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Sep 22nd, 2018
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  1. To-Do's (3.9);
  2.  
  3. Move server IP from config file to Otaku profile
  4. Move game port from config file to Otaku profile
  5. Move MUS port from config file to Otaku profile
  6.  
  7.  
  8. Changelog;
  9.  
  10. Windows 8 compatible
  11. Multiple instances of Phoenix can now be run side by side (for those who have multiple licences)
  12. MySQL connector updated to 6.5.4
  13. New obfuscation for better licence protection
  14. Major TCP manager and listener improvements
  15. Joining a group in-game now instantly updates your join state in the group window
  16. Fixed updatemotto MUS (was removing achievement scores)
  17. Fixed updateusersgroups MUS
  18. SQL improvements
  19. Leaving a room handled better
  20. Pets that are returned after a room deletion now appear without the need to reload
  21. Bunch of minor tweaks and fixes to groups handling
  22. Fixed "summon" command (was creating a clone)
  23. Fixed an issue with friend finder causing rooms to appear merged
  24. Fixed "masspixels" command
  25. Fixed "masscredits" command
  26. "updatevip" MUS command now also updates the users fuse controls
  27. Better handling of pets via database
  28. Pets should no longer delete themselves or get left behind in rooms
  29. Summoning into locked rooms no longer results in black screens
  30. Fixed friend finder in public rooms
  31. Rotating, moving or picking up furni will no longer make users stand up
  32. Users no longer disconnect when joining a room if their fav group no longer exists
  33. Random public room now shown as a recommended room in rooms tab (to be expanded on later)
  34. :hal no longer has an extra space at the start of it
  35. Heads should no longer fall off when sitting above water
  36. Uptime is now shown in the :about command
  37. More streamlined room processing
  38. Room cautions no longer apply to users over rank 2
  39. Fixed a glitch which would trap a user walking between teleporters placed facing each other
  40. All packet handlers are unregistered when a shutdown begins (thus disabling movement, item placing, trading, etc)
  41. Rooms table now shows room usercount (updated a maximum of every 30 seconds)
  42. Fixed a potential StackOverFlow error caused by the moverotate wired effect
  43. Moving and rotating items now only update the users of the affected tiles rather than the entire room
  44. Sitting heights using :sit should now work when room models have staircases, ontop of items, etc
  45. Items can now be given adjustable heights (things like the football bench etc will now work properly)
  46. Wired items can now move items ontop of walkable items (such as rugs and platforms)
  47. Added the :ride x command (Users can now ride their horses! yay!)
  48. Added the :dismount command (Users are no longer stuck on their horses! yay!)
  49. Horses now turn with the user when rotating
  50. Horse animations fixed
  51. Horses will no longer do stupid things (lay down/sleep/etc while someone is riding them)
  52. Horses will no longer decide to go for a random stroll while they have a rider
  53. Leaving a room while mounted will now disable your riding effect properly
  54. Riding a horse into the door will now remove you from the room
  55. Footballs now travel further (I can make them go further but the animations start to look crap.. )
  56. The VIP commands now show up in the command list (if you have VIP.. and if each command is enabled)
  57. The convertcredits command will now come off of the commands list if it is disabled
  58. Bots should now gain the effect of walking in or across water when appropriate
  59. New MUS command "updateusersrooms userid" - updates the users rooms list
  60. New MUS command "senduser userid roomid" - Sends the target user to the target room
  61. New command "buy #" - Allows a user to purchase multiple items from the catalogue at once
  62. Rollers no longer merge items into each other anymore - they work as intended again
  63. You can no longer enable effects while riding a horse
  64. You can no longer use the wired Match Furni state & position effect on dice (stops rigging / cheating)
  65. Users on a furnis main tile are now updated when it is placed, moved or rotated
  66. Users on adjustable height items are now updated when their height is changed while sat on it
  67. Users are now updated when furni is picked up from beneath them
  68. Phoenix will now update server_Status when the server is shutting down
  69. You can no longer use teleporters while riding a horse
  70. The wired trigger "walks on item" should no longer activate twice
