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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code V2 by Mokiros")
  6. local RealPlayer = RealPlayer
  7. script.Parent = RealPlayer.Character
  8.  
  9. --Fake event to make stuff like Mouse.KeyDown work
  10. local Disconnect_Function = function(this)
  11. this[1].Functions[this[2]] = nil
  12. end
  13. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  14. local FakeEvent_Metatable = {__index={
  15. Connect = function(this,f)
  16. local i = tostring(math.random(0,10000))
  17. while this.Functions[i] do
  18. i = tostring(math.random(0,10000))
  19. end
  20. this.Functions[i] = f
  21. return setmetatable({this,i},Disconnect_Metatable)
  22. end
  23. }}
  24. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  25. local function fakeEvent()
  26. return setmetatable({Functions={}},FakeEvent_Metatable)
  27. end
  28.  
  29. --Creating fake input objects with fake variables
  30. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  31. FakeMouse.keyUp = FakeMouse.KeyUp
  32. FakeMouse.keyDown = FakeMouse.KeyDown
  33. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  34. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  35. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  36. end}
  37. --Merged 2 functions into one by checking amount of arguments
  38. CAS.UnbindAction = CAS.BindAction
  39.  
  40. --This function will trigger the events that have been :Connect()'ed
  41. local function TriggerEvent(self,ev,...)
  42. for _,f in pairs(self[ev].Functions) do
  43. f(...)
  44. end
  45. end
  46. FakeMouse.TriggerEvent = TriggerEvent
  47. UIS.TriggerEvent = TriggerEvent
  48.  
  49. --Client communication
  50. local Event = Instance.new("RemoteEvent")
  51. Event.Name = "UserInput_Event"
  52. Event.OnServerEvent:Connect(function(plr,io)
  53. if plr~=RealPlayer then return end
  54. FakeMouse.Target = io.Target
  55. FakeMouse.Hit = io.Hit
  56. if not io.isMouse then
  57. local b = io.UserInputState == Enum.UserInputState.Begin
  58. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  59. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  60. end
  61. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  62. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  63. end
  64. for _,t in pairs(CAS.Actions) do
  65. for _,k in pairs(t.Keys) do
  66. if k==io.KeyCode then
  67. t.Function(t.Name,io.UserInputState,io)
  68. end
  69. end
  70. end
  71. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  72. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  73. end
  74. end)
  75. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  76. local Mouse = owner:GetMouse()
  77. local UIS = game:GetService("UserInputService")
  78. local input = function(io,RobloxHandled)
  79. if RobloxHandled then return end
  80. --Since InputObject is a client-side instance, we create and pass table instead
  81. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  82. end
  83. UIS.InputBegan:Connect(input)
  84. UIS.InputEnded:Connect(input)
  85.  
  86. local h,t
  87. --Give the server mouse data every second frame, but only if the values changed
  88. --If player is not moving their mouse, client won't fire events
  89. local HB = game:GetService("RunService").Heartbeat
  90. while true do
  91. if h~=Mouse.Hit or t~=Mouse.Target then
  92. h,t=Mouse.Hit,Mouse.Target
  93. Event:FireServer({isMouse=true,Target=t,Hit=h})
  94. end
  95. --Wait 2 frames
  96. for i=1,2 do
  97. HB:Wait()
  98. end
  99. end]==],script)
  100.  
  101. ----Sandboxed game object that allows the usage of client-side methods and services
  102. --Real game object
  103. local RealGame = game
  104.  
  105. --Metatable for fake service
  106. local FakeService_Metatable = {
  107. __index = function(self,k)
  108. local s = rawget(self,"_RealService")
  109. if s then
  110. return typeof(s[k])=="function"
  111. and function(_,...)return s[k](s,...)end or s[k]
  112. end
  113. end,
  114. __newindex = function(self,k,v)
  115. local s = rawget(self,"_RealService")
  116. if s then s[k]=v end
  117. end
  118. }
  119. local function FakeService(t,RealService)
  120. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  121. return setmetatable(t,FakeService_Metatable)
  122. end
  123.  
