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- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local Copy = Instance.new("ScreenGui")
- local OpenFrame = Instance.new("Frame")
- local Open = Instance.new("TextButton")
- local BySten = Instance.new("TextLabel")
- local MainFrame = Instance.new("Frame")
- local AutoSell = Instance.new("TextButton")
- local GodAxe = Instance.new("TextButton")
- local MaxLand = Instance.new("TextButton")
- local PaintTool = Instance.new("TextButton")
- local TpPlayer = Instance.new("TextButton")
- local PlotTp = Instance.new("TextButton")
- local RemoveFog = Instance.new("TextButton")
- local Fly = Instance.new("TextButton")
- local TpWood = Instance.new("TextButton")
- local NoClip = Instance.new("TextButton")
- local Blueprint = Instance.new("TextButton")
- local Player = Instance.new("TextButton")
- local WaterWalk = Instance.new("TextButton")
- local Teleports = Instance.new("TextButton")
- local Clone = Instance.new("TextButton")
- local TpTool = Instance.new("TextButton")
- local CloneFrame = Instance.new("Frame")
- local CloneBox = Instance.new("TextBox")
- local CloneButton = Instance.new("TextButton")
- local Nothing = Instance.new("Frame")
- local XCln = Instance.new("TextButton")
- local WipeBase = Instance.new("TextButton")
- local TeleportsFrame = Instance.new("Frame")
- local XTp = Instance.new("TextButton")
- local ScrollingFrame = Instance.new("ScrollingFrame")
- local WoodRUs = Instance.new("TextButton")
- local SpawnPoint = Instance.new("TextButton")
- local LandStore = Instance.new("TextButton")
- local LinksLogic = Instance.new("TextButton")
- local Cave = Instance.new("TextButton")
- local Swamp = Instance.new("TextButton")
- local Volcano = Instance.new("TextButton")
- local PalmIsland = Instance.new("TextButton")
- local BobsShack = Instance.new("TextButton")
- local Bridge = Instance.new("TextButton")
- local BoxedCars = Instance.new("TextButton")
- local EndTimes = Instance.new("TextButton")
- local Dock = Instance.new("TextButton")
- local FancyFurnishings = Instance.new("TextButton")
- local ShrineOfSight = Instance.new("TextButton")
- local FineArtsShop = Instance.new("TextButton")
- local StrangeMan = Instance.new("TextButton")
- local VolcanoWin = Instance.new("TextButton")
- local TheDen = Instance.new("TextButton")
- local SkiLodge = Instance.new("TextButton")
- local PlayerTpFrame = Instance.new("Frame")
- local TpGo = Instance.new("TextButton")
- local PlayerTpBox = Instance.new("TextBox")
- local Nothing_2 = Instance.new("Frame")
- local XplrTp = Instance.new("TextButton")
- local PlayerFrame = Instance.new("Frame")
- local Jump = Instance.new("TextButton")
- local Speed = Instance.new("TextButton")
- local SpeedBox = Instance.new("TextBox")
- local JumpBox = Instance.new("TextBox")
- local Xsj = Instance.new("TextButton")
- local Nothing_3 = Instance.new("Frame")
- local Nothing_4 = Instance.new("Frame")
- local Nothing_5 = Instance.new("TextLabel")
- local AutoSellFrame = Instance.new("Frame")
- local SellWood = Instance.new("TextButton")
- local SellPlanks = Instance.new("TextButton")
- local Xas = Instance.new("TextButton")
- --Properties:
- Copy.Name = "Copy"
- Copy.Parent = game.CoreGui
- Copy.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- OpenFrame.Name = "OpenFrame"
- OpenFrame.Parent = Copy
- OpenFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- OpenFrame.Position = UDim2.new(0.712543011, 0, -0.00122846384, 0)
- OpenFrame.Size = UDim2.new(0, 120, 0, 66)
- OpenFrame.Style = Enum.FrameStyle.RobloxRound
- Open.Name = "Open"
- Open.Parent = OpenFrame
- Open.BackgroundColor3 = Color3.new(1, 1, 1)
- Open.Position = UDim2.new(-0.0782629997, 0, -0.121563233, 0)
- Open.Size = UDim2.new(0, 120, 0, 38)
- Open.Style = Enum.ButtonStyle.RobloxRoundButton
- Open.Font = Enum.Font.GothamBlack
- Open.Text = "Open :)"
- Open.TextColor3 = Color3.new(0, 0, 0)
- Open.TextSize = 30
- Open.TextWrapped = true
- BySten.Name = "BySten"
- BySten.Parent = OpenFrame
- BySten.BackgroundColor3 = Color3.new(1, 1, 1)
- BySten.BackgroundTransparency = 1
- BySten.Position = UDim2.new(-0.0384889059, 0, 0.48475492, 0)
- BySten.Size = UDim2.new(0, 120, 0, 38)
- BySten.Font = Enum.Font.GothamBlack
- BySten.Text = "Gui By: Sten"
- BySten.TextColor3 = Color3.new(0.513726, 0.513726, 0.513726)
- BySten.TextSize = 17
- BySten.TextWrapped = true
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = Copy
- MainFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- MainFrame.Position = UDim2.new(0.925900757, 0, 0.309582323, 0)
- MainFrame.Size = UDim2.new(0, 109, 0, 352)
- MainFrame.Visible = false
- MainFrame.Style = Enum.FrameStyle.RobloxRound
- AutoSell.Name = "AutoSell"
- AutoSell.Parent = MainFrame
- AutoSell.BackgroundColor3 = Color3.new(1, 1, 1)
- AutoSell.Position = UDim2.new(-0.040226087, 0, -0.0243195631, 0)
- AutoSell.Size = UDim2.new(0, 100, 0, 22)
- AutoSell.Style = Enum.ButtonStyle.RobloxRoundButton
- AutoSell.Font = Enum.Font.SciFi
- AutoSell.Text = "AutoSell"
- AutoSell.TextColor3 = Color3.new(0, 0, 0)
- AutoSell.TextSize = 19
- GodAxe.Name = "GodAxe"
- GodAxe.Parent = MainFrame
- GodAxe.BackgroundColor3 = Color3.new(1, 1, 1)
- GodAxe.Position = UDim2.new(-0.040226087, 0, 0.0394736193, 0)
- GodAxe.Size = UDim2.new(0, 100, 0, 22)
- GodAxe.Style = Enum.ButtonStyle.RobloxRoundButton
- GodAxe.Font = Enum.Font.SciFi
- GodAxe.Text = "God Axe"
- GodAxe.TextColor3 = Color3.new(0, 0, 0)
- GodAxe.TextSize = 19
- GodAxe.MouseButton1Down:connect(function()
- end)
- MaxLand.Name = "MaxLand"
- MaxLand.Parent = MainFrame
- MaxLand.BackgroundColor3 = Color3.new(1, 1, 1)
- MaxLand.Position = UDim2.new(-0.040226087, 0, 0.103266895, 0)
- MaxLand.Size = UDim2.new(0, 100, 0, 22)
- MaxLand.Style = Enum.ButtonStyle.RobloxRoundButton
- MaxLand.Font = Enum.Font.SciFi
- MaxLand.Text = "Max Land"
- MaxLand.TextColor3 = Color3.new(0, 0, 0)
- MaxLand.TextSize = 19
- MaxLand.MouseButton1Down:connect(function()
- end)
- PaintTool.Name = "PaintTool"
- PaintTool.Parent = MainFrame
- PaintTool.BackgroundColor3 = Color3.new(1, 1, 1)
- PaintTool.Position = UDim2.new(-0.040226087, 0, 0.167060077, 0)
- PaintTool.Size = UDim2.new(0, 100, 0, 22)
- PaintTool.Style = Enum.ButtonStyle.RobloxRoundButton
- PaintTool.Font = Enum.Font.SciFi
- PaintTool.Text = "Paint"
- PaintTool.TextColor3 = Color3.new(0, 0, 0)
- PaintTool.TextSize = 19
- PaintTool.MouseButton1Down:connect(function()
- end)
- TpPlayer.Name = "TpPlayer"
- TpPlayer.Parent = MainFrame
- TpPlayer.BackgroundColor3 = Color3.new(1, 1, 1)
- TpPlayer.Position = UDim2.new(-0.040226087, 0, 0.230853349, 0)
- TpPlayer.Size = UDim2.new(0, 100, 0, 22)
- TpPlayer.Style = Enum.ButtonStyle.RobloxRoundButton
- TpPlayer.Font = Enum.Font.SciFi
- TpPlayer.Text = "Tp Player"
- TpPlayer.TextColor3 = Color3.new(0, 0, 0)
- TpPlayer.TextSize = 19
- PlotTp.Name = "PlotTp"
- PlotTp.Parent = MainFrame
- PlotTp.BackgroundColor3 = Color3.new(1, 1, 1)
- PlotTp.Position = UDim2.new(-0.040226087, 0, 0.294646442, 0)
- PlotTp.Size = UDim2.new(0, 100, 0, 22)
- PlotTp.Style = Enum.ButtonStyle.RobloxRoundButton
- PlotTp.Font = Enum.Font.SciFi
- PlotTp.Text = "Tp Plot"
- PlotTp.TextColor3 = Color3.new(0, 0, 0)
- PlotTp.TextSize = 19
- PlotTp.MouseButton1Down:connect(function()
- end)
- RemoveFog.Name = "RemoveFog"
- RemoveFog.Parent = MainFrame
- RemoveFog.BackgroundColor3 = Color3.new(1, 1, 1)
- RemoveFog.Position = UDim2.new(-0.040226087, 0, 0.358439714, 0)
- RemoveFog.Size = UDim2.new(0, 100, 0, 22)
- RemoveFog.Style = Enum.ButtonStyle.RobloxRoundButton
- RemoveFog.Font = Enum.Font.SciFi
- RemoveFog.Text = "Fog"
- RemoveFog.TextColor3 = Color3.new(0, 0, 0)
- RemoveFog.TextSize = 19
- RemoveFog.MouseButton1Down:connect(function()
- end)
- Fly.Name = "Fly"
- Fly.Parent = MainFrame
- Fly.BackgroundColor3 = Color3.new(1, 1, 1)
- Fly.Position = UDim2.new(-0.040226087, 0, 0.422232896, 0)
- Fly.Size = UDim2.new(0, 100, 0, 22)
- Fly.Style = Enum.ButtonStyle.RobloxRoundButton
- Fly.Font = Enum.Font.SciFi
- Fly.Text = "Fly[SpaceX2/Q]"
- Fly.TextColor3 = Color3.new(0, 0, 0)
- Fly.TextSize = 13
- Fly.MouseButton1Down:connect(function()
- end)
- TpWood.Name = "TpWood"
- TpWood.Parent = MainFrame
- TpWood.BackgroundColor3 = Color3.new(1, 1, 1)
- TpWood.Position = UDim2.new(-0.040226087, 0, 0.55213052, 0)
- TpWood.Size = UDim2.new(0, 100, 0, 22)
- TpWood.Style = Enum.ButtonStyle.RobloxRoundButton
- TpWood.Font = Enum.Font.SciFi
- TpWood.Text = "Tp Wood"
- TpWood.TextColor3 = Color3.new(0, 0, 0)
- TpWood.TextSize = 19
- TpWood.MouseButton1Down:connect(function()
- end)
- NoClip.Name = "NoClip"
- NoClip.Parent = MainFrame
- NoClip.BackgroundColor3 = Color3.new(1, 1, 1)
- NoClip.Position = UDim2.new(-0.040226087, 0, 0.615923703, 0)
- NoClip.Size = UDim2.new(0, 100, 0, 22)
- NoClip.Style = Enum.ButtonStyle.RobloxRoundButton
- NoClip.Font = Enum.Font.SciFi
- NoClip.Text = "NoClip [F]"
- NoClip.TextColor3 = Color3.new(0, 0, 0)
- NoClip.TextSize = 19
- NoClip.MouseButton1Down:connect(function()
- end)
- Blueprint.Name = "Blueprint"
- Blueprint.Parent = MainFrame
- Blueprint.BackgroundColor3 = Color3.new(1, 1, 1)
- Blueprint.Position = UDim2.new(-0.040226087, 0, 0.743510067, 0)
- Blueprint.Size = UDim2.new(0, 100, 0, 22)
- Blueprint.Style = Enum.ButtonStyle.RobloxRoundButton
- Blueprint.Font = Enum.Font.SciFi
- Blueprint.Text = "Blueprints"
- Blueprint.TextColor3 = Color3.new(0, 0, 0)
- Blueprint.TextSize = 19
- Blueprint.MouseButton1Down:connect(function()
- end)
- Player.Name = "Player"
- Player.Parent = MainFrame
- Player.BackgroundColor3 = Color3.new(1, 1, 1)
- Player.Position = UDim2.new(-0.040226087, 0, 0.807303309, 0)
- Player.Size = UDim2.new(0, 100, 0, 22)
- Player.Style = Enum.ButtonStyle.RobloxRoundButton
- Player.Font = Enum.Font.SciFi
- Player.Text = "Speed[v]"
- Player.TextColor3 = Color3.new(0, 0, 0)
- Player.TextSize = 19
- WaterWalk.Name = "WaterWalk"
- WaterWalk.Parent = MainFrame
- WaterWalk.BackgroundColor3 = Color3.new(1, 1, 1)
- WaterWalk.Position = UDim2.new(-0.040226087, 0, 0.679716945, 0)
- WaterWalk.Size = UDim2.new(0, 100, 0, 22)
- WaterWalk.Style = Enum.ButtonStyle.RobloxRoundButton
- WaterWalk.Font = Enum.Font.SciFi
- WaterWalk.Text = "Water Walk"
- WaterWalk.TextColor3 = Color3.new(0, 0, 0)
- WaterWalk.TextSize = 19
- Teleports.Name = "Teleports"
- Teleports.Parent = MainFrame
