Advertisement
Guest User

Untitled

a guest
Jul 22nd, 2017
55
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 13.49 KB | None | 0 0
  1. Log uploaded on Saturday, July 22, 2017, 12:03:00 PM
  2. Loaded mods:
  3. Allow Tool: $HugsLibChecker(0.3.0.0)
  4. HugsLib[3.1.2]: 0Harmony(1.0.9.1), HugsLib(0.17.0.0)
  5. JecsTools: 0Harmony(1.0.9.1), AbilityUser(1.17.0.3), CompActivatableEffect(1.17.0.2), CompDeflector(1.17.0.2), CompExtraSounds(1.17.0.2), CompInstalledPart(1.17.0.0), CompLumbering(1.17.0.0), CompOversizedWeapon(1.17.0.2), CompSlotLoadable(1.17.0.3), CompToggleDef(1.17.0.0), CompVehicle(1.17.0.1)
  6. Core: (no assemblies)
  7. BetterCoolers: BetterCoolers(0.6.0.0)
  8. BetterVents: BetterVents(0.6.0.0)
  9. Blueprints: Blueprints(0.17.1.0)
  10. Project Fallout v1.5: AntiMateriel(0.6.0.0), Healing(0.0.0.0), CaffineRimworld(1.0.6046.27265)
  11. Moody: Moody(1.2.0.0)
  12. Expanded Prosthetics and Organ Engineering 2.0: (no assemblies)
  13. ED-Embrasures: (no assemblies)
  14.  
  15. Active Harmony patches:
  16. <GetVerbsCommands>c__Iterator258.MoveNext: TRANS: CompVehicle.HarmonyCompVehicle.GetVerbsCommandsTranspiler
  17. Building_CrashedShipPart.<TrySpawnMechanoids>m__4A2: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
  18. Caravan.GetInspectString: post: CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
  19. CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
  20. CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
  21. CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: post: CompVehicle.HarmonyCompVehicle.ExitMapAndJoinOrCreateCaravan_PostFix
  22. CaravanMaker.MakeCaravan: post: CompVehicle.HarmonyCompVehicle.MakeCaravan_PostFix
  23. CaravanPawnsNeedsUtility.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyPawnNeeds_PreFix
  24. CaravanPeopleAndItemsTabUtility.DoRow: TRANS: CompVehicle.HarmonyCompVehicle.DoRow_Transpiler
  25. CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
  26. DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.FinalizeAndAddInjury_PostFix
  27. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditonalButtons
  28. Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
  29. Dialog_FormCaravan.DoWindowContents: PRE: CompVehicle.HarmonyCompVehicle.DoWindowContents_PreFix
  30. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  31. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  32. FloatMenuMakerMap.AddHumanlikeOrders: post: CompInstalledPart.HarmonyCompInstalledPart.AddHumanlikeOrders_PostFix, CompSlotLoadable.HarmonyCompSlotLoadable.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.AddHumanlikeOrders_PostFix
  33. FloatMenuUtility.GetMeleeAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
  34. FloatMenuUtility.GetRangedAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
  35. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  36. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  37. GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.IsPlayerControlledWithFreeColonistPostfix
  38. HealthCardUtility.DrawOverviewTab: PRE: CompVehicle.HarmonyCompVehicle.DrawOverviewTab_PreFix
  39. HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.GetGeneralConditionLabel_PreFix
  40. ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
  41. ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix
  42. JobDriver_Wait.CheckForAutoAttack: TRANS: CompVehicle.HarmonyCompVehicle.CheckForAutoAttackTranspiler
  43. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  44. LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.UpdateAllDutiesTwo_Prefix
  45. LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.UpdateAllDuties_PreFix
  46. LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.LordToilTick_PreFix
  47. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  48. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  49. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  50. MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.FreeColonistsSpawnedOrInPlayerEjectablePodsCountPostfix
  51. Page_ModsConfig.PostClose: TRANS: HugsLib.Patches.ModsConfig_PostClose_Patch.QuickRestartInDevMode
  52. Pawn.CurrentlyUsable: post: CompVehicle.HarmonyCompVehicle.CurrentlyUsable_PostFix
  53. Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
  54. Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix
  55. Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
  56. Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IsColonistPlayerControlled_PostFix
  57. PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.WigglerTick_PreFix
  58. PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
  59. Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.HarmonyPatches.Notify_ApparelAdded_PostFix
  60. Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.HarmonyPatches.Notify_ApparelRemoved_PostFix
  61. Pawn_DraftController.set_Drafted: (no patches)
  62. Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.HarmonyPatches.Notify_EquipmentAdded_PostFix
  63. Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.HarmonyPatches.Notify_EquipmentRemoved_PostFix
  64. Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
  65. Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.ShouldBeDowned_PreFix
  66. Pawn_PathFollower.StartPath: PRE: CompVehicle.HarmonyCompVehicle.StartPath_PreFix
  67. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  68. RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.FindBedFor_PostFix
  69. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  70. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  71. SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.Recache_PreFix
  72. StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
  73. StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
  74. SymbolResolver_RandomMechanoidGroup.<Resolve>m__271: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
  75. Targeter.ProcessInputEvents: PRE: AbilityUser.HarmonyPatches.ProcessInputEvents_PreFix
  76. Targeter.TargeterUpdate: PRE: AbilityUser.HarmonyPatches.TargeterUpdate_PostFix
  77. Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
  78. Thing.get_DefaultGraphic: (no patches)
  79. ThingWithComps.InitializeComps: post: AbilityUser.HarmonyPatches.InitializeComps_PostFix
  80. ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
  81. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  82. Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
  83. Verb_MeleeAttack.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
  84. Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
  85. Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
  86. Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
  87. Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.TryCastShot_PreFix
  88. Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, rimworld.jecrell.abilityuser:1.0.9.1, rimworld.jecrell.comps.activator:1.0.9.1, rimworld.jecrell.comps.slotloadable:1.0.9.1, rimworld.jecrell.comps.installedpart:1.0.9.1, rimworld.jecrell.comps.oversized:1.0.9.1, rimworld.jecrell.comps.deflector:1.0.9.1, rimworld.jecrell.comps.sounds:1.0.9.1, rimworld.jecrell.comps.pilotable:1.0.9.1
  89.  
