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Nickol13

FollowPlayer

Dec 13th, 2019
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C# 0.44 KB | None | 0 0
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4.  
  5. public class FollowPlayer : MonoBehaviour
  6. {
  7.     public GameObject player;
  8.     private Vector3 offset = new Vector3(0, 4, -7);
  9.     // Start is called before the first frame update
  10.     void Start()
  11.     {
  12.        
  13.     }
  14.  
  15.     // Update is called once per frame
  16.     void Update()
  17.     {
  18.         transform.position = player.transform.position + offset;
  19.     }
  20. }
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