- Teleports.BackgroundColor3 = Color3.new(1, 1, 1)
- Teleports.Position = UDim2.new(-0.040226087, 0, 0.871096492, 0)
- Teleports.Size = UDim2.new(0, 100, 0, 22)
- Teleports.Style = Enum.ButtonStyle.RobloxRoundButton
- Teleports.Font = Enum.Font.SciFi
- Teleports.Text = "Teleports"
- Teleports.TextColor3 = Color3.new(0, 0, 0)
- Teleports.TextSize = 19
- Clone.Name = "Clone"
- Clone.Parent = MainFrame
- Clone.BackgroundColor3 = Color3.new(1, 1, 1)
- Clone.Position = UDim2.new(-0.040226087, 0, 0.936906815, 0)
- Clone.Size = UDim2.new(0, 100, 0, 22)
- Clone.Style = Enum.ButtonStyle.RobloxRoundButton
- Clone.Font = Enum.Font.SciFi
- Clone.Text = "Clone"
- Clone.TextColor3 = Color3.new(0, 0, 0)
- Clone.TextSize = 19
- TpTool.Name = "TpTool"
- TpTool.Parent = MainFrame
- TpTool.BackgroundColor3 = Color3.new(1, 1, 1)
- TpTool.Position = UDim2.new(-0.040226087, 0, 0.488043219, 0)
- TpTool.Size = UDim2.new(0, 100, 0, 22)
- TpTool.Style = Enum.ButtonStyle.RobloxRoundButton
- TpTool.Font = Enum.Font.SciFi
- TpTool.Text = "TpTool"
- TpTool.TextColor3 = Color3.new(0, 0, 0)
- TpTool.TextSize = 19
- TpTool.MouseButton1Down:connect(function()
- end)
- CloneFrame.Name = "CloneFrame"
- CloneFrame.Parent = Copy
- CloneFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- CloneFrame.Position = UDim2.new(0.926528156, 0, 0.742014766, 0)
- CloneFrame.Size = UDim2.new(0, 108, 0, 139)
- CloneFrame.Visible = false
- CloneFrame.Style = Enum.FrameStyle.RobloxRound
- CloneBox.Name = "CloneBox"
- CloneBox.Parent = CloneFrame
- CloneBox.BackgroundColor3 = Color3.new(1, 1, 1)
- CloneBox.BackgroundTransparency = 1
- CloneBox.Position = UDim2.new(-0.0293726027, 0, 0.176717967, 0)
- CloneBox.Size = UDim2.new(0, 97, 0, 33)
- CloneBox.Font = Enum.Font.SourceSans
- CloneBox.Text = ""
- CloneBox.TextColor3 = Color3.new(1, 1, 1)
- CloneBox.TextSize = 21
- CloneButton.Name = "CloneButton"
- CloneButton.Parent = CloneFrame
- CloneButton.BackgroundColor3 = Color3.new(1, 1, 1)
- CloneButton.Position = UDim2.new(-0.0277777798, 0, 0.505793989, 0)
- CloneButton.Size = UDim2.new(0, 97, 0, 34)
- CloneButton.Style = Enum.ButtonStyle.RobloxRoundButton
- CloneButton.Font = Enum.Font.SourceSans
- CloneButton.Text = "Clone Wood"
- CloneButton.TextColor3 = Color3.new(0, 0, 0)
- CloneButton.TextSize = 19
- CloneButton.MouseButton1Down:connect(function()
- end)
- Nothing.Name = "Nothing"
- Nothing.Parent = CloneFrame
- Nothing.BackgroundColor3 = Color3.new(1, 1, 1)
- Nothing.Position = UDim2.new(-0.0833333358, 0, 0.130693793, 0)
- Nothing.Size = UDim2.new(0, 107, 0, 41)
- Nothing.Style = Enum.FrameStyle.RobloxRound
- XCln.Name = "XCln"
- XCln.Parent = CloneFrame
- XCln.BackgroundColor3 = Color3.new(1, 1, 1)
- XCln.Position = UDim2.new(0.830498278, 0, -0.0636140555, 0)
- XCln.Size = UDim2.new(0, 23, 0, 23)
- XCln.Style = Enum.ButtonStyle.RobloxRoundButton
- XCln.Font = Enum.Font.SourceSans
- XCln.Text = "X"
- XCln.TextColor3 = Color3.new(0, 0, 0)
- XCln.TextSize = 14
- WipeBase.Name = "WipeBase"
- WipeBase.Parent = CloneFrame
- WipeBase.BackgroundColor3 = Color3.new(1, 1, 1)
- WipeBase.Position = UDim2.new(-0.0277777798, 0, 0.780571103, 0)
- WipeBase.Size = UDim2.new(0, 97, 0, 34)
- WipeBase.Style = Enum.ButtonStyle.RobloxRoundButton
- WipeBase.Font = Enum.Font.SourceSans
- WipeBase.Text = "Wipe Base"
- WipeBase.TextColor3 = Color3.new(0, 0, 0)
- WipeBase.TextSize = 19
- WipeBase.MouseButton1Down:connect(function()
- end)
- TeleportsFrame.Name = "TeleportsFrame"
- TeleportsFrame.Parent = Copy
- TeleportsFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- TeleportsFrame.Position = UDim2.new(0.856963634, 0, 0.176904216, 0)
- TeleportsFrame.Size = UDim2.new(0, 109, 0, 568)
- TeleportsFrame.Visible = false
- TeleportsFrame.Style = Enum.FrameStyle.RobloxRound
- XTp.Name = "XTp"
- XTp.Parent = TeleportsFrame
- XTp.BackgroundColor3 = Color3.new(1, 1, 1)
- XTp.Position = UDim2.new(0.849016786, 0, -0.0156653486, 0)
- XTp.Size = UDim2.new(0, 23, 0, 23)
- XTp.Style = Enum.ButtonStyle.RobloxRoundButton
- XTp.Font = Enum.Font.SourceSans
- XTp.Text = "X"
- XTp.TextColor3 = Color3.new(0, 0, 0)
- XTp.TextSize = 14
- ScrollingFrame.Parent = TeleportsFrame
- ScrollingFrame.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- ScrollingFrame.BackgroundTransparency = 1
- ScrollingFrame.BorderSizePixel = 0
- ScrollingFrame.Position = UDim2.new(-0.0337955542, 0, 0.0400685035, 0)
- ScrollingFrame.Size = UDim2.new(0, 100, 0, 524)
- WoodRUs.Name = "WoodRUs"
- WoodRUs.Parent = ScrollingFrame
- WoodRUs.BackgroundColor3 = Color3.new(1, 1, 1)
- WoodRUs.Size = UDim2.new(0, 95, 0, 24)
- WoodRUs.Style = Enum.ButtonStyle.RobloxRoundButton
- WoodRUs.Font = Enum.Font.SciFi
- WoodRUs.Text = "WoodRUs"
- WoodRUs.TextColor3 = Color3.new(0, 0, 0)
- WoodRUs.TextSize = 15
- SpawnPoint.Name = "SpawnPoint"
- SpawnPoint.Parent = ScrollingFrame
- SpawnPoint.BackgroundColor3 = Color3.new(1, 1, 1)
- SpawnPoint.Position = UDim2.new(0, 0, 0.0281690136, 0)
- SpawnPoint.Size = UDim2.new(0, 95, 0, 24)
- SpawnPoint.Style = Enum.ButtonStyle.RobloxRoundButton
- SpawnPoint.Font = Enum.Font.SciFi
- SpawnPoint.Text = "SpawnPoint"
- SpawnPoint.TextColor3 = Color3.new(0, 0, 0)
- SpawnPoint.TextSize = 15
- LandStore.Name = "LandStore"
- LandStore.Parent = ScrollingFrame
- LandStore.BackgroundColor3 = Color3.new(1, 1, 1)
- LandStore.Position = UDim2.new(0, 0, 0.0580985919, 0)
- LandStore.Size = UDim2.new(0, 95, 0, 24)
- LandStore.Style = Enum.ButtonStyle.RobloxRoundButton
- LandStore.Font = Enum.Font.SciFi
- LandStore.Text = "LandStore"
- LandStore.TextColor3 = Color3.new(0, 0, 0)
- LandStore.TextSize = 15
- LinksLogic.Name = "LinksLogic"
- LinksLogic.Parent = ScrollingFrame
- LinksLogic.BackgroundColor3 = Color3.new(1, 1, 1)
- LinksLogic.Position = UDim2.new(0, 0, 0.0862676054, 0)
- LinksLogic.Size = UDim2.new(0, 95, 0, 24)
- LinksLogic.Style = Enum.ButtonStyle.RobloxRoundButton
- LinksLogic.Font = Enum.Font.SciFi
- LinksLogic.Text = "LinksLogic"
- LinksLogic.TextColor3 = Color3.new(0, 0, 0)
- LinksLogic.TextSize = 15
- Cave.Name = "Cave"
- Cave.Parent = ScrollingFrame
- Cave.BackgroundColor3 = Color3.new(1, 1, 1)
- Cave.Position = UDim2.new(0, 0, 0.115316905, 0)
- Cave.Size = UDim2.new(0, 95, 0, 24)
- Cave.Style = Enum.ButtonStyle.RobloxRoundButton
- Cave.Font = Enum.Font.SciFi
- Cave.Text = "Cave"
- Cave.TextColor3 = Color3.new(0, 0, 0)
- Cave.TextSize = 15
- Swamp.Name = "Swamp"
- Swamp.Parent = ScrollingFrame
- Swamp.BackgroundColor3 = Color3.new(1, 1, 1)
- Swamp.Position = UDim2.new(0, 0, 0.143485919, 0)
- Swamp.Size = UDim2.new(0, 95, 0, 24)
- Swamp.Style = Enum.ButtonStyle.RobloxRoundButton
- Swamp.Font = Enum.Font.SciFi
- Swamp.Text = "Swamp"
- Swamp.TextColor3 = Color3.new(0, 0, 0)
- Swamp.TextSize = 15
- Volcano.Name = "Volcano"
- Volcano.Parent = ScrollingFrame
- Volcano.BackgroundColor3 = Color3.new(1, 1, 1)
- Volcano.Position = UDim2.new(0, 0, 0.173415497, 0)
- Volcano.Size = UDim2.new(0, 95, 0, 24)
- Volcano.Style = Enum.ButtonStyle.RobloxRoundButton
- Volcano.Font = Enum.Font.SciFi
- Volcano.Text = "Volcano"
- Volcano.TextColor3 = Color3.new(0, 0, 0)
- Volcano.TextSize = 15
- PalmIsland.Name = "PalmIsland"
- PalmIsland.Parent = ScrollingFrame
- PalmIsland.BackgroundColor3 = Color3.new(1, 1, 1)
- PalmIsland.Position = UDim2.new(0, 0, 0.201584518, 0)
- PalmIsland.Size = UDim2.new(0, 95, 0, 24)
- PalmIsland.Style = Enum.ButtonStyle.RobloxRoundButton
- PalmIsland.Font = Enum.Font.SciFi
- PalmIsland.Text = "PalmIsland"
- PalmIsland.TextColor3 = Color3.new(0, 0, 0)
- PalmIsland.TextSize = 15
- BobsShack.Name = "BobsShack"
- BobsShack.Parent = ScrollingFrame
- BobsShack.BackgroundColor3 = Color3.new(1, 1, 1)
- BobsShack.Position = UDim2.new(0, 0, 0.228873238, 0)
- BobsShack.Size = UDim2.new(0, 95, 0, 24)
- BobsShack.Style = Enum.ButtonStyle.RobloxRoundButton
- BobsShack.Font = Enum.Font.SciFi
- BobsShack.Text = "BobsShack"
- BobsShack.TextColor3 = Color3.new(0, 0, 0)
- BobsShack.TextSize = 15
- Bridge.Name = "Bridge"
- Bridge.Parent = ScrollingFrame
- Bridge.BackgroundColor3 = Color3.new(1, 1, 1)
- Bridge.Position = UDim2.new(0, 0, 0.257042229, 0)
- Bridge.Size = UDim2.new(0, 95, 0, 24)
- Bridge.Style = Enum.ButtonStyle.RobloxRoundButton
- Bridge.Font = Enum.Font.SciFi
- Bridge.Text = "Bridge"
- Bridge.TextColor3 = Color3.new(0, 0, 0)
- Bridge.TextSize = 15
- BoxedCars.Name = "BoxedCars"
- BoxedCars.Parent = ScrollingFrame
- BoxedCars.BackgroundColor3 = Color3.new(1, 1, 1)
- BoxedCars.Position = UDim2.new(0, 0, 0.286971837, 0)
- BoxedCars.Size = UDim2.new(0, 95, 0, 24)
- BoxedCars.Style = Enum.ButtonStyle.RobloxRoundButton
- BoxedCars.Font = Enum.Font.SciFi
- BoxedCars.Text = "Boxed Cars"
- BoxedCars.TextColor3 = Color3.new(0, 0, 0)
- BoxedCars.TextSize = 15
- EndTimes.Name = "EndTimes"
- EndTimes.Parent = ScrollingFrame
- EndTimes.BackgroundColor3 = Color3.new(1, 1, 1)
- EndTimes.Position = UDim2.new(0, 0, 0.315140843, 0)
- EndTimes.Size = UDim2.new(0, 95, 0, 24)
- EndTimes.Style = Enum.ButtonStyle.RobloxRoundButton
- EndTimes.Font = Enum.Font.SciFi
- EndTimes.Text = "End Times"
- EndTimes.TextColor3 = Color3.new(0, 0, 0)
- EndTimes.TextSize = 15
- Dock.Name = "Dock"
- Dock.Parent = ScrollingFrame
- Dock.BackgroundColor3 = Color3.new(1, 1, 1)
- Dock.Position = UDim2.new(0, 0, 0.34419015, 0)
- Dock.Size = UDim2.new(0, 95, 0, 24)
- Dock.Style = Enum.ButtonStyle.RobloxRoundButton
- Dock.Font = Enum.Font.SciFi
- Dock.Text = "Dock"
- Dock.TextColor3 = Color3.new(0, 0, 0)
- Dock.TextSize = 15
- FancyFurnishings.Name = "FancyFurnishings"
- FancyFurnishings.Parent = ScrollingFrame
- FancyFurnishings.BackgroundColor3 = Color3.new(1, 1, 1)
- FancyFurnishings.Position = UDim2.new(0, 0, 0.402288705, 0)
- FancyFurnishings.Size = UDim2.new(0, 95, 0, 24)
- FancyFurnishings.Style = Enum.ButtonStyle.RobloxRoundButton
- FancyFurnishings.Font = Enum.Font.SciFi
- FancyFurnishings.Text = "FancyFurn"
- FancyFurnishings.TextColor3 = Color3.new(0, 0, 0)
- FancyFurnishings.TextSize = 15
- ShrineOfSight.Name = "ShrineOfSight"
- ShrineOfSight.Parent = ScrollingFrame
- ShrineOfSight.BackgroundColor3 = Color3.new(1, 1, 1)
- ShrineOfSight.Position = UDim2.new(0, 0, 0.372359127, 0)
- ShrineOfSight.Size = UDim2.new(0, 95, 0, 24)
- ShrineOfSight.Style = Enum.ButtonStyle.RobloxRoundButton
- ShrineOfSight.Font = Enum.Font.SciFi
- ShrineOfSight.Text = "Shrine"
- ShrineOfSight.TextColor3 = Color3.new(0, 0, 0)
