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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- Model2 = Instance.new("Model")
- Model3 = Instance.new("Model")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- Part7 = Instance.new("Part")
- Decal8 = Instance.new("Decal")
- Part9 = Instance.new("Part")
- Part10 = Instance.new("Part")
- Part11 = Instance.new("Part")
- Part12 = Instance.new("Part")
- Model13 = Instance.new("Model")
- Part14 = Instance.new("Part")
- Script15 = Instance.new("Script")
- Part16 = Instance.new("Part")
- Model17 = Instance.new("Model")
- Part18 = Instance.new("Part")
- Part19 = Instance.new("Part")
- Part20 = Instance.new("Part")
- Part21 = Instance.new("Part")
- Part22 = Instance.new("Part")
- Part23 = Instance.new("Part")
- Part24 = Instance.new("Part")
- Decal25 = Instance.new("Decal")
- Part26 = Instance.new("Part")
- Model27 = Instance.new("Model")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Part30 = Instance.new("Part")
- Part31 = Instance.new("Part")
- Decal32 = Instance.new("Decal")
- Part33 = Instance.new("Part")
- Part34 = Instance.new("Part")
- Part35 = Instance.new("Part")
- Script36 = Instance.new("Script")
- Part37 = Instance.new("Part")
- Decal38 = Instance.new("Decal")
- Part39 = Instance.new("Part")
- Part40 = Instance.new("Part")
- Script41 = Instance.new("Script")
- Part42 = Instance.new("Part")
- Model43 = Instance.new("Model")
- Model44 = Instance.new("Model")
- Part45 = Instance.new("Part")
- Part46 = Instance.new("Part")
- Part47 = Instance.new("Part")
- Part48 = Instance.new("Part")
- Decal49 = Instance.new("Decal")
- Part50 = Instance.new("Part")
- Part51 = Instance.new("Part")
- Part52 = Instance.new("Part")
- Part53 = Instance.new("Part")
- Model54 = Instance.new("Model")
- Part55 = Instance.new("Part")
- Script56 = Instance.new("Script")
- Part57 = Instance.new("Part")
- Model58 = Instance.new("Model")
- Part59 = Instance.new("Part")
- Part60 = Instance.new("Part")
- Part61 = Instance.new("Part")
- Part62 = Instance.new("Part")
- Part63 = Instance.new("Part")
- Part64 = Instance.new("Part")
- Part65 = Instance.new("Part")
- Decal66 = Instance.new("Decal")
- Part67 = Instance.new("Part")
- Model68 = Instance.new("Model")
- Part69 = Instance.new("Part")
- Part70 = Instance.new("Part")
- Part71 = Instance.new("Part")
- Part72 = Instance.new("Part")
- Decal73 = Instance.new("Decal")
- Part74 = Instance.new("Part")
- Part75 = Instance.new("Part")
- Part76 = Instance.new("Part")
- Script77 = Instance.new("Script")
- Part78 = Instance.new("Part")
- Decal79 = Instance.new("Decal")
- Part80 = Instance.new("Part")
- Part81 = Instance.new("Part")
- Script82 = Instance.new("Script")
- Part83 = Instance.new("Part")
- Model84 = Instance.new("Model")
- Part85 = Instance.new("Part")
- SpecialMesh86 = Instance.new("SpecialMesh")
- Part87 = Instance.new("Part")
- Part88 = Instance.new("Part")
- SpecialMesh89 = Instance.new("SpecialMesh")
- Part90 = Instance.new("Part")
- Part91 = Instance.new("Part")
- Part92 = Instance.new("Part")
- SpecialMesh93 = Instance.new("SpecialMesh")
- Model94 = Instance.new("Model")
- Seat95 = Instance.new("Seat")
- Weld96 = Instance.new("Weld")
- Model97 = Instance.new("Model")
- Part98 = Instance.new("Part")
- Part99 = Instance.new("Part")
- Part100 = Instance.new("Part")
- Model101 = Instance.new("Model")
- Seat102 = Instance.new("Seat")
- Weld103 = Instance.new("Weld")
- Model104 = Instance.new("Model")
- Part105 = Instance.new("Part")
- Part106 = Instance.new("Part")
- Part107 = Instance.new("Part")
- Model108 = Instance.new("Model")
- Model109 = Instance.new("Model")
- Model110 = Instance.new("Model")
- Model111 = Instance.new("Model")
- Model112 = Instance.new("Model")
- Model113 = Instance.new("Model")
- Part114 = Instance.new("Part")
- Part115 = Instance.new("Part")
- Part116 = Instance.new("Part")
- Texture117 = Instance.new("Texture")
- Part118 = Instance.new("Part")
- Part119 = Instance.new("Part")
- Part120 = Instance.new("Part")
- Part121 = Instance.new("Part")
- Part122 = Instance.new("Part")
- Part123 = Instance.new("Part")
- Part124 = Instance.new("Part")
- Part125 = Instance.new("Part")
- Model126 = Instance.new("Model")
- Part127 = Instance.new("Part")
- Part128 = Instance.new("Part")
- Texture129 = Instance.new("Texture")
- Part130 = Instance.new("Part")
- Part131 = Instance.new("Part")
- Part132 = Instance.new("Part")
- Part133 = Instance.new("Part")
- Part134 = Instance.new("Part")
- Part135 = Instance.new("Part")
- Part136 = Instance.new("Part")
- Part137 = Instance.new("Part")
- Part138 = Instance.new("Part")
- Part139 = Instance.new("Part")
- Part140 = Instance.new("Part")
- Model141 = Instance.new("Model")
- Part142 = Instance.new("Part")
- Part143 = Instance.new("Part")
- Part144 = Instance.new("Part")
- Texture145 = Instance.new("Texture")
- Part146 = Instance.new("Part")
- Part147 = Instance.new("Part")
- Model148 = Instance.new("Model")
- Part149 = Instance.new("Part")
- Part150 = Instance.new("Part")
- Part151 = Instance.new("Part")
- Part152 = Instance.new("Part")
- Part153 = Instance.new("Part")
- Part154 = Instance.new("Part")
- Part155 = Instance.new("Part")
- Part156 = Instance.new("Part")
- Part157 = Instance.new("Part")
- Part158 = Instance.new("Part")
- Model159 = Instance.new("Model")
- Part160 = Instance.new("Part")
- Model161 = Instance.new("Model")
- Part162 = Instance.new("Part")
- Texture163 = Instance.new("Texture")
- Part164 = Instance.new("Part")
- Part165 = Instance.new("Part")
- Part166 = Instance.new("Part")
- Part167 = Instance.new("Part")
- Texture168 = Instance.new("Texture")
- Part169 = Instance.new("Part")
- Part170 = Instance.new("Part")
- Part171 = Instance.new("Part")
- Part172 = Instance.new("Part")
- Part173 = Instance.new("Part")
- Part174 = Instance.new("Part")
- Part175 = Instance.new("Part")
- Part176 = Instance.new("Part")
- Part177 = Instance.new("Part")
- Part178 = Instance.new("Part")
- Part179 = Instance.new("Part")
- Part180 = Instance.new("Part")
- Part181 = Instance.new("Part")
- Part182 = Instance.new("Part")
- Part183 = Instance.new("Part")
- Model184 = Instance.new("Model")
- Part185 = Instance.new("Part")
- Part186 = Instance.new("Part")
- Decal187 = Instance.new("Decal")
- Part188 = Instance.new("Part")
- Part189 = Instance.new("Part")
- Part190 = Instance.new("Part")
- Part191 = Instance.new("Part")
- Part192 = Instance.new("Part")
- Part193 = Instance.new("Part")
- Part194 = Instance.new("Part")
- Model195 = Instance.new("Model")
- Part196 = Instance.new("Part")
- Part197 = Instance.new("Part")
- Part198 = Instance.new("Part")
- Part199 = Instance.new("Part")
- Part200 = Instance.new("Part")
- Part201 = Instance.new("Part")
- Decal202 = Instance.new("Decal")
- Part203 = Instance.new("Part")
- Part204 = Instance.new("Part")
- Part205 = Instance.new("Part")
- Part206 = Instance.new("Part")
- Part207 = Instance.new("Part")
- Part208 = Instance.new("Part")
- Part209 = Instance.new("Part")
- Model210 = Instance.new("Model")
- Part211 = Instance.new("Part")
- Part212 = Instance.new("Part")
- Decal213 = Instance.new("Decal")
- Part214 = Instance.new("Part")
- Part215 = Instance.new("Part")
- Part216 = Instance.new("Part")
- Part217 = Instance.new("Part")
- Part218 = Instance.new("Part")
- Part219 = Instance.new("Part")
- Part220 = Instance.new("Part")
- Model221 = Instance.new("Model")
- Part222 = Instance.new("Part")
- Part223 = Instance.new("Part")
- Part224 = Instance.new("Part")
- Part225 = Instance.new("Part")
- Part226 = Instance.new("Part")
- Part227 = Instance.new("Part")
- Seat228 = Instance.new("Seat")
- Model229 = Instance.new("Model")
- Part230 = Instance.new("Part")
- Part231 = Instance.new("Part")
- Part232 = Instance.new("Part")
- Model233 = Instance.new("Model")
- Part234 = Instance.new("Part")
- SpecialMesh235 = Instance.new("SpecialMesh")
- Model236 = Instance.new("Model")
- Model237 = Instance.new("Model")
- Model238 = Instance.new("Model")
- Part239 = Instance.new("Part")
- Part240 = Instance.new("Part")
- Part241 = Instance.new("Part")
- Part242 = Instance.new("Part")
- SpecialMesh243 = Instance.new("SpecialMesh")
- Part244 = Instance.new("Part")
- Part245 = Instance.new("Part")
- Part246 = Instance.new("Part")
- Part247 = Instance.new("Part")
- Part248 = Instance.new("Part")
- Part249 = Instance.new("Part")
- Part250 = Instance.new("Part")
- Part251 = Instance.new("Part")
- Part252 = Instance.new("Part")
- Part253 = Instance.new("Part")
- Part254 = Instance.new("Part")
- Part255 = Instance.new("Part")
- Part256 = Instance.new("Part")
- Part257 = Instance.new("Part")
- Part258 = Instance.new("Part")
- SpecialMesh259 = Instance.new("SpecialMesh")
- Part260 = Instance.new("Part")
- CylinderMesh261 = Instance.new("CylinderMesh")
- Part262 = Instance.new("Part")
- CylinderMesh263 = Instance.new("CylinderMesh")
- Model264 = Instance.new("Model")
- Part265 = Instance.new("Part")
- CylinderMesh266 = Instance.new("CylinderMesh")
- Model267 = Instance.new("Model")
- Part268 = Instance.new("Part")
- SpecialMesh269 = Instance.new("SpecialMesh")
- Part270 = Instance.new("Part")
- SpecialMesh271 = Instance.new("SpecialMesh")
- Part272 = Instance.new("Part")
- SpecialMesh273 = Instance.new("SpecialMesh")
- Part274 = Instance.new("Part")
- Texture275 = Instance.new("Texture")
- Texture276 = Instance.new("Texture")
- Part277 = Instance.new("Part")
- SpecialMesh278 = Instance.new("SpecialMesh")
- Model279 = Instance.new("Model")
- Part280 = Instance.new("Part")
- SpecialMesh281 = Instance.new("SpecialMesh")
- Part282 = Instance.new("Part")
- SpecialMesh283 = Instance.new("SpecialMesh")
- Part284 = Instance.new("Part")
- SpecialMesh285 = Instance.new("SpecialMesh")
- Part286 = Instance.new("Part")
- Part287 = Instance.new("Part")
- Part288 = Instance.new("Part")
- SpecialMesh289 = Instance.new("SpecialMesh")
- Part290 = Instance.new("Part")
- Part291 = Instance.new("Part")
- SpecialMesh292 = Instance.new("SpecialMesh")
- Part293 = Instance.new("Part")
- Part294 = Instance.new("Part")
- Model295 = Instance.new("Model")
- Part296 = Instance.new("Part")
- SurfaceGui297 = Instance.new("SurfaceGui")
- TextLabel298 = Instance.new("TextLabel")
- Model299 = Instance.new("Model")
- Part300 = Instance.new("Part")
- SurfaceGui301 = Instance.new("SurfaceGui")
- TextLabel302 = Instance.new("TextLabel")
- Model303 = Instance.new("Model")
- Part304 = Instance.new("Part")
- SurfaceGui305 = Instance.new("SurfaceGui")
- TextLabel306 = Instance.new("TextLabel")
- Model307 = Instance.new("Model")
- Part308 = Instance.new("Part")
- SurfaceGui309 = Instance.new("SurfaceGui")
- TextLabel310 = Instance.new("TextLabel")
- Model311 = Instance.new("Model")
- Part312 = Instance.new("Part")
- SurfaceGui313 = Instance.new("SurfaceGui")
- TextLabel314 = Instance.new("TextLabel")
- Model315 = Instance.new("Model")
- Part316 = Instance.new("Part")
- SurfaceGui317 = Instance.new("SurfaceGui")
- TextLabel318 = Instance.new("TextLabel")
- Model319 = Instance.new("Model")
- Part320 = Instance.new("Part")
- SurfaceGui321 = Instance.new("SurfaceGui")
- TextLabel322 = Instance.new("TextLabel")
- Model323 = Instance.new("Model")
- Part324 = Instance.new("Part")
- SurfaceGui325 = Instance.new("SurfaceGui")
- TextLabel326 = Instance.new("TextLabel")
- Model327 = Instance.new("Model")
- Part328 = Instance.new("Part")
- SurfaceGui329 = Instance.new("SurfaceGui")
- TextLabel330 = Instance.new("TextLabel")
- Part331 = Instance.new("Part")
- Part332 = Instance.new("Part")
- Part333 = Instance.new("Part")
- Part334 = Instance.new("Part")
- Part335 = Instance.new("Part")
- Part336 = Instance.new("Part")
- Part337 = Instance.new("Part")
- Part338 = Instance.new("Part")
- Part339 = Instance.new("Part")
- Part340 = Instance.new("Part")
- Part341 = Instance.new("Part")
- SpecialMesh342 = Instance.new("SpecialMesh")
- Part343 = Instance.new("Part")
- Part344 = Instance.new("Part")
- Part345 = Instance.new("Part")
- Part346 = Instance.new("Part")
- Part347 = Instance.new("Part")
- Part348 = Instance.new("Part")
- Part349 = Instance.new("Part")
- SpecialMesh350 = Instance.new("SpecialMesh")
- Part351 = Instance.new("Part")
- SpecialMesh352 = Instance.new("SpecialMesh")
- Decal353 = Instance.new("Decal")
- Part354 = Instance.new("Part")
- SpecialMesh355 = Instance.new("SpecialMesh")
- Part356 = Instance.new("Part")
- Part357 = Instance.new("Part")
- Part358 = Instance.new("Part")
- Part359 = Instance.new("Part")
- Part360 = Instance.new("Part")
- SpecialMesh361 = Instance.new("SpecialMesh")
- Part362 = Instance.new("Part")
- Part363 = Instance.new("Part")
- Part364 = Instance.new("Part")
- Part365 = Instance.new("Part")
- SpecialMesh366 = Instance.new("SpecialMesh")
- Part367 = Instance.new("Part")
- Part368 = Instance.new("Part")
- Part369 = Instance.new("Part")
- Part370 = Instance.new("Part")
- Part371 = Instance.new("Part")
- SpecialMesh372 = Instance.new("SpecialMesh")
- Decal373 = Instance.new("Decal")
- Part374 = Instance.new("Part")
- SpecialMesh375 = Instance.new("SpecialMesh")
- Part376 = Instance.new("Part")
- SpecialMesh377 = Instance.new("SpecialMesh")
- Part378 = Instance.new("Part")
- Part379 = Instance.new("Part")
- SpecialMesh380 = Instance.new("SpecialMesh")
- Part381 = Instance.new("Part")
- Part382 = Instance.new("Part")
- SpecialMesh383 = Instance.new("SpecialMesh")
- Decal384 = Instance.new("Decal")
- Part385 = Instance.new("Part")
- SpecialMesh386 = Instance.new("SpecialMesh")
- Part387 = Instance.new("Part")
- Part388 = Instance.new("Part")
- Part389 = Instance.new("Part")
- Part390 = Instance.new("Part")
- SpecialMesh391 = Instance.new("SpecialMesh")
- Part392 = Instance.new("Part")
- Part393 = Instance.new("Part")
- Part394 = Instance.new("Part")
- Part395 = Instance.new("Part")
- Part396 = Instance.new("Part")
- Part397 = Instance.new("Part")
- Part398 = Instance.new("Part")
- Part399 = Instance.new("Part")
- SpecialMesh400 = Instance.new("SpecialMesh")
- Part401 = Instance.new("Part")
- SpecialMesh402 = Instance.new("SpecialMesh")
- Decal403 = Instance.new("Decal")
- Part404 = Instance.new("Part")
- SpecialMesh405 = Instance.new("SpecialMesh")
- Part406 = Instance.new("Part")
- Part407 = Instance.new("Part")
- Part408 = Instance.new("Part")
- SpecialMesh409 = Instance.new("SpecialMesh")
- Part410 = Instance.new("Part")
- Part411 = Instance.new("Part")
- SpecialMesh412 = Instance.new("SpecialMesh")
- Decal413 = Instance.new("Decal")
- Part414 = Instance.new("Part")
- SpecialMesh415 = Instance.new("SpecialMesh")
- Part416 = Instance.new("Part")
- SpecialMesh417 = Instance.new("SpecialMesh")
- Part418 = Instance.new("Part")
- Part419 = Instance.new("Part")
- SpecialMesh420 = Instance.new("SpecialMesh")
- Part421 = Instance.new("Part")
- SpecialMesh422 = Instance.new("SpecialMesh")
- Part423 = Instance.new("Part")
- Part424 = Instance.new("Part")
- Part425 = Instance.new("Part")
- SpecialMesh426 = Instance.new("SpecialMesh")
- Part427 = Instance.new("Part")
- Part428 = Instance.new("Part")
- Part429 = Instance.new("Part")
- SpecialMesh430 = Instance.new("SpecialMesh")
- Part431 = Instance.new("Part")
- Part432 = Instance.new("Part")
- Part433 = Instance.new("Part")
- SpecialMesh434 = Instance.new("SpecialMesh")
- Part435 = Instance.new("Part")
- SpecialMesh436 = Instance.new("SpecialMesh")
- Part437 = Instance.new("Part")
- SpecialMesh438 = Instance.new("SpecialMesh")
- Part439 = Instance.new("Part")
- Part440 = Instance.new("Part")
- Part441 = Instance.new("Part")
- Part442 = Instance.new("Part")
- Part443 = Instance.new("Part")
- Texture444 = Instance.new("Texture")
- Part445 = Instance.new("Part")
- Part446 = Instance.new("Part")
- Part447 = Instance.new("Part")
- Part448 = Instance.new("Part")
- Part449 = Instance.new("Part")
- Texture450 = Instance.new("Texture")
- Part451 = Instance.new("Part")
- Part452 = Instance.new("Part")
- Model453 = Instance.new("Model")
- Part454 = Instance.new("Part")
- SurfaceGui455 = Instance.new("SurfaceGui")
- TextLabel456 = Instance.new("TextLabel")
- Model457 = Instance.new("Model")
- Part458 = Instance.new("Part")
- SurfaceGui459 = Instance.new("SurfaceGui")
- TextLabel460 = Instance.new("TextLabel")
- Model0.Parent = mas
- Part1.Name = "Tip"
- Part1.Parent = Model0
- Part1.BrickColor = BrickColor.new("Dark stone grey")
- Part1.Reflectance = 0.20000000298023
- Part1.Rotation = Vector3.new(-180, 0, -180)
- Part1.Anchored = true
- Part1.FormFactor = Enum.FormFactor.Plate
- Part1.Size = Vector3.new(31, 1.20000005, 27)
- Part1.CFrame = CFrame.new(-100.5, 10.6999998, 47.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part1.Position = Vector3.new(-100.5, 10.6999998, 47.5)
- Part1.Orientation = Vector3.new(0, 180, 0)
- Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Model2.Name = "Admin Door"
- Model2.Parent = Model0
- Model2.PrimaryPart = Part42
- Model3.Parent = Model2
- Model3.PrimaryPart = Part7
- Part4.Name = "Smooth Block Model"
- Part4.Parent = Model3
- Part4.BrickColor = BrickColor.new("Dark stone grey")
- Part4.Rotation = Vector3.new(-180, -90, 0)
- Part4.Anchored = true
- Part4.Locked = true
- Part4.FormFactor = Enum.FormFactor.Symmetric
- Part4.Shape = Enum.PartType.Cylinder
- Part4.Size = Vector3.new(1, 1, 1)
- Part4.CFrame = CFrame.new(-118.361389, 8.80001354, 52.4436111, 0, 0, -1, 0, -1, -0, -1, 0, -0)
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.LeftSurface = Enum.SurfaceType.Weld
- Part4.RightSurface = Enum.SurfaceType.Weld
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part4.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part4.Position = Vector3.new(-118.361389, 8.80001354, 52.4436111)
- Part4.Orientation = Vector3.new(0, -90, 180)
- Part4.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part5.Name = "Smooth Block Model"
- Part5.Parent = Model3
- Part5.BrickColor = BrickColor.new("Dark grey")
- Part5.Rotation = Vector3.new(0, 90, 0)
- Part5.Anchored = true
- Part5.Locked = true
- Part5.Size = Vector3.new(1, 1.20000005, 1)
- Part5.CFrame = CFrame.new(-118.361389, 8.90004635, 53.4436073, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part5.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part5.Position = Vector3.new(-118.361389, 8.90004635, 53.4436073)
- Part5.Orientation = Vector3.new(0, 90, 0)
- Part5.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part6.Name = "Smooth Block Model"
- Part6.Parent = Model3
- Part6.BrickColor = BrickColor.new("Dark stone grey")
- Part6.Rotation = Vector3.new(-90, 0, 0)
- Part6.Anchored = true
- Part6.Locked = true
- Part6.FormFactor = Enum.FormFactor.Symmetric
- Part6.Shape = Enum.PartType.Cylinder
- Part6.Size = Vector3.new(1, 1, 1)
- Part6.CFrame = CFrame.new(-117.361389, 8.80001354, 53.4436073, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.LeftSurface = Enum.SurfaceType.Weld
- Part6.RightSurface = Enum.SurfaceType.Weld
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part6.Position = Vector3.new(-117.361389, 8.80001354, 53.4436073)
- Part6.Orientation = Vector3.new(-90, 0, 0)
- Part6.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part7.Name = "Screen"
- Part7.Parent = Model3
- Part7.BrickColor = BrickColor.new("Black")
- Part7.Rotation = Vector3.new(-89.8899994, 0.099999994, 46.829998)
- Part7.Anchored = true
- Part7.Locked = true
- Part7.FormFactor = Enum.FormFactor.Plate
- Part7.Size = Vector3.new(3, 0.400000006, 3)
- Part7.CFrame = CFrame.new(-118.367188, 6.79964638, 52.7362137, 0.68414706, -0.729342043, 0.00174294377, 0.000254000042, 0.00262800069, 0.999996543, -0.72934407, -0.684144318, 0.00198319159)
- Part7.BackSurface = Enum.SurfaceType.Hinge
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part7.Position = Vector3.new(-118.367188, 6.79964638, 52.7362137)
- Part7.Orientation = Vector3.new(-89.8499985, 41.3099976, 5.51999998)
- Part7.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Decal8.Parent = Part7
- Decal8.Face = Enum.NormalId.Top
- Part9.Name = "The script is here..."
- Part9.Parent = Model3
- Part9.BrickColor = BrickColor.new("Dark stone grey")
- Part9.Rotation = Vector3.new(0.0199999996, -43.1699982, 89.8600006)
- Part9.Anchored = true
- Part9.Locked = true
- Part9.FormFactor = Enum.FormFactor.Plate
- Part9.Size = Vector3.new(1, 0.400000006, 3)
- Part9.CFrame = CFrame.new(-118.075439, 6.7986002, 53.0098381, 0.00174299919, -0.729342163, -0.684147, 0.999996543, 0.00262790918, -0.000253822014, 0.00198299903, -0.684144199, 0.72934413)
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part9.Position = Vector3.new(-118.075439, 6.7986002, 53.0098381)
- Part9.Orientation = Vector3.new(0.00999999978, -43.1699982, 89.8499985)
- Part9.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part10.Name = "Smooth Block Model"
- Part10.Parent = Model2
- Part10.BrickColor = BrickColor.new("Dark grey")
- Part10.Rotation = Vector3.new(0, -90, 0)
- Part10.Anchored = true
- Part10.Locked = true
- Part10.Size = Vector3.new(1, 1.20000005, 2)
- Part10.CFrame = CFrame.new(-115.861389, 0.900031984, 41.4436722, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part10.BackSurface = Enum.SurfaceType.Weld
- Part10.FrontSurface = Enum.SurfaceType.Weld
- Part10.LeftSurface = Enum.SurfaceType.Weld
- Part10.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part10.Position = Vector3.new(-115.861389, 0.900031984, 41.4436722)
- Part10.Orientation = Vector3.new(0, -90, 0)
- Part10.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part11.Name = "The script is here..."
- Part11.Parent = Model2
- Part11.BrickColor = BrickColor.new("Dark grey")
- Part11.Rotation = Vector3.new(0, 90, 0)
- Part11.Anchored = true
- Part11.Locked = true
- Part11.FormFactor = Enum.FormFactor.Plate
- Part11.Size = Vector3.new(2, 0.800000012, 2)
- Part11.CFrame = CFrame.new(-115.861389, 1.10003173, 42.9436722, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part11.Position = Vector3.new(-115.861389, 1.10003173, 42.9436722)
- Part11.Orientation = Vector3.new(0, 90, 0)
- Part11.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part12.Name = "Smooth Block Model"
- Part12.Parent = Model2
- Part12.BrickColor = BrickColor.new("Dark grey")
- Part12.Rotation = Vector3.new(0, -90, 0)
- Part12.Anchored = true
- Part12.Locked = true
- Part12.Size = Vector3.new(1, 1.20000005, 2)
- Part12.CFrame = CFrame.new(-115.861389, 0.900031984, 44.443676, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part12.BackSurface = Enum.SurfaceType.Weld
- Part12.FrontSurface = Enum.SurfaceType.Weld
- Part12.LeftSurface = Enum.SurfaceType.Weld
- Part12.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part12.Position = Vector3.new(-115.861389, 0.900031984, 44.443676)
- Part12.Orientation = Vector3.new(0, -90, 0)
- Part12.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Model13.Name = "edit"
- Model13.Parent = Model2
- Model13.PrimaryPart = Part14
- Part14.Name = "edit this script"
- Part14.Parent = Model13
- Part14.BrickColor = BrickColor.new("Dark grey")
- Part14.Rotation = Vector3.new(-180, 0, -180)
- Part14.Anchored = true
- Part14.Locked = true
- Part14.FormFactor = Enum.FormFactor.Plate
- Part14.Size = Vector3.new(8, 0.400000006, 2)
- Part14.CFrame = CFrame.new(-115.861389, 0.500002801, 42.9436722, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part14.Position = Vector3.new(-115.861389, 0.500002801, 42.9436722)
- Part14.Orientation = Vector3.new(0, 180, 0)
- Part14.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Script15.Name = "edit me"
- Script15.Parent = Part14
- table.insert(cors,sandbox(Script15,function()
- permission = {"firebudgy","Memo1332","seth173498","stommmDev","Candy_Crazed","hurtjake6","TiresomePro","2003boobear"} -- just copy and paste the ???'s as many names as needed
- p = script.Parent
- pp = p.Parent
- Door = pp.Door
- S = pp.Botton.Scanner
- L = pp.Botton.Light
- debounce = false
- function checkOkToLetIn(name)
- for i = 1,#permission do
- if (string.upper(name) == string.upper(permission[i])) then return true end
- end
- return false
- end
- function onTouched(part)
- N = part.Parent.Name
- local h = part.Parent:findFirstChild("Humanoid")
- if h ~= nil and debounce == false then
- debounce = true
- h.Parent.Torso.Anchored = true
- m = Instance.new("Message")
- m.Parent = game.Players:findFirstChild(N)
- m.Text = "Scanner ON"
- wait(1)
- m.Text = "Now Scanning..."
- S.Transparency = 0.5
- wait(1)
- if (checkOkToLetIn(h.Parent.Name)) then
- m.Text = "Ooh! The ugly one!"---you can change the text if you want to and just change text and permission
- S.Transparency = 1
- L.BrickColor = BrickColor.new(37)
- h.Parent.Torso.Anchored = false
- wait(2)
- m.Text = "Shinin' up a chicken in the mornin'"
- S.Transparency = 1
- Door.CanCollide = false
- Door.Transparency = 0.5
- wait(4)
- Door.CanCollide = true
- Door.Transparency = 0
- L.BrickColor = BrickColor.new(1)
- debounce = false
- m:remove()
- else m.Text = "Oops. You bwoke it,"
- wait(2)
- m.Text="YOUR HEAD A SPLODE!!"
- S.Transparency = 1
- L.BrickColor = BrickColor.new(21)
- wait(3)
- h.Parent.Torso.Anchored = false
- h.Health = 0
- m:remove()
- wait(1)
- L.BrickColor = BrickColor.new(1)
- debounce = false
- end
- end
- end
- connection = p.Touched:connect(onTouched)
- end))
- Part16.Name = "Door"
- Part16.Parent = Model13
- Part16.Rotation = Vector3.new(-180, 0, -180)
- Part16.Anchored = true
- Part16.Locked = true
- Part16.Size = Vector3.new(1, 8.40000057, 6)
- Part16.CFrame = CFrame.new(-116.361389, 4.5000124, 47.9436722, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.LeftSurface = Enum.SurfaceType.Weld
- Part16.RightSurface = Enum.SurfaceType.Weld
- Part16.Position = Vector3.new(-116.361389, 4.5000124, 47.9436722)
- Part16.Orientation = Vector3.new(0, 180, 0)
- Model17.Name = "Botton"
- Model17.Parent = Model13
- Model17.PrimaryPart = Part18
- Part18.Name = "Scanner"
- Part18.Parent = Model17
- Part18.BrickColor = BrickColor.new("Bright red")
- Part18.Transparency = 1
- Part18.Rotation = Vector3.new(0, 90, 0)
- Part18.Anchored = true
- Part18.CanCollide = false
- Part18.Locked = true
- Part18.Size = Vector3.new(1, 1.20000005, 3)
- Part18.CFrame = CFrame.new(-119.361389, 5.49885368, 42.943676, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part18.BottomSurface = Enum.SurfaceType.Smooth
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Part18.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part18.Position = Vector3.new(-119.361389, 5.49885368, 42.943676)
- Part18.Orientation = Vector3.new(0, 90, 0)
- Part18.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part19.Name = "Smooth Block Model"
- Part19.Parent = Model17
- Part19.BrickColor = BrickColor.new("Grey")
- Part19.Rotation = Vector3.new(0, 90, 0)
- Part19.Anchored = true
- Part19.Locked = true
- Part19.Size = Vector3.new(2, 1.20000005, 1)
- Part19.CFrame = CFrame.new(-117.361389, 7.30001163, 42.9436722, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part19.Position = Vector3.new(-117.361389, 7.30001163, 42.9436722)
- Part19.Orientation = Vector3.new(0, 90, 0)
- Part19.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part20.Name = "Smooth Block Model"
- Part20.Parent = Model17
- Part20.BrickColor = BrickColor.new("Grey")
- Part20.Rotation = Vector3.new(0, 90, 0)
- Part20.Anchored = true
- Part20.Locked = true
- Part20.Size = Vector3.new(1, 4.80000019, 1)
- Part20.CFrame = CFrame.new(-117.361389, 5.50001431, 41.4436722, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part20.Position = Vector3.new(-117.361389, 5.50001431, 41.4436722)
- Part20.Orientation = Vector3.new(0, 90, 0)
- Part20.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part21.Name = "Light"
- Part21.Parent = Model17
- Part21.BrickColor = BrickColor.new("White")
- Part21.Rotation = Vector3.new(0, 90, 0)
- Part21.Anchored = true
- Part21.Locked = true
- Part21.Size = Vector3.new(2, 2.4000001, 1)
- Part21.CFrame = CFrame.new(-117.361389, 5.50001431, 42.9436722, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.TopSurface = Enum.SurfaceType.Smooth
- Part21.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part21.Position = Vector3.new(-117.361389, 5.50001431, 42.9436722)
- Part21.Orientation = Vector3.new(0, 90, 0)
- Part21.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part22.Name = "Smooth Block Model"
- Part22.Parent = Model17
- Part22.BrickColor = BrickColor.new("Grey")
- Part22.Rotation = Vector3.new(0, 90, 0)
- Part22.Anchored = true
- Part22.Locked = true
- Part22.Size = Vector3.new(2, 1.20000005, 1)
- Part22.CFrame = CFrame.new(-117.361389, 3.70002842, 42.9436722, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part22.Position = Vector3.new(-117.361389, 3.70002842, 42.9436722)
- Part22.Orientation = Vector3.new(0, 90, 0)
- Part22.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part23.Name = "Smooth Block Model"
- Part23.Parent = Model17
- Part23.BrickColor = BrickColor.new("Grey")
- Part23.Rotation = Vector3.new(0, 90, 0)
- Part23.Anchored = true
- Part23.Locked = true
- Part23.Size = Vector3.new(1, 4.80000019, 1)
- Part23.CFrame = CFrame.new(-117.361389, 5.50001431, 44.443676, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part23.Position = Vector3.new(-117.361389, 5.50001431, 44.443676)
- Part23.Orientation = Vector3.new(0, 90, 0)
- Part23.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part24.Name = "Button"
- Part24.Parent = Model2
- Part24.BrickColor = BrickColor.new("Black")
- Part24.Rotation = Vector3.new(0, -90, 0)
- Part24.Anchored = true
- Part24.Locked = true
- Part24.FormFactor = Enum.FormFactor.Symmetric
- Part24.Size = Vector3.new(2, 2, 1)
- Part24.CFrame = CFrame.new(-114.361389, 4.30000019, 43.9436722, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part24.TopSurface = Enum.SurfaceType.Weld
- Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part24.Position = Vector3.new(-114.361389, 4.30000019, 43.9436722)
- Part24.Orientation = Vector3.new(0, -90, 0)
- Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Decal25.Name = "keypad"
- Decal25.Parent = Part24
- Part26.Name = "Smooth Block Model"
- Part26.Parent = Model2
- Part26.BrickColor = BrickColor.new("Dark grey")
- Part26.Locked = true
- Part26.Size = Vector3.new(2, 7.20000029, 4)
- Part26.CFrame = CFrame.new(-115.861389, 5.10004616, 42.9436722, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part26.FrontSurface = Enum.SurfaceType.Weld
- Part26.RightSurface = Enum.SurfaceType.Weld
- Part26.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part26.Position = Vector3.new(-115.861389, 5.10004616, 42.9436722)
- Part26.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Model27.Parent = Model2
- Model27.PrimaryPart = Part31
- Part28.Name = "Smooth Block Model"
- Part28.Parent = Model27
- Part28.BrickColor = BrickColor.new("Dark stone grey")
- Part28.Rotation = Vector3.new(180, 90, 0)
- Part28.Anchored = true
- Part28.Locked = true
- Part28.FormFactor = Enum.FormFactor.Symmetric
- Part28.Shape = Enum.PartType.Cylinder
- Part28.Size = Vector3.new(1, 1, 1)
- Part28.CFrame = CFrame.new(-113.361389, 8.80001354, 43.4436722, 0, 0, 1, 0, -1, 0, 1, 0, -0)
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.LeftSurface = Enum.SurfaceType.Weld
- Part28.RightSurface = Enum.SurfaceType.Weld
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part28.Position = Vector3.new(-113.361389, 8.80001354, 43.4436722)
- Part28.Orientation = Vector3.new(0, 90, 180)
- Part28.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part29.Name = "Smooth Block Model"
- Part29.Parent = Model27
- Part29.BrickColor = BrickColor.new("Dark grey")
- Part29.Rotation = Vector3.new(0, -90, 0)
- Part29.Anchored = true
- Part29.Locked = true
- Part29.Size = Vector3.new(1, 1.20000005, 1)
- Part29.CFrame = CFrame.new(-113.361389, 8.90004635, 42.4436722, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part29.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part29.Position = Vector3.new(-113.361389, 8.90004635, 42.4436722)
- Part29.Orientation = Vector3.new(0, -90, 0)
- Part29.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part30.Name = "Smooth Block Model"
- Part30.Parent = Model27
- Part30.BrickColor = BrickColor.new("Dark stone grey")
- Part30.Rotation = Vector3.new(-90, 0, -180)
- Part30.Anchored = true
- Part30.Locked = true
- Part30.FormFactor = Enum.FormFactor.Symmetric
- Part30.Shape = Enum.PartType.Cylinder
- Part30.Size = Vector3.new(1, 1, 1)
- Part30.CFrame = CFrame.new(-114.361389, 8.80001354, 42.443676, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.LeftSurface = Enum.SurfaceType.Weld
- Part30.RightSurface = Enum.SurfaceType.Weld
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part30.Position = Vector3.new(-114.361389, 8.80001354, 42.443676)
- Part30.Orientation = Vector3.new(-90, -180, 0)
- Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part31.Name = "Screen"
- Part31.Parent = Model27
- Part31.BrickColor = BrickColor.new("Black")
- Part31.Rotation = Vector3.new(-90.1100006, -0.099999994, -133.169998)
- Part31.Anchored = true
- Part31.Locked = true
- Part31.FormFactor = Enum.FormFactor.Plate
- Part31.Size = Vector3.new(3, 0.400000006, 3)
- Part31.CFrame = CFrame.new(-113.355591, 6.79964638, 43.1511345, -0.68414706, 0.729342043, -0.00174294377, 0.000254000042, 0.00262800069, 0.999996543, 0.72934407, 0.684144318, -0.00198319159)
- Part31.BackSurface = Enum.SurfaceType.Hinge
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part31.Position = Vector3.new(-113.355591, 6.79964638, 43.1511345)
- Part31.Orientation = Vector3.new(-89.8499985, -138.690002, 5.51999998)
- Part31.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Decal32.Parent = Part31
- Decal32.Face = Enum.NormalId.Top
- Part33.Name = "The script is here..."
