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- hlcsg 1.1.0 64-bit (Jul 4 2020)
- Seedee's Half-Life Tools v1.1.0
- Based on code modifications by vluzacn
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (cdaniel9000@gmail.com)
- ----- BEGIN hlcsg -----
- Command line: "C:/Jack Tools/tools/sdHLCSG_x64.exe" "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\facility_mod\maps\skyboxtest2"
- Arguments: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\facility_mod\maps\skyboxtest2" -low -wadinclude sdhlt.wad -wadautodetect
- Entering C:\Program Files (x86)\Steam\steamapps\common\Half-Life\facility_mod\maps\skyboxtest2.map
- Current hlcsg Settings
- Name | Setting | Default
- ---------------------|-----------|-------------------------
- threads [ 6 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- reset logfile [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 33554432 ] [ 33554432 ]
- max lighting memory [ 50331648 ] [ 50331648 ]
- priority [ Low ] [ Normal ]
- noclip [ off ] [ off ]
- null texture stripping[ on ] [ on ]
- clipnode economy mode [ off ] [ off ]
- clip hull type [ simple ] [ simple ]
- onlyents [ off ] [ off ]
- wadtextures [ on ] [ on ]
- skyclip [ on ] [ on ]
- hullfile [ None ] [ None ]
- wad configuration file[ None ] [ None ]
- wad.cfg group name [ None ] [ None ]
- nullfile [ None ] [ None ]
- nullify trigger [ on ] [ on ]
- min surface area [ 0.000 ] [ 0.000 ]
- brush union threshold [ 0.000 ] [ 0.000 ]
- map scaling [ None ] [ None ]
- light name optimize [ on ] [ on ]
- convert game_text [ on ] [ on ]
- world extent [ 4096 ] [ 65534 ]
- Using mapfile wad configuration
- Wadfiles not in use by the map will be excluded
- Wadinclude list :
- [sdhlt.wad]
- CreateBrush:
- (0.00 seconds)
- CSGBrush:
- (0.00 seconds)
- Including Wadfile: \Jack Tools\tools\sdhlt.wad
- - Contains 1 used texture, 20.00 percent of map (27 textures in wad)
- Using Wadfile: \Program Files (x86)\Steam\steamapps\common\Half-Life\valve\halflife.wad
- - Contains 4 used textures, 80.00 percent of map (3116 textures in wad)
- Wad files required to run the map: "halflife.wad;"
- Texture usage is at 0.09 mb (of 32.00 mb MAX)
- 0.03 seconds elapsed
- ----- END hlcsg -----
- hlbsp 1.1.0 64-bit (Jul 4 2020)
- Seedee's Half-Life Tools v1.1.0
- Based on code modifications by vluzacn
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (cdaniel9000@gmail.com)
- ----- BEGIN hlbsp -----
- Command line: "C:/Jack Tools/tools/sdHLBSP_x64.exe" "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\facility_mod\maps\skyboxtest2"
- Arguments: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\facility_mod\maps\skyboxtest2" -low -chart
- Current hlbsp Settings
- Name | Setting | Default
- -------------------|-----------|-------------------------
- threads [ 6 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ on ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 33554432 ] [ 33554432 ]
- priority [ Low ] [ Normal ]
- noclip [ off ] [ off ]
- nofill [ off ] [ off ]
- noinsidefill [ off ] [ off ]
- noopt [ off ] [ off ]
- no clipnode merging [ off ] [ off ]
- null tex. stripping [ on ] [ on ]
- notjunc [ off ] [ off ]
- nobrink [ off ] [ off ]
- subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
- max node size [ 1024 ] [ 1024 ] (Min 64) (Max 65536)
- remove hull 2 [ off ] [ off ]
- SolidBSP [hull 0] 29 (0.00 seconds)
- BSP generation successful
- Writing portal file (VIS): C:\Program Files (x86)\Steam\steamapps\common\Half-Life\facility_mod\maps\skyboxtest2.portal
- Writing portal file (J.A.C.K.): 'C:\Program Files (x86)\Steam\steamapps\common\Half-Life\facility_mod\maps\skyboxtest2.prt'
- SolidBSP [hull 1] 31 (0.00 seconds)
- SolidBSP [hull 2] 31 (0.00 seconds)
- SolidBSP [hull 3] 31 (0.00 seconds)
- Reduced 60 clipnodes to 60
- Reduced 14 texinfos to 13
- Reduced 5 texdatas to 5 (2356 bytes to 2356)
- Reduced 212 planes to 52
- FixBrinks:
- Increased 60 clipnodes to 60.
