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Aug 22nd, 2019
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  1. [ hell: STANDALONE & MOUSE_EVENT CHEAT DESIGNED FOR LEAGUES ]
  2.  
  3. Settings;
  4. sensitivity = # in-game sensitivity ( aimbot smoothing is based on in-game sensitivity ),
  5. [ GROUP: Default Aimkey ]
  6. aimbot.enabled = # ( true/false ) - Enable/Disable aimbot.
  7. aimbot.aimkey = # Virtual key code for aimbot ( integeral ).
  8. aimbot.mode = # ( lock/assist ) - Assist requires mouse movement.
  9. aimbot.target = # ( enemy/both ) - Targets only enemy team or both.
  10. aimbot.vischeck = # Check if target is visible before applying aim.
  11. aimbot.fovfactor = # Area of activation around target bone(s) in Source Engine units ( decimeters ).
  12. aimbot.recoilfactor = # Recoil Control System strength factor.
  13. aimbot.bonelist = # Bones for the specified hitbox ( eg. head|neck|chest|body ).
  14. aimbot.randomizedbone = # Bones for the specified hitbox ( eg. head|neck|chest|body ).
  15. [ GROUP: TriggerBot ]
  16. triggerbot.enabled = # ( true/false ) - Enable/Disable triggerbot.
  17. triggerbot.aimkey = # Virtual key code for triggerbot ( integeral ).
  18. triggerbot.delay = # Millisecounds to wait before applying trigger after last input/keypress etc.
  19. triggerbot.overburst = # set the sleeps between your mouse_click events; when hitbox is in the trigger area (true/false/random).
  20. [ GROUP: Secound Aimkey ]
  21. aimbot.enabled = # ( true/false ) - Enable/Disable aimbot.
  22. aimbot.doublekey = # Requires aimkey + mouse 1 to be pressed.
  23. aimbot.aimkey = # Virtual key code for aimbot ( integeral ).
  24. aimbot.mode = # ( lock/assist ) - Assist requires mouse movement.
  25. aimbot.target = # ( enemy/both ) - Targets only enemy team or both.
  26. aimbot.vischeck = # Check if target is visible before applying aim.
  27. aimbot.fovfactor = # Area of activation around target bone(s) in Source Engine units ( decimeters ).
  28. aimbot.recoilfactor = # Recoil Control System strength factor.
  29. aimbot.bonelist = # Bones for the specified hitbox ( eg. head|neck|chest|body ).
  30. aimbot.randomizedbone = # Bones for the specified hitbox ( eg. head|neck|chest|body ).
  31. [ GROUP: Misc ]
  32. Crosshair = # ( true/false ) External dot crosshair.
  33. BhopScript = # ( true/false ) Bunnyhop script that spammps +jump.
  34. BhopScriptDelay = # Millisecounds to wait before applying bhop after last input/keypress etc.
  35. RecoilControlSystem = # Standalone Recoil Control System.
  36. RecoilControlFactor = # Standalone Recoil Control System strength factor.
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