- Part33.Parent = Model27
- Part33.BrickColor = BrickColor.new("Dark stone grey")
- Part33.Rotation = Vector3.new(179.979996, 43.1699982, -90.1399994)
- Part33.Anchored = true
- Part33.Locked = true
- Part33.FormFactor = Enum.FormFactor.Plate
- Part33.Size = Vector3.new(1, 0.400000006, 3)
- Part33.CFrame = CFrame.new(-113.647339, 6.7986002, 42.8774529, -0.00174299919, 0.729342163, 0.684147, 0.999996543, 0.00262790918, -0.000253822014, -0.00198299903, 0.684144199, -0.72934413)
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part33.Position = Vector3.new(-113.647339, 6.7986002, 42.8774529)
- Part33.Orientation = Vector3.new(0.00999999978, 136.830002, 89.8499985)
- Part33.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part34.Name = "Smooth Block Model"
- Part34.Parent = Model2
- Part34.BrickColor = BrickColor.new("Dark grey")
- Part34.Rotation = Vector3.new(-180, 0, -180)
- Part34.Anchored = true
- Part34.Locked = true
- Part34.Size = Vector3.new(1, 1.20000005, 2)
- Part34.CFrame = CFrame.new(-117.361389, 8.50001812, 42.9436722, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part34.BackSurface = Enum.SurfaceType.Weld
- Part34.FrontSurface = Enum.SurfaceType.Weld
- Part34.LeftSurface = Enum.SurfaceType.Weld
- Part34.RightSurface = Enum.SurfaceType.Weld
- Part34.TopSurface = Enum.SurfaceType.Weld
- Part34.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part34.Position = Vector3.new(-117.361389, 8.50001812, 42.9436722)
- Part34.Orientation = Vector3.new(0, 180, 0)
- Part34.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part35.Name = "Smooth Block Model"
- Part35.Parent = Model2
- Part35.BrickColor = BrickColor.new("Bright green")
- Part35.Transparency = 0.40000000596046
- Part35.Rotation = Vector3.new(0, -90, 0)
- Part35.Anchored = true
- Part35.Locked = true
- Part35.Size = Vector3.new(1, 1.20000005, 1)
- Part35.CFrame = CFrame.new(-117.361389, 8.50001812, 44.443676, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part35.BackSurface = Enum.SurfaceType.Weld
- Part35.LeftSurface = Enum.SurfaceType.Weld
- Part35.RightSurface = Enum.SurfaceType.Weld
- Part35.TopSurface = Enum.SurfaceType.Weld
- Part35.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part35.Position = Vector3.new(-117.361389, 8.50001812, 44.443676)
- Part35.Orientation = Vector3.new(0, -90, 0)
- Part35.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Script36.Parent = Part35
- table.insert(cors,sandbox(Script36,function()
- print("light loaded")
- local light = script.Parent
- while true do
- light.Transparency = .3
- wait(.2)
- light.Transparency = .2
- wait(.2)
- light.Transparency = .4
- wait(.2)
- light.Transparency = .5
- wait(.2)
- light.Transparency = .2
- wait(.2)
- light.Transparency = .1
- wait(.2)
- light.Transparency = .3
- wait(.2)
- light.Transparency = .4
- wait(.2)
- light.Transparency = .6
- wait(.2)
- light.Transparency = .6
- wait(.2)
- end
- end))
- Part37.Name = "Button"
- Part37.Parent = Model2
- Part37.BrickColor = BrickColor.new("Black")
- Part37.Rotation = Vector3.new(0, 90, 0)
- Part37.Anchored = true
- Part37.Locked = true
- Part37.FormFactor = Enum.FormFactor.Symmetric
- Part37.Size = Vector3.new(2, 2, 1)
- Part37.CFrame = CFrame.new(-117.361389, 4.30000019, 51.943615, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part37.TopSurface = Enum.SurfaceType.Weld
- Part37.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part37.Position = Vector3.new(-117.361389, 4.30000019, 51.943615)
- Part37.Orientation = Vector3.new(0, 90, 0)
- Part37.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Decal38.Name = "keypad"
- Decal38.Parent = Part37
- Part39.Name = "Smooth Block Model"
- Part39.Parent = Model2
- Part39.BrickColor = BrickColor.new("Dark grey")
- Part39.Anchored = true
- Part39.Locked = true
- Part39.Size = Vector3.new(2, 8.40000057, 4)
- Part39.CFrame = CFrame.new(-115.861389, 4.5000124, 52.943615, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part39.BackSurface = Enum.SurfaceType.Weld
- Part39.RightSurface = Enum.SurfaceType.Weld
- Part39.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part39.Position = Vector3.new(-115.861389, 4.5000124, 52.943615)
- Part39.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part40.Name = "Smooth Block Model"
- Part40.Parent = Model2
- Part40.BrickColor = BrickColor.new("Bright red")
- Part40.Transparency = 0.40000000596046
- Part40.Rotation = Vector3.new(0, -90, 0)
- Part40.Anchored = true
- Part40.Locked = true
- Part40.Size = Vector3.new(1, 1.20000005, 1)
- Part40.CFrame = CFrame.new(-117.361389, 8.50001812, 41.4436722, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part40.BackSurface = Enum.SurfaceType.Weld
- Part40.LeftSurface = Enum.SurfaceType.Weld
- Part40.RightSurface = Enum.SurfaceType.Weld
- Part40.TopSurface = Enum.SurfaceType.Weld
- Part40.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part40.Position = Vector3.new(-117.361389, 8.50001812, 41.4436722)
- Part40.Orientation = Vector3.new(0, -90, 0)
- Part40.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Script41.Parent = Part40
- table.insert(cors,sandbox(Script41,function()
- print("light loaded")
- local light = script.Parent
- while true do
- light.Transparency = .3
- wait(.2)
- light.Transparency = .2
- wait(.2)
- light.Transparency = .4
- wait(.2)
- light.Transparency = .5
- wait(.2)
- light.Transparency = .2
- wait(.2)
- light.Transparency = .1
- wait(.2)
- light.Transparency = .3
- wait(.2)
- light.Transparency = .4
- wait(.2)
- light.Transparency = .6
- wait(.2)
- light.Transparency = .6
- wait(.2)
- end
- end))
- Part42.Name = "Smooth Block Model"
- Part42.Parent = Model2
- Part42.BrickColor = BrickColor.new("Dark grey")
- Part42.Anchored = true
- Part42.Locked = true
- Part42.Size = Vector3.new(2, 1.20000005, 14)
- Part42.CFrame = CFrame.new(-115.861389, 9.3000145, 47.9436722, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part42.BackSurface = Enum.SurfaceType.Weld
- Part42.FrontSurface = Enum.SurfaceType.Weld
- Part42.RightSurface = Enum.SurfaceType.Weld
- Part42.TopSurface = Enum.SurfaceType.Weld
- Part42.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part42.Position = Vector3.new(-115.861389, 9.3000145, 47.9436722)
- Part42.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Model43.Name = "Admin Door"
- Model43.Parent = Model0
- Model43.PrimaryPart = Part83
- Model44.Parent = Model43
- Model44.PrimaryPart = Part48
- Part45.Name = "Smooth Block Model"
- Part45.Parent = Model44
- Part45.BrickColor = BrickColor.new("Dark stone grey")
- Part45.Rotation = Vector3.new(-180, -90, 0)
- Part45.Anchored = true
- Part45.Locked = true
- Part45.FormFactor = Enum.FormFactor.Symmetric
- Part45.Shape = Enum.PartType.Cylinder
- Part45.Size = Vector3.new(1, 1, 1)
- Part45.CFrame = CFrame.new(-86.5659332, 8.80001354, 57.5102463, 0, 0, -1, 0, -1, -0, -1, 0, -0)
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.LeftSurface = Enum.SurfaceType.Weld
- Part45.RightSurface = Enum.SurfaceType.Weld
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part45.Position = Vector3.new(-86.5659332, 8.80001354, 57.5102463)
- Part45.Orientation = Vector3.new(0, -90, 180)
- Part45.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part46.Name = "Smooth Block Model"
- Part46.Parent = Model44
- Part46.BrickColor = BrickColor.new("Dark grey")
- Part46.Rotation = Vector3.new(0, 90, 0)
- Part46.Anchored = true
- Part46.Locked = true
- Part46.Size = Vector3.new(1, 1.20000005, 1)
- Part46.CFrame = CFrame.new(-86.5659332, 8.90004635, 58.5102425, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part46.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part46.Position = Vector3.new(-86.5659332, 8.90004635, 58.5102425)
- Part46.Orientation = Vector3.new(0, 90, 0)
- Part46.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part47.Name = "Smooth Block Model"
- Part47.Parent = Model44
- Part47.BrickColor = BrickColor.new("Dark stone grey")
- Part47.Rotation = Vector3.new(-90, 0, 0)
- Part47.Anchored = true
- Part47.Locked = true
- Part47.FormFactor = Enum.FormFactor.Symmetric
- Part47.Shape = Enum.PartType.Cylinder
- Part47.Size = Vector3.new(1, 1, 1)
- Part47.CFrame = CFrame.new(-85.5659332, 8.80001354, 58.5102425, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.LeftSurface = Enum.SurfaceType.Weld
- Part47.RightSurface = Enum.SurfaceType.Weld
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part47.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part47.Position = Vector3.new(-85.5659332, 8.80001354, 58.5102425)
- Part47.Orientation = Vector3.new(-90, 0, 0)
- Part47.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part48.Name = "Screen"
- Part48.Parent = Model44
- Part48.BrickColor = BrickColor.new("Black")
- Part48.Rotation = Vector3.new(-89.8899994, 0.099999994, 46.829998)
- Part48.Anchored = true
- Part48.Locked = true
- Part48.FormFactor = Enum.FormFactor.Plate
- Part48.Size = Vector3.new(3, 0.400000006, 3)
- Part48.CFrame = CFrame.new(-86.5717316, 6.79964638, 57.8028488, 0.68414706, -0.729342043, 0.00174294377, 0.000254000042, 0.00262800069, 0.999996543, -0.72934407, -0.684144318, 0.00198319159)
- Part48.BackSurface = Enum.SurfaceType.Hinge
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part48.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part48.Position = Vector3.new(-86.5717316, 6.79964638, 57.8028488)
- Part48.Orientation = Vector3.new(-89.8499985, 41.3099976, 5.51999998)
- Part48.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Decal49.Parent = Part48
- Decal49.Face = Enum.NormalId.Top
- Part50.Name = "The script is here..."
- Part50.Parent = Model44
- Part50.BrickColor = BrickColor.new("Dark stone grey")
- Part50.Rotation = Vector3.new(0.0199999996, -43.1699982, 89.8600006)
- Part50.Anchored = true
- Part50.Locked = true
- Part50.FormFactor = Enum.FormFactor.Plate
- Part50.Size = Vector3.new(1, 0.400000006, 3)
- Part50.CFrame = CFrame.new(-86.2799835, 6.7986002, 58.0764732, 0.00174299919, -0.729342163, -0.684147, 0.999996543, 0.00262790918, -0.000253822014, 0.00198299903, -0.684144199, 0.72934413)
- Part50.BottomSurface = Enum.SurfaceType.Smooth
- Part50.TopSurface = Enum.SurfaceType.Smooth
- Part50.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part50.Position = Vector3.new(-86.2799835, 6.7986002, 58.0764732)
- Part50.Orientation = Vector3.new(0.00999999978, -43.1699982, 89.8499985)
- Part50.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part51.Name = "Smooth Block Model"
- Part51.Parent = Model43
- Part51.BrickColor = BrickColor.new("Dark grey")
- Part51.Rotation = Vector3.new(0, -90, 0)
- Part51.Anchored = true
- Part51.Locked = true
- Part51.Size = Vector3.new(1, 1.20000005, 2)
- Part51.CFrame = CFrame.new(-84.0659332, 0.900031984, 46.5103073, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part51.BackSurface = Enum.SurfaceType.Weld
- Part51.FrontSurface = Enum.SurfaceType.Weld
- Part51.LeftSurface = Enum.SurfaceType.Weld
- Part51.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part51.Position = Vector3.new(-84.0659332, 0.900031984, 46.5103073)
- Part51.Orientation = Vector3.new(0, -90, 0)
- Part51.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part52.Name = "The script is here..."
- Part52.Parent = Model43
- Part52.BrickColor = BrickColor.new("Dark grey")
- Part52.Rotation = Vector3.new(0, 90, 0)
- Part52.Anchored = true
- Part52.Locked = true
- Part52.FormFactor = Enum.FormFactor.Plate
- Part52.Size = Vector3.new(2, 0.800000012, 2)
- Part52.CFrame = CFrame.new(-84.0659332, 1.10003173, 48.0103073, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part52.Position = Vector3.new(-84.0659332, 1.10003173, 48.0103073)
- Part52.Orientation = Vector3.new(0, 90, 0)
- Part52.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part53.Name = "Smooth Block Model"
- Part53.Parent = Model43
- Part53.BrickColor = BrickColor.new("Dark grey")
- Part53.Rotation = Vector3.new(0, -90, 0)
- Part53.Anchored = true
- Part53.Locked = true
- Part53.Size = Vector3.new(1, 1.20000005, 2)
- Part53.CFrame = CFrame.new(-84.0659332, 0.900031984, 49.5103111, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part53.BackSurface = Enum.SurfaceType.Weld
- Part53.FrontSurface = Enum.SurfaceType.Weld
- Part53.LeftSurface = Enum.SurfaceType.Weld
- Part53.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part53.Position = Vector3.new(-84.0659332, 0.900031984, 49.5103111)
- Part53.Orientation = Vector3.new(0, -90, 0)
- Part53.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Model54.Name = "edit"
- Model54.Parent = Model43
- Model54.PrimaryPart = Part55
- Part55.Name = "edit this script"
- Part55.Parent = Model54
- Part55.BrickColor = BrickColor.new("Dark grey")
- Part55.Rotation = Vector3.new(-180, 0, -180)
- Part55.Anchored = true
- Part55.Locked = true
- Part55.FormFactor = Enum.FormFactor.Plate
- Part55.Size = Vector3.new(8, 0.400000006, 2)
- Part55.CFrame = CFrame.new(-84.0659332, 0.500002801, 48.0103073, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part55.Position = Vector3.new(-84.0659332, 0.500002801, 48.0103073)
- Part55.Orientation = Vector3.new(0, 180, 0)
- Part55.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Script56.Name = "edit me"
- Script56.Parent = Part55
- table.insert(cors,sandbox(Script56,function()
- permission = {"firebudgy","Memo1332","seth173498","stommmDev","Candy_Crazed","hurtjake6","TiresomePro","2003boobear"} -- just copy and paste the ???'s as many names as needed
- p = script.Parent
- pp = p.Parent
- Door = pp.Door
- S = pp.Botton.Scanner
- L = pp.Botton.Light
- debounce = false
- function checkOkToLetIn(name)
- for i = 1,#permission do
- if (string.upper(name) == string.upper(permission[i])) then return true end
- end
- return false
- end
- function onTouched(part)
- N = part.Parent.Name
- local h = part.Parent:findFirstChild("Humanoid")
- if h ~= nil and debounce == false then
- debounce = true
- h.Parent.Torso.Anchored = true
- m = Instance.new("Message")
- m.Parent = game.Players:findFirstChild(N)
- m.Text = "Scanner ON"
- wait(1)
- m.Text = "Now Scanning..."
- S.Transparency = 0.5
- wait(1)
- if (checkOkToLetIn(h.Parent.Name)) then
- m.Text = "Ooh! The ugly one!"---you can change the text if you want to and just change text and permission
- S.Transparency = 1
- L.BrickColor = BrickColor.new(37)
- h.Parent.Torso.Anchored = false
- wait(2)
- m.Text = "Shinin' up a chicken in the mornin'"
- S.Transparency = 1
- Door.CanCollide = false
- Door.Transparency = 0.5
- wait(4)
- Door.CanCollide = true
- Door.Transparency = 0
- L.BrickColor = BrickColor.new(1)
- debounce = false
- m:remove()
- else m.Text = "Oops. You bwoke it,"
- wait(2)
- m.Text="YOUR HEAD A SPLODE!!"
- S.Transparency = 1
- L.BrickColor = BrickColor.new(21)
- wait(3)
- h.Parent.Torso.Anchored = false
- h.Health = 0
- m:remove()
- wait(1)
- L.BrickColor = BrickColor.new(1)
- debounce = false
- end
- end
- end
- connection = p.Touched:connect(onTouched)
- end))
- Part57.Name = "Door"
- Part57.Parent = Model54
- Part57.Rotation = Vector3.new(-180, 0, -180)
- Part57.Anchored = true
- Part57.Locked = true
- Part57.Size = Vector3.new(1, 8.40000057, 6)
- Part57.CFrame = CFrame.new(-84.5659332, 4.5000124, 53.0103073, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part57.BottomSurface = Enum.SurfaceType.Smooth
- Part57.LeftSurface = Enum.SurfaceType.Weld
- Part57.RightSurface = Enum.SurfaceType.Weld
- Part57.Position = Vector3.new(-84.5659332, 4.5000124, 53.0103073)
- Part57.Orientation = Vector3.new(0, 180, 0)
- Model58.Name = "Botton"
- Model58.Parent = Model54
- Model58.PrimaryPart = Part59
- Part59.Name = "Scanner"
- Part59.Parent = Model58
- Part59.BrickColor = BrickColor.new("Bright red")
- Part59.Transparency = 1
- Part59.Rotation = Vector3.new(0, 90, 0)
- Part59.Anchored = true
- Part59.CanCollide = false
- Part59.Locked = true
- Part59.Size = Vector3.new(1, 1.20000005, 3)
- Part59.CFrame = CFrame.new(-87.5659332, 5.49885368, 48.0103111, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part59.BottomSurface = Enum.SurfaceType.Smooth
- Part59.TopSurface = Enum.SurfaceType.Smooth
- Part59.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part59.Position = Vector3.new(-87.5659332, 5.49885368, 48.0103111)
- Part59.Orientation = Vector3.new(0, 90, 0)
- Part59.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part60.Name = "Smooth Block Model"
- Part60.Parent = Model58
- Part60.BrickColor = BrickColor.new("Grey")
- Part60.Rotation = Vector3.new(0, 90, 0)
- Part60.Anchored = true
- Part60.Locked = true
- Part60.Size = Vector3.new(2, 1.20000005, 1)
- Part60.CFrame = CFrame.new(-85.5659332, 7.30001163, 48.0103073, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part60.BottomSurface = Enum.SurfaceType.Smooth
- Part60.TopSurface = Enum.SurfaceType.Smooth
- Part60.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part60.Position = Vector3.new(-85.5659332, 7.30001163, 48.0103073)
- Part60.Orientation = Vector3.new(0, 90, 0)
- Part60.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part61.Name = "Smooth Block Model"
- Part61.Parent = Model58
- Part61.BrickColor = BrickColor.new("Grey")
- Part61.Rotation = Vector3.new(0, 90, 0)
- Part61.Anchored = true
- Part61.Locked = true
- Part61.Size = Vector3.new(1, 4.80000019, 1)
- Part61.CFrame = CFrame.new(-85.5659332, 5.50001431, 46.5103073, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part61.BottomSurface = Enum.SurfaceType.Smooth
- Part61.TopSurface = Enum.SurfaceType.Smooth
- Part61.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part61.Position = Vector3.new(-85.5659332, 5.50001431, 46.5103073)
- Part61.Orientation = Vector3.new(0, 90, 0)
- Part61.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part62.Name = "Light"
- Part62.Parent = Model58
- Part62.BrickColor = BrickColor.new("White")
- Part62.Rotation = Vector3.new(0, 90, 0)
- Part62.Anchored = true
- Part62.Locked = true
- Part62.Size = Vector3.new(2, 2.4000001, 1)
- Part62.CFrame = CFrame.new(-85.5659332, 5.50001431, 48.0103073, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part62.BottomSurface = Enum.SurfaceType.Smooth
- Part62.TopSurface = Enum.SurfaceType.Smooth
- Part62.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part62.Position = Vector3.new(-85.5659332, 5.50001431, 48.0103073)
- Part62.Orientation = Vector3.new(0, 90, 0)
- Part62.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part63.Name = "Smooth Block Model"
- Part63.Parent = Model58
- Part63.BrickColor = BrickColor.new("Grey")
- Part63.Rotation = Vector3.new(0, 90, 0)
- Part63.Anchored = true
- Part63.Locked = true
- Part63.Size = Vector3.new(2, 1.20000005, 1)
- Part63.CFrame = CFrame.new(-85.5659332, 3.70002842, 48.0103073, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part63.BottomSurface = Enum.SurfaceType.Smooth
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part63.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part63.Position = Vector3.new(-85.5659332, 3.70002842, 48.0103073)
- Part63.Orientation = Vector3.new(0, 90, 0)
- Part63.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part64.Name = "Smooth Block Model"
- Part64.Parent = Model58
- Part64.BrickColor = BrickColor.new("Grey")
- Part64.Rotation = Vector3.new(0, 90, 0)
- Part64.Anchored = true
- Part64.Locked = true
- Part64.Size = Vector3.new(1, 4.80000019, 1)
- Part64.CFrame = CFrame.new(-85.5659332, 5.50001431, 49.5103111, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part64.BottomSurface = Enum.SurfaceType.Smooth
- Part64.TopSurface = Enum.SurfaceType.Smooth
- Part64.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part64.Position = Vector3.new(-85.5659332, 5.50001431, 49.5103111)
- Part64.Orientation = Vector3.new(0, 90, 0)
- Part64.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part65.Name = "Button"
- Part65.Parent = Model43
- Part65.BrickColor = BrickColor.new("Black")
- Part65.Rotation = Vector3.new(0, -90, 0)
- Part65.Anchored = true
- Part65.Locked = true
- Part65.FormFactor = Enum.FormFactor.Symmetric
- Part65.Size = Vector3.new(2, 2, 1)
- Part65.CFrame = CFrame.new(-82.5659332, 4.30000019, 49.0103073, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part65.TopSurface = Enum.SurfaceType.Weld
- Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part65.Position = Vector3.new(-82.5659332, 4.30000019, 49.0103073)
- Part65.Orientation = Vector3.new(0, -90, 0)
- Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Decal66.Name = "keypad"
- Decal66.Parent = Part65
- Part67.Name = "Smooth Block Model"
- Part67.Parent = Model43
- Part67.BrickColor = BrickColor.new("Dark grey")
- Part67.Locked = true
- Part67.Size = Vector3.new(2, 7.20000029, 4)
- Part67.CFrame = CFrame.new(-84.0659332, 5.10004616, 48.0103073, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part67.FrontSurface = Enum.SurfaceType.Weld
- Part67.RightSurface = Enum.SurfaceType.Weld
- Part67.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part67.Position = Vector3.new(-84.0659332, 5.10004616, 48.0103073)
- Part67.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Model68.Parent = Model43
- Model68.PrimaryPart = Part72
- Part69.Name = "Smooth Block Model"
- Part69.Parent = Model68
- Part69.BrickColor = BrickColor.new("Dark stone grey")
- Part69.Rotation = Vector3.new(180, 90, 0)
- Part69.Anchored = true
- Part69.Locked = true
- Part69.FormFactor = Enum.FormFactor.Symmetric
- Part69.Shape = Enum.PartType.Cylinder
- Part69.Size = Vector3.new(1, 1, 1)
- Part69.CFrame = CFrame.new(-81.5659332, 8.80001354, 48.5103073, 0, 0, 1, 0, -1, 0, 1, 0, -0)
- Part69.BottomSurface = Enum.SurfaceType.Smooth
- Part69.LeftSurface = Enum.SurfaceType.Weld
- Part69.RightSurface = Enum.SurfaceType.Weld
- Part69.TopSurface = Enum.SurfaceType.Smooth
- Part69.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part69.Position = Vector3.new(-81.5659332, 8.80001354, 48.5103073)
- Part69.Orientation = Vector3.new(0, 90, 180)
- Part69.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part70.Name = "Smooth Block Model"
- Part70.Parent = Model68
- Part70.BrickColor = BrickColor.new("Dark grey")
- Part70.Rotation = Vector3.new(0, -90, 0)
- Part70.Anchored = true
- Part70.Locked = true
- Part70.Size = Vector3.new(1, 1.20000005, 1)
- Part70.CFrame = CFrame.new(-81.5659332, 8.90004635, 47.5103073, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part70.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part70.Position = Vector3.new(-81.5659332, 8.90004635, 47.5103073)
- Part70.Orientation = Vector3.new(0, -90, 0)
- Part70.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part71.Name = "Smooth Block Model"
- Part71.Parent = Model68
- Part71.BrickColor = BrickColor.new("Dark stone grey")
- Part71.Rotation = Vector3.new(-90, 0, -180)
- Part71.Anchored = true
- Part71.Locked = true
- Part71.FormFactor = Enum.FormFactor.Symmetric
- Part71.Shape = Enum.PartType.Cylinder
- Part71.Size = Vector3.new(1, 1, 1)
- Part71.CFrame = CFrame.new(-82.5659332, 8.80001354, 47.5103111, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Part71.BottomSurface = Enum.SurfaceType.Smooth
- Part71.LeftSurface = Enum.SurfaceType.Weld
- Part71.RightSurface = Enum.SurfaceType.Weld
- Part71.TopSurface = Enum.SurfaceType.Smooth
- Part71.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part71.Position = Vector3.new(-82.5659332, 8.80001354, 47.5103111)
- Part71.Orientation = Vector3.new(-90, -180, 0)
- Part71.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part72.Name = "Screen"
- Part72.Parent = Model68
- Part72.BrickColor = BrickColor.new("Black")
- Part72.Rotation = Vector3.new(-90.1100006, -0.099999994, -133.169998)
- Part72.Anchored = true
- Part72.Locked = true
- Part72.FormFactor = Enum.FormFactor.Plate
- Part72.Size = Vector3.new(3, 0.400000006, 3)
- Part72.CFrame = CFrame.new(-81.5601349, 6.79964638, 48.2177696, -0.68414706, 0.729342043, -0.00174294377, 0.000254000042, 0.00262800069, 0.999996543, 0.72934407, 0.684144318, -0.00198319159)
- Part72.BackSurface = Enum.SurfaceType.Hinge
- Part72.BottomSurface = Enum.SurfaceType.Smooth
- Part72.TopSurface = Enum.SurfaceType.Smooth
- Part72.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part72.Position = Vector3.new(-81.5601349, 6.79964638, 48.2177696)
- Part72.Orientation = Vector3.new(-89.8499985, -138.690002, 5.51999998)
- Part72.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Decal73.Parent = Part72
- Decal73.Face = Enum.NormalId.Top
- Part74.Name = "The script is here..."
- Part74.Parent = Model68
- Part74.BrickColor = BrickColor.new("Dark stone grey")
- Part74.Rotation = Vector3.new(179.979996, 43.1699982, -90.1399994)
- Part74.Anchored = true
- Part74.Locked = true
- Part74.FormFactor = Enum.FormFactor.Plate
- Part74.Size = Vector3.new(1, 0.400000006, 3)
- Part74.CFrame = CFrame.new(-81.8518829, 6.7986002, 47.944088, -0.00174299919, 0.729342163, 0.684147, 0.999996543, 0.00262790918, -0.000253822014, -0.00198299903, 0.684144199, -0.72934413)
- Part74.BottomSurface = Enum.SurfaceType.Smooth
- Part74.TopSurface = Enum.SurfaceType.Smooth
- Part74.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part74.Position = Vector3.new(-81.8518829, 6.7986002, 47.944088)
- Part74.Orientation = Vector3.new(0.00999999978, 136.830002, 89.8499985)
- Part74.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part75.Name = "Smooth Block Model"
- Part75.Parent = Model43
- Part75.BrickColor = BrickColor.new("Dark grey")
- Part75.Rotation = Vector3.new(-180, 0, -180)
- Part75.Anchored = true
- Part75.Locked = true
- Part75.Size = Vector3.new(1, 1.20000005, 2)
- Part75.CFrame = CFrame.new(-85.5659332, 8.50001812, 48.0103073, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part75.BackSurface = Enum.SurfaceType.Weld
- Part75.FrontSurface = Enum.SurfaceType.Weld
- Part75.LeftSurface = Enum.SurfaceType.Weld
- Part75.RightSurface = Enum.SurfaceType.Weld
- Part75.TopSurface = Enum.SurfaceType.Weld
- Part75.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part75.Position = Vector3.new(-85.5659332, 8.50001812, 48.0103073)
- Part75.Orientation = Vector3.new(0, 180, 0)
- Part75.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part76.Name = "Smooth Block Model"
- Part76.Parent = Model43
- Part76.BrickColor = BrickColor.new("Bright green")
- Part76.Transparency = 0.40000000596046
- Part76.Rotation = Vector3.new(0, -90, 0)
- Part76.Anchored = true
- Part76.Locked = true
- Part76.Size = Vector3.new(1, 1.20000005, 1)
- Part76.CFrame = CFrame.new(-85.5659332, 8.50001812, 49.5103111, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part76.BackSurface = Enum.SurfaceType.Weld
- Part76.LeftSurface = Enum.SurfaceType.Weld
- Part76.RightSurface = Enum.SurfaceType.Weld
- Part76.TopSurface = Enum.SurfaceType.Weld
- Part76.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part76.Position = Vector3.new(-85.5659332, 8.50001812, 49.5103111)
- Part76.Orientation = Vector3.new(0, -90, 0)
- Part76.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Script77.Parent = Part76
- table.insert(cors,sandbox(Script77,function()
- print("light loaded")
- local light = script.Parent
- while true do
- light.Transparency = .3
- wait(.2)
- light.Transparency = .2
- wait(.2)
- light.Transparency = .4
- wait(.2)
- light.Transparency = .5
- wait(.2)
- light.Transparency = .2
- wait(.2)
- light.Transparency = .1
- wait(.2)
- light.Transparency = .3
- wait(.2)
- light.Transparency = .4
- wait(.2)
- light.Transparency = .6
- wait(.2)
- light.Transparency = .6
- wait(.2)
- end
- end))
- Part78.Name = "Button"
- Part78.Parent = Model43
- Part78.BrickColor = BrickColor.new("Black")
- Part78.Rotation = Vector3.new(0, 90, 0)
- Part78.Anchored = true
- Part78.Locked = true
- Part78.FormFactor = Enum.FormFactor.Symmetric
- Part78.Size = Vector3.new(2, 2, 1)
- Part78.CFrame = CFrame.new(-85.5659332, 4.30000019, 57.0102501, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part78.TopSurface = Enum.SurfaceType.Weld
- Part78.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part78.Position = Vector3.new(-85.5659332, 4.30000019, 57.0102501)
- Part78.Orientation = Vector3.new(0, 90, 0)
- Part78.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Decal79.Name = "keypad"
- Decal79.Parent = Part78
- Part80.Name = "Smooth Block Model"
- Part80.Parent = Model43
- Part80.BrickColor = BrickColor.new("Dark grey")
- Part80.Anchored = true
- Part80.Locked = true
- Part80.Size = Vector3.new(2, 8.40000057, 4)
- Part80.CFrame = CFrame.new(-84.0659332, 4.5000124, 58.0102501, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part80.BackSurface = Enum.SurfaceType.Weld
- Part80.RightSurface = Enum.SurfaceType.Weld
- Part80.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part80.Position = Vector3.new(-84.0659332, 4.5000124, 58.0102501)
- Part80.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part81.Name = "Smooth Block Model"
- Part81.Parent = Model43
- Part81.BrickColor = BrickColor.new("Bright red")
- Part81.Transparency = 0.40000000596046
- Part81.Rotation = Vector3.new(0, -90, 0)
- Part81.Anchored = true
- Part81.Locked = true
- Part81.Size = Vector3.new(1, 1.20000005, 1)
- Part81.CFrame = CFrame.new(-85.5659332, 8.50001812, 46.5103073, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part81.BackSurface = Enum.SurfaceType.Weld
- Part81.LeftSurface = Enum.SurfaceType.Weld
- Part81.RightSurface = Enum.SurfaceType.Weld
- Part81.TopSurface = Enum.SurfaceType.Weld
- Part81.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part81.Position = Vector3.new(-85.5659332, 8.50001812, 46.5103073)
- Part81.Orientation = Vector3.new(0, -90, 0)
- Part81.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Script82.Parent = Part81
- table.insert(cors,sandbox(Script82,function()
- print("light loaded")
- local light = script.Parent
- while true do
- light.Transparency = .3
- wait(.2)
- light.Transparency = .2
- wait(.2)
- light.Transparency = .4
- wait(.2)
- light.Transparency = .5
- wait(.2)
- light.Transparency = .2
- wait(.2)
- light.Transparency = .1
- wait(.2)
- light.Transparency = .3
- wait(.2)
- light.Transparency = .4
- wait(.2)
- light.Transparency = .6
- wait(.2)
- light.Transparency = .6
- wait(.2)
- end
- end))
- Part83.Name = "Smooth Block Model"
- Part83.Parent = Model43
- Part83.BrickColor = BrickColor.new("Dark grey")
- Part83.Anchored = true
- Part83.Locked = true
- Part83.Size = Vector3.new(2, 1.20000005, 14)
- Part83.CFrame = CFrame.new(-84.0659332, 9.3000145, 53.0103073, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part83.BackSurface = Enum.SurfaceType.Weld
- Part83.FrontSurface = Enum.SurfaceType.Weld
- Part83.RightSurface = Enum.SurfaceType.Weld
- Part83.TopSurface = Enum.SurfaceType.Weld
- Part83.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part83.Position = Vector3.new(-84.0659332, 9.3000145, 53.0103073)
- Part83.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Model84.Name = "Fridge"
- Model84.Parent = Model0
- Part85.Parent = Model84
- Part85.BrickColor = BrickColor.new("Black")
- Part85.Reflectance = 0.5
- Part85.Rotation = Vector3.new(-90, 0, -90)
- Part85.Anchored = true
- Part85.FormFactor = Enum.FormFactor.Symmetric
- Part85.Size = Vector3.new(0.629629672, 1.25925934, 0.629629672)
- Part85.CFrame = CFrame.new(-32.7700119, 1.85851526, 55.4059296, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part85.BottomSurface = Enum.SurfaceType.Smooth
- Part85.TopSurface = Enum.SurfaceType.Smooth
- Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part85.Position = Vector3.new(-32.7700119, 1.85851526, 55.4059296)
- Part85.Orientation = Vector3.new(-90, -90, 0)
- Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh86.Parent = Part85
- SpecialMesh86.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh86.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
- SpecialMesh86.MeshType = Enum.MeshType.FileMesh
- SpecialMesh86.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
- Part87.Name = "PlateNonmesh"
- Part87.Parent = Model84
- Part87.BrickColor = BrickColor.new("Institutional white")
- Part87.Reflectance = 0.69999998807907
- Part87.Rotation = Vector3.new(-90, 0, -180)
- Part87.Anchored = true
- Part87.Elasticity = 0
- Part87.FormFactor = Enum.FormFactor.Plate
- Part87.Size = Vector3.new(3.1481483, 0.251851887, 1.25925934)
- Part87.CFrame = CFrame.new(-32.7700081, 1.79554701, 55.342968, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Part87.BottomSurface = Enum.SurfaceType.Smooth
- Part87.TopSurface = Enum.SurfaceType.Smooth
- Part87.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part87.Position = Vector3.new(-32.7700081, 1.79554701, 55.342968)
- Part87.Orientation = Vector3.new(-90, -180, 0)
- Part87.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part88.Parent = Model84
- Part88.BrickColor = BrickColor.new("Black")
- Part88.Reflectance = 0.5
- Part88.Rotation = Vector3.new(0, 90, 0)
- Part88.Anchored = true
- Part88.FormFactor = Enum.FormFactor.Symmetric
- Part88.Size = Vector3.new(0.629629672, 1.25925934, 0.629629672)
- Part88.CFrame = CFrame.new(-32.140377, 4.94370127, 55.4059296, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part88.BottomSurface = Enum.SurfaceType.Smooth
- Part88.TopSurface = Enum.SurfaceType.Smooth
- Part88.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part88.Position = Vector3.new(-32.140377, 4.94370127, 55.4059296)
- Part88.Orientation = Vector3.new(0, 90, 0)
- Part88.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh89.Parent = Part88
- SpecialMesh89.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh89.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
- SpecialMesh89.MeshType = Enum.MeshType.FileMesh
- SpecialMesh89.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
- Part90.Name = "PlateNonmesh"
- Part90.Parent = Model84
- Part90.BrickColor = BrickColor.new("Black")
- Part90.Reflectance = 0.5
- Part90.Rotation = Vector3.new(-180, 0, -180)
- Part90.Anchored = true
- Part90.Elasticity = 0
- Part90.FormFactor = Enum.FormFactor.Plate
- Part90.Size = Vector3.new(4.40740776, 6.80000067, 3.77777815)
- Part90.CFrame = CFrame.new(-32.7700043, 3.93627024, 53.3281555, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part90.BottomSurface = Enum.SurfaceType.Smooth
- Part90.TopSurface = Enum.SurfaceType.Smooth
- Part90.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part90.Position = Vector3.new(-32.7700043, 3.93627024, 53.3281555)
- Part90.Orientation = Vector3.new(0, 180, 0)
- Part90.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part91.Name = "PlateNonmesh"
- Part91.Parent = Model84
- Part91.BrickColor = BrickColor.new("Institutional white")
- Part91.Reflectance = 0.69999998807907
- Part91.Rotation = Vector3.new(-90, 0, -180)
- Part91.Anchored = true
- Part91.Elasticity = 0
- Part91.FormFactor = Enum.FormFactor.Plate
- Part91.Size = Vector3.new(3.1481483, 0.251851887, 3.77777815)
- Part91.CFrame = CFrame.new(-32.7700043, 4.94370127, 55.342968, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Part91.BottomSurface = Enum.SurfaceType.Smooth
- Part91.TopSurface = Enum.SurfaceType.Smooth
- Part91.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part91.Position = Vector3.new(-32.7700043, 4.94370127, 55.342968)
- Part91.Orientation = Vector3.new(-90, -180, 0)
- Part91.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part92.Parent = Model84
- Part92.BrickColor = BrickColor.new("Black")
- Part92.Reflectance = 0.5
- Part92.Rotation = Vector3.new(0, 90, 0)
- Part92.Anchored = true
- Part92.FormFactor = Enum.FormFactor.Symmetric
- Part92.Size = Vector3.new(0.629629672, 1.25925934, 0.629629672)
- Part92.CFrame = CFrame.new(-33.3996315, 4.94370127, 55.4059296, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part92.BottomSurface = Enum.SurfaceType.Smooth
- Part92.TopSurface = Enum.SurfaceType.Smooth
- Part92.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part92.Position = Vector3.new(-33.3996315, 4.94370127, 55.4059296)
- Part92.Orientation = Vector3.new(0, 90, 0)
- Part92.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh93.Parent = Part92
- SpecialMesh93.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh93.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
- SpecialMesh93.MeshType = Enum.MeshType.FileMesh
- SpecialMesh93.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
- Model94.Parent = Model0
- Model94.PrimaryPart = Part99
- Seat95.Parent = Model94
- Seat95.BrickColor = BrickColor.new("Black")
- Seat95.Rotation = Vector3.new(0, 90, 0)
- Seat95.Anchored = true
- Seat95.FormFactor = Enum.FormFactor.Plate
- Seat95.Size = Vector3.new(3, 0.400000006, 2)
- Seat95.CFrame = CFrame.new(-111, 4.29999924, 54.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Seat95.TopSurface = Enum.SurfaceType.Weld
- Seat95.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Seat95.Position = Vector3.new(-111, 4.29999924, 54.5)
- Seat95.Orientation = Vector3.new(0, 90, 0)
- Seat95.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Weld96.Name = "SeatWeld"
- Weld96.Parent = Seat95
- Weld96.C0 = CFrame.new(0, 3, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- Weld96.C1 = CFrame.new(0, 0.600000024, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- Model97.Parent = Model94
- Model97.PrimaryPart = Part99
- Part98.Name = "Smooth Block Model"
- Part98.Parent = Model97
- Part98.Rotation = Vector3.new(-180, 0, -180)
- Part98.Anchored = true
- Part98.Size = Vector3.new(1, 2.4000001, 1)
- Part98.CFrame = CFrame.new(-111.5, 1.70000005, 54.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part98.Position = Vector3.new(-111.5, 1.70000005, 54.5)
- Part98.Orientation = Vector3.new(0, 180, 0)
- Part99.Name = "Smooth Block Model"
- Part99.Parent = Model97
- Part99.Rotation = Vector3.new(0, 90, 0)
- Part99.Anchored = true
- Part99.Size = Vector3.new(3, 1.20000005, 3)
- Part99.CFrame = CFrame.new(-111.5, 3.49999905, 54.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part99.Position = Vector3.new(-111.5, 3.49999905, 54.5)
- Part99.Orientation = Vector3.new(0, 90, 0)
- Part100.Name = "Smooth Block Model"
- Part100.Parent = Model97
- Part100.Rotation = Vector3.new(0, 90, 0)
- Part100.Anchored = true
- Part100.Size = Vector3.new(3, 3.60000014, 1)
- Part100.CFrame = CFrame.new(-112.5, 5.9000001, 54.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part100.TopSurface = Enum.SurfaceType.Smooth
- Part100.Position = Vector3.new(-112.5, 5.9000001, 54.5)
- Part100.Orientation = Vector3.new(0, 90, 0)
- Model101.Parent = Model0
- Model101.PrimaryPart = Part106
- Seat102.Parent = Model101
- Seat102.BrickColor = BrickColor.new("Black")
- Seat102.Rotation = Vector3.new(0, -90, 0)
- Seat102.Anchored = true
- Seat102.FormFactor = Enum.FormFactor.Plate
- Seat102.Size = Vector3.new(3, 0.400000006, 2)
- Seat102.CFrame = CFrame.new(-102, 4.29999924, 54.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Seat102.TopSurface = Enum.SurfaceType.Weld
- Seat102.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Seat102.Position = Vector3.new(-102, 4.29999924, 54.5)
- Seat102.Orientation = Vector3.new(0, -90, 0)
- Seat102.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Weld103.Name = "SeatWeld"
- Weld103.Parent = Seat102
- Weld103.C0 = CFrame.new(0, 3, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- Weld103.C1 = CFrame.new(0, 0.600000024, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- Model104.Parent = Model101
- Model104.PrimaryPart = Part106
- Part105.Name = "Smooth Block Model"
- Part105.Parent = Model104
- Part105.Anchored = true
- Part105.Size = Vector3.new(1, 2.4000001, 1)
- Part105.CFrame = CFrame.new(-101.5, 1.70000005, 54.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part105.Position = Vector3.new(-101.5, 1.70000005, 54.5)
- Part106.Name = "Smooth Block Model"
- Part106.Parent = Model104
- Part106.Rotation = Vector3.new(0, -90, 0)
- Part106.Anchored = true
- Part106.Size = Vector3.new(3, 1.20000005, 3)
- Part106.CFrame = CFrame.new(-101.5, 3.49999905, 54.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part106.Position = Vector3.new(-101.5, 3.49999905, 54.5)
- Part106.Orientation = Vector3.new(0, -90, 0)
- Part107.Name = "Smooth Block Model"
- Part107.Parent = Model104
- Part107.Rotation = Vector3.new(0, -90, 0)
- Part107.Anchored = true
- Part107.Size = Vector3.new(3, 3.60000014, 1)
- Part107.CFrame = CFrame.new(-100.5, 5.9000001, 54.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part107.TopSurface = Enum.SurfaceType.Smooth
- Part107.Position = Vector3.new(-100.5, 5.9000001, 54.5)
- Part107.Orientation = Vector3.new(0, -90, 0)
- Model108.Parent = Model0
- Model108.PrimaryPart = Part212
- Model109.Parent = Model108
- Model109.PrimaryPart = Part212
- Model110.Parent = Model109
- Model110.PrimaryPart = Part115
- Model111.Parent = Model110
- Model111.PrimaryPart = Part115
- Model112.Parent = Model111
- Model112.PrimaryPart = Part115
- Model113.Parent = Model112
- Model113.PrimaryPart = Part115
- Part114.Name = "The script is here..."