  124. --Fake game object
  125. local FakeGame = {
  126. GetService = function(self,s)
  127. return rawget(self,s) or RealGame:GetService(s)
  128. end,
  129. Players = FakeService({
  130. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  131. },"Players"),
  132. UserInputService = FakeService(UIS,"UserInputService"),
  133. ContextActionService = FakeService(CAS,"ContextActionService"),
  134. RunService = FakeService({
  135. _btrs = {},
  136. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  137. BindToRenderStep = function(self,name,_,fun)
  138. self._btrs[name] = self.Heartbeat:Connect(fun)
  139. end,
  140. UnbindFromRenderStep = function(self,name)
  141. self._btrs[name]:Disconnect()
  142. end,
  143. },"RunService")
  144. }
  145. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  146. FakeGame.service = FakeGame.GetService
  147. FakeService(FakeGame,game)
  148. --Changing owner to fake player object to support owner:GetMouse()
  149. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  150. end
  151.  
  152. --By Ruffles14
  153. mouse = game.Players.LocalPlayer:GetMouse()
  154. local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
  155. local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  156. rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  157. rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  158. rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
  159. local lhandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
  160. local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  161. lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  162. lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
  163. lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
  164. local rootjointclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone()
  165. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Remove()
  166. local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  167. humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart
  168. humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso
  169. local heed = game.Players.LocalPlayer.Character.Torso["Neck"]:Clone()
  170. local headweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  171. headweld.Part0 = game.Players.LocalPlayer.Character.Torso
  172. headweld.Part1 = game.Players.LocalPlayer.Character.Head
  173. headweld.C0 = headweld.C0 * CFrame.new(0,1.5,0)
  174. game.Players.LocalPlayer.Character.Torso.Neck:Remove()
  175. using = false
  176. --Converted with ttyyuu12345's model to script plugin v4
  177. function sandbox(var,func)
  178. local env = getfenv(func)
  179. local newenv = setmetatable({},{
  180. __index = function(self,k)
  181. if k=="script" then
  182. return var
  183. else
  184. return env[k]
  185. end
  186. end,
  187. })
  188. setfenv(func,newenv)
  189. return func
  190. end
  191. cors = {}
  192. mas = Instance.new("Model",game:GetService("Lighting"))
  193. Part0 = Instance.new("Part")
  194. SpecialMesh1 = Instance.new("SpecialMesh")
  195. Part0.Parent = mas
  196. Part0.Rotation = Vector3.new(-17.039999, 72.0800018, -73.7399979)
  197. Part0.Size = Vector3.new(0.48999998, 2.96999931, 1.94999981)
  198. Part0.CFrame = CFrame.new(1.99671245, 4.08856773, -0.616976917, 0.0861581191, 0.29545939, 0.95146209, -0.99592489, 0, 0.090184398, 0.0266458243, -0.955355108, 0.294255406)
  199. Part0.BottomSurface = Enum.SurfaceType.Smooth
  200. Part0.TopSurface = Enum.SurfaceType.Smooth
  201. Part0.Position = Vector3.new(1.99671245, 4.08856773, -0.616976917)
