Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Mono path[0] = 'C:/7D2D/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Managed'
- Mono config path = 'C:/7D2D/Alpha19/Darkness_Falls/Darkness_Falls/MonoBleedingEdge/etc'
- Initialize engine version: 2019.2.17f1 (8e603399ca02)
- [XR] Discovering subsystems at path C:/7D2D/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/UnitySubsystems
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 950 (ID=0x1402)
- Vendor:
- VRAM: 2007 MB
- Driver: 27.21.14.5671
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.120 seconds
- <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.463300 ms
- 2021-02-23T22:39:54 0.017 INF [Steamworks.NET] SteamAPI_Init() ok
- 2021-02-23T22:39:54 0.184 INF Localization language: japanese
- 2021-02-23T22:39:54 0.207 INF Texture quality is set to 1
- 2021-02-23T22:39:54 0.209 INF Precaching...
- 2021-02-23T22:39:54 0.211 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2021-02-23T22:39:54 0.269 INF [EAC] Not loading, not started from launcher
- 2021-02-23T22:39:55 0.736 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2021-02-23T22:39:55 0.739 INF Precaching file: Data/Bundles/blocktextureatlases
- 2021-02-23T22:39:58 3.724 INF Precaching file: Data/Bundles/terraintextures
- 2021-02-23T22:40:04 10.112 INF Precaching done
- 2021-02-23T22:40:04 10.113 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.637700 ms
- 2021-02-23T22:40:04 10.309 INF [GSM] Singleton Initialized...
- 2021-02-23T22:40:04 10.318 INF Awake IsFocused: True
- 2021-02-23T22:40:04 10.318 INF Awake
- 2021-02-23T22:40:04 10.335 INF Version: Alpha 19.3 (b6) Compatibility Version: Alpha 19.3, Build: Windows 64 Bit
- 2021-02-23T22:40:04 10.335 INF System information:
- 2021-02-23T22:40:04 10.335 INF OS: Windows 10 (10.0.0) 64bit
- 2021-02-23T22:40:04 10.335 INF CPU: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz (cores: 8)
- 2021-02-23T22:40:04 10.335 INF RAM: 16312 MB
- 2021-02-23T22:40:04 10.335 INF GPU: NVIDIA GeForce GTX 950 (2007 MB)
- 2021-02-23T22:40:04 10.335 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2021-02-23T22:40:04 10.336 INF Last played version: Alpha 19.3
- 2021-02-23T22:40:04 10.336 INF Local UTC offset: 9 hours
- 2021-02-23T22:40:04 10.343 INF Command line arguments: C:\7D2D\Alpha19\Darkness_Falls\Darkness_Falls\7DaysToDie.exe -logfile C:\7D2D\Alpha19\Darkness_Falls\Darkness_Falls\7DaysToDie_Data\output_log.txt -configfile=C:\7D2D\Alpha19\Darkness_Falls\Darkness_Falls\SaveConfig.xml
- 2021-02-23T22:40:04 10.344 INF Parsing server configfile: C:\7D2D\Alpha19\Darkness_Falls\Darkness_Falls\SaveConfig.xml
- 2021-02-23T22:40:04 10.385 INF Parsing server configfile successfully completed
- 2021-02-23T22:40:04 10.386 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2021-02-23T22:40:04 10.386 INF Starting PlayerInputManager...
- Fallback handler could not load library C:/7D2D/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/7D2D/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library C:/7D2D/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/7D2D/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/7D2D/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library C:/7D2D/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/libXInputInterface32
- 2021-02-23T22:40:04 10.605 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2021-02-23T22:40:04 10.623 INF Starting UserProfileManager...
- 2021-02-23T22:40:05 10.711 INF Occlusion: Awake
- 2021-02-23T22:40:05 10.719 INF ApplyAllOptions streaming budget 1806.3 MB
- 2021-02-23T22:40:05 10.719 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
- 2021-02-23T22:40:05 10.719 INF Texture quality is set to 1
- 2021-02-23T22:40:05 10.720 INF ApplyTextureFilter 0, AF Disable
- 2021-02-23T22:40:05 10.721 INF ApplyTerrainOptions 1
- 2021-02-23T22:40:05 10.830 INF [MODS] No mods folder found
- 2021-02-23T22:40:05 10.839 INF Loading permissions file at 'C:\7D2D\Saves\Darkness Falls\Darkness Falls/serveradmin.xml'
- 2021-02-23T22:40:05 10.858 INF Loading permissions file done.
- 2021-02-23T22:40:05 10.934 INF GameSense server not found (no props file), disabling
- 2021-02-23T22:40:05 10.934 INF Awake done in 615 ms
- Fallback handler could not load library C:/7D2D/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library C:/7D2D/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/libc.dll
- Fallback handler could not load library C:/7D2D/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/libc
- Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 4302.
- Total: 26.263300 ms (FindLiveObjects: 0.271000 ms CreateObjectMapping: 0.112900 ms MarkObjects: 25.817300 ms DeleteObjects: 0.061300 ms)
- 2021-02-23T22:40:05 11.081 INF User joined: 俺がMASAHIKOだ!!
- 2021-02-23T22:40:05 11.313 INF Updated culture for display texts
- 2021-02-23T22:40:05 11.587 INF Reloading serveradmin.xml
- 2021-02-23T22:40:05 11.587 INF Loading permissions file at 'C:\7D2D\Saves\Darkness Falls\Darkness Falls/serveradmin.xml'
- 2021-02-23T22:40:05 11.588 INF Loading permissions file done.
- 2021-02-23T22:40:06 11.718 INF UMA Overlay loading took 260 ms
- 2021-02-23T22:40:06 11.720 INF UMA Slot loading took 1 ms
- 2021-02-23T22:40:07 12.874 INF [GSM] GameSparks Connected
- 2021-02-23T22:40:07 13.041 INF LoadTextureArraysForQuality quality -1 to 1, reload False
- 2021-02-23T22:40:09 15.238 INF WorldStaticData.Init() needed 3.359s
- 2021-02-23T22:40:09 15.516 INF [GSM] Skipping me
- 2021-02-23T22:40:10 15.846 INF [Steamworks.NET] Login ok.
- 2021-02-23T22:40:10 16.576 INF AchievementManager: Received stats and achievements from Steam
- 2021-02-23T22:40:25 30.855 INF NET: Starting server protocols
- 2021-02-23T22:40:25 30.867 INF NET: LiteNetLib server started
- 2021-02-23T22:40:25 30.868 INF [Steamworks.NET] NET: Server started
- 2021-02-23T22:40:25 30.868 INF Started thread SteamNetworkingServer
- 2021-02-23T22:40:25 30.869 INF StartGame
- 2021-02-23T22:40:25 30.870 INF NetPackageManager Init
- 2021-02-23T22:40:25 30.932 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 4
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 18
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = PrefabEditor
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 19.3
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LastLoadingTipRead = 21
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 0.5043104
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControlsResetRevision = 2
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 1
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxBrightness = 0.5
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 65
- GamePref.OptionsGfxGrassDistance = 1
- GamePref.OptionsGfxLODDistance = 0.5
- GamePref.OptionsGfxMotionBlur = 1
- GamePref.OptionsGfxObjQuality = 1
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxQualityPreset = 5
- GamePref.OptionsGfxReflectQuality = 1
- GamePref.OptionsGfxReflectShadows = False
- GamePref.OptionsGfxResetRevision = 1
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 1
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGfxTerrainQuality = 1
- GamePref.OptionsGfxTexFilter = 1
- GamePref.OptionsGfxTexQuality = 1
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 1
- GamePref.OptionsGfxViewDistance = 6
- GamePref.OptionsGfxVsync = 1
- GamePref.OptionsGfxWaterPtlLimiter = 0.5
- GamePref.OptionsGfxWaterQuality = 0
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.5
- GamePref.OptionsOverallAudioVolumeLevel = 0.5301724
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 500
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198047426481
- GamePref.PlayerKillingMode = 0
- GamePref.PlayerName = 俺がMASAHIKOだ!!
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\7D2D\Saves\Darkness Falls\Darkness Falls
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 1
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDeferredLighting =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\furon\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 2
- GamePref.ZombieFeralMove = 2
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 2
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2021-02-23T22:40:25 30.961 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2021-02-23T22:40:25 31.580 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
- 2021-02-23T22:40:25 31.580 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
- 2021-02-23T22:40:25 31.580 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
- 2021-02-23T22:40:30 35.813 INF Block IDs with mapping
- 2021-02-23T22:40:30 35.813 INF BlockIDs from Mapping
- 2021-02-23T22:40:32 37.738 INF Item IDs with mapping
- 2021-02-23T22:40:32 37.738 INF ItemIDs from Mapping
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- 2021-02-23T22:40:41 47.101 INF createWorld: Navezgane, PrefabEditor, GameModeSurvival
- 2021-02-23T22:40:41 47.102 INF Occlusion: Enabled
- 2021-02-23T22:40:41 47.153 INF Started thread ChunkRegeneration
- 2021-02-23T22:40:41 47.153 INF Started thread ChunkCalc
- 2021-02-23T22:40:41 47.364 INF World.Load: Navezgane
- 2021-02-23T22:40:41 47.365 INF Loading base world file header...