- Part114.Parent = Model113
- Part114.BrickColor = BrickColor.new("Dark stone grey")
- Part114.Rotation = Vector3.new(89.4199982, 0.799999952, -132.919998)
- Part114.Anchored = true
- Part114.FormFactor = Enum.FormFactor.Plate
- Part114.Size = Vector3.new(1, 0.400000006, 5)
- Part114.CFrame = CFrame.new(-72.4763184, 4.4939518, 38.6954346, -0.68086201, 0.732279897, 0.0138974544, -0.0169026759, 0.00325969048, -0.999851882, -0.732216716, -0.680996001, 0.0101580899)
- Part114.BackSurface = Enum.SurfaceType.Weld
- Part114.BottomSurface = Enum.SurfaceType.Weld
- Part114.FrontSurface = Enum.SurfaceType.Weld
- Part114.LeftSurface = Enum.SurfaceType.Weld
- Part114.RightSurface = Enum.SurfaceType.Weld
- Part114.TopSurface = Enum.SurfaceType.Weld
- Part114.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part114.Position = Vector3.new(-72.4763184, 4.4939518, 38.6954346)
- Part114.Orientation = Vector3.new(89.0099945, 53.8400002, -79.0800018)
- Part114.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part115.Name = "The script is here..."
- Part115.Parent = Model113
- Part115.BrickColor = BrickColor.new("Dark stone grey")
- Part115.Rotation = Vector3.new(0.269999981, -47.079998, -178.830002)
- Part115.Anchored = true
- Part115.FormFactor = Enum.FormFactor.Plate
- Part115.Size = Vector3.new(1, 0.400000006, 5)
- Part115.CFrame = CFrame.new(-74.4189453, 1.98510802, 40.5595093, -0.68086201, 0.0138999242, -0.732279837, -0.0169026759, -0.999851823, -0.00326306396, -0.732216716, 0.0101557914, 0.680996001)
- Part115.BackSurface = Enum.SurfaceType.Weld
- Part115.BottomSurface = Enum.SurfaceType.Weld
- Part115.FrontSurface = Enum.SurfaceType.Weld
- Part115.LeftSurface = Enum.SurfaceType.Weld
- Part115.RightSurface = Enum.SurfaceType.Weld
- Part115.TopSurface = Enum.SurfaceType.Weld
- Part115.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part115.Position = Vector3.new(-74.4189453, 1.98510802, 40.5595093)
- Part115.Orientation = Vector3.new(0.189999998, -47.079998, -179.029999)
- Part115.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part116.Name = "Smooth Block Model"
- Part116.Parent = Model113
- Part116.BrickColor = BrickColor.new("Black")
- Part116.Rotation = Vector3.new(178.679993, -42.9099998, 178.909988)
- Part116.Anchored = true
- Part116.Size = Vector3.new(5, 4.80000019, 1)
- Part116.CFrame = CFrame.new(-74.4550781, 4.5851059, 40.5330811, -0.732286632, -0.0138964299, -0.680854738, -0.003259836, 0.999851823, -0.0169011652, 0.680988729, -0.0101570217, -0.732223451)
- Part116.FrontSurface = Enum.SurfaceType.Weld
- Part116.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part116.Position = Vector3.new(-74.4550781, 4.5851059, 40.5330811)
- Part116.Orientation = Vector3.new(0.969999969, -137.080002, -0.189999998)
- Part116.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Texture117.Name = "matrix"
- Texture117.Parent = Part116
- Texture117.StudsPerTileU = 5
- Texture117.StudsPerTileV = 5
- Part118.Name = "The script is here..."
- Part118.Parent = Model113
- Part118.BrickColor = BrickColor.new("Dark stone grey")
- Part118.Rotation = Vector3.new(0.269999981, -47.079998, -178.830002)
- Part118.Anchored = true
- Part118.FormFactor = Enum.FormFactor.Plate
- Part118.Size = Vector3.new(1, 0.400000006, 5)
- Part118.CFrame = CFrame.new(-74.4912109, 7.18464994, 40.5067139, -0.68086201, 0.0138999242, -0.732279837, -0.0169026759, -0.999851823, -0.00326306396, -0.732216716, 0.0101557914, 0.680996001)
- Part118.BackSurface = Enum.SurfaceType.Weld
- Part118.BottomSurface = Enum.SurfaceType.Hinge
- Part118.FrontSurface = Enum.SurfaceType.Weld
- Part118.LeftSurface = Enum.SurfaceType.Weld
- Part118.RightSurface = Enum.SurfaceType.Weld
- Part118.TopSurface = Enum.SurfaceType.Weld
- Part118.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part118.Position = Vector3.new(-74.4912109, 7.18464994, 40.5067139)
- Part118.Orientation = Vector3.new(0.189999998, -47.079998, -179.029999)
- Part118.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part119.Name = "The script is here..."
- Part119.Parent = Model113
- Part119.BrickColor = BrickColor.new("Dark stone grey")
- Part119.Rotation = Vector3.new(89.4199982, 0.799999952, -132.919998)
- Part119.Anchored = true
- Part119.FormFactor = Enum.FormFactor.Plate
- Part119.Size = Vector3.new(1, 0.400000006, 5)
- Part119.CFrame = CFrame.new(-76.4338379, 4.67626619, 42.3708496, -0.68086201, 0.732279897, 0.0138974544, -0.0169026759, 0.00325969048, -0.999851882, -0.732216716, -0.680996001, 0.0101580899)
- Part119.BackSurface = Enum.SurfaceType.Weld
- Part119.BottomSurface = Enum.SurfaceType.Weld
- Part119.FrontSurface = Enum.SurfaceType.Weld
- Part119.LeftSurface = Enum.SurfaceType.Weld
- Part119.RightSurface = Enum.SurfaceType.Weld
- Part119.TopSurface = Enum.SurfaceType.Weld
- Part119.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part119.Position = Vector3.new(-76.4338379, 4.67626619, 42.3708496)
- Part119.Orientation = Vector3.new(89.0099945, 53.8400002, -79.0800018)
- Part119.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part120.Name = "Smooth Block Model"
- Part120.Parent = Model112
- Part120.BrickColor = BrickColor.new("Dark grey")
- Part120.Rotation = Vector3.new(-180, 0, -180)
- Part120.Anchored = true
- Part120.Size = Vector3.new(1, 1.20000005, 1)
- Part120.CFrame = CFrame.new(-73.5, 7.99999905, 40.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part120.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part120.Position = Vector3.new(-73.5, 7.99999905, 40.5)
- Part120.Orientation = Vector3.new(0, 180, 0)
- Part120.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part121.Name = "Smooth Block Model"
- Part121.Parent = Model112
- Part121.BrickColor = BrickColor.new("Dark stone grey")
- Part121.Rotation = Vector3.new(0, 0, -180)
- Part121.Anchored = true
- Part121.FormFactor = Enum.FormFactor.Symmetric
- Part121.Shape = Enum.PartType.Cylinder
- Part121.Size = Vector3.new(1, 1, 1)
- Part121.CFrame = CFrame.new(-74.5, 7.9000001, 40.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part121.BottomSurface = Enum.SurfaceType.Smooth
- Part121.LeftSurface = Enum.SurfaceType.Weld
- Part121.RightSurface = Enum.SurfaceType.Weld
- Part121.TopSurface = Enum.SurfaceType.Smooth
- Part121.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part121.Position = Vector3.new(-74.5, 7.9000001, 40.5)
- Part121.Orientation = Vector3.new(0, 0, 180)
- Part121.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part122.Name = "Smooth Block Model"
- Part122.Parent = Model112
- Part122.BrickColor = BrickColor.new("Dark stone grey")
- Part122.Rotation = Vector3.new(-90, 0, 90)
- Part122.Anchored = true
- Part122.FormFactor = Enum.FormFactor.Symmetric
- Part122.Shape = Enum.PartType.Cylinder
- Part122.Size = Vector3.new(1, 1, 1)
- Part122.CFrame = CFrame.new(-73.5, 7.9000001, 39.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part122.BottomSurface = Enum.SurfaceType.Smooth
- Part122.LeftSurface = Enum.SurfaceType.Weld
- Part122.RightSurface = Enum.SurfaceType.Weld
- Part122.TopSurface = Enum.SurfaceType.Smooth
- Part122.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part122.Position = Vector3.new(-73.5, 7.9000001, 39.5)
- Part122.Orientation = Vector3.new(-90, 90, 0)
- Part122.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part123.Name = "Smooth Block Model"
- Part123.Parent = Model112
- Part123.BrickColor = BrickColor.new("Dark stone grey")
- Part123.Rotation = Vector3.new(-90, 0, 90)
- Part123.Anchored = true
- Part123.FormFactor = Enum.FormFactor.Symmetric
- Part123.Shape = Enum.PartType.Cylinder
- Part123.Size = Vector3.new(1, 1, 1)
- Part123.CFrame = CFrame.new(-73.5, 7.9000001, 38.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part123.BottomSurface = Enum.SurfaceType.Smooth
- Part123.LeftSurface = Enum.SurfaceType.Weld
- Part123.RightSurface = Enum.SurfaceType.Weld
- Part123.TopSurface = Enum.SurfaceType.Smooth
- Part123.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part123.Position = Vector3.new(-73.5, 7.9000001, 38.5)
- Part123.Orientation = Vector3.new(-90, 90, 0)
- Part123.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part124.Name = "Smooth Block Model"
- Part124.Parent = Model112
- Part124.BrickColor = BrickColor.new("Dark stone grey")
- Part124.Rotation = Vector3.new(-90, 0, 90)
- Part124.Anchored = true
- Part124.FormFactor = Enum.FormFactor.Symmetric
- Part124.Shape = Enum.PartType.Cylinder
- Part124.Size = Vector3.new(1, 1, 1)
- Part124.CFrame = CFrame.new(-73.5, 7.9000001, 37.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part124.BottomSurface = Enum.SurfaceType.Smooth
- Part124.LeftSurface = Enum.SurfaceType.Weld
- Part124.RightSurface = Enum.SurfaceType.Weld
- Part124.TopSurface = Enum.SurfaceType.Smooth
- Part124.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part124.Position = Vector3.new(-73.5, 7.9000001, 37.5)
- Part124.Orientation = Vector3.new(-90, 90, 0)
- Part124.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part125.Name = "Smooth Block Model"
- Part125.Parent = Model112
- Part125.BrickColor = BrickColor.new("Dark stone grey")
- Part125.Rotation = Vector3.new(-90, 0, 90)
- Part125.Anchored = true
- Part125.FormFactor = Enum.FormFactor.Symmetric
- Part125.Shape = Enum.PartType.Cylinder
- Part125.Size = Vector3.new(1, 1, 1)
- Part125.CFrame = CFrame.new(-73.5, 7.9000001, 36.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part125.BottomSurface = Enum.SurfaceType.Smooth
- Part125.LeftSurface = Enum.SurfaceType.Weld
- Part125.RightSurface = Enum.SurfaceType.Weld
- Part125.TopSurface = Enum.SurfaceType.Smooth
- Part125.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part125.Position = Vector3.new(-73.5, 7.9000001, 36.5)
- Part125.Orientation = Vector3.new(-90, 90, 0)
- Part125.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Model126.Parent = Model111
- Model126.PrimaryPart = Part130
- Part127.Name = "The script is here..."
- Part127.Parent = Model126
- Part127.BrickColor = BrickColor.new("Dark stone grey")
- Part127.Rotation = Vector3.new(90, 0, 0)
- Part127.Anchored = true
- Part127.FormFactor = Enum.FormFactor.Plate
- Part127.Size = Vector3.new(1, 1.20000005, 7)
- Part127.CFrame = CFrame.new(-72.5, 5.79999924, 36.5999985, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part127.BackSurface = Enum.SurfaceType.Weld
- Part127.BottomSurface = Enum.SurfaceType.Weld
- Part127.FrontSurface = Enum.SurfaceType.Weld
- Part127.LeftSurface = Enum.SurfaceType.Weld
- Part127.RightSurface = Enum.SurfaceType.Weld
- Part127.TopSurface = Enum.SurfaceType.Weld
- Part127.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part127.Position = Vector3.new(-72.5, 5.79999924, 36.5999985)
- Part127.Orientation = Vector3.new(90, 0, 0)
- Part127.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part128.Name = "Smooth Block Model"
- Part128.Parent = Model126
- Part128.BrickColor = BrickColor.new("Black")
- Part128.Rotation = Vector3.new(-180, 0, -180)
- Part128.Anchored = true
- Part128.Size = Vector3.new(10, 7.20000029, 1)
- Part128.CFrame = CFrame.new(-67, 5.9000001, 36.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part128.FrontSurface = Enum.SurfaceType.Weld
- Part128.TopSurface = Enum.SurfaceType.Weld
- Part128.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part128.Position = Vector3.new(-67, 5.9000001, 36.5)
- Part128.Orientation = Vector3.new(0, 180, 0)
- Part128.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Texture129.Name = "sheild10"
- Texture129.Parent = Part128
- Texture129.StudsPerTileU = 10
- Texture129.StudsPerTileV = 8
- Part130.Name = "The script is here..."
- Part130.Parent = Model126
- Part130.BrickColor = BrickColor.new("Dark stone grey")
- Part130.Rotation = Vector3.new(90, 90, 0)
- Part130.Anchored = true
- Part130.FormFactor = Enum.FormFactor.Plate
- Part130.Size = Vector3.new(1, 1.20000005, 12)
- Part130.CFrame = CFrame.new(-67, 1.79999995, 36.5999985, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part130.BackSurface = Enum.SurfaceType.Weld
- Part130.BottomSurface = Enum.SurfaceType.Weld
- Part130.FrontSurface = Enum.SurfaceType.Weld
- Part130.LeftSurface = Enum.SurfaceType.Weld
- Part130.RightSurface = Enum.SurfaceType.Weld
- Part130.TopSurface = Enum.SurfaceType.Weld
- Part130.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part130.Position = Vector3.new(-67, 1.79999995, 36.5999985)
- Part130.Orientation = Vector3.new(0, 90, 90)
- Part130.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part131.Name = "The script is here..."
- Part131.Parent = Model126
- Part131.BrickColor = BrickColor.new("Dark stone grey")
- Part131.Rotation = Vector3.new(90, 90, 0)
- Part131.Anchored = true
- Part131.FormFactor = Enum.FormFactor.Plate
- Part131.Size = Vector3.new(1, 1.20000005, 12)
- Part131.CFrame = CFrame.new(-67, 10.0000019, 36.5999985, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part131.BackSurface = Enum.SurfaceType.Weld
- Part131.BottomSurface = Enum.SurfaceType.Weld
- Part131.FrontSurface = Enum.SurfaceType.Weld
- Part131.LeftSurface = Enum.SurfaceType.Weld
- Part131.RightSurface = Enum.SurfaceType.Weld
- Part131.TopSurface = Enum.SurfaceType.Weld
- Part131.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part131.Position = Vector3.new(-67, 10.0000019, 36.5999985)
- Part131.Orientation = Vector3.new(0, 90, 90)
- Part131.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part132.Name = "The script is here..."
- Part132.Parent = Model126
- Part132.BrickColor = BrickColor.new("Dark stone grey")
- Part132.Rotation = Vector3.new(90, 0, 0)
- Part132.Anchored = true
- Part132.FormFactor = Enum.FormFactor.Plate
- Part132.Size = Vector3.new(1, 1.20000005, 7)
- Part132.CFrame = CFrame.new(-61.5, 5.79999924, 36.5999985, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part132.BackSurface = Enum.SurfaceType.Weld
- Part132.BottomSurface = Enum.SurfaceType.Weld
- Part132.FrontSurface = Enum.SurfaceType.Weld
- Part132.LeftSurface = Enum.SurfaceType.Weld
- Part132.RightSurface = Enum.SurfaceType.Weld
- Part132.TopSurface = Enum.SurfaceType.Weld
- Part132.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part132.Position = Vector3.new(-61.5, 5.79999924, 36.5999985)
- Part132.Orientation = Vector3.new(90, 0, 0)
- Part132.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part133.Name = "Smooth Block Model"
- Part133.Parent = Model111
- Part133.BrickColor = BrickColor.new("Dark stone grey")
- Part133.Rotation = Vector3.new(-90, 0, 90)
- Part133.Anchored = true
- Part133.FormFactor = Enum.FormFactor.Symmetric
- Part133.Shape = Enum.PartType.Cylinder
- Part133.Size = Vector3.new(1, 1, 1)
- Part133.CFrame = CFrame.new(-60.5, 7.99999905, 39.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part133.BottomSurface = Enum.SurfaceType.Smooth
- Part133.LeftSurface = Enum.SurfaceType.Weld
- Part133.RightSurface = Enum.SurfaceType.Weld
- Part133.TopSurface = Enum.SurfaceType.Smooth
- Part133.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part133.Position = Vector3.new(-60.5, 7.99999905, 39.5)
- Part133.Orientation = Vector3.new(-90, 90, 0)
- Part133.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part134.Name = "Smooth Block Model"
- Part134.Parent = Model111
- Part134.BrickColor = BrickColor.new("Dark grey")
- Part134.Rotation = Vector3.new(-180, 0, -180)
- Part134.Anchored = true
- Part134.Size = Vector3.new(1, 1.20000005, 1)
- Part134.CFrame = CFrame.new(-60.5, 8.10000038, 40.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part134.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part134.Position = Vector3.new(-60.5, 8.10000038, 40.5)
- Part134.Orientation = Vector3.new(0, 180, 0)
- Part134.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part135.Name = "The script is here..."
- Part135.Parent = Model111
- Part135.BrickColor = BrickColor.new("Dark stone grey")
- Part135.Rotation = Vector3.new(0.879999995, -57.0499992, -179.220001)
- Part135.Anchored = true
- Part135.FormFactor = Enum.FormFactor.Plate
- Part135.Size = Vector3.new(1, 0.400000006, 5)
- Part135.CFrame = CFrame.new(-74.4589844, 8.88427162, 40.4716187, -0.543877482, 0.00736876763, -0.839132309, -0.000652482093, -0.999964833, -0.00835820381, -0.839164436, -0.00399831962, 0.543863237)
- Part135.BackSurface = Enum.SurfaceType.Weld
- Part135.BottomSurface = Enum.SurfaceType.Weld
- Part135.FrontSurface = Enum.SurfaceType.Weld
- Part135.LeftSurface = Enum.SurfaceType.Weld
- Part135.RightSurface = Enum.SurfaceType.Weld
- Part135.TopSurface = Enum.SurfaceType.Weld
- Part135.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part135.Position = Vector3.new(-74.4589844, 8.88427162, 40.4716187)
- Part135.Orientation = Vector3.new(0.479999989, -57.0499992, -179.959991)
- Part135.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part136.Name = "Smooth Block Model"
- Part136.Parent = Model111
- Part136.BrickColor = BrickColor.new("Dark stone grey")
- Part136.Rotation = Vector3.new(-90, 0, 90)
- Part136.Anchored = true
- Part136.FormFactor = Enum.FormFactor.Symmetric
- Part136.Shape = Enum.PartType.Cylinder
- Part136.Size = Vector3.new(1, 1, 1)
- Part136.CFrame = CFrame.new(-60.5, 7.99999905, 37.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part136.BottomSurface = Enum.SurfaceType.Smooth
- Part136.LeftSurface = Enum.SurfaceType.Weld
- Part136.RightSurface = Enum.SurfaceType.Weld
- Part136.TopSurface = Enum.SurfaceType.Smooth
- Part136.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part136.Position = Vector3.new(-60.5, 7.99999905, 37.5)
- Part136.Orientation = Vector3.new(-90, 90, 0)
- Part136.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part137.Name = "Smooth Block Model"
- Part137.Parent = Model111
- Part137.BrickColor = BrickColor.new("Dark stone grey")
- Part137.Rotation = Vector3.new(0, 0, -180)
- Part137.Anchored = true
- Part137.FormFactor = Enum.FormFactor.Symmetric
- Part137.Shape = Enum.PartType.Cylinder
- Part137.Size = Vector3.new(1, 1, 1)
- Part137.CFrame = CFrame.new(-59.5, 7.99999905, 40.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part137.BottomSurface = Enum.SurfaceType.Hinge
- Part137.LeftSurface = Enum.SurfaceType.Weld
- Part137.RightSurface = Enum.SurfaceType.Weld
- Part137.TopSurface = Enum.SurfaceType.Smooth
- Part137.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part137.Position = Vector3.new(-59.5, 7.99999905, 40.5)
- Part137.Orientation = Vector3.new(0, 0, 180)
- Part137.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part138.Name = "Smooth Block Model"
- Part138.Parent = Model111
- Part138.BrickColor = BrickColor.new("Dark stone grey")
- Part138.Rotation = Vector3.new(-90, 0, 90)
- Part138.Anchored = true
- Part138.FormFactor = Enum.FormFactor.Symmetric
- Part138.Shape = Enum.PartType.Cylinder
- Part138.Size = Vector3.new(1, 1, 1)
- Part138.CFrame = CFrame.new(-60.5, 7.99999905, 38.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part138.BottomSurface = Enum.SurfaceType.Smooth
- Part138.LeftSurface = Enum.SurfaceType.Weld
- Part138.RightSurface = Enum.SurfaceType.Weld
- Part138.TopSurface = Enum.SurfaceType.Smooth
- Part138.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part138.Position = Vector3.new(-60.5, 7.99999905, 38.5)
- Part138.Orientation = Vector3.new(-90, 90, 0)
- Part138.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part139.Name = "Smooth Block Model"
- Part139.Parent = Model111
- Part139.BrickColor = BrickColor.new("Dark stone grey")
- Part139.Rotation = Vector3.new(-90, 0, 90)
- Part139.Anchored = true
- Part139.FormFactor = Enum.FormFactor.Symmetric
- Part139.Shape = Enum.PartType.Cylinder
- Part139.Size = Vector3.new(1, 1, 1)
- Part139.CFrame = CFrame.new(-60.5, 7.99999905, 36.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part139.BottomSurface = Enum.SurfaceType.Smooth
- Part139.LeftSurface = Enum.SurfaceType.Weld
- Part139.RightSurface = Enum.SurfaceType.Weld
- Part139.TopSurface = Enum.SurfaceType.Smooth
- Part139.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part139.Position = Vector3.new(-60.5, 7.99999905, 36.5)
- Part139.Orientation = Vector3.new(-90, 90, 0)
- Part139.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part140.Name = "Smooth Block Model"
- Part140.Parent = Model111
- Part140.BrickColor = BrickColor.new("Dark grey")
- Part140.Rotation = Vector3.new(0, 90, 0)
- Part140.Anchored = true
- Part140.Size = Vector3.new(1, 9.60000038, 16)
- Part140.CFrame = CFrame.new(-67, 5.29999924, 35.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part140.BackSurface = Enum.SurfaceType.Weld
- Part140.FrontSurface = Enum.SurfaceType.Weld
- Part140.LeftSurface = Enum.SurfaceType.Weld
- Part140.RightSurface = Enum.SurfaceType.Weld
- Part140.TopSurface = Enum.SurfaceType.Weld
- Part140.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part140.Position = Vector3.new(-67, 5.29999924, 35.5)
- Part140.Orientation = Vector3.new(0, 90, 0)
- Part140.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Model141.Parent = Model111
- Model141.PrimaryPart = Part143
- Part142.Name = "The script is here..."
- Part142.Parent = Model141
- Part142.BrickColor = BrickColor.new("Dark stone grey")
- Part142.Rotation = Vector3.new(90.1899948, 0.5, -33.829998)
- Part142.Anchored = true
- Part142.FormFactor = Enum.FormFactor.Plate
- Part142.Size = Vector3.new(1, 0.400000006, 5)
- Part142.CFrame = CFrame.new(-57.9638672, 4.59172678, 42.7294922, 0.830670118, 0.556696236, 0.00874650944, 0.00912794378, 0.00209057541, -0.999956191, -0.556690097, 0.83071357, -0.00334491325)
- Part142.BackSurface = Enum.SurfaceType.Weld
- Part142.BottomSurface = Enum.SurfaceType.Weld
- Part142.FrontSurface = Enum.SurfaceType.Weld
- Part142.LeftSurface = Enum.SurfaceType.Weld
- Part142.RightSurface = Enum.SurfaceType.Weld
- Part142.TopSurface = Enum.SurfaceType.Weld
- Part142.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part142.Position = Vector3.new(-57.9638672, 4.59172678, 42.7294922)
- Part142.Orientation = Vector3.new(89.4599991, 110.93, 77.0999985)
- Part142.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part143.Name = "The script is here..."
- Part143.Parent = Model141
- Part143.BrickColor = BrickColor.new("Dark stone grey")
- Part143.Rotation = Vector3.new(179.860001, -33.829998, -0.599999964)
- Part143.Anchored = true
- Part143.FormFactor = Enum.FormFactor.Plate
- Part143.Size = Vector3.new(1, 0.400000006, 5)
- Part143.CFrame = CFrame.new(-59.4450684, 2.08588409, 40.4781494, 0.830670118, 0.00874491315, -0.556696236, 0.00912794378, -0.999956191, -0.0020877088, -0.556690097, -0.00334729464, -0.830713511)
- Part143.BackSurface = Enum.SurfaceType.Weld
- Part143.BottomSurface = Enum.SurfaceType.Weld
- Part143.FrontSurface = Enum.SurfaceType.Weld
- Part143.LeftSurface = Enum.SurfaceType.Weld
- Part143.RightSurface = Enum.SurfaceType.Weld
- Part143.TopSurface = Enum.SurfaceType.Weld
- Part143.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part143.Position = Vector3.new(-59.4450684, 2.08588409, 40.4781494)
- Part143.Orientation = Vector3.new(0.119999997, -146.169998, 179.479996)
- Part143.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part144.Name = "Smooth Block Model"
- Part144.Parent = Model141
- Part144.BrickColor = BrickColor.new("Black")
- Part144.Rotation = Vector3.new(-179.059998, 56.1699982, 179.099991)
- Part144.Anchored = true
- Part144.Size = Vector3.new(5, 4.80000019, 1)
- Part144.CFrame = CFrame.new(-59.4677734, 4.68606997, 40.4868774, -0.556699932, -0.00874890573, 0.830667615, -0.00209058542, 0.999956131, 0.00913083926, -0.830711126, 0.00334655656, -0.556693733)
- Part144.FrontSurface = Enum.SurfaceType.Weld
- Part144.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part144.Position = Vector3.new(-59.4677734, 4.68606997, 40.4868774)
- Part144.Orientation = Vector3.new(-0.519999981, 123.829994, -0.119999997)
- Part144.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Texture145.Name = "matrix"
- Texture145.Parent = Part144
- Texture145.StudsPerTileU = 5
- Texture145.StudsPerTileV = 5
- Part146.Name = "The script is here..."
- Part146.Parent = Model141
- Part146.BrickColor = BrickColor.new("Dark stone grey")
- Part146.Rotation = Vector3.new(179.860001, -33.829998, -0.599999964)
- Part146.Anchored = true
- Part146.FormFactor = Enum.FormFactor.Plate
- Part146.Size = Vector3.new(1, 0.400000006, 5)
- Part146.CFrame = CFrame.new(-59.4906006, 7.28589201, 40.4955444, 0.830670118, 0.00874491315, -0.556696236, 0.00912794378, -0.999956191, -0.0020877088, -0.556690097, -0.00334729464, -0.830713511)
- Part146.BackSurface = Enum.SurfaceType.Weld
- Part146.BottomSurface = Enum.SurfaceType.Hinge
- Part146.FrontSurface = Enum.SurfaceType.Weld
- Part146.LeftSurface = Enum.SurfaceType.Weld
- Part146.RightSurface = Enum.SurfaceType.Weld
- Part146.TopSurface = Enum.SurfaceType.Weld
- Part146.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part146.Position = Vector3.new(-59.4906006, 7.28589201, 40.4955444)
- Part146.Orientation = Vector3.new(0.119999997, -146.169998, 179.479996)
- Part146.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part147.Name = "The script is here..."
