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  1. # Config file of the JTS3ServerMod
  2. # http://www.stefan1200.de
  3. # This file must be saved with the ANSI encoding ISO-8859-1!
  4.  
  5. # Teamspeak 3 server address
  6. ts3_server_address = goldenlegends.net
  7. # Teamspeak 3 server query port, default is 10011
  8. ts3_server_query_port = 10011
  9. # Teamspeak 3 server query admin account name
  10. ts3_server_query_login = serveradmin
  11. # Teamspeak 3 server query admin password
  12. ts3_server_query_password = ZmOlGarV
  13. # Teamspeak 3 virtual server ID or -1 to use ts3_virtualserver_port
  14. ts3_virtualserver_id = 1
  15. # Teamspeak 3 virtual server port, only needed if ts3_virtualserver_id is set to -1
  16. ts3_virtualserver_port = 9987
  17.  
  18. # Channel id, the bot will join into it after connecting. If not wanted, use a negative number like -1.
  19. # Don't set the default channel here, because the bot is already in the default channel after connecting.
  20. bot_channel_id = -1
  21. # Activate the slow mode of the bot, 0 = disable, 1 = enable.
  22. # If slow mode is activated, the bot connects slower to the server
  23. # and disables some bot features to reduce the amount of needed commands.
  24. # This feature may allow you to use the bot without whitelist the bot IP address.
  25. # Slow mode disables the client database cache and do not allow the bot check interval to be lower than 3 seconds.
  26. bot_slowmode = 0
  27. # Check every X seconds, default is 1. Values between 1 and 30 are allowed.
  28. # If slow mode is activated, 3 is the lowest possible value.
  29. bot_check_interval = 1
  30. # A different encoding of the messages config files.
  31. # Default is UTF-8 which should be good for all EU and US languages.
  32. # Change this only if you know what you are doing!
  33. # For English or German language you can also use the encoding ISO-8859-1
  34. # A list of all valid ones: http://docs.oracle.com/javase/1.5.0/docs/guide/intl/encoding.doc.html
  35. bot_messages_encoding = UTF-8
  36. # This enables the client database list cache. This cache is needed for commands like !searchip. 1 = Enable, 0 = Disable
  37. bot_clientdblist_cache = 1
  38. # This enables the global message variables. See readme file for a list of variables. 1 = Enable, 0 = Disable
  39. # If enabled, you can use all server variables in all messages. If not needed, disable this to save performance.
  40. bot_global_message_vars = 1
  41. # Server Query name, this will be displayed as name of the connection.
  42. bot_server_query_name = GLC Server's
  43. # Second Server Query name, this will be displayed as name of the connection.
  44. # This name will be used, if the first name is already in use.
  45. bot_server_query_name_2 = GLC BOT's
  46. # Change the date pattern, which will be used to format a date in chat functions and welcome message.
  47. # To get help how to make such a pattern, look here: http://docs.oracle.com/javase/1.5.0/docs/api/java/text/SimpleDateFormat.html
  48. bot_date_pattern = yyyy-MM-dd HH:mm:ss
  49. # Change the timezone of the bot, which will be used for the date of the chat functions and welcome message.
  50. # If nothing is set here, the default timezone of the operating system will be used.
  51. # To get a list of valid timezones, look at the TZ column on the following page:
  52. # https://en.wikipedia.org/wiki/List_of_tz_database_time_zones#List
  53. bot_timezone =
  54. # Should the bot try to connect forever if the Teamspeak server or the bot is offline? 0 = disable, 1 = enable
  55. bot_connect_forever = 0
  56. # Minimum log level, how much details you want to be written to the bot log files? Default is 1.
  57. # Higher log levels will be also written, as an example: You set log level to 2, level 2, 3 and critical errors will be written to bot log file.
  58. # 0 = Debug
  59. # 1 = Information (recommended and default)
  60. # 2 = Warning (recommended for smaller log files)
  61. # 3 = Error (experts only)
  62. bot_log_level = 1
  63. # A comma separated list (without spaces) of unique user ids, which should be able to use bot admin commands.