  202. Part0.Orientation = Vector3.new(-5.17000008, 72.8099976, -90)
  203. Part0.CanCollide = false
  204. SpecialMesh1.Parent = Part0
  205. SpecialMesh1.MeshId = "rbxassetid://441572308"
  206. SpecialMesh1.Scale = Vector3.new(0.0209999997, 0.0209999997, 0.0209999997)
  207. SpecialMesh1.TextureId = "rbxassetid://441572332"
  208. SpecialMesh1.MeshType = Enum.MeshType.FileMesh
  209. SpecialMesh1.Scale = Vector3.new(0.0209999997, 0.0209999997, 0.0209999997)
  210. for i,v in pairs(mas:GetChildren()) do
  211. v.Parent = owner
  212. pcall(function() v:MakeJoints() end)
  213. end
  214. mas:Destroy()
  215. for i,v in pairs(cors) do
  216. spawn(function()
  217. pcall(v)
  218. end)
  219. end
  220. Part0:BreakJoints()
  221. cananimate = true
  222. canhit = false
  223. local weld = Instance.new("Weld", game.Players.LocalPlayer.Character["Right Arm"])
  224. weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
  225. weld.Part1 = Part0
  226. weld.C0 = CFrame.new(0.0769970417, -1.17027426, -1.17937994, 0, 0, 1, -0.999999881, 0, 0, 0, -1, 0)
  227. for i = 0,1 , 0.03 do
  228. headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.962374032, 0, 0.271727562, 0, 1, 0, -0.271727562, 0, 0.962374032),i)
  229. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.955355227, 0, -0.295459419, 0, 1, 0, 0.295459419, 0, 0.955355227),i)
  230. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53559077, 0.0383267403, 0, 0.997264206, 0.0739177391, 0, -0.0739177391, 0.997264266, 0, 2.98023224e-08, 1.86264515e-09, 0.999999881),i)
  231. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54305458, 0.047129631, 2.98023224e-08, 0.99592495, -0.0901843905, 0, 0.090184398, 0.995925009, 0, 0, 0, 0.999999881),i)
  232. game:GetService("RunService").RenderStepped:wait()
  233. end
  234. function swing()
  235. if not using then
  236. using = true
  237. cananimate = false
  238. for i = 0,1 , 0.045 do
  239. weld.C0 = weld.C0:lerp(CFrame.new(0.958130836, -0.815908253, -0.0419664383, 0.379335552, 0.92491132, -0.0253674984, -0.913223445, 0.378668189, 0.150445476, 0.148754537, -0.0339030921, 0.988292694),i)
  240. headweld.C0 = headweld.C0:lerp(CFrame.new(-4.65661287e-10, 1.49999952, 0, 0.601507425, -2.32830644e-10, 0.798867226, 3.0559022e-10, 1, 0, -0.798867226, -4.65661287e-10, 0.601507425),i)
  241. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.63088727, -0.00573391188, -0.775853336, 0, 0.999972701, -0.00739025697, 0.775874496, 0.00466241874, 0.630870044),i)
  242. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(0.0363237262, 0.350219727, -1.1563791, 0.495106995, -0.857149601, 0.1419992, 0.110766649, -0.0998312235, -0.988819599, 0.861742377, 0.505300522, 0.0455164276),i)
  243. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.50056481, 0.516354084, -0.499166548, 0.995925009, -0.00520473719, 0.09003409, 0.0901844054, 0.0574772507, -0.994265079, -2.98023224e-08, 0.998333335, 0.057712432),i)
  244. game:GetService("RunService").RenderStepped:wait()
  245. end
  246. canhit = true
  247. for i = 0,1 , 0.08 do
  248. weld.C0 = weld.C0:lerp(CFrame.new(0.968596578, -1.15575922, 0.178524971, 0.0531506836, 0.988890588, -0.13881819, -0.988834679, 0.0327400565, -0.145376131, -0.13921617, 0.144995078, 0.979589343),i)
  249. headweld.C0 = headweld.C0:lerp(CFrame.new(-0.0249017328, 1.48724031, 2.04332173e-06, 0.499998868, 0, -0.866026163, 0, 1, 0, 0.866026163, 0, 0.499998868),i)
  250. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.305942208, 0, -0.952050149, 0, 1, 0, 0.952050149, 0, 0.305942208):inverse(),i)