- Part147.Parent = Model141
- Part147.BrickColor = BrickColor.new("Dark stone grey")
- Part147.Rotation = Vector3.new(90.1899948, 0.5, -33.829998)
- Part147.Anchored = true
- Part147.FormFactor = Enum.FormFactor.Plate
- Part147.Size = Vector3.new(1, 0.400000006, 5)
- Part147.CFrame = CFrame.new(-60.9719238, 4.78048706, 38.2442017, 0.830670714, 0.556695342, 0.00874636136, 0.00912776962, 0.00209056353, -0.999956191, -0.556689203, 0.830714166, -0.00334481685)
- Part147.BackSurface = Enum.SurfaceType.Weld
- Part147.BottomSurface = Enum.SurfaceType.Weld
- Part147.FrontSurface = Enum.SurfaceType.Weld
- Part147.LeftSurface = Enum.SurfaceType.Weld
- Part147.RightSurface = Enum.SurfaceType.Weld
- Part147.TopSurface = Enum.SurfaceType.Weld
- Part147.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part147.Position = Vector3.new(-60.9719238, 4.78048706, 38.2442017)
- Part147.Orientation = Vector3.new(89.4599991, 110.93, 77.0999985)
- Part147.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Model148.Parent = Model111
- Model148.PrimaryPart = Part160
- Part149.Name = "Smooth Block Model"
- Part149.Parent = Model148
- Part149.BrickColor = BrickColor.new("Dark stone grey")
- Part149.Rotation = Vector3.new(-90, 0, 90)
- Part149.Anchored = true
- Part149.FormFactor = Enum.FormFactor.Symmetric
- Part149.Shape = Enum.PartType.Cylinder
- Part149.Size = Vector3.new(1, 1, 1)
- Part149.CFrame = CFrame.new(-59.5, 15.0000019, 37.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part149.BottomSurface = Enum.SurfaceType.Smooth
- Part149.LeftSurface = Enum.SurfaceType.Weld
- Part149.RightSurface = Enum.SurfaceType.Weld
- Part149.TopSurface = Enum.SurfaceType.Smooth
- Part149.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part149.Position = Vector3.new(-59.5, 15.0000019, 37.5)
- Part149.Orientation = Vector3.new(-90, 90, 0)
- Part149.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part150.Name = "Smooth Block Model"
- Part150.Parent = Model148
- Part150.BrickColor = BrickColor.new("Dark stone grey")
- Part150.Rotation = Vector3.new(-90, 0, 90)
- Part150.Anchored = true
- Part150.FormFactor = Enum.FormFactor.Symmetric
- Part150.Shape = Enum.PartType.Cylinder
- Part150.Size = Vector3.new(1, 1, 1)
- Part150.CFrame = CFrame.new(-59.5, 15.0000019, 38.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part150.BottomSurface = Enum.SurfaceType.Smooth
- Part150.LeftSurface = Enum.SurfaceType.Weld
- Part150.RightSurface = Enum.SurfaceType.Weld
- Part150.TopSurface = Enum.SurfaceType.Smooth
- Part150.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part150.Position = Vector3.new(-59.5, 15.0000019, 38.5)
- Part150.Orientation = Vector3.new(-90, 90, 0)
- Part150.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part151.Name = "Smooth Block Model"
- Part151.Parent = Model148
- Part151.BrickColor = BrickColor.new("Dark grey")
- Part151.Rotation = Vector3.new(0, -90, 0)
- Part151.Anchored = true
- Part151.Size = Vector3.new(1, 1.20000005, 1)
- Part151.CFrame = CFrame.new(-59.5, 15.1000004, 39.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part151.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part151.Position = Vector3.new(-59.5, 15.1000004, 39.5)
- Part151.Orientation = Vector3.new(0, -90, 0)
- Part151.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part152.Name = "Smooth Block Model"
- Part152.Parent = Model148
- Part152.BrickColor = BrickColor.new("Dark grey")
- Part152.Rotation = Vector3.new(0, -90, 0)
- Part152.Anchored = true
- Part152.Size = Vector3.new(1, 1.20000005, 1)
- Part152.CFrame = CFrame.new(-59.5, 15.1000004, 36.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part152.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part152.Position = Vector3.new(-59.5, 15.1000004, 36.5)
- Part152.Orientation = Vector3.new(0, -90, 0)
- Part152.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part153.Name = "Smooth Block Model"
- Part153.Parent = Model148
- Part153.BrickColor = BrickColor.new("Dark stone grey")
- Part153.Rotation = Vector3.new(180, 90, 0)
- Part153.Anchored = true
- Part153.FormFactor = Enum.FormFactor.Symmetric
- Part153.Shape = Enum.PartType.Cylinder
- Part153.Size = Vector3.new(1, 1, 1)
- Part153.CFrame = CFrame.new(-59.5, 15.0000019, 40.5, 0, 0, 1, 0, -1, 0, 1, 0, -0)
- Part153.BottomSurface = Enum.SurfaceType.Smooth
- Part153.LeftSurface = Enum.SurfaceType.Weld
- Part153.RightSurface = Enum.SurfaceType.Weld
- Part153.TopSurface = Enum.SurfaceType.Smooth
- Part153.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part153.Position = Vector3.new(-59.5, 15.0000019, 40.5)
- Part153.Orientation = Vector3.new(0, 90, 180)
- Part153.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part154.Name = "Smooth Block Model"
- Part154.Parent = Model148
- Part154.BrickColor = BrickColor.new("Dark stone grey")
- Part154.Rotation = Vector3.new(180, 0, 90)
- Part154.Anchored = true
- Part154.FormFactor = Enum.FormFactor.Symmetric
- Part154.Shape = Enum.PartType.Cylinder
- Part154.Size = Vector3.new(1, 1, 1)
- Part154.CFrame = CFrame.new(-59.5, 14.0000019, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
- Part154.BottomSurface = Enum.SurfaceType.Smooth
- Part154.LeftSurface = Enum.SurfaceType.Weld
- Part154.RightSurface = Enum.SurfaceType.Weld
- Part154.TopSurface = Enum.SurfaceType.Smooth
- Part154.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part154.Position = Vector3.new(-59.5, 14.0000019, 36.5)
- Part154.Orientation = Vector3.new(0, -180, -90)
- Part154.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part155.Name = "Smooth Block Model"
- Part155.Parent = Model148
- Part155.BrickColor = BrickColor.new("Dark grey")
- Part155.Rotation = Vector3.new(-180, 0, -180)
- Part155.Anchored = true
- Part155.Size = Vector3.new(1, 1.20000005, 1)
- Part155.CFrame = CFrame.new(-59.5, 12.8999996, 36.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part155.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part155.Position = Vector3.new(-59.5, 12.8999996, 36.5)
- Part155.Orientation = Vector3.new(0, 180, 0)
- Part155.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part156.Name = "Smooth Block Model"
- Part156.Parent = Model148
- Part156.BrickColor = BrickColor.new("Dark stone grey")
- Part156.Rotation = Vector3.new(180, 0, 90)
- Part156.Anchored = true
- Part156.FormFactor = Enum.FormFactor.Symmetric
- Part156.Shape = Enum.PartType.Cylinder
- Part156.Size = Vector3.new(1, 1, 1)
- Part156.CFrame = CFrame.new(-59.5, 11.8000002, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
- Part156.BottomSurface = Enum.SurfaceType.Smooth
- Part156.LeftSurface = Enum.SurfaceType.Weld
- Part156.RightSurface = Enum.SurfaceType.Weld
- Part156.TopSurface = Enum.SurfaceType.Smooth
- Part156.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part156.Position = Vector3.new(-59.5, 11.8000002, 36.5)
- Part156.Orientation = Vector3.new(0, -180, -90)
- Part156.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part157.Name = "Smooth Block Model"
- Part157.Parent = Model148
- Part157.BrickColor = BrickColor.new("Dark stone grey")
- Part157.Rotation = Vector3.new(180, 0, 90)
- Part157.Anchored = true
- Part157.FormFactor = Enum.FormFactor.Symmetric
- Part157.Shape = Enum.PartType.Cylinder
- Part157.Size = Vector3.new(1, 1, 1)
- Part157.CFrame = CFrame.new(-59.5, 10.8000002, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
- Part157.BottomSurface = Enum.SurfaceType.Smooth
- Part157.LeftSurface = Enum.SurfaceType.Weld
- Part157.RightSurface = Enum.SurfaceType.Weld
- Part157.TopSurface = Enum.SurfaceType.Smooth
- Part157.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part157.Position = Vector3.new(-59.5, 10.8000002, 36.5)
- Part157.Orientation = Vector3.new(0, -180, -90)
- Part157.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part158.Name = "Smooth Block Model"
- Part158.Parent = Model148
- Part158.BrickColor = BrickColor.new("Dark stone grey")
- Part158.Rotation = Vector3.new(180, 0, 90)
- Part158.Anchored = true
- Part158.FormFactor = Enum.FormFactor.Symmetric
- Part158.Shape = Enum.PartType.Cylinder
- Part158.Size = Vector3.new(1, 1, 1)
- Part158.CFrame = CFrame.new(-59.5, 9.80000019, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
- Part158.BottomSurface = Enum.SurfaceType.Smooth
- Part158.LeftSurface = Enum.SurfaceType.Weld
- Part158.RightSurface = Enum.SurfaceType.Weld
- Part158.TopSurface = Enum.SurfaceType.Smooth
- Part158.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part158.Position = Vector3.new(-59.5, 9.80000019, 36.5)
- Part158.Orientation = Vector3.new(0, -180, -90)
- Part158.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Model159.Parent = Model148
- Model159.PrimaryPart = Part160
- Part160.Name = "The script is here..."
- Part160.Parent = Model159
- Part160.BrickColor = BrickColor.new("Dark stone grey")
- Part160.Rotation = Vector3.new(179.599991, -40.5200005, 0.280000001)
- Part160.Anchored = true
- Part160.FormFactor = Enum.FormFactor.Plate
- Part160.Size = Vector3.new(1, 0.400000006, 5)
- Part160.CFrame = CFrame.new(-59.5214844, 9.08660984, 40.5594482, 0.760193288, -0.00371452933, -0.649701655, -0.00944867358, -0.999941945, -0.00533841131, -0.649643481, 0.0101957479, -0.760180533)
- Part160.BackSurface = Enum.SurfaceType.Weld
- Part160.BottomSurface = Enum.SurfaceType.Weld
- Part160.FrontSurface = Enum.SurfaceType.Weld
- Part160.LeftSurface = Enum.SurfaceType.Weld
- Part160.RightSurface = Enum.SurfaceType.Weld
- Part160.TopSurface = Enum.SurfaceType.Weld
- Part160.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part160.Position = Vector3.new(-59.5214844, 9.08660984, 40.5594482)
- Part160.Orientation = Vector3.new(0.310000002, -139.479996, -179.459991)
- Part160.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Model161.Parent = Model159
- Model161.PrimaryPart = Part162
- Part162.Name = "Smooth Block Model"
- Part162.Parent = Model161
- Part162.BrickColor = BrickColor.new("Black")
- Part162.Rotation = Vector3.new(179.169998, 49.4799995, -179.669998)
- Part162.Anchored = true
- Part162.Size = Vector3.new(5, 4.80000019, 1)
- Part162.CFrame = CFrame.new(-59.5117188, 11.6864738, 40.5328941, -0.649702013, 0.00371193397, 0.760179877, -0.00533999456, 0.99994117, -0.00944660604, -0.760170221, -0.0101968367, -0.649643958)
- Part162.FrontSurface = Enum.SurfaceType.Weld
- Part162.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part162.Position = Vector3.new(-59.5117188, 11.6864738, 40.5328941)
- Part162.Orientation = Vector3.new(0.539999962, 130.520004, -0.310000002)
- Part162.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Texture163.Name = "radar-circle_jpgbacea154-5e8a-47c6-8ebc-db6d9f20a7c9Large"
- Texture163.Parent = Part162
- Texture163.StudsPerTileU = 5
- Texture163.StudsPerTileV = 5
- Part164.Name = "The script is here..."
- Part164.Parent = Model161
- Part164.BrickColor = BrickColor.new("Dark stone grey")
- Part164.Rotation = Vector3.new(89.4199982, -0.209999993, -40.5200005)
- Part164.Anchored = true
- Part164.FormFactor = Enum.FormFactor.Plate
- Part164.Size = Vector3.new(1, 0.400000006, 5)
- Part164.CFrame = CFrame.new(-61.2657471, 11.7720518, 38.4793701, 0.760193288, 0.649701655, -0.00371346087, -0.00944867358, 0.00534008257, -0.999941826, -0.649643481, 0.760180533, 0.0101970332)
- Part164.BackSurface = Enum.SurfaceType.Weld
- Part164.BottomSurface = Enum.SurfaceType.Weld
- Part164.FrontSurface = Enum.SurfaceType.Weld
- Part164.LeftSurface = Enum.SurfaceType.Weld
- Part164.RightSurface = Enum.SurfaceType.Weld
- Part164.TopSurface = Enum.SurfaceType.Weld
- Part164.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part164.Position = Vector3.new(-61.2657471, 11.7720518, 38.4793701)
- Part164.Orientation = Vector3.new(89.3799973, -20.0100002, -60.5299988)
- Part164.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part165.Name = "The script is here..."
- Part165.Parent = Model161
- Part165.BrickColor = BrickColor.new("Dark stone grey")
- Part165.Rotation = Vector3.new(89.4199982, -0.209999993, 139.479996)
- Part165.Anchored = true
- Part165.FormFactor = Enum.FormFactor.Plate
- Part165.Size = Vector3.new(1, 0.400000006, 5)
- Part165.CFrame = CFrame.new(-57.7570801, 11.800868, 42.5844116, -0.760193288, -0.649701655, -0.00371346087, 0.00944867358, -0.00534008257, -0.999941826, 0.649643481, -0.760180533, 0.0101970332)
- Part165.BackSurface = Enum.SurfaceType.Weld
- Part165.BottomSurface = Enum.SurfaceType.Weld
- Part165.FrontSurface = Enum.SurfaceType.Weld
- Part165.LeftSurface = Enum.SurfaceType.Weld
- Part165.RightSurface = Enum.SurfaceType.Weld
- Part165.TopSurface = Enum.SurfaceType.Weld
- Part165.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part165.Position = Vector3.new(-57.7570801, 11.800868, 42.5844116)
- Part165.Orientation = Vector3.new(89.3799973, -20.0100002, 119.469994)
- Part165.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part166.Name = "The script is here..."
- Part166.Parent = Model161
- Part166.BrickColor = BrickColor.new("Dark stone grey")
- Part166.Rotation = Vector3.new(179.599991, -40.5200005, 0.280000001)
- Part166.Anchored = true
- Part166.FormFactor = Enum.FormFactor.Plate
- Part166.Size = Vector3.new(1, 0.400000006, 5)
- Part166.CFrame = CFrame.new(-59.5021973, 14.2863979, 40.5063477, 0.760193288, -0.00371452933, -0.649701655, -0.00944867358, -0.999941945, -0.00533841131, -0.649643481, 0.0101957479, -0.760180533)
- Part166.BackSurface = Enum.SurfaceType.Weld
- Part166.BottomSurface = Enum.SurfaceType.Hinge
- Part166.FrontSurface = Enum.SurfaceType.Weld
- Part166.LeftSurface = Enum.SurfaceType.Weld
- Part166.RightSurface = Enum.SurfaceType.Weld
- Part166.TopSurface = Enum.SurfaceType.Weld
- Part166.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part166.Position = Vector3.new(-59.5021973, 14.2863979, 40.5063477)
- Part166.Orientation = Vector3.new(0.310000002, -139.479996, -179.459991)
- Part166.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part167.Name = "Smooth Block Model"
- Part167.Parent = Model111
- Part167.BrickColor = BrickColor.new("Black")
- Part167.Rotation = Vector3.new(179.959991, -32.9500008, 179.5)
- Part167.Anchored = true
- Part167.Size = Vector3.new(5, 4.80000019, 1)
- Part167.CFrame = CFrame.new(-74.4782715, 11.4841805, 40.4819336, -0.839135706, -0.00736446818, -0.543872297, -0.00835507084, 0.999964952, -0.000649362919, 0.543857932, 0.00399918808, -0.839167833)
- Part167.FrontSurface = Enum.SurfaceType.Weld
- Part167.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part167.Position = Vector3.new(-74.4782715, 11.4841805, 40.4819336)
- Part167.Orientation = Vector3.new(0.0399999991, -147.050003, -0.479999989)
- Part167.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Texture168.Name = "sheild10"
- Texture168.Parent = Part167
- Texture168.StudsPerTileU = 5
- Texture168.StudsPerTileV = 5
- Part169.Name = "The script is here..."
- Part169.Parent = Model111
- Part169.BrickColor = BrickColor.new("Dark stone grey")
- Part169.Rotation = Vector3.new(90.2299957, 0.419999987, -122.949997)
- Part169.RotVelocity = Vector3.new(0.17952098, -0.675286472, 0.0489808209)
- Part169.Velocity = Vector3.new(1.75426209, 0.475209802, -0.743917465)
- Part169.Anchored = true
- Part169.FormFactor = Enum.FormFactor.Plate
- Part169.Size = Vector3.new(1, 0.400000006, 5)
- Part169.CFrame = CFrame.new(-76.744751, 11.5616179, 41.9509277, -0.543877482, 0.839132369, 0.00736613665, -0.000652482093, 0.00835506804, -0.999964952, -0.839164436, -0.543863237, -0.00399661437)
- Part169.BackSurface = Enum.SurfaceType.Weld
- Part169.BottomSurface = Enum.SurfaceType.Weld
- Part169.FrontSurface = Enum.SurfaceType.Weld
- Part169.LeftSurface = Enum.SurfaceType.Weld
- Part169.RightSurface = Enum.SurfaceType.Weld
- Part169.TopSurface = Enum.SurfaceType.Weld
- Part169.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part169.Position = Vector3.new(-76.744751, 11.5616179, 41.9509277)
- Part169.Orientation = Vector3.new(89.5199966, 118.479996, -4.46999979)
- Part169.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part170.Name = "Smooth Block Model"
- Part170.Parent = Model111
- Part170.BrickColor = BrickColor.new("Dark stone grey")
- Part170.Rotation = Vector3.new(180, 0, 90)
- Part170.Anchored = true
- Part170.FormFactor = Enum.FormFactor.Symmetric
- Part170.Shape = Enum.PartType.Cylinder
- Part170.Size = Vector3.new(1, 1, 1)
- Part170.CFrame = CFrame.new(-74.5, 9.60000038, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
- Part170.BottomSurface = Enum.SurfaceType.Smooth
- Part170.LeftSurface = Enum.SurfaceType.Weld
- Part170.RightSurface = Enum.SurfaceType.Weld
- Part170.TopSurface = Enum.SurfaceType.Smooth
- Part170.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part170.Position = Vector3.new(-74.5, 9.60000038, 36.5)
- Part170.Orientation = Vector3.new(0, -180, -90)
- Part170.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part171.Name = "The script is here..."
- Part171.Parent = Model111
- Part171.BrickColor = BrickColor.new("Dark stone grey")
- Part171.Rotation = Vector3.new(90.2299957, 0.419999987, 57.0499992)
- Part171.RotVelocity = Vector3.new(0.17952098, -0.675286472, 0.0489808209)
- Part171.Velocity = Vector3.new(-1.30789149, -0.194409207, 1.24739587)
- Part171.Anchored = true
- Part171.FormFactor = Enum.FormFactor.Plate
- Part171.Size = Vector3.new(1, 0.400000006, 5)
- Part171.CFrame = CFrame.new(-72.2132568, 11.6067457, 39.0139236, 0.543877482, -0.839132369, 0.00736613665, 0.000652482093, -0.00835506804, -0.999964952, 0.839164436, 0.543863237, -0.00399661437)
- Part171.BackSurface = Enum.SurfaceType.Weld
- Part171.BottomSurface = Enum.SurfaceType.Weld
- Part171.FrontSurface = Enum.SurfaceType.Weld
- Part171.LeftSurface = Enum.SurfaceType.Weld
- Part171.RightSurface = Enum.SurfaceType.Weld
- Part171.TopSurface = Enum.SurfaceType.Weld
- Part171.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part171.Position = Vector3.new(-72.2132568, 11.6067457, 39.0139236)
- Part171.Orientation = Vector3.new(89.5199966, 118.479996, 175.529999)
- Part171.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part172.Name = "Smooth Block Model"
- Part172.Parent = Model111
- Part172.BrickColor = BrickColor.new("Dark stone grey")
- Part172.Rotation = Vector3.new(180, 0, 90)
- Part172.Anchored = true
- Part172.FormFactor = Enum.FormFactor.Symmetric
- Part172.Shape = Enum.PartType.Cylinder
- Part172.Size = Vector3.new(1, 1, 1)
- Part172.CFrame = CFrame.new(-74.5, 10.6000004, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
- Part172.BottomSurface = Enum.SurfaceType.Smooth
- Part172.LeftSurface = Enum.SurfaceType.Weld
- Part172.RightSurface = Enum.SurfaceType.Weld
- Part172.TopSurface = Enum.SurfaceType.Smooth
- Part172.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part172.Position = Vector3.new(-74.5, 10.6000004, 36.5)
- Part172.Orientation = Vector3.new(0, -180, -90)
- Part172.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part173.Name = "The script is here..."
- Part173.Parent = Model111
- Part173.BrickColor = BrickColor.new("Dark stone grey")
- Part173.Rotation = Vector3.new(0.879999995, -57.0499992, -179.220001)
- Part173.Anchored = true
- Part173.FormFactor = Enum.FormFactor.Plate
- Part173.Size = Vector3.new(1, 0.400000006, 5)
- Part173.CFrame = CFrame.new(-74.4973145, 14.0841837, 40.4924316, -0.543877482, 0.00736876763, -0.839132309, -0.000652482093, -0.999964833, -0.00835820381, -0.839164436, -0.00399831962, 0.543863237)
- Part173.BackSurface = Enum.SurfaceType.Weld
- Part173.BottomSurface = Enum.SurfaceType.Hinge
- Part173.FrontSurface = Enum.SurfaceType.Weld
- Part173.LeftSurface = Enum.SurfaceType.Weld
- Part173.RightSurface = Enum.SurfaceType.Weld
- Part173.TopSurface = Enum.SurfaceType.Weld
- Part173.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part173.Position = Vector3.new(-74.4973145, 14.0841837, 40.4924316)
- Part173.Orientation = Vector3.new(0.479999989, -57.0499992, -179.959991)
- Part173.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part174.Name = "Smooth Block Model"
- Part174.Parent = Model111
- Part174.BrickColor = BrickColor.new("Dark stone grey")
- Part174.Rotation = Vector3.new(180, 90, 0)
- Part174.Anchored = true
- Part174.FormFactor = Enum.FormFactor.Symmetric
- Part174.Shape = Enum.PartType.Cylinder
- Part174.Size = Vector3.new(1, 1, 1)
- Part174.CFrame = CFrame.new(-74.5, 14.8000002, 40.5, 0, 0, 1, 0, -1, 0, 1, 0, -0)
- Part174.BottomSurface = Enum.SurfaceType.Smooth
- Part174.LeftSurface = Enum.SurfaceType.Weld
- Part174.RightSurface = Enum.SurfaceType.Weld
- Part174.TopSurface = Enum.SurfaceType.Smooth
- Part174.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part174.Position = Vector3.new(-74.5, 14.8000002, 40.5)
- Part174.Orientation = Vector3.new(0, 90, 180)
- Part174.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part175.Name = "Smooth Block Model"
- Part175.Parent = Model111
- Part175.BrickColor = BrickColor.new("Dark stone grey")
- Part175.Rotation = Vector3.new(180, 0, 90)
- Part175.Anchored = true
- Part175.FormFactor = Enum.FormFactor.Symmetric
- Part175.Shape = Enum.PartType.Cylinder
- Part175.Size = Vector3.new(1, 1, 1)
- Part175.CFrame = CFrame.new(-74.5, 11.6000004, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
- Part175.BottomSurface = Enum.SurfaceType.Smooth
- Part175.LeftSurface = Enum.SurfaceType.Weld
- Part175.RightSurface = Enum.SurfaceType.Weld
- Part175.TopSurface = Enum.SurfaceType.Smooth
- Part175.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part175.Position = Vector3.new(-74.5, 11.6000004, 36.5)
- Part175.Orientation = Vector3.new(0, -180, -90)
- Part175.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part176.Name = "Smooth Block Model"
- Part176.Parent = Model111
- Part176.BrickColor = BrickColor.new("Dark grey")
- Part176.Rotation = Vector3.new(0, -90, 0)
- Part176.Anchored = true
- Part176.Size = Vector3.new(1, 1.20000005, 1)
- Part176.CFrame = CFrame.new(-74.5, 14.8999996, 39.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part176.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part176.Position = Vector3.new(-74.5, 14.8999996, 39.5)
- Part176.Orientation = Vector3.new(0, -90, 0)
- Part176.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part177.Name = "Smooth Block Model"
- Part177.Parent = Model111
- Part177.BrickColor = BrickColor.new("Dark grey")
- Part177.Rotation = Vector3.new(-180, 0, -180)
- Part177.Anchored = true
- Part177.Size = Vector3.new(1, 1.20000005, 1)
- Part177.CFrame = CFrame.new(-74.5, 12.6999998, 36.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part177.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part177.Position = Vector3.new(-74.5, 12.6999998, 36.5)
- Part177.Orientation = Vector3.new(0, 180, 0)
- Part177.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part178.Name = "Smooth Block Model"
- Part178.Parent = Model111
- Part178.BrickColor = BrickColor.new("Dark stone grey")
- Part178.Rotation = Vector3.new(-90, 0, 90)
- Part178.Anchored = true
- Part178.FormFactor = Enum.FormFactor.Symmetric
- Part178.Shape = Enum.PartType.Cylinder
- Part178.Size = Vector3.new(1, 1, 1)
- Part178.CFrame = CFrame.new(-74.5, 14.8000002, 38.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part178.BottomSurface = Enum.SurfaceType.Smooth
- Part178.LeftSurface = Enum.SurfaceType.Weld
- Part178.RightSurface = Enum.SurfaceType.Weld
- Part178.TopSurface = Enum.SurfaceType.Smooth
- Part178.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part178.Position = Vector3.new(-74.5, 14.8000002, 38.5)
- Part178.Orientation = Vector3.new(-90, 90, 0)
- Part178.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part179.Name = "Smooth Block Model"
- Part179.Parent = Model111
- Part179.BrickColor = BrickColor.new("Dark stone grey")
- Part179.Rotation = Vector3.new(180, 0, 90)
- Part179.Anchored = true
- Part179.FormFactor = Enum.FormFactor.Symmetric
- Part179.Shape = Enum.PartType.Cylinder
- Part179.Size = Vector3.new(1, 1, 1)
- Part179.CFrame = CFrame.new(-74.5, 13.8000002, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
- Part179.BottomSurface = Enum.SurfaceType.Smooth
- Part179.LeftSurface = Enum.SurfaceType.Weld
- Part179.RightSurface = Enum.SurfaceType.Weld
- Part179.TopSurface = Enum.SurfaceType.Smooth
- Part179.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part179.Position = Vector3.new(-74.5, 13.8000002, 36.5)
- Part179.Orientation = Vector3.new(0, -180, -90)
- Part179.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part180.Name = "Smooth Block Model"
- Part180.Parent = Model111
- Part180.BrickColor = BrickColor.new("Dark grey")
- Part180.Rotation = Vector3.new(0, -90, 0)
- Part180.Anchored = true
- Part180.Size = Vector3.new(1, 1.20000005, 1)
- Part180.CFrame = CFrame.new(-74.5, 14.8999996, 36.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part180.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part180.Position = Vector3.new(-74.5, 14.8999996, 36.5)
- Part180.Orientation = Vector3.new(0, -90, 0)
- Part180.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part181.Name = "Smooth Block Model"
- Part181.Parent = Model111
- Part181.BrickColor = BrickColor.new("Dark stone grey")
- Part181.Rotation = Vector3.new(-90, 0, 90)
- Part181.Anchored = true
- Part181.FormFactor = Enum.FormFactor.Symmetric
- Part181.Shape = Enum.PartType.Cylinder
- Part181.Size = Vector3.new(1, 1, 1)
- Part181.CFrame = CFrame.new(-74.5, 14.8000002, 37.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part181.BottomSurface = Enum.SurfaceType.Smooth
- Part181.LeftSurface = Enum.SurfaceType.Weld
- Part181.RightSurface = Enum.SurfaceType.Weld
- Part181.TopSurface = Enum.SurfaceType.Smooth
- Part181.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part181.Position = Vector3.new(-74.5, 14.8000002, 37.5)
- Part181.Orientation = Vector3.new(-90, 90, 0)
- Part181.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part182.Name = "Smooth Block Model"
- Part182.Parent = Model110
- Part182.BrickColor = BrickColor.new("Dark stone grey")
- Part182.Rotation = Vector3.new(-180, 0, 0)
- Part182.Anchored = true
- Part182.FormFactor = Enum.FormFactor.Symmetric
- Part182.Shape = Enum.PartType.Cylinder
- Part182.Size = Vector3.new(1, 1, 1)
- Part182.CFrame = CFrame.new(-73.5, 14.8000002, 39.5, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part182.BottomSurface = Enum.SurfaceType.Smooth
- Part182.FrontSurface = Enum.SurfaceType.Weld
- Part182.LeftSurface = Enum.SurfaceType.Weld
- Part182.RightSurface = Enum.SurfaceType.Weld
- Part182.TopSurface = Enum.SurfaceType.Smooth
- Part182.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part182.Position = Vector3.new(-73.5, 14.8000002, 39.5)
- Part182.Orientation = Vector3.new(0, 180, 180)
- Part182.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part183.Name = "Smooth Block Model"
- Part183.Parent = Model110
- Part183.BrickColor = BrickColor.new("Dark stone grey")
- Part183.Rotation = Vector3.new(-180, 0, 0)
- Part183.Anchored = true
- Part183.FormFactor = Enum.FormFactor.Symmetric
- Part183.Shape = Enum.PartType.Cylinder
- Part183.Size = Vector3.new(1, 1, 1)
- Part183.CFrame = CFrame.new(-60.5, 15.0000019, 39.5, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part183.BottomSurface = Enum.SurfaceType.Smooth
- Part183.FrontSurface = Enum.SurfaceType.Weld
- Part183.LeftSurface = Enum.SurfaceType.Weld
- Part183.RightSurface = Enum.SurfaceType.Weld
- Part183.TopSurface = Enum.SurfaceType.Smooth
- Part183.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part183.Position = Vector3.new(-60.5, 15.0000019, 39.5)
- Part183.Orientation = Vector3.new(0, 180, 180)
- Part183.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Model184.Parent = Model109
- Model184.PrimaryPart = Part186
- Part185.Name = "Smooth Block Model"
- Part185.Parent = Model184
- Part185.BrickColor = BrickColor.new("Dark stone grey")
- Part185.Rotation = Vector3.new(-179.720001, 47.0699997, 40.1699982)
- Part185.Anchored = true
- Part185.FormFactor = Enum.FormFactor.Symmetric
- Part185.Shape = Enum.PartType.Cylinder
- Part185.Size = Vector3.new(1, 1, 1)
- Part185.CFrame = CFrame.new(-73.9080811, 3.23747993, 47.2322388, 0.520447969, -0.439313948, 0.732227504, -0.647721052, -0.761871576, 0.00328332512, 0.556417167, -0.475986451, -0.681066811)
- Part185.BottomSurface = Enum.SurfaceType.Hinge
- Part185.LeftSurface = Enum.SurfaceType.Weld
- Part185.TopSurface = Enum.SurfaceType.Smooth
- Part185.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part185.Position = Vector3.new(-73.9080811, 3.23747993, 47.2322388)
- Part185.Orientation = Vector3.new(-0.189999998, 132.929993, -139.62999)
- Part185.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part186.Name = "Smooth Block Model"
- Part186.Parent = Model184
- Part186.BrickColor = BrickColor.new("Black")
- Part186.Rotation = Vector3.new(121.769997, -26.3799992, 149.87999)
- Part186.Anchored = true
- Part186.Size = Vector3.new(5, 1.20000005, 1)
- Part186.CFrame = CFrame.new(-71.9643555, 3.93629193, 46.3876343, -0.774934649, -0.44957304, -0.444274932, 0.0625230744, 0.644931734, -0.761679471, 0.628957152, -0.618025541, -0.471669793)
- Part186.BackSurface = Enum.SurfaceType.Inlet
- Part186.BottomSurface = Enum.SurfaceType.Smooth
- Part186.TopSurface = Enum.SurfaceType.Smooth
- Part186.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part186.Position = Vector3.new(-71.9643555, 3.93629193, 46.3876343)
- Part186.Orientation = Vector3.new(49.6100006, -136.709991, 5.53999996)
- Part186.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Decal187.Name = "keyboard"
- Decal187.Parent = Part186
- Part188.Name = "Smooth Block Model"
- Part188.Parent = Model184
- Part188.BrickColor = BrickColor.new("Dark stone grey")
- Part188.Rotation = Vector3.new(122, -26.0599995, 54.5999985)
- Part188.Anchored = true
- Part188.FormFactor = Enum.FormFactor.Symmetric
- Part188.Shape = Enum.PartType.Cylinder
- Part188.Size = Vector3.new(1, 1, 1)
- Part188.CFrame = CFrame.new(-74.4285889, 3.88528991, 46.6758423, 0.520446241, -0.732217193, -0.439310521, -0.647725105, -0.0032912381, -0.761867046, 0.55640626, 0.681063235, -0.475988418)
- Part188.BottomSurface = Enum.SurfaceType.Smooth
- Part188.LeftSurface = Enum.SurfaceType.Weld
- Part188.RightSurface = Enum.SurfaceType.Hinge
- Part188.TopSurface = Enum.SurfaceType.Smooth
- Part188.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part188.Position = Vector3.new(-74.4285889, 3.88528991, 46.6758423)
- Part188.Orientation = Vector3.new(49.6299973, -137.289993, -90.2900009)
- Part188.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part189.Name = "Smooth Block Model"
- Part189.Parent = Model184
- Part189.BrickColor = BrickColor.new("Dark stone grey")
- Part189.Rotation = Vector3.new(-1.31999993, 42.9099998, -178.909988)
- Part189.Anchored = true
- Part189.FormFactor = Enum.FormFactor.Symmetric
- Part189.Shape = Enum.PartType.Cylinder
- Part189.Size = Vector3.new(1, 1, 1)
- Part189.CFrame = CFrame.new(-73.6964111, 3.88901591, 45.9946289, -0.732284486, 0.0138966404, 0.680857062, -0.00325982925, -0.999851823, 0.0169014335, 0.680991054, 0.0101571791, 0.732221305)
- Part189.BottomSurface = Enum.SurfaceType.Smooth
- Part189.LeftSurface = Enum.SurfaceType.Weld
- Part189.RightSurface = Enum.SurfaceType.Hinge
- Part189.TopSurface = Enum.SurfaceType.Smooth
- Part189.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part189.Position = Vector3.new(-73.6964111, 3.88901591, 45.9946289)
- Part189.Orientation = Vector3.new(-0.969999969, 42.9199982, -179.809998)
- Part189.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part190.Name = "The script is here..."
- Part190.Parent = Model184
- Part190.BrickColor = BrickColor.new("Dark stone grey")
- Part190.Rotation = Vector3.new(0.269999981, -47.079998, -178.830002)
- Part190.Anchored = true
- Part190.FormFactor = Enum.FormFactor.Plate
- Part190.Size = Vector3.new(1, 0.800000012, 3)
- Part190.CFrame = CFrame.new(-72.9376221, 0.992190003, 45.3328247, -0.680866778, 0.0138992965, -0.732288957, -0.0169027094, -0.999852717, -0.00326188095, -0.732222557, 0.010155417, 0.681000769)
- Part190.BackSurface = Enum.SurfaceType.Weld
- Part190.BottomSurface = Enum.SurfaceType.Weld
- Part190.FrontSurface = Enum.SurfaceType.Weld
- Part190.LeftSurface = Enum.SurfaceType.Weld
- Part190.RightSurface = Enum.SurfaceType.Weld
- Part190.TopSurface = Enum.SurfaceType.Weld
- Part190.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part190.Position = Vector3.new(-72.9376221, 0.992190003, 45.3328247)
- Part190.Orientation = Vector3.new(0.189999998, -47.079998, -179.029999)
- Part190.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part191.Name = "Smooth Block Model"
- Part191.Parent = Model184
- Part191.BrickColor = BrickColor.new("Dark stone grey")
- Part191.Rotation = Vector3.new(178.679993, -42.9099998, 88.909996)
- Part191.Anchored = true
- Part191.FormFactor = Enum.FormFactor.Symmetric
- Part191.Shape = Enum.PartType.Cylinder
- Part191.Size = Vector3.new(1, 1, 1)
- Part191.CFrame = CFrame.new(-72.9501953, 1.89206004, 45.3237305, 0.0138986353, -0.732291818, -0.680863738, -0.999852598, -0.00326197362, -0.0169017334, 0.0101547074, 0.68099761, -0.732225597)
- Part191.BottomSurface = Enum.SurfaceType.Smooth
- Part191.LeftSurface = Enum.SurfaceType.Weld
- Part191.RightSurface = Enum.SurfaceType.Weld
- Part191.TopSurface = Enum.SurfaceType.Smooth
- Part191.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part191.Position = Vector3.new(-72.9501953, 1.89206004, 45.3237305)
- Part191.Orientation = Vector3.new(0.969999969, -137.080002, -90.1899948)
- Part191.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part192.Name = "Smooth Block Model"
- Part192.Parent = Model184
- Part192.BrickColor = BrickColor.new("Dark stone grey")
- Part192.Rotation = Vector3.new(178.679993, -42.9099998, 88.909996)
- Part192.Anchored = true
- Part192.FormFactor = Enum.FormFactor.Symmetric
- Part192.Shape = Enum.PartType.Cylinder
- Part192.Size = Vector3.new(1, 1, 1)
- Part192.CFrame = CFrame.new(-72.9501953, 2.89238, 45.3237305, 0.0138989091, -0.732286572, -0.680854738, -0.999851823, -0.00326320971, -0.0169011727, 0.0101547306, 0.680988789, -0.732223392)
- Part192.BottomSurface = Enum.SurfaceType.Smooth
- Part192.LeftSurface = Enum.SurfaceType.Weld
- Part192.RightSurface = Enum.SurfaceType.Weld
- Part192.TopSurface = Enum.SurfaceType.Smooth
- Part192.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part192.Position = Vector3.new(-72.9501953, 2.89238, 45.3237305)
- Part192.Orientation = Vector3.new(0.969999969, -137.080002, -90.1899948)
- Part192.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part193.Name = "Smooth Block Model"
- Part193.Parent = Model184
- Part193.BrickColor = BrickColor.new("Dark stone grey")
- Part193.Rotation = Vector3.new(178.679993, -42.9099998, -1.09000003)
- Part193.Anchored = true
- Part193.FormFactor = Enum.FormFactor.Symmetric
- Part193.Shape = Enum.PartType.Cylinder
- Part193.Size = Vector3.new(1, 1, 1)
- Part193.CFrame = CFrame.new(-72.2316895, 3.89553595, 44.6325684, 0.732284486, 0.0138966329, -0.680857062, 0.00325982925, -0.999851823, -0.0169014223, -0.680991054, 0.0101571707, -0.732221305)
- Part193.BottomSurface = Enum.SurfaceType.Smooth
- Part193.LeftSurface = Enum.SurfaceType.Weld
- Part193.TopSurface = Enum.SurfaceType.Smooth
- Part193.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part193.Position = Vector3.new(-72.2316895, 3.89553595, 44.6325684)
- Part193.Orientation = Vector3.new(0.969999969, -137.080002, 179.809998)
- Part193.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part194.Name = "Smooth Block Model"
- Part194.Parent = Model184
- Part194.BrickColor = BrickColor.new("Black")
- Part194.Rotation = Vector3.new(178.679993, -42.9099998, 178.909988)
- Part194.Anchored = true
- Part194.Size = Vector3.new(1, 1.20000005, 1)
- Part194.CFrame = CFrame.new(-72.9654541, 3.99221611, 45.312561, -0.732286572, -0.0138989091, -0.680854738, -0.00326320971, 0.999851823, -0.0169011727, 0.680988789, -0.0101547306, -0.732223392)
- Part194.LeftSurface = Enum.SurfaceType.Hinge
- Part194.RightSurface = Enum.SurfaceType.Hinge
- Part194.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part194.Position = Vector3.new(-72.9654541, 3.99221611, 45.312561)
- Part194.Orientation = Vector3.new(0.969999969, -137.080002, -0.189999998)
- Part194.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Model195.Parent = Model109
- Model195.PrimaryPart = Part201
- Part196.Name = "The script is here..."
