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- CONFIRMED BUGS
- CLIENT
- http://replay.pokemonshowdown.com/gen7doublescustomgame-922368181 with screenshots of your own ability not being displayed properly via Skill Swap UNLESS it was an entrance ability (like Intimidate). (ask DaWoblefet for screenshots if you can't replicate, I'm too lazy to upload them rn)
- http://replay.pokemonshowdown.com/gen7doublescustomgame-922371739. Abilities only briefly are mentioned in chat prior to being overwritten by another effect.
- http://replay.pokemonshowdown.com/gen7doublescustomgame-925407612 - Using Reflect Type on typeless Pokemon (unless also affected by Forest's Curse / Trick-or-Treat) should fail entirely. The client currently behaves as if it succeeds, but as you can see from Smart Strike's super-effectiveness, it's fine on the back-end. See also : https://www.smogon.com/forums/threads/bug-reports-v3-read-original-post-before-posting.3634749/post-8079400
- http://replay.pokemonshowdown.com/gen7doublescustomgame-925409490 - Minior does not retain its forme color properly.
- VGC/Battle Spot is not using USUM's 86 pixel HP bar to display % of HP.
- http://replay.pokemonshowdown.com/gen7doublescustomgame-925414641 - Fury Cutter doesn't display the current BP of Fury Cutter (just a flat 40) (really not a big deal)
- SERVER
- http://replay.pokemonshowdown.com/gen7doublescustomgame-922421985 - Perish Song Crafty Shield is a bit bizarre; on cart, Crafty Shield does not block Perish at all (though on PS this is just a bug with the move saying it got blocked, it is not actually blocked)
- http://replay.pokemonshowdown.com/gen7doublescustomgame-922422444 - White Herb in doubles with Intimidate - see https://github.com/Zarel/Pokemon-Showdown/pull/5185 for looked like a start on the mechanic
- https://replay.pokemonshowdown.com/gen71v1-915694876 - Poison-type Toxic misses Riolu several times
- Forced slot switching - https://github.com/Zarel/Pokemon-Showdown/pull/5390
- https://replay.pokemonshowdown.com/gen7ou-891987492 turn 26 - The proper order of events should be Baneful Bunker trigger -> poison -> Lum Berry resolves -> confusion from Outrage. In other circumstances where a Pokemon is simultaneously poisoned and confused (e.g. from Unnerve then switching out Unnerve), Lum would heal both conditions.
- http://replay.pokemonshowdown.com/gen7doublescustomgame-925357483 - It should be possible for Cursed Body to disable regular Z-moves and exclusive Z-moves. I did 10 sets of Clangorous Soulblaze vs double Cursed Body on PS and it never proced Cursed Body.
- http://replay.pokemonshowdown.com/gen7doublescustomgame-925364059 - Z-Magnet Rise, Z-Splash, and Z-Telekinesis should all be able to apply their Z-effects prior to the actual status move being appropriately blocked by Gravity. See also: https://www.smogon.com/forums/threads/bug-reports-v3-read-original-post-before-posting.3634749/post-8068355
- http://replay.pokemonshowdown.com/gen7doublescustomgame-925361235 - Me First Hyper Beam on the recharge turn says it tried to use "recharge"; in Gen 7, Me First on a recharge just displays "But it failed!"
- http://replay.pokemonshowdown.com/gen7doublescustomgame-925403644 - Z-Memento fails to heal a target after fainting if it targeted into Clear Body
- http://replay.pokemonshowdown.com/gen7doublescustomgame-925411803 - Hazards should trigger in the order they were set up. See also my research: https://www.smogon.com/forums/threads/pokemon-sun-moon-battle-mechanics-research.3586701/post-7964433. Relevant for the super Sitrus Berries.
- http://replay.pokemonshowdown.com/gen7doublescustomgame-925417291 - Revelation Dance on Arceus without Multitype but with the aesthetic forme is defaulting to the type of that aesthetic forme rather than Arceus's proper Normal typing. Ask SadisticMystic about the exact mechanics of Arceus hackmons stuff; he knows more.
- http://replay.pokemonshowdown.com/gen7doublescustomgame-925421243 - Manual Transforms leak the ability of the Pokemon that is using Transform. Transforms in general do not reveal the ability of its target (instead displaying "suppressed").
- http://replay.pokemonshowdown.com/gen7doublescustomgame-925433083 - Synchronoise only is checking the ally for if it can successfully hit the opponents. It should be able to check all targets individually for if damage should occur.
- http://replay.pokemonshowdown.com/gen7doublescustomgame-925457683 - if an OHKO move did not actually OHKO a Pokemon (e.g. because of Focus Sash, etc.) it should not display the text "It's a one-hit KO!".
- http://replay.pokemonshowdown.com/gen7doublescustomgame-925437306 - Z-moves of moves that call other moves should display the called move prior to becoming a Z-move; for example, in this case, it should say "Garchomp will change Outrage chosen by Sleep Talk to its Z-move!". There are texts of these for Metronome, Mirror Move, Nature Power, Assist, Me First, Sleep Talk, and Copycat:
- "<Pokemon> will change <move> chosen by <Assist, Metronome, Sleep Talk> to its Z-Move!"
