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Jun 28th, 2017
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  1. local p = game.Players:GetChildren()
  2. local w = game.Workspace:GetChildren()
  3.  
  4. for i,v in pairs(p) do
  5. pe = Instance.new("ParticleEmitter", v.Character.Torso)
  6. pe.Texture = t3
  7. pe.VelocitySpread = 100
  8. end
  9.  
  10. for i= 1,#w do
  11. if w[i]:isA("BasePart") then
  12. pe = Instance.new("ParticleEmitter", w[i])
  13. pe.Texture = t3
  14. pe.VelocitySpread = 5
  15. end
  16. end
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