- Part196.Parent = Model195
- Part196.BrickColor = BrickColor.new("Dark stone grey")
- Part196.Rotation = Vector3.new(-180, -90, 0)
- Part196.Anchored = true
- Part196.FormFactor = Enum.FormFactor.Plate
- Part196.Size = Vector3.new(1, 0.800000012, 3)
- Part196.CFrame = CFrame.new(-66.5, 0.899999976, 42.5, 0, 0, -1, 0, -1, -0, -1, 0, -0)
- Part196.BackSurface = Enum.SurfaceType.Weld
- Part196.BottomSurface = Enum.SurfaceType.Weld
- Part196.FrontSurface = Enum.SurfaceType.Weld
- Part196.LeftSurface = Enum.SurfaceType.Weld
- Part196.RightSurface = Enum.SurfaceType.Weld
- Part196.TopSurface = Enum.SurfaceType.Weld
- Part196.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part196.Position = Vector3.new(-66.5, 0.899999976, 42.5)
- Part196.Orientation = Vector3.new(0, -90, 180)
- Part196.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part197.Name = "Smooth Block Model"
- Part197.Parent = Model195
- Part197.BrickColor = BrickColor.new("Dark stone grey")
- Part197.Rotation = Vector3.new(-90, 90, 0)
- Part197.Anchored = true
- Part197.FormFactor = Enum.FormFactor.Symmetric
- Part197.Shape = Enum.PartType.Cylinder
- Part197.Size = Vector3.new(1, 1, 1)
- Part197.CFrame = CFrame.new(-66.5, 1.79999995, 42.5, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part197.BottomSurface = Enum.SurfaceType.Smooth
- Part197.LeftSurface = Enum.SurfaceType.Weld
- Part197.RightSurface = Enum.SurfaceType.Weld
- Part197.TopSurface = Enum.SurfaceType.Smooth
- Part197.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part197.Position = Vector3.new(-66.5, 1.79999995, 42.5)
- Part197.Orientation = Vector3.new(0, 90, -90)
- Part197.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part198.Name = "Smooth Block Model"
- Part198.Parent = Model195
- Part198.BrickColor = BrickColor.new("Dark stone grey")
- Part198.Rotation = Vector3.new(-90, 90, 0)
- Part198.Anchored = true
- Part198.FormFactor = Enum.FormFactor.Symmetric
- Part198.Shape = Enum.PartType.Cylinder
- Part198.Size = Vector3.new(1, 1, 1)
- Part198.CFrame = CFrame.new(-66.5, 2.79999995, 42.5, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part198.BottomSurface = Enum.SurfaceType.Smooth
- Part198.LeftSurface = Enum.SurfaceType.Weld
- Part198.RightSurface = Enum.SurfaceType.Weld
- Part198.TopSurface = Enum.SurfaceType.Smooth
- Part198.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part198.Position = Vector3.new(-66.5, 2.79999995, 42.5)
- Part198.Orientation = Vector3.new(0, 90, -90)
- Part198.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part199.Name = "Smooth Block Model"
- Part199.Parent = Model195
- Part199.BrickColor = BrickColor.new("Dark stone grey")
- Part199.Rotation = Vector3.new(-20.3400002, 89.9000015, -109.199997)
- Part199.Anchored = true
- Part199.FormFactor = Enum.FormFactor.Symmetric
- Part199.Shape = Enum.PartType.Cylinder
- Part199.Size = Vector3.new(1, 1, 1)
- Part199.CFrame = CFrame.new(-64.5019531, 3.03090596, 43.1436157, -0.00060518895, 0.00173831126, 0.999998331, -0.771250129, -0.636531949, 0.000639739563, 0.636531949, -0.77124846, 0.00172589475)
- Part199.BottomSurface = Enum.SurfaceType.Hinge
- Part199.LeftSurface = Enum.SurfaceType.Weld
- Part199.RightSurface = Enum.SurfaceType.Hinge
- Part199.TopSurface = Enum.SurfaceType.Smooth
- Part199.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part199.Position = Vector3.new(-64.5019531, 3.03090596, 43.1436157)
- Part199.Orientation = Vector3.new(-0.0399999991, 89.9000015, -129.529999)
- Part199.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part200.Name = "Smooth Block Model"
- Part200.Parent = Model195
- Part200.BrickColor = BrickColor.new("Dark stone grey")
- Part200.Rotation = Vector3.new(-8.09000015, 89.8899994, -121.349998)
- Part200.Anchored = true
- Part200.FormFactor = Enum.FormFactor.Symmetric
- Part200.Shape = Enum.PartType.Cylinder
- Part200.Size = Vector3.new(1, 1, 1)
- Part200.CFrame = CFrame.new(-68.5023193, 3.03177595, 43.1357422, -0.000990562723, 0.00162588351, 0.999998212, -0.772252798, -0.635315359, 0.000267984404, 0.635314643, -0.772251129, 0.00188491272)
- Part200.BottomSurface = Enum.SurfaceType.Hinge
- Part200.LeftSurface = Enum.SurfaceType.Weld
- Part200.RightSurface = Enum.SurfaceType.Hinge
- Part200.TopSurface = Enum.SurfaceType.Smooth
- Part200.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part200.Position = Vector3.new(-68.5023193, 3.03177595, 43.1357422)
- Part200.Orientation = Vector3.new(-0.0199999996, 89.8899994, -129.440002)
- Part200.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part201.Name = "Smooth Block Model"
- Part201.Parent = Model195
- Part201.BrickColor = BrickColor.new("Black")
- Part201.Rotation = Vector3.new(140.599991, 0.0899999961, -179.940002)
- Part201.Anchored = true
- Part201.Size = Vector3.new(5, 1.20000005, 1)
- Part201.CFrame = CFrame.new(-66.5041504, 3.58750606, 43.9745483, -1.00000823, 0.00107762462, 0.00148376636, -0.000109047833, 0.772703826, -0.63476795, -0.0018284854, -0.634770334, -0.772708416)
- Part201.BackSurface = Enum.SurfaceType.Inlet
- Part201.BottomSurface = Enum.SurfaceType.Smooth
- Part201.TopSurface = Enum.SurfaceType.Smooth
- Part201.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part201.Position = Vector3.new(-66.5041504, 3.58750606, 43.9745483)
- Part201.Orientation = Vector3.new(39.3999977, 179.889999, -0.00999999978)
- Part201.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Decal202.Name = "keyboard"
- Decal202.Parent = Part201
- Part203.Name = "Smooth Block Model"
- Part203.Parent = Model195
- Part203.BrickColor = BrickColor.new("Dark stone grey")
- Part203.Rotation = Vector3.new(140.429993, -0.0599999987, 0.0599999987)
- Part203.Anchored = true
- Part203.FormFactor = Enum.FormFactor.Symmetric
- Part203.Shape = Enum.PartType.Cylinder
- Part203.Size = Vector3.new(1, 1, 1)
- Part203.CFrame = CFrame.new(-69.5012207, 3.80680203, 42.4994507, 1.00000894, -0.000975656963, -0.00100985833, -0.00139548676, -0.770834684, -0.637034953, -0.000158969982, 0.637039065, -0.7708413)
- Part203.BottomSurface = Enum.SurfaceType.Smooth
- Part203.LeftSurface = Enum.SurfaceType.Weld
- Part203.RightSurface = Enum.SurfaceType.Hinge
- Part203.TopSurface = Enum.SurfaceType.Smooth
- Part203.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part203.Position = Vector3.new(-69.5012207, 3.80680203, 42.4994507)
- Part203.Orientation = Vector3.new(39.5699997, -179.919998, -179.899994)
- Part203.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part204.Name = "Smooth Block Model"
- Part204.Parent = Model195
- Part204.BrickColor = BrickColor.new("Black")
- Part204.Rotation = Vector3.new(-180, 0, -180)
- Part204.Anchored = true
- Part204.Size = Vector3.new(1, 1.20000005, 1)
- Part204.CFrame = CFrame.new(-66.5, 3.9000001, 42.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part204.LeftSurface = Enum.SurfaceType.Hinge
- Part204.RightSurface = Enum.SurfaceType.Hinge
- Part204.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part204.Position = Vector3.new(-66.5, 3.9000001, 42.5)
- Part204.Orientation = Vector3.new(0, 180, 0)
- Part204.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part205.Name = "Smooth Block Model"
- Part205.Parent = Model195
- Part205.BrickColor = BrickColor.new("Dark stone grey")
- Part205.Rotation = Vector3.new(2.33999991, 0.00999999978, 179.919998)
- Part205.Anchored = true
- Part205.FormFactor = Enum.FormFactor.Symmetric
- Part205.Shape = Enum.PartType.Cylinder
- Part205.Size = Vector3.new(1, 1, 1)
- Part205.CFrame = CFrame.new(-67.5004883, 3.80273604, 42.4960938, -0.999999046, -0.00135562522, 0.000150017411, 0.00134836533, -0.999164343, -0.0408506617, 0.000205270233, -0.0408504196, 0.999165237)
- Part205.BottomSurface = Enum.SurfaceType.Smooth
- Part205.LeftSurface = Enum.SurfaceType.Weld
- Part205.RightSurface = Enum.SurfaceType.Hinge
- Part205.TopSurface = Enum.SurfaceType.Smooth
- Part205.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part205.Position = Vector3.new(-67.5004883, 3.80273604, 42.4960938)
- Part205.Orientation = Vector3.new(2.33999991, 0.00999999978, 179.919998)
- Part205.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part206.Name = "Smooth Block Model"
- Part206.Parent = Model195
- Part206.BrickColor = BrickColor.new("Dark stone grey")
- Part206.Rotation = Vector3.new(0.049999997, 0, 179.979996)
- Part206.Anchored = true
- Part206.FormFactor = Enum.FormFactor.Symmetric
- Part206.Shape = Enum.PartType.Cylinder
- Part206.Size = Vector3.new(1, 1, 1)
- Part206.CFrame = CFrame.new(-65.4998779, 3.79985595, 42.5001259, -1.00000989, -0.000274102029, 7.44862191e-05, 0.000274149643, -1.00000036, -0.000854523969, 7.67829188e-05, -0.000855752325, 1.00000715)
- Part206.BottomSurface = Enum.SurfaceType.Smooth
- Part206.LeftSurface = Enum.SurfaceType.Hinge
- Part206.RightSurface = Enum.SurfaceType.Weld
- Part206.TopSurface = Enum.SurfaceType.Smooth
- Part206.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part206.Position = Vector3.new(-65.4998779, 3.79985595, 42.5001259)
- Part206.Orientation = Vector3.new(0.049999997, 0, 179.979996)
- Part206.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part207.Name = "Smooth Block Model"
- Part207.Parent = Model195
- Part207.BrickColor = BrickColor.new("Dark stone grey")
- Part207.Rotation = Vector3.new(69.9499969, 89.9599991, 160.279999)
- Part207.Anchored = true
- Part207.FormFactor = Enum.FormFactor.Symmetric
- Part207.Shape = Enum.PartType.Cylinder
- Part207.Size = Vector3.new(1, 1, 1)
- Part207.CFrame = CFrame.new(-64.5012207, 3.8023119, 42.5042114, -0.000618187012, -0.000221579045, 0.999999762, -0.768679082, -0.63963443, -0.000616917037, 0.63963443, -0.768679321, 0.00022509048)
- Part207.BottomSurface = Enum.SurfaceType.Smooth
- Part207.LeftSurface = Enum.SurfaceType.Weld
- Part207.RightSurface = Enum.SurfaceType.Hinge
- Part207.TopSurface = Enum.SurfaceType.Smooth
- Part207.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part207.Position = Vector3.new(-64.5012207, 3.8023119, 42.5042114)
- Part207.Orientation = Vector3.new(0.0399999991, 89.9899979, -129.759995)
- Part207.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part208.Name = "Smooth Block Model"
- Part208.Parent = Model195
- Part208.BrickColor = BrickColor.new("Dark stone grey")
- Part208.Rotation = Vector3.new(-129.569992, 90, 0)
- Part208.Anchored = true
- Part208.FormFactor = Enum.FormFactor.Symmetric
- Part208.Shape = Enum.PartType.Cylinder
- Part208.Size = Vector3.new(1, 1, 1)
- Part208.CFrame = CFrame.new(-68.5012207, 3.80539703, 42.4992676, -0.000979770673, -0.00100469508, 1.00000894, -0.770834565, -0.637035131, -0.00139536848, 0.637039185, -0.770841181, -0.000152369015)
- Part208.BottomSurface = Enum.SurfaceType.Smooth
- Part208.LeftSurface = Enum.SurfaceType.Weld
- Part208.RightSurface = Enum.SurfaceType.Hinge
- Part208.TopSurface = Enum.SurfaceType.Smooth
- Part208.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part208.Position = Vector3.new(-68.5012207, 3.80539703, 42.4992676)
- Part208.Orientation = Vector3.new(0.0799999982, 90.0099945, -129.569992)
- Part208.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part209.Name = "Smooth Block Model"
- Part209.Parent = Model195
- Part209.BrickColor = BrickColor.new("Dark stone grey")
- Part209.Rotation = Vector3.new(140.23999, -0.00999999978, -179.959991)
- Part209.Anchored = true
- Part209.FormFactor = Enum.FormFactor.Symmetric
- Part209.Shape = Enum.PartType.Cylinder
- Part209.Size = Vector3.new(1, 1, 1)
- Part209.CFrame = CFrame.new(-63.5010986, 3.80169296, 42.5043945, -0.999999762, 0.000612784759, -0.000228609366, 0.000617261278, 0.768679142, -0.639634371, -0.000216230881, -0.639634371, -0.768679321)
- Part209.BottomSurface = Enum.SurfaceType.Smooth
- Part209.LeftSurface = Enum.SurfaceType.Weld
- Part209.RightSurface = Enum.SurfaceType.Hinge
- Part209.TopSurface = Enum.SurfaceType.Smooth
- Part209.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part209.Position = Vector3.new(-63.5010986, 3.80169296, 42.5043945)
- Part209.Orientation = Vector3.new(39.7599983, -179.979996, 0.049999997)
- Part209.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Model210.Parent = Model109
- Model210.PrimaryPart = Part212
- Part211.Name = "Smooth Block Model"
- Part211.Parent = Model210
- Part211.BrickColor = BrickColor.new("Dark stone grey")
- Part211.Rotation = Vector3.new(-0.25999999, 42.9300003, -139.459991)
- Part211.Anchored = true
- Part211.FormFactor = Enum.FormFactor.Symmetric
- Part211.Shape = Enum.PartType.Cylinder
- Part211.Size = Vector3.new(1, 1, 1)
- Part211.CFrame = CFrame.new(-62.2318115, 3.23747611, 45.0921631, -0.556426406, 0.475988567, 0.681061208, -0.64771837, -0.761873841, 0.00328240823, 0.520443738, -0.439309984, 0.732229531)
- Part211.BottomSurface = Enum.SurfaceType.Hinge
- Part211.LeftSurface = Enum.SurfaceType.Weld
- Part211.TopSurface = Enum.SurfaceType.Smooth
- Part211.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part211.Position = Vector3.new(-62.2318115, 3.23747611, 45.0921631)
- Part211.Orientation = Vector3.new(-0.189999998, 42.9300003, -139.62999)
- Part211.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part212.Name = "Smooth Block Model"
- Part212.Parent = Model210
- Part212.BrickColor = BrickColor.new("Black")
- Part212.Rotation = Vector3.new(120.25, 28.1399994, -135.5)
- Part212.Anchored = true
- Part212.Size = Vector3.new(5, 1.20000005, 1)
- Part212.CFrame = CFrame.new(-61.387207, 3.93630004, 47.0358276, -0.628962398, 0.618026316, 0.471666932, 0.062520802, 0.644929111, -0.761681855, -0.774927318, -0.449579179, -0.444276184)
- Part212.BackSurface = Enum.SurfaceType.Inlet
- Part212.BottomSurface = Enum.SurfaceType.Smooth
- Part212.TopSurface = Enum.SurfaceType.Smooth
- Part212.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part212.Position = Vector3.new(-61.387207, 3.93630004, 47.0358276)
- Part212.Orientation = Vector3.new(49.6100006, 133.289993, 5.53999996)
- Part212.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Decal213.Name = "keyboard"
- Decal213.Parent = Part212
- Part214.Name = "Smooth Block Model"
- Part214.Parent = Model210
- Part214.BrickColor = BrickColor.new("Dark stone grey")
- Part214.Rotation = Vector3.new(119.969994, 28.4200001, 129.25)
- Part214.Anchored = true
- Part214.FormFactor = Enum.FormFactor.Symmetric
- Part214.Shape = Enum.PartType.Cylinder
- Part214.Size = Vector3.new(1, 1, 1)
- Part214.CFrame = CFrame.new(-61.6755371, 3.88528609, 44.5716553, -0.556418061, -0.681066513, 0.475990832, -0.647725165, -0.00328329019, -0.76186806, 0.520444274, -0.732224643, -0.439317554)
- Part214.BottomSurface = Enum.SurfaceType.Smooth
- Part214.LeftSurface = Enum.SurfaceType.Weld
- Part214.RightSurface = Enum.SurfaceType.Hinge
- Part214.TopSurface = Enum.SurfaceType.Smooth
- Part214.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part214.Position = Vector3.new(-61.6755371, 3.88528609, 44.5716553)
- Part214.Orientation = Vector3.new(49.6299973, 132.709991, -90.2900009)
- Part214.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part215.Name = "Smooth Block Model"
- Part215.Parent = Model210
- Part215.BrickColor = BrickColor.new("Dark stone grey")
- Part215.Rotation = Vector3.new(-1.41999996, -47.0699997, 179.149994)
- Part215.Anchored = true
- Part215.FormFactor = Enum.FormFactor.Symmetric
- Part215.Shape = Enum.PartType.Cylinder
- Part215.Size = Vector3.new(1, 1, 1)
- Part215.CFrame = CFrame.new(-60.9941406, 3.8890121, 45.3038979, -0.680998325, -0.0101551423, -0.73221457, -0.00326268841, -0.999851882, 0.0169015005, -0.732277691, 0.0138988812, 0.680864334)
- Part215.BottomSurface = Enum.SurfaceType.Smooth
- Part215.LeftSurface = Enum.SurfaceType.Weld
- Part215.RightSurface = Enum.SurfaceType.Hinge
- Part215.TopSurface = Enum.SurfaceType.Smooth
- Part215.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part215.Position = Vector3.new(-60.9941406, 3.8890121, 45.3038979)
- Part215.Orientation = Vector3.new(-0.969999969, -47.079998, -179.809998)
- Part215.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part216.Name = "The script is here..."
- Part216.Parent = Model210
- Part216.BrickColor = BrickColor.new("Dark stone grey")
- Part216.Rotation = Vector3.new(179.73999, -42.9199982, 0.789999962)
- Part216.Anchored = true
- Part216.FormFactor = Enum.FormFactor.Plate
- Part216.Size = Vector3.new(1, 0.800000012, 3)
- Part216.CFrame = CFrame.new(-60.3325195, 0.992193997, 46.062561, 0.732230246, -0.010157086, -0.680996001, -0.0169026591, -0.999852598, -0.00326132169, -0.68086195, 0.0138974134, -0.732290268)
- Part216.BackSurface = Enum.SurfaceType.Weld
- Part216.BottomSurface = Enum.SurfaceType.Weld
- Part216.FrontSurface = Enum.SurfaceType.Weld
- Part216.LeftSurface = Enum.SurfaceType.Weld
- Part216.RightSurface = Enum.SurfaceType.Weld
- Part216.TopSurface = Enum.SurfaceType.Weld
- Part216.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part216.Position = Vector3.new(-60.3325195, 0.992193997, 46.062561)
- Part216.Orientation = Vector3.new(0.189999998, -137.080002, -179.029999)
- Part216.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part217.Name = "Smooth Block Model"
- Part217.Parent = Model210
- Part217.BrickColor = BrickColor.new("Dark stone grey")
- Part217.Rotation = Vector3.new(178.580002, 47.0699997, 90.8499985)
- Part217.Anchored = true
- Part217.FormFactor = Enum.FormFactor.Symmetric
- Part217.Shape = Enum.PartType.Cylinder
- Part217.Size = Vector3.new(1, 1, 1)
- Part217.CFrame = CFrame.new(-60.3232422, 1.89206004, 46.0500488, -0.0101564685, -0.6809991, 0.732227385, -0.999852657, -0.00326124299, -0.0169018283, 0.0138968183, -0.732287407, -0.68086499)
- Part217.BottomSurface = Enum.SurfaceType.Smooth
- Part217.LeftSurface = Enum.SurfaceType.Weld
- Part217.RightSurface = Enum.SurfaceType.Weld
- Part217.TopSurface = Enum.SurfaceType.Smooth
- Part217.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part217.Position = Vector3.new(-60.3232422, 1.89206004, 46.0500488)
- Part217.Orientation = Vector3.new(0.969999969, 132.919998, -90.1899948)
- Part217.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part218.Name = "Smooth Block Model"
- Part218.Parent = Model210
- Part218.BrickColor = BrickColor.new("Dark stone grey")
- Part218.Rotation = Vector3.new(178.580002, 47.0699997, 90.8499985)
- Part218.Anchored = true
- Part218.FormFactor = Enum.FormFactor.Symmetric
- Part218.Shape = Enum.PartType.Cylinder
- Part218.Size = Vector3.new(1, 1, 1)
- Part218.CFrame = CFrame.new(-60.3233643, 2.89237499, 46.0500488, -0.010156774, -0.681001306, 0.732225358, -0.999852657, -0.00326092914, -0.0169020202, 0.0138967717, -0.73228544, -0.680867195)
- Part218.BottomSurface = Enum.SurfaceType.Smooth
- Part218.LeftSurface = Enum.SurfaceType.Weld
- Part218.RightSurface = Enum.SurfaceType.Weld
- Part218.TopSurface = Enum.SurfaceType.Smooth
- Part218.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part218.Position = Vector3.new(-60.3233643, 2.89237499, 46.0500488)
- Part218.Orientation = Vector3.new(0.969999969, 132.919998, -90.1899948)
- Part218.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part219.Name = "Smooth Block Model"
- Part219.Parent = Model210
- Part219.BrickColor = BrickColor.new("Dark stone grey")
- Part219.Rotation = Vector3.new(178.580002, 47.0699997, 0.849999964)
- Part219.Anchored = true
- Part219.FormFactor = Enum.FormFactor.Symmetric
- Part219.Shape = Enum.PartType.Cylinder
- Part219.Size = Vector3.new(1, 1, 1)
- Part219.CFrame = CFrame.new(-59.6322021, 3.89553595, 46.7684937, 0.680998325, -0.0101551097, 0.73221457, 0.00326268841, -0.999851823, -0.0169014558, 0.732277691, 0.0138988504, -0.680864334)
- Part219.BottomSurface = Enum.SurfaceType.Smooth
- Part219.LeftSurface = Enum.SurfaceType.Weld
- Part219.TopSurface = Enum.SurfaceType.Smooth
- Part219.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part219.Position = Vector3.new(-59.6322021, 3.89553595, 46.7684937)
- Part219.Orientation = Vector3.new(0.969999969, 132.919998, 179.809998)
- Part219.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part220.Name = "Smooth Block Model"
- Part220.Parent = Model210
- Part220.BrickColor = BrickColor.new("Black")
- Part220.Rotation = Vector3.new(178.580002, 47.0699997, -179.149994)
- Part220.Anchored = true
- Part220.Size = Vector3.new(1, 1.20000005, 1)
- Part220.CFrame = CFrame.new(-60.3121338, 3.99221206, 46.0347939, -0.681001306, 0.010156774, 0.732225358, -0.00326092914, 0.999852657, -0.0169020202, -0.73228544, -0.0138967717, -0.680867195)
- Part220.LeftSurface = Enum.SurfaceType.Hinge
- Part220.RightSurface = Enum.SurfaceType.Hinge
- Part220.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part220.Position = Vector3.new(-60.3121338, 3.99221206, 46.0347939)
- Part220.Orientation = Vector3.new(0.969999969, 132.919998, -0.189999998)
- Part220.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Model221.Name = "Chair"
- Model221.Parent = Model108
- Model221.PrimaryPart = Seat228
- Part222.Name = "Metal"
- Part222.Parent = Model221
- Part222.BrickColor = BrickColor.new("Black")
- Part222.Reflectance = 0.20000000298023
- Part222.Rotation = Vector3.new(90, 0, -180)
- Part222.Anchored = true
- Part222.FormFactor = Enum.FormFactor.Plate
- Part222.Size = Vector3.new(1, 0.400000006, 1)
- Part222.CFrame = CFrame.new(-66.5, 2.79999995, 49.8000031, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part222.BottomSurface = Enum.SurfaceType.Weld
- Part222.FrontSurface = Enum.SurfaceType.Weld
- Part222.TopSurface = Enum.SurfaceType.Weld
- Part222.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part222.Position = Vector3.new(-66.5, 2.79999995, 49.8000031)
- Part222.Orientation = Vector3.new(90, 180, 0)
- Part222.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part223.Name = "Metal"
- Part223.Parent = Model221
- Part223.BrickColor = BrickColor.new("Dark stone grey")
- Part223.Reflectance = 0.20000000298023
- Part223.Rotation = Vector3.new(0, 0, -90)
- Part223.Anchored = true
- Part223.FormFactor = Enum.FormFactor.Symmetric
- Part223.Shape = Enum.PartType.Cylinder
- Part223.Size = Vector3.new(1, 1, 1)
- Part223.CFrame = CFrame.new(-66.5, 1.39981198, 48.1000977, 1.57299098e-07, 1, -1.84138585e-07, -1, 1.57298999e-07, -5.53149391e-07, -5.53149277e-07, 1.84138599e-07, 1)
- Part223.BackSurface = Enum.SurfaceType.Weld
- Part223.BottomSurface = Enum.SurfaceType.Smooth
- Part223.LeftSurface = Enum.SurfaceType.Studs
- Part223.RightSurface = Enum.SurfaceType.Inlet
- Part223.TopSurface = Enum.SurfaceType.Smooth
- Part223.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part223.Position = Vector3.new(-66.5, 1.39981198, 48.1000977)
- Part223.Orientation = Vector3.new(0, 0, -90)
- Part223.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part224.Name = "Plastic"
- Part224.Parent = Model221
- Part224.BrickColor = BrickColor.new("Black")
- Part224.Reflectance = 0.050000000745058
- Part224.Rotation = Vector3.new(0, -90, 0)
- Part224.Anchored = true
- Part224.FormFactor = Enum.FormFactor.Plate
- Part224.Size = Vector3.new(1, 0.400000006, 1)
- Part224.CFrame = CFrame.new(-66.5, 0.699815989, 49.1000977, -4.30900354e-06, -1.57288156e-07, -1, 1.98734369e-06, 1, -1.57296711e-07, 1, -1.98734438e-06, -4.30900309e-06)
- Part224.LeftSurface = Enum.SurfaceType.Weld
- Part224.TopSurface = Enum.SurfaceType.Weld
- Part224.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part224.Position = Vector3.new(-66.5, 0.699815989, 49.1000977)
- Part224.Orientation = Vector3.new(0, -90, 0)
- Part224.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part225.Name = "Plastic"
- Part225.Parent = Model221
- Part225.BrickColor = BrickColor.new("Black")
- Part225.Reflectance = 0.050000000745058
- Part225.Rotation = Vector3.new(0, -90, 0)
- Part225.Anchored = true
- Part225.FormFactor = Enum.FormFactor.Plate
- Part225.Size = Vector3.new(1, 0.400000006, 1)
- Part225.CFrame = CFrame.new(-66.4998779, 0.699810982, 47.1000977, -4.30900354e-06, -1.57288156e-07, -1, 1.98734369e-06, 1, -1.57296711e-07, 1, -1.98734438e-06, -4.30900309e-06)
- Part225.RightSurface = Enum.SurfaceType.Weld
- Part225.TopSurface = Enum.SurfaceType.Weld
- Part225.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part225.Position = Vector3.new(-66.4998779, 0.699810982, 47.1000977)
- Part225.Orientation = Vector3.new(0, -90, 0)
- Part225.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part226.Name = "Plastic"
- Part226.Parent = Model221
- Part226.BrickColor = BrickColor.new("Black")
- Part226.Reflectance = 0.050000000745058
- Part226.Rotation = Vector3.new(0, -90, 0)
- Part226.Anchored = true
- Part226.FormFactor = Enum.FormFactor.Plate
- Part226.Size = Vector3.new(1, 0.400000006, 3)
- Part226.CFrame = CFrame.new(-66.4998779, 0.699810982, 48.1000977, -4.30900354e-06, -1.57288156e-07, -1, 1.98734369e-06, 1, -1.57296711e-07, 1, -1.98734438e-06, -4.30900309e-06)
- Part226.TopSurface = Enum.SurfaceType.Weld
- Part226.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part226.Position = Vector3.new(-66.4998779, 0.699810982, 48.1000977)
- Part226.Orientation = Vector3.new(0, -90, 0)
- Part226.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part227.Name = "Back"
- Part227.Parent = Model221
- Part227.BrickColor = BrickColor.new("Black")
- Part227.Rotation = Vector3.new(90, 0, -180)
- Part227.Anchored = true
- Part227.FormFactor = Enum.FormFactor.Plate
- Part227.Size = Vector3.new(3, 0.400000006, 2)
- Part227.CFrame = CFrame.new(-66.5, 4.29999924, 49.8000031, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part227.BottomSurface = Enum.SurfaceType.Weld
- Part227.LeftSurface = Enum.SurfaceType.Weld
- Part227.TopSurface = Enum.SurfaceType.Weld
- Part227.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part227.Position = Vector3.new(-66.5, 4.29999924, 49.8000031)
- Part227.Orientation = Vector3.new(90, 180, 0)
- Part227.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Seat228.Parent = Model221
- Seat228.BrickColor = BrickColor.new("Black")
- Seat228.Anchored = true
- Seat228.FormFactor = Enum.FormFactor.Plate
- Seat228.Size = Vector3.new(3, 0.800000012, 3)
- Seat228.CFrame = CFrame.new(-66.5, 2.29981399, 48.1000977, 1, 7.05819687e-08, -1.84138713e-07, -7.05820611e-08, 1, -5.53149391e-07, 1.84138472e-07, 5.53149334e-07, 1)
- Seat228.BackSurface = Enum.SurfaceType.Weld
- Seat228.TopSurface = Enum.SurfaceType.Weld
- Seat228.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Seat228.Position = Vector3.new(-66.5, 2.29981399, 48.1000977)
- Seat228.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Model229.Parent = Model0
- Model229.PrimaryPart = Part231
- Part230.Name = "Smooth Block Model"
- Part230.Parent = Model229
- Part230.Rotation = Vector3.new(0, -90, 0)
- Part230.Anchored = true
- Part230.Size = Vector3.new(1, 3.60000014, 1)
- Part230.CFrame = CFrame.new(-107.5, 2.29999995, 53.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part230.TopSurface = Enum.SurfaceType.Smooth
- Part230.Position = Vector3.new(-107.5, 2.29999995, 53.5)
- Part230.Orientation = Vector3.new(0, -90, 0)
- Part231.Name = "Smooth Block Model"
- Part231.Parent = Model229
- Part231.Rotation = Vector3.new(90, 0, -90)
- Part231.Anchored = true
- Part231.Size = Vector3.new(9, 6, 1)
- Part231.CFrame = CFrame.new(-107, 4.5999999, 56.5, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- Part231.BackSurface = Enum.SurfaceType.Inlet
- Part231.BottomSurface = Enum.SurfaceType.Smooth
- Part231.TopSurface = Enum.SurfaceType.Smooth
- Part231.Position = Vector3.new(-107, 4.5999999, 56.5)
- Part231.Orientation = Vector3.new(90, 90, 0)
- Part232.Name = "Smooth Block Model"
- Part232.Parent = Model229
- Part232.Rotation = Vector3.new(0, -90, 0)
- Part232.Anchored = true
- Part232.Size = Vector3.new(1, 3.60000014, 1)
- Part232.CFrame = CFrame.new(-107.5, 2.29999995, 59.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part232.Position = Vector3.new(-107.5, 2.29999995, 59.5)
- Part232.Orientation = Vector3.new(0, -90, 0)
- Model233.Parent = Model0
- Part234.Name = "10PercentMaterialMeshThinned"
- Part234.Parent = Model233
- Part234.Material = Enum.Material.Concrete
- Part234.BrickColor = BrickColor.new("Black")
- Part234.Rotation = Vector3.new(0, 90, 0)
- Part234.Anchored = true
- Part234.FormFactor = Enum.FormFactor.Symmetric
- Part234.Size = Vector3.new(0.63999939, 0.63999939, 3.19999695)
- Part234.CFrame = CFrame.new(-42.1800003, 2.84311557, 51.3757324, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part234.BottomSurface = Enum.SurfaceType.Smooth
- Part234.TopSurface = Enum.SurfaceType.Smooth
- Part234.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part234.Position = Vector3.new(-42.1800003, 2.84311557, 51.3757324)
- Part234.Orientation = Vector3.new(0, 90, 0)
- Part234.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh235.Parent = Part234
- SpecialMesh235.Scale = Vector3.new(0.75, 0.100000001, 1)
- SpecialMesh235.MeshType = Enum.MeshType.Brick
- SpecialMesh235.Scale = Vector3.new(0.75, 0.100000001, 1)
- Model236.Parent = Model233
- Model237.Parent = Model236
- Model238.Name = "Sink"
- Model238.Parent = Model237
- Part239.Name = "PlateNonmesh"
- Part239.Parent = Model238
- Part239.BrickColor = BrickColor.new("Black")
- Part239.Rotation = Vector3.new(-180, 0, -180)
- Part239.Anchored = true
- Part239.Elasticity = 0
- Part239.FormFactor = Enum.FormFactor.Plate
- Part239.Size = Vector3.new(4.4799962, 2.04799795, 0.63999939)
- Part239.CFrame = CFrame.new(-42.1800003, 1.5631094, 54.5757294, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part239.BottomSurface = Enum.SurfaceType.Smooth
- Part239.TopSurface = Enum.SurfaceType.Smooth
- Part239.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part239.Position = Vector3.new(-42.1800003, 1.5631094, 54.5757294)
- Part239.Orientation = Vector3.new(0, 180, 0)
- Part239.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part240.Name = "PlateNonmesh"
- Part240.Parent = Model238
- Part240.BrickColor = BrickColor.new("Black")
- Part240.Reflectance = 0.20000000298023
- Part240.Rotation = Vector3.new(-90, 0, -180)
- Part240.Anchored = true
- Part240.Elasticity = 0
- Part240.FormFactor = Enum.FormFactor.Plate
- Part240.Size = Vector3.new(3.19999695, 0.255999744, 1.27999878)
- Part240.CFrame = CFrame.new(-42.1800003, 1.69111526, 54.8317261, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Part240.BottomSurface = Enum.SurfaceType.Smooth
- Part240.TopSurface = Enum.SurfaceType.Smooth
- Part240.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part240.Position = Vector3.new(-42.1800003, 1.69111526, 54.8317261)
- Part240.Orientation = Vector3.new(-90, -180, 0)
- Part240.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part241.Name = "PlateNonmesh"
- Part241.Parent = Model238
- Part241.BrickColor = BrickColor.new("Institutional white")
- Part241.Reflectance = 1
- Part241.Rotation = Vector3.new(-180, 0, -180)
- Part241.Anchored = true
- Part241.Elasticity = 0
- Part241.FormFactor = Enum.FormFactor.Plate
- Part241.Size = Vector3.new(4.4799962, 0.255999744, 3.83999634)
- Part241.CFrame = CFrame.new(-42.1800003, 0.411116242, 52.9757309, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part241.BottomSurface = Enum.SurfaceType.Smooth
- Part241.TopSurface = Enum.SurfaceType.Smooth
- Part241.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part241.Position = Vector3.new(-42.1800003, 0.411116242, 52.9757309)
- Part241.Orientation = Vector3.new(0, 180, 0)
- Part241.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part242.Name = "RingMeshLarge"
- Part242.Parent = Model238
- Part242.Rotation = Vector3.new(90, 0, 0)
- Part242.Anchored = true
- Part242.FormFactor = Enum.FormFactor.Symmetric
- Part242.Size = Vector3.new(0.63999939, 1.27999878, 0.63999939)
- Part242.CFrame = CFrame.new(-42.1800003, 2.01111484, 54.8317261, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part242.BottomSurface = Enum.SurfaceType.Smooth
- Part242.TopSurface = Enum.SurfaceType.Smooth
- Part242.Position = Vector3.new(-42.1800003, 2.01111484, 54.8317261)
- Part242.Orientation = Vector3.new(90, 0, 0)
- SpecialMesh243.Parent = Part242
- SpecialMesh243.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh243.Scale = Vector3.new(1.27999878, 1.27999878, 1.27999878)
- SpecialMesh243.MeshType = Enum.MeshType.FileMesh
- SpecialMesh243.Scale = Vector3.new(1.27999878, 1.27999878, 1.27999878)
- Part244.Name = "PlateNonmesh"
- Part244.Parent = Model238
- Part244.BrickColor = BrickColor.new("Black")
- Part244.Rotation = Vector3.new(-180, 0, -180)
- Part244.Anchored = true
- Part244.Elasticity = 0
- Part244.FormFactor = Enum.FormFactor.Plate
- Part244.Size = Vector3.new(3.19999695, 0.767999291, 2.55999756)
- Part244.CFrame = CFrame.new(-42.1800003, 1.17911673, 52.9757309, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part244.BottomSurface = Enum.SurfaceType.Smooth
- Part244.TopSurface = Enum.SurfaceType.Smooth
- Part244.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part244.Position = Vector3.new(-42.1800003, 1.17911673, 52.9757309)
- Part244.Orientation = Vector3.new(0, 180, 0)
- Part244.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part245.Name = "PlateNonmesh"
- Part245.Parent = Model238
- Part245.BrickColor = BrickColor.new("Dark stone grey")
- Part245.Reflectance = 0.5
- Part245.Rotation = Vector3.new(-90, 0, -180)
- Part245.Anchored = true
- Part245.Elasticity = 0
- Part245.FormFactor = Enum.FormFactor.Plate
- Part245.Size = Vector3.new(3.19999695, 0.255999744, 1.27999878)
- Part245.CFrame = CFrame.new(-42.1800003, 2.20311236, 54.1277199, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Part245.BottomSurface = Enum.SurfaceType.Smooth
- Part245.TopSurface = Enum.SurfaceType.Smooth
- Part245.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part245.Position = Vector3.new(-42.1800003, 2.20311236, 54.1277199)
- Part245.Orientation = Vector3.new(-90, -180, 0)
- Part245.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part246.Name = "MaterialMeshPlate"
- Part246.Parent = Model238
- Part246.Material = Enum.Material.Concrete
- Part246.BrickColor = BrickColor.new("Institutional white")
- Part246.Rotation = Vector3.new(-180, -90, 0)
- Part246.Anchored = true
- Part246.Elasticity = 0
- Part246.FormFactor = Enum.FormFactor.Plate
- Part246.Size = Vector3.new(0.63999939, 0.255999744, 4.4799962)
- Part246.CFrame = CFrame.new(-42.1800003, 2.71511078, 54.5757294, 0, 0, -1, 0, -1, -0, -1, 0, -0)
- Part246.BottomSurface = Enum.SurfaceType.Smooth
- Part246.TopSurface = Enum.SurfaceType.Smooth
- Part246.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part246.Position = Vector3.new(-42.1800003, 2.71511078, 54.5757294)
- Part246.Orientation = Vector3.new(0, -90, 180)
- Part246.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part247.Name = "PlateNonmesh"
- Part247.Parent = Model238
- Part247.BrickColor = BrickColor.new("Dark stone grey")
- Part247.Reflectance = 0.5
- Part247.Rotation = Vector3.new(0, -90, 0)
- Part247.Anchored = true
- Part247.Elasticity = 0
- Part247.FormFactor = Enum.FormFactor.Plate
- Part247.Size = Vector3.new(2.55999756, 0.255999744, 3.19999695)
- Part247.CFrame = CFrame.new(-42.1800003, 1.69111443, 52.9757309, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part247.BottomSurface = Enum.SurfaceType.Smooth
- Part247.TopSurface = Enum.SurfaceType.Smooth
- Part247.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part247.Position = Vector3.new(-42.1800003, 1.69111443, 52.9757309)