- ShrineOfSight.TextSize = 15
- FineArtsShop.Name = "FineArtsShop"
- FineArtsShop.Parent = ScrollingFrame
- FineArtsShop.BackgroundColor3 = Color3.new(1, 1, 1)
- FineArtsShop.Position = UDim2.new(0, 0, 0.430457741, 0)
- FineArtsShop.Size = UDim2.new(0, 95, 0, 24)
- FineArtsShop.Style = Enum.ButtonStyle.RobloxRoundButton
- FineArtsShop.Font = Enum.Font.SciFi
- FineArtsShop.Text = "Fine Art"
- FineArtsShop.TextColor3 = Color3.new(0, 0, 0)
- FineArtsShop.TextSize = 15
- StrangeMan.Name = "StrangeMan"
- StrangeMan.Parent = ScrollingFrame
- StrangeMan.BackgroundColor3 = Color3.new(1, 1, 1)
- StrangeMan.Position = UDim2.new(0, 0, 0.544014096, 0)
- StrangeMan.Size = UDim2.new(0, 95, 0, 24)
- StrangeMan.Style = Enum.ButtonStyle.RobloxRoundButton
- StrangeMan.Font = Enum.Font.SciFi
- StrangeMan.Text = "StrangeMan"
- StrangeMan.TextColor3 = Color3.new(0, 0, 0)
- StrangeMan.TextSize = 15
- VolcanoWin.Name = "VolcanoWin"
- VolcanoWin.Parent = ScrollingFrame
- VolcanoWin.BackgroundColor3 = Color3.new(1, 1, 1)
- VolcanoWin.Position = UDim2.new(0, 0, 0.460387349, 0)
- VolcanoWin.Size = UDim2.new(0, 95, 0, 24)
- VolcanoWin.Style = Enum.ButtonStyle.RobloxRoundButton
- VolcanoWin.Font = Enum.Font.SciFi
- VolcanoWin.Text = "VolcanoWin"
- VolcanoWin.TextColor3 = Color3.new(0, 0, 0)
- VolcanoWin.TextSize = 15
- TheDen.Name = "TheDen"
- TheDen.Parent = ScrollingFrame
- TheDen.BackgroundColor3 = Color3.new(1, 1, 1)
- TheDen.Position = UDim2.new(0, 0, 0.489436626, 0)
- TheDen.Size = UDim2.new(0, 95, 0, 24)
- TheDen.Style = Enum.ButtonStyle.RobloxRoundButton
- TheDen.Font = Enum.Font.SciFi
- TheDen.Text = "The Den"
- TheDen.TextColor3 = Color3.new(0, 0, 0)
- TheDen.TextSize = 15
- SkiLodge.Name = "SkiLodge"
- SkiLodge.Parent = ScrollingFrame
- SkiLodge.BackgroundColor3 = Color3.new(1, 1, 1)
- SkiLodge.Position = UDim2.new(-0.200000003, 0, 0.510563374, 0)
- SkiLodge.Size = UDim2.new(0, 95, 0, 24)
- SkiLodge.Style = Enum.ButtonStyle.RobloxRoundButton
- SkiLodge.Font = Enum.Font.SciFi
- SkiLodge.Text = "SkiLodge"
- SkiLodge.TextColor3 = Color3.new(0, 0, 0)
- SkiLodge.TextSize = 15
- PlayerTpFrame.Name = "PlayerTpFrame"
- PlayerTpFrame.Parent = Copy
- PlayerTpFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- PlayerTpFrame.Position = UDim2.new(0.926528156, 0, 0.176904216, 0)
- PlayerTpFrame.Size = UDim2.new(0, 108, 0, 108)
- PlayerTpFrame.Visible = false
- PlayerTpFrame.Style = Enum.FrameStyle.RobloxRound
- TpGo.Name = "TpGo"
- TpGo.Parent = PlayerTpFrame
- TpGo.BackgroundColor3 = Color3.new(1, 1, 1)
- TpGo.Position = UDim2.new(-0.0277777798, 0, 0.692592621, 0)
- TpGo.Size = UDim2.new(0, 97, 0, 34)
- TpGo.Style = Enum.ButtonStyle.RobloxRoundButton
- TpGo.Font = Enum.Font.SourceSans
- TpGo.Text = "Teleport!"
- TpGo.TextColor3 = Color3.new(0, 0, 0)
- TpGo.TextSize = 19
- TpGo.MouseButton1Down:connect(function()
- end)
- PlayerTpBox.Name = "PlayerTpBox"
- PlayerTpBox.Parent = PlayerTpFrame
- PlayerTpBox.BackgroundColor3 = Color3.new(1, 1, 1)
- PlayerTpBox.BackgroundTransparency = 1
- PlayerTpBox.Position = UDim2.new(-0.0293726027, 0, 0.220370382, 0)
- PlayerTpBox.Size = UDim2.new(0, 97, 0, 33)
- PlayerTpBox.Font = Enum.Font.SourceSans
- PlayerTpBox.Text = ""
- PlayerTpBox.TextColor3 = Color3.new(1, 1, 1)
- PlayerTpBox.TextSize = 21
- Nothing_2.Name = "Nothing"
- Nothing_2.Parent = PlayerTpFrame
- Nothing_2.BackgroundColor3 = Color3.new(1, 1, 1)
- Nothing_2.Position = UDim2.new(-0.0833333358, 0, 0.174346209, 0)
- Nothing_2.Size = UDim2.new(0, 107, 0, 41)
- Nothing_2.Style = Enum.FrameStyle.RobloxRound
- XplrTp.Name = "XplrTp"
- XplrTp.Parent = PlayerTpFrame
- XplrTp.BackgroundColor3 = Color3.new(1, 1, 1)
- XplrTp.Position = UDim2.new(0.830668151, 0, -0.0853082091, 0)
- XplrTp.Size = UDim2.new(0, 23, 0, 23)
- XplrTp.Style = Enum.ButtonStyle.RobloxRoundButton
- XplrTp.Font = Enum.Font.SourceSans
- XplrTp.Text = "X"
- XplrTp.TextColor3 = Color3.new(0, 0, 0)
- XplrTp.TextSize = 14
- PlayerFrame.Name = "PlayerFrame"
- PlayerFrame.Parent = Copy
- PlayerFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- PlayerFrame.Position = UDim2.new(0.856963634, 0, 0.0465870611, 0)
- PlayerFrame.Size = UDim2.new(0, 222, 0, 105)
- PlayerFrame.Visible = false
- PlayerFrame.Style = Enum.FrameStyle.RobloxRound
- Jump.Name = "Jump"
- Jump.Parent = PlayerFrame
- Jump.BackgroundColor3 = Color3.new(1, 1, 1)
- Jump.Position = UDim2.new(0.546453774, 0, 0.665461063, 0)
- Jump.Size = UDim2.new(0, 95, 0, 31)
- Jump.Style = Enum.ButtonStyle.RobloxRoundButton
- Jump.Font = Enum.Font.SourceSans
- Jump.Text = "Add Jump"
- Jump.TextColor3 = Color3.new(0, 0, 0)
- Jump.TextSize = 22
- Speed.Name = "Speed"
- Speed.Parent = PlayerFrame
- Speed.BackgroundColor3 = Color3.new(1, 1, 1)
- Speed.Position = UDim2.new(-0.00760026742, 0, 0.665461063, 0)
- Speed.Size = UDim2.new(0, 95, 0, 31)
- Speed.Style = Enum.ButtonStyle.RobloxRoundButton
- Speed.Font = Enum.Font.SourceSans
- Speed.Text = "Add Speed"
- Speed.TextColor3 = Color3.new(0, 0, 0)
- Speed.TextSize = 22
- SpeedBox.Name = "SpeedBox"
- SpeedBox.Parent = PlayerFrame
- SpeedBox.BackgroundColor3 = Color3.new(1, 1, 1)
- SpeedBox.BackgroundTransparency = 1
- SpeedBox.Position = UDim2.new(0.0292589404, 0, 0.35691607, 0)
- SpeedBox.Size = UDim2.new(0, 78, 0, 25)
- SpeedBox.Font = Enum.Font.SourceSans
- SpeedBox.Text = ""
- SpeedBox.TextColor3 = Color3.new(1, 1, 1)
- SpeedBox.TextSize = 14
- JumpBox.Name = "JumpBox"
- JumpBox.Parent = PlayerFrame
- JumpBox.BackgroundColor3 = Color3.new(1, 1, 1)
- JumpBox.BackgroundTransparency = 1
- JumpBox.Position = UDim2.new(0.58781755, 0, 0.35691607, 0)
- JumpBox.Size = UDim2.new(0, 78, 0, 25)
- JumpBox.Font = Enum.Font.SourceSans
- JumpBox.Text = ""
- JumpBox.TextColor3 = Color3.new(1, 1, 1)
- JumpBox.TextSize = 14
- Xsj.Name = "Xsj"
- Xsj.Parent = PlayerFrame
- Xsj.BackgroundColor3 = Color3.new(1, 1, 1)
- Xsj.Position = UDim2.new(0.929597378, 0, -0.0921854824, 0)
- Xsj.Size = UDim2.new(0, 23, 0, 23)
- Xsj.Style = Enum.ButtonStyle.RobloxRoundButton
- Xsj.Font = Enum.Font.SourceSans
- Xsj.Text = "X"
- Xsj.TextColor3 = Color3.new(0, 0, 0)
- Xsj.TextSize = 14
- Nothing_3.Name = "Nothing"
- Nothing_3.Parent = PlayerFrame
- Nothing_3.BackgroundColor3 = Color3.new(1, 1, 1)
- Nothing_3.Position = UDim2.new(0.00984095596, 0, 0.306382596, 0)
- Nothing_3.Size = UDim2.new(0, 87, 0, 33)
- Nothing_3.Style = Enum.FrameStyle.RobloxRound
- Nothing_4.Name = "Nothing"
- Nothing_4.Parent = PlayerFrame
- Nothing_4.BackgroundColor3 = Color3.new(1, 1, 1)
- Nothing_4.Position = UDim2.new(0.568399489, 0, 0.306382596, 0)
- Nothing_4.Size = UDim2.new(0, 87, 0, 33)
- Nothing_4.Style = Enum.FrameStyle.RobloxRound
- Nothing_5.Name = "Nothing"
- Nothing_5.Parent = PlayerFrame
- Nothing_5.BackgroundColor3 = Color3.new(1, 1, 1)
- Nothing_5.BackgroundTransparency = 1
- Nothing_5.BorderColor3 = Color3.new(0.541176, 0.541176, 0.541176)
- Nothing_5.Position = UDim2.new(0.00803519506, 0, 0.0401814133, 0)
- Nothing_5.Size = UDim2.new(0, 200, 0, 24)
- Nothing_5.Font = Enum.Font.SourceSans
- Nothing_5.Text = "Speed Jump"
- Nothing_5.TextColor3 = Color3.new(0.792157, 0.792157, 0.792157)
- Nothing_5.TextSize = 25
- Nothing_5.TextStrokeColor3 = Color3.new(0.462745, 0.462745, 0.462745)
- AutoSellFrame.Name = "AutoSellFrame"
- AutoSellFrame.Parent = Copy
- AutoSellFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- AutoSellFrame.Position = UDim2.new(0.856831253, 0, 0.874692917, 0)
- AutoSellFrame.Size = UDim2.new(0, 108, 0, 108)
- AutoSellFrame.Visible = false
- AutoSellFrame.Style = Enum.FrameStyle.RobloxRound
- SellWood.Name = "SellWood"
- SellWood.Parent = AutoSellFrame
- SellWood.BackgroundColor3 = Color3.new(1, 1, 1)
- SellWood.Position = UDim2.new(-0.00668221898, 0, 0.164123103, 0)
- SellWood.Size = UDim2.new(0, 92, 0, 40)
- SellWood.Style = Enum.ButtonStyle.RobloxRoundButton
- SellWood.Font = Enum.Font.SourceSans
- SellWood.Text = "Sell Wood [H]"
- SellWood.TextColor3 = Color3.new(0, 0, 0)
- SellWood.TextSize = 18
- SellWood.MouseButton1Down:connect(function()
- end)
- SellPlanks.Name = "SellPlanks"
- SellPlanks.Parent = AutoSellFrame
- SellPlanks.BackgroundColor3 = Color3.new(1, 1, 1)
- SellPlanks.Position = UDim2.new(-0.00668221898, 0, 0.584353149, 0)
- SellPlanks.Size = UDim2.new(0, 92, 0, 41)
- SellPlanks.Style = Enum.ButtonStyle.RobloxRoundButton
- SellPlanks.Font = Enum.Font.SourceSans
- SellPlanks.Text = "Sell Planks [G]"
- SellPlanks.TextColor3 = Color3.new(0, 0, 0)
- SellPlanks.TextSize = 18
- SellPlanks.MouseButton1Down:connect(function()
- end)
- Xas.Name = "Xas"
- Xas.Parent = AutoSellFrame
- Xas.BackgroundColor3 = Color3.new(1, 1, 1)
- Xas.Position = UDim2.new(0.830668151, 0, -0.0853082091, 0)
- Xas.Size = UDim2.new(0, 23, 0, 23)
- Xas.Style = Enum.ButtonStyle.RobloxRoundButton
- Xas.Font = Enum.Font.SourceSans
- Xas.Text = "X"
- Xas.TextColor3 = Color3.new(0, 0, 0)
- Xas.TextSize = 14
- Xsj.MouseButton1Down:connect(function()
- PlayerFrame.Visible = false
- end)
- XplrTp.MouseButton1Down:connect(function()
- PlayerTpFrame.Visible = false
- end)
- XTp.MouseButton1Down:connect(function()
- TeleportsFrame.Visible = false
- end)
- XCln.MouseButton1Down:connect(function()
- CloneFrame.Visible = false
- end)
- Xas.MouseButton1Down:connect(function()
- AutoSellFrame.Visible = false
- end)
- Clone.MouseButton1Down:connect(function()
- CloneFrame.Visible = true
- end)
- Teleports.MouseButton1Down:connect(function()
- TeleportsFrame.Visible = true
- end)
- AutoSell.MouseButton1Down:connect(function()
- AutoSellFrame.Visible = true
- end)
- Open.MouseButton1Down:connect(function()
- MainFrame.Visible = true
- OpenFrame.Visible = false
- end)
- TpPlayer.MouseButton1Down:connect(function()
- PlayerTpFrame.Visible = true
- end)
- AutoSellFrame.Draggable = true
- CloneFrame.Draggable = true
- PlayerFrame.Draggable = true
- PlayerTpFrame.Draggable = true
- TeleportsFrame.Draggable = true
- --GodAxe--------------------------------------------------------------------------------
- GodAxe.MouseButton1Down:connect(function()
- Detect = coroutine.wrap(function()
- Player = game.Players.LocalPlayer
- mouse = Player:GetMouse()
- mouse.Button1Down:connect(function()
- MouseDown = true
- end)
- mouse.Button1Up:connect(function()
- MouseDown = false
- end)
- end)
- Detect()
- Player = game.Players.LocalPlayer
- mouse = Player:GetMouse()
- for i = 1,50 do
- wait(.5)
