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a guest Jul 17th, 2017 55 Never
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  1. bind "=" "toggleconsole"
  2. cl_forcepreload 1
  3.  
  4. //Jump Crouch //the glitch one // change bind
  5. alias +cjump "+jump; +duck"    
  6. alias -cjump "-jump; -duck"
  7. bind r +cjump
  8.  
  9.  
  10. // Jumpthrow // change bind
  11. unbind "c"
  12. alias "+jumpthrow" "+jump;-attack"
  13. alias "-jumpthrow" "-jump"
  14. bind "c" "+jumpthrow"
  15.  
  16.  
  17. // Toggle FPS for loading maps faster // change bind
  18. alias fpschange "fpschange_high"
  19. alias fpschange_high "fps_max 999; playvol buttons\blip1 0.5; alias fpschange "fpschange_low"
  20. alias fpschange_low "fps_max 60; playvol buttons\blip2 0.5; alias fpschange "fpschange_high"
  21. fpschange_low //This turns your FPS low when the game starts to load maps faster
  22. bind "`" "fpschange" //Bind ` to whatever you prefer
  23.  
  24. //Q-Knife Bind // does q twice instantly
  25. alias "knifetoggle" "bind q +knife;bind kp_pgup knifetoggleoff"
  26. alias "knifetoggleoff" "bind q lastinv;bind kp_pgup knifetoggle"
  27. bind "kp_pgup" knifetoggle
  28. alias +knife slot3
  29. alias -knife lastinv
  30. bind "q" +knife
  31.  
  32. //Radar// change bind for this
  33. //---Version 1, changes hud size and settings---\\
  34. alias radarout "cl_radar_always_centered 0; cl_radar_scale 0.4; cl_hud_radar_scale 2; hud_scaling 0.7; bind capslock radarin"
  35. alias radarin "hud_scaling 1; cl_radar_scale 0.3; bind capslock radarout"
  36. bind capslock radarout
  37.  
  38. //---Version 2, changes radar size only---\\
  39. alias radarout "cl_radar_scale 0.4; cl_hud_radar_scale 1.3; bind capslock radarin"
  40. alias radarin "cl_hud_radar_scale 1; cl_radar_scale 0.5; bind capslock radarout"
  41. bind capslock radarout
  42.  
  43. // Crosshair // edit this with your crosshair info
  44. cl_crosshair_drawoutline "1"
  45. cl_crosshair_dynamic_maxdist_splitratio "0.0"
  46. cl_crosshair_dynamic_splitalpha_innermod "1"
  47. cl_crosshair_dynamic_splitalpha_outermod "0.300000"
  48. cl_crosshair_dynamic_splitdist "5"
  49. cl_crosshair_outlinethickness "1"
  50. cl_crosshair_sniper_show_normal_inaccuracy "0"
  51. cl_crosshair_sniper_width "1"
  52. cl_crosshairalpha "235.000000"
  53. cl_crosshaircolor "5"
  54. cl_crosshaircolor_b "255"
  55. cl_crosshaircolor_g "255"
  56. cl_crosshaircolor_r "255"
  57. cl_crosshairdot "1"
  58. cl_crosshairgap "-4.000000"
  59. cl_crosshairgap_useweaponvalue "0"
  60. cl_crosshairscale "0"
  61. cl_crosshairsize "0.500000"
  62. cl_crosshairstyle "5"
  63. cl_crosshairthickness "1"
  64. cl_crosshairusealpha "1"
  65. cl_fixedcrosshairgap "0"
  66.  
  67.  
  68. sensitivity 2.12
  69.  
  70. cl_viewmodel_shift_left_amt "1.5"
  71. cl_viewmodel_shift_right_amt "0.75"
  72. viewmodel_fov "67.000000"
  73. viewmodel_offset_x "2.5"
  74. viewmodel_offset_y "-2.0"
  75. viewmodel_offset_z "-2.000000"
  76. viewmodel_presetpos "0"
  77. cl_bob_lower_amt "21"
  78. cl_bobamt_lat "0.33"
  79. cl_bobamt_vert "0.14"
  80. cl_bobcycle "0.98"
  81.  
  82. cl_showpos 0
  83. cl_crosshair_sniper_width 1.4
  84.  
  85. //NADETHROWTOGGLE // change bind or delete // useful for lining up
  86.  
  87. bind v nadetoggleon
  88.  
  89. alias "nadetoggleon" "cl_crosshairalpha 100; cl_crosshairdot 1; cl_crosshairgap 4; cl_crosshairsize 255; cl_crosshairstyle 4; cl_crosshairthickness 1; cl_fixedcrosshairgap 4; cl_crosshair_drawoutline 1; bind v nadetoggleoff"
  90.  
  91. alias "nadetoggleoff" "cl_crosshairalpha 235; cl_crosshairdot 1; cl_crosshairgap -4; cl_crosshairsize 0.5; cl_crosshairstyle 5; cl_crosshairthickness 1; cl_fixedcrosshairgap 0; cl_crosshair_drawoutline 1; bind v nadetoggleon"
  92.  
  93. //Show netgraph when checking scoreboard
  94. net_graph "1"
  95. net_graphheight "9999"
  96. alias "+scorenet" "+showscores; net_graphheight 0"
  97. alias "-scorenet" "-showscores; net_graphheight 9999"
  98. bind "TAB" "+scorenet"
  99.  
  100. //Clutch bind
  101. alias "clutch" "clutchon"
  102. alias "clutchon" "voice_enable 0; alias clutch clutchoff"
  103. alias "clutchoff" "voice_enable 1; alias clutch clutchon"
  104. bind # clutch
  105.  
  106. //Performance settings // for 128 tick private servers
  107. sv_maxrate 0
  108. sv_minrate 80000
  109. sv_maxcmdrate 128
  110. sv_mincmdrate 128
  111. sv_minupdaterate 128
  112. sv_maxupdaterate 128
  113. rate "786432"
  114. cl_updaterate "128"
  115. cl_cmdrate "128"
  116. cl_interp "0"
  117. cl_interp_ratio "1"
  118. cl_predict "1"
  119. cl_predictweapons "1"
  120. cl_lagcompensation "1"
  121.  
  122. host_writeconfig
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