- Part247.Orientation = Vector3.new(0, -90, 0)
- Part247.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part248.Name = "PlateNonmesh"
- Part248.Parent = Model238
- Part248.BrickColor = BrickColor.new("Black")
- Part248.Rotation = Vector3.new(-180, 0, -180)
- Part248.Anchored = true
- Part248.Elasticity = 0
- Part248.FormFactor = Enum.FormFactor.Plate
- Part248.Size = Vector3.new(0.63999939, 2.04799795, 2.55999756)
- Part248.CFrame = CFrame.new(-40.2600021, 1.56310868, 52.9757309, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part248.BottomSurface = Enum.SurfaceType.Smooth
- Part248.TopSurface = Enum.SurfaceType.Smooth
- Part248.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part248.Position = Vector3.new(-40.2600021, 1.56310868, 52.9757309)
- Part248.Orientation = Vector3.new(0, 180, 0)
- Part248.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part249.Name = "PlateNonmesh"
- Part249.Parent = Model238
- Part249.BrickColor = BrickColor.new("Dark stone grey")
- Part249.Reflectance = 0.5
- Part249.Rotation = Vector3.new(-90, 0, -90)
- Part249.Anchored = true
- Part249.Elasticity = 0
- Part249.FormFactor = Enum.FormFactor.Plate
- Part249.Size = Vector3.new(2.55999756, 0.255999744, 1.27999878)
- Part249.CFrame = CFrame.new(-40.7080078, 2.20311165, 52.9757309, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part249.BottomSurface = Enum.SurfaceType.Smooth
- Part249.TopSurface = Enum.SurfaceType.Smooth
- Part249.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part249.Position = Vector3.new(-40.7080078, 2.20311165, 52.9757309)
- Part249.Orientation = Vector3.new(-90, -90, 0)
- Part249.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part250.Name = "PlateNonmesh"
- Part250.Parent = Model238
- Part250.BrickColor = BrickColor.new("Dark stone grey")
- Part250.Reflectance = 0.5
- Part250.Rotation = Vector3.new(-90, 0, -90)
- Part250.Anchored = true
- Part250.Elasticity = 0
- Part250.FormFactor = Enum.FormFactor.Plate
- Part250.Size = Vector3.new(2.55999756, 0.255999744, 1.27999878)
- Part250.CFrame = CFrame.new(-43.6520004, 2.20311165, 52.9757309, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part250.BottomSurface = Enum.SurfaceType.Smooth
- Part250.TopSurface = Enum.SurfaceType.Smooth
- Part250.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part250.Position = Vector3.new(-43.6520004, 2.20311165, 52.9757309)
- Part250.Orientation = Vector3.new(-90, -90, 0)
- Part250.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part251.Name = "PlateNonmesh"
- Part251.Parent = Model238
- Part251.BrickColor = BrickColor.new("Black")
- Part251.Rotation = Vector3.new(-180, 0, -180)
- Part251.Anchored = true
- Part251.Elasticity = 0
- Part251.FormFactor = Enum.FormFactor.Plate
- Part251.Size = Vector3.new(4.4799962, 2.04799795, 0.63999939)
- Part251.CFrame = CFrame.new(-42.1800003, 1.56310868, 51.3757324, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part251.BottomSurface = Enum.SurfaceType.Smooth
- Part251.TopSurface = Enum.SurfaceType.Smooth
- Part251.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part251.Position = Vector3.new(-42.1800003, 1.56310868, 51.3757324)
- Part251.Orientation = Vector3.new(0, 180, 0)
- Part251.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part252.Name = "MaterialMeshPlate"
- Part252.Parent = Model238
- Part252.Material = Enum.Material.Concrete
- Part252.BrickColor = BrickColor.new("Institutional white")
- Part252.Rotation = Vector3.new(-180, -90, 0)
- Part252.Anchored = true
- Part252.Elasticity = 0
- Part252.FormFactor = Enum.FormFactor.Plate
- Part252.Size = Vector3.new(3.83999634, 0.255999744, 0.63999939)
- Part252.CFrame = CFrame.new(-40.2600021, 2.7151103, 52.9757309, 0, 0, -1, 0, -1, -0, -1, 0, -0)
- Part252.BottomSurface = Enum.SurfaceType.Smooth
- Part252.TopSurface = Enum.SurfaceType.Smooth
- Part252.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part252.Position = Vector3.new(-40.2600021, 2.7151103, 52.9757309)
- Part252.Orientation = Vector3.new(0, -90, 180)
- Part252.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part253.Name = "PlateNonmesh"
- Part253.Parent = Model238
- Part253.BrickColor = BrickColor.new("Black")
- Part253.Rotation = Vector3.new(-180, 0, -180)
- Part253.Anchored = true
- Part253.Elasticity = 0
- Part253.FormFactor = Enum.FormFactor.Plate
- Part253.Size = Vector3.new(0.63999939, 2.04799795, 2.55999756)
- Part253.CFrame = CFrame.new(-44.0999985, 1.56310868, 52.9757309, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part253.BottomSurface = Enum.SurfaceType.Smooth
- Part253.TopSurface = Enum.SurfaceType.Smooth
- Part253.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part253.Position = Vector3.new(-44.0999985, 1.56310868, 52.9757309)
- Part253.Orientation = Vector3.new(0, 180, 0)
- Part253.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part254.Name = "PlateNonmesh"
- Part254.Parent = Model238
- Part254.BrickColor = BrickColor.new("Dark stone grey")
- Part254.Reflectance = 0.5
- Part254.Rotation = Vector3.new(-90, 0, -180)
- Part254.Anchored = true
- Part254.Elasticity = 0
- Part254.FormFactor = Enum.FormFactor.Plate
- Part254.Size = Vector3.new(3.19999695, 0.255999744, 1.27999878)
- Part254.CFrame = CFrame.new(-42.1800003, 2.20311165, 51.8237267, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Part254.BottomSurface = Enum.SurfaceType.Smooth
- Part254.TopSurface = Enum.SurfaceType.Smooth
- Part254.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part254.Position = Vector3.new(-42.1800003, 2.20311165, 51.8237267)
- Part254.Orientation = Vector3.new(-90, -180, 0)
- Part254.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part255.Name = "MaterialMeshPlate"
- Part255.Parent = Model238
- Part255.Material = Enum.Material.Concrete
- Part255.BrickColor = BrickColor.new("Institutional white")
- Part255.Rotation = Vector3.new(-180, -90, 0)
- Part255.Anchored = true
- Part255.Elasticity = 0
- Part255.FormFactor = Enum.FormFactor.Plate
- Part255.Size = Vector3.new(3.83999634, 0.255999744, 0.63999939)
- Part255.CFrame = CFrame.new(-44.0999985, 2.7151103, 52.9757309, 0, 0, -1, 0, -1, -0, -1, 0, -0)
- Part255.BottomSurface = Enum.SurfaceType.Smooth
- Part255.TopSurface = Enum.SurfaceType.Smooth
- Part255.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part255.Position = Vector3.new(-44.0999985, 2.7151103, 52.9757309)
- Part255.Orientation = Vector3.new(0, -90, 180)
- Part255.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part256.Name = "MaterialMeshPlate"
- Part256.Parent = Model238
- Part256.Material = Enum.Material.Concrete
- Part256.BrickColor = BrickColor.new("Institutional white")
- Part256.Rotation = Vector3.new(-180, -90, 0)
- Part256.Anchored = true
- Part256.Elasticity = 0
- Part256.FormFactor = Enum.FormFactor.Plate
- Part256.Size = Vector3.new(0.63999939, 0.255999744, 3.19999695)
- Part256.CFrame = CFrame.new(-42.1800003, 2.7151103, 51.3757324, 0, 0, -1, 0, -1, -0, -1, 0, -0)
- Part256.BottomSurface = Enum.SurfaceType.Smooth
- Part256.TopSurface = Enum.SurfaceType.Smooth
- Part256.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part256.Position = Vector3.new(-42.1800003, 2.7151103, 51.3757324)
- Part256.Orientation = Vector3.new(0, -90, 180)
- Part256.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part257.Name = "PlateNonmesh"
- Part257.Parent = Model237
- Part257.BrickColor = BrickColor.new("Pastel light blue")
- Part257.Reflectance = 0.5
- Part257.Transparency = 0.30000001192093
- Part257.Rotation = Vector3.new(-90, 0, -90)
- Part257.Anchored = true
- Part257.CanCollide = false
- Part257.Elasticity = 0
- Part257.FormFactor = Enum.FormFactor.Plate
- Part257.Size = Vector3.new(2.55999756, 2.8159976, 0.63999939)
- Part257.CFrame = CFrame.new(-42.1160049, 2.07511091, 52.7197266, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part257.BottomSurface = Enum.SurfaceType.Smooth
- Part257.TopSurface = Enum.SurfaceType.Smooth
- Part257.Color = Color3.new(0.686275, 0.866667, 1)
- Part257.Position = Vector3.new(-42.1160049, 2.07511091, 52.7197266)
- Part257.Orientation = Vector3.new(-90, -90, 0)
- Part257.Color = Color3.new(0.686275, 0.866667, 1)
- Part258.Parent = Model237
- Part258.BrickColor = BrickColor.new("Black")
- Part258.Anchored = true
- Part258.Elasticity = 0
- Part258.FormFactor = Enum.FormFactor.Custom
- Part258.Size = Vector3.new(0.63999939, 0.63999939, 0.63999939)
- Part258.CFrame = CFrame.new(-42.1800003, 2.90710878, 51.3757324, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part258.BottomSurface = Enum.SurfaceType.Smooth
- Part258.TopSurface = Enum.SurfaceType.Smooth
- Part258.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part258.Position = Vector3.new(-42.1800003, 2.90710878, 51.3757324)
- Part258.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh259.Parent = Part258
- SpecialMesh259.MeshId = "http://www.roblox.com/asset/?id=16659502"
- SpecialMesh259.Scale = Vector3.new(0.63999939, 0.63999939, 0.63999939)
- SpecialMesh259.MeshType = Enum.MeshType.FileMesh
- SpecialMesh259.Scale = Vector3.new(0.63999939, 0.63999939, 0.63999939)
- Part260.Name = "CylinderMesh0.4"
- Part260.Parent = Model237
- Part260.BrickColor = BrickColor.new("Institutional white")
- Part260.Rotation = Vector3.new(0, 90, 0)
- Part260.Anchored = true
- Part260.FormFactor = Enum.FormFactor.Plate
- Part260.Size = Vector3.new(0.63999939, 0.255999744, 0.63999939)
- Part260.CFrame = CFrame.new(-42.1800003, 2.97110105, 51.3757324, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part260.BottomSurface = Enum.SurfaceType.Smooth
- Part260.TopSurface = Enum.SurfaceType.Smooth
- Part260.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part260.Position = Vector3.new(-42.1800003, 2.97110105, 51.3757324)
- Part260.Orientation = Vector3.new(0, 90, 0)
- Part260.Color = Color3.new(0.972549, 0.972549, 0.972549)
- CylinderMesh261.Parent = Part260
- Part262.Name = "WandmeshThickest"
- Part262.Parent = Model237
- Part262.Material = Enum.Material.DiamondPlate
- Part262.BrickColor = BrickColor.new("Black")
- Part262.Rotation = Vector3.new(90, 0, 0)
- Part262.Anchored = true
- Part262.FormFactor = Enum.FormFactor.Symmetric
- Part262.Size = Vector3.new(0.63999939, 0.63999939, 0.63999939)
- Part262.CFrame = CFrame.new(-42.1800003, 4.12310648, 51.8237267, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part262.BottomSurface = Enum.SurfaceType.Smooth
- Part262.TopSurface = Enum.SurfaceType.Smooth
- Part262.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part262.Position = Vector3.new(-42.1800003, 4.12310648, 51.8237267)
- Part262.Orientation = Vector3.new(90, 0, 0)
- Part262.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh263.Parent = Part262
- CylinderMesh263.Scale = Vector3.new(1, 1, 0.5)
- CylinderMesh263.Scale = Vector3.new(1, 1, 0.5)
- Model264.Parent = Model236
- Part265.Name = "WandmeshThickest"
- Part265.Parent = Model236
- Part265.Material = Enum.Material.DiamondPlate
- Part265.BrickColor = BrickColor.new("Black")
- Part265.Rotation = Vector3.new(-180, -90, 0)
- Part265.Anchored = true
- Part265.FormFactor = Enum.FormFactor.Symmetric
- Part265.Size = Vector3.new(0.63999939, 1.27999878, 0.63999939)
- Part265.CFrame = CFrame.new(-42.1800003, 3.61109447, 51.3757324, 0, 0, -1, 0, -1, -0, -1, 0, -0)
- Part265.BottomSurface = Enum.SurfaceType.Smooth
- Part265.TopSurface = Enum.SurfaceType.Smooth
- Part265.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part265.Position = Vector3.new(-42.1800003, 3.61109447, 51.3757324)
- Part265.Orientation = Vector3.new(0, -90, 180)
- Part265.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh266.Parent = Part265
- CylinderMesh266.Scale = Vector3.new(1, 1, 0.5)
- CylinderMesh266.Scale = Vector3.new(1, 1, 0.5)
- Model267.Parent = Model0
- Model267.PrimaryPart = Part277
- Part268.Name = "Smooth Block Model"
- Part268.Parent = Model267
- Part268.BrickColor = BrickColor.new("Dark stone grey")
- Part268.Rotation = Vector3.new(0, -90, 0)
- Part268.Anchored = true
- Part268.Size = Vector3.new(1, 1.20000005, 1)
- Part268.CFrame = CFrame.new(-93.5, 1.10000002, 41.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part268.BackSurface = Enum.SurfaceType.Weld
- Part268.BottomSurface = Enum.SurfaceType.Weld
- Part268.FrontSurface = Enum.SurfaceType.Weld
- Part268.LeftSurface = Enum.SurfaceType.Weld
- Part268.RightSurface = Enum.SurfaceType.Weld
- Part268.TopSurface = Enum.SurfaceType.Weld
- Part268.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part268.Position = Vector3.new(-93.5, 1.10000002, 41.5)
- Part268.Orientation = Vector3.new(0, -90, 0)
- Part268.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh269.Parent = Part268
- SpecialMesh269.MeshType = Enum.MeshType.Wedge
- Part270.Name = "Smooth Block Model"
- Part270.Parent = Model267
- Part270.BrickColor = BrickColor.new("Dark stone grey")
- Part270.Rotation = Vector3.new(0, 90, 0)
- Part270.Anchored = true
- Part270.Size = Vector3.new(1, 1.20000005, 1)
- Part270.CFrame = CFrame.new(-105.5, 1.10000002, 41.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part270.BackSurface = Enum.SurfaceType.Weld
- Part270.BottomSurface = Enum.SurfaceType.Weld
- Part270.FrontSurface = Enum.SurfaceType.Weld
- Part270.LeftSurface = Enum.SurfaceType.Weld
- Part270.RightSurface = Enum.SurfaceType.Weld
- Part270.TopSurface = Enum.SurfaceType.Weld
- Part270.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part270.Position = Vector3.new(-105.5, 1.10000002, 41.5)
- Part270.Orientation = Vector3.new(0, 90, 0)
- Part270.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh271.Parent = Part270
- SpecialMesh271.MeshType = Enum.MeshType.Wedge
- Part272.Name = "Smooth Block Model"
- Part272.Parent = Model267
- Part272.BrickColor = BrickColor.new("Dark stone grey")
- Part272.Anchored = true
- Part272.Size = Vector3.new(11, 1.20000005, 1)
- Part272.CFrame = CFrame.new(-99.5, 1.10000002, 40.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part272.BackSurface = Enum.SurfaceType.Weld
- Part272.BottomSurface = Enum.SurfaceType.Weld
- Part272.FrontSurface = Enum.SurfaceType.Weld
- Part272.LeftSurface = Enum.SurfaceType.Weld
- Part272.RightSurface = Enum.SurfaceType.Weld
- Part272.TopSurface = Enum.SurfaceType.Weld
- Part272.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part272.Position = Vector3.new(-99.5, 1.10000002, 40.5)
- Part272.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh273.Parent = Part272
- SpecialMesh273.MeshType = Enum.MeshType.Wedge
- Part274.Name = "Tip"
- Part274.Parent = Model267
- Part274.BrickColor = BrickColor.new("Br. yellowish green")
- Part274.Transparency = 0.5
- Part274.Anchored = true
- Part274.FormFactor = Enum.FormFactor.Plate
- Part274.Size = Vector3.new(11, 8, 1)
- Part274.CFrame = CFrame.new(-99.5, 4.49999905, 41.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part274.BottomSurface = Enum.SurfaceType.Weld
- Part274.TopSurface = Enum.SurfaceType.Weld
- Part274.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part274.Position = Vector3.new(-99.5, 4.49999905, 41.5)
- Part274.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Texture275.Name = "Earth Computer"
- Texture275.Parent = Part274
- Texture275.Face = Enum.NormalId.Back
- Texture275.StudsPerTileU = 10
- Texture275.StudsPerTileV = 8
- Texture276.Name = "Earth Computer"
- Texture276.Parent = Part274
- Texture276.StudsPerTileU = 10
- Texture276.StudsPerTileV = 8
- Part277.Name = "Smooth Block Model"
- Part277.Parent = Model267
- Part277.BrickColor = BrickColor.new("Dark stone grey")
- Part277.Rotation = Vector3.new(-180, 0, -180)
- Part277.Anchored = true
- Part277.Size = Vector3.new(11, 1.20000005, 1)
- Part277.CFrame = CFrame.new(-99.5, 1.10000002, 42.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part277.BackSurface = Enum.SurfaceType.Weld
- Part277.BottomSurface = Enum.SurfaceType.Weld
- Part277.FrontSurface = Enum.SurfaceType.Weld
- Part277.LeftSurface = Enum.SurfaceType.Weld
- Part277.RightSurface = Enum.SurfaceType.Weld
- Part277.TopSurface = Enum.SurfaceType.Weld
- Part277.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part277.Position = Vector3.new(-99.5, 1.10000002, 42.5)
- Part277.Orientation = Vector3.new(0, 180, 0)
- Part277.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh278.Parent = Part277
- SpecialMesh278.MeshType = Enum.MeshType.Wedge
- Model279.Name = "Oven"
- Model279.Parent = Model0
- Part280.Name = "RingMeshMedium"
- Part280.Parent = Model279
- Part280.BrickColor = BrickColor.new("Institutional white")
- Part280.Reflectance = 0.20000000298023
- Part280.Rotation = Vector3.new(90, 0, 0)
- Part280.Anchored = true
- Part280.FormFactor = Enum.FormFactor.Symmetric
- Part280.Size = Vector3.new(0.657595515, 1.31519103, 0.657595515)
- Part280.CFrame = CFrame.new(-36.8263397, 2.8225987, 52.2594872, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part280.BottomSurface = Enum.SurfaceType.Smooth
- Part280.TopSurface = Enum.SurfaceType.Smooth
- Part280.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part280.Position = Vector3.new(-36.8263397, 2.8225987, 52.2594872)
- Part280.Orientation = Vector3.new(90, 0, 0)
- Part280.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh281.Parent = Part280
- SpecialMesh281.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh281.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
- SpecialMesh281.MeshType = Enum.MeshType.FileMesh
- SpecialMesh281.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
- Part282.Name = "RingMeshMedium"
- Part282.Parent = Model279
- Part282.BrickColor = BrickColor.new("Institutional white")
- Part282.Reflectance = 0.20000000298023
- Part282.Rotation = Vector3.new(90, 0, 0)
- Part282.Anchored = true
- Part282.FormFactor = Enum.FormFactor.Symmetric
- Part282.Size = Vector3.new(0.657595515, 1.31519103, 0.657595515)
- Part282.CFrame = CFrame.new(-38.7333641, 2.8225987, 52.2594872, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part282.BottomSurface = Enum.SurfaceType.Smooth
- Part282.TopSurface = Enum.SurfaceType.Smooth
- Part282.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part282.Position = Vector3.new(-38.7333641, 2.8225987, 52.2594872)
- Part282.Orientation = Vector3.new(90, 0, 0)
- Part282.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh283.Parent = Part282
- SpecialMesh283.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh283.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
- SpecialMesh283.MeshType = Enum.MeshType.FileMesh
- SpecialMesh283.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
- Part284.Name = "RingMeshMedium"
- Part284.Parent = Model279
- Part284.BrickColor = BrickColor.new("Institutional white")
- Part284.Reflectance = 0.20000000298023
- Part284.Rotation = Vector3.new(90, 0, 0)
- Part284.Anchored = true
- Part284.FormFactor = Enum.FormFactor.Symmetric
- Part284.Size = Vector3.new(0.657595515, 1.31519103, 0.657595515)
- Part284.CFrame = CFrame.new(-36.8263397, 2.82259679, 53.5089226, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part284.BottomSurface = Enum.SurfaceType.Smooth
- Part284.TopSurface = Enum.SurfaceType.Smooth
- Part284.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part284.Position = Vector3.new(-36.8263397, 2.82259679, 53.5089226)
- Part284.Orientation = Vector3.new(90, 0, 0)
- Part284.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh285.Parent = Part284
- SpecialMesh285.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh285.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
- SpecialMesh285.MeshType = Enum.MeshType.FileMesh
- SpecialMesh285.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
- Part286.Name = "MaterialMeshPlate"
- Part286.Parent = Model279
- Part286.Material = Enum.Material.Concrete
- Part286.BrickColor = BrickColor.new("Institutional white")
- Part286.Rotation = Vector3.new(-180, -90, 0)
- Part286.Anchored = true
- Part286.Elasticity = 0
- Part286.FormFactor = Enum.FormFactor.Plate
- Part286.Size = Vector3.new(3.94557309, 0.263038218, 4.60316849)
- Part286.CFrame = CFrame.new(-37.7469788, 2.75026512, 52.9170952, 0, 0, -1, 0, -1, -0, -1, 0, -0)
- Part286.BottomSurface = Enum.SurfaceType.Smooth
- Part286.TopSurface = Enum.SurfaceType.Smooth
- Part286.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part286.Position = Vector3.new(-37.7469788, 2.75026512, 52.9170952)
- Part286.Orientation = Vector3.new(0, -90, 180)
- Part286.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part287.Name = "PlateNonmesh"
- Part287.Parent = Model279
- Part287.BrickColor = BrickColor.new("Black")
- Part287.Reflectance = 0.20000000298023
- Part287.Rotation = Vector3.new(-180, 0, -180)
- Part287.Anchored = true
- Part287.Elasticity = 0
- Part287.FormFactor = Enum.FormFactor.Plate
- Part287.Size = Vector3.new(3.2879777, 0.263038218, 2.63038206)
- Part287.CFrame = CFrame.new(-37.7469788, 2.75683498, 52.9170952, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part287.BottomSurface = Enum.SurfaceType.Smooth
- Part287.TopSurface = Enum.SurfaceType.Smooth
- Part287.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part287.Position = Vector3.new(-37.7469788, 2.75683498, 52.9170952)
- Part287.Orientation = Vector3.new(0, 180, 0)
- Part287.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part288.Name = "RingMeshMedium"
- Part288.Parent = Model279
- Part288.BrickColor = BrickColor.new("Institutional white")
- Part288.Reflectance = 0.20000000298023
- Part288.Rotation = Vector3.new(90, 0, 0)
- Part288.Anchored = true
- Part288.FormFactor = Enum.FormFactor.Symmetric
- Part288.Size = Vector3.new(0.657595515, 1.31519103, 0.657595515)
- Part288.CFrame = CFrame.new(-38.7333641, 2.82259679, 53.5089226, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part288.BottomSurface = Enum.SurfaceType.Smooth
- Part288.TopSurface = Enum.SurfaceType.Smooth
- Part288.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part288.Position = Vector3.new(-38.7333641, 2.82259679, 53.5089226)
- Part288.Orientation = Vector3.new(90, 0, 0)
- Part288.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh289.Parent = Part288
- SpecialMesh289.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh289.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
- SpecialMesh289.MeshType = Enum.MeshType.FileMesh
- SpecialMesh289.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
- Part290.Name = "PlateNonmesh"
- Part290.Parent = Model279
- Part290.BrickColor = BrickColor.new("Black")
- Part290.Rotation = Vector3.new(-180, 0, -180)
- Part290.Anchored = true
- Part290.Elasticity = 0
- Part290.FormFactor = Enum.FormFactor.Plate
- Part290.Size = Vector3.new(4.60316849, 2.10430574, 3.94557309)
- Part290.CFrame = CFrame.new(-37.7469788, 1.56659079, 52.9170952, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part290.BottomSurface = Enum.SurfaceType.Smooth
- Part290.TopSurface = Enum.SurfaceType.Smooth
- Part290.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part290.Position = Vector3.new(-37.7469788, 1.56659079, 52.9170952)
- Part290.Orientation = Vector3.new(0, 180, 0)
- Part290.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part291.Name = "RingMeshLarge"
- Part291.Parent = Model279
- Part291.Rotation = Vector3.new(90, 0, 0)
- Part291.Anchored = true
- Part291.FormFactor = Enum.FormFactor.Symmetric
- Part291.Size = Vector3.new(0.657595515, 1.31519103, 0.657595515)
- Part291.CFrame = CFrame.new(-37.7469711, 1.96115327, 54.6925926, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part291.BottomSurface = Enum.SurfaceType.Smooth
- Part291.TopSurface = Enum.SurfaceType.Smooth
- Part291.Position = Vector3.new(-37.7469711, 1.96115327, 54.6925926)
- Part291.Orientation = Vector3.new(90, 0, 0)
- SpecialMesh292.Parent = Part291
- SpecialMesh292.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh292.Scale = Vector3.new(1.31519103, 1.31519103, 1.31519103)
- SpecialMesh292.MeshType = Enum.MeshType.FileMesh
- SpecialMesh292.Scale = Vector3.new(1.31519103, 1.31519103, 1.31519103)
- Part293.Name = "PlateNonmesh"
- Part293.Parent = Model279
- Part293.BrickColor = BrickColor.new("Black")
- Part293.Reflectance = 0.20000000298023
- Part293.Rotation = Vector3.new(-90, 0, -180)
- Part293.Anchored = true
- Part293.Elasticity = 0
- Part293.FormFactor = Enum.FormFactor.Plate
- Part293.Size = Vector3.new(2.63038206, 0.263038218, 1.31519103)
- Part293.CFrame = CFrame.new(-37.8127251, 1.69811678, 54.8241158, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Part293.BottomSurface = Enum.SurfaceType.Smooth
- Part293.TopSurface = Enum.SurfaceType.Smooth
- Part293.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part293.Position = Vector3.new(-37.8127251, 1.69811678, 54.8241158)
- Part293.Orientation = Vector3.new(-90, -180, 0)
- Part293.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part294.Name = "PlateNonmesh"
- Part294.Parent = Model279
- Part294.BrickColor = BrickColor.new("Institutional white")
- Part294.Reflectance = 1
- Part294.Rotation = Vector3.new(-180, 0, -180)
- Part294.Anchored = true
- Part294.Elasticity = 0
- Part294.FormFactor = Enum.FormFactor.Plate
- Part294.Size = Vector3.new(4.60316849, 0.263038218, 3.94557309)
- Part294.CFrame = CFrame.new(-37.7469788, 0.382924318, 52.9170952, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part294.BottomSurface = Enum.SurfaceType.Smooth
- Part294.TopSurface = Enum.SurfaceType.Smooth
- Part294.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part294.Position = Vector3.new(-37.7469788, 0.382924318, 52.9170952)
- Part294.Orientation = Vector3.new(0, 180, 0)
- Part294.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Model295.Name = "Sign"
- Model295.Parent = Model0
- Part296.Name = "Text"
- Part296.Parent = Model295
- Part296.Material = Enum.Material.Metal
- Part296.BrickColor = BrickColor.new("Fossil")
- Part296.Rotation = Vector3.new(0, 90, 0)
- Part296.Anchored = true
- Part296.FormFactor = Enum.FormFactor.Custom
- Part296.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
- Part296.CFrame = CFrame.new(-55.9850006, 9.60499954, 55.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part296.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part296.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part296.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part296.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part296.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part296.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part296.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part296.Position = Vector3.new(-55.9850006, 9.60499954, 55.9000015)
- Part296.Orientation = Vector3.new(0, 90, 0)
- Part296.Color = Color3.new(0.623529, 0.631373, 0.67451)
- SurfaceGui297.Parent = Part296
- SurfaceGui297.CanvasSize = Vector2.new(200, 100)
- TextLabel298.Parent = SurfaceGui297
- TextLabel298.Transparency = 1
- TextLabel298.Size = UDim2.new(1, 0, 1, 0)
- TextLabel298.Text = "Kitchen"
- TextLabel298.Active = true
- TextLabel298.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel298.BackgroundTransparency = 1
- TextLabel298.Font = Enum.Font.ArialBold
- TextLabel298.FontSize = Enum.FontSize.Size12
- TextLabel298.TextColor3 = Color3.new(1, 1, 1)
- TextLabel298.TextScaled = true
- TextLabel298.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
- TextLabel298.TextStrokeTransparency = 0
- TextLabel298.TextWrapped = true
- Model299.Name = "Sign"
- Model299.Parent = Model0
- Part300.Name = "Text"
- Part300.Parent = Model299
- Part300.Material = Enum.Material.Metal
- Part300.BrickColor = BrickColor.new("Fossil")
- Part300.Rotation = Vector3.new(-180, 0, -180)
- Part300.Anchored = true
- Part300.FormFactor = Enum.FormFactor.Custom
- Part300.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
- Part300.CFrame = CFrame.new(-47.9850006, 5.60499907, 35.0999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part300.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part300.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part300.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part300.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part300.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part300.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part300.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part300.Position = Vector3.new(-47.9850006, 5.60499907, 35.0999985)
- Part300.Orientation = Vector3.new(0, 180, 0)
- Part300.Color = Color3.new(0.623529, 0.631373, 0.67451)
- SurfaceGui301.Parent = Part300
- SurfaceGui301.CanvasSize = Vector2.new(200, 100)
- TextLabel302.Parent = SurfaceGui301
- TextLabel302.Transparency = 1
- TextLabel302.Size = UDim2.new(1, 0, 1, 0)
- TextLabel302.Text = "2003"
- TextLabel302.Active = true
- TextLabel302.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel302.BackgroundTransparency = 1
- TextLabel302.Font = Enum.Font.ArialBold
- TextLabel302.FontSize = Enum.FontSize.Size12
- TextLabel302.TextColor3 = Color3.new(1, 1, 1)
- TextLabel302.TextScaled = true
- TextLabel302.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
- TextLabel302.TextStrokeTransparency = 0
- TextLabel302.TextWrapped = true
- Model303.Name = "Sign"
- Model303.Parent = Model0
- Part304.Name = "Text"
- Part304.Parent = Model303
- Part304.Material = Enum.Material.Metal
- Part304.BrickColor = BrickColor.new("Fossil")
- Part304.Rotation = Vector3.new(-180, 0, -180)
- Part304.Anchored = true
- Part304.FormFactor = Enum.FormFactor.Custom
- Part304.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
- Part304.CFrame = CFrame.new(-39.9850006, 5.60499907, 35.0999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part304.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part304.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part304.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part304.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part304.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part304.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part304.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part304.Position = Vector3.new(-39.9850006, 5.60499907, 35.0999985)
- Part304.Orientation = Vector3.new(0, 180, 0)
- Part304.Color = Color3.new(0.623529, 0.631373, 0.67451)
- SurfaceGui305.Parent = Part304
- SurfaceGui305.CanvasSize = Vector2.new(200, 100)
- TextLabel306.Parent = SurfaceGui305
- TextLabel306.Transparency = 1
- TextLabel306.Size = UDim2.new(1, 0, 1, 0)
- TextLabel306.Text = "Seth"
- TextLabel306.Active = true
- TextLabel306.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel306.BackgroundTransparency = 1
- TextLabel306.Font = Enum.Font.ArialBold
- TextLabel306.FontSize = Enum.FontSize.Size12
- TextLabel306.TextColor3 = Color3.new(1, 1, 1)
- TextLabel306.TextScaled = true
- TextLabel306.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
- TextLabel306.TextStrokeTransparency = 0
- TextLabel306.TextWrapped = true
- Model307.Name = "Sign"
- Model307.Parent = Model0
- Part308.Name = "Text"
- Part308.Parent = Model307
- Part308.Material = Enum.Material.Metal
- Part308.BrickColor = BrickColor.new("Fossil")
- Part308.Rotation = Vector3.new(0, 90, 0)
- Part308.Anchored = true
- Part308.FormFactor = Enum.FormFactor.Custom
- Part308.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
- Part308.CFrame = CFrame.new(-84.9850006, 4.90404034, 42.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part308.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part308.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part308.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part308.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part308.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part308.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part308.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part308.Position = Vector3.new(-84.9850006, 4.90404034, 42.9000015)
- Part308.Orientation = Vector3.new(0, 90, 0)
- Part308.Color = Color3.new(0.623529, 0.631373, 0.67451)
- SurfaceGui309.Parent = Part308
- SurfaceGui309.CanvasSize = Vector2.new(200, 100)
- TextLabel310.Parent = SurfaceGui309
- TextLabel310.Transparency = 1
- TextLabel310.Size = UDim2.new(1, 0, 1, 0)
- TextLabel310.Text = "WARNING: BLAST DOOR"
- TextLabel310.Active = true
- TextLabel310.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel310.BackgroundTransparency = 1
- TextLabel310.Font = Enum.Font.ArialBold
- TextLabel310.FontSize = Enum.FontSize.Size12
- TextLabel310.TextColor3 = Color3.new(1, 1, 1)
- TextLabel310.TextScaled = true
- TextLabel310.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
- TextLabel310.TextStrokeTransparency = 0
- TextLabel310.TextWrapped = true
- Model311.Name = "Sign"
- Model311.Parent = Model0
- Part312.Name = "Text"
- Part312.Parent = Model311
- Part312.Material = Enum.Material.Metal
- Part312.BrickColor = BrickColor.new("Fossil")
- Part312.Rotation = Vector3.new(0, 90, 0)
- Part312.Anchored = true
- Part312.FormFactor = Enum.FormFactor.Custom
- Part312.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
- Part312.CFrame = CFrame.new(-116.985001, 7.60499954, 57.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part312.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part312.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part312.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part312.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part312.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part312.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part312.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part312.Position = Vector3.new(-116.985001, 7.60499954, 57.9000015)
- Part312.Orientation = Vector3.new(0, 90, 0)
- Part312.Color = Color3.new(0.623529, 0.631373, 0.67451)
- SurfaceGui313.Parent = Part312
- SurfaceGui313.CanvasSize = Vector2.new(200, 100)
- TextLabel314.Parent = SurfaceGui313
- TextLabel314.Transparency = 1
- TextLabel314.Size = UDim2.new(1, 0, 1, 0)
- TextLabel314.Text = "NO ACCESS"
- TextLabel314.Active = true
- TextLabel314.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel314.BackgroundTransparency = 1
- TextLabel314.Font = Enum.Font.ArialBold
- TextLabel314.TextColor3 = Color3.new(1, 1, 1)
- TextLabel314.TextScaled = true
- TextLabel314.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
- TextLabel314.TextStrokeTransparency = 0
- TextLabel314.TextWrapped = true
- Model315.Name = "Sign"
- Model315.Parent = Model0
- Part316.Name = "Text"
- Part316.Parent = Model315
- Part316.Material = Enum.Material.Metal
- Part316.BrickColor = BrickColor.new("Fossil")
- Part316.Rotation = Vector3.new(0, 90, 0)
- Part316.Anchored = true
- Part316.FormFactor = Enum.FormFactor.Custom
- Part316.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
- Part316.CFrame = CFrame.new(-55.9850006, 9.60499954, 45.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part316.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part316.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part316.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part316.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part316.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part316.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part316.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part316.Position = Vector3.new(-55.9850006, 9.60499954, 45.9000015)
- Part316.Orientation = Vector3.new(0, 90, 0)
- Part316.Color = Color3.new(0.623529, 0.631373, 0.67451)
