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- // Start copying from here if you want my config, you won't be disappointed ;)
- // When you type "//" the game ignores whatever is written after
- con_enable "1" //Enables Console
- echo Config Loaded! (1/2) //This just confirms that the config has been loaded
- // Crosshair Settings (Can also be found on Crashz crosshair map)
- // Link: https://steamcommunity.com/sharedfiles/filedetails/?id=308490450
- cl_crosshair_drawoutline "0"
- cl_crosshair_dynamic_maxdist_splitratio "0.35"
- cl_crosshair_dynamic_splitalpha_innermod "1"
- cl_crosshair_dynamic_splitalpha_outermod "0.5"
- cl_crosshair_dynamic_splitdist "7"
- cl_crosshair_outlinethickness "1"
- cl_crosshairalpha "255"
- cl_crosshaircolor "1"
- cl_crosshaircolor_b "0"
- cl_crosshaircolor_g "0"
- cl_crosshaircolor_r "0"
- cl_crosshairdot "0"
- cl_crosshairgap "0"
- cl_crosshairgap_useweaponvalue "0"
- cl_crosshairscale "0"
- cl_crosshairsize "3"
- cl_crosshairstyle "5"
- cl_crosshairthickness "1.15"
- cl_crosshairusealpha "1"
- cl_fixedcrosshairgap "-4.5"
- // Viewmodels
- viewmodel_offset_x "6" //Changes viewmodel view in X scale
- viewmodel_offset_y "6" //Changes viewmodel view in Y scale
- viewmodel_offset_z "-6" //Changes viewmodel view in Z scale
- viewmodel_fov "666" //Highest viewmodel FOV
- // Bob
- cl_bob_lower_amt "666" //How much the viewmodel lowers when running, set to lowest for less distraction
- cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction
- cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction
- cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default
- cl_viewmodel_shift_left_amt "0" //Removes shifting of arms
- cl_viewmodel_shift_right_amt "0" //Removes shifting of arms
- // Bindings
- bind "v" "+voicerecord" //You can communicate with the V key instead of K
- bind "f1" "autobuy" //Autobuy weapons if you have lots of money with F1
- bind "f3" "buy flashbang;buy smokegrenade;buy flashbang;buy hegrenade" //Buy all the important grenades with F3
- bind "f4" "ignoremsg" //Ignore chat by turning off enemies, teams and both
- bind "f" "+lookatweapon" //Inspect your weapon with F
- unbind "i" //So you don't accidentally enable hud fade, which is very annoying
- bind mwheelup +jump
- unbind mwheeldown
- bindtoggle h cl_righthand
- bindtoggle k voice_loopback
- // No Tutorial or Info Messages (FPS BOOST)
- gameinstructor_enable "0" //Removes in game lessons
- cl_showhelp "0" //Removes on-screen help
- cl_autohelp "0" //Removes automatic help
- cl_disablefreezecam "1" //Disables Freezecam, very important to have off
- cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
- // Rates (Settings are optimized for best networking experience)
- rate "128000" //Max bytes per second the host can receive data
- cl_cmdrate "128" //Max number of command packets sent to server per second
- cl_updaterate "128" //Number of packets per second you are requesting from the server
- cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
- cl_interp "0" //Sets the interpolation amount, always set this to 0
- cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
- cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
- cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
- // Sound
- snd_mixahead "0.05" //Makes sound as instant as it can get, making it easier to hear small things
- // Net
- fps_max "0" //Setting this to 300 for the general gamers
- net_graph "1" //Shows my network usage data
- net_graphheight "0" //Changes height
- net_graphmsecs "400" //The latency graph represents this many milliseconds
- net_graphpos "2" //Positioning of Net Graph
- net_graphproportionalfont "0" //Makes font smaller
- net_graphshowinterp "1" //Shows interpolation value
- net_graphshowlatency "1" //Shows latency value
- net_graphsolid "1" //Solid Net Graph
- net_graphtext "1" //Shows text fields
- net_maxroutable "1200" //Requested max packet size before packets are 'split'
- net_scale "5" //Makes font smaller
- // Other
- lobby_voice_chat_enabled "0" //Turns microphone off in lobby, really useful
- // Mouse
- m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
- m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
- m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
- m_customaccel "0" //Custom mouse acceleration disabled
- //MAT
- mat_bloomamount_rate "0.05f"
- mat_bumpbasis "0"
- mat_debugalttab "0"
- mat_debug_bloom "0"
- mat_debug_postprocessing_effects "0"
- mat_disable_bloom "1"
- mat_fastnobump "1"
- mat_force_bloom "0"
- mat_hdr_enabled "0"
- mat_leafvis "0"
- mat_loadtextures "1"
- mat_norendering "0"
- mat_show_texture_memory_usage "0"
- mat_softwareskin "0"
- mat_surfaceid "0"
- mat_surfacemat "0"
- mat_yuv "0"
- //SOUNDSCAPE
- soundscape_fadetime "9999"
- //R
- r_ambientfraction "0.1"
- r_avglight "1"
- r_avglightmap "0"
- r_dynamic "0"
- r_lightcache_numambientsamples "162"
- r_lightinterp "0"
- r_lightstyle "-1"
- r_radiosity "4"
- r_skin "0"
- r_updaterefracttexture "0"
- //LAST
- soundscape_flush
- // Hud Modification (Made possible from Patch 1 May 2015, YAY!)
- hud_showtargetid "1" //Enables display of target names, important
- cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
- cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature
- cl_radar_icon_scale_min "0.8" //Sets the minimum player icon scale, this value feels good
- cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
- hud_scaling "0.95" //Scales hud elements to maximum value
- cl_radar_scale 0.3
- cl_radar_always_centered 0
- cl_radar_rotate 0
- // Show netgraph when checking scoreboard script
- alias "+scorenet" "+showscores; net_graphheight 0"
- alias "-scorenet" "-showscores; net_graphheight 9999"
- bind "TAB" "+scorenet" //Bind TAB to whatever you prefer
- // usual rate commands
- cl_cmdrate "128"
- cl_updaterate "128"
- rate "128000"
- sensitivity 1.38
- echo Config Loaded! (2/2) //This just confirms that the config has ended successfully
- // It's time to rek some watermelons
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