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  1.  
  2. ** Executing...
  3. ** Command: Change Directory
  4. ** Parameters: "D:\cs"
  5.  
  6.  
  7. ** Executing...
  8. ** Command: D:\VALVEH~1\tools\hlcsg.exe
  9. ** Parameters: "c:\users\amine\desktop\zu_egypt_pg" -wadinclude amine.wad -wadinclude EgiptoMZ.wad
  10.  
  11. hlcsg v3.4 VL30 (Nov 23 2012)
  12. Zoner's Half-Life Compilation Tools -- Custom Build
  13. Based on code modifications by Sean 'Zoner' Cavanaugh
  14. Based on Valve's version, modified with permission.
  15. Submit detailed bug reports to (vluzacn@163.com)
  16. ----- BEGIN hlcsg -----
  17. Command line: D:\VALVEH~1\tools\hlcsg.exe c:\users\amine\desktop\zu_egypt_pg -wadinclude amine.wad -wadinclude EgiptoMZ.wad
  18. Arguments: c:\users\amine\desktop\zu_egypt_pg -wadinclude amine.wad -wadinclude EgiptoMZ.wad
  19. Entering c:\users\amine\desktop\zu_egypt_pg.map
  20.  
  21. Current hlcsg Settings
  22. Name | Setting | Default
  23. ---------------------|-----------|-------------------------
  24. threads [ 4 ] [ Varies ]
  25. verbose [ off ] [ off ]
  26. log [ on ] [ on ]
  27. reset logfile [ on ] [ on ]
  28. developer [ 0 ] [ 0 ]
  29. chart [ off ] [ off ]
  30. estimate [ off ] [ off ]
  31. max texture memory [ 33554432 ] [ 33554432 ]
  32. max lighting memory [ 33554432 ] [ 33554432 ]
  33. priority [ Normal ] [ Normal ]
  34.  
  35. noclip [ off ] [ off ]
  36. null texture stripping[ on ] [ on ]
  37. clipnode economy mode [ off ] [ off ]
  38. clip hull type [ simple ] [ simple ]
  39. onlyents [ off ] [ off ]
  40. wadtextures [ on ] [ on ]
  41. skyclip [ on ] [ on ]
  42. hullfile [ None ] [ None ]
  43. wadcfg by file [ None ] [ None ]
  44. wadcfg by name [ None ] [ None ]
  45. nullfile [ None ] [ None ]
  46. nullify trigger [ on ] [ on ]
  47. min surface area [ 0.000 ] [ 0.000 ]
  48. brush union threshold [ 0.000 ] [ 0.000 ]
  49. map scaling [ None ] [ None ]
  50. light name optimize [ on ] [ on ]
  51. UTF8 game_text [ on ] [ on ]
  52.  
  53. Using mapfile wad configuration
  54. Wadinclude list :
  55. [zhlt.wad]
  56. [amine.wad]
  57. [EgiptoMZ.wad]
  58.  
  59. CreateBrush:
  60. (0.11 seconds)
  61. CSGBrush:
  62. (0.34 seconds)
  63.  
  64. Including Wadfile: \cs\cstrike\amine.wad
  65. - Contains 34 used textures, 94.44 percent of map (34 textures in wad)
  66. Including Wadfile: \cs\cstrike\egiptomz.wad
  67. - Warning: Larger than expected texture (1393452 bytes): 'EGIPTO30MZ'
  68. - Contains 0 used textures, 0.00 percent of map (65 textures in wad)
  69.  
  70. Wad files required to run the map: (None)
  71.  
  72. Warning: ::FindTexture() texture TDV064-03CD not found!
  73. Error: ::LoadLump() texture TDV064-03CD not found!
  74.  
  75. ----- END hlcsg -----
  76.  
  77.  
  78.  
  79.  
  80. ** Executing...
  81. ** Command: D:\VALVEH~1\tools\hlbsp.exe
  82. ** Parameters: "c:\users\amine\desktop\zu_egypt_pg"
  83.  
  84. hlbsp v3.4 VL30 (Nov 23 2012)
  85. Zoner's Half-Life Compilation Tools -- Custom Build
  86. Based on code modifications by Sean 'Zoner' Cavanaugh
  87. Based on Valve's version, modified with permission.
  88. Submit detailed bug reports to (vluzacn@163.com)
  89. ----- BEGIN hlbsp -----
  90. Command line: D:\VALVEH~1\tools\hlbsp.exe c:\users\amine\desktop\zu_egypt_pg
  91. Arguments: c:\users\amine\desktop\zu_egypt_pg
  92. >> There was a problem compiling the map.
  93. >> Check the file c:\users\amine\desktop\zu_egypt_pg.log for the cause.
  94.  
  95. ----- END hlbsp -----
  96.  
  97.  
  98.  
  99.  
  100. ** Executing...
  101. ** Command: D:\VALVEH~1\tools\hlvis.exe
  102. ** Parameters: "c:\users\amine\desktop\zu_egypt_pg"
  103.  
  104. hlvis v3.4 VL30 (Nov 23 2012)
  105. Zoner's Half-Life Compilation Tools -- Custom Build
  106. Based on code modifications by Sean 'Zoner' Cavanaugh
  107. Based on Valve's version, modified with permission.
  108. Submit detailed bug reports to (vluzacn@163.com)
  109. ----- BEGIN hlvis -----
  110. Command line: D:\VALVEH~1\tools\hlvis.exe c:\users\amine\desktop\zu_egypt_pg
  111. Arguments: c:\users\amine\desktop\zu_egypt_pg
  112. >> There was a problem compiling the map.
  113. >> Check the file c:\users\amine\desktop\zu_egypt_pg.log for the cause.
  114.  
  115. ----- END hlvis -----
  116.  
  117.  
  118.  
  119.  
  120. ** Executing...
  121. ** Command: D:\VALVEH~1\tools\hlrad.exe
  122. ** Parameters: "c:\users\amine\desktop\zu_egypt_pg"
  123.  
  124. hlrad v3.4 VL30 (Nov 23 2012)
  125. Zoner's Half-Life Compilation Tools -- Custom Build
  126. Based on code modifications by Sean 'Zoner' Cavanaugh
  127. Based on Valve's version, modified with permission.
  128. Submit detailed bug reports to (vluzacn@163.com)
  129. ----- BEGIN hlrad -----
  130. Command line: D:\VALVEH~1\tools\hlrad.exe c:\users\amine\desktop\zu_egypt_pg
  131. Arguments: c:\users\amine\desktop\zu_egypt_pg
  132. >> There was a problem compiling the map.
  133. >> Check the file c:\users\amine\desktop\zu_egypt_pg.log for the cause.
  134.  
  135. ----- END hlrad -----
  136.  
  137.  
  138.  
  139.  
  140. ** Executing...
  141. ** Command: Copy File
  142. ** Parameters: "c:\users\amine\desktop\zu_egypt_pg.bsp" "D:\cs\cstrike\maps\zu_egypt_pg.bsp"
  143.  
  144. The command failed. Windows reported the error:
  145. "Le fichier spécifié est introuvable."
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