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- FastLogin config
- # Project site: https://www.spigotmc.org/resources/fastlogin.14153
- # Source code: https://github.com/games647/FastLogin
- #
- # You can access the newest config here:
- # https://github.com/games647/FastLogin/blob/master/bukkit/src/main/resources/config.yml
- # Request a premium login without forcing the player to type a command
- #
- # If you activate autoRegister, this plugin will check/do these points on login:
- # 1. An existing cracked account shouldn't exist
- # -> paid accounts cannot steal the existing account of cracked players
- # - (Already registered players could still use the /premium command to activate premium checks)
- # 2. Automatically registers an account with a strong random generated password
- # -> cracked player cannot register an account for the premium player and so cannot the steal the account
- #
- # Furthermore the premium player check have to be made based on the player name
- # This means if a cracked player connects to the server and we request a paid account login from this player
- # the player just disconnect and sees the message: 'bad login' or 'invalid session'
- # There is no way to change this message
- # For more information: https://github.com/games647/FastLogin#why-do-players-have-to-invoke-a-command
- autoRegister: false
- # If this plugin detected that a player has a premium, it can also set the associated
- # uuid from that account. So if the players changes their usernames, they will still have
- # the same playerdata (inventory, permissions, ...)
- #
- # Warning: This also means that the UUID will be different if the player is connecting
- # through a offline mode connection. This **could** cause plugin compatibility issues.
- #
- # This is a example and doesn't apply for every plugin.
- # Example: If you want to ban players who aren't online at the moment, the ban plugin will look
- # after a offline uuid associated to the player, because the server is in offline mode. Then the premium
- # players could still join the server, because they have different UUID.
- #
- # Moreover you may want to convert the offline UUID to a premium UUID. This will ensure that the player
- # will have the same inventory, permissions, ... if they switched to premium authentification from offline/cracked
- # authentification.
- #
- # This feature requires Cauldron, Spigot or a fork of Spigot (PaperSpigot, TacoSpigot)
- premiumUuid: false
- # If your players have a premium account and a skin associated to their account, this plugin
- # can download the data and set it to the online player.
- #
- # Keep in mind that this will only works if the player:
- # * is the owner of the premium account
- # * the serverconnection is established through a premium connection (paid account authentification)
- # * has a skin
- #
- # This means this plugin doesn't need to create a new connection to the Mojang servers, because
- # the skin data is included in the Auth-Verification-Response sent by Mojang. If you want to use for other
- # players like cracked player, you have to use other plugins.
- #
- # If you want to use skins for your cracked player, you need an additional plugin like
- # ChangeSkin, SkinRestoer, ...
- forwardSkin: true
- # Database configuration
- # Recommened is the use of MariaDB (a better version of MySQL)
- # Single file SQLite database
- #driver: org.sqlite.JDBC
- # File location
- #database: '{pluginDir}/FastLogin.db'
- # MySQL and SQLite
- driver: com.mysql.jdbc.Driver
- host: --------
- port: 3306
- database: ------
- username: -----
- password: -----
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