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- #include <Windows.h>
- #include <iostream>
- const DWORD Player_Base = 0x5FACD8;//= 0x5E85B8;
- const DWORD chets = 0x640A98;
- const DWORD dw_Health = 0x90;
- const DWORD dw_Team = 0x98;
- const DWORD dw_Pos = 0x25c;
- const DWORD EntityPlayer_Base = 0x617344;//= 0x0604C44;
- const DWORD EntityPlayer_Base2 = 0x604C34;//604C34
- const DWORD EntityPlayer_Base3 = 0x604C24;//604C34
- const DWORD dJump = 0x67E39C;
- const DWORD EntityLoopDistance = 0x10;
- const DWORD dw_m_angRotation = 0x4A2224; //tt
- const DWORD dw_vMatrix = 0x5CCBD4;
- const DWORD dw_antiFlick = 0x5CD378;
- const DWORD BoneBase = 0xEC8;
- const DWORD Attacking = 0x67E390;
- const DWORD Speedy = 0x67E468;
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