- game:GetService('RunService').RenderStepped:connect(function()
- if Player.Character:FindFirstChild("Tool") then
- if MouseDown == true then
- if mouse.Target.Name == "WoodSection" then
- targetWood = mouse.Target
- Tool=Player.Character.Tool
- ---FaceVector
- Height = targetWood.CFrame:pointToObjectSpace(mouse.Hit.p).Y + targetWood.Size.Y/2
- local ray = Ray.new(Player.Character.Head.Position, ((targetWood.CFrame * CFrame.new(0, Height - targetWood.Size.Y/2, 0)).p - Player.Character.Head.Position).unit * 200)
- part,_,p = workspace:FindPartOnRay(ray, Player.Character)
- function fixVector(V)
- return Vector3.new(math.floor(V.X + 0.5), math.floor(V.Y + 0.5), math.floor(V.Z + 0.5))
- end
- local faceVector = fixVector(targetWood.CFrame:vectorToObjectSpace(p))
- if faceVector.Y ~= 0 then
- return
- end
- local lookAtCFrame = CFrame.new(Player.Character.Head.Position, mouse.Hit.p)
- local relativeCFrame = lookAtCFrame:toObjectSpace(targetWood.CFrame * CFrame.Angles(math.pi/2, 0, 0))
- local relativeLookVector = relativeCFrame.lookVector
- local m = relativeLookVector.Y >= 0 and 1 or -1
- if faceVector.X == 1 then
- faceVector = Vector3.new(0, 0, -1) * m
- elseif faceVector.X == -1 then
- faceVector = Vector3.new(0, 0, 1) * m
- elseif faceVector.Z == 1 then
- faceVector = Vector3.new(1, 0, 0) * m
- elseif faceVector.Z == -1 then
- faceVector = Vector3.new(-1, 0, 0) * m
- end
- local cutEvent = targetWood.Parent.CutEvent
- game.ReplicatedStorage.Interaction.RemoteProxy:FireServer(cutEvent, {sectionId = targetWood.ID.Value, faceVector = faceVector, height = Height, hitPoints = 0.2, cooldown = 0, cuttingClass = "Axe", tool = Player.Character.Tool})
- end
- end
- end
- end)
- end
- end)
- --MaxLand-------------------------------------------------------------------------------
- MaxLand.MouseButton1Down:connect(function()
- for i, v in pairs(game:GetService("Workspace").Properties:GetChildren()) do
- if v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer then
- base = v
- square = v.OriginSquare
- end
- end
- function makebase(pos)
- local Event = game:GetService("ReplicatedStorage").PropertyPurchasing.ClientExpandedProperty
- Event:FireServer(base, pos)
- end
- spos = square.Position
- makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z))
- makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z))
- makebase(CFrame.new(spos.X, spos.Y, spos.Z + 40))
- makebase(CFrame.new(spos.X, spos.Y, spos.Z - 40))
- makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z + 40))
- makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z - 40))
- makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z + 40))
- makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z - 40))
- makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z))
- makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z))
- makebase(CFrame.new(spos.X, spos.Y, spos.Z + 80))
- makebase(CFrame.new(spos.X, spos.Y, spos.Z - 80))
- --Corners--
- makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z + 80))
- makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z - 80))
- makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z + 80))
- makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z - 80))
- --Corners--
- makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z + 80))
- makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z + 80))
- makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z + 40))
- makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z - 40))
- makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z + 40))
- makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z - 40))
- makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z - 80))
- makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z - 80))
- end)
- --PaintTool-----------------------------------------------------------------------------
- PaintTool.MouseButton1Down:connect(function()
- -- Instances:
- local ColorPicker = Instance.new("ScreenGui")
- local ChangeColor = Instance.new("Frame")
- local CurrentColor = Instance.new("ImageButton")
- local Picker = Instance.new("ScrollingFrame")
- local Birch = Instance.new("ImageButton")
- local DropShadow = Instance.new("Frame")
- local Grey = Instance.new("ImageButton")
- local DropShadow_2 = Instance.new("Frame")
- local Walnut = Instance.new("ImageButton")
- local DropShadow_3 = Instance.new("Frame")
- local Generic = Instance.new("ImageButton")
- local DropShadow_4 = Instance.new("Frame")
- local Oak = Instance.new("ImageButton")
- local DropShadow_5 = Instance.new("Frame")
- local Pine = Instance.new("ImageButton")
- local DropShadow_6 = Instance.new("Frame")
- local Palm = Instance.new("ImageButton")
- local DropShadow_7 = Instance.new("Frame")
- local Cherry = Instance.new("ImageButton")
- local DropShadow_8 = Instance.new("Frame")
- local Koa = Instance.new("ImageButton")
- local DropShadow_9 = Instance.new("Frame")
- local Volcano = Instance.new("ImageButton")
- local DropShadow_10 = Instance.new("Frame")
- local GreenSwampy = Instance.new("ImageButton")
- local DropShadow_11 = Instance.new("Frame")
- local GoldSwampy = Instance.new("ImageButton")
- local DropShadow_12 = Instance.new("Frame")
- local GenericSpecial = Instance.new("ImageButton")
- local DropShadow_13 = Instance.new("Frame")
- local SnowGlow = Instance.new("ImageButton")
- local DropShadow_14 = Instance.new("Frame")
- local Frost = Instance.new("ImageButton")
- local DropShadow_15 = Instance.new("Frame")
- local CaveCrawler = Instance.new("ImageButton")
- local DropShadow_16 = Instance.new("Frame")
- local LoneCave = Instance.new("ImageButton")
- local DropShadow_17 = Instance.new("Frame")
- local Spooky = Instance.new("ImageButton")
- local DropShadow_18 = Instance.new("Frame")
- local SpookyNeon = Instance.new("ImageButton")
- local DropShadow_19 = Instance.new("Frame")
- --Properties:
- ColorPicker.Name = "ColorPicker"
- ColorPicker.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- ChangeColor.Name = "ChangeColor"
- ChangeColor.Parent = ColorPicker
- ChangeColor.BackgroundColor3 = Color3.new(0.176471, 0.254902, 0.427451)
- ChangeColor.BorderColor3 = Color3.new(0, 0, 0)
- ChangeColor.BorderSizePixel = 2
- ChangeColor.Position = UDim2.new(0, 10, 1, -110)
- ChangeColor.Size = UDim2.new(0, 100, 0, 100)
- ChangeColor.ZIndex = 2
- ColorPicker.Enabled = false
- CurrentColor.Name = "CurrentColor"
- CurrentColor.Parent = ChangeColor
- CurrentColor.BackgroundColor3 = Color3.new(0.176471, 0.254902, 0.427451)
- CurrentColor.BorderColor3 = Color3.new(0, 0, 0)
- CurrentColor.BorderSizePixel = 2
- CurrentColor.Position = UDim2.new(0, 10, 0, 10)
- CurrentColor.Size = UDim2.new(0, 80, 0, 80)
- CurrentColor.ZIndex = 2
- CurrentColor.Image = "rbxassetid://2712547918"
- CurrentColor.ScaleType = Enum.ScaleType.Crop
- Picker.Name = "Picker"
- Picker.Parent = ColorPicker
- Picker.BackgroundColor3 = Color3.new(0.176471, 0.254902, 0.427451)
- Picker.BorderColor3 = Color3.new(0, 0, 0)
- Picker.BorderSizePixel = 2
- Picker.Position = UDim2.new(0, 10, 1, -320)
- Picker.Size = UDim2.new(0, 100, 0, 200)
- Picker.CanvasPosition = Vector2.new(0, 700)
- Picker.CanvasSize = UDim2.new(0, 0, 0, 900)
- Picker.ScrollBarThickness = 7
- Picker.VerticalScrollBarPosition = Enum.VerticalScrollBarPosition.Left
- Picker.Visible = false
- Birch.Name = "Birch"
- Birch.Parent = Picker
- Birch.BackgroundColor3 = Color3.new(1, 1, 1)
- Birch.BorderColor3 = Color3.new(0, 0, 0)
- Birch.Position = UDim2.new(0, 10, 0, 5)
- Birch.Size = UDim2.new(0, 80, 0, 40)
- Birch.ZIndex = 3
- Birch.Image = "rbxassetid://2712547918"
- Birch.ScaleType = Enum.ScaleType.Crop
- DropShadow.Name = "DropShadow"
- DropShadow.Parent = Birch
- DropShadow.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow.BorderSizePixel = 0
- DropShadow.Position = UDim2.new(0, 4, 0, 4)
- DropShadow.Size = UDim2.new(1, 0, 1, 0)
- DropShadow.ZIndex = 2
- Grey.Name = "Grey"
- Grey.Parent = Picker
- Grey.BackgroundColor3 = Color3.new(1, 1, 1)
- Grey.BorderColor3 = Color3.new(0, 0, 0)
- Grey.Position = UDim2.new(0, 10, 0, 55)
- Grey.Size = UDim2.new(0, 80, 0, 40)
- Grey.ZIndex = 3
- Grey.Image = "rbxassetid://924320031"
- Grey.ScaleType = Enum.ScaleType.Crop
- DropShadow_2.Name = "DropShadow"
- DropShadow_2.Parent = Grey
- DropShadow_2.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_2.BorderSizePixel = 0
- DropShadow_2.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_2.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_2.ZIndex = 2
- Walnut.Name = "Walnut"
- Walnut.Parent = Picker
- Walnut.BackgroundColor3 = Color3.new(1, 1, 1)
- Walnut.BorderColor3 = Color3.new(0, 0, 0)
- Walnut.Position = UDim2.new(0, 10, 0, 105)
- Walnut.Size = UDim2.new(0, 80, 0, 40)
- Walnut.ZIndex = 3
- Walnut.Image = "rbxassetid://2712559790"
- Walnut.ScaleType = Enum.ScaleType.Crop
- DropShadow_3.Name = "DropShadow"
- DropShadow_3.Parent = Walnut
- DropShadow_3.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_3.BorderSizePixel = 0
- DropShadow_3.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_3.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_3.ZIndex = 2
- Generic.Name = "Generic"
- Generic.Parent = Picker
- Generic.BackgroundColor3 = Color3.new(1, 1, 1)
- Generic.BorderColor3 = Color3.new(0, 0, 0)
- Generic.Position = UDim2.new(0, 10, 0, 155)
- Generic.Size = UDim2.new(0, 80, 0, 40)
- Generic.ZIndex = 3
- Generic.Image = "rbxassetid://2712568624"
- Generic.ScaleType = Enum.ScaleType.Crop
- DropShadow_4.Name = "DropShadow"
- DropShadow_4.Parent = Generic
- DropShadow_4.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_4.BorderSizePixel = 0
- DropShadow_4.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_4.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_4.ZIndex = 2
- Oak.Name = "Oak"
- Oak.Parent = Picker
- Oak.BackgroundColor3 = Color3.new(1, 1, 1)
- Oak.BorderColor3 = Color3.new(0, 0, 0)
- Oak.Position = UDim2.new(0, 10, 0, 205)
- Oak.Size = UDim2.new(0, 80, 0, 40)
- Oak.ZIndex = 3
- Oak.Image = "rbxassetid://2712579185"
- Oak.ScaleType = Enum.ScaleType.Crop
- DropShadow_5.Name = "DropShadow"
- DropShadow_5.Parent = Oak
- DropShadow_5.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_5.BorderSizePixel = 0
- DropShadow_5.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_5.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_5.ZIndex = 2
