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  1. [ERROR] FATAL UNHANDLED EXCEPTION: System.TypeInitializationException: The type initializer for 'StardewValley.SaveGame' threw an exception. ---> System.MissingMethodException: Attempted to access a missing method.
  2. at (wrapper managed-to-native) System.ComponentModel.Win32Exception.W32ErrorMessage(int)
  3. at System.Diagnostics.Process.Start_noshell (System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process process) [0x0024e] in <4060ce79c1104ef2b7adf5c19d399ad4>:0
  4. at System.Diagnostics.Process.Start_common (System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process process) [0x0008b] in <4060ce79c1104ef2b7adf5c19d399ad4>:0
  5. at System.Diagnostics.Process.Start () [0x0001b] in <4060ce79c1104ef2b7adf5c19d399ad4>:0
  6. at (wrapper remoting-invoke-with-check) System.Diagnostics.Process.Start()
  7. at Mono.CSharp.CSharpCodeCompiler.CompileFromFileBatch (System.CodeDom.Compiler.CompilerParameters options, System.String[] fileNames) [0x0015b] in <4060ce79c1104ef2b7adf5c19d399ad4>:0
  8. at Mono.CSharp.CSharpCodeCompiler.CompileFromSourceBatch (System.CodeDom.Compiler.CompilerParameters options, System.String[] sources) [0x0009a] in <4060ce79c1104ef2b7adf5c19d399ad4>:0
  9. at Mono.CSharp.CSharpCodeCompiler.CompileAssemblyFromSourceBatch (System.CodeDom.Compiler.CompilerParameters options, System.String[] sources) [0x00011] in <4060ce79c1104ef2b7adf5c19d399ad4>:0
  10. at System.CodeDom.Compiler.CodeDomProvider.CompileAssemblyFromSource (System.CodeDom.Compiler.CompilerParameters options, System.String[] sources) [0x00014] in <4060ce79c1104ef2b7adf5c19d399ad4>:0
  11. at System.Xml.Serialization.Compiler.Compile (System.Reflection.Assembly parent, System.String ns, System.Xml.Serialization.XmlSerializerCompilerParameters xmlParameters, System.Security.Policy.Evidence evidence) [0x0015c
  12. ] in <93d6495639eb43819fb809eace12c5f7>:0
  13. at System.Xml.Serialization.TempAssembly.GenerateAssembly (System.Xml.Serialization.XmlMapping[] xmlMappings, System.Type[] types, System.String defaultNamespace, System.Security.Policy.Evidence evidence, System.Xml.Seria
  14. lization.XmlSerializerCompilerParameters parameters, System.Reflection.Assembly assembly, System.Collections.Hashtable assemblies) [0x00524] in <93d6495639eb43819fb809eace12c5f7>:0
  15. at System.Xml.Serialization.TempAssembly..ctor (System.Xml.Serialization.XmlMapping[] xmlMappings, System.Type[] types, System.String defaultNamespace, System.String location, System.Security.Policy.Evidence evidence) [0x
  16. 00087] in <93d6495639eb43819fb809eace12c5f7>:0
  17. at System.Xml.Serialization.XmlSerializer.GenerateTempAssembly (System.Xml.Serialization.XmlMapping xmlMapping, System.Type type, System.String defaultNamespace, System.String location, System.Security.Policy.Evidence evi
  18. dence) [0x00000] in <93d6495639eb43819fb809eace12c5f7>:0
  19. at System.Xml.Serialization.XmlSerializer..ctor (System.Type type, System.Xml.Serialization.XmlAttributeOverrides overrides, System.Type[] extraTypes, System.Xml.Serialization.XmlRootAttribute root, System.String defaultN
  20. amespace, System.String location, System.Security.Policy.Evidence evidence) [0x0007d] in <93d6495639eb43819fb809eace12c5f7>:0
  21. at System.Xml.Serialization.XmlSerializer..ctor (System.Type type, System.Xml.Serialization.XmlAttributeOverrides overrides, System.Type[] extraTypes, System.Xml.Serialization.XmlRootAttribute root, System.String defaultN
  22. amespace, System.String location) [0x00000] in <93d6495639eb43819fb809eace12c5f7>:0
  23. at System.Xml.Serialization.XmlSerializer..ctor (System.Type type, System.Type[] extraTypes) [0x00000] in <93d6495639eb43819fb809eace12c5f7>:0
  24. at StardewValley.SaveGame..cctor () [0x001c1] in <9620be4d9d84421696c47b240d5c890d>:0
  25. --- End of inner exception stack trace ---
  26. at StardewValley.Menus.SaveGameMenu.update (Microsoft.Xna.Framework.GameTime time) [0x00123] in <9620be4d9d84421696c47b240d5c890d>:0
  27. at StardewValley.Game1.updateActiveMenu (Microsoft.Xna.Framework.GameTime gameTime) [0x00307] in <9620be4d9d84421696c47b240d5c890d>:0
  28. at StardewValley.Game1.Update (Microsoft.Xna.Framework.GameTime gameTime) [0x00bb4] in <9620be4d9d84421696c47b240d5c890d>:0
  29. at Microsoft.Xna.Framework.Game.DoUpdate (Microsoft.Xna.Framework.GameTime gameTime) [0x00019] in <d6c8900e06194f5396df8ca14f336577>:0
  30. at Microsoft.Xna.Framework.Game.Tick () [0x000eb] in <d6c8900e06194f5396df8ca14f336577>:0
  31. at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop () [0x0001c] in <d6c8900e06194f5396df8ca14f336577>:0
  32. at Microsoft.Xna.Framework.Game.Run (Microsoft.Xna.Framework.GameRunBehavior runBehavior) [0x00077] in <d6c8900e06194f5396df8ca14f336577>:0
  33. at Microsoft.Xna.Framework.Game.Run () [0x0000c] in <d6c8900e06194f5396df8ca14f336577>:0
  34. at StardewValley.Program.Main (System.String[] args) [0x00028] in <9620be4d9d84421696c47b240d5c890d>:0
  35. x230$
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