Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- class Car;
- class dbo_pris_Chair: Car
- {
- animated = false;
- scope = 2;
- vehicleClass = "Car";
- hasDriver=false;
- transportSoldier = 1;
- class CargoTurret;
- class Turrets
- {
- class CargoTurret_01: CargoTurret
- {
- gunnerAction = "passenger_flatground_4_vehicle_passenger_stand_1";
- //gunnerInAction = "passenger_flatground_4_vehicle_passenger_stand_1";
- gunnerCompartments = "Gunner01";
- memoryPointsGetInGunner = "pos Cargo";
- memoryPointsGetInGunnerDir = "pos Cargo dir";
- gunnerName = "Saddle";
- proxyIndex = 1;
- maxElev = 360;
- minElev = -360;
- maxTurn = 360;
- minTurn = -360;
- isPersonTurret = 1;
- class dynamicViewLimits
- {
- };
- };
- };
- cargoAction[] = {"passenger_apc_narrow_generic03"};
- model = "\dbo\dbo_prison\furniture\chair_cargo.p3d";
- icon = "iconObject_1x1";
- mapSize = 2;
- displayName="Chair";
- accuracy=0.2;
- destrType=DestructNo;
- extCameraPosition[] = {0,0,-2};
- memoryPointsGetInCargo = "pos_cargo";
- memoryPointsGetInCargoDir = "pos_cargo_dir";
- class DestructionEffects {};
- };
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement