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- #define F(NAME,TARGET) class NAME { \
- allowedTargets = TARGET; \
- };
- #define ANYONE 0
- #define CLIENT 1
- #define SERVER 2
- #define HC HC_Life
- class CfgRemoteExec {
- class Functions {
- mode = 1;
- jip = 0;
- /* Client only functions */
- F(life_fnc_AAN,CLIENT)
- F(life_fnc_addVehicle2Chain,CLIENT)
- F(life_fnc_adminID,CLIENT)
- F(life_fnc_adminInfo,CLIENT)
- F(life_fnc_bountyReceive,CLIENT)
- F(life_fnc_copLights,CLIENT)
- F(life_fnc_copSearch,CLIENT)
- F(life_fnc_copSiren,CLIENT)
- F(life_fnc_freezePlayer,CLIENT)
- F(life_fnc_gangCreated,CLIENT)
- F(life_fnc_gangDisbanded,CLIENT)
- F(life_fnc_gangInvite,CLIENT)
- F(life_fnc_garageRefund,CLIENT)
- F(life_fnc_giveDiff,CLIENT)
- F(life_fnc_hideObj,CLIENT)
- F(life_fnc_impoundMenu,CLIENT)
- F(life_fnc_jail,CLIENT)
- F(life_fnc_jailMe,CLIENT)
- F(life_fnc_knockedOut,CLIENT)
- F(life_fnc_licenseCheck,CLIENT)
- F(life_fnc_licensesRead,CLIENT)
- F(life_fnc_lightHouse,CLIENT)
- F(life_fnc_mediclights,CLIENT)
- F(life_fnc_medicRequest,CLIENT)
- F(life_fnc_medicSiren,CLIENT)
- F(life_fnc_moveIn,CLIENT)
- F(life_fnc_pickupItem,CLIENT)
- F(life_fnc_pickupMoney,CLIENT)
- F(life_fnc_receiveItem,CLIENT)
- F(life_fnc_receiveMoney,CLIENT)
- F(life_fnc_removeLicenses,CLIENT)
- F(life_fnc_restrain,CLIENT)
- F(life_fnc_revived,CLIENT)
- F(life_fnc_robPerson,CLIENT)
- F(life_fnc_robReceive,CLIENT)
- F(life_fnc_searchClient,CLIENT)
- F(life_fnc_seizeClient,CLIENT)
- F(life_fnc_soundDevice,CLIENT)
- F(life_fnc_spikeStripEffect,CLIENT)
- F(life_fnc_tazeSound,CLIENT)
- F(life_fnc_ticketPaid,CLIENT)
- F(life_fnc_ticketPrompt,CLIENT)
- F(life_fnc_vehicleAnimate,CLIENT)
- F(life_fnc_wantedList,CLIENT)
- F(life_fnc_wireTransfer,CLIENT)
- F(life_fnc_tieing,CLIENT)
- F(life_fnc_tieingb,CLIENT)
- F(life_fnc_gagged,CLIENT)
- F(SOCK_fnc_dataQuery,CLIENT)
- F(SOCK_fnc_insertPlayerInfo,CLIENT)
- F(SOCK_fnc_requestReceived,CLIENT)
- F(SOCK_fnc_updateRequest,CLIENT)
- F(TON_fnc_clientGangKick,CLIENT)
- F(TON_fnc_clientGangLeader,CLIENT)
- F(TON_fnc_clientGangLeft,CLIENT)
- F(TON_fnc_clientGetKey,CLIENT)
- F(TON_fnc_clientMessage,CLIENT)
- F(TON_fnc_player_query,CLIENT)
- /* Server only functions */
- F(BIS_fnc_execVM,SERVER)
- F(DB_fnc_insertRequest,SERVER)
- F(DB_fnc_queryRequest,SERVER)
- F(DB_fnc_updatePartial,SERVER)
- F(DB_fnc_updateRequest,SERVER)
- F(life_fnc_jailSys,SERVER)
- F(life_fnc_wantedAdd,SERVER)
- F(life_fnc_wantedBounty,SERVER)
- F(life_fnc_wantedCrimes,SERVER)
- F(life_fnc_wantedFetch,SERVER)
- F(life_fnc_wantedProfUpdate,SERVER)
- F(life_fnc_wantedRemove,SERVER)
- F(SPY_fnc_cookieJar,SERVER)