  64. # The unique user ids looks like this: mBbHRXwDAG7R19Rv3PorhMwbZW4=
  65. bot_admin_list =
  66. # A comma separated list (without spaces) of server group ids, which should be able to use the following bot admin commands:
  67. # !clientsearch, !searchip, !listinactiveclients, !listinactivechannels, !channellist, !setchannelname, !setchannelgroup, !removeservergroups, !removechannelgroups, !msgchannelgroup and !msgservergroup.
  68. # All other bot admin commands are not allowed!
  69. bot_lightadmingroup_list =
  70.  
  71. # Set a comma separated list (without spaces) of needed bot functions here.
  72. # Each function needs the function class (or plugin filename) and the function name, both separated with a colon.
  73. # All possible function classes are listed below, that class is case sensitive!
  74. # You can use external functions, they have to be in the plugins directory and you have to use the filename
  75. # including the jar file extension as function class, as an example: AutoKickTimer.jar:akt
  76. # That function name you choose is important and has to be unique. It will be used as prefix for the configuration key names and chat commands.
  77. # Don't use spaces in the function names, only use letters, numbers, minus and underscore!
  78. # Most functions allow multiple usage, that allows you to set as many welcome messages or idle check rules, as you want.
  79. # Don't forget that you have to put all settings of the functions in this file.
  80. # Hint: Start the bot with the argument -updateconfig after adding bot functions, that writes the configuration for all functions into this file!
  81. # Whole command: java -jar JTS3ServerMod.jar -updateconfig
  82. # Notice: This -updateconfig will also delete all lines of removed or renamed functions in this config file!
  83. # For more information about the functions read documents/ConfigHelp.html or documents/ConfigHelp_deutsch.html!
  84. #
  85. # Example: IdleCheck:idle,IdleCheck:idle_guest,MuteMover:mute,WelcomeMessage:welcome,WelcomeMessage:welcome_guest
  86. # This example gives you the following:
  87. # - Two IdleCheck with the name idle and idle_guest
  88. # - One MuteMover with the name mute
  89. # - Two WelcomeMessage with the name welcome and welcome_guest
  90. #
  91. # Function list (multiple use possible):
  92. # Advertising - Send messages to channel or server chat every X minutes
  93. # AutoMove - Move connecting clients of a specified server group to a specified channel
  94. # AwayMover - Move the client as soon as away status is set for longer than X seconds
  95. # BadChannelNameCheck - Checking for bad channel names, can delete the channel and punish the client
  96. # BadNicknameCheck - Checking for bad nicknames and can punish the client
  97. # ChannelNotify - Notify specified server groups about clients joining a specified channel
  98. # IdleCheck - Move or kick an idle client, can also send an idle warning message
  99. # InactiveChannelCheck - Delete channels if empty for more than X hours
  100. # LastSeen - Chat command to check the last online time of a client (client database list cache must be enabled!)
  101. # MuteMover - Move the client as soon as the specified mute status is set for longer than X seconds
  102. # RecordCheck - Move or kick a recording client (of course only the record function of the Teamspeak client is detected)
  103. # ServerGroupNotify - Notify specified server groups about clients of specified server groups connecting to the TS3 server
  104. # ServerGroupProtection - Make sure that only specified clients are members of the specified server groups
  105. # WelcomeMessage - Sends a message to new connected clients
  106. bot_functions = Advertising:advertising,AutoMove:automove,AwayMover:away,BadChannelNameCheck:badchannelname,BadNicknameCheck:badnickname,ChannelNotify:channelnotify,IdleCheck:idle,InactiveChannelCheck:icc,LastSeen:lastseen,MuteMover:mute,RecordCheck:record,ServerGroupNotify:servergroupnotify,ServerGroupProtection:servergroupprotection,WelcomeMessage:welcome,WelcomeMessage:welcome_guest
  107. # Set a comma separated list (without spaces) of needed but disabled bot functions here.
  108. # Same format as bot_functions!
  109. # All functions you set here are not activated at bot start, but you can switch on functions using chat commands.
  110. bot_functions_disabled =
  111.  
  112.  
  113. # Is the target of the advertising messages a channel or a server? Possible values (just write one of the both words!): channel or server
  114. advertising_mode = server
  115. # If a channel is the target, set channel id to write advertising message into it
  116. advertising_channel_id =
  117. # Advertise every X minutes
  118. advertising_repeat_time = 30
  119. # Path to file which contains the advertising messages.
