd:
  103. UATHelper: Packaging (iOS): UE4Editor-Cmd: UnsolicitedMarkup: 27.150150ms
  104. UATHelper: Packaging (iOS): UE4Editor-Cmd:
  105. UATHelper: Packaging (iOS): UE4Editor-Cmd: GetObjectsWithOuter: 7.117461ms
  106. UATHelper: Packaging (iOS): UE4Editor-Cmd:
  107. UATHelper: Packaging (iOS): UE4Editor-Cmd: GeneratePackageNames: 18.722706ms
  108. UATHelper: Packaging (iOS): UE4Editor-Cmd:
  109. UATHelper: Packaging (iOS): UE4Editor-Cmd: UnsolicitedPackageAlreadyCooked: 10.712292ms
  110. UATHelper: Packaging (iOS): UE4Editor-Cmd:
  111. UATHelper: Packaging (iOS): UE4Editor-Cmd: PackageCast: 2.429787ms
  112. UATHelper: Packaging (iOS): UE4Editor-Cmd:
  113. UATHelper: Packaging (iOS): UE4Editor-Cmd: FullGCAssetsContains: 0.641432ms
  114. UATHelper: Packaging (iOS): UE4Editor-Cmd:
  115. UATHelper: Packaging (iOS): UE4Editor-Cmd: AddUnassignedPackageToManifest: 0.000000ms
  116. UATHelper: Packaging (iOS): UE4Editor-Cmd:
  117. UATHelper: Packaging (iOS): UE4Editor-Cmd: GetCachedName: 7.696446ms
  118. UATHelper: Packaging (iOS): UE4Editor-Cmd:
  119. UATHelper: Packaging (iOS): UE4Editor-Cmd: AddToPackageList: 5.894694ms
  120. UATHelper: Packaging (iOS): UE4Editor-Cmd:
  121. UATHelper: Packaging (iOS): UE4Editor-Cmd: SavingPackages: 17156.477738ms
  122. UATHelper: Packaging (iOS): UE4Editor-Cmd:
  123. UATHelper: Packaging (iOS): UE4Editor-Cmd: PrecachePlatformDataForNextPackage: 4.945956ms
  124. UATHelper: Packaging (iOS): UE4Editor-Cmd:
  125. UATHelper: Packaging (iOS): UE4Editor-Cmd: PrecachePlatformDataForNextNextPackage: 224.392045ms
  126. UATHelper: Packaging (iOS): UE4Editor-Cmd:
  127. UATHelper: Packaging (iOS): UE4Editor-Cmd: SaveCookedPackage: 16853.014108ms
  128. UATHelper: Packaging (iOS): UE4Editor-Cmd:
  129. UATHelper: Packaging (iOS): UE4Editor-Cmd: ResolveRedirectors: 9788.113214ms
  130. UATHelper: Packaging (iOS): UE4Editor-Cmd:
  131. UATHelper: Packaging (iOS): UE4Editor-Cmd: LoadPackage: 10.130219ms
  132. UATHelper: Packaging (iOS): UE4Editor-Cmd:
  133. UATHelper: Packaging (iOS): UE4Editor-Cmd: GEditorSavePackage: 6711.229853ms
  134. UATHelper: Packaging (iOS): UE4Editor-Cmd:
  135. UATHelper: Packaging (iOS): UE4Editor-Cmd: ClearAllCachedCookedPlatformData: 21.397144ms
  136. UATHelper: Packaging (iOS): UE4Editor-Cmd:
  137. UATHelper: Packaging (iOS): UE4Editor-Cmd: EnqueueUnsavedPackages: 0.437308ms
  138. UATHelper: Packaging (iOS): UE4Editor-Cmd:
  139. UATHelper: Packaging (iOS): UE4Editor-Cmd: SavingAssetRegistry: 253.107306ms
  140. UATHelper: Packaging (iOS): UE4Editor-Cmd:
  141. UATHelper: Packaging (iOS): UE4Editor-Cmd: IntStats
  142. UATHelper: Packaging (iOS): UE4Editor-Cmd: LoadPackage=87
  143. UATHelper: Packaging (iOS): UE4Editor-Cmd:
  144. UATHelper: Packaging (iOS): UE4Editor-Cmd: SavedPackage=519
  145. UATHelper: Packaging (iOS): UE4Editor-Cmd:
  146. UATHelper: Packaging (iOS): UE4Editor-Cmd:
  147. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:505][ 0]LogCookCommandlet:Display: Misc Cook Stats
  148. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:505][ 0]LogCookCommandlet:Display: ===============
  149. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:511][ 0]LogCookCommandlet:Display: ShaderCompiler
  150. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:511][ 0]LogCookCommandlet:Display: BlockingTimeSec=0.000002
  151. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:512][ 0]LogCookCommandlet:Display: AsyncCompileTimeSec=0.000000
  152. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:512][ 0]LogCookCommandlet:Display: GlobalBeginCompileShaderTimeSec=0.000000
  153. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:512][ 0]LogCookCommandlet:Display: GlobalBeginCompileShaderCalls=0
  154. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:512][ 0]LogCookCommandlet:Display: ProcessAsyncResultsTimeSec=0.000095
  155. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:514][ 0]LogCookCommandlet:Display: MeshMaterial.Misc
  156. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:514][ 0]LogCookCommandlet:Display: ShadersCompiled=0
  157. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:514][ 0]LogCookCommandlet:Display: MaterialShader.Misc
  158. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:515][ 0]LogCookCommandlet:Display: ShadersCompiled=0
  159. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:516][ 0]LogCookCommandlet:Display: GlobalShader.Misc
  160. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:516][ 0]LogCookCommandlet:Display: ShadersCompiled=0
  161. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:522][ 0]LogCookCommandlet:Display: Package.Load
  162. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:522][ 0]LogCookCommandlet:Display: NumPackagesLoaded=280
  163. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:522][ 0]LogCookCommandlet:Display: LoadPackageTimeSec=36.835675
  164. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:523][ 0]LogCookCommandlet:Display: Package.Save
  165. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:523][ 0]LogCookCommandlet:Display: NumPackagesSaved=519
  166. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:523][ 0]LogCookCommandlet:Display: SavePackageTimeSec=5.951033
  167. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:523][ 0]LogCookCommandlet:Display: TagPackageExportsPresaveTimeSec=1.147068
  168. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:523][ 0]LogCookCommandlet:Display: TagPackageExportsTimeSec=0.567482
  169. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:523][ 0]LogCookCommandlet:Display: ResetLoadersForSaveTimeSec=0.059642
  170. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:524][ 0]LogCookCommandlet:Display: TagPackageExportsGetObjectsWithOuter=0.006370
  171. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:524][ 0]LogCookCommandlet:Display: TagPackageExportsGetObjectsWithMarks=0.000646
  172. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:524][ 0]LogCookCommandlet:Display: SerializeImportsTimeSec=0.000000
  173. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:524][ 0]LogCookCommandlet:Display: SortExportsSeekfreeInnerTimeSec=1.098621
  174. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:524][ 0]LogCookCommandlet:Display: SerializeExportsTimeSec=1.758225
  175. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:525][ 0]LogCookCommandlet:Display: SerializeBulkDataTimeSec=0.144622
  176. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:525][ 0]LogCookCommandlet:Display: AsyncWriteTimeSec=0.004335
  177. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:525][ 0]LogCookCommandlet:Display: MBWritten=23.000000
  178. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:525][ 0]LogCookCommandlet:Display:
  179. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:525][ 0]LogCookCommandlet:Display: Cook Profile
  180. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:525][ 0]LogCookCommandlet:Display: ============
  181. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:526][ 0]LogCookCommandlet:Display: 0.CookWallTimeSec=60.505408
  182. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:526][ 0]LogCookCommandlet:Display: 0. 0.StartupWallTimeSec=19.040393
  183. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:526][ 0]LogCookCommandlet:Display: 0. 1.NewCookTimeSec=41.463948
  184. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:526][ 0]LogCookCommandlet:Display: 0. 1. 0.StartCookByTheBookTimeSec=2.416503
  185. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:526][ 0]LogCookCommandlet:Display: 0. 1. 1.TickCookOnTheSideTimeSec=39.043678
  186. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:526][ 0]LogCookCommandlet:Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=21.558573
  187. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:527][ 0]LogCookCommandlet:Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=16.855012
  188. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:527][ 0]LogCookCommandlet:Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=9.788029
  189. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:527][ 0]LogCookCommandlet:Display: 0. 1. 1. 2.TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=0.254992
  190. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:527][ 0]LogCookCommandlet:Display: 0. 1. 1. 3.TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=0.036525
  191. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:528][ 0]LogCookCommandlet:Display: 0. 1. 2.TickLoopGCTimeSec=0.000000
  192. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:528][ 0]LogCookCommandlet:Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.000153
  193. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:528][ 0]LogCookCommandlet:Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.000039
  194. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:529][ 0]LogCookCommandlet:Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.000046
  195. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:529][ 0]LogCookCommandlet:Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000012