  251. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.07653618, 0.305679321, -0.818206966, 0.707105398, -0.707108259, 4.32133675e-07, 0.122787982, 0.122786887, -0.984807909, 0.696365714, 0.696363032, 0.173647687),i)
  252. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.74788636, 0.363031864, -0.7663396, 0.70710665, 0.707106948, -2.23517418e-08, -0.0616280138, 0.061627958, -0.99619478, -0.704416275, 0.704416037, 0.0871551335),i)
  253. game:GetService("RunService").RenderStepped:wait()
  254. end
  255. canhit = false
  256. using = false
  257. cananimate = true
  258. end
  259. end
  260. mouse.Button1Down:connect(swing)
  261. function hittie(part)
  262. if canhit then
  263. local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
  264. if humanoid then
  265. canhit = false
  266. using = false
  267. local uptor = humanoid.Parent:findFirstChild("UpperTorso")
  268. if uptor and uptor.Parent.Name ~= game.Players.LocalPlayer.Name then
  269. humanoid.Parent:BreakJoints()
  270. while humanoid.Health >= 0.001 do
  271. game:GetService("RunService").RenderStepped:wait()
  272. end
  273. if humanoid.Parent:findFirstChild("HumanoidRootPart") then
  274. humanoid.Parent.HumanoidRootPart.CanCollide = false
  275. end
  276. local function makeballlimb(attachone, attachtwo, upperang, lowang, twist)
  277. local constraint = Instance.new("BallSocketConstraint", humanoid.Parent)
  278. constraint.Attachment0 = attachone
  279. constraint.Attachment1 = attachtwo
  280. constraint.LimitsEnabled = true
  281. constraint.TwistLimitsEnabled = true
  282. constraint.TwistLowerAngle = lowang
  283. constraint.TwistUpperAngle = upperang
  284. constraint.UpperAngle = twist
  285. end
  286. local function makehingelimb(attachone, attachtwo, upperang, lowang)
  287. local constraint = Instance.new("HingeConstraint", humanoid.Parent)
  288. constraint.Attachment0 = attachone
  289. constraint.Attachment1 = attachtwo
  290. constraint.LimitsEnabled = true
  291. constraint.LowerAngle = lowang
  292. constraint.UpperAngle = upperang
  293. end
  294. for i,v in pairs(humanoid.Parent:GetChildren()) do --scan player
  295. if v.ClassName == "Accessory" then
  296. local findhandle = v:findFirstChild("Handle") --finding handle in accesorry
  297. if findhandle then
  298. local attach = findhandle:findFirstChildOfClass("Attachment")
  299. for q,w in pairs(humanoid.Parent:GetChildren()) do --scan player
  300. if w.Name == "UpperTorso" or w.Name == "Head" then
  301. attach1 = w:findFirstChild(attach.Name) --finding attachment in head/uppertorso
  302. end
  303. end
  304. if attach and attach1 then
  305. local constraint = Instance.new("HingeConstraint", humanoid.Parent) --making fake weld
  306. constraint.Attachment0 = attach
  307. constraint.Attachment1 = attach1
  308. constraint.LimitsEnabled = true
  309. constraint.LowerAngle = 0
  310. constraint.UpperAngle = 0
  311. end
  312. end
  313. end
  314. end
  315. if humanoid.Parent:findFirstChild("Head") and humanoid.Parent:findFirstChild("UpperTorso") then
  316. local attachment = Instance.new("Attachment", humanoid.Parent.Head)
  317. attachment.Position = Vector3.new(0, -0.5, 0)
  318. attachment.Name = "lol"
  319. attachment.Visible = false
  320. humanoid.Parent.UpperTorso.NeckAttachment.Visible = false
  321. humanoid.Parent.UpperTorso.NeckAttachment.Position = humanoid.Parent.UpperTorso.NeckAttachment.Position + Vector3.new(0,0,0)
  322. local ball = Instance.new("BallSocketConstraint", humanoid.Parent)