  120. advertising_file = %apphome%config/server1/advertising.cfg
  121.  
  122. # A comma separated list (without spaces) of platform names (it's the same value as %CLIENT_PLATFORM% at the welcome message).
  123. # Only selected platforms will be moved or leave this empty to move all platforms.
  124. # Possible platforms: Windows, Mac, Linux, Android, iOS
  125. automove_platform_list = Windows, Mac, Linux, Android, iOS
  126. # Select the message mode, how the clients should get the message.
  127. # poke, chat or none are valid values!
  128. automove_message_mode = chat
  129. # Path to file which contains the auto move configuration and message.
  130. automove_file = %apphome%config/server1/automove.cfg
  131.  
  132. # Move client back if not away anymore? Set yes or no here!
  133. away_moveback = yes
  134. # Channel id to move away clients into it
  135. away_channel_id = 3781
  136. # Idle time in seconds after the client with away status will be moved to the channel.
  137. # Has between 0 and 10000 seconds!
  138. away_delay = 5
  139. # A comma separated list (without spaces) of channel ids.
  140. # Depends on the given mode, this channels can be ignored or only this channels will be checked!
  141. # If no channels should be ignored, set no channels here and select the channel list mode ignore!
  142. away_channel_list = 4009
  143. # Select one of the two modes for the channel list.
  144. # ignore = The selected channels will be ignored.
  145. # only = Only the selected channels will be checked.
  146. away_channel_list_mode = ignore
  147. # A comma separated list (without spaces) of server group ids.
  148. # Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
  149. # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
  150. away_group_list = 2
  151. # Select one of the two modes for the server group list.
  152. # ignore = The selected server groups will be ignored.
  153. # only = Only the selected server groups will be checked.
  154. away_group_list_mode = ignore
  155. # Select the message mode, how the client should get the message.
  156. # poke, chat or none are valid values!
  157. away_message_mode = none
  158. # Path to file which contains the away mover message
  159. away_file = %apphome%config/server1/awaymessages.cfg
  160.  
  161. # Move client back if not away anymore? Set yes or no here!
  162. away1_moveback = yes
  163. # Channel id to move away clients into it
  164. away1_channel_id = 4009
  165. # Idle time in seconds after the client with away status will be moved to the channel.
  166. # Has between 0 and 10000 seconds!
  167. away1_delay = 900
  168. # A comma separated list (without spaces) of channel ids.
  169. # Depends on the given mode, this channels can be ignored or only this channels will be checked!
  170. # If no channels should be ignored, set no channels here and select the channel list mode ignore!
  171. away1_channel_list =
  172. # Select one of the two modes for the channel list.
  173. # ignore = The selected channels will be ignored.
  174. # only = Only the selected channels will be checked.
  175. away1_channel_list_mode = ignore
  176. # A comma separated list (without spaces) of server group ids.
  177. # Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
  178. # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
  179. away1_group_list = 2,3001,2910,2914,3153,3152,3151
  180. # Select one of the two modes for the server group list.
  181. # ignore = The selected server groups will be ignored.
  182. # only = Only the selected server groups will be checked.
  183. away1_group_list_mode = only
  184. # Select the message mode, how the client should get the message.
  185. # poke, chat or none are valid values!
  186. away1_message_mode = none
  187. # Path to file which contains the away mover message
  188. away1_file = %apphome%config/server1/awaymessages1.cfg
  189.  
  190. # Instantly kick client that creates a channel with a bad name? Set yes or no here!
  191. badchannelname_kick = no
  192. # Instantly delete a channel with a bad name? Set always, onlynew or no here!
  193. # onlynew = Try to rename channel back first. Only if that fail (maybe channel is quite new and the old name is unknown) the channel will be deleted!
  194. # no = Try to rename channel back, but the channel will not be deleted!
  195. badchannelname_delete = onlynew
  196. # A comma separated list (without spaces) of channel ids.
  197. # This channels will be ignored!
  198. badchannelname_channel_list =
  199. # Add complain entry to the user? Set yes or no here!
  200. badchannelname_add_complain = no
  201. # A comma separated list (without spaces) of server group ids.
  202. # Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
  203. # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
  204. badchannelname_group_list =
  205. # Select one of the two modes for the server group list.