  196. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:529][ 0]LogCookCommandlet:Display:
  197. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:529][ 0]LogCookCommandlet:Display: DDC Summary Stats
  198. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:529][ 0]LogCookCommandlet:Display: =================
  199. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:530][ 0]LogCookCommandlet:Display: TotalGetHits = 1557
  200. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:530][ 0]LogCookCommandlet:Display: TotalGets = 1563
  201. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:530][ 0]LogCookCommandlet:Display: TotalHitPct = 0.996161
  202. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:530][ 0]LogCookCommandlet:Display: LocalHitPct = 0.907230
  203. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:530][ 0]LogCookCommandlet:Display: SharedHitPct = 0.000000
  204. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:530][ 0]LogCookCommandlet:Display: OtherHitPct = 0.088932
  205. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:531][ 0]LogCookCommandlet:Display: MissPct = 0.003839
  206. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:531][ 0]LogCookCommandlet:Display:
  207. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:531][ 0]LogCookCommandlet:Display: DDC Resource Stats
  208. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:531][ 0]LogCookCommandlet:Display: =======================================================================================================
  209. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:531][ 0]LogCookCommandlet:Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed
  210. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:531][ 0]LogCookCommandlet:Display: ---------------------------------- ---------------- --------------------- ------------ ------------
  211. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:531][ 0]LogCookCommandlet:Display: MaterialShader 13.47 13.47 0 430.43
  212. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:531][ 0]LogCookCommandlet:Display: Texture (Streaming) 2.84 0.00 0 142.03
  213. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:532][ 0]LogCookCommandlet:Display: PhysX (BodySetup) 0.39 0.39 0 3.76
  214. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:532][ 0]LogCookCommandlet:Display: StaticMesh 0.31 0.31 0 10.93
  215. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:532][ 0]LogCookCommandlet:Display: DistanceField 0.25 0.25 0 5.25
  216. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:532][ 0]LogCookCommandlet:Display: NavCollision 0.17 0.17 0 0.08
  217. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:533][ 0]LogCookCommandlet:Display: GlobalShader 0.05 0.05 0 1.69
  218. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:533][ 0]LogCookCommandlet:Display: ReflectionCapture 0.03 0.03 0 6.00
  219. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:533][ 0]LogCookCommandlet:Display: SoundWave 0.02 0.02 0 0.36
  220. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:534][ 0]LogCookCommandlet:Display: Texture (Inline) 0.00 0.00 0 18.16
  221. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:534][ 0]LogInit:Display:
  222. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:534][ 0]LogInit:Display: Warning/Error Summary (Unique only)
  223. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:534][ 0]LogInit:Display: -----------------------------------
  224. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:534][ 0]LogInit:Display: LogOutputDevice:Error: begin: stack for UAT
  225. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:535][ 0]LogInit:Display: LogOutputDevice:Error: === Handled ensure: ===
  226. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:535][ 0]LogInit:Display: LogOutputDevice:Error:
  227. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:535][ 0]LogInit:Display: LogOutputDevice:Error: Ensure condition failed: AttachmentRules.LocationRule == EAttachmentRule::KeepRelative && AttachmentRules.RotationRule == EAttachmentRule::KeepRelative && AttachmentRules.
  228. UATHelper: Packaging (iOS): ScaleRule == EAttachmentRule::KeepRelative [File:G:\UE4\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp] [Line: 1482]
  229. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:536][ 0]LogInit:Display: LogOutputDevice:Error: AttachToComponent when called from a constructor is only setting up attachment and will always be treated as KeepRelative. Consider calling SetupAttachment directly instead.