- "<Pokemon> will change <move> copied by Copycat to its Z-Move!"
- "<Pokemon> will change <move> it stole using Me First to its Z-Move!"
- "<Pokemon> will change <move> to its Z-move using Mirror Move!"
- "<Pokemon>'s Nature Power turned into <name of Z-move>!"
- Implementing SadisticMystic's move effect fail order as described in his research: https://www.smogon.com/forums/threads/ultra-sun-ultra-moon-battle-mechanics-research-read-post-2.3620030/post-8096570 (some examples on the sim: http://replay.pokemonshowdown.com/gen7doublescustomgame-925426998)
- TEAMBUILDER/LEGALITY ISSUES
- Shiny Solgaleo/Lunala should not be legal.
- Certain Dream World combinations are legal that should not be legal. They have moves obtainable from Dream World, but not obtainable simultaneously. Notable case of Fake Out + Superpower Spinda (https://www.smogon.com/forums/threads/bug-reports-v3-read-original-post-before-posting.3634749/post-8118891)
- Hidden Power validation, especially with Gen 6+ legends. For example, both Hidden Power Dark and Hidden Power Ground (Gen 6+ legend) pass teambuilder checks with 0 Atk / 0 Spe, which is impossible.
- Cresselia (F)
- Ability: Levitate
- EVs: 52 Def
- IVs: 0 Atk / 0 Spe
- - Hidden Power [Dark]
- It is impossible for Transform Pokemon like Smeargle or Ditto to pick a unique Hidden Power type without manually changing IVs; on cart, you could Bottle Cap in this situation to have max IVs where you wanted.
- HAVE YET TO TEST/NEEDS RESEARCH (EDIT 7/8 - reviewed, can be found here: https://pastebin.com/f4TvY7xx)
- Most recent -> least recent. Reviewed page 29 onwards.
- Parental Bond Double-Edge recoil? https://www.smogon.com/forums/threads/bug-reports-v3-read-original-post-before-posting.3634749/post-8137310
- Emergency Exit triggering inappropriately, e.g. https://www.smogon.com/forums/threads/bug-reports-v3-read-original-post-before-posting.3634749/post-8128662
- https://www.smogon.com/forums/threads/bug-reports-v3-read-original-post-before-posting.3634749/post-8110420
- https://www.smogon.com/forums/threads/bug-reports-v3-read-original-post-before-posting.3634749/post-8106782
- Metal Burst from moves that call other moves: https://www.smogon.com/forums/threads/bug-reports-v3-read-original-post-before-posting.3634749/post-8119832
- Weird Leech Seed not activating in hackmons thing? https://www.smogon.com/forums/threads/bug-reports-v3-read-original-post-before-posting.3634749/post-8116383
- Moves that call other moves vs. Pressure https://www.smogon.com/forums/threads/bug-reports-v3-read-original-post-before-posting.3634749/post-8043549
- Ice Ball targeting stuff https://www.smogon.com/forums/threads/bug-reports-v3-read-original-post-before-posting.3634749/post-7999340
- https://www.smogon.com/forums/threads/bug-reports-v3-read-original-post-before-posting.3634749/post-7796738
- Flower Veil stuff https://www.smogon.com/forums/threads/bug-reports-v3-read-original-post-before-posting.3634749/post-7997130
- https://www.smogon.com/forums/threads/bug-reports-v3-read-original-post-before-posting.3634749/post-7927975
- Wrong text for switching moves https://www.smogon.com/forums/threads/ps-serious-bug-reports.3521891/post-8123469
- Some Dancer stuff idk https://www.smogon.com/forums/threads/pokemon-sun-moon-battle-mechanics-research.3586701/post-7965925
- Weird Doom Desire stuff idk https://www.smogon.com/forums/threads/bug-reports-v3-read-original-post-before-posting.3634749/#post-7788370
- Weird Ally Switch thingy that is probably a glitch on cart https://www.smogon.com/forums/threads/bug-reports-v2-0-read-op-before-posting.3469932/post-7617955.
- Another weird Ally Switch thingy: https://replay.pokemonshowdown.com/gen7vgc2018-921506546
- Tons of endless battle clause bugs
- Pokemon with Poison Touch able to poison itself with Bide? https://www.smogon.com/forums/threads/bug-reports-v3-read-original-post-before-posting.3634749/post-8142847
- Some of these from here: https://github.com/Zarel/Pokemon-Showdown/issues/2367#issuecomment-435642464
- -Timing out at preview with incomplete number of mons locked in
- -Redirection vs empty partner slots
- -Magic Room + Terrain Seeds
- -Future Sight should reveal target
- -Boosts from multiple KOs from Moxie/Beast Boost should be all at once, not individual; this is in contrast to Soul-Heart
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