- 2021-02-23T22:40:41 47.409 INF Loaded world file from different version: 'Alpha 19 (b109)'
- 2021-02-23T22:40:41 47.414 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2021-02-23T22:40:41 47.441 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2021-02-23T22:40:41 47.563 INF ShapeControllers: 64
- 2021-02-23T22:41:19 85.498 INF Started thread GenerateChunks
- 2021-02-23T22:41:21 86.841 INF Calculating world hashes took 1336 ms (world size 177 MiB)
- 2021-02-23T22:41:21 87.097 INF Loading dtm raw file took 1595ms
- 2021-02-23T22:41:21 87.249 INF Biomes image size w= 3072, h = 3072
- 2021-02-23T22:41:21 87.406 INF Loading and creating biomes took 309ms
- 2021-02-23T22:41:23 89.037 INF Loading and creating shader control textures took 1630ms
- 2021-02-23T22:41:23 89.698 INF Loading and parsing of generator took 660ms
- 2021-02-23T22:41:24 89.707 INF Started thread SaveChunks C:\7D2D\Saves\Darkness Falls\Darkness Falls/Navezgane/PrefabEditor\Region
- 2021-02-23T22:41:26 91.887 INF [DECO] read /
- 2021-02-23T22:41:26 91.888 INF Decorating chunks
- 2021-02-23T22:41:26 92.384 INF Loading asset at #Sounds/Music?HomeDay.wav...
- 2021-02-23T22:41:26 92.385 INF Loading asset at #Sounds/Music?HomeNight.wav...
- 2021-02-23T22:41:26 92.385 INF Loading asset at #Sounds/Music?TraderBob.wav...
- 2021-02-23T22:41:26 92.385 INF Loading asset at #Sounds/Music?TraderHugh.wav...
- 2021-02-23T22:41:26 92.385 INF Loading asset at #Sounds/Music?TraderJen.wav...
- 2021-02-23T22:41:26 92.385 INF Loading asset at #Sounds/Music?TraderJoel.wav...
- 2021-02-23T22:41:26 92.385 INF Loading asset at #Sounds/Music?TraderRekt.wav...
- 2021-02-23T22:41:27 93.659 INF AstarManager Init
- 2021-02-23T22:41:35 100.863 INF Finished loading HomeDay.
- 2021-02-23T22:41:35 100.863 INF Casted asset HomeDay as AudioClip.
- 2021-02-23T22:41:35 100.886 INF Finished loading HomeNight.
- 2021-02-23T22:41:35 100.886 INF Casted asset HomeNight as AudioClip.
- 2021-02-23T22:41:35 100.886 INF Finished loading TraderBob.
- 2021-02-23T22:41:35 100.886 INF Casted asset TraderBob as AudioClip.
- 2021-02-23T22:41:35 100.886 INF Finished loading TraderHugh.
- 2021-02-23T22:41:35 100.886 INF Casted asset TraderHugh as AudioClip.
- 2021-02-23T22:41:35 100.886 INF Finished loading TraderJen.
- 2021-02-23T22:41:35 100.886 INF Casted asset TraderJen as AudioClip.
- 2021-02-23T22:41:35 100.886 INF Finished loading TraderJoel.
- 2021-02-23T22:41:35 100.886 INF Casted asset TraderJoel as AudioClip.
- 2021-02-23T22:41:35 100.886 INF Finished loading TraderRekt.
- 2021-02-23T22:41:35 100.886 INF Casted asset TraderRekt as AudioClip.