  230. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:536][ 0]LogInit:Display: LogOutputDevice:Error: Stack:
  231. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:536][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-Core.dll!FWindowsPlatformStackWalk::StackWalkAndDump() [g:\ue4\engine\source\runtime\core\private\windows\windowsplatformstackwalk.cpp:183]
  232. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:536][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-Core.dll!FDebug::EnsureFailed() [g:\ue4\engine\source\runtime\core\private\misc\outputdevice.cpp:297]
  233. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:537][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-Core.dll!FDebug::OptionallyLogFormattedEnsureMessageReturningFalse() [g:\ue4\engine\source\runtime\core\private\misc\outputdevice.cpp:432]
  234. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:537][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-Engine.dll!USceneComponent::AttachToComponent() [g:\ue4\engine\source\runtime\engine\private\components\scenecomponent.cpp:1482]
  235. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:538][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-GrottoMercsUE4.dll
  236. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:538][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-CoreUObject.dll!UClass::CreateDefaultObject() [g:\ue4\engine\source\runtime\coreuobject\private\uobject\class.cpp:2524]
  237. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:538][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-CoreUObject.dll!UObjectLoadAllCompiledInDefaultProperties() [g:\ue4\engine\source\runtime\coreuobject\private\uobject\uobjectbase.cpp:745]
  238. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:539][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-CoreUObject.dll!ProcessNewlyLoadedUObjects() [g:\ue4\engine\source\runtime\coreuobject\private\uobject\uobjectbase.cpp:830]
  239. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:539][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-CoreUObject.dll!TBaseStaticDelegateInstance<void __cdecl(void)>::ExecuteIfSafe() [g:\ue4\engine\source\runtime\core\public\delegates\delegateinstancesimpl.h:1017]
  240. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:540][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-Core.dll!TBaseMulticastDelegate<void>::Broadcast() [g:\ue4\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:921]
  241. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:540][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-Core.dll!FModuleManager::LoadModuleWithFailureReason() [g:\ue4\engine\source\runtime\core\private\modules\modulemanager.cpp:461]
  242. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:541][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-Projects.dll!FModuleDescriptor::LoadModulesForPhase() [g:\ue4\engine\source\runtime\projects\private\moduledescriptor.cpp:398]
  243. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:541][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-Projects.dll!FProjectManager::LoadModulesForProject() [g:\ue4\engine\source\runtime\projects\private\projectmanager.cpp:53]
  244. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:541][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-Cmd.exe!FEngineLoop::LoadStartupModules() [g:\ue4\engine\source\runtime\launch\private\launchengineloop.cpp:2218]
  245. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:542][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-Cmd.exe!FEngineLoop::PreInit() [g:\ue4\engine\source\runtime\launch\private\launchengineloop.cpp:1653]
  246. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:542][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-Cmd.exe!GuardedMain() [g:\ue4\engine\source\runtime\launch\private\launch.cpp:117]
  247. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:543][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-Cmd.exe!GuardedMainWrapper() [g:\ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
  248. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:543][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-Cmd.exe!WinMain() [g:\ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:202]
  249. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:543][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-Cmd.exe!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:264]
  250. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:544][ 0]LogInit:Display: LogOutputDevice:Error: KERNEL32.DLL
  251. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:544][ 0]LogInit:Display: LogOutputDevice:Error: ntdll.dll
  252. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:544][ 0]LogInit:Display: LogOutputDevice:Error: end: stack for UAT
  253. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:544][ 0]LogInit:Display: LogOutputDevice:Error: Ensure condition failed: GIsTransacting || Pin->LinkedTo.Contains(ReferencingPin) [File:G:\UE4\Engine\Source\Runtime\Engine\Private\EdGraph\EdGraphPin.cpp] [Line: 1350]
  254. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:545][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-Engine.dll!UEdGraphPin::ResolveReferencesToPin() [g:\ue4\engine\source\runtime\engine\private\edgraph\edgraphpin.cpp:1350]
  255. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:545][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-Engine.dll!UEdGraphPin::Serialize() [g:\ue4\engine\source\runtime\engine\private\edgraph\edgraphpin.cpp:1293]
  256. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:546][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-Engine.dll!UEdGraphPin::SerializePin() [g:\ue4\engine\source\runtime\engine\private\edgraph\edgraphpin.cpp:1538]
