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  1. FastLogin config
  2. # Project site: https://www.spigotmc.org/resources/fastlogin.14153
  3. # Source code: https://github.com/games647/FastLogin
  4. #
  5. # You can access the newest config here:
  6. # https://github.com/games647/FastLogin/blob/master/bukkit/src/main/resources/config.yml
  7.  
  8. # Request a premium login without forcing the player to type a command
  9. #
  10. # If you activate autoRegister, this plugin will check/do these points on login:
  11. # 1. An existing cracked account shouldn't exist
  12. # -> paid accounts cannot steal the existing account of cracked players
  13. # - (Already registered players could still use the /premium command to activate premium checks)
  14. # 2. Automatically registers an account with a strong random generated password
  15. # -> cracked player cannot register an account for the premium player and so cannot the steal the account
  16. #
  17. # Furthermore the premium player check have to be made based on the player name
  18. # This means if a cracked player connects to the server and we request a paid account login from this player
  19. # the player just disconnect and sees the message: 'bad login' or 'invalid session'
  20. # There is no way to change this message
  21. # For more information: https://github.com/games647/FastLogin#why-do-players-have-to-invoke-a-command
  22. autoRegister: false
  23.  
  24. # If this plugin detected that a player has a premium, it can also set the associated
  25. # uuid from that account. So if the players changes their usernames, they will still have
  26. # the same playerdata (inventory, permissions, ...)
  27. #
  28. # Warning: This also means that the UUID will be different if the player is connecting
  29. # through a offline mode connection. This **could** cause plugin compatibility issues.
  30. #
  31. # This is a example and doesn't apply for every plugin.
  32. # Example: If you want to ban players who aren't online at the moment, the ban plugin will look
  33. # after a offline uuid associated to the player, because the server is in offline mode. Then the premium
  34. # players could still join the server, because they have different UUID.
  35. #
  36. # Moreover you may want to convert the offline UUID to a premium UUID. This will ensure that the player
  37. # will have the same inventory, permissions, ... if they switched to premium authentification from offline/cracked
  38. # authentification.
  39. #
  40. # This feature requires Cauldron, Spigot or a fork of Spigot (PaperSpigot, TacoSpigot)
  41. premiumUuid: false
  42.  
  43. # If your players have a premium account and a skin associated to their account, this plugin
  44. # can download the data and set it to the online player.
  45. #
  46. # Keep in mind that this will only works if the player:
  47. # * is the owner of the premium account
  48. # * the serverconnection is established through a premium connection (paid account authentification)
  49. # * has a skin
  50. #
  51. # This means this plugin doesn't need to create a new connection to the Mojang servers, because
  52. # the skin data is included in the Auth-Verification-Response sent by Mojang. If you want to use for other
  53. # players like cracked player, you have to use other plugins.
  54. #
  55. # If you want to use skins for your cracked player, you need an additional plugin like
  56. # ChangeSkin, SkinRestoer, ...
  57. forwardSkin: true
  58.  
  59. # Database configuration
  60. # Recommened is the use of MariaDB (a better version of MySQL)
  61.  
  62. # Single file SQLite database
  63. #driver: org.sqlite.JDBC
  64. # File location
  65. #database: '{pluginDir}/FastLogin.db'
  66.  
  67. # MySQL and SQLite
  68. driver: com.mysql.jdbc.Driver
  69. host: --------
  70. port: 3306
  71. database: ------
  72. username: -----
  73. password: -----
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