- SurfaceGui317.Parent = Part316
- SurfaceGui317.CanvasSize = Vector2.new(200, 100)
- TextLabel318.Parent = SurfaceGui317
- TextLabel318.Transparency = 1
- TextLabel318.Size = UDim2.new(1, 0, 1, 0)
- TextLabel318.Text = "Barracks"
- TextLabel318.Active = true
- TextLabel318.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel318.BackgroundTransparency = 1
- TextLabel318.Font = Enum.Font.ArialBold
- TextLabel318.FontSize = Enum.FontSize.Size12
- TextLabel318.TextColor3 = Color3.new(1, 1, 1)
- TextLabel318.TextScaled = true
- TextLabel318.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
- TextLabel318.TextStrokeTransparency = 0
- TextLabel318.TextWrapped = true
- Model319.Name = "Sign"
- Model319.Parent = Model0
- Part320.Name = "Text"
- Part320.Parent = Model319
- Part320.Material = Enum.Material.Metal
- Part320.BrickColor = BrickColor.new("Fossil")
- Part320.Rotation = Vector3.new(0, 90, 0)
- Part320.Anchored = true
- Part320.FormFactor = Enum.FormFactor.Custom
- Part320.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
- Part320.CFrame = CFrame.new(-84.9850006, 7.60499954, 42.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part320.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part320.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part320.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part320.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part320.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part320.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part320.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part320.Position = Vector3.new(-84.9850006, 7.60499954, 42.9000015)
- Part320.Orientation = Vector3.new(0, 90, 0)
- Part320.Color = Color3.new(0.623529, 0.631373, 0.67451)
- SurfaceGui321.Parent = Part320
- SurfaceGui321.CanvasSize = Vector2.new(200, 100)
- TextLabel322.Parent = SurfaceGui321
- TextLabel322.Transparency = 1
- TextLabel322.Size = UDim2.new(1, 0, 1, 0)
- TextLabel322.Text = "Security"
- TextLabel322.Active = true
- TextLabel322.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel322.BackgroundTransparency = 1
- TextLabel322.Font = Enum.Font.ArialBold
- TextLabel322.FontSize = Enum.FontSize.Size12
- TextLabel322.TextColor3 = Color3.new(1, 1, 1)
- TextLabel322.TextScaled = true
- TextLabel322.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
- TextLabel322.TextStrokeTransparency = 0
- TextLabel322.TextWrapped = true
- Model323.Name = "Sign"
- Model323.Parent = Model0
- Part324.Name = "Text"
- Part324.Parent = Model323
- Part324.Material = Enum.Material.Metal
- Part324.BrickColor = BrickColor.new("Fossil")
- Part324.Rotation = Vector3.new(0, 90, 0)
- Part324.Anchored = true
- Part324.FormFactor = Enum.FormFactor.Custom
- Part324.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
- Part324.CFrame = CFrame.new(-26.9850006, 5.60499907, 46.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part324.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part324.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part324.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part324.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part324.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part324.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part324.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part324.Position = Vector3.new(-26.9850006, 5.60499907, 46.9000015)
- Part324.Orientation = Vector3.new(0, 90, 0)
- Part324.Color = Color3.new(0.623529, 0.631373, 0.67451)
- SurfaceGui325.Parent = Part324
- SurfaceGui325.CanvasSize = Vector2.new(200, 100)
- TextLabel326.Parent = SurfaceGui325
- TextLabel326.Transparency = 1
- TextLabel326.Size = UDim2.new(1, 0, 1, 0)
- TextLabel326.Text = "Memo"
- TextLabel326.Active = true
- TextLabel326.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel326.BackgroundTransparency = 1
- TextLabel326.Font = Enum.Font.ArialBold
- TextLabel326.FontSize = Enum.FontSize.Size12
- TextLabel326.TextColor3 = Color3.new(1, 1, 1)
- TextLabel326.TextScaled = true
- TextLabel326.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
- TextLabel326.TextStrokeTransparency = 0
- TextLabel326.TextWrapped = true
- Model327.Name = "Sign"
- Model327.Parent = Model0
- Part328.Name = "Text"
- Part328.Parent = Model327
- Part328.Material = Enum.Material.Metal
- Part328.BrickColor = BrickColor.new("Fossil")
- Part328.Rotation = Vector3.new(0, 90, 0)
- Part328.Anchored = true
- Part328.FormFactor = Enum.FormFactor.Custom
- Part328.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
- Part328.CFrame = CFrame.new(-26.9850006, 5.60499907, 38.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part328.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part328.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part328.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part328.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part328.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part328.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part328.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part328.Position = Vector3.new(-26.9850006, 5.60499907, 38.9000015)
- Part328.Orientation = Vector3.new(0, 90, 0)
- Part328.Color = Color3.new(0.623529, 0.631373, 0.67451)
- SurfaceGui329.Parent = Part328
- SurfaceGui329.CanvasSize = Vector2.new(200, 100)
- TextLabel330.Parent = SurfaceGui329
- TextLabel330.Transparency = 1
- TextLabel330.Size = UDim2.new(1, 0, 1, 0)
- TextLabel330.Text = "Fire"
- TextLabel330.Active = true
- TextLabel330.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel330.BackgroundTransparency = 1
- TextLabel330.Font = Enum.Font.ArialBold
- TextLabel330.FontSize = Enum.FontSize.Size12
- TextLabel330.TextColor3 = Color3.new(1, 1, 1)
- TextLabel330.TextScaled = true
- TextLabel330.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
- TextLabel330.TextStrokeTransparency = 0
- TextLabel330.TextWrapped = true
- Part331.Parent = Model0
- Part331.Material = Enum.Material.Fabric
- Part331.BrickColor = BrickColor.new("Pink")
- Part331.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
- Part331.CFrame = CFrame.new(-30.8150005, 0.529999971, 46.364994, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part331.BottomSurface = Enum.SurfaceType.Smooth
- Part331.TopSurface = Enum.SurfaceType.Smooth
- Part331.Color = Color3.new(1, 0.4, 0.8)
- Part331.Position = Vector3.new(-30.8150005, 0.529999971, 46.364994)
- Part331.Color = Color3.new(1, 0.4, 0.8)
- Part332.Parent = Model0
- Part332.Material = Enum.Material.Fabric
- Part332.BrickColor = BrickColor.new("Really red")
- Part332.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
- Part332.CFrame = CFrame.new(-48.952282, 0.529999971, 46.5016785, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part332.BottomSurface = Enum.SurfaceType.Smooth
- Part332.TopSurface = Enum.SurfaceType.Smooth
- Part332.Color = Color3.new(1, 0, 0)
- Part332.Position = Vector3.new(-48.952282, 0.529999971, 46.5016785)
- Part332.Color = Color3.new(1, 0, 0)
- Part333.Parent = Model0
- Part333.Material = Enum.Material.Fabric
- Part333.BrickColor = BrickColor.new("Eggplant")
- Part333.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
- Part333.CFrame = CFrame.new(-47.9941711, 0.529999971, 38.3548737, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part333.BottomSurface = Enum.SurfaceType.Smooth
- Part333.TopSurface = Enum.SurfaceType.Smooth
- Part333.Color = Color3.new(0.482353, 0, 0.482353)
- Part333.Position = Vector3.new(-47.9941711, 0.529999971, 38.3548737)
- Part333.Color = Color3.new(0.482353, 0, 0.482353)
- Part334.Parent = Model0
- Part334.Material = Enum.Material.Fabric
- Part334.BrickColor = BrickColor.new("Lapis")
- Part334.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
- Part334.CFrame = CFrame.new(-40.1454697, 0.529999971, 38.3548737, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part334.BottomSurface = Enum.SurfaceType.Smooth
- Part334.TopSurface = Enum.SurfaceType.Smooth
- Part334.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- Part334.Position = Vector3.new(-40.1454697, 0.529999971, 38.3548737)
- Part334.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- Part335.Parent = Model0
- Part335.Material = Enum.Material.Fabric
- Part335.BrickColor = BrickColor.new("Deep orange")
- Part335.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
- Part335.CFrame = CFrame.new(-30.8150005, 0.529999971, 38.5953293, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part335.BottomSurface = Enum.SurfaceType.Smooth
- Part335.TopSurface = Enum.SurfaceType.Smooth
- Part335.Color = Color3.new(1, 0.690196, 0)
- Part335.Position = Vector3.new(-30.8150005, 0.529999971, 38.5953293)
- Part335.Color = Color3.new(1, 0.690196, 0)
- Part336.Parent = Model0
- Part336.Material = Enum.Material.Fabric
- Part336.BrickColor = BrickColor.new("Black")
- Part336.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
- Part336.CFrame = CFrame.new(-40.1454697, 0.529999971, 46.5016785, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part336.BottomSurface = Enum.SurfaceType.Smooth
- Part336.TopSurface = Enum.SurfaceType.Smooth
- Part336.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part336.Position = Vector3.new(-40.1454697, 0.529999971, 46.5016785)
- Part336.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part337.Name = "Smooth Block Model"
- Part337.Parent = Model0
- Part337.BrickColor = BrickColor.new("Grey")
- Part337.Rotation = Vector3.new(0, -90, 0)
- Part337.Anchored = true
- Part337.Size = Vector3.new(2, 1.20000005, 27)
- Part337.CFrame = CFrame.new(-40.5, 2.29999995, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part337.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part337.Position = Vector3.new(-40.5, 2.29999995, 61)
- Part337.Orientation = Vector3.new(0, -90, 0)
- Part337.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part338.Name = "Smooth Block Model"
- Part338.Parent = Model0
- Part338.Rotation = Vector3.new(0, -90, 0)
- Part338.Anchored = true
- Part338.Size = Vector3.new(2, 3.60000014, 2)
- Part338.CFrame = CFrame.new(-114, 4.69999981, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part338.BackSurface = Enum.SurfaceType.Weld
- Part338.FrontSurface = Enum.SurfaceType.Weld
- Part338.LeftSurface = Enum.SurfaceType.Weld
- Part338.RightSurface = Enum.SurfaceType.Weld
- Part338.TopSurface = Enum.SurfaceType.Weld
- Part338.Position = Vector3.new(-114, 4.69999981, 34)
- Part338.Orientation = Vector3.new(0, -90, 0)
- Part339.Name = "Smooth Block Model"
- Part339.Parent = Model0
- Part339.Rotation = Vector3.new(0, -90, 0)
- Part339.Anchored = true
- Part339.Size = Vector3.new(2, 16.8000011, 31)
- Part339.CFrame = CFrame.new(-69.5, 8.89999962, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part339.BackSurface = Enum.SurfaceType.Weld
- Part339.FrontSurface = Enum.SurfaceType.Weld
- Part339.LeftSurface = Enum.SurfaceType.Weld
- Part339.RightSurface = Enum.SurfaceType.Weld
- Part339.TopSurface = Enum.SurfaceType.Weld
- Part339.Position = Vector3.new(-69.5, 8.89999962, 61)
- Part339.Orientation = Vector3.new(0, -90, 0)
- Part340.Name = "Smooth Block Model"
- Part340.Parent = Model0
- Part340.BrickColor = BrickColor.new("Grey")
- Part340.Rotation = Vector3.new(0, 90, 0)
- Part340.Anchored = true
- Part340.Size = Vector3.new(2, 3.60000014, 29)
- Part340.CFrame = CFrame.new(-39.5, 8.30000114, 50, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part340.TopSurface = Enum.SurfaceType.Weld
- Part340.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part340.Position = Vector3.new(-39.5, 8.30000114, 50)
- Part340.Orientation = Vector3.new(0, 90, 0)
- Part340.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part341.Name = "Smooth Block Model"
- Part341.Parent = Model0
- Part341.BrickColor = BrickColor.new("Dark stone grey")
- Part341.Anchored = true
- Part341.Size = Vector3.new(11, 1.20000005, 1)
- Part341.CFrame = CFrame.new(-68.5, 12.5000019, 59.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part341.BackSurface = Enum.SurfaceType.Weld
- Part341.BottomSurface = Enum.SurfaceType.Weld
- Part341.FrontSurface = Enum.SurfaceType.Weld
- Part341.LeftSurface = Enum.SurfaceType.Weld
- Part341.RightSurface = Enum.SurfaceType.Weld
- Part341.TopSurface = Enum.SurfaceType.Weld
- Part341.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part341.Position = Vector3.new(-68.5, 12.5000019, 59.5)
- Part341.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh342.Parent = Part341
- SpecialMesh342.MeshType = Enum.MeshType.Wedge
- Part343.Name = "Smooth Block Model"
- Part343.Parent = Model0
- Part343.BrickColor = BrickColor.new("White")
- Part343.Transparency = 0.5
- Part343.Rotation = Vector3.new(0, -90, 0)
- Part343.Anchored = true
- Part343.Size = Vector3.new(1, 4.80000019, 23)
- Part343.CFrame = CFrame.new(-100.5, 5.29999924, 61.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part343.BottomSurface = Enum.SurfaceType.Weld
- Part343.TopSurface = Enum.SurfaceType.Weld
- Part343.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part343.Position = Vector3.new(-100.5, 5.29999924, 61.5)
- Part343.Orientation = Vector3.new(0, -90, 0)
- Part343.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part344.Name = "Smooth Block Model"
- Part344.Parent = Model0
- Part344.Rotation = Vector3.new(0, -90, 0)
- Part344.Anchored = true
- Part344.Size = Vector3.new(2, 3.60000014, 30)
- Part344.CFrame = CFrame.new(-100, 8.30000114, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part344.BackSurface = Enum.SurfaceType.Weld
- Part344.FrontSurface = Enum.SurfaceType.Weld
- Part344.LeftSurface = Enum.SurfaceType.Weld
- Part344.RightSurface = Enum.SurfaceType.Weld
- Part344.TopSurface = Enum.SurfaceType.Weld
- Part344.Position = Vector3.new(-100, 8.30000114, 34)
- Part344.Orientation = Vector3.new(0, -90, 0)
- Part345.Name = "Smooth Block Model"
- Part345.Parent = Model0
- Part345.Rotation = Vector3.new(-180, 0, -180)
- Part345.Anchored = true
- Part345.Size = Vector3.new(2, 9.60000038, 7)
- Part345.CFrame = CFrame.new(-116, 5.29999924, 58.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part345.BackSurface = Enum.SurfaceType.Weld
- Part345.FrontSurface = Enum.SurfaceType.Weld
- Part345.LeftSurface = Enum.SurfaceType.Weld
- Part345.RightSurface = Enum.SurfaceType.Weld
- Part345.TopSurface = Enum.SurfaceType.Weld
- Part345.Position = Vector3.new(-116, 5.29999924, 58.5)
- Part345.Orientation = Vector3.new(0, 180, 0)
- Part346.Name = "Smooth Block Model"
- Part346.Parent = Model0
- Part346.Anchored = true
- Part346.Size = Vector3.new(2, 16.8000011, 11)
- Part346.CFrame = CFrame.new(-84, 8.89999962, 40.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part346.BackSurface = Enum.SurfaceType.Weld
- Part346.LeftSurface = Enum.SurfaceType.Weld
- Part346.RightSurface = Enum.SurfaceType.Weld
- Part346.TopSurface = Enum.SurfaceType.Weld
- Part346.Position = Vector3.new(-84, 8.89999962, 40.5)
- Part347.Name = "Smooth Block Model"
- Part347.Parent = Model0
- Part347.Rotation = Vector3.new(0, -90, 0)
- Part347.Anchored = true
- Part347.Size = Vector3.new(2, 3.60000014, 2)
- Part347.CFrame = CFrame.new(-108, 4.69999981, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part347.BackSurface = Enum.SurfaceType.Weld
- Part347.FrontSurface = Enum.SurfaceType.Weld
- Part347.LeftSurface = Enum.SurfaceType.Weld
- Part347.RightSurface = Enum.SurfaceType.Weld
- Part347.TopSurface = Enum.SurfaceType.Weld
- Part347.Position = Vector3.new(-108, 4.69999981, 34)
- Part347.Orientation = Vector3.new(0, -90, 0)
- Part348.Name = "Smooth Block Model"
- Part348.Parent = Model0
- Part348.BrickColor = BrickColor.new("White")
- Part348.Transparency = 0.5
- Part348.Rotation = Vector3.new(0, -90, 0)
- Part348.Anchored = true
- Part348.Size = Vector3.new(1, 3.60000014, 4)
- Part348.CFrame = CFrame.new(-111, 4.69999981, 33.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part348.BottomSurface = Enum.SurfaceType.Weld
- Part348.TopSurface = Enum.SurfaceType.Weld
- Part348.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part348.Position = Vector3.new(-111, 4.69999981, 33.5)
- Part348.Orientation = Vector3.new(0, -90, 0)
- Part348.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part349.Name = "Smooth Block Model"
- Part349.Parent = Model0
- Part349.BrickColor = BrickColor.new("Dark stone grey")
- Part349.Rotation = Vector3.new(0, -90, 0)
- Part349.Anchored = true
- Part349.Size = Vector3.new(27, 1.20000005, 1)
- Part349.CFrame = CFrame.new(-54.5, 17.9000015, 47.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part349.BackSurface = Enum.SurfaceType.Weld
- Part349.BottomSurface = Enum.SurfaceType.Weld
- Part349.FrontSurface = Enum.SurfaceType.Weld
- Part349.LeftSurface = Enum.SurfaceType.Weld
- Part349.RightSurface = Enum.SurfaceType.Weld
- Part349.TopSurface = Enum.SurfaceType.Weld
- Part349.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part349.Position = Vector3.new(-54.5, 17.9000015, 47.5)
- Part349.Orientation = Vector3.new(0, -90, 0)
- Part349.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh350.Parent = Part349
- SpecialMesh350.MeshType = Enum.MeshType.Wedge
- Part351.Name = "Smooth Block Model"
- Part351.Parent = Model0
- Part351.BrickColor = BrickColor.new("Black")
- Part351.Rotation = Vector3.new(90, 0, 0)
- Part351.Anchored = true
- Part351.FormFactor = Enum.FormFactor.Plate
- Part351.Size = Vector3.new(4, 0.400000006, 4)
- Part351.CFrame = CFrame.new(-83, 3.49999905, 62.1999969, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part351.BottomSurface = Enum.SurfaceType.Weld
- Part351.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part351.Position = Vector3.new(-83, 3.49999905, 62.1999969)
- Part351.Orientation = Vector3.new(90, 0, 0)
- Part351.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh352.Parent = Part351
- SpecialMesh352.MeshType = Enum.MeshType.Wedge
- Decal353.Name = "piklez"
- Decal353.Parent = Part351
- Part354.Name = "Smooth Block Model"
- Part354.Parent = Model0
- Part354.BrickColor = BrickColor.new("Dark stone grey")
- Part354.Rotation = Vector3.new(-180, 0, -180)
- Part354.Anchored = true
- Part354.Size = Vector3.new(31, 1.20000005, 1)
- Part354.CFrame = CFrame.new(-100.5, 10.6999998, 61.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part354.BackSurface = Enum.SurfaceType.Weld
- Part354.BottomSurface = Enum.SurfaceType.Weld
- Part354.FrontSurface = Enum.SurfaceType.Weld
- Part354.LeftSurface = Enum.SurfaceType.Weld
- Part354.RightSurface = Enum.SurfaceType.Weld
- Part354.TopSurface = Enum.SurfaceType.Weld
- Part354.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part354.Position = Vector3.new(-100.5, 10.6999998, 61.5)
- Part354.Orientation = Vector3.new(0, 180, 0)
- Part354.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh355.Parent = Part354
- SpecialMesh355.MeshType = Enum.MeshType.Wedge
- Part356.Name = "Smooth Block Model"
- Part356.Parent = Model0
- Part356.Rotation = Vector3.new(-180, 0, -180)
- Part356.Anchored = true
- Part356.Size = Vector3.new(2, 9.60000038, 8)
- Part356.CFrame = CFrame.new(-116, 5.29999924, 37, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part356.BackSurface = Enum.SurfaceType.Weld
- Part356.FrontSurface = Enum.SurfaceType.Weld
- Part356.LeftSurface = Enum.SurfaceType.Weld
- Part356.RightSurface = Enum.SurfaceType.Weld
- Part356.TopSurface = Enum.SurfaceType.Weld
- Part356.Position = Vector3.new(-116, 5.29999924, 37)
- Part356.Orientation = Vector3.new(0, 180, 0)
- Part357.Name = "Smooth Block Model"
- Part357.Parent = Model0
- Part357.BrickColor = BrickColor.new("Grey")
- Part357.Anchored = true
- Part357.Size = Vector3.new(2, 9.60000038, 18)
- Part357.CFrame = CFrame.new(-55, 12.5000019, 51, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part357.LeftSurface = Enum.SurfaceType.Weld
- Part357.RightSurface = Enum.SurfaceType.Weld
- Part357.TopSurface = Enum.SurfaceType.Weld
- Part357.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part357.Position = Vector3.new(-55, 12.5000019, 51)
- Part357.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part358.Name = "Smooth Block Model"
- Part358.Parent = Model0
- Part358.Rotation = Vector3.new(-180, 0, -180)
- Part358.Anchored = true
- Part358.Size = Vector3.new(2, 16.8000011, 7)
- Part358.CFrame = CFrame.new(-55, 8.89999962, 38.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part358.BackSurface = Enum.SurfaceType.Weld
- Part358.FrontSurface = Enum.SurfaceType.Weld
- Part358.LeftSurface = Enum.SurfaceType.Weld
- Part358.RightSurface = Enum.SurfaceType.Weld
- Part358.TopSurface = Enum.SurfaceType.Weld
- Part358.Position = Vector3.new(-55, 8.89999962, 38.5)
- Part358.Orientation = Vector3.new(0, 180, 0)
- Part359.Name = "Smooth Block Model"
- Part359.Parent = Model0
- Part359.Anchored = true
- Part359.Size = Vector3.new(2, 1.20000005, 14)
- Part359.CFrame = CFrame.new(-84, 9.50000191, 53, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part359.BackSurface = Enum.SurfaceType.Weld
- Part359.FrontSurface = Enum.SurfaceType.Weld
- Part359.LeftSurface = Enum.SurfaceType.Weld
- Part359.RightSurface = Enum.SurfaceType.Weld
- Part359.TopSurface = Enum.SurfaceType.Weld
- Part359.Position = Vector3.new(-84, 9.50000191, 53)
- Part360.Name = "Smooth Block Model"
- Part360.Parent = Model0
- Part360.BrickColor = BrickColor.new("Dark stone grey")
- Part360.Rotation = Vector3.new(0, 90, 0)
- Part360.Anchored = true
- Part360.Size = Vector3.new(11, 1.20000005, 1)
- Part360.CFrame = CFrame.new(-117.5, 0.699999988, 56.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part360.BackSurface = Enum.SurfaceType.Weld
- Part360.BottomSurface = Enum.SurfaceType.Weld
- Part360.FrontSurface = Enum.SurfaceType.Weld
- Part360.LeftSurface = Enum.SurfaceType.Weld
- Part360.RightSurface = Enum.SurfaceType.Weld
- Part360.TopSurface = Enum.SurfaceType.Weld
- Part360.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part360.Position = Vector3.new(-117.5, 0.699999988, 56.5)
- Part360.Orientation = Vector3.new(0, 90, 0)
- Part360.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh361.Parent = Part360
- SpecialMesh361.MeshType = Enum.MeshType.Wedge
- Part362.Name = "Smooth Block Model"
- Part362.Parent = Model0
- Part362.Rotation = Vector3.new(0, 90, 0)
- Part362.Anchored = true
- Part362.Size = Vector3.new(2, 2.4000001, 30)
- Part362.CFrame = CFrame.new(-100, 1.70000005, 61, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part362.BackSurface = Enum.SurfaceType.Weld
- Part362.FrontSurface = Enum.SurfaceType.Weld
- Part362.LeftSurface = Enum.SurfaceType.Weld
- Part362.RightSurface = Enum.SurfaceType.Weld
- Part362.TopSurface = Enum.SurfaceType.Weld
- Part362.Position = Vector3.new(-100, 1.70000005, 61)
- Part362.Orientation = Vector3.new(0, 90, 0)
- Part363.Name = "Smooth Block Model"
- Part363.Parent = Model0
- Part363.BrickColor = BrickColor.new("Grey")
- Part363.Rotation = Vector3.new(0, -90, 0)
- Part363.Anchored = true
- Part363.Size = Vector3.new(2, 3.60000014, 4)
- Part363.CFrame = CFrame.new(-52, 4.69999981, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part363.LeftSurface = Enum.SurfaceType.Weld
- Part363.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part363.Position = Vector3.new(-52, 4.69999981, 61)
- Part363.Orientation = Vector3.new(0, -90, 0)
- Part363.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part364.Name = "Smooth Block Model"
- Part364.Parent = Model0
- Part364.Rotation = Vector3.new(0, -90, 0)
- Part364.Anchored = true
- Part364.Size = Vector3.new(2, 3.60000014, 2)
- Part364.CFrame = CFrame.new(-90, 4.69999981, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part364.BackSurface = Enum.SurfaceType.Weld
- Part364.FrontSurface = Enum.SurfaceType.Weld
- Part364.LeftSurface = Enum.SurfaceType.Weld
- Part364.RightSurface = Enum.SurfaceType.Weld
- Part364.TopSurface = Enum.SurfaceType.Weld
- Part364.Position = Vector3.new(-90, 4.69999981, 34)
- Part364.Orientation = Vector3.new(0, -90, 0)
- Part365.Name = "Smooth Block Model"
- Part365.Parent = Model0
- Part365.BrickColor = BrickColor.new("Dark stone grey")
- Part365.Anchored = true
- Part365.Size = Vector3.new(31, 1.20000005, 1)
- Part365.CFrame = CFrame.new(-100.5, 10.6999998, 33.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part365.BackSurface = Enum.SurfaceType.Weld
- Part365.BottomSurface = Enum.SurfaceType.Weld
- Part365.FrontSurface = Enum.SurfaceType.Weld
- Part365.LeftSurface = Enum.SurfaceType.Weld
- Part365.RightSurface = Enum.SurfaceType.Weld
- Part365.TopSurface = Enum.SurfaceType.Weld
- Part365.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part365.Position = Vector3.new(-100.5, 10.6999998, 33.5)
- Part365.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh366.Parent = Part365
- SpecialMesh366.MeshType = Enum.MeshType.Wedge
- Part367.Name = "Smooth Block Model"
- Part367.Parent = Model0
- Part367.Rotation = Vector3.new(0, -90, 0)
- Part367.Anchored = true
- Part367.Size = Vector3.new(2, 4.80000019, 3)
- Part367.CFrame = CFrame.new(-113.5, 5.29999924, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part367.BackSurface = Enum.SurfaceType.Weld
- Part367.FrontSurface = Enum.SurfaceType.Weld
- Part367.LeftSurface = Enum.SurfaceType.Weld
- Part367.RightSurface = Enum.SurfaceType.Weld
- Part367.TopSurface = Enum.SurfaceType.Weld
- Part367.Position = Vector3.new(-113.5, 5.29999924, 61)
- Part367.Orientation = Vector3.new(0, -90, 0)
- Part368.Name = "Smooth Block Model"
- Part368.Parent = Model0
- Part368.Rotation = Vector3.new(0, -90, 0)
- Part368.Anchored = true
- Part368.Size = Vector3.new(2, 2.4000001, 30)
- Part368.CFrame = CFrame.new(-100, 8.89999962, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part368.BackSurface = Enum.SurfaceType.Weld
- Part368.FrontSurface = Enum.SurfaceType.Weld
- Part368.LeftSurface = Enum.SurfaceType.Weld
- Part368.RightSurface = Enum.SurfaceType.Weld
- Part368.TopSurface = Enum.SurfaceType.Weld
- Part368.Position = Vector3.new(-100, 8.89999962, 61)
- Part368.Orientation = Vector3.new(0, -90, 0)
- Part369.Name = "Smooth Block Model"
- Part369.Parent = Model0
- Part369.Rotation = Vector3.new(0, 90, 0)
- Part369.Anchored = true
- Part369.Size = Vector3.new(2, 9.60000038, 60)
- Part369.CFrame = CFrame.new(-55, 5.29999924, 34, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part369.BackSurface = Enum.SurfaceType.Weld
- Part369.FrontSurface = Enum.SurfaceType.Weld
- Part369.LeftSurface = Enum.SurfaceType.Weld
- Part369.RightSurface = Enum.SurfaceType.Weld
- Part369.TopSurface = Enum.SurfaceType.Weld
- Part369.Position = Vector3.new(-55, 5.29999924, 34)
- Part369.Orientation = Vector3.new(0, 90, 0)
- Part370.Name = "Smooth Block Model"
- Part370.Parent = Model0
- Part370.Rotation = Vector3.new(0, -90, 0)
- Part370.Anchored = true
- Part370.Size = Vector3.new(2, 7.20000029, 31)
- Part370.CFrame = CFrame.new(-69.5, 13.6999998, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part370.BackSurface = Enum.SurfaceType.Weld
- Part370.FrontSurface = Enum.SurfaceType.Weld
- Part370.LeftSurface = Enum.SurfaceType.Weld
- Part370.RightSurface = Enum.SurfaceType.Weld
- Part370.TopSurface = Enum.SurfaceType.Weld
- Part370.Position = Vector3.new(-69.5, 13.6999998, 34)
- Part370.Orientation = Vector3.new(0, -90, 0)
- Part371.Name = "Smooth Block Model"
- Part371.Parent = Model0
- Part371.BrickColor = BrickColor.new("Black")
- Part371.Rotation = Vector3.new(90, 0, 0)
- Part371.Anchored = true
- Part371.FormFactor = Enum.FormFactor.Plate
- Part371.Size = Vector3.new(4, 0.400000006, 4)
- Part371.CFrame = CFrame.new(-67, 3.49999905, 62.1999969, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part371.BottomSurface = Enum.SurfaceType.Weld
- Part371.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part371.Position = Vector3.new(-67, 3.49999905, 62.1999969)
- Part371.Orientation = Vector3.new(90, 0, 0)
- Part371.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh372.Parent = Part371
- SpecialMesh372.MeshType = Enum.MeshType.Wedge
- Decal373.Name = "piklez"
- Decal373.Parent = Part371
- Part374.Name = "Smooth Block Model"
- Part374.Parent = Model0
- Part374.BrickColor = BrickColor.new("Dark stone grey")
- Part374.Anchored = true
- Part374.Size = Vector3.new(5, 1.20000005, 1)
- Part374.CFrame = CFrame.new(-78.5, 16.1000004, 59.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part374.BackSurface = Enum.SurfaceType.Weld
- Part374.BottomSurface = Enum.SurfaceType.Weld
- Part374.FrontSurface = Enum.SurfaceType.Weld
- Part374.LeftSurface = Enum.SurfaceType.Weld
- Part374.RightSurface = Enum.SurfaceType.Weld
- Part374.TopSurface = Enum.SurfaceType.Weld
- Part374.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part374.Position = Vector3.new(-78.5, 16.1000004, 59.5)
- Part374.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh375.Parent = Part374
- SpecialMesh375.MeshType = Enum.MeshType.Wedge
- Part376.Name = "Smooth Block Model"
- Part376.Parent = Model0
- Part376.BrickColor = BrickColor.new("Dark stone grey")
- Part376.Rotation = Vector3.new(0, 90, 0)
- Part376.Anchored = true
- Part376.Size = Vector3.new(27, 1.20000005, 1)
- Part376.CFrame = CFrame.new(-116.5, 10.6999998, 47.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part376.BackSurface = Enum.SurfaceType.Weld
- Part376.BottomSurface = Enum.SurfaceType.Weld
- Part376.FrontSurface = Enum.SurfaceType.Weld
- Part376.LeftSurface = Enum.SurfaceType.Weld
- Part376.RightSurface = Enum.SurfaceType.Weld
- Part376.TopSurface = Enum.SurfaceType.Weld
- Part376.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part376.Position = Vector3.new(-116.5, 10.6999998, 47.5)
- Part376.Orientation = Vector3.new(0, 90, 0)
- Part376.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh377.Parent = Part376
- SpecialMesh377.MeshType = Enum.MeshType.Wedge
- Part378.Name = "Smooth Block Model"
- Part378.Parent = Model0
- Part378.Rotation = Vector3.new(-180, 0, -180)
- Part378.Anchored = true
- Part378.Size = Vector3.new(2, 9.60000038, 14)
- Part378.CFrame = CFrame.new(-26, 5.29999924, 42, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part378.BackSurface = Enum.SurfaceType.Weld
- Part378.FrontSurface = Enum.SurfaceType.Weld
- Part378.LeftSurface = Enum.SurfaceType.Weld
- Part378.RightSurface = Enum.SurfaceType.Weld
- Part378.TopSurface = Enum.SurfaceType.Weld
- Part378.Position = Vector3.new(-26, 5.29999924, 42)
- Part378.Orientation = Vector3.new(0, 180, 0)
- Part379.Name = "Smooth Block Model"
- Part379.Parent = Model0
- Part379.BrickColor = BrickColor.new("Dark stone grey")
- Part379.Anchored = true
- Part379.Size = Vector3.new(92, 1.20000005, 1)
- Part379.CFrame = CFrame.new(-71, 0.699999988, 32.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part379.BackSurface = Enum.SurfaceType.Weld
- Part379.BottomSurface = Enum.SurfaceType.Weld
- Part379.FrontSurface = Enum.SurfaceType.Weld
- Part379.LeftSurface = Enum.SurfaceType.Weld
- Part379.RightSurface = Enum.SurfaceType.Weld
- Part379.TopSurface = Enum.SurfaceType.Weld
- Part379.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part379.Position = Vector3.new(-71, 0.699999988, 32.5)
- Part379.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh380.Parent = Part379
- SpecialMesh380.MeshType = Enum.MeshType.Wedge
- Part381.Name = "Smooth Block Model"
- Part381.Parent = Model0
- Part381.BrickColor = BrickColor.new("Grey")
- Part381.Anchored = true
- Part381.Size = Vector3.new(2, 1.20000005, 9)
- Part381.CFrame = CFrame.new(-26, 7.0999999, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part381.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part381.Position = Vector3.new(-26, 7.0999999, 55.5)
- Part381.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part382.Name = "Smooth Block Model"
- Part382.Parent = Model0
- Part382.BrickColor = BrickColor.new("Black")
- Part382.Rotation = Vector3.new(90, 0, 0)
- Part382.Anchored = true
- Part382.FormFactor = Enum.FormFactor.Plate
- Part382.Size = Vector3.new(4, 0.400000006, 4)
- Part382.CFrame = CFrame.new(-27, 4.29999924, 62.1999969, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part382.BottomSurface = Enum.SurfaceType.Weld
- Part382.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part382.Position = Vector3.new(-27, 4.29999924, 62.1999969)
- Part382.Orientation = Vector3.new(90, 0, 0)
- Part382.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh383.Parent = Part382
- SpecialMesh383.MeshType = Enum.MeshType.Wedge
- Decal384.Name = "piklez"
- Decal384.Parent = Part382
- Part385.Name = "Smooth Block Model"
- Part385.Parent = Model0
- Part385.BrickColor = BrickColor.new("Dark stone grey")
- Part385.Anchored = true
- Part385.Size = Vector3.new(29, 1.20000005, 1)
- Part385.CFrame = CFrame.new(-69.5, 17.9000015, 33.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part385.BackSurface = Enum.SurfaceType.Weld
- Part385.BottomSurface = Enum.SurfaceType.Weld
- Part385.FrontSurface = Enum.SurfaceType.Weld
- Part385.LeftSurface = Enum.SurfaceType.Weld
- Part385.RightSurface = Enum.SurfaceType.Weld
- Part385.TopSurface = Enum.SurfaceType.Weld
- Part385.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part385.Position = Vector3.new(-69.5, 17.9000015, 33.5)
- Part385.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh386.Parent = Part385
- SpecialMesh386.MeshType = Enum.MeshType.Wedge
- Part387.Name = "Smooth Block Model"
- Part387.Parent = Model0
- Part387.Rotation = Vector3.new(-180, 0, -180)
- Part387.Anchored = true
- Part387.Size = Vector3.new(2, 7.20000029, 14)
- Part387.CFrame = CFrame.new(-84, 13.6999998, 53, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part387.BackSurface = Enum.SurfaceType.Weld
- Part387.FrontSurface = Enum.SurfaceType.Weld
- Part387.LeftSurface = Enum.SurfaceType.Weld
- Part387.RightSurface = Enum.SurfaceType.Weld
- Part387.TopSurface = Enum.SurfaceType.Weld
- Part387.Position = Vector3.new(-84, 13.6999998, 53)
- Part387.Orientation = Vector3.new(0, 180, 0)
- Part388.Name = "Smooth Block Model"
- Part388.Parent = Model0
- Part388.BrickColor = BrickColor.new("Grey")
- Part388.Rotation = Vector3.new(0, 90, 0)
- Part388.Anchored = true
- Part388.Size = Vector3.new(2, 1.20000005, 27)
- Part388.CFrame = CFrame.new(-40.5, 5.9000001, 50, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part388.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part388.Position = Vector3.new(-40.5, 5.9000001, 50)
- Part388.Orientation = Vector3.new(0, 90, 0)
- Part388.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part389.Name = "Smooth Block Model"
- Part389.Parent = Model0
- Part389.BrickColor = BrickColor.new("White")
- Part389.Transparency = 0.5
- Part389.Rotation = Vector3.new(0, -90, 0)
- Part389.Anchored = true
- Part389.Size = Vector3.new(1, 3.60000014, 4)
- Part389.CFrame = CFrame.new(-87, 4.69999981, 33.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part389.BottomSurface = Enum.SurfaceType.Weld
- Part389.TopSurface = Enum.SurfaceType.Weld
- Part389.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part389.Position = Vector3.new(-87, 4.69999981, 33.5)
- Part389.Orientation = Vector3.new(0, -90, 0)
- Part389.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part390.Name = "Smooth Block Model"
- Part390.Parent = Model0
- Part390.BrickColor = BrickColor.new("Dark stone grey")
- Part390.Rotation = Vector3.new(0, 0, -180)
- Part390.Anchored = true