  257. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:546][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-Engine.dll!UEdGraphPin::SerializePinArray() [g:\ue4\engine\source\runtime\engine\private\edgraph\edgraphpin.cpp:1393]
  258. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:547][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-Engine.dll!UEdGraphNode::Serialize() [g:\ue4\engine\source\runtime\engine\private\edgraph\edgraphnode.cpp:317]
  259. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:547][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::Preload() [g:\ue4\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3410]
  260. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:548][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-CoreUObject.dll!EndLoad() [g:\ue4\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1512]
  261. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:548][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-CoreUObject.dll!LoadPackageInternalInner() [g:\ue4\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1228]
  262. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:549][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-CoreUObject.dll!LoadPackage() [g:\ue4\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1400]
  263. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:549][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::TickCookOnTheSide() [g:\ue4\engine\source\editor\unrealed\private\cookontheflyserver.cpp:1566]
  264. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:550][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-UnrealEd.dll!UCookCommandlet::NewCook() [g:\ue4\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:1547]
  265. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:550][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-UnrealEd.dll!UCookCommandlet::Main() [g:\ue4\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:844]
  266. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:550][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-Cmd.exe!FEngineLoop::PreInit() [g:\ue4\engine\source\runtime\launch\private\launchengineloop.cpp:1828]
  267. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:551][ 0]LogInit:Display: LogWindows:Warning: CreateProc failed (2) ..\..\..\Engine\Binaries/Win64/CrashReportClient.exe -Unattended -nullrhi -AppName=UE4-GrottoMercsUE4 -CrashGUID=UE4CC-Windows-04FF99F94EE6937B090DAEAF
  268. UATHelper: Packaging (iOS): EA2FBA08_0000 -DebugSymbols=..\..\..\Engine\Intermediate\Symbols
  269. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:552][ 0]LogInit:Display: LogUObjectGlobals:Warning: Guid referenced by BrushComponent /Game/ThirdPerson/Maps/NightMap.NightMap:PersistentLevel.LightmassImportanceVolume_0.BrushComponent0 is already used by BrushComponen
  270. UATHelper: Packaging (iOS): t /Game/ThirdPerson/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.LightmassImportanceVolume_0.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  271. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:553][ 0]LogInit:Display: LogUObjectGlobals:Warning: Guid referenced by BillboardComponent /Game/Pbuddy/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.SkyLight_0.Sprite is already used by BillboardComponent
  272. UATHelper: Packaging (iOS): /Game/ThirdPerson/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.SkyLight_0.Sprite, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  273. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:554][ 0]LogInit:Display: LogUObjectGlobals:Warning: Guid referenced by BrushComponent /Game/Pbuddy/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.LightmassImportanceVolume_0.BrushComponent0 is already used
  274. UATHelper: Packaging (iOS): by BrushComponent /Game/ThirdPerson/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.LightmassImportanceVolume_0.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  275. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:555][ 0]LogInit:Display: LogUObjectGlobals:Warning: Guid referenced by BrushComponent /Game/Pbuddy/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.NavMeshBoundsVolume_1.BrushComponent0 is already used by Bru
  276. UATHelper: Packaging (iOS): shComponent /Game/ThirdPerson/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.NavMeshBoundsVolume_1.BrushComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  277. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:556][ 0]LogInit:Display: LogUObjectGlobals:Warning: Guid referenced by SkyLightComponent /Game/Pbuddy/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.SkyLight_0.SkyLightComponent0 is already used by SkyLightComponent /Game/ThirdPerson/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap
  278. :PersistentLevel.SkyLight_0.SkyLightComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  279. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:557][ 0]LogInit:Display: LogUObjectGlobals:Warning: Guid referenced by StaticMeshComponent /Game/Pbuddy/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.Floor2.StaticMeshComponent0 is already used by StaticMe
  280. UATHelper: Packaging (iOS): shComponent /Game/ThirdPerson/Maps/NightMap.NightMap:PersistentLevel.Floor2.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  281. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:557][ 0]LogInit:Display: LogMaterial:Warning: Failed to compile Material /DungeonArchitect/Materials/Snap/M_Edge.M_Edge for platform GLSL_ES2_IOS, Default Material will be used in game.
  282. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:558][ 0]LogInit:Display: LogMaterial:Warning: (Node SceneTexture) Node not supported in feature level ES2
  283. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:558][ 0]LogInit:Display: LogMaterial:Warning: Failed to compile Material /DungeonArchitect/Materials/Snap/M_Edge.M_Edge for platform SF_METAL, Default Material will be used in game.
