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Jan 23rd, 2020
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce RTX 2070 (ID=0x1f07)
  8. Vendor:
  9. VRAM: 8031 MB
  10. Driver: 26.21.14.4112
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 1.784 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.533200 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/24/2020 5:05:18 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 6 worker threads for Enlighten.
  31. Thread -> id: 1828 -> priority: 1
  32. Thread -> id: 2de0 -> priority: 1
  33. Thread -> id: 2de4 -> priority: 1
  34. Thread -> id: 168c -> priority: 1
  35. Thread -> id: 2df8 -> priority: 1
  36. Thread -> id: 488 -> priority: 1
  37. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  38. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  39. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  40. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  41.  
  42. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174435.
  43. Total: 507.031400 ms (FindLiveObjects: 11.961600 ms CreateObjectMapping: 15.885700 ms MarkObjects: 478.100700 ms DeleteObjects: 1.083000 ms)
  44.  
  45. Tamer ID: 375476
  46.  
  47. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  48.  
  49. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  50.  
  51. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175239.
  52. Total: 344.254500 ms (FindLiveObjects: 8.282600 ms CreateObjectMapping: 12.036600 ms MarkObjects: 323.521900 ms DeleteObjects: 0.412800 ms)
  53.  
  54. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  55.  
  56. Unloading 328 unused Assets to reduce memory usage. Loaded Objects now: 193710.
  57. Total: 351.826300 ms (FindLiveObjects: 9.015300 ms CreateObjectMapping: 12.559100 ms MarkObjects: 329.363700 ms DeleteObjects: 0.887900 ms)
  58.  
  59. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  60.  
  61. Unloading 740 unused Assets to reduce memory usage. Loaded Objects now: 200438.
  62. Total: 353.416500 ms (FindLiveObjects: 9.541300 ms CreateObjectMapping: 8.840300 ms MarkObjects: 333.990300 ms DeleteObjects: 1.044400 ms)
  63.  
  64. Unloading 6 Unused Serialized files (Serialized files now loaded: 5)
  65.  
  66. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 207613.
  67. Total: 363.988900 ms (FindLiveObjects: 10.253200 ms CreateObjectMapping: 12.111300 ms MarkObjects: 340.873900 ms DeleteObjects: 0.750000 ms)
  68.  
  69. Unloading 7 Unused Serialized files (Serialized files now loaded: 6)
  70.  
  71. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 212217.
  72. Total: 360.154300 ms (FindLiveObjects: 10.107500 ms CreateObjectMapping: 12.094800 ms MarkObjects: 337.067500 ms DeleteObjects: 0.884100 ms)
  73.  
  74. Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
  75.  
  76. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 212312.
  77. Total: 361.716700 ms (FindLiveObjects: 10.360400 ms CreateObjectMapping: 7.887300 ms MarkObjects: 343.125700 ms DeleteObjects: 0.343000 ms)
  78.  
  79. Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
  80.  
  81. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 220107.
  82. Total: 359.821000 ms (FindLiveObjects: 10.373900 ms CreateObjectMapping: 12.909400 ms MarkObjects: 335.621000 ms DeleteObjects: 0.916200 ms)
  83.  
  84. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  85.  
  86. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 225474.
  87. Total: 375.183200 ms (FindLiveObjects: 11.077000 ms CreateObjectMapping: 12.989100 ms MarkObjects: 350.683200 ms DeleteObjects: 0.433500 ms)
  88.  
  89. Unloading 8 Unused Serialized files (Serialized files now loaded: 11)
  90.  
  91. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 231572.
  92. Total: 379.185600 ms (FindLiveObjects: 11.150900 ms CreateObjectMapping: 11.208800 ms MarkObjects: 355.981800 ms DeleteObjects: 0.843800 ms)
  93.  
  94. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  95.  
  96. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 238742.
  97. Total: 367.327000 ms (FindLiveObjects: 14.479700 ms CreateObjectMapping: 12.377500 ms MarkObjects: 340.128900 ms DeleteObjects: 0.340600 ms)
  98.  
  99. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  100.  
  101. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238742.
  102. Total: 370.802300 ms (FindLiveObjects: 11.268900 ms CreateObjectMapping: 15.507500 ms MarkObjects: 343.686700 ms DeleteObjects: 0.338500 ms)
  103.  
  104. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  105.  
  106. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238742.
  107. Total: 366.929100 ms (FindLiveObjects: 11.243800 ms CreateObjectMapping: 11.325900 ms MarkObjects: 344.014100 ms DeleteObjects: 0.345000 ms)
  108.  
  109. Join 1
  110.  
  111. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  112.  
  113. Join 8
  114.  
  115. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  116.  
  117. <color=#0099bc><b>DOTWEEN ► </b></color>Tween startup failed (NULL target/property - UnityEngine.Color <DOColor>b__0()): the tween will now be killed ► Object reference not set to an instance of an object
  118.  
  119. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  120.  
  121. <color=#0099bc><b>DOTWEEN ► </b></color>Tween startup failed (NULL target/property - UnityEngine.Color <DOColor>b__0()): the tween will now be killed ► Object reference not set to an instance of an object
  122.  
  123. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  124.  
  125. <color=#0099bc><b>DOTWEEN ► </b></color>Tween startup failed (NULL target/property - UnityEngine.Color <DOColor>b__0()): the tween will now be killed ► Object reference not set to an instance of an object
  126.  
  127. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  128.  
  129. <color=#0099bc><b>DOTWEEN ► </b></color>Tween startup failed (NULL target/property - UnityEngine.Color <DOColor>b__0()): the tween will now be killed ► Object reference not set to an instance of an object
  130.  
  131. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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