- Part390.Size = Vector3.new(11, 1.20000005, 1)
- Part390.CFrame = CFrame.new(-68.5, 4.9000001, 59.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part390.BackSurface = Enum.SurfaceType.Weld
- Part390.BottomSurface = Enum.SurfaceType.Weld
- Part390.FrontSurface = Enum.SurfaceType.Weld
- Part390.LeftSurface = Enum.SurfaceType.Weld
- Part390.RightSurface = Enum.SurfaceType.Weld
- Part390.TopSurface = Enum.SurfaceType.Weld
- Part390.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part390.Position = Vector3.new(-68.5, 4.9000001, 59.5)
- Part390.Orientation = Vector3.new(0, 0, 180)
- Part390.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh391.Parent = Part390
- SpecialMesh391.MeshType = Enum.MeshType.Wedge
- Part392.Name = "Smooth Block Model"
- Part392.Parent = Model0
- Part392.BrickColor = BrickColor.new("White")
- Part392.Transparency = 0.5
- Part392.Rotation = Vector3.new(0, -90, 0)
- Part392.Anchored = true
- Part392.Size = Vector3.new(1, 3.60000014, 4)
- Part392.CFrame = CFrame.new(-93, 4.69999981, 33.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part392.BottomSurface = Enum.SurfaceType.Weld
- Part392.TopSurface = Enum.SurfaceType.Weld
- Part392.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part392.Position = Vector3.new(-93, 4.69999981, 33.5)
- Part392.Orientation = Vector3.new(0, -90, 0)
- Part392.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part393.Name = "Smooth Block Model"
- Part393.Parent = Model0
- Part393.BrickColor = BrickColor.new("Grey")
- Part393.Rotation = Vector3.new(0, 90, 0)
- Part393.Anchored = true
- Part393.Size = Vector3.new(2, 1.20000005, 2)
- Part393.CFrame = CFrame.new(-28, 5.9000001, 61, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part393.RightSurface = Enum.SurfaceType.Weld
- Part393.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part393.Position = Vector3.new(-28, 5.9000001, 61)
- Part393.Orientation = Vector3.new(0, 90, 0)
- Part393.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part394.Name = "Smooth Block Model"
- Part394.Parent = Model0
- Part394.BrickColor = BrickColor.new("Grey")
- Part394.Rotation = Vector3.new(0, -90, 0)
- Part394.Anchored = true
- Part394.Size = Vector3.new(2, 2.4000001, 4)
- Part394.CFrame = CFrame.new(-27, 4.0999999, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part394.LeftSurface = Enum.SurfaceType.Weld
- Part394.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part394.Position = Vector3.new(-27, 4.0999999, 61)
- Part394.Orientation = Vector3.new(0, -90, 0)
- Part394.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part395.Name = "Smooth Block Model"
- Part395.Parent = Model0
- Part395.BrickColor = BrickColor.new("Grey")
- Part395.Rotation = Vector3.new(0, -90, 0)
- Part395.Anchored = true
- Part395.Size = Vector3.new(2, 2.4000001, 29)
- Part395.CFrame = CFrame.new(-39.5, 4.0999999, 50, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part395.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part395.Position = Vector3.new(-39.5, 4.0999999, 50)
- Part395.Orientation = Vector3.new(0, -90, 0)
- Part395.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part396.Name = "Smooth Block Model"
- Part396.Parent = Model0
- Part396.BrickColor = BrickColor.new("White")
- Part396.Transparency = 0.5
- Part396.Rotation = Vector3.new(0, -90, 0)
- Part396.Anchored = true
- Part396.Size = Vector3.new(1, 3.60000014, 4)
- Part396.CFrame = CFrame.new(-99, 4.69999981, 33.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part396.BottomSurface = Enum.SurfaceType.Weld
- Part396.TopSurface = Enum.SurfaceType.Weld
- Part396.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part396.Position = Vector3.new(-99, 4.69999981, 33.5)
- Part396.Orientation = Vector3.new(0, -90, 0)
- Part396.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part397.Name = "Smooth Block Model"
- Part397.Parent = Model0
- Part397.BrickColor = BrickColor.new("Grey")
- Part397.Rotation = Vector3.new(-180, 0, -180)
- Part397.Anchored = true
- Part397.Size = Vector3.new(2, 1.20000005, 9)
- Part397.CFrame = CFrame.new(-26, 1.10000002, 55.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part397.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part397.Position = Vector3.new(-26, 1.10000002, 55.5)
- Part397.Orientation = Vector3.new(0, 180, 0)
- Part397.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part398.Name = "Smooth Block Model"
- Part398.Parent = Model0
- Part398.BrickColor = BrickColor.new("Grey")
- Part398.Rotation = Vector3.new(0, 90, 0)
- Part398.Anchored = true
- Part398.Size = Vector3.new(2, 1.20000005, 29)
- Part398.CFrame = CFrame.new(-39.5, 1.10000002, 50, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part398.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part398.Position = Vector3.new(-39.5, 1.10000002, 50)
- Part398.Orientation = Vector3.new(0, 90, 0)
- Part398.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part399.Name = "Smooth Block Model"
- Part399.Parent = Model0
- Part399.BrickColor = BrickColor.new("Dark stone grey")
- Part399.Rotation = Vector3.new(0, -90, 0)
- Part399.Anchored = true
- Part399.Size = Vector3.new(10, 1.20000005, 1)
- Part399.CFrame = CFrame.new(-25.5, 8.30000114, 56, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part399.BackSurface = Enum.SurfaceType.Weld
- Part399.BottomSurface = Enum.SurfaceType.Weld
- Part399.FrontSurface = Enum.SurfaceType.Weld
- Part399.LeftSurface = Enum.SurfaceType.Weld
- Part399.RightSurface = Enum.SurfaceType.Weld
- Part399.TopSurface = Enum.SurfaceType.Weld
- Part399.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part399.Position = Vector3.new(-25.5, 8.30000114, 56)
- Part399.Orientation = Vector3.new(0, -90, 0)
- Part399.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh400.Parent = Part399
- SpecialMesh400.MeshType = Enum.MeshType.Wedge
- Part401.Name = "Smooth Block Model"
- Part401.Parent = Model0
- Part401.BrickColor = BrickColor.new("Black")
- Part401.Rotation = Vector3.new(90, 0, 0)
- Part401.Anchored = true
- Part401.FormFactor = Enum.FormFactor.Plate
- Part401.Size = Vector3.new(4, 0.400000006, 4)
- Part401.CFrame = CFrame.new(-52, 3.9000001, 62.1999969, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part401.BottomSurface = Enum.SurfaceType.Weld
- Part401.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part401.Position = Vector3.new(-52, 3.9000001, 62.1999969)
- Part401.Orientation = Vector3.new(90, 0, 0)
- Part401.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh402.Parent = Part401
- SpecialMesh402.MeshType = Enum.MeshType.Wedge
- Decal403.Name = "piklez"
- Decal403.Parent = Part401
- Part404.Name = "Smooth Block Model"
- Part404.Parent = Model0
- Part404.BrickColor = BrickColor.new("Dark stone grey")
- Part404.Rotation = Vector3.new(0, 0, -180)
- Part404.Anchored = true
- Part404.Size = Vector3.new(5, 1.20000005, 1)
- Part404.CFrame = CFrame.new(-78.5, 10.8999996, 59.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part404.BackSurface = Enum.SurfaceType.Weld
- Part404.BottomSurface = Enum.SurfaceType.Weld
- Part404.FrontSurface = Enum.SurfaceType.Weld
- Part404.LeftSurface = Enum.SurfaceType.Weld
- Part404.RightSurface = Enum.SurfaceType.Weld
- Part404.TopSurface = Enum.SurfaceType.Weld
- Part404.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part404.Position = Vector3.new(-78.5, 10.8999996, 59.5)
- Part404.Orientation = Vector3.new(0, 0, 180)
- Part404.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh405.Parent = Part404
- SpecialMesh405.MeshType = Enum.MeshType.Wedge
- Part406.Name = "Smooth Block Model"
- Part406.Parent = Model0
- Part406.BrickColor = BrickColor.new("Grey")
- Part406.Rotation = Vector3.new(0, 90, 0)
- Part406.Anchored = true
- Part406.Size = Vector3.new(2, 1.20000005, 29)
- Part406.CFrame = CFrame.new(-39.5, 1.10000002, 61, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part406.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part406.Position = Vector3.new(-39.5, 1.10000002, 61)
- Part406.Orientation = Vector3.new(0, 90, 0)
- Part406.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part407.Name = "Smooth Block Model"
- Part407.Parent = Model0
- Part407.BrickColor = BrickColor.new("Grey")
- Part407.Anchored = true
- Part407.Size = Vector3.new(2, 1.20000005, 13)
- Part407.CFrame = CFrame.new(-26, 5.9000001, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part407.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part407.Position = Vector3.new(-26, 5.9000001, 55.5)
- Part407.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part408.Name = "Smooth Block Model"
- Part408.Parent = Model0
- Part408.BrickColor = BrickColor.new("Dark stone grey")
- Part408.Anchored = true
- Part408.Size = Vector3.new(28, 1.20000005, 1)
- Part408.CFrame = CFrame.new(-40, 10.6999998, 33.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part408.BackSurface = Enum.SurfaceType.Weld
- Part408.BottomSurface = Enum.SurfaceType.Weld
- Part408.FrontSurface = Enum.SurfaceType.Weld
- Part408.LeftSurface = Enum.SurfaceType.Weld
- Part408.RightSurface = Enum.SurfaceType.Weld
- Part408.TopSurface = Enum.SurfaceType.Weld
- Part408.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part408.Position = Vector3.new(-40, 10.6999998, 33.5)
- Part408.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh409.Parent = Part408
- SpecialMesh409.MeshType = Enum.MeshType.Wedge
- Part410.Name = "Smooth Block Model"
- Part410.Parent = Model0
- Part410.BrickColor = BrickColor.new("Grey")
- Part410.Rotation = Vector3.new(0, 90, 0)
- Part410.Anchored = true
- Part410.Size = Vector3.new(2, 1.20000005, 29)
- Part410.CFrame = CFrame.new(-39.5, 7.0999999, 61, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part410.RightSurface = Enum.SurfaceType.Weld
- Part410.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part410.Position = Vector3.new(-39.5, 7.0999999, 61)
- Part410.Orientation = Vector3.new(0, 90, 0)
- Part410.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part411.Name = "Smooth Block Model"
- Part411.Parent = Model0
- Part411.BrickColor = BrickColor.new("Black")
- Part411.Rotation = Vector3.new(90, 0, 0)
- Part411.Anchored = true
- Part411.FormFactor = Enum.FormFactor.Plate
- Part411.Size = Vector3.new(4, 0.400000006, 4)
- Part411.CFrame = CFrame.new(-114, 3.49999905, 62.1999969, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part411.BottomSurface = Enum.SurfaceType.Weld
- Part411.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part411.Position = Vector3.new(-114, 3.49999905, 62.1999969)
- Part411.Orientation = Vector3.new(90, 0, 0)
- Part411.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh412.Parent = Part411
- SpecialMesh412.MeshType = Enum.MeshType.Wedge
- Decal413.Name = "piklez"
- Decal413.Parent = Part411
- Part414.Name = "Smooth Block Model"
- Part414.Parent = Model0
- Part414.BrickColor = BrickColor.new("Dark stone grey")
- Part414.Rotation = Vector3.new(-180, 0, -180)
- Part414.Anchored = true
- Part414.Size = Vector3.new(92, 1.20000005, 1)
- Part414.CFrame = CFrame.new(-71, 0.699999988, 62.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part414.BackSurface = Enum.SurfaceType.Weld
- Part414.BottomSurface = Enum.SurfaceType.Weld
- Part414.FrontSurface = Enum.SurfaceType.Weld
- Part414.LeftSurface = Enum.SurfaceType.Weld
- Part414.RightSurface = Enum.SurfaceType.Weld
- Part414.TopSurface = Enum.SurfaceType.Weld
- Part414.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part414.Position = Vector3.new(-71, 0.699999988, 62.5)
- Part414.Orientation = Vector3.new(0, 180, 0)
- Part414.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh415.Parent = Part414
- SpecialMesh415.MeshType = Enum.MeshType.Wedge
- Part416.Name = "Smooth Block Model"
- Part416.Parent = Model0
- Part416.BrickColor = BrickColor.new("Dark stone grey")
- Part416.Rotation = Vector3.new(0, -90, 0)
- Part416.Anchored = true
- Part416.Size = Vector3.new(29, 1.20000005, 1)
- Part416.CFrame = CFrame.new(-24.5, 0.699999988, 47.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part416.BackSurface = Enum.SurfaceType.Weld
- Part416.BottomSurface = Enum.SurfaceType.Weld
- Part416.FrontSurface = Enum.SurfaceType.Weld
- Part416.LeftSurface = Enum.SurfaceType.Weld
- Part416.RightSurface = Enum.SurfaceType.Weld
- Part416.TopSurface = Enum.SurfaceType.Weld
- Part416.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part416.Position = Vector3.new(-24.5, 0.699999988, 47.5)
- Part416.Orientation = Vector3.new(0, -90, 0)
- Part416.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh417.Parent = Part416
- SpecialMesh417.MeshType = Enum.MeshType.Wedge
- Part418.Name = "Smooth Block Model"
- Part418.Parent = Model0
- Part418.Anchored = true
- Part418.Size = Vector3.new(2, 1.20000005, 14)
- Part418.CFrame = CFrame.new(-116, 9.50000191, 48, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part418.BackSurface = Enum.SurfaceType.Weld
- Part418.FrontSurface = Enum.SurfaceType.Weld
- Part418.LeftSurface = Enum.SurfaceType.Weld
- Part418.RightSurface = Enum.SurfaceType.Weld
- Part418.TopSurface = Enum.SurfaceType.Weld
- Part418.Position = Vector3.new(-116, 9.50000191, 48)
- Part419.Name = "Smooth Block Model"
- Part419.Parent = Model0
- Part419.BrickColor = BrickColor.new("Dark stone grey")
- Part419.Rotation = Vector3.new(-180, 0, -180)
- Part419.Anchored = true
- Part419.Size = Vector3.new(21, 1.20000005, 2)
- Part419.CFrame = CFrame.new(-39.5, 3.49999905, 61, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part419.BackSurface = Enum.SurfaceType.Weld
- Part419.BottomSurface = Enum.SurfaceType.Weld
- Part419.FrontSurface = Enum.SurfaceType.Weld
- Part419.LeftSurface = Enum.SurfaceType.Weld
- Part419.RightSurface = Enum.SurfaceType.Weld
- Part419.TopSurface = Enum.SurfaceType.Weld
- Part419.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part419.Position = Vector3.new(-39.5, 3.49999905, 61)
- Part419.Orientation = Vector3.new(0, 180, 0)
- Part419.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh420.Parent = Part419
- SpecialMesh420.MeshType = Enum.MeshType.Wedge
- Part421.Name = "Smooth Block Model"
- Part421.Parent = Model0
- Part421.BrickColor = BrickColor.new("Dark stone grey")
- Part421.Rotation = Vector3.new(-180, 0, -180)
- Part421.Anchored = true
- Part421.Size = Vector3.new(28, 1.20000005, 1)
- Part421.CFrame = CFrame.new(-40, 8.30000114, 61.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part421.BackSurface = Enum.SurfaceType.Weld
- Part421.BottomSurface = Enum.SurfaceType.Weld
- Part421.FrontSurface = Enum.SurfaceType.Weld
- Part421.LeftSurface = Enum.SurfaceType.Weld
- Part421.RightSurface = Enum.SurfaceType.Weld
- Part421.TopSurface = Enum.SurfaceType.Weld
- Part421.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part421.Position = Vector3.new(-40, 8.30000114, 61.5)
- Part421.Orientation = Vector3.new(0, 180, 0)
- Part421.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh422.Parent = Part421
- SpecialMesh422.MeshType = Enum.MeshType.Wedge
- Part423.Name = "Smooth Block Model"
- Part423.Parent = Model0
- Part423.Rotation = Vector3.new(0, -90, 0)
- Part423.Anchored = true
- Part423.Size = Vector3.new(2, 3.60000014, 2)
- Part423.CFrame = CFrame.new(-96, 4.69999981, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part423.BackSurface = Enum.SurfaceType.Weld
- Part423.FrontSurface = Enum.SurfaceType.Weld
- Part423.LeftSurface = Enum.SurfaceType.Weld
- Part423.RightSurface = Enum.SurfaceType.Weld
- Part423.TopSurface = Enum.SurfaceType.Weld
- Part423.Position = Vector3.new(-96, 4.69999981, 34)
- Part423.Orientation = Vector3.new(0, -90, 0)
- Part424.Name = "Smooth Block Model"
- Part424.Parent = Model0
- Part424.BrickColor = BrickColor.new("White")
- Part424.Transparency = 0.5
- Part424.Rotation = Vector3.new(0, -90, 0)
- Part424.Anchored = true
- Part424.Size = Vector3.new(1, 3.60000014, 4)
- Part424.CFrame = CFrame.new(-105, 4.69999981, 33.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part424.BottomSurface = Enum.SurfaceType.Weld
- Part424.TopSurface = Enum.SurfaceType.Weld
- Part424.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part424.Position = Vector3.new(-105, 4.69999981, 33.5)
- Part424.Orientation = Vector3.new(0, -90, 0)
- Part424.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part425.Name = "Smooth Block Model"
- Part425.Parent = Model0
- Part425.BrickColor = BrickColor.new("Dark stone grey")
- Part425.Rotation = Vector3.new(-180, 0, -180)
- Part425.Anchored = true
- Part425.Size = Vector3.new(28, 1.20000005, 1)
- Part425.CFrame = CFrame.new(-40, 10.6999998, 50.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part425.BackSurface = Enum.SurfaceType.Weld
- Part425.BottomSurface = Enum.SurfaceType.Weld
- Part425.FrontSurface = Enum.SurfaceType.Weld
- Part425.LeftSurface = Enum.SurfaceType.Weld
- Part425.RightSurface = Enum.SurfaceType.Weld
- Part425.TopSurface = Enum.SurfaceType.Weld
- Part425.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part425.Position = Vector3.new(-40, 10.6999998, 50.5)
- Part425.Orientation = Vector3.new(0, 180, 0)
- Part425.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh426.Parent = Part425
- SpecialMesh426.MeshType = Enum.MeshType.Wedge
- Part427.Name = "Smooth Block Model"
- Part427.Parent = Model0
- Part427.Rotation = Vector3.new(0, -90, 0)
- Part427.Anchored = true
- Part427.Size = Vector3.new(2, 3.60000014, 2)
- Part427.CFrame = CFrame.new(-102, 4.69999981, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part427.BackSurface = Enum.SurfaceType.Weld
- Part427.FrontSurface = Enum.SurfaceType.Weld
- Part427.LeftSurface = Enum.SurfaceType.Weld
- Part427.RightSurface = Enum.SurfaceType.Weld
- Part427.TopSurface = Enum.SurfaceType.Weld
- Part427.Position = Vector3.new(-102, 4.69999981, 34)
- Part427.Orientation = Vector3.new(0, -90, 0)
- Part428.Name = "Smooth Block Model"
- Part428.Parent = Model0
- Part428.BrickColor = BrickColor.new("Grey")
- Part428.Rotation = Vector3.new(-180, 0, -180)
- Part428.Anchored = true
- Part428.Size = Vector3.new(2, 1.20000005, 13)
- Part428.CFrame = CFrame.new(-26, 2.29999995, 55.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part428.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part428.Position = Vector3.new(-26, 2.29999995, 55.5)
- Part428.Orientation = Vector3.new(0, 180, 0)
- Part428.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part429.Name = "Smooth Block Model"
- Part429.Parent = Model0
- Part429.BrickColor = BrickColor.new("Dark stone grey")
- Part429.Rotation = Vector3.new(0, 90, 0)
- Part429.Anchored = true
- Part429.Size = Vector3.new(8, 1.20000005, 1)
- Part429.CFrame = CFrame.new(-117.5, 0.699999988, 37, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part429.BackSurface = Enum.SurfaceType.Weld
- Part429.BottomSurface = Enum.SurfaceType.Weld
- Part429.FrontSurface = Enum.SurfaceType.Weld
- Part429.LeftSurface = Enum.SurfaceType.Weld
- Part429.RightSurface = Enum.SurfaceType.Weld
- Part429.TopSurface = Enum.SurfaceType.Weld
- Part429.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part429.Position = Vector3.new(-117.5, 0.699999988, 37)
- Part429.Orientation = Vector3.new(0, 90, 0)
- Part429.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh430.Parent = Part429
- SpecialMesh430.MeshType = Enum.MeshType.Wedge
- Part431.Name = "Smooth Block Model"
- Part431.Parent = Model0
- Part431.Rotation = Vector3.new(0, -90, 0)
- Part431.Anchored = true
- Part431.Size = Vector3.new(2, 7.20000029, 2)
- Part431.CFrame = CFrame.new(-55, 4.0999999, 50, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part431.BackSurface = Enum.SurfaceType.Weld
- Part431.FrontSurface = Enum.SurfaceType.Weld
- Part431.LeftSurface = Enum.SurfaceType.Weld
- Part431.RightSurface = Enum.SurfaceType.Weld
- Part431.TopSurface = Enum.SurfaceType.Weld
- Part431.Position = Vector3.new(-55, 4.0999999, 50)
- Part431.Orientation = Vector3.new(0, -90, 0)
- Part432.Name = "Smooth Block Model"
- Part432.Parent = Model0
- Part432.BrickColor = BrickColor.new("Grey")
- Part432.Rotation = Vector3.new(0, -90, 0)
- Part432.Anchored = true
- Part432.Size = Vector3.new(2, 1.20000005, 27)
- Part432.CFrame = CFrame.new(-40.5, 2.29999995, 50, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part432.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part432.Position = Vector3.new(-40.5, 2.29999995, 50)
- Part432.Orientation = Vector3.new(0, -90, 0)
- Part432.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part433.Name = "Smooth Block Model"
- Part433.Parent = Model0
- Part433.BrickColor = BrickColor.new("Dark stone grey")
- Part433.Rotation = Vector3.new(0, 90, 0)
- Part433.Anchored = true
- Part433.Size = Vector3.new(27, 1.20000005, 1)
- Part433.CFrame = CFrame.new(-84.5, 17.9000015, 47.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part433.BackSurface = Enum.SurfaceType.Weld
- Part433.BottomSurface = Enum.SurfaceType.Weld
- Part433.FrontSurface = Enum.SurfaceType.Weld
- Part433.LeftSurface = Enum.SurfaceType.Weld
- Part433.RightSurface = Enum.SurfaceType.Weld
- Part433.TopSurface = Enum.SurfaceType.Weld
- Part433.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part433.Position = Vector3.new(-84.5, 17.9000015, 47.5)
- Part433.Orientation = Vector3.new(0, 90, 0)
- Part433.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh434.Parent = Part433
- SpecialMesh434.MeshType = Enum.MeshType.Wedge
- Part435.Name = "Smooth Block Model"
- Part435.Parent = Model0
- Part435.BrickColor = BrickColor.new("Dark stone grey")
- Part435.Rotation = Vector3.new(-180, 0, -180)
- Part435.Anchored = true
- Part435.Size = Vector3.new(29, 1.20000005, 1)
- Part435.CFrame = CFrame.new(-69.5, 17.9000015, 61.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part435.BackSurface = Enum.SurfaceType.Weld
- Part435.BottomSurface = Enum.SurfaceType.Weld
- Part435.FrontSurface = Enum.SurfaceType.Weld
- Part435.LeftSurface = Enum.SurfaceType.Weld
- Part435.RightSurface = Enum.SurfaceType.Weld
- Part435.TopSurface = Enum.SurfaceType.Weld
- Part435.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part435.Position = Vector3.new(-69.5, 17.9000015, 61.5)
- Part435.Orientation = Vector3.new(0, 180, 0)
- Part435.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh436.Parent = Part435
- SpecialMesh436.MeshType = Enum.MeshType.Wedge
- Part437.Name = "Smooth Block Model"
- Part437.Parent = Model0
- Part437.BrickColor = BrickColor.new("Dark stone grey")
- Part437.Rotation = Vector3.new(0, -90, 0)
- Part437.Anchored = true
- Part437.Size = Vector3.new(16, 1.20000005, 1)
- Part437.CFrame = CFrame.new(-25.5, 10.6999998, 42, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part437.BackSurface = Enum.SurfaceType.Weld
- Part437.BottomSurface = Enum.SurfaceType.Weld
- Part437.FrontSurface = Enum.SurfaceType.Weld
- Part437.LeftSurface = Enum.SurfaceType.Weld
- Part437.RightSurface = Enum.SurfaceType.Weld
- Part437.TopSurface = Enum.SurfaceType.Weld
- Part437.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part437.Position = Vector3.new(-25.5, 10.6999998, 42)
- Part437.Orientation = Vector3.new(0, -90, 0)
- Part437.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh438.Parent = Part437
- SpecialMesh438.MeshType = Enum.MeshType.Wedge
- Part439.Name = "Smooth Block Model"
- Part439.Parent = Model0
- Part439.Rotation = Vector3.new(0, 90, 0)
- Part439.Anchored = true
- Part439.Size = Vector3.new(2, 2.4000001, 30)
- Part439.CFrame = CFrame.new(-100, 1.70000005, 34, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part439.BackSurface = Enum.SurfaceType.Weld
- Part439.FrontSurface = Enum.SurfaceType.Weld
- Part439.LeftSurface = Enum.SurfaceType.Weld
- Part439.RightSurface = Enum.SurfaceType.Weld
- Part439.TopSurface = Enum.SurfaceType.Weld
- Part439.Position = Vector3.new(-100, 1.70000005, 34)
- Part439.Orientation = Vector3.new(0, 90, 0)
- Part440.Name = "Smooth Block Model"
- Part440.Parent = Model0
- Part440.Rotation = Vector3.new(0, -90, 0)
- Part440.Anchored = true
- Part440.Size = Vector3.new(2, 4.80000019, 4)
- Part440.CFrame = CFrame.new(-87, 5.29999924, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part440.BackSurface = Enum.SurfaceType.Weld
- Part440.FrontSurface = Enum.SurfaceType.Weld
- Part440.LeftSurface = Enum.SurfaceType.Weld
- Part440.RightSurface = Enum.SurfaceType.Weld
- Part440.TopSurface = Enum.SurfaceType.Weld
- Part440.Position = Vector3.new(-87, 5.29999924, 61)
- Part440.Orientation = Vector3.new(0, -90, 0)
- Part441.Name = "Smooth Block Model"
- Part441.Parent = Model0
- Part441.BrickColor = BrickColor.new("Grey")
- Part441.Anchored = true
- Part441.Size = Vector3.new(2, 2.4000001, 9)
- Part441.CFrame = CFrame.new(-26, 4.0999999, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part441.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part441.Position = Vector3.new(-26, 4.0999999, 55.5)
- Part441.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part442.Name = "Tip"
- Part442.Parent = Model0
- Part442.BrickColor = BrickColor.new("Black")
- Part442.Transparency = 0.5
- Part442.Rotation = Vector3.new(90, 0, -180)
- Part442.Anchored = true
- Part442.FormFactor = Enum.FormFactor.Plate
- Part442.Size = Vector3.new(23, 0.400000006, 3)
- Part442.CFrame = CFrame.new(-39.5, 5.4000001, 59.8000031, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part442.BackSurface = Enum.SurfaceType.Weld
- Part442.BottomSurface = Enum.SurfaceType.Smooth
- Part442.FrontSurface = Enum.SurfaceType.Weld
- Part442.LeftSurface = Enum.SurfaceType.Weld
- Part442.RightSurface = Enum.SurfaceType.Weld
- Part442.TopSurface = Enum.SurfaceType.Smooth
- Part442.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part442.Position = Vector3.new(-39.5, 5.4000001, 59.8000031)
- Part442.Orientation = Vector3.new(90, 180, 0)
- Part442.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part443.Name = "Tip"
- Part443.Parent = Model0
- Part443.BrickColor = BrickColor.new("Black")
- Part443.Rotation = Vector3.new(-180, 0, -180)
- Part443.Anchored = true
- Part443.FormFactor = Enum.FormFactor.Plate
- Part443.Size = Vector3.new(11, 6.4000001, 1)
- Part443.CFrame = CFrame.new(-68.5, 8.69999981, 59.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part443.BottomSurface = Enum.SurfaceType.Weld
- Part443.FrontSurface = Enum.SurfaceType.Weld
- Part443.TopSurface = Enum.SurfaceType.Weld
- Part443.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part443.Position = Vector3.new(-68.5, 8.69999981, 59.5)
- Part443.Orientation = Vector3.new(0, 180, 0)
- Part443.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Texture444.Name = "Earth Computer"
- Texture444.Parent = Part443
- Texture444.Face = Enum.NormalId.Back
- Texture444.StudsPerTileU = 10
- Texture444.StudsPerTileV = 8
- Part445.Name = "Tip"
- Part445.Parent = Model0
- Part445.BrickColor = BrickColor.new("Dark stone grey")
- Part445.Reflectance = 0.20000000298023
- Part445.Rotation = Vector3.new(-180, 0, -180)
- Part445.Anchored = true
- Part445.FormFactor = Enum.FormFactor.Plate
- Part445.Size = Vector3.new(29, 0.400000006, 13)
- Part445.CFrame = CFrame.new(-39.5, 0.300000012, 55.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part445.TopSurface = Enum.SurfaceType.Weld
- Part445.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part445.Position = Vector3.new(-39.5, 0.300000012, 55.5)
- Part445.Orientation = Vector3.new(0, 180, 0)
- Part445.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part446.Name = "Tip"
- Part446.Parent = Model0
- Part446.BrickColor = BrickColor.new("Dark stone grey")
- Part446.Reflectance = 0.20000000298023
- Part446.Rotation = Vector3.new(0, 90, 0)
- Part446.Anchored = true
- Part446.FormFactor = Enum.FormFactor.Plate
- Part446.Size = Vector3.new(16, 0.400000006, 29)
- Part446.CFrame = CFrame.new(-39.5, 0.300000012, 41, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part446.TopSurface = Enum.SurfaceType.Weld
- Part446.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part446.Position = Vector3.new(-39.5, 0.300000012, 41)
- Part446.Orientation = Vector3.new(0, 90, 0)
- Part446.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part447.Name = "Tip"
- Part447.Parent = Model0
- Part447.BrickColor = BrickColor.new("Dark stone grey")
- Part447.Reflectance = 0.20000000298023
- Part447.Rotation = Vector3.new(-180, 0, -180)
- Part447.Anchored = true
- Part447.FormFactor = Enum.FormFactor.Plate
- Part447.Size = Vector3.new(28, 1.20000005, 16)
- Part447.CFrame = CFrame.new(-40, 10.6999998, 42, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part447.TopSurface = Enum.SurfaceType.Smooth
- Part447.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part447.Position = Vector3.new(-40, 10.6999998, 42)
- Part447.Orientation = Vector3.new(0, 180, 0)
- Part447.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part448.Name = "Tip"
- Part448.Parent = Model0
- Part448.BrickColor = BrickColor.new("Dark stone grey")
- Part448.Reflectance = 0.20000000298023
- Part448.Rotation = Vector3.new(-180, 0, -180)
- Part448.Anchored = true
- Part448.FormFactor = Enum.FormFactor.Plate
- Part448.Size = Vector3.new(28, 1.20000005, 10)
- Part448.CFrame = CFrame.new(-40, 8.30000114, 56, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part448.TopSurface = Enum.SurfaceType.Smooth
- Part448.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part448.Position = Vector3.new(-40, 8.30000114, 56)
- Part448.Orientation = Vector3.new(0, 180, 0)
- Part448.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part449.Name = "Tip"
- Part449.Parent = Model0
- Part449.BrickColor = BrickColor.new("Black")
- Part449.Reflectance = 0.20000000298023
- Part449.Rotation = Vector3.new(0, 0, -180)
- Part449.Anchored = true
- Part449.FormFactor = Enum.FormFactor.Plate
- Part449.Size = Vector3.new(5, 4, 1)
- Part449.CFrame = CFrame.new(-78.5, 13.5000019, 59.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part449.BackSurface = Enum.SurfaceType.Weld
- Part449.BottomSurface = Enum.SurfaceType.Weld
- Part449.FrontSurface = Enum.SurfaceType.Weld
- Part449.LeftSurface = Enum.SurfaceType.Weld
- Part449.RightSurface = Enum.SurfaceType.Weld
- Part449.TopSurface = Enum.SurfaceType.Weld
- Part449.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part449.Position = Vector3.new(-78.5, 13.5000019, 59.5)
- Part449.Orientation = Vector3.new(0, 0, 180)
- Part449.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Texture450.Name = "Radar"
- Texture450.Parent = Part449
- Texture450.StudsPerTileU = 5
- Texture450.StudsPerTileV = 4
- Part451.Name = "Tip"
- Part451.Parent = Model0
- Part451.BrickColor = BrickColor.new("Dark stone grey")
- Part451.Reflectance = 0.20000000298023
- Part451.Rotation = Vector3.new(0, 90, 0)
- Part451.Anchored = true
- Part451.FormFactor = Enum.FormFactor.Plate
- Part451.Size = Vector3.new(29, 0.400000006, 63)
- Part451.CFrame = CFrame.new(-85.5, 0.300000012, 47.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part451.TopSurface = Enum.SurfaceType.Weld
- Part451.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part451.Position = Vector3.new(-85.5, 0.300000012, 47.5)
- Part451.Orientation = Vector3.new(0, 90, 0)
- Part451.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part452.Name = "Tip"
- Part452.Parent = Model0
- Part452.BrickColor = BrickColor.new("Dark stone grey")
- Part452.Reflectance = 0.20000000298023
- Part452.Rotation = Vector3.new(0, 90, 0)
- Part452.Anchored = true
- Part452.FormFactor = Enum.FormFactor.Plate
- Part452.Size = Vector3.new(27, 1.20000005, 29)
- Part452.CFrame = CFrame.new(-69.5, 17.9000015, 47.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part452.TopSurface = Enum.SurfaceType.Smooth
- Part452.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part452.Position = Vector3.new(-69.5, 17.9000015, 47.5)
- Part452.Orientation = Vector3.new(0, 90, 0)
- Part452.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Model453.Name = "Sign"
- Model453.Parent = Model0
- Part454.Name = "Text"
- Part454.Parent = Model453
- Part454.Material = Enum.Material.Metal
- Part454.BrickColor = BrickColor.new("Fossil")
- Part454.Anchored = true
- Part454.FormFactor = Enum.FormFactor.Custom
- Part454.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
- Part454.CFrame = CFrame.new(-39.9850006, 5.60499907, 48.9463692, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part454.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part454.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part454.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part454.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part454.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part454.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part454.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part454.Position = Vector3.new(-39.9850006, 5.60499907, 48.9463692)
- Part454.Color = Color3.new(0.623529, 0.631373, 0.67451)
- SurfaceGui455.Parent = Part454
- SurfaceGui455.CanvasSize = Vector2.new(200, 100)
- TextLabel456.Parent = SurfaceGui455
- TextLabel456.Transparency = 1
- TextLabel456.Size = UDim2.new(1, 0, 1, 0)
- TextLabel456.Text = "Jake"
- TextLabel456.Active = true
- TextLabel456.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel456.BackgroundTransparency = 1
- TextLabel456.Font = Enum.Font.ArialBold
- TextLabel456.FontSize = Enum.FontSize.Size12
- TextLabel456.TextColor3 = Color3.new(1, 1, 1)
- TextLabel456.TextScaled = true
- TextLabel456.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
- TextLabel456.TextStrokeTransparency = 0
- TextLabel456.TextWrapped = true
- Model457.Name = "Sign"
- Model457.Parent = Model0
- Part458.Name = "Text"
- Part458.Parent = Model457
- Part458.Material = Enum.Material.Metal
- Part458.BrickColor = BrickColor.new("Fossil")
- Part458.Anchored = true
- Part458.FormFactor = Enum.FormFactor.Custom
- Part458.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
- Part458.CFrame = CFrame.new(-48.6778374, 5.60499907, 48.9463692, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part458.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part458.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part458.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part458.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part458.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part458.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part458.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part458.Position = Vector3.new(-48.6778374, 5.60499907, 48.9463692)
- Part458.Color = Color3.new(0.623529, 0.631373, 0.67451)
- SurfaceGui459.Parent = Part458
- SurfaceGui459.CanvasSize = Vector2.new(200, 100)
- TextLabel460.Parent = SurfaceGui459
- TextLabel460.Transparency = 1
- TextLabel460.Size = UDim2.new(1, 0, 1, 0)
- TextLabel460.Text = "Tire"
- TextLabel460.Active = true
- TextLabel460.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel460.BackgroundTransparency = 1
- TextLabel460.Font = Enum.Font.ArialBold
- TextLabel460.FontSize = Enum.FontSize.Size12
- TextLabel460.TextColor3 = Color3.new(1, 1, 1)
- TextLabel460.TextScaled = true
- TextLabel460.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
- TextLabel460.TextStrokeTransparency = 0
- TextLabel460.TextWrapped = true
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Character
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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