  284. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:558][ 0]LogInit:Display: LogMaterial:Warning: (Node SceneTexture) Node not supported in feature level ES3_1
  285. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:559][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Pbuddy/PBuddySHOOT'
  286. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:559][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Pbuddy/PBuddySHOOT': Can't find file '/Game/Pbuddy/PBuddySHOOT'
  287. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:559][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Pbuddy/PBuddySHOOT' while loading ../../../../Unreal_Projects/GrottoMercsUE4/Content/ThirdPerson/Blueprints/ThirdPersonCharacter.uasset.
  288. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:559][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../Unreal_Projects/GrottoMercsUE4/Content/ThirdPerson/Blueprints/ThirdPersonCharacter.uasset': Can't find file for asset '/Game/Pbuddy/PBuddyS
  289. UATHelper: Packaging (iOS): HOOT' while loading ../../../../Unreal_Projects/GrottoMercsUE4/Content/ThirdPerson/Blueprints/ThirdPersonCharacter.uasset.
  290. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:560][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Pbuddy/PBuddySHOOT' while loading NULL.
  291. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:560][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Pbuddy/PBuddySHOOT': Can't find file for asset '/Game/Pbuddy/PBuddySHOOT' while loading NULL.
  292. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:561][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Pbuddy/ActiveSHLDIdle_PhysicsAsset'
  293. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:561][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Pbuddy/ActiveSHLDIdle_PhysicsAsset': Can't find file '/Game/Pbuddy/ActiveSHLDIdle_PhysicsAsset'
  294. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:561][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Pbuddy/ActiveSHLDIdle_PhysicsAsset' while loading ../../../../Unreal_Projects/GrottoMercsUE4/Content/Pbuddy/PbuddyCln/ActiveSHLDIdle.uasset.
  295. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:562][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../Unreal_Projects/GrottoMercsUE4/Content/Pbuddy/PbuddyCln/ActiveSHLDIdle.uasset': Can't find file for asset '/Game/Pbuddy/ActiveSHLDIdle_PhysicsAsset' while loading ../../../../Unreal_Projects/GrottoMercsUE4/Content/P
  296. buddy/PbuddyCln/ActiveSHLDIdle.uasset.
  297. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:562][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Pbuddy/SwingLeft_PhysicsAsset'
  298. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:563][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Pbuddy/SwingLeft_PhysicsAsset': Can't find file '/Game/Pbuddy/SwingLeft_PhysicsAsset'
  299. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:563][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Pbuddy/SwingLeft_PhysicsAsset' while loading ../../../../Unreal_Projects/GrottoMercsUE4/Content/Pbuddy/PbuddyCln/ActiveSHLDIdle.uasset.
  300. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:563][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../Unreal_Projects/GrottoMercsUE4/Content/Pbuddy/PbuddyCln/ActiveSHLDIdle.uasset': Can't find file for asset '/Game/Pbuddy/SwingLeft_PhysicsAsset' while loading ../../../../Unreal_Projects/GrottoMercsUE4/Content/Pbuddy
  301. /PbuddyCln/ActiveSHLDIdle.uasset.
  302. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:564][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Pbuddy/ActiveSHLDIdle_PhysicsAsset' while loading NULL.
  303. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:564][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Pbuddy/ActiveSHLDIdle_PhysicsAsset': Can't find file for asset '/Game/Pbuddy/ActiveSHLDIdle_PhysicsAsset' while loading NULL.
  304. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:565][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Pbuddy/SwingLeft_PhysicsAsset' while loading NULL.
  305. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:565][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Pbuddy/SwingLeft_PhysicsAsset': Can't find file for asset '/Game/Pbuddy/SwingLeft_PhysicsAsset' while loading NULL.