  206. # ignore = The selected server groups will be ignored and can create channels with bad channel names.
  207. # only = Only the selected server groups will be checked.
  208. badchannelname_group_list_mode = ignore
  209. # Select the message mode, how the client should get the message.
  210. # poke, chat or none are valid values!
  211. # If client kick is activated, the message will be always used as kick message!
  212. badchannelname_message_mode = poke
  213. # Path to file which contains the Bad Channel Name Check rules and the message.
  214. badchannelname_file = %apphome%config/server1/badchannelname.cfg
  215.  
  216. # Kick client with a bad nickname? Set yes or no here!
  217. badnickname_kick = yes
  218. # Add complain entry to the user? Set yes or no here!
  219. badnickname_add_complain = no
  220. # A comma separated list (without spaces) of server group ids.
  221. # Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
  222. # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
  223. badnickname_group_list = 2
  224. # Select one of the two modes for the server group list.
  225. # ignore = The selected server groups will be ignored and can have bad nicknames.
  226. # only = Only the selected server groups will be checked.
  227. badnickname_group_list_mode = ignore
  228. # Select the message mode, how the client should get the message.
  229. # poke or chat are valid values!
  230. # If client kick is activated, the message will be always used as kick message!
  231. badnickname_message_mode = none
  232. # Path to file which contains the bad nickname message and check rules.
  233. badnickname_file = %apphome%config/server1/badnickname.cfg
  234.  
  235. # Channel id that should be watched for new clients. You can only set one channel id here!
  236. channelnotify_channel_id =
  237. # A comma separated list (without spaces) of server group ids.
  238. # Depends on the given mode, this server groups can be ignored or only this server groups will be watched!
  239. # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
  240. channelnotify_group_list =
  241. # Select one of the two modes for the server group list.
  242. # ignore = The selected server groups will be ignored.
  243. # only = Send a notify message only if the selected server groups join the channel.
  244. channelnotify_group_list_mode = ignore
  245. # A comma separated list (without spaces) of server group ids, which should be notified about new clients in the specified channel.
  246. channelnotify_grouptargets =
  247. # A comma separated list (without spaces) of channel ids.
  248. # Depends on the given mode, target clients in this channels can be ignored or only clients in this channels receive the notify message!
  249. # If no channels should be ignored, set no channels here and select the channel list mode ignore!
  250. channelnotify_channel_list =
  251. # Select one of the two modes for the channel list.
  252. # ignore = Clients in the selected channels will be ignored.
  253. # only = Only clients in the selected channels receive the notify message.
  254. channelnotify_channel_list_mode = ignore
  255. # Select the message mode, how the notified clients should get the message.
  256. # poke or chat are valid values!
  257. channelnotify_message_mode = poke
  258. # Select the message mode, how the clients (who joined the channel) should get the message.
  259. # poke, chat or none are valid values!
  260. channelnotify_messagenotified_mode = none
  261. # Path to file which contains the channel notify message
  262. channelnotify_file = %apphome%config/server1/channelnotifymessages.cfg
  263.  
  264. # Select the action if a client is idle for more than the specified maximum time, possible values: kick and move
  265. idle_action = move
  266. # If clients got moved, move client back if not idle anymore? Set yes or no here!
  267. idle_moveback = yes
  268. # If clients should be moved, set channel id to move idle clients into it.
  269. idle_channel_id = 3781
  270. # A comma separated list (without spaces) of channel ids.
  271. # Depends on the given mode, this channels can be ignored or only this channels will be checked!
  272. # If no channels should be ignored, set no channels here and select the channel list mode ignore!
  273. idle_channel_list = 4009
  274. # Select one of the two modes for the channel list.
  275. # ignore = The selected channels will be ignored.
  276. # only = Only the selected channels will be checked.
  277. idle_channel_list_mode = ignore
  278. # A comma separated list (without spaces) of server group ids.
  279. # Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
  280. # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
  281. idle_group_list = 2,3001,2910,2914,3153,3152,3151
  282. # Select one of the two modes for the server group list.
  283. # ignore = The selected server groups will be ignored.
  284. # only = Only the selected server groups will be checked.
  285. idle_group_list_mode = ignore
  286. # Set the max idle time in minutes.
