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  1. ===========================================================================
  2. Advanced engine needed : Limit Removing
  3. Primary purpose : No levels included
  4. ===========================================================================
  5. Title : lilith.pk3 resource wad
  6. Filename : lilith-rsrc.wad
  7. Release date : Jul 22 2018
  8. Author : anotak
  9. Other Files By Author : lilith.pk3, solid.pke
  10. Misc. Author Info : i find textures at the beach with a metal detector
  11.  
  12. Description : glitchy textures from lilith.pk3 and solid.pke
  13. including a bunch of new unused ones!
  14. includes PLAYPAL, ENDOOM, ANIMATED, ANIMDEFS,
  15. and DECALDEF. The UI and sprites from lilith
  16. are also included. As well as the plasma sound.
  17.  
  18. Additional Credits to : id software for doom
  19. ===========================================================================
  20. * What is included *
  21.  
  22. New levels : None
  23. Sounds : Yes
  24. Music : No
  25. Graphics : Yes
  26. Dehacked/BEX Patch : No
  27. Demos : No
  28. Other : No
  29. Other files required : None
  30.  
  31.  
  32. * Play Information *
  33.  
  34. Game : N/A
  35. Map # : N/A
  36. Single Player : No
  37. Cooperative 2-4 Player : No
  38. Deathmatch 2-4 Player : No
  39. Other game styles : None
  40. Difficulty Settings : N/A
  41.  
  42.  
  43. * Construction *
  44.  
  45. Base : Modified version of lilith.pk3
  46. Build Time : ???
  47. Editor(s) used : SLADE, Visual Studio, DBX, FastANN library
  48. Known Bugs : maybe
  49. May Not Run With : ?? maybe vanilla or choco, didn't test.
  50. Tested With : PRBoom+ 2.5.1.4, Some recent Eternity nightly
  51. build, ZDoom 2.8.1
  52.  
  53.  
  54. * Copyright / Permissions *
  55.  
  56. This work is licensed under the Creative Commons
  57. Attribution-NonCommercial-ShareAlike 4.0 International License. To view a
  58. copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/
  59.  
  60. You are free to copy and redistribute the material in any medium or format;
  61. and remix, transform, and build upon the material. If you do so, you must
  62. give appropriate credit, provide a link to the license, and indicate if
  63. changes were made. You may do so in any reasonable manner, but not in any way
  64. that suggests the licensor endorses you or your use. You may not use the
  65. material for commercial purposes. If you remix, transform, or build upon the
  66. material, you must distribute your contributions under the same license as
  67. the original.
  68.  
  69. * Where to get the file that this text file describes *
  70.  
  71. The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
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