  306. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:565][ 0]LogInit:Display: LogWindows:Warning: CreateProc failed (2) ..\..\..\Engine\Binaries/Win64/CrashReportClient.exe -Unattended -nullrhi -AppName=UE4-GrottoMercsUE4 -CrashGUID=UE4CC-Windows-04FF99F94EE6937B090DAEAFEA2FBA08_0001 -DebugSymbols=..\..\..\Engine\Intermediate\Symbols
  307. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:566][ 0]LogInit:Display:
  308. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:566][ 0]LogInit:Display: Failure - 61 error(s), 64 warning(s)
  309. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.45:566][ 0]LogInit:Display:
  310. UATHelper: Packaging (iOS): UE4Editor-Cmd:
  311. UATHelper: Packaging (iOS): UE4Editor-Cmd: Execution of commandlet took: 41.53 seconds
  312. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.46:730][ 0]LogOutputDevice:Error: begin: stack for UAT
  313. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.46:731][ 0]LogOutputDevice:Error: === Handled ensure: ===
  314. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.46:731][ 0]LogOutputDevice:Error:
  315. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.46:731][ 0]LogOutputDevice:Error: Ensure condition failed: ToPin->LinkedTo.Contains(this) [File:G:\UE4\Engine\Source\Runtime\Engine\Private\EdGraph\EdGraphPin.cpp] [Line: 292]
  316. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.46:731][ 0]LogOutputDevice:Error: UEdGraphPin::BreakLinkTo Pin 'In' on node 'Mesh' not reciprocally linked with pin 'Out' on node 'Ground'
  317. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.46:732][ 0]LogOutputDevice:Error: Stack:
  318. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.46:732][ 0]LogOutputDevice:Error: UE4Editor-Core.dll!FWindowsPlatformStackWalk::StackWalkAndDump() [g:\ue4\engine\source\runtime\core\private\windows\windowsplatformstackwalk.cpp:183]
  319. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.46:732][ 0]LogOutputDevice:Error: UE4Editor-Core.dll!FDebug::EnsureFailed() [g:\ue4\engine\source\runtime\core\private\misc\outputdevice.cpp:297]
  320. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.46:733][ 0]LogOutputDevice:Error: UE4Editor-Core.dll!FDebug::OptionallyLogFormattedEnsureMessageReturningFalse() [g:\ue4\engine\source\runtime\core\private\misc\outputdevice.cpp:432]
  321. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.46:733][ 0]LogOutputDevice:Error: UE4Editor-Engine.dll!UEdGraphPin::BreakLinkTo() [g:\ue4\engine\source\runtime\engine\private\edgraph\edgraphpin.cpp:292]
  322. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.46:733][ 0]LogOutputDevice:Error: UE4Editor-Engine.dll!UEdGraphPin::BreakAllPinLinks() [g:\ue4\engine\source\runtime\engine\private\edgraph\edgraphpin.cpp:308]
  323. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.46:734][ 0]LogOutputDevice:Error: UE4Editor-Engine.dll!UEdGraphPin::DestroyImpl() [g:\ue4\engine\source\runtime\engine\private\edgraph\edgraphpin.cpp:1199]
  324. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.46:734][ 0]LogOutputDevice:Error: UE4Editor-Engine.dll!UEdGraphNode::BeginDestroy() [g:\ue4\engine\source\runtime\engine\private\edgraph\edgraphnode.cpp:424]
  325. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.46:734][ 0]LogOutputDevice:Error: UE4Editor-CoreUObject.dll!UObject::ConditionalBeginDestroy() [g:\ue4\engine\source\runtime\coreuobject\private\uobject\obj.cpp:739]
  326. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.46:735][ 0]LogOutputDevice:Error: UE4Editor-CoreUObject.dll!StaticExit() [g:\ue4\engine\source\runtime\coreuobject\private\uobject\obj.cpp:3813]
  327. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.46:735][ 0]LogOutputDevice:Error: UE4Editor-CoreUObject.dll!TBaseStaticDelegateInstance<void __cdecl(void)>::ExecuteIfSafe() [g:\ue4\engine\source\runtime\core\public\delegates\delegateinstancesimpl.h:1017]
  328. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.46:735][ 0]LogOutputDevice:Error: UE4Editor-Cmd.exe!TBaseMulticastDelegate<void>::Broadcast() [g:\ue4\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:921]
  329. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.46:736][ 0]LogOutputDevice:Error: UE4Editor-Cmd.exe!FEngineLoop::AppPreExit() [g:\ue4\engine\source\runtime\launch\private\launchengineloop.cpp:3403]
  330. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.46:736][ 0]LogOutputDevice:Error: UE4Editor-Cmd.exe!FEngineLoop::Exit() [g:\ue4\engine\source\runtime\launch\private\launchengineloop.cpp:2470]
