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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class FollowPlayer : MonoBehaviour
- {
- public GameObject player;
- private Vector3 offset = new Vector3(0, 4, -7);
- // Start is called before the first frame update
- void Start()
- {
- }
- // Update is called once per frame
- void Update()
- {
- transform.position = player.transform.position + offset;
- }
- }
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