  287. # If clients should be kicked, the client will be kicked after being idle for this time.
  288. # If clients should be moved, the client will be moved to specified channel after being idle for this time!
  289. idle_max_time = 30
  290. # If clients should be moved, set the max idle time in minutes to kick someone.
  291. # Has to be greater than idle_max_time or -1 to disable this feature!
  292. idle_second_max_time = -1
  293. # Set the idle warn time in minutes or set -1 to disable this feature.
  294. # The idle warn time has to be smaller than the max idle time
  295. idle_warn_time = -1
  296. # A minimum client count to activate the idle check (Query clients are not counted).
  297. # If less clients are in the channel or on the server, idle check does nothing.
  298. idle_min_clients = 3
  299. # Select if the minimum client count is needed in the channel or on the server.
  300. # channel or server are valid values!
  301. idle_min_clients_mode = channel
  302. # If clients should be moved, select the message mode, how the client should get the message.
  303. # poke, chat or none are valid values!
  304. idle_message_mode = chat
  305. # Select the message mode, how the client should get the message.
  306. # poke or chat are valid values!
  307. idle_warn_message_mode = chat
  308. # Path to file which contains the idle messages
  309. idle_file = %apphome%config/server1/idlemessages.cfg
  310.  
  311. # After how many hours an empty channel should be deleted? Possible values between 1 and 2200 hours.
  312. icc_emptydeletetime = 168
  313. # Never delete permanent channels? Set yes or no here!
  314. icc_ignore_permanent = no
  315. # Never delete semi permanent channels? Set yes or no here!
  316. icc_ignore_semipermanent = no
  317. # Never delete spacer channels (like [cspacer])? Set yes or no here!
  318. icc_ignore_spacer = no
  319. # A comma separated list (without spaces) of channel ids you like to ignore. This channels don't get deleted!
  320. icc_ignore_channels =
  321. # A comma separated list (without spaces) of parent channel ids (use 0 for the top level).
  322. # Depends on the given mode, all sub-channels of this channels can be ignored or only sub-channels of this channels will be checked!
  323. # The check parent channel only mode allows you to check the activity only on the selected parent channels (which will be reset also on activity in sub-channels) and delete the parent channel including the sub channels, if it is detected inactive.
  324. # If no parent channels should be ignored, set no channels here and select the channel list mode ignore!
  325. icc_parentchannel_list =
  326. # Select one of the four modes for the parent channel list.
  327. # ignore = All sub-channels of the selected channels will be ignored.
  328. # only = Only sub-channels of the selected channels will be checked.
  329. # parentignore = Only the parent channels will be checked (and will delete all sub channels), which are not on the list.
  330. # parentonly = Only the parent channels will be checked (and will delete all sub channels), which are on the list.
  331. icc_parentchannel_list_mode = ignore
  332.  
  333. # Who should be able to use the last seen command? Possible values: all, botadmin, servergroup
  334. lastseen_user = botadmin
  335. # A comma separated list (without spaces) of server group ids.
  336. # Depends on the given mode, this server groups can be ignored or only this server groups will be allowed to use the !lastseen command!
  337. # This is only needed, if user servergroup is selected!
  338. lastseen_group_list =
  339. # Select one of the two modes for the server group list.
  340. # ignore = The selected server groups will be ignored.
  341. # only = Only the selected server groups are allowed to use the !lastseen command!
  342. lastseen_group_list_mode = ignore
  343.  
  344. # Move client back if not muted anymore? Set yes or no here!
  345. mute_moveback = yes
  346. # Enable move if headphone is muted, yes or no
  347. mute_headphone = yes
  348. # Enable move if microphone is muted, yes or no
  349. mute_microphone = no
  350. # Enable move if headphone hardware is disabled, yes or no
  351. mute_headphone_hardware = no
  352. # Enable move if microphone hardware is disabled, yes or no
  353. # This also happen if someone is speaking in another TS3 client server tab.
  354. mute_microphone_hardware = no
  355. # Move the client if the client has all selected conditions or at least one? Set all or one here!
  356. mute_condition_mode = one
  357. # Channel id to move muted clients into it
  358. mute_channel_id = 3781
  359. # Idle time in seconds after the client with a specified mute status will be moved to the channel.