  90. Platform information: (hidden, hold Shift while publishing to include)
  91.  
  92. Log file contents:
  93. Initialize engine version: 5.4.1f1 (649f48bbbf0f)
  94. GfxDevice: [Renderer information redacted]
  95. Begin MonoManager ReloadAssembly
  96. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  97. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  98. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  99. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  100. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  101. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
  102. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  103. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  104. desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
  105. [Steamworks.NET] SteamAPI.Init() failed. Possible causes: Steam client not running, launched from outside Steam without steam_appid.txt in place, running with different privileges than Steam client (e.g. "as administrator")
  106.  
  107. RimWorld 0.17.1557 rev1153
  108.  
  109. XML error: <canMoveWithoutHandler>false</canMoveWithoutHandler> doesn't correspond to any field in type CompProperties_Vehicle.
  110.  
  111. XML error: <canFireWithoutHandler>false</canFireWithoutHandler> doesn't correspond to any field in type CompProperties_Vehicle.
  112.  
  113. XML error: <handlesMovement>true</handlesMovement> doesn't correspond to any field in type VehicleRole.
  114.  
  115. XML error: <handlesWeapons>true</handlesWeapons> doesn't correspond to any field in type VehicleRole.
  116.  
  117. XML error: <canMoveWithoutHandler>false</canMoveWithoutHandler> doesn't correspond to any field in type CompProperties_Vehicle.
  118.  
  119. XML error: <canFireWithoutHandler>false</canFireWithoutHandler> doesn't correspond to any field in type CompProperties_Vehicle.
  120.  
  121. XML error: <handlesMovement>true</handlesMovement> doesn't correspond to any field in type VehicleRole.
  122.  
  123. XML error: <handlesWeapons>true</handlesWeapons> doesn't correspond to any field in type VehicleRole.
  124.  
  125. Found no usable data when trying to get defs from file SubCategories.xml
  126.  
  127. Duplicate code-linked translation key: DeactivatedWarning in language English
  128.  
  129. Duplicate code-linked translation key: MessagePlacementOnSupport in language English
  130.  
  131. MoodyMapComponent Static Initialization
  132.  
  133. MoodyWindow Static Initialization
  134.  
  135. MoodyWindow Instance Initialization
  136.  
  137. DataCache Static Initialization
  138.  
  139. Could not execute post-long-event action. Exception: System.TypeInitializationException: An exception was thrown by the type initializer for Init ---> System.TypeLoadException: Could not load type 'ArchitectSense.DesignatorUtility' from assembly 'StuffedFloors'.
  140. at StuffedFloors.Controller+Init..cctor () [0x00000] in <filename unknown>:0
  141. --- End of inner exception stack trace ---
  142. at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (intptr)
  143. at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (RuntimeTypeHandle type) [0x00000] in <filename unknown>:0
  144. at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00000] in <filename unknown>:0
  145. at Verse.PlayDataLoader.<DoPlayLoad>m__80F () [0x00000] in <filename unknown>:0
  146. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  147.  
  148. Hospitality injected.
  149.  
  150. [HugsLib] v3.1.2 initialized AllowTool, WM_PonicsWithLamps, Hospitality
  151.  
  152. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  153.  
  154. Unloading 83 unused Assets to reduce memory usage. Loaded Objects now: 9953.
  155. Total: 67.646240 ms (FindLiveObjects: 0.649736 ms CreateObjectMapping: 1.593104 ms MarkObjects: 65.161980 ms DeleteObjects: 0.240081 ms)
  156.  
  157. Loading game from file Recém-chegados1 with mods Core, HugsLib, JecsTools, Allow Tool, Project Fallout v1.5, Star Wars - Factions, Star Wars - Fully Functional Lightsabers, Star Wars - The Force, Misc. Training, WM Hydroponics with lamps, RT's Weapon Pack, Wildlife Tab, Moody, More Furniture (A17), Hospitality, Cupro's Drinks, Blueprints, BetterVents, Additional Joy Objects, EdB Prepare Carefully, BetterCoolers, Expanded Prosthetics and Organ Engineering 2.0, Vanilla Animal Overhaul, [RF] Wild Cultivation [a17], Medical Tab, Colony Manager, Stuffed Floors, Glitter Tech, ED-Embrasures, e ED-Laser Drill
  158.  
  159. MoodyMapComponent Instance Initialization
  160.  
  161. MoodyMapComponent Instance Initialization
  162.  
  163. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  164.  
  165. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23449.
  166. Total: 335.532318 ms (FindLiveObjects: 0.904097 ms CreateObjectMapping: 3.823450 ms MarkObjects: 330.691833 ms DeleteObjects: 0.111561 ms)
  167.  
  168. HandleD3DDeviceLost
  169. HandleD3DDeviceLost: needs reset, doing it
  170. FullResetD3DDevice
  171. ResetD3DDevice
  172. dev->Reset
  173. D3Dwindow device not lost anymore
  174. Mod Check Called
  175.  
  176. Lightsabers :: Star Wars - Factions Detected.
  177.  
  178. Lightsabers :: Star Wars - The Force Detected.
  179.  
  180. Setting up 1 worker threads for Enlighten.
  181. Thread -> id: 18f4 -> priority: 1
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement