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Apr 11th, 2017
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  1. extends Camera2D
  2.  
  3. var shake_intensaty = 40
  4.  
  5. func _ready():
  6.    
  7.     set_process(true)
  8.     set_process_input(true)
  9.     pass
  10.    
  11. func _process(delta):
  12.     set_offset(Vector2(shake_intensaty,shake_intensaty))
  13.     shake_intensaty = -(shake_intensaty * 0.9)
  14.     pass
  15.  
  16. func _input(event):
  17.    
  18.     if(Input.is_action_pressed("ui_up") and event.is_echo() == false):
  19.         shake_intensaty *= 8
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