  323. ball.Attachment0 = humanoid.Parent.UpperTorso.NeckAttachment
  324. ball.Attachment1 = attachment
  325. ball.LimitsEnabled = true
  326. ball.TwistLimitsEnabled = true
  327. ball.UpperAngle = 40
  328. ball.Restitution = 0.5
  329. ball.TwistUpperAngle = 40
  330. ball.TwistLowerAngle = -40
  331. local collidepartofleftleg = Instance.new("Part", humanoid.Parent.UpperTorso)
  332. collidepartofleftleg.Name = "Bone"
  333. collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
  334. collidepartofleftleg.Transparency = 1
  335. collidepartofleftleg:BreakJoints()
  336. local weeld = Instance.new("Weld", collidepartofleftleg)
  337. weeld.Part0 = collidepartofleftleg
  338. weeld.Part1 = humanoid.Parent["Head"]
  339. if humanoid.Parent.Head:findFirstChild("Neck") then
  340. humanoid.Parent.Head.Neck:destroy()
  341. end
  342. if humanoid.Parent.Head:findFirstChild("face") then
  343. humanoid.Parent.Head.face.Texture = "http://www.roblox.com/asset/?id=810245460"
  344. end
  345. end
  346. local LeftUpperLeg = humanoid.Parent:findFirstChild("LeftUpperLeg")
  347. local LeftLowerLeg = humanoid.Parent:findFirstChild("LeftLowerLeg")
  348. --
  349. local RightUpperLeg = humanoid.Parent:findFirstChild("RightUpperLeg")
  350. local RightLowerLeg = humanoid.Parent:findFirstChild("RightLowerLeg")
  351. --
  352. local RightUpperArm = humanoid.Parent:findFirstChild("RightUpperArm")
  353. local RightLowerArm = humanoid.Parent:findFirstChild("RightLowerArm")
  354. --
  355. local LeftUpperArm = humanoid.Parent:findFirstChild("LeftUpperArm")
  356. local LeftLowerArm = humanoid.Parent:findFirstChild("LeftLowerArm")
  357. --Foot & Hands--
  358.  
  359. local LeftFoot = humanoid.Parent:findFirstChild("LeftFoot")
  360. local RightFoot = humanoid.Parent:findFirstChild("RightFoot")
  361. --
  362. local LeftHand = humanoid.Parent:findFirstChild("LeftHand")
  363. local RightHand = humanoid.Parent:findFirstChild("RightHand")
  364.  
  365. --END--
  366. --TORSOS--
  367.  
  368. local UpperTorso = humanoid.Parent:findFirstChild("UpperTorso")
  369. local LowerTorso = humanoid.Parent:findFirstChild("LowerTorso")
  370.  
  371. --END--
  372. if LowerTorso then
  373. if LeftUpperLeg then
  374. makeballlimb(LowerTorso["LeftHipRigAttachment"], LeftUpperLeg["LeftHipRigAttachment"], 50,-50, 90)
  375. end
  376. if RightUpperLeg then
  377. makeballlimb(LowerTorso["RightHipRigAttachment"], RightUpperLeg["RightHipRigAttachment"], 50,-50, 90)
  378. end
  379. if LeftLowerLeg then
  380. makehingelimb(LeftUpperLeg["LeftKneeRigAttachment"], LeftLowerLeg["LeftKneeRigAttachment"], 0,-90)
  381. end
  382. if RightLowerLeg then
  383. makehingelimb(RightUpperLeg["RightKneeRigAttachment"], RightLowerLeg["RightKneeRigAttachment"], 0,-90)
  384. end
  385. if LeftFoot then
  386. makehingelimb(LeftLowerLeg["LeftAnkleRigAttachment"], LeftFoot["LeftAnkleRigAttachment"], 30, -30)
  387. end
  388. if RightFoot then
  389. makehingelimb(RightLowerLeg["RightAnkleRigAttachment"], RightFoot["RightAnkleRigAttachment"], 30, -30)
  390. end
  391. if UpperTorso then
  392. makehingelimb(UpperTorso["WaistRigAttachment"], LowerTorso["WaistRigAttachment"], 30, -30)
  393. end
  394. end
  395. if UpperTorso then
  396. local vel = Instance.new("BodyVelocity", UpperTorso)
  397. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  398. vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 10
  399. game.Debris:AddItem(vel, 0.1)
  400. local hitsound = Instance.new("Sound", UpperTorso)
  401. hitsound.SoundId = "http://www.roblox.com/asset/?id=148862502"
