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- Initialize engine version: 2017.3.0f3 (a9f86dcd79df)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA Quadro P5000 (ID=0x1bb0)
- Vendor: NVIDIA
- VRAM: 16255 MB
- Driver: 25.21.14.1722
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.079 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 44f4 -> priority: 1
- Thread -> id: 4ce4 -> priority: 1
- Thread -> id: 124 -> priority: 1
- Thread -> id: 4088 -> priority: 1
- UnloadTime: 1.835100 ms
- InControl (version 1.7.1 build 9323)
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Attached native device with handle 1:
- Name: XInput Controller
- Driver Type: XInput
- Location ID: XInput::3
- Serial Number:
- Vendor ID: 0xffff
- Product ID: 0x0
- Version Number: 0x1
- Buttons: 14
- Analogs: 6
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- main menu START @ 1/16/2019 9:04:15 AM UTC
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- main menu - steam init'd, name:Guinea-Saurus Rex
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- main menu - client not logged in, need to login
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- main menu - steam cloud is available
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- main menu - non demo user
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- main menu - attempting to login with Steam
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- main menu - playfab login with steam success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- main menu - attempting to get user stats
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- main menu - attempting to get catalog
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- main menu - attempting to get user inventory
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- main menu - PlayFab get news success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- main menu - PlayFab retrieved stats successfully
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- main menu - curr level: 15
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- main menu - retrieved player inventory successfully
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- OnGatherSuccess
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- main menu - retrieved catalog successfully
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- main menu - play/ready clicked
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- lambda body: {"address":"http://207.254.38.50:32168/"} @ 1/16/2019 9:04:30 AM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- main menu - lambda success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Matchmaker took: 0.8161831s
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Matchmaker body: {"success":true,"serverPort":8192,"serverIP":"103.102.162.82"}
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Matchmaker Status Code: 200 @ 1/16/2019 9:04:31 AM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- main menu - trying to connect to external server 1/16/2019 9:04:31 AM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Socket bound to 0.0.0.0:62065: True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Network thread started
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cannot send message, no server connection!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- connect success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- main menu - game server did connect 1/16/2019 9:04:31 AM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Initiated average roundtrip time to 219.00 ms Remote time is: 173782.593875
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- me (client) received did allow join: True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- main menu - game server did allow join 1/16/2019 9:04:31 AM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- me (client) sending playfab auth
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- me (client) received playfab auth success: True
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- main menu - game server did verify auth success 1/16/2019 9:04:33 AM
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 6.544900 ms
- ortho size: 67.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 1255 unused Assets to reduce memory usage. Loaded Objects now: 9813.
- Total: 16.603100 ms (FindLiveObjects: 1.196400 ms CreateObjectMapping: 0.636000 ms MarkObjects: 10.002000 ms DeleteObjects: 4.768200 ms)
- SFSS init: Direct3D11, UV_STARTS_AT_TOP, ARGB32, ARGBHalf
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ortho size: 67.5
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- game scene START @ 1/16/2019 9:04:34 AM UTC
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LevelType load took 1172.7204000000000000000000000ms
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- setting up game scene 2d arrays took 66.553800000000000000000000000ms
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- setting up starter level graphics/grids took 565.76210000000000000000000000ms
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- grass load took 1.0195088s
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- me (client) sending ready to server
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Received server confirmed my ready, my ID: 18
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- me (client) sending received ready confirmation to server
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 44.727900 ms
- [ACTk] coupons: self-destroying, other instance already exists & only one instance allowed!
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 7137 unused Assets to reduce memory usage. Loaded Objects now: 12552.
- Total: 67.806200 ms (FindLiveObjects: 1.705200 ms CreateObjectMapping: 1.417900 ms MarkObjects: 48.806900 ms DeleteObjects: 15.875800 ms)
- main menu START @ 1/16/2019 9:05:45 AM UTC
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- main menu - steam init'd, name:Guinea-Saurus Rex
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- main menu - client already logged in
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- main menu - attempting to get user stats
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- main menu - attempting to get catalog
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- main menu - attempting to get user inventory
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- main menu - PlayFab retrieved stats successfully
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- main menu - curr level: 15
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- main menu - PlayFab get news success
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- main menu - retrieved player inventory successfully
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- main menu - retrieved catalog successfully
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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