- Pine.Name = "Pine"
- Pine.Parent = Picker
- Pine.BackgroundColor3 = Color3.new(1, 1, 1)
- Pine.BorderColor3 = Color3.new(0, 0, 0)
- Pine.Position = UDim2.new(0, 10, 0, 255)
- Pine.Size = UDim2.new(0, 80, 0, 40)
- Pine.ZIndex = 3
- Pine.Image = "rbxassetid://2712591183"
- Pine.ScaleType = Enum.ScaleType.Crop
- DropShadow_6.Name = "DropShadow"
- DropShadow_6.Parent = Pine
- DropShadow_6.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_6.BorderSizePixel = 0
- DropShadow_6.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_6.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_6.ZIndex = 2
- Palm.Name = "Palm"
- Palm.Parent = Picker
- Palm.BackgroundColor3 = Color3.new(1, 1, 1)
- Palm.BorderColor3 = Color3.new(0, 0, 0)
- Palm.Position = UDim2.new(0, 10, 0, 305)
- Palm.Size = UDim2.new(0, 80, 0, 40)
- Palm.ZIndex = 3
- Palm.Image = "rbxassetid://2712597395"
- Palm.ScaleType = Enum.ScaleType.Crop
- DropShadow_7.Name = "DropShadow"
- DropShadow_7.Parent = Palm
- DropShadow_7.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_7.BorderSizePixel = 0
- DropShadow_7.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_7.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_7.ZIndex = 2
- Cherry.Name = "Cherry"
- Cherry.Parent = Picker
- Cherry.BackgroundColor3 = Color3.new(1, 1, 1)
- Cherry.BorderColor3 = Color3.new(0, 0, 0)
- Cherry.Position = UDim2.new(0, 10, 0, 355)
- Cherry.Size = UDim2.new(0, 80, 0, 40)
- Cherry.ZIndex = 3
- Cherry.Image = "rbxassetid://2712608599"
- Cherry.ScaleType = Enum.ScaleType.Crop
- DropShadow_8.Name = "DropShadow"
- DropShadow_8.Parent = Cherry
- DropShadow_8.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_8.BorderSizePixel = 0
- DropShadow_8.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_8.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_8.ZIndex = 2
- Koa.Name = "Koa"
- Koa.Parent = Picker
- Koa.BackgroundColor3 = Color3.new(1, 1, 1)
- Koa.BorderColor3 = Color3.new(0, 0, 0)
- Koa.Position = UDim2.new(0, 10, 0, 355)
- Koa.Size = UDim2.new(0, 80, 0, 40)
- Koa.ZIndex = 3
- Koa.Image = "rbxassetid://2712612798"
- Koa.ScaleType = Enum.ScaleType.Crop
- DropShadow_9.Name = "DropShadow"
- DropShadow_9.Parent = Koa
- DropShadow_9.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_9.BorderSizePixel = 0
- DropShadow_9.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_9.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_9.ZIndex = 2
- Volcano.Name = "Volcano"
- Volcano.Parent = Picker
- Volcano.BackgroundColor3 = Color3.new(1, 1, 1)
- Volcano.BorderColor3 = Color3.new(0, 0, 0)
- Volcano.Position = UDim2.new(0, 10, 0, 405)
- Volcano.Size = UDim2.new(0, 80, 0, 40)
- Volcano.ZIndex = 3
- Volcano.Image = "rbxassetid://2712618609"
- Volcano.ScaleType = Enum.ScaleType.Crop
- DropShadow_10.Name = "DropShadow"
- DropShadow_10.Parent = Volcano
- DropShadow_10.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_10.BorderSizePixel = 0
- DropShadow_10.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_10.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_10.ZIndex = 2
- GreenSwampy.Name = "GreenSwampy"
- GreenSwampy.Parent = Picker
- GreenSwampy.BackgroundColor3 = Color3.new(1, 1, 1)
- GreenSwampy.BorderColor3 = Color3.new(0, 0, 0)
- GreenSwampy.Position = UDim2.new(0, 10, 0, 455)
- GreenSwampy.Size = UDim2.new(0, 80, 0, 40)
- GreenSwampy.ZIndex = 3
- GreenSwampy.Image = "rbxassetid://2712623896"
- GreenSwampy.ScaleType = Enum.ScaleType.Crop
- DropShadow_11.Name = "DropShadow"
- DropShadow_11.Parent = GreenSwampy
- DropShadow_11.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_11.BorderSizePixel = 0
- DropShadow_11.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_11.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_11.ZIndex = 2
- GoldSwampy.Name = "GoldSwampy"
- GoldSwampy.Parent = Picker
- GoldSwampy.BackgroundColor3 = Color3.new(1, 1, 1)
- GoldSwampy.BorderColor3 = Color3.new(0, 0, 0)
- GoldSwampy.Position = UDim2.new(0, 10, 0, 505)
- GoldSwampy.Size = UDim2.new(0, 80, 0, 40)
- GoldSwampy.ZIndex = 3
- GoldSwampy.Image = "rbxassetid://2712631457"
- GoldSwampy.ScaleType = Enum.ScaleType.Crop
- DropShadow_12.Name = "DropShadow"
- DropShadow_12.Parent = GoldSwampy
- DropShadow_12.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_12.BorderSizePixel = 0
- DropShadow_12.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_12.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_12.ZIndex = 2
- GenericSpecial.Name = "GenericSpecial"
- GenericSpecial.Parent = Picker
- GenericSpecial.BackgroundColor3 = Color3.new(1, 1, 1)
- GenericSpecial.BorderColor3 = Color3.new(0, 0, 0)
- GenericSpecial.Position = UDim2.new(0, 10, 0, 555)
- GenericSpecial.Size = UDim2.new(0, 80, 0, 40)
- GenericSpecial.ZIndex = 3
- GenericSpecial.Image = "rbxassetid://2712639396"
- GenericSpecial.ScaleType = Enum.ScaleType.Crop
- DropShadow_13.Name = "DropShadow"
- DropShadow_13.Parent = GenericSpecial
- DropShadow_13.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_13.BorderSizePixel = 0
- DropShadow_13.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_13.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_13.ZIndex = 2
- SnowGlow.Name = "SnowGlow"
- SnowGlow.Parent = Picker
- SnowGlow.BackgroundColor3 = Color3.new(1, 1, 1)
- SnowGlow.BorderColor3 = Color3.new(0, 0, 0)
- SnowGlow.Position = UDim2.new(0, 10, 0, 605)
- SnowGlow.Size = UDim2.new(0, 80, 0, 40)
- SnowGlow.ZIndex = 3
- SnowGlow.Image = "rbxassetid://2712651454"
- SnowGlow.ScaleType = Enum.ScaleType.Crop
- DropShadow_14.Name = "DropShadow"
- DropShadow_14.Parent = SnowGlow
- DropShadow_14.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_14.BorderSizePixel = 0
- DropShadow_14.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_14.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_14.ZIndex = 2
- Frost.Name = "Frost"
- Frost.Parent = Picker
- Frost.BackgroundColor3 = Color3.new(1, 1, 1)
- Frost.BorderColor3 = Color3.new(0, 0, 0)
- Frost.Position = UDim2.new(0, 10, 0, 655)
- Frost.Size = UDim2.new(0, 80, 0, 40)
- Frost.ZIndex = 3
- Frost.Image = "rbxassetid://2712667804"
- Frost.ScaleType = Enum.ScaleType.Crop
- DropShadow_15.Name = "DropShadow"
- DropShadow_15.Parent = Frost
- DropShadow_15.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_15.BorderSizePixel = 0
- DropShadow_15.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_15.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_15.ZIndex = 2
- CaveCrawler.Name = "CaveCrawler"
- CaveCrawler.Parent = Picker
- CaveCrawler.BackgroundColor3 = Color3.new(1, 1, 1)
- CaveCrawler.BorderColor3 = Color3.new(0, 0, 0)
- CaveCrawler.Position = UDim2.new(0, 10, 0, 705)
- CaveCrawler.Size = UDim2.new(0, 80, 0, 40)
- CaveCrawler.ZIndex = 3
- CaveCrawler.Image = "rbxassetid://2712673980"
- CaveCrawler.ScaleType = Enum.ScaleType.Crop
- DropShadow_16.Name = "DropShadow"
- DropShadow_16.Parent = CaveCrawler
- DropShadow_16.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_16.BorderSizePixel = 0
- DropShadow_16.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_16.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_16.ZIndex = 2
- LoneCave.Name = "LoneCave"
- LoneCave.Parent = Picker
- LoneCave.BackgroundColor3 = Color3.new(1, 1, 1)
- LoneCave.BorderColor3 = Color3.new(0, 0, 0)
- LoneCave.Position = UDim2.new(0, 10, 0, 755)
- LoneCave.Size = UDim2.new(0, 80, 0, 40)
- LoneCave.ZIndex = 3
- LoneCave.Image = "rbxassetid://2712693147"
- LoneCave.ScaleType = Enum.ScaleType.Crop
- DropShadow_17.Name = "DropShadow"
- DropShadow_17.Parent = LoneCave
- DropShadow_17.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_17.BorderSizePixel = 0
- DropShadow_17.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_17.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_17.ZIndex = 2
- Spooky.Name = "Spooky"
- Spooky.Parent = Picker
- Spooky.BackgroundColor3 = Color3.new(1, 1, 1)
- Spooky.BorderColor3 = Color3.new(0, 0, 0)
- Spooky.Position = UDim2.new(0, 10, 0, 805)
- Spooky.Size = UDim2.new(0, 80, 0, 40)
- Spooky.ZIndex = 3
- Spooky.Image = "rbxassetid://2712696822"
- Spooky.ScaleType = Enum.ScaleType.Crop
- DropShadow_18.Name = "DropShadow"
- DropShadow_18.Parent = Spooky
- DropShadow_18.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_18.BorderSizePixel = 0
- DropShadow_18.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_18.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_18.ZIndex = 2
- SpookyNeon.Name = "SpookyNeon"
- SpookyNeon.Parent = Picker
- SpookyNeon.BackgroundColor3 = Color3.new(1, 1, 1)
- SpookyNeon.BorderColor3 = Color3.new(0, 0, 0)
- SpookyNeon.Position = UDim2.new(0, 10, 0, 855)
- SpookyNeon.Size = UDim2.new(0, 80, 0, 40)
- SpookyNeon.ZIndex = 3
- SpookyNeon.Image = "rbxassetid://2712700047"
- SpookyNeon.ScaleType = Enum.ScaleType.Crop
- DropShadow_19.Name = "DropShadow"
- DropShadow_19.Parent = SpookyNeon
- DropShadow_19.BackgroundColor3 = Color3.new(0, 0, 0)
- DropShadow_19.BorderSizePixel = 0
- DropShadow_19.Position = UDim2.new(0, 4, 0, 4)
- DropShadow_19.Size = UDim2.new(1, 0, 1, 0)
- DropShadow_19.ZIndex = 2
- -- Scripts:
- woodtype = "Birch"
- local tool = Instance.new("Tool", game.Players.LocalPlayer.Backpack)
- tool.RequiresHandle = false
- --tool.RobloxLocked = true
- tool.Name = "Paint"
- tool.ToolTip = "Changes A Stucture's Wood Type"
- tool.Equipped:connect(function(Mouse)
- ColorPicker.Enabled = true
- Mouse.Button1Down:connect(function()
- if Mouse.Target.Parent:FindFirstChild("Type") or Mouse.Target.Parent:FindFirstChild("BlueprintWoodClass") then
- local Cframe
- if Mouse.Target.Parent:FindFirstChild("MainCFrame") then
- Cframe = Mouse.Target.Parent.MainCFrame.Value
- else
- Cframe = Mouse.Target.Parent.PrimaryPart.CFrame
- end
- if Mouse.Target.Parent ~= nil then
- game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure:FireServer(Mouse.Target.Parent.ItemName.Value, Cframe, game.Players.LocalPlayer, woodtype, Mouse.Target.Parent, false)
- end
- else
- --do nothing
- end
- end)
- end)
- tool.Unequipped:connect(function(mouse)
- ColorPicker.Enabled = false
- end)
- Birch.MouseButton1Click:Connect(function()
- CurrentColor.Image = Birch.Image
- woodtype = "Birch"
- end)
- Grey.MouseButton1Click:Connect(function()
- CurrentColor.Image = Grey.Image
- woodtype = nil
- end)
- Walnut.MouseButton1Click:Connect(function()
- CurrentColor.Image = Walnut.Image
