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RZECZY

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  1. 4 Breeding Pool (RNA) 246
  2. 4 Casualties of War (WAR) 187
  3. 4 Deathsprout (WAR) 189
  4. 4 Fabled Passage (ELD) 244
  5. 2 Forest (ELD) 266
  6. 1 Gadwick, the Wizened (ELD) 48
  7. 4 Growth Spiral (RNA) 178
  8. 4 Hydroid Krasis (RNA) 183
  9. 1 Island (ELD) 254
  10. 4 Nissa, Who Shakes the World (WAR) 169
  11. 4 Overgrown Tomb (GRN) 253
  12. 4 Paradise Druid (WAR) 171
  13. 2 Swamp (ELD) 261
  14. 4 Temple of Deceit (THB) 245
  15. 3 Temple of Malady (M20) 254
  16. 3 Temple of Mystery (M20) 255
  17. 3 Tyrant's Scorn (WAR) 225
  18. 4 Voracious Hydra (M20) 200
  19. 1 Watery Grave (GRN) 259
  20.  
  21. 4 Aether Gust (M20) 42
  22. 3 Enter the God-Eternals (WAR) 196
  23. 4 Mystical Dispute (ELD) 58
  24. 2 Noxious Grasp (M20) 110
  25. 2 Ritual of Soot (GRN) 84
  26.  
  27. --------------------------------------------
  28.  
  29. Additions: 4 [[Barkhide Troll]] 4 [[Sentinel's Eyes]] 4 [[Angelic Gift]] 4 [[Mantle of the Wolf]] 4 [[Karametra's Blessing]] 3 [[Destiny Spinner]] 2 [[Starfield Mystic]] 1 [[Bring Back]]
  30.  
  31. I have been playing a lot with selesnya auras so far, and have used it to reach diamond, and am working towards mythic. Here are a few things I have learned/would recommend. I know its a lot, so don't take it too seriously. Only include things you think look appealing, the deck should suit your playstyle.
  32.  
  33. TLDR (I explain all my choices further down) Cuts: all [[Gilded Goose]] all [[Sentinel's Mark]] all [[Transcendent Envoy]] all [[Commanding Presence]] all [[Wardscale Crocodile]] all [[Paradise Druid]] 1 [[Season of Growth]] 1 [[Setessan Champion]]
  34.  
  35. Additions: 4 [[Barkhide Troll]] 4 [[Sentinel's Eyes]] 4 [[Angelic Gift]] 4 [[Mantle of the Wolf]] 4 [[Karametra's Blessing]] 3 [[Destiny Spinner]] 2 [[Starfield Mystic]] 1 [[Bring Back]]
  36.  
  37. Barkhide Troll is an excellent Target for auras. [[Hydra's Growth]] with barkhide troll is an unstoppable engine, and a much better hexproof option than [[Wardscale Crocodile]]
  38.  
  39. Sentinel's Eyes is probably one of the best auras in theros. 1 Mana is great, and the infinite recursion means that it can be an excellent engine with Setessan Champion. Cut Sentinel's Mark for a playset of these.
  40.  
  41. Angelic Gift is another enchantment you should be playing as a 3 or 4 of. Like [[Setessan Training]], the evasion and replacement are key for getting your aura carrier through things like deathtouch and [[Cauldron familiar]]
  42.  
  43. Transcendent Envoy seems obvious, but is actually unnessecary. Play a playset of Starfield Mystic and cut the envoys. It opens up two more cards, and is plenty of ramp for the low costs in the deck.
  44.  
  45. Running 3 Season of Growth alongside 4 Setessan Champion is certainly overkill. Running more than 5 card draw engines I would say is overkill. Personally I run 3 champions and 2 seasons, but they essentially serve the same purpose.
  46.  
  47. Cut the Guilded Goose and Paradise Druid. The curve of this deck is low, and they will often be irrelevant.
  48.  
  49. Mantle of the Wolf is a must have for any aura deck. Cut Commanding Presence, as mantle of the Wolf serves the same purpose, but does it much more effectively and efficiently.
  50.  
  51. Karametra's Blessing is a must have.
  52.  
  53. A 1 off Bring Back is a fun trick that can often catch your opponent off guard, and increase your resilience to boardwipes and the like
  54.  
  55. Finally, Destiny Spinner is a key inclusion. It not only hoses simic, izzet, and monoblue flash variants, which are all popular and powerful archetypes, the activated ability is an excellent way to push damage, and gain more value out of your auras. It also benefits from enchantment synergies already in the deck.
  56.  
  57. PLAYSTYLE NOTES You should always make sure you are playing the deck in the way you enjoy the most, but here are my notes on things I have found successful
  58.  
  59. never put auras on a Starfield Mystic unless you need to for card draw. Putting auras on your other creatures allows the mystic to grow when the opponent is forced to kill them, and leaves you with some board presence in case you get owned.
  60.  
  61. play aggressive. If you have the option to trade your big Setessan Champion or barkhide troll for 2 or 3 creatures your opponent controls, offer the trade. You have enough ways to refuel that you will usually be able to rebuild quicker.
  62.  
  63. don't be afraid to play auras on a creature you can't effectively protect. Aggression is key with this deck, and getting in early damage is worth it, particularly if you have a card draw engine in play.
  64. -------------------------------------------------------------------
  65. Aggro Version: (moje)
  66. Main Deck():
  67. 2 Sentinel's Eyes
  68. 4 Alseid of Life's Bounty
  69. 4 Bronzehide Lion
  70. 4 All That Glitters
  71. 4 Setessan Training
  72.  