  360. # Has between 0 and 10000 seconds!
  361. mute_delay = 300
  362. # A comma separated list (without spaces) of channel ids.
  363. # Depends on the given mode, this channels can be ignored or only this channels will be checked!
  364. # If no channels should be ignored, set no channels here and select the channel list mode ignore!
  365. mute_channel_list = 4009
  366. # Select one of the two modes for the channel list.
  367. # ignore = The selected channels will be ignored.
  368. # only = Only the selected channels will be checked.
  369. mute_channel_list_mode = ignore
  370. # A comma separated list (without spaces) of server group ids.
  371. # Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
  372. # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
  373. mute_group_list = 2,3001,2910,2914,3153,3152,3151
  374. # Select one of the two modes for the server group list.
  375. # ignore = The selected server groups will be ignored.
  376. # only = Only the selected server groups will be checked.
  377. mute_group_list_mode = ignore
  378. # Select the message mode, how the client should get the message.
  379. # poke, chat or none are valid values!
  380. mute_message_mode = none
  381. # Path to file which contains the mute mover message
  382. mute_file = %apphome%config/server1/mutemessages.cfg
  383.  
  384. # Select the action if a client starts recording, possible values: kick and move
  385. record_action = kick
  386. # If clients should be moved, set channel id to move recording clients into it
  387. record_channel_id =
  388. # A comma separated list (without spaces) of channel ids.
  389. # Depends on the given mode, this channels can be ignored or only this channels will be checked!
  390. # If no channels should be ignored, set no channels here and select the channel list mode ignore!
  391. record_channel_list =
  392. # Select one of the two modes for the channel list.
  393. # ignore = The selected channels will be ignored.
  394. # only = Only the selected channels will be checked.
  395. record_channel_list_mode = ignore
  396. # A comma separated list (without spaces) of server group ids.
  397. # Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
  398. record_group_list =
  399. # Select one of the two modes for the server group list.
  400. # ignore = The selected server groups will be ignored and are allowed to record.
  401. # only = Only the selected server groups will be checked and punished, if they start recording.
  402. # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
  403. record_group_list_mode = ignore
  404. # A comma separated list (without spaces) of channel group ids.
  405. # Depends on the given mode, this channel groups can be ignored or only this channel groups will be checked!
  406. # If no channel groups should be ignored, set no channel groups here and select the group list mode ignore!
  407. record_channelgroup_list =
  408. # Select one of the two modes for the channel group list.
  409. # ignore = The selected channel groups will be ignored and are allowed to record.
  410. # only = Only the selected channel groups will be checked and punished, if they start recording.
  411. record_channelgroup_list_mode = ignore
  412. # Add complain entry to the user? Set yes or no here!
  413. record_add_complain = no
  414. # If clients should be moved, select the message mode, how the client should get the message.
  415. # poke, chat or none are valid values!
  416. record_message_mode = poke
  417. # Path to file which contains the record message
  418. record_file = %apphome%config/server1/recordmessages.cfg
  419.  
  420. # A comma separated list (without spaces) of server group ids, which should be watched on joining.
  421. servergroupnotify_groups =
  422. # A comma separated list (without spaces) of server group ids, which should be notified about joining clients.
  423. servergroupnotify_grouptargets =
  424. # A comma separated list (without spaces) of the total connection count (it's the same value as %CLIENT_TOTALCONNECTIONS% at the welcome message),
  425. # when this message should be send to the clients. Set this to -1 to show it every time.
  426. # Ranges like 1-100, -20 (means 20 or less) or 100- (means 100 or more) are also possible.
  427. servergroupnotify_showonconnectionnumber = -1
  428. # A comma separated list (without spaces) of channel ids.
  429. # Depends on the given mode, target clients in this channels can be ignored or only clients in this channels receive the notify message!
  430. # If no channels should be ignored, set no channels here and select the channel list mode ignore!
  431. servergroupnotify_channel_list =
  432. # Select one of the two modes for the channel list.
  433. # ignore = Clients in the selected channels will be ignored.
  434. # only = Only clients in the selected channels receive the notify message.
  435. servergroupnotify_channel_list_mode = ignore
  436. # Select the message mode, how the notified clients should get the message.
  437. # poke, chat or none are valid values!