  331. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.46:736][ 0]LogOutputDevice:Error: UE4Editor-Cmd.exe!GuardedMain() [g:\ue4\engine\source\runtime\launch\private\launch.cpp:167]
  332. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.46:737][ 0]LogOutputDevice:Error: UE4Editor-Cmd.exe!GuardedMainWrapper() [g:\ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
  333. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.46:737][ 0]LogOutputDevice:Error: UE4Editor-Cmd.exe!WinMain() [g:\ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:202]
  334. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.46:737][ 0]LogOutputDevice:Error: UE4Editor-Cmd.exe!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:264]
  335. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.46:738][ 0]LogOutputDevice:Error: KERNEL32.DLL
  336. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.46:738][ 0]LogOutputDevice:Error: ntdll.dll
  337. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.46:738][ 0]LogOutputDevice:Error: ntdll.dll
  338. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.46:738][ 0]LogOutputDevice:Error:
  339. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.46:738][ 0]LogOutputDevice:Error: end: stack for UAT
  340. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.46:989][ 0]LogWindows:Warning: CreateProc failed (2) ..\..\..\Engine\Binaries/Win64/CrashReportClient.exe -Unattended -nullrhi -AppName=UE4-GrottoMercsUE4 -CrashGUID=UE4CC-Windows-04FF99F94EE6937B090DAEAFEA2FBA08_0002 -DebugSymbols=..\..\..\Engine\Intermediate\Symbols
  341. UATHelper: Packaging (iOS): UE4Editor-Cmd: [2017.01.04-02.17.47:916][ 0]LogOnline:Display: Unloading online subsystem: NULL
  342. UATHelper: Packaging (iOS): CommandUtils.Run: Run: Took 63.940436s to run UE4Editor-Cmd.exe, ExitCode=1
  343. UATHelper: Packaging (iOS): Project.Cook: Cook failed. Deleting cooked data.
  344. UATHelper: Packaging (iOS): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Cook failed. ---> AutomationTool.AutomationException: BUILD FAILED: Failed while running Cook for G:\Unreal_Projects\GrottoMercsUE4\GrottoMercsUE4.uproject;
  345. UATHelper: Packaging (iOS): see log G:\UE4\Engine\Programs\AutomationTool\Saved\Logs\Cook-2017.01.03-21.17.48.txt
  346. UATHelper: Packaging (iOS): at AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectName, String UE4Exe, String Commandlet, String Parameters) in G:\UE4\Engine\Source\Programs\AutomationTool\AutomationUtils\CommandletUtils.cs:line 361
  347. UATHelper: Packaging (iOS): at AutomationTool.CommandUtils.CookCommandlet(FileReference ProjectName, String UE4Exe, String[] Maps, String[] Dirs, String InternationalizationPreset, String[] CulturesToCook, String TargetPlatform, String Parameters) in G:\UE4\Engine\Source\Programs\AutomationTool\AutomationUtils\CommandletUtils.cs:line 80
  348. UATHelper: Packaging (iOS): at Project.Cook(ProjectParams Params) in g:\UE4\Engine\Source\Programs\AutomationTool\Scripts\CookCommand.Automation.cs:line 258
  349. UATHelper: Packaging (iOS): --- End of inner exception stack trace ---
  350. UATHelper: Packaging (iOS): at Project.Cook(ProjectParams Params) in g:\UE4\Engine\Source\Programs\AutomationTool\Scripts\CookCommand.Automation.cs:line 271
  351. UATHelper: Packaging (iOS): at BuildCookRun.DoBuildCookRun(ProjectParams Params) in g:\UE4\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:line 212
  352. UATHelper: Packaging (iOS): at AutomationTool.BuildCommand.Execute() in G:\UE4\Engine\Source\Programs\AutomationTool\AutomationUtils\BuildCommand.cs:line 27
  353. UATHelper: Packaging (iOS): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) in G:\UE4\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 547
  354. UATHelper: Packaging (iOS): at AutomationTool.Automation.Process(String[] Arguments) in G:\UE4\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 517
  355. UATHelper: Packaging (iOS): at AutomationTool.Program.MainProc(Object Param) in G:\UE4\Engine\Source\Programs\AutomationTool\Program.cs:line 135
  356. UATHelper: Packaging (iOS): at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param) in G:\UE4\Engine\Source\Programs\AutomationTool\AutomationUtils\Utils.cs:line 704
  357. UATHelper: Packaging (iOS): at AutomationTool.Program.Main() in G:\UE4\Engine\Source\Programs\AutomationTool\Program.cs:line 59
  358. UATHelper: Packaging (iOS): Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
  359. UATHelper: Packaging (iOS): BUILD FAILED
  360. PackagingResults:Error: Error Unknown Cook Failure
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