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/512 64/32768 ( 0.2%)
- planes 52/32768 1040/655360 ( 0.2%)
- vertexes 63/65535 756/786420 ( 0.1%)
- nodes 20/32767 480/786408 ( 0.1%)
- texinfos 13/32767 520/1310680 ( 0.0%)
- faces 40/65535 800/1310700 ( 0.1%)
- * worldfaces 40/32768 0/0 ( 0.1%)
- clipnodes 60/32767 480/262136 ( 0.2%)
- leaves 6/32760 168/917280 ( 0.0%)
- * worldleaves 5/8192 0/0 ( 0.1%)
- marksurfaces 47/65535 94/131070 ( 0.1%)
- surfedges 187/512000 748/2048000 ( 0.0%)
- edges 102/256000 408/1024000 ( 0.0%)
- texdata [variable] 2356/33554432 ( 0.0%)
- lightdata [variable] 0/50331648 ( 0.0%)
- visdata [variable] 0/8388608 ( 0.0%)
- entdata [variable] 687/2097152 ( 0.0%)
- * AllocBlock 1/64 0/0 ( 1.6%)
- 5 textures referenced
- === Total BSP file data space used: 8601 bytes ===
- Wad files required to run the map: "halflife.wad;"
- 0.09 seconds elapsed
- ----- END hlbsp -----
- hlvis 1.1.0 64-bit (Jul 4 2020)
- Seedee's Half-Life Tools v1.1.0
- Based on code modifications by vluzacn
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (cdaniel9000@gmail.com)
- ----- BEGIN hlvis -----
- Command line: "C:/Jack Tools/tools/sdHLVIS_x64.exe" "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\facility_mod\maps\skyboxtest2"
- Arguments: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\facility_mod\maps\skyboxtest2" -low
- 5 portalleafs
- 5 numportals
- -= Current hlvis Settings =-
- Name | Setting | Default
- -------------------|-----------|-------------------------
- threads [ 6 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 33554432 ] [ 33554432 ]
- max vis distance [ 0 ] [ 0 ]
- priority [ Low ] [ Normal ]
- fast vis [ off ] [ off ]
- full vis [ off ] [ off ]
- BasePortalVis:
- (0.00 seconds)
- LeafThread:
- (0.00 seconds)
- average leafs visible: 5
- g_visdatasize:5 compressed from 5
- 0.02 seconds elapsed
- ----- END hlvis -----
- hlrad 1.1.0 64-bit (Jul 4 2020)
- Seedee's Half-Life Tools v1.1.0
- Based on code modifications by vluzacn
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (cdaniel9000@gmail.com)
- ----- BEGIN hlrad -----
- Command line: "C:/Jack Tools/tools/sdHLRAD_x64.exe" "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\facility_mod\maps\skyboxtest2"
- Arguments: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\facility_mod\maps\skyboxtest2" -low
- -= Current hlrad Settings =-
- Name | Setting | Default
- --------------------|---------------------|-------------------------
- threads [ 6 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 33554432 ] [ 33554432 ]
- max lighting memory [ 50331648 ] [ 50331648 ]
- priority [ Low ] [ Normal ]
- fast rad [ off ] [ off ]
- vismatrix algorithm [ Sparse ] [ Sparse ]
- oversampling (-extra)[ off ] [ off ]
- bounces [ 8 ] [ 8 ]
- ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
- light limit threshold[ 188.000 ] [ 188.000 ]
- circus mode [ off ] [ off ]
- smoothing threshold [ 50.000 ] [ 50.000 ]
- smoothing threshold 2[ no change ] [ no change ]
- direct threshold [ 10.000 ] [ 10.000 ]
- direct light scale [ 1.000 ] [ 1.000 ]
- coring threshold [ 0.010 ] [ 0.010 ]
- patch interpolation [ on ] [ on ]
- texscale [ on ] [ on ]
- patch subdividing [ on ] [ on ]
- chop value [ 64.000 ] [ 64.000 ]
- texchop value [ 32.000 ] [ 32.000 ]
- global fade [ 1.000 ] [ 1.000 ]
- global texlight gap [ 0.000 ] [ 0.000 ]
- global light scale [ 2.000 2.000 2.000 ] [ 2.000 2.000 2.000 ]
- global gamma [ 0.550 0.550 0.550 ] [ 0.550 0.550 0.550 ]
- global light scale [ 2.000 ] [ 2.000 ]
- global sky diffusion [ 1.000 ] [ 1.000 ]
- spread angles [ on ] [ on ]
- opaque entities [ on ] [ on ]
- sky lighting fix [ on ] [ on ]
- incremental [ off ] [ off ]
- dump [ off ] [ off ]
- colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
- monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
- custom shadows with bounce light
- [ off ] [ off ]
- rgb transfers [ off ] [ off ]
- minimum final light [ 0 ] [ 0 ]
- size of transfer [ 1 (16bit) ] [ 1 (16bit) ]
- size of rgbtransfer [ 2 (32bit) ] [ 2 (32bit) ]
- soft sky [ on ] [ on ]
- translucent depth [ 2.000 ] [ 2.000 ]
- block opaque [ on ] [ on ]
- ignore textures [ off ] [ off ]
- reflectivity gamma [ 1.760 ] [ 1.760 ]
- reflectivity scale [ 0.700 ] [ 0.700 ]
- blur size [ 1.500 ] [ 1.500 ]
- no emitter range [ off ] [ off ]
- wall bleeding fix [ on ] [ on ]
- Load Textures:
- Using Wadfile: C:\Program Files (x86)\Steam\steamapps\common\Half-Life\facility_mod\maps\skyboxtest2.wa_
- 5 textures referenced
- Reading texlights from 'C:\Jack Tools\tools\lights.rad'
- 0 opaque models
- 0 opaque faces
- 40 faces
- Create Patches : 190 base patches
- 3762 square feet [541812.69 square inches]
- 2 direct lights and 16386 fast direct lights
- 1 light styles
- FindFacePositions:
- (0.01 seconds)
- BuildFacelights:
- (0.04 seconds)
- BuildVisLeafs:
- (0.00 seconds)
- visibility matrix : 0.0 megs
- MakeScales:
- (0.00 seconds)
- Transfer Lists : 28841 : 28.84k transfers
- Indices : 2792 : 2.73k bytes
- Data : 58252 : 56.89k bytes
- Bounce 1 GatherLight:
- (0.00 seconds)
- Bounce 2 GatherLight:
- (0.00 seconds)
- Bounce 3 GatherLight:
- (0.00 seconds)
- Bounce 4 GatherLight:
- (0.00 seconds)
- Bounce 5 GatherLight:
- (0.00 seconds)
- Bounce 6 GatherLight:
- (0.00 seconds)
- Bounce 7 GatherLight:
- (0.00 seconds)
- Bounce 8 GatherLight:
- (0.00 seconds)
- CreateTriangulations:
- (0.00 seconds)
- AddPatchLights:
- (0.01 seconds)
- FinalLightFace:
- (0.00 seconds)
- 0.21 seconds elapsed
- ----- END hlrad -----
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