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- [Game Options]
- Language=engl
- # Connection details
- RemoteHost=94.23.237.127
- RemotePort=2238
- # ProxyType:
- # 0 - None.
- # 1 - Socks4
- # 2 - Socks5
- # 3 - HTTP
- ProxyType=0
- ProxyHost=127.0.0.1
- ProxyPort=1080
- ProxyUser=
- ProxyPass=
- # Combat mode by default.
- # Used to determine the mode of battle, when the choice is limited.
- # 0 - Both realtime and turn-based;
- # 1 - Only realtime;
- # 2 - Only turn-based.
- DefaultCombatMode=2
- # The sound volume of music and sound effects.
- # From 0 (off) to 100 (max)
- MusicVolume=100
- SoundVolume=100
- # Will play sounds when the game window is not active.
- GlobalSound=1
- # Window.
- ScreenWidth=1024
- ScreenHeight=768
- # Fullscreen mode.
- FullScreen=0
- # On top of all windows.
- # 0 - off (default)
- # 1 - enabled
- AlwaysOnTop=0
- # The overall level of illumination.
- Light=20
- # Smooth scrolling.
- # From 1 to 32.
- ScrollDelay=4
- # Additional reduction of speed scrolling.
- # 4, 8, 16, 32.
- ScrollStep=32
- # The speed of the mouse in fullscreen mode.
- MouseSpeed=100
- # Base time, during which the text is displayed. Milliseconds.
- # Calculation: TextDelay + 1 symbol * 100 ms.
- TextDelay=3000
- # Time of presenting information about damage. Milliseconds.
- # 0 - off. Recommended value when on - 2000.
- DamageHitDelay=3000
- # Reduce the load on the processor.
- # The higher the value, the less CPU and FPS.
- Sleep=10
- # Switching layouts in the chat.
- # 0 - Ctrl + Shift
- # 1 - Alt + Shift
- # 2 - Right Ctrl
- LangChange=0
- # Indication cartridges and wear and tear.
- # 0 - Stripes
- # 1 - Figures
- # 2 - Stripes and figures
- IndicatorType=2
- # Inverting the message box.
- # 0 - messages go from the bottom up (new bottom, as in the original)
- # 1 - the message goes from top to bottom (newest on top)
- InvertMessBox=0
- # If the game window is inactive and you receive an message, the taskbar icon will flash.
- # This does not apply to reports on the results of the attack and some other messages.
- # 0 - off
- # 1 - enabled (default)
- WinNotify=1
- # If the game window is inactive and you receive an message, you will hear a beep.
- # This does not apply to reports on the results of the attack and some other messages.
- # 0 - off (default)
- # 1 - enabled
- SoundNotify=1
- # Timeout for the second game running, in milliseconds.
- # If zero configuration settings are taken from the OS.
- DoubleClickTime=200
- # Type of combat messages.
- # 0 - full / verbose
- # 1 - short / brief
- CombatMessagesType=0
- # Path to resources FOnline.
- FonlineDataPath=.\data
- # DAT localization (Original, LK, Fargus, 1C ...) is not important.
- # If they are in the same folder as FOnline.exe, then do not change,
- # Otherwise, enter the full path to the DATas.
- MasterDatPath=C:\Users\Simon\Desktop\FOnline\master.dat
- CritterDatPath=C:\Users\Simon\Desktop\FOnline\critter.dat
- # FOnline DAT file.
- PatchDatPath=faction.zip
- # Cache sprites.
- FlushValue=200
- # The size of the texture that will store the sprites. Must be a power of two 256, 512, 1024 ...
- BaseTexture=1024
- # Vertical sync.
- VSync=1
- # Additional cleaning the screen.
- BackGroundClear=1
- # Smoothing 3D (Anti-Aliasing).
- # -1 - Autodetection
- # 0 - off
- # 1 .. 16 - the value of smoothing
- MultiSampling=-1
- # Skinning.
- # 0 - try hardware
- # 1 - only software
- SoftwareSkinning=0
- # Simulation time-lapse graphic 3d models.
- # Number of frames per second.
- # If 0 - off, the animation will be played as smooth as possible
- # When you turn on the optimal value - 10.
- Animation3dFPS=0
- # Smooth transitions in 3d graphics, the time in milliseconds.
- # Applies only if Animation3dFPS = 0.
- Animation3dSmoothTime =250
- # Options concerning log.
- Logging=1
- LoggingDebugOutput=0
- LoggingTime=0
- LoggingThread=0
- AlwaysRun=1
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