- F(SPY_fnc_observe,SERVER)
- F(TON_fnc_addContainer,SERVER)
- F(TON_fnc_addHouse,SERVER)
- F(TON_fnc_chopShopSell,SERVER)
- F(TON_fnc_cleanupRequest,SERVER)
- F(TON_fnc_deleteDBContainer,SERVER)
- F(TON_fnc_getID,SERVER)
- F(TON_fnc_getVehicles,SERVER)
- F(TON_fnc_insertGang,SERVER)
- F(TON_fnc_keyManagement,SERVER)
- F(TON_fnc_manageSC,SERVER)
- F(TON_fnc_pickupAction,SERVER)
- F(TON_fnc_removeGang,SERVER)
- F(TON_fnc_sellHouse,SERVER)
- F(TON_fnc_sellHouseContainer,SERVER)
- F(TON_fnc_setObjVar,SERVER)
- F(TON_fnc_spawnVehicle,SERVER)
- F(TON_fnc_spikeStrip,SERVER)
- F(TON_fnc_updateGang,SERVER)
- F(TON_fnc_updateHouseContainers,SERVER)
- F(TON_fnc_updateHouseTrunk,SERVER)
- F(TON_fnc_vehicleCreate,SERVER)
- F(TON_fnc_vehicleDelete,SERVER)
- F(TON_fnc_vehicleStore,SERVER)
- F(TON_fnc_vehicleUpdate,SERVER)
- F(TON_fnc_handleBlastingCharge,SERVER)
- F(TON_fnc_houseGarage,SERVER)
- /* HeadlessClient only functions */
- F(HC_fnc_addContainer,HC)
- F(HC_fnc_addHouse,HC)
- F(HC_fnc_chopShopSell,HC)
- F(HC_fnc_deleteDBContainer,HC)
- F(HC_fnc_getVehicles,HC)
- F(HC_fnc_houseGarage,HC)
- F(HC_fnc_insertGang,HC)
- F(HC_fnc_insertRequest,HC)
- F(HC_fnc_insertVehicle,HC)
- F(HC_fnc_jailSys,HC)
- F(HC_fnc_keyManagement,HC)
- F(HC_fnc_queryRequest,HC)
- F(HC_fnc_removeGang,HC)
- F(HC_fnc_sellHouse,HC)
- F(HC_fnc_sellHouseContainer,HC)
- F(HC_fnc_spawnVehicle,HC)
- F(HC_fnc_spikeStrip,HC)
- F(HC_fnc_updateGang,HC)
- F(HC_fnc_updateHouseContainers,HC)
- F(HC_fnc_updateHouseTrunk,HC)
- F(HC_fnc_updatePartial,HC)
- F(HC_fnc_updateRequest,HC)
- F(HC_fnc_vehicleCreate,HC)
- F(HC_fnc_vehicleDelete,HC)
- F(HC_fnc_vehicleStore,HC)
- F(HC_fnc_vehicleUpdate,HC)
- F(HC_fnc_wantedAdd,HC)
- F(HC_fnc_wantedBounty,HC)
- F(HC_fnc_wantedCrimes,HC)
- F(HC_fnc_wantedFetch,HC)
- F(HC_fnc_wantedProfUpdate,HC)
- F(HC_fnc_wantedRemove,HC)
- /* Functions for everyone */
- F(BIS_fnc_effectKilledAirDestruction,ANYONE)
- F(BIS_fnc_effectKilledSecondaries,ANYONE)
- F(life_fnc_animSync,ANYONE)
- F(life_fnc_broadcast,ANYONE)
- F(life_fnc_colorVehicle,ANYONE)
- F(life_fnc_corpse,ANYONE)
- F(life_fnc_demoChargeTimer,ANYONE)
- F(life_fnc_flashbang,ANYONE)
- F(life_fnc_jumpFnc,ANYONE)
- F(life_fnc_lockVehicle,ANYONE)
- F(life_fnc_pulloutVeh,ANYONE)
- F(life_fnc_say3D,ANYONE)
- F(life_fnc_setFuel,ANYONE)
- F(life_fnc_simDisable,ANYONE)
- F(SPY_fnc_notifyAdmins,ANYONE)
- };
- class Commands {
- mode = 1;
- jip = 0;
- #include "IRT\IRT_RemoteExec.hpp"
- F(addHandgunItem,ANYONE)
- F(addMagazine,ANYONE)
- F(addPrimaryWeaponItem,ANYONE)
- F(addWeapon,ANYONE)
- F(setFuel,ANYONE)
- };
- };
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