  402. hitsound:Play()
  403. hitsound.Volume = math.random(5,10)
  404. local canhit = true
  405. local hitval = 15
  406. local uptor = humanoid.Parent.UpperTorso
  407. if RightUpperArm then
  408. makeballlimb(RightUpperArm["RightShoulderRigAttachment"], UpperTorso["RightShoulderRigAttachment"], 90,-50, 180)
  409. end
  410. if RightLowerArm then
  411. makehingelimb(RightLowerArm["RightElbowRigAttachment"], RightUpperArm["RightElbowRigAttachment"], 0,-90)
  412. end
  413. if RightHand then
  414. makehingelimb(RightHand["RightWristRigAttachment"], RightLowerArm["RightWristRigAttachment"], 30,30)
  415. end
  416. if LeftUpperArm then
  417. makeballlimb(LeftUpperArm["LeftShoulderRigAttachment"], UpperTorso["LeftShoulderRigAttachment"], 90,-50, 180)
  418. end
  419. if LeftLowerArm then
  420. makehingelimb(LeftLowerArm["LeftElbowRigAttachment"], LeftUpperArm["LeftElbowRigAttachment"], 0,-90)
  421. end
  422. if LeftHand then
  423. makehingelimb(LeftHand["LeftWristRigAttachment"], LeftLowerArm["LeftWristRigAttachment"], 30,30)
  424. end
  425. end
  426. else
  427. humanoid.Parent.Archivable = true
  428. humanoid.PlatformStand = true
  429. local clone = humanoid.Parent:Clone()
  430. clone.Parent = workspace
  431. game.Debris:AddItem(clone, 60)
  432. for i,v in pairs(clone:GetChildren()) do
  433. if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  434. v:Remove()
  435. end
  436. for i,p in pairs(v:GetChildren()) do
  437. if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  438. p:Remove()
  439. end
  440. end
  441. end
  442. for i,t in pairs(humanoid.Parent:GetChildren()) do
  443. if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  444. t:Remove()
  445. end
  446. end
  447. local vel = Instance.new("BodyVelocity", clone.Torso)
  448. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  449. vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 15
  450. game.Debris:AddItem(vel, 0.1)
  451. local hitsound = Instance.new("Sound", clone.Torso)
  452. hitsound.SoundId = "http://www.roblox.com/asset/?id=148862502"
  453. hitsound:Play()
  454. hitsound.Volume = math.random(5,10)
  455. vel = Instance.new("BodyVelocity", clone.Torso)
  456. vel.Velocity = clone.Torso.CFrame.lookVector * -5
  457. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  458. using = false
  459. hit = Instance.new("Sound", clone.Torso)
  460. hit.SoundId = "rbxassetid://260430060"
  461. hit.Volume = 0
  462. hit1 = Instance.new("Sound", clone.Torso)
  463. hit1.SoundId = "rbxassetid://138087186"
  464. hit1.Volume = 0
  465. hit2 = Instance.new("Sound", clone.Torso)
  466. hit2.SoundId = "rbxassetid://131237241"
  467. hit2.Volume = 0
  468. hit3 = Instance.new("Sound", clone.Torso)
  469. hit3.SoundId = "rbxassetid://278062209"
  470. hit3.Volume = 0
  471. hit3.TimePosition = 0.33
  472. ded = Instance.new("Sound", clone.Torso)
  473. ded.SoundId = "rbxassetid://418892870"
  474. ded.Volume = 0
  475. local leftarm = clone:findFirstChild("Left Arm")
  476. local rightrm = clone:findFirstChild("Right Arm")
  477. local leftleg = clone:findFirstChild("Left Leg")
  478. local rightleg = clone:findFirstChild("Right Leg")
  479. local head = clone:findFirstChild("Head")
  480. for i, g in pairs(humanoid.Parent:GetChildren()) do
  481. if g.ClassName == "Part" then
  482. g:destroy()
  483. end
  484. end
  485. for i, h in pairs(humanoid.Parent:GetChildren()) do
  486. if h.ClassName == "Accesory" then
  487. h:destroy()
  488. end
  489. end
  490. for z,x in pairs(clone:GetChildren()) do