- 2021-02-23T22:41:35 101.117 INF Weather Packages Created FROM BIOMES
- 2021-02-23T22:41:35 101.117 INF createWorld() done
- 2021-02-23T22:41:35 101.120 INF Loading players.xml
- 2021-02-23T22:41:35 101.452 INF Created player with id=171
- 2021-02-23T22:41:35 101.484 INF Loaded player
- 2021-02-23T22:41:36 101.995 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
- 2021-02-23T22:41:36 101.995 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 4, default = 8
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2021-02-23T22:41:37 102.915 INF Origin Reposition (0.0, 0.0, 0.0) to (-912.0, 48.0, 608.0)
- 2021-02-23T22:41:37 103.002 INF [DECO] written 76983, in 23ms
- 2021-02-23T22:41:37 103.013 INF [DECO] write thread 11ms
- 2021-02-23T22:41:37 103.410 INF OpenSpawnWindow
- 2021-02-23T22:41:39 104.758 INF StartGame done
- 2021-02-23T22:41:39 104.795 INF [Steamworks.NET] GameServer.Init successful
- 2021-02-23T22:41:40 106.084 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90143376413926405, public IP=15*.17*.7*.15*
- 2021-02-23T22:41:40 106.100 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
- 2021-02-23T22:41:40 106.417 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241025191489, server SteamID=90143376413926405, server public IP=15*.17*.7*.15*, server port=26900
- 2021-02-23T22:41:40 106.423 INF [Steamworks.NET] Lobby entered: 109775241025191489
- 2021-02-23T22:41:41 106.792 INF Respawn almost done
- 2021-02-23T22:41:41 106.801 INF PlayerSpawnedInWorld (reason: NewGame, position: -917, 60, 619): localplayer
- 2021-02-23T22:41:45 111.259 INF MinEventLogMessage: XP gained during the last level:
- 2021-02-23T22:41:45 111.259 INF CVarLogValue: $xpFromLootThisLevel == 0
- 2021-02-23T22:41:45 111.259 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
- 2021-02-23T22:41:45 111.259 INF CVarLogValue: $xpFromKillThisLevel == 0
- 2021-02-23T22:42:10 135.836 INF Time: 1.96m FPS: 37.88 Heap: 1425.5MB Max: 1425.5MB Chunks: 232 CGO: 120 Ply: 1 Zom: 0 Ent: 4 (5) Items: 1 CO: 1 RSS: 4555.3MB
- 2021-02-23T22:42:12 138.288 INF Saving 142 of chunks took 122ms
- 2021-02-23T22:42:12 138.309 INF [DECO] written 76986, in 21ms
- 2021-02-23T22:42:12 138.319 INF [DECO] write thread 9ms
- 2021-02-23T22:42:13 139.548 INF Disconnect
- 2021-02-23T22:42:13 139.551 INF [NET] ServerShutdown
- 2021-02-23T22:42:13 139.551 INF NET: Stopping server protocols
- 2021-02-23T22:42:13 139.558 INF NET: LiteNetLib server stopped
- 2021-02-23T22:42:13 139.560 INF Exited thread SteamNetworkingServer
- 2021-02-23T22:42:13 139.561 INF [Steamworks.NET] NET: Server stopped
- 2021-02-23T22:42:13 139.563 INF SaveAndCleanupWorld
- 2021-02-23T22:42:13 139.651 INF Saving 52 of chunks took 62ms
- 2021-02-23T22:42:13 139.659 INF [Steamworks.NET] Stopping server
- 2021-02-23T22:42:14 139.720 INF [Steamworks.NET] Exiting Lobby
- 2021-02-23T22:42:14 139.976 INF AstarManager Cleanup
- 2021-02-23T22:42:14 139.980 INF World.Unload
- 2021-02-23T22:42:14 139.992 INF Exited thread GenerateChunks
- 2021-02-23T22:42:14 140.034 INF Exited thread SaveChunks C:\7D2D\Saves\Darkness Falls\Darkness Falls/Navezgane/PrefabEditor\Region
- 2021-02-23T22:42:14 140.200 INF World.Cleanup
- 2021-02-23T22:42:14 140.202 INF Exited thread ChunkRegeneration
- 2021-02-23T22:42:14 140.208 INF Exited thread ChunkCalc
- 2021-02-23T22:42:14 140.213 INF VehicleManager saving 0 (0 / 0)
- 2021-02-23T22:42:14 140.246 INF Persistent GamePrefs saved
- 2021-02-23T22:43:00 185.762 INF Preparing quit
- 2021-02-23T22:43:00 185.766 INF Persistent GamePrefs saved
- 2021-02-23T22:43:00 185.768 INF Cleanup
- 2021-02-23T22:43:00 185.796 INF AchievementManager.Cleanup
- 2021-02-23T22:43:00 185.885 INF Terminating threads
- 2021-02-23T22:43:00 185.885 INF OnApplicationQuit
- 2021-02-23T22:43:00 185.886 INF Terminating threads
- 2021-02-23T22:43:00 185.886 INF OnApplicationQuit
- 2021-02-23T22:43:00 185.923 INF [GSM] GameSparks Disconnected
- 2021-02-23T22:43:01 186.775 INF Terminating threads
- 2021-02-23T22:43:01 186.775 INF OnApplicationQuit
- 2021-02-23T22:43:01 186.776 INF Terminating threads
- 2021-02-23T22:43:01 186.776 INF OnApplicationQuit
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 1e6c -> priority: 1
- Thread -> id: 25b8 -> priority: 1
- Thread -> id: 1f3c -> priority: 1
- Thread -> id: d08 -> priority: 1
- Fallback handler could not load library C:/7D2D/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/7D2D/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library C:/7D2D/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/7D2D/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/7D2D/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library C:/7D2D/Alpha19/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/libXInputInterface32
RAW Paste Data