  73. 3 Calix
  74. 4 Mantle of the Wolf
  75.  
  76. Lands (24/24):
  77. 4 Shock lands
  78. 4 Shock lands 2
  79. 4 Shock lands 3
  80. 4 Forest
  81. 4 Plains
  82. 2 Islands
  83. 2 Fabled Passage
  84.  
  85. SB:
  86. 2 Repel
  87. 4 Devout Decree
  88. 3 Destiny Spinner
  89.  
  90.  
  91. Aphemia
  92.  
  93. ---------------------------------------------------------------------------
  94. ORZVHOOOOOBVVVV
  95. 3 All That Glitters (ELD) 2
  96. 2 Alseid of Life's Bounty (THB) 1
  97. 4 Aphemia, the Cacophony (THB) 84
  98. 2 Archon of Sun's Grace (THB) 3
  99. 2 Castle Ardenvale (ELD) 238
  100. 2 Castle Locthwain (ELD) 241
  101. 1 Cavalier of Dawn (M20) 10
  102. 2 Dead Weight (GRN) 67
  103. 1 Elspeth Conquers Death (THB) 13
  104. 2 Final Payment (RNA) 171
  105. 4 Godless Shrine (RNA) 248
  106. 4 Hateful Eidolon (THB) 101
  107. 3 Mire's Grasp (THB) 106
  108. 6 Plains (ELD) 250
  109. 2 Sentinel's Eyes (THB) 36
  110. 3 Starfield Mystic (M20) 39
  111. 6 Swamp (ELD) 261
  112. 4 Temple of Silence (M20) 256
  113. 3 Treacherous Blessing (THB) 117
  114. 4 Tymaret Calls the Dead (THB) 118
  115.  
  116. 3 Agonizing Remorse (THB) 83
  117. 1 Cavalier of Dawn (M20) 10
  118. 2 Dawn of Hope (GRN) 8
  119. 2 Devout Decree (M20) 13
  120. 1 Elspeth Conquers Death (THB) 13
  121. 1 Final Payment (RNA) 171
  122. 1 Heliod's Intervention (THB) 19
  123. 2 Kaya's Wrath (RNA) 187
  124. 2 Kunoros, Hound of Athreos (THB) 222
  125. ---------------------------------------------------
  126. 2 Bronzehide Lion (THB) 210
  127. 1 Temple of Plenty (THB) 248
  128. 3 Archon of Sun's Grace (THB) 3
  129. 9 Plains (ELD) 250
  130. 4 Temple Garden (GRN) 258
  131. 4 Setessan Champion (THB) 198
  132. 3 Siona, Captain of the Pyleas (THB) 226
  133. 2 Transcendent Envoy (THB) 40
  134. 3 Setessan Training (THB) 201
  135. 4 Season of Growth (M20) 191
  136. 4 All That Glitters (ELD) 2
  137. 4 Karametra's Blessing (THB) 26
  138. 4 Sentinel's Eyes (THB) 36
  139. 4 Alseid of Life's Bounty (THB) 1
  140. 9 Forest (ELD) 269
  141.  
  142. 1 Heliod's Punishment (THB) 21
  143. 1 Favored of Iroas (THB) 15
  144. 1 Omen of the Hunt (THB) 192
  145. 1 Nylea, Keen-Eyed (THB) 185
  146. 1 Renata, Called to the Hunt (THB) 196
  147. 1 Rampage of the Clans (RNA) 134
  148. 3 Warbriar Blessing (THB) 204
  149. 1 Mystic Repeal (THB) 180
  150. 3 Paradise Druid (WAR) 171
  151. 1 Shadowspear (THB) 236
  152. 1 Soul-Guide Lantern (THB) 237
  153. -----------------------------------------------------------------------
  154.  
  155. https://docs.google.com/spreadsheets/d/1p3mFiUUA1IkT4PdM1nmCTqRqDctCT6PvLOa-1crnuVs/edit#gid=2021467226
  156.  
  157. https://drive.google.com/file/d/1gzxAWMSxYZNhKYUtw3D5wCaWnDK3TzFH/view
  158.  
  159. https://drive.google.com/file/d/1rOivCrym-m1LbfwPafJHLDbWSpujL4wK/view
  160. --------------
  161. Main Deck:
  162. 3x Neoform
  163. 3x Claim the Firstborn
  164.  
  165. 2x Arboreal Grazer
  166. 4x Leafkin Druid
  167. 2x Paradise Druid
  168.  
  169. 4x Risen Reef
  170.  
  171. 3x Thassa, Deep-Dwelling
  172. 4x Omnath, Locus of the Roil
  173.  
  174. 4x Nissa, Who Shakes the World
  175. 3x Cavalier of Thorns
  176.  
  177. 2x Hydroid Krasis
  178.  
  179. Lands:
  180. 4   Breeding Pool
  181. 2   Castle Vantress
  182. 1   Fabled Passage
  183. 2   Forest
  184. 1   Island
  185. 1   Mountain
  186. 4   Steam Vents
  187. 4   Stomping Ground
  188. 2   Temple of Abandon
  189. 1   Temple of Epiphany
  190. 3   Temple of Mystery
  191.  
  192. SB:
  193. Smelt-Ward Ignus
  194. Akroan War
  195. Tectonic Giant
  196. Living Twister
  197. Thryx
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