  491. if x.ClassName == "Accessory" then
  492. local handle = x:findFirstChild("Handle")
  493. if handle then
  494. local attachment = handle:findFirstChildOfClass("Attachment")
  495. if attachment then
  496. for q,w in pairs(clone:GetChildren()) do
  497. if w.Name == "Torso" or w.Name == "Head" then
  498. local anotherone = w:findFirstChild(attachment.Name)
  499. if attachment and anotherone then
  500. local constraint = Instance.new("HingeConstraint", clone) --making fake weld
  501. constraint.Attachment0 = attachment
  502. constraint.Attachment1 = anotherone
  503. constraint.LimitsEnabled = true
  504. constraint.LowerAngle = 0
  505. constraint.UpperAngle = 0
  506. end
  507. end
  508. end
  509. end
  510. end
  511. end
  512. end
  513. if head and clone.Torso:findFirstChild("NeckAttachment") then
  514. local attachment = Instance.new("Attachment", clone.Head)
  515. attachment.Position = Vector3.new(0, -0.5, 0)
  516. attachment.Name = "lol"
  517. attachment.Visible = false
  518. clone.Torso.NeckAttachment.Visible = false
  519. clone.Torso.NeckAttachment.Position = clone.Torso.NeckAttachment.Position + Vector3.new(0,0,0)
  520. local ball = Instance.new("BallSocketConstraint", clone)
  521. ball.Attachment0 = clone.Torso.NeckAttachment
  522. ball.Attachment1 = attachment
  523. ball.LimitsEnabled = true
  524. ball.TwistLimitsEnabled = true
  525. ball.UpperAngle = 90
  526. ball.Restitution = 0.5
  527. ball.TwistUpperAngle = 90
  528. ball.TwistLowerAngle = -90
  529. local collidepartofleftleg = Instance.new("Part", clone.Torso)
  530. collidepartofleftleg.Name = "Bone"
  531. collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
  532. collidepartofleftleg.Transparency = 1
  533. collidepartofleftleg:BreakJoints()
  534. local weeld = Instance.new("Weld", collidepartofleftleg)
  535. weeld.Part0 = collidepartofleftleg
  536. weeld.Part1 = clone["Head"]
  537. end
  538. if leftleg ~= nil then
  539. leftleg:BreakJoints()
  540. local glue = Instance.new("Glue", clone.Torso)
  541. glue.Part0 = clone.Torso
  542. glue.Part1 = leftleg
  543. glue.Name = "Left leg"
  544. local collider = Instance.new("Part", leftleg)
  545. collider.Position = Vector3.new(0,999,0)
  546. collider.Size = Vector3.new(1.5, 1, 1)
  547. collider.Shape = "Cylinder"
  548. local weld = Instance.new("Weld", collider)
  549. weld.Part0 = leftleg
  550. weld.Part1 = collider
  551. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  552. collider.TopSurface = "Smooth"
  553. collider.BottomSurface = "Smooth"
  554. collider.formFactor = "Symmetric"
  555. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  556. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  557. collider.Transparency = 1
  558. end
  559. ------------
  560. if rightleg ~= nil then
  561. rightleg:BreakJoints()
  562. local glue1 = Instance.new("Glue", clone.Torso)
  563. glue1.Part0 = clone.Torso
  564. glue1.Part1 = rightleg
  565. glue1.Name = "Right leg"
  566. local collider1 = Instance.new("Part", rightleg)
  567. collider1.Position = Vector3.new(0,999,0)
  568. collider1.Size = Vector3.new(1.5, 1, 1)
  569. collider1.Shape = "Cylinder"
  570. local weld1 = Instance.new("Weld", collider1)
  571. weld1.Part0 = rightleg
  572. weld1.Part1 = collider1
  573. weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  574. collider1.TopSurface = "Smooth"
  575. collider1.BottomSurface = "Smooth"
  576. collider1.formFactor = "Symmetric"
  577. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  578. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  579. collider1.Transparency = 1