  71. Goals scored should no longer award 2 points but rather 1, as intended
  72. Both the horse and rider should now roll at the same time and together on rollers
  73. Deleting a room should now properly update your inventory (both items and pets)
  74. After deleting a room the navigator should no longer get stuck on "loading..."
  75. Fixed an error causing disconnections when users were attempting to open a trade with each other
  76. The date/time is now recorded when errors are logged
  77. Fixed an issue where user_roomvisits would record the room ID as the user ID
  78. You now only get 1 error message if you attempt to buy multiple items rather than lots
  79. You can now sit underneath solid furni if a chair is present
  80. Wired should now update your status when it moves you
  81. Added the :empty x command to the permissions table
  82. All descriptions in the :commands dialogue can now be changed via the texts table
  83. All text outputs from horse riding is now available in the texts table
  84. New MUS command "update_items" - reloads all items from the furniture table
  85. New MUS command "update_catalogue" - reloads all catalogue items and pages from the database
  86. You can now give users points (shells, snowflakes, etc) via the timer (see server_settings)
  87. You can now set a value at which users will stop gaining pixels beyond (from the timer)
  88. You can now set a value at which users will stop gaining points beyond (from the timer)
  89. You can now set a value at which users will stop gaining credits beyond (from the timer)
  90. The range on :giveitem has been extended to match the range on :pull
  91. RoomID is now recorded when :pickall is used
  92. You can now disable the antiDDOS feature (useful for those who want to put all connections through proxies)
  93. Rollers will now roll you into items :)
  94. Fixed a bug where bots could trigger user says wired furni
  95. Users on hotel view now recieve hotel alerts & staff alerts too (via command & mus)
  96. You can now adjust the maximum number of pets in a room
  97. The marketplace sell option is back!
  98. Potential glitch with marketplace patched
  99. Fixed the success messages when buying furni
  100. The marketplace will now record the number of times an item has sold per day
  101. The marketplace will now record the average sale price of an item per day
  102. The marketplace now displays the average price of items sold per day over the last 30 days
  103. The marketplace now displays the number of items sold per day over the last 30 days
  104. The marketplace now shows the average selling price of items over the last 24 hours
  105. Moderator tool actions are now logged in the command logs
  106. You can now give users achievements for purchasing items from the catalogue
  107. Fixed a bug causing Quest Chains to be uncompleteable
  108. The error message for incorrect SSO ticket has been moved from the console to an in-game alert
  109. The catalogue now supports ranks beyond 7 (providing the rank is listed in the ranks table)
  110. Bug with placing items on rollers after it's roller a user off of it fixed
  111. When searching for an owners rooms via navigator, the maximum number of rooms a user can have is taken into account
  112. You can now change the name to all commands via texts
  113. You can now add redeemable Pixel items (name must begin PixEx_)
  114. You can now add redeemable Points items (name must begin PntEx_)
  115. The "Unknown User" issue with the picked up tickets should now be fixed
  116. Mutes from flooding will now persist after room reloads (and only count down while in a room!)
  117. Wired furni will now be triggered when you roll onto an item too
  118. You can now set the tax rate of the marketplace
  119. You can now set the maximum sell price of items on the marketplace
  120. When reloading a room while muted for flooding, the flood message will reappear and continue to count down from where it left off
  121. If a room encounters an error while processing it will now unload itself to prevent further issues
  122. You can now retrieve expired items from the marketplace
  123. Fixed a bug which caused the football score to reset seconds after a goal
  124. Horses will no longer sit down while being ridden
  125. Room passwords will remain intact when editing a rooms settings and making no change to the password or open state
  126. Double clicking the football will now allow you to run over the football as you kick it behind you (better ball control)
  127. Effects can no longer be enabled while swimming (should stop the jesus effect (walking on water!))
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