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- To-Do's (3.9);
- Move server IP from config file to Otaku profile
- Move game port from config file to Otaku profile
- Move MUS port from config file to Otaku profile
- Changelog;
- Windows 8 compatible
- Multiple instances of Phoenix can now be run side by side (for those who have multiple licences)
- MySQL connector updated to 6.5.4
- New obfuscation for better licence protection
- Major TCP manager and listener improvements
- Joining a group in-game now instantly updates your join state in the group window
- Fixed updatemotto MUS (was removing achievement scores)
- Fixed updateusersgroups MUS
- SQL improvements
- Leaving a room handled better
- Pets that are returned after a room deletion now appear without the need to reload
- Bunch of minor tweaks and fixes to groups handling
- Fixed "summon" command (was creating a clone)
- Fixed an issue with friend finder causing rooms to appear merged
- Fixed "masspixels" command
- Fixed "masscredits" command
- "updatevip" MUS command now also updates the users fuse controls
- Better handling of pets via database
- Pets should no longer delete themselves or get left behind in rooms
- Summoning into locked rooms no longer results in black screens
- Fixed friend finder in public rooms
- Rotating, moving or picking up furni will no longer make users stand up
- Users no longer disconnect when joining a room if their fav group no longer exists
- Random public room now shown as a recommended room in rooms tab (to be expanded on later)
- :hal no longer has an extra space at the start of it
- Heads should no longer fall off when sitting above water
- Uptime is now shown in the :about command
- More streamlined room processing
- Room cautions no longer apply to users over rank 2
- Fixed a glitch which would trap a user walking between teleporters placed facing each other
- All packet handlers are unregistered when a shutdown begins (thus disabling movement, item placing, trading, etc)
- Rooms table now shows room usercount (updated a maximum of every 30 seconds)
- Fixed a potential StackOverFlow error caused by the moverotate wired effect
- Moving and rotating items now only update the users of the affected tiles rather than the entire room
- Sitting heights using :sit should now work when room models have staircases, ontop of items, etc
- Items can now be given adjustable heights (things like the football bench etc will now work properly)
- Wired items can now move items ontop of walkable items (such as rugs and platforms)
- Added the :ride x command (Users can now ride their horses! yay!)
- Added the :dismount command (Users are no longer stuck on their horses! yay!)
- Horses now turn with the user when rotating
- Horse animations fixed
- Horses will no longer do stupid things (lay down/sleep/etc while someone is riding them)
- Horses will no longer decide to go for a random stroll while they have a rider
- Leaving a room while mounted will now disable your riding effect properly
- Riding a horse into the door will now remove you from the room
- Footballs now travel further (I can make them go further but the animations start to look crap.. )
- The VIP commands now show up in the command list (if you have VIP.. and if each command is enabled)
- The convertcredits command will now come off of the commands list if it is disabled
- Bots should now gain the effect of walking in or across water when appropriate
- New MUS command "updateusersrooms userid" - updates the users rooms list
- New MUS command "senduser userid roomid" - Sends the target user to the target room
- New command "buy #" - Allows a user to purchase multiple items from the catalogue at once
- Rollers no longer merge items into each other anymore - they work as intended again
- You can no longer enable effects while riding a horse
- You can no longer use the wired Match Furni state & position effect on dice (stops rigging / cheating)
- Users on a furnis main tile are now updated when it is placed, moved or rotated
- Users on adjustable height items are now updated when their height is changed while sat on it
- Users are now updated when furni is picked up from beneath them
- Phoenix will now update server_Status when the server is shutting down
- You can no longer use teleporters while riding a horse
- The wired trigger "walks on item" should no longer activate twice
- Goals scored should no longer award 2 points but rather 1, as intended
- Both the horse and rider should now roll at the same time and together on rollers
- Deleting a room should now properly update your inventory (both items and pets)
- After deleting a room the navigator should no longer get stuck on "loading..."
- Fixed an error causing disconnections when users were attempting to open a trade with each other
- The date/time is now recorded when errors are logged
- Fixed an issue where user_roomvisits would record the room ID as the user ID
- You now only get 1 error message if you attempt to buy multiple items rather than lots
- You can now sit underneath solid furni if a chair is present
- Wired should now update your status when it moves you
- Added the :empty x command to the permissions table
- All descriptions in the :commands dialogue can now be changed via the texts table
- All text outputs from horse riding is now available in the texts table
- New MUS command "update_items" - reloads all items from the furniture table
- New MUS command "update_catalogue" - reloads all catalogue items and pages from the database
- You can now give users points (shells, snowflakes, etc) via the timer (see server_settings)
- You can now set a value at which users will stop gaining pixels beyond (from the timer)
- You can now set a value at which users will stop gaining points beyond (from the timer)
- You can now set a value at which users will stop gaining credits beyond (from the timer)
- The range on :giveitem has been extended to match the range on :pull
- RoomID is now recorded when :pickall is used
- You can now disable the antiDDOS feature (useful for those who want to put all connections through proxies)
- Rollers will now roll you into items :)
- Fixed a bug where bots could trigger user says wired furni
- Users on hotel view now recieve hotel alerts & staff alerts too (via command & mus)
- You can now adjust the maximum number of pets in a room
- The marketplace sell option is back!
- Potential glitch with marketplace patched
- Fixed the success messages when buying furni
- The marketplace will now record the number of times an item has sold per day
- The marketplace will now record the average sale price of an item per day
- The marketplace now displays the average price of items sold per day over the last 30 days
- The marketplace now displays the number of items sold per day over the last 30 days
- The marketplace now shows the average selling price of items over the last 24 hours
- Moderator tool actions are now logged in the command logs
- You can now give users achievements for purchasing items from the catalogue
- Fixed a bug causing Quest Chains to be uncompleteable
- The error message for incorrect SSO ticket has been moved from the console to an in-game alert
- The catalogue now supports ranks beyond 7 (providing the rank is listed in the ranks table)
- Bug with placing items on rollers after it's roller a user off of it fixed
- When searching for an owners rooms via navigator, the maximum number of rooms a user can have is taken into account
- You can now change the name to all commands via texts
- You can now add redeemable Pixel items (name must begin PixEx_)
- You can now add redeemable Points items (name must begin PntEx_)
- The "Unknown User" issue with the picked up tickets should now be fixed
- Mutes from flooding will now persist after room reloads (and only count down while in a room!)
- Wired furni will now be triggered when you roll onto an item too
- You can now set the tax rate of the marketplace
- You can now set the maximum sell price of items on the marketplace
- When reloading a room while muted for flooding, the flood message will reappear and continue to count down from where it left off
- If a room encounters an error while processing it will now unload itself to prevent further issues
- You can now retrieve expired items from the marketplace
- Fixed a bug which caused the football score to reset seconds after a goal
- Horses will no longer sit down while being ridden
- Room passwords will remain intact when editing a rooms settings and making no change to the password or open state
- Double clicking the football will now allow you to run over the football as you kick it behind you (better ball control)
- Effects can no longer be enabled while swimming (should stop the jesus effect (walking on water!))
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