  438. servergroupnotify_message_mode = poke
  439. # Select the message mode, how the clients (who joined the server) should get the message.
  440. # poke, chat or none are valid values!
  441. servergroupnotify_messagenotified_mode = none
  442. # Path to file which contains the server group notify message
  443. servergroupnotify_file = %apphome%config/server1/servergroupnotifymessages.cfg
  444.  
  445. # A comma separated list (without spaces) of server group ids, which should be protected.
  446. servergroupprotection_groups =
  447. # Enable this to kick every client which using a protected server group and are not on the list of the bot, set yes or no here!
  448. servergroupprotection_kick = yes
  449. # Add complaint entry to the user, set yes or no here!
  450. # This would only add a complaint, if the bot has to remove a server group.
  451. servergroupprotection_add_complain = no
  452. # If a client is listed in the servergroupprotection_file and miss a server group, they get added to the server group.
  453. # This only works for normal server groups (clients do not get added to groups like Admin Server Query)! Set yes or no here!
  454. servergroupprotection_add_missing_groups = yes
  455. # A comma separated list (without spaces) of server group ids, which are also allowed to use the add and remove chat commands.
  456. # Bot admins can always use this commands!
  457. servergroupprotection_chatcmd_group_list =
  458. # Select the message mode, how the client should get the message (useless if kick is enabled).
  459. # poke, chat or none are valid values!
  460. servergroupprotection_message_mode = poke
  461. # Path to file which contains the Server Group Protection client list and kick message.
  462. servergroupprotection_file = %apphome%config/server1/servergroupprotection.cfg
  463.  
  464. # A comma separated list (without spaces) of server group ids.
  465. # Depends on the given mode, this server groups can be ignored or only this server groups get this welcome message!
  466. # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
  467. welcome_group_list =
  468. # Select one of the two modes for the server group list.
  469. # ignore = The selected server groups will be ignored and don't get this welcome message.
  470. # only = Only the selected server groups get this welcome message.
  471. welcome_group_list_mode = ignore
  472. # A comma separated list (without spaces) of the total connection count (it's the same value as %CLIENT_TOTALCONNECTIONS% at the welcome message),
  473. # when this message should be send to the client. Set this to -1 to show it every time.
  474. # Ranges like 1-100, -20 (means 20 or less) or 100- (means 100 or more) are also possible.
  475. welcome_showonconnectionnumber = -1
  476. # A comma separated list (without spaces) of platform names (it's the same value as %CLIENT_PLATFORM% at the welcome message).
  477. # Only selected platforms get the welcome message or leave this empty to send the welcome message to all platforms.
  478. # Possible platforms: Windows, Mac, Linux, Android, iOS
  479. welcome_platform_list =
  480. # Select the message mode, how the client should get the message.
  481. # poke or chat are valid values!
  482. welcome_message_mode = none
  483. # Path to file which contains the welcome message.
  484. welcome_file = %apphome%config/server1/welcomemessages.cfg
  485.  
  486. # A comma separated list (without spaces) of server group ids.
  487. # Depends on the given mode, this server groups can be ignored or only this server groups get this welcome message!
  488. # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
  489. welcome_guest_group_list =
  490. # Select one of the two modes for the server group list.
  491. # ignore = The selected server groups will be ignored and don't get this welcome message.
  492. # only = Only the selected server groups get this welcome message.
  493. welcome_guest_group_list_mode = ignore
  494. # A comma separated list (without spaces) of the total connection count (it's the same value as %CLIENT_TOTALCONNECTIONS% at the welcome message),
  495. # when this message should be send to the client. Set this to -1 to show it every time.
  496. welcome_guest_showonconnectionnumber = -1
  497. # A comma separated list (without spaces) of platform names (it's the same value as %CLIENT_PLATFORM% at the welcome message).
  498. # Only selected platforms get the welcome message or leave this empty to send the welcome message to all platforms.
  499. # Possible platforms: Windows, Mac, Linux, Android, iOS
  500. welcome_guest_platform_list =
  501. # Select the message mode, how the client should get the message.
  502. # poke or chat are valid values!
  503. welcome_guest_message_mode = none
  504. # Path to file which contains the welcome message.
  505. welcome_guest_file = %apphome%config/server1/welcomemessages.cfg
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