- woodtype = "Walnut"
- end)
- Generic.MouseButton1Click:Connect(function()
- CurrentColor.Image = Generic.Image
- woodtype = "Generic"
- end)
- Oak.MouseButton1Click:Connect(function()
- CurrentColor.Image = Oak.Image
- woodtype = "Oak"
- end)
- Pine.MouseButton1Click:Connect(function()
- CurrentColor.Image = Pine.Image
- woodtype = "Pine"
- end)
- Palm.MouseButton1Click:Connect(function()
- CurrentColor.Image = Palm.Image
- woodtype = "Palm"
- end)
- Koa.MouseButton1Click:Connect(function()
- CurrentColor.Image = Koa.Image
- woodtype = "Koa"
- end)
- Volcano.MouseButton1Click:Connect(function()
- CurrentColor.Image = Volcano.Image
- woodtype = "Volcano"
- end)
- GreenSwampy.MouseButton1Click:Connect(function()
- CurrentColor.Image = GreenSwampy.Image
- woodtype = "GreenSwampy"
- end)
- GoldSwampy.MouseButton1Click:Connect(function()
- CurrentColor.Image = GoldSwampy.Image
- woodtype = "GoldSwampy"
- end)
- GenericSpecial.MouseButton1Click:Connect(function()
- CurrentColor.Image = GenericSpecial.Image
- woodtype = "GenericSpecial"
- end)
- SnowGlow.MouseButton1Click:Connect(function()
- CurrentColor.Image = SnowGlow.Image
- woodtype = "SnowGlow"
- end)
- Frost.MouseButton1Click:Connect(function()
- CurrentColor.Image = Frost.Image
- woodtype = "Frost"
- end)
- CaveCrawler.MouseButton1Click:Connect(function()
- CurrentColor.Image = CaveCrawler.Image
- woodtype = "CaveCrawler"
- end)
- LoneCave.MouseButton1Click:Connect(function()
- CurrentColor.Image = LoneCave.Image
- woodtype = "LoneCave"
- end)
- Spooky.MouseButton1Click:Connect(function()
- CurrentColor.Image = Spooky.Image
- woodtype = "Spooky"
- end)
- SpookyNeon.MouseButton1Click:Connect(function()
- CurrentColor.Image = SpookyNeon.Image
- woodtype = "SpookyNeon"
- end)
- --bring up menu
- CurrentColor.MouseButton1Click:Connect(function()
- if Picker.Visible == false then
- Picker.Visible = true
- else
- Picker.Visible = false
- end
- end)
- end)
- --PlotTp--------------------------------------------------------------------------------
- PlotTp.MouseButton1Down:connect(function()
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.OriginSquare.CFrame + Vector3.new(0,10,0)
- end
- end
- end)
- --RemoveFog-----------------------------------------------------------------------------
- RemoveFog.MouseButton1Down:connect(function()
- game.Lighting.Changed:connect(function()
- game.Lighting.TimeOfDay = "12:00:00"
- game.Lighting.FogEnd = 9999
- game.Lighting.Brightness = 1
- end)
- end)
- --Fly-----------------------------------------------------------------------------------
- Fly.MouseButton1Down:connect(function()
- for i,v in pairs(script:GetChildren()) do
- pcall(function() v.Value = "" end)
- game:GetService("Debris"):AddItem(v,.1)
- end
- function weld(p0,p1,c0,c1,par)
- local w = Instance.new("Weld",p0 or par)
- w.Part0 = p0
- w.Part1 = p1
- w.C0 = c0 or CFrame.new()
- w.C1 = c1 or CFrame.new()
- return w
- end
- local motors = {}
- function motor(p0,p1,c0,c1,des,vel,par)
- local w = Instance.new("Motor6D",p0 or par)
- w.Part0 = p0
- w.Part1 = p1
- w.C0 = c0 or CFrame.new()
- w.C1 = c1 or CFrame.new()
- w.MaxVelocity = tonumber(vel) or .05
- w.DesiredAngle = tonumber(des) or 0
- return w
- end
- function lerp(a,b,c)
- return a+(b-a)*c
- end
- function clerp(c1,c2,al)
- local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
- local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
- for i,v in pairs(com1) do
- com1[i] = lerp(v,com2[i],al)
- end
- return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
- end
- function ccomplerp(c1,c2,al)
- local com1 = {c1:components()}
- local com2 = {c2:components()}
- for i,v in pairs(com1) do
- com1[i] = lerp(v,com2[i],al)
- end
- return CFrame.new(unpack(com1))
- end
- function tickwave(time,length,offset)
- return (math.abs((tick()+(offset or 0))%time-time/2)*2-time/2)/time/2*length
- end
- function invcol(c)
- c = c.Color
- return BrickColor.new(Color3.new(1-c.b,1-c.g,1-c.r))
- end
- local oc = oc or function(...) return ... end
- local plr = game.Players.LocalPlayer
- local char = plr.Character
- local tor = char.Torso
- local hum = char.Humanoid
- hum.PlatformStand = false
- pcall(function()
- char.Wings:Destroy()
- end)
- pcall(function()
- char.Angel:Destroy() -- hat
- end)
- local mod = Instance.new("Model",char)
- mod.Name = "Wings"
- local special = {
- [game.Players.LocalPlayer.Name] = {"Black","Bright red",.5,0,false,Color3.new(1,0,0),Color3.new(0,0,0)},
- }
- local topcolor = BrickColor.new("Really black")
- local feacolor = BrickColor.new("Black")
- local ptrans = 0
- local pref = 0
- local fire = true
- local fmcol = Color3.new()
- local fscol = Color3.new()
- local spec = special[plr.Name:lower()]
- if spec then
- topcolor,feacolor,ptrans,pref,fire,fmcol,fscol = spec[1] and BrickColor.new(spec[1]) or topcolor,spec[2] and BrickColor.new(spec[2]) or feacolor,spec[3],spec[4],spec[5],spec[6],spec[7]
- end
- local part = Instance.new("Part")
- part.FormFactor = "Custom"
- part.Size = Vector3.new(.2,.2,.2)
- part.TopSurface,part.BottomSurface = 0,0
- part.CanCollide = false
- part.BrickColor = BrickColor.new("Black")
- part.Transparency = ptrans
- part.Reflectance = pref
- local ef = Instance.new("Fire",fire and part or nil)
- ef.Size = .15
- ef.Color = BrickColor.new("Black").Color
- ef.SecondaryColor = BrickColor.new("Bright red").Color
- part:BreakJoints()
- function newpart()
- local clone = part:Clone()
- clone.Parent = mod
- clone:BreakJoints()
- return clone
- end
- local feath = newpart()
- feath.BrickColor = feacolor
- feath.Transparency = 0
- Instance.new("SpecialMesh",feath).MeshType = "Sphere"
- function newfeather()
- local clone = feath:Clone()
- clone.Parent = mod
- clone:BreakJoints()
- return clone
- end
- flying = false
- moving = false
- for i,v in pairs(tor:GetChildren()) do
- if v.ClassName:lower():match("body") then
- v:Destroy()
- end
- end
- local ctor = tor:Clone()
- ctor:ClearAllChildren()
- ctor.Name = "cTorso"
- ctor.Transparency = 1
- ctor.CanCollide = false
- ctor.FormFactor = "Custom"
- ctor.Size = Vector3.new(.2,.2,.2)
- ctor.Parent = mod
- weld(tor,ctor)
- local bg = Instance.new("BodyGyro",ctor)
- bg.maxTorque = Vector3.new()
- bg.P = 15000
- bg.D = 1000
- local bv = Instance.new("BodyVelocity",ctor)
- bv.maxForce = Vector3.new()
- bv.P = 15000
- vel = Vector3.new()
- cf = CFrame.new()
- flspd = 0
- keysdown = {}
- keypressed = {}
- ktime = {}
- descendtimer = 0
- jumptime = tick()
- hum.Jumping:connect(function()
- jumptime = tick()
- end)
- cam = workspace.CurrentCamera
- kd = plr:GetMouse().KeyDown:connect(oc(function(key)
- keysdown[key] = true
- keypressed[key] = true
- if key == "q" then
- descendtimer = tick()
- elseif key == " " and not hum.Jump then
- jumptime = tick()
- elseif (key == "a" or key == "d") and ktime[key] and tick()-ktime[key] < .3 and math.abs(reqrotx) < .3 then
- reqrotx = key == "a" and math.pi*2 or -math.pi*2
- end
- ktime[key] = tick()
- end))
- ku = plr:GetMouse().KeyUp:connect(function(key)
- keysdown[key] = false
- if key == " " then
- descendtimer = tick()
- end
- end)
- function mid(a,b,c)
- return math.max(a,math.min(b,c or -a))
- end
- function bn(a)
- return a and 1 or 0
- end
- function gm(tar)
- local m = 0
- for i,v in pairs(tar:GetChildren()) do
- if v:IsA("BasePart") then
- m = m + v:GetMass()
- end
- m = m + gm(v)
- end
- return m
- end
- reqrotx = 0
- local grav = 196.2
- local con
- con = game:GetService("RunService").Stepped:connect(oc(function()
- local obvel = tor.CFrame:vectorToObjectSpace(tor.Velocity)
- local sspd, uspd,fspd = obvel.X,obvel.Y,obvel.Z
- if flying then
- local lfldir = fldir
- fldir = cam.CoordinateFrame:vectorToWorldSpace(Vector3.new(bn(keysdown.d)-bn(keysdown.a),0,bn(keysdown.s)-bn(keysdown.w))).unit
- local lmoving = moving
- moving = fldir.magnitude > .1
- if lmoving and not moving then
- idledir = lfldir*Vector3.new(1,0,1)
- descendtimer = tick()
- end
- local dbomb = fldir.Y < -.6 or (moving and keysdown["1"])
- if moving and keysdown["0"] and lmoving then
- fldir = (Vector3.new(lfldir.X,math.min(fldir.Y,lfldir.Y+.01)-.1,lfldir.Z)+(fldir*Vector3.new(1,0,1))*.05).unit
- end
- local down = tor.CFrame:vectorToWorldSpace(Vector3.new(0,-1,0))
- local descending = (not moving and keysdown["q"] and not keysdown[" "])
- cf = ccomplerp(cf,CFrame.new(tor.Position,tor.Position+(not moving and idledir or fldir)),keysdown["0"] and .02 or .07)
- local gdown = not dbomb and cf.lookVector.Y < -.2 and tor.Velocity.unit.Y < .05
- hum.PlatformStand = true
- bg.maxTorque = Vector3.new(1,1,1)*9e5
- local rotvel = CFrame.new(Vector3.new(),tor.Velocity):toObjectSpace(CFrame.new(Vector3.new(),fldir)).lookVector
- bg.cframe = cf * CFrame.Angles(not moving and -.1 or -math.pi/2+.2,moving and mid(-2.5,rotvel.X/1.5) + reqrotx or 0,0)
- reqrotx = reqrotx - reqrotx/10
- bv.maxForce = Vector3.new(1,1,1)*9e4*.5
- local anioff =(bn(keysdown[" "])-bn(keysdown["q"]))/2
- local ani = tickwave(1.5-anioff,1)
- bv.velocity = bv.velocity:Lerp(Vector3.new(0,bn(not moving)*-ani*15+(descending and math.min(20,tick()-descendtimer)*-8 or bn(keysdown[" "])-bn(keysdown["q"]))*15,0)+vel,.6)
- vel = moving and cf.lookVector*flspd or Vector3.new()
- flspd = math.min(120,lerp(flspd,moving and (fldir.Y<0 and flspd+(-fldir.Y)*grav/60 or math.max(50,flspd-fldir.Y*grav/300)) or 60,.4))
- local hit,ray = workspace:FindPartOnRayWithIgnoreList(Ray.new(tor.Position,Vector3.new(0,-3.5+math.min(0,bv.velocity.y)/30,0)),{char})
- if hit and down.Y < -.85 and tick()-flystart > 1 then
- flying = false
- hum.PlatformStand = false
- tor.Velocity = Vector3.new()
- end
- else
- bg.maxTorque = Vector3.new()
- bv.maxForce = Vector3.new()
- local x,y,z = fspd/160,uspd/700,sspd/900
- if keypressed[" "] and not flying and (tick()-jumptime > .05 and (tick()-jumptime < 3 or hum.Jump)) then
- vel = Vector3.new(0,50,0)
- bv.velocity = vel
- idledir = cam.CoordinateFrame.lookVector*Vector3.new(1,0,1)
- cf = tor.CFrame * CFrame.Angles(-.01,0,0)
- tor.CFrame = cf
- bg.cframe = cf
- flystart = tick()
- flying = true
- end
- end
- keypressed = {}
- end))
- end)
- --TpWood--------------------------------------------------------------------------------
- TpWood.MouseButton1Down:connect(function()
- for _, Log in pairs(game.Workspace.LogModels:GetChildren()) do
- if Log.Name:sub(1, 6) == "Loose_" and Log:findFirstChild("Owner") then
- if Log.Owner.Value == game.Players.LocalPlayer then
- Log:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0, 15, 0))
- end
- end
- end
- end)
- --NoClip--------------------------------------------------------------------------------
- NoClip.MouseButton1Down:connect(function()
- local noclipplayer = game:GetService("Players").LocalPlayer
- local noclipmouse = noclipplayer:GetMouse()
- local donoclip = false
- local noclip = false
- function b_noclip(key)
- if (key == "f") then
- if noclip == false then
- donoclip = true
- noclip = true
- elseif noclip == true then
- donoclip = false
- noclip = false
- end
- end
- end
- noclipmouse.KeyDown:connect(b_noclip)
- game:GetService("Players").LocalPlayer.Character.Head.Touched:connect(function(obj)
- if obj ~= workspace.Terrain then
- if donoclip == true then
- obj.CanCollide = false
- else
- obj.CanCollide = true
- end
- end
- end)
- end)
- --WaterWalk-----------------------------------------------------------------------------
- WaterWalk.MouseButton1Down:connect(function()
- if WCollide == "Nothing" then
- WCollide = "On"
- WTR.BackgroundColor3 = Color3.new(0, 0.5, 0)
- WTR.Text = "WaterIsS"
- for i,v in pairs(game.Workspace.Water:GetChildren()) do
- if v:IsA("Part") then
- v.CanCollide = true
- end
- end
- else
- WCollide = "Nothing"
- WTR.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- WTR.Text = "WalkOnW"
- for i,v in pairs(game.Workspace.Water:GetChildren()) do
- if v:IsA("Part") then
- v.CanCollide = false
- end
- end
- end
- end)
- --TpTool--------------------------------------------------------------------------------
- TpTool.MouseButton1Down:connect(function()
- mouse = game.Players.LocalPlayer:GetMouse()
- tool = Instance.new("Tool")
- tool.RequiresHandle = false
- tool.Name = "Click Teleport"
- tool.Activated:connect(function()
- local pos = mouse.Hit+Vector3.new(0,2.5,0)
- pos = CFrame.new(pos.X,pos.Y,pos.Z)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos
- end)
- tool.Parent = game.Players.LocalPlayer.Backpack
- end)
- --PlayerTpButton------------------------------------------------------------------------
- TpGo.MouseButton1Down:connect(function()
- local tp_namedplayer = PlayerTpBox.Text
- local tp_player = game:GetService("Players")[tp_namedplayer]
- local PLR = game:GetService("Players").LocalPlayer
- local p = PlayerTpBox.Text
- if tp_player then
- for i = 1,20 do
- wait()
- PLR.Character.HumanoidRootPart.CFrame = tp_player.Character.HumanoidRootPart.CFrame + Vector3.new(0, 3, 0)
- end
- end
- end)
- --SellWood------------------------------------------------------------------------------
- SellWood.MouseButton1Down:connect(function()
- Mouse = game.Players.LocalPlayer:GetMouse()
- Mouse.KeyDown:connect(function(key)
- if key:lower() == "h" then
- for _, Log in pairs(game.Workspace.LogModels:GetChildren()) do
- if Log.Name:sub(1, 6) == "Loose_" and Log:findFirstChild("Owner") then
- if Log.Owner.Value == game.Players.LocalPlayer then
- for i,v in pairs(Log:GetChildren()) do
- if v.Name=="WoodSection" then
- spawn(function()
- for i=1,10 do
- wait()
- v.CFrame=CFrame.new(Vector3.new(315, -0.296, 85.791))*CFrame.Angles(math.rad(90),0,0)
- end
- end)
- end
- end
- spawn(function()
- for i=1,20 do
- wait()
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Log)
- end
- end)
- end
- end
- end
- end
- end)
- end)
- --SellPlanks----------------------------------------------------------------------------
- SellPlanks.MouseButton1Down:connect(function()
- Mouse = game.Players.LocalPlayer:GetMouse()
- Mouse.KeyDown:Connect(function(key)
- if key:lower() == "g" then
- for _, Plank in pairs(game.Workspace.PlayerModels:GetChildren()) do
- if Plank.Name=="Plank" and Plank:findFirstChild("Owner") then
- if Plank.Owner.Value == game.Players.LocalPlayer then
- for i,v in pairs(Plank:GetChildren()) do
- v.Name="WoodSection"
- spawn(function()
- for i=1,10 do
- wait()
- v.CFrame=CFrame.new(Vector3.new(315, -0.296, 85.791))*CFrame.Angles(math.rad(90),0,0)
- end
- end)
- end
- end
- spawn(function()
- for i=1,20 do
- wait()
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Plank)
- end
- end)
- end
- end
- end
- end)
- end)
- --BluePrints----------------------------------------------------------------------------
- Blueprint.MouseButton1Down:connect(function()
- for i,v in pairs(game.ReplicatedStorage.Purchasables.Structures.BlueprintStructures:GetChildren()) do
- local clone = v:Clone()
- clone.Parent = game.Players.LocalPlayer.PlayerBlueprints.Blueprints
- end
- end)
- --CloneBase-----------------------------------------------------------------------------
- CloneButton.MouseButton1Down:connect(function()
- local RunService = game:GetService("RunService")
- local TargetPlayer = CloneBox.Text
- local SlowMode = true
- local WipeLocal = false
- local CopyStructure = true
- local CopyWire = true
- local CopyItems = true
- local CopyFurniture = true
- if WipeLocal then
- for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
- if v:FindFirstChild("Owner") then
- if v.Owner.Value == game.Players.LocalPlayer then
- game.ReplicatedStorage.Interaction.DestroyStructure:FireServer(v)
- end
- end
- end
- wait(0.5)
- end
- for i,v in pairs(game.Players:GetChildren()) do
- if v ~= game.Players.LocalPlayer then
- if v.Name:find(TargetPlayer) then
- TargetPlayer = v
- break
- end
- end
- end
- local LocalLand, TargetLand
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v:FindFirstChild("Owner") then
- if v.Owner.Value == TargetPlayer then
- TargetLand = v
- elseif v.Owner.Value == game.Players.LocalPlayer then
- LocalLand = v
- end
- end
- end
- local CollectedTargetStructures, CollectedLocalStructures, CollectedLocalFurnitures, CollectedTargetFurnitures, CollectedLocalItems, CollectedTargetItems = {}, {}, {}, {}, {}, {}
- local CollectedTargetItemsCopy, CollectedTargetFurnituresCopy = {}, {}
- local TotalCollectedBlueprints = 0
- if CopyStructure then
- for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
- if v:FindFirstChild("Owner") and v.Owner.Value == TargetPlayer then
- if v:FindFirstChild("BuildDependentWood") and (v.Type.Value == "Structure" or v.Type.Value == "Furniture") then
- local Data = {}
- Data.WoodClass = v:FindFirstChild("BlueprintWoodClass") and v.BlueprintWoodClass.Value
- Data.OffSet = (v:FindFirstChild("MainCFrame") and v.MainCFrame.Value or v.PrimaryPart.CFrame) - TargetLand.OriginSquare.Position
- Data.BlueprintType = v.ItemName.Value
- table.insert(CollectedTargetStructures,Data)
- end
- end
- end
- for i, Data in pairs(CollectedTargetStructures) do
- game.ReplicatedStorage.PlaceStructure.ClientPlacedBlueprint:FireServer(Data.BlueprintType, LocalLand.OriginSquare.CFrame - Vector3.new(0,20,0), game.Players.LocalPlayer)
- if SlowMode and (math.random(1,2) ~= 1) then
- RunService.RenderStepped:Wait()
- end
- end
- end
- function blueprintHasBeenCollected(Model)
- if CollectedLocalStructures[Model.Name] then
- for i, BlueprintModel in pairs(CollectedLocalStructures[Model.Name]) do
- if BlueprintModel == Model then
- return true
- end
- end
- end
- return false
- end
- repeat
- for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
- if v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer and v:FindFirstChild("Type") and v.Type.Value == "Blueprint" and not blueprintHasBeenCollected(v) then
- if not CollectedLocalStructures[v.Name] then
- CollectedLocalStructures[v.Name] = {}
- end
- table.insert(CollectedLocalStructures[v.Name], v)
- TotalCollectedBlueprints = TotalCollectedBlueprints + 1
- end
- end
- wait()
- until TotalCollectedBlueprints == #CollectedTargetStructures
- function SpawnStructure(Data, Blueprint)
- local Position = Data.OffSet + LocalLand.OriginSquare.Position
- game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure:FireServer(Blueprint.ItemName.Value, Position, game.Players.LocalPlayer, Data.WoodClass, Blueprint, not Data.WoodClass)
- end
- for i, Data in pairs(CollectedTargetStructures) do
- local Blueprint = CollectedLocalStructures[Data.BlueprintType][1]
- table.remove(CollectedLocalStructures[Data.BlueprintType], 1)
- SpawnStructure(Data, Blueprint)
- if SlowMode and (math.random(1,2) ~= 1) then
- RunService.RenderStepped:Wait()
- end
- end
- function CreateWire(WireType, Points)
- local Wire = game.ReplicatedStorage.Purchasables.WireObjects[WireType]
- for i,v in pairs(Points) do
- Points[i] = v + LocalLand.OriginSquare.Position
- end
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Wire, Points)
- end
- if CopyWire then
- for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
- if v:FindFirstChild("Owner") and v.Owner.Value == TargetPlayer and v:FindFirstChild("Type") and v.Type.Value == "Wire" and v:FindFirstChild("End1") then
- local Points = {}
- local PointCount = 1
- table.insert(Points, (v.End1.Position - TargetLand.OriginSquare.Position))
- for i,w in pairs(v:GetChildren()) do
- if w.Name:find("Point") then
- PointCount = PointCount + 1
- end
- end
- for i=2, PointCount do
- local Point = v:FindFirstChild("Point"..tostring(i))
- table.insert(Points, (Point.Position - TargetLand.OriginSquare.Position))
- end
- table.insert(Points, (v.End2.Position - TargetLand.OriginSquare.Position))
- CreateWire(v.ItemName.Value, Points)
- if SlowMode and (math.random(1,2) ~= 1)then
- RunService.RenderStepped:Wait()
- end
- end
- end
- end
- function isValidFurniture(Model)
- if Model:FindFirstChild("Type") and (Model.Type.Value == "Structure" or Model.Type.Value == "Furniture" or Model.Type.Value == "Vehicle Spot") then
- if Model:FindFirstChild("BuildDependentWood") or Model:FindFirstChild("PurchasedBoxItemName") then
- return false
- end
- return true
- end
- return false
- end
- function Spawn(ItemName, Position)
- local Info = {}
- Info.Name = ItemName.Value
- Info.Type = ItemName.Name == "PurchasedBoxItemName" and ItemName or game.ReplicatedStorage.Purchasables.Structures.HardStructures.Sawmill2.Type
- Info.OtherInfo = game.ReplicatedStorage.Purchasables.WireObjects.Wire.OtherInfo
- local Points = {Position.p, Position.p}
- game.ReplicatedStorage.PlaceStructure.ClientPlacedWire:FireServer(Info, Points)
- end
- if CopyFurniture then
- for i, Model in pairs(game.Workspace.PlayerModels:GetChildren()) do
- if Model:FindFirstChild("Owner") and Model.Owner.Value == TargetPlayer and isValidFurniture(Model) then
- local ItemName = Model:FindFirstChild("ItemName") or Model:FindFirstChild("PurchasedBoxItemName")
- local Position = (Model:FindFirstChild("MainCFrame") and Model.MainCFrame.Value or Model.PrimaryPart.CFrame) - TargetLand.OriginSquare.Position
- if ItemName.Name == "PurchasedBoxItemName" then
- Spawn(ItemName, Position + LocalLand.OriginSquare.Position)
- else
- Spawn(ItemName, LocalLand.OriginSquare.CFrame - Vector3.new(0,20,0))
- end
- local Data = {}
- Data.ItemName = ItemName.Value
- Data.OffSet = Position
- table.insert(CollectedTargetFurnitures, Data)
- if SlowMode and (math.random(1,2) ~= 1)then
- RunService.RenderStepped:Wait()
- end
- end
- end
- end
- for i, v in pairs(CollectedTargetFurnitures) do
- table.insert(CollectedTargetFurnituresCopy,v)
- end
- function isValidFurnitureModel(Model)
- for i, Data in pairs(CollectedTargetFurnitures) do
- if Data.ItemName == Model.ItemName.Value then
- table.remove(CollectedTargetFurnitures, i)
- return true
- end
- end
- return false
- end
- repeat
- for i, Model in pairs(game.Workspace.PlayerModels:GetChildren()) do
- if Model.Name == "Wire" and Model:FindFirstChild("Owner") and Model.Owner.Value == game.Players.LocalPlayer and Model.ItemName.Value ~= "Wire" and isValidFurnitureModel(Model) then
- table.insert(CollectedLocalFurnitures, Model)
- end
- end
- wait()
- until #CollectedTargetFurnitures == 0
- function GrabModelFromCollectedFurnitures(ItemName)
- for i, Model in pairs(CollectedLocalFurnitures) do
- if Model.ItemName.Value == ItemName then
- table.remove(CollectedLocalFurnitures,i)
- return Model
- end
- end
- end
- for i, Data in pairs(CollectedTargetFurnituresCopy) do
- local Model = GrabModelFromCollectedFurnitures(Data.ItemName)
- local ItemName = Data.ItemName
- local Position = Data.OffSet + LocalLand.OriginSquare.Position
- game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure:FireServer(ItemName,Position,game.Players.LocalPlayer,false,Model,true)
- if SlowMode and (math.random(1,2) ~= 1)then
- RunService.RenderStepped:Wait()
- end
- end
- function isValidItem(Model)
- if Model:FindFirstChild("Type") and (Model.Type.Value == "Structure" or Model.Type.Value == "Loose Item" or Model.Type.Value == "Tool" or Model.Type.Value == "Wire" or Model.Type.Value == "Furniture" or Model.Type.Value == "Gift") then
- if (Model.Type.Value == "Structure" or Model.Type.Value == "Wire" or Model.Type.Value == "Furniture") and not Model:FindFirstChild("PurchasedBoxItemName") then
- return false
- end
- return true
- elseif not Model:FindFirstChild("Type") then
- if Model:FindFirstChild("ItemName") then
- local ItemName = Model.ItemName.Value:lower()
- if ItemName:find("bob") and (ItemName:find("wob") or ItemName:find("head"))then
- return true
- end
- end
- end
- return false
- end
- function itemIsOnLand(Position)
- if (math.abs(Position.X - TargetLand.OriginSquare.Position.X) > 101 or math.abs(Position.Z - TargetLand.OriginSquare.Position.Z) > 101) then
- return false
- end
- for i, Square in pairs(TargetLand:GetChildren()) do
- if Square.Name == "Square" then
- if (math.abs(Position.X - Square.Position.X) < 21 and math.abs(Position.Z - Square.Position.Z) < 21) then
- return true
- end
- end
- end
- return false
- end
- if CopyItems then
- for i, Model in pairs(game.Workspace.PlayerModels:GetChildren()) do
- if Model:FindFirstChild("Owner") and Model.Owner.Value == TargetPlayer and isValidItem(Model) then
- local ItemName = Model:FindFirstChild("ItemName") or Model:FindFirstChild("PurchasedBoxItemName")
- local Position = (Model:FindFirstChild("MainCFrame") and Model.MainCFrame.Value or Model.PrimaryPart.CFrame) - TargetLand.OriginSquare.Position
- if itemIsOnLand((Model:FindFirstChild("MainCFrame") and Model.MainCFrame.Value or Model.PrimaryPart.CFrame).p) then
- Spawn(ItemName, LocalLand.OriginSquare.CFrame - Vector3.new(0,20,0))
- local Data = {}
- Data.ItemName = ItemName.Value
- Data.OffSet = Position
- table.insert(CollectedTargetItems, Data)
- if SlowMode and (math.random(1,2) ~= 1)then
- RunService.RenderStepped:Wait()
- end
- end
- end
- end
- end
- for i, v in pairs(CollectedTargetItems) do
- table.insert(CollectedTargetItemsCopy,v)
- end
- function isValidItemModel(Model)
- for i, Data in pairs(CollectedTargetItems) do
- if Data.ItemName == Model.ItemName.Value then
- table.remove(CollectedTargetItems, i)
- return true
- end
- end
- return false
- end
- function itemHasBeenCollected(Model)
- for i, Data in pairs(CollectedLocalItems) do
- if Data.ItemName == Model.ItemName.Value then
- return true
- end
- end
- return false
- end
- repeat
- for i, Model in pairs(game.Workspace.PlayerModels:GetChildren()) do
- if Model.Name == "Wire" and Model:FindFirstChild("Owner") and Model.Owner.Value == game.Players.LocalPlayer and (Model.ItemName.Value ~= "Wire" or (Model:FindFirstChild("ItemName") and Model.ItemName.Value == "Wire" and Model:FindFirstChild("PurchasedBoxItemName"))) and isValidItemModel(Model) and not itemHasBeenCollected(Model) then
- table.insert(CollectedLocalItems, Model)
- end
- end
- wait()
- until #CollectedTargetItems == 0
- function GrabModelFromCollectedItems(ItemName)
- for i, Model in pairs(CollectedLocalItems) do
- if Model.ItemName.Value == ItemName then
- table.remove(CollectedLocalItems,i)
- return Model
- end
- end
- end
- for i, Data in pairs(CollectedTargetItemsCopy) do
- local Model = GrabModelFromCollectedItems(Data.ItemName)
- local ItemName = Data.ItemName
- local Position = Data.OffSet + LocalLand.OriginSquare.Position
- if Model:FindFirstChild("PurchasedBoxItemName") then
- game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure:FireServer(false, Position, false, false, Model)
- Model.Parent = nil
- else
- game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure:FireServer(ItemName,Position,game.Players.LocalPlayer,false,Model,true)
- end
- if SlowMode and (math.random(1,2) ~= 1)then
- RunService.RenderStepped:Wait()
- end
- end
- print("Finished Copying!")
- end)
- --WipeBase------------------------------------------------------------------------------
- WipeBase.MouseButton1Down:connect(function()
- plr = game.Players.LocalPlayer.Name
- pmds = game.Workspace.PlayerModels
- PlaceR = game.ReplicatedStorage.Interaction.DestroyStructure
- for i, v in pairs(pmds:GetChildren()) do
- if v:FindFirstChild("Owner") and v.Owner.Value ~= nil and v.Owner.Value == game.Players[plr] and v:FindFirstChild("ItemName") and v:FindFirstChild("Type") and (v.PrimaryPart ~= nil or v:FindFirstChild("MainCFrame")) then
- PlaceR:FireServer(v)
- end
- end
- end)
- --Teleports-----------------------------------------------------------------------------
- local WayPoints = {
- ["Wood R Us"] = CFrame.new(265, 5, 57),
- ["SpawnPoint"] = CFrame.new(155, 5, 74),
- ["Land Store"] = CFrame.new(258, 5, -99),
- ["Link's Logic"] = CFrame.new(4607, 9, -798),
- ["Cave"] = CFrame.new(3581, -177, 430),
- ["Volcano"] = CFrame.new(-1585, 625, 1140),
- ["Swamp"] = CFrame.new(-1209, 138, -801),
- ["Palm Island"] = CFrame.new(2549, 5, -42),
- ["Fancy Furnishings"] = CFrame.new(491, 13, -1720),
- ["Boxed Cars"] = CFrame.new(509, 5.2, -1463),
- ["Fine Arts Shop"] = CFrame.new(5207, -156, 719),
- ["Bob's Shack"] = CFrame.new(260, 10, -2542),
- ["Dock"] = CFrame.new(1114, 3.2, -197),
- ["Bridge"] = CFrame.new(113, 15, -977),
- ["End Times"] = CFrame.new(113, -204, -951),
- ["Shrine Of Sight"] = CFrame.new(-1600, 205, 919),
- ["The Den"] = CFrame.new(323, 49, 1930),
- ["Volcano Win"] = CFrame.new(-1675, 358, 1476),
- ["Ski Lodge"] = CFrame.new(1244, 66, 2306),
- ["Strange Man"] = CFrame.new(1061, 20, 1131)
- }
- WoodRUs.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Wood R Us"]
- end)
- SpawnPoint.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["SpawnPoint"]
- end)
- LandStore.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Land Store"]
- end)
- LinksLogic.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Link's Logic"]
- end)
- Cave.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Cave"]
- end)
- Volcano.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Volcano"]
- end)
- Swamp.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Swamp"]
- end)
- PalmIsland.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Palm Island"]
- end)
- FancyFurnishings.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Fancy Furnishings"]
- end)
- BoxedCars.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Boxed Cars"]
- end)
- FineArtsShop.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Fine Arts Shop"]
- end)
- BobsShack.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Bob's Shack"]
- end)
- Dock.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Dock"]
- end)
- Bridge.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Bridge"]
- end)
- EndTimes.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["End Times"]
- end)
- ShrineOfSight.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Shrine Of Sight"]
- end)
- TheDen.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["The Den"]
- end)
- VolcanoWin.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Volcano Win"]
- end)
- SkiLodge.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Ski Lodge"]
- end)
- StrangeMan.MouseButton1Down:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Strange Man"]
- end)
- --Speed/Jump-------------------------------------------------------------------
- Player.MouseButton1Down:connect(function()
- local walkspeedplayer = game:GetService("Players").LocalPlayer
- local walkspeedmouse = walkspeedplayer:GetMouse()
- local walkspeedenabled = false
- function x_walkspeed(key)
- if (key == "v") then
- if walkspeedenabled == false then
- _G.WS = 100;
- local Humanoid = game:GetService("Players").LocalPlayer.Character.Humanoid;
- Humanoid:GetPropertyChangedSignal("WalkSpeed"):Connect(function()
- Humanoid.WalkSpeed = _G.WS;
- end)
- Humanoid.WalkSpeed = _G.WS;
- walkspeedenabled = true
- elseif walkspeedenabled == true then
- _G.WS = 10;
- local Humanoid = game:GetService("Players").LocalPlayer.Character.Humanoid;
- Humanoid:GetPropertyChangedSignal("WalkSpeed"):Connect(function()
- Humanoid.WalkSpeed = _G.WS;
- end)
- Humanoid.WalkSpeed = _G.WS;
- walkspeedenabled = false
- end
- end
- end
- walkspeedmouse.KeyDown:connect(x_walkspeed)
- end)
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