  580. end
  581. ------------
  582. if rightrm ~= nil then
  583. rightrm:BreakJoints()
  584. rightrm.CFrame = clone.Torso.CFrame * CFrame.new(1.7,0,0)
  585. local glue11 = Instance.new("Glue", clone.Torso)
  586. glue11.Part0 = clone.Torso
  587. glue11.Part1 = rightrm
  588. glue11.Name = "Right shoulder"
  589. local collider11 = Instance.new("Part", rightrm)
  590. collider11.Position = Vector3.new(0,9999,0)
  591. collider11.Size = Vector3.new(1.5,1,1)
  592. collider11.Shape = "Cylinder"
  593. local weld11 = Instance.new("Weld", collider11)
  594. weld11.Part0 = rightrm
  595. weld11.Part1 = collider11
  596. weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  597. collider11.TopSurface = "Smooth"
  598. collider11.BottomSurface = "Smooth"
  599. collider11.formFactor = "Symmetric"
  600. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  601. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  602. collider11.Transparency = 1
  603. end
  604. ------------
  605. if leftarm ~= nil then
  606. leftarm.CFrame = clone.Torso.CFrame * CFrame.new(-1.7,0,0)
  607. leftarm:BreakJoints()
  608. local glue111 = Instance.new("Glue", clone.Torso)
  609. glue111.Part0 = clone.Torso
  610. glue111.Part1 = leftarm
  611. glue111.Name = "Left shoulder"
  612. local collider111 = Instance.new("Part", leftarm)
  613. collider111.Position = Vector3.new(0,9999,0)
  614. collider111.Size = Vector3.new(1.5,1,1)
  615. collider111.Shape = "Cylinder"
  616. local weld111 = Instance.new("Weld", collider111)
  617. weld111.Part0 = leftarm
  618. weld111.Part1 = collider111
  619. weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  620. collider111.TopSurface = "Smooth"
  621. collider111.BottomSurface = "Smooth"
  622. collider111.formFactor = "Symmetric"
  623. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  624. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  625. collider111.Transparency = 1
  626. ----------------
  627. sensoring = Instance.new("Part", clone.Torso)
  628. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  629. sensoring.CanCollide = false
  630. sensoring.Position = clone.Torso.Position
  631. local welder = Instance.new("Weld", sensoring)
  632. welder.Part0 = clone.Torso
  633. welder.Part1 = sensoring
  634. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  635. sensoring.Transparency = 1
  636. -----------------
  637. sensoring1 = Instance.new("Part", clone.Torso)
  638. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  639. sensoring1.CanCollide = false
  640. sensoring1.Position = clone.Torso.Position
  641. local welder1 = Instance.new("Weld", sensoring)
  642. welder1.Part0 = clone.Torso
  643. welder1.Part1 = sensoring1
  644. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  645. sensoring1.Transparency = 1
  646. end
  647. clone.Name = humanoid.Parent.Name.." (PANNED)"
  648. ded:Play()
  649. vel:destroy()
  650. wait(0.5)
  651. local function touch()
  652. if not using then
  653. using = true
  654. local Math = math.random(1,4)
  655. if Math == 1 then
  656. hit:Play()
  657. end
  658. if Math == 2 then
  659. hit1:Play()
  660. end
  661. if Math == 3 then
  662. hit2:Play()
  663. end
  664. if Math == 4 then
  665. hit3:Play()
  666. end
  667. wait(0.1)
  668. using = false
  669. end
  670. end
  671. sensoring.Touched:connect(touch)
  672. sensoring1.Touched:connect(touch)
  673. while true do
  674. if clone:findFirstChild("Head") then
  675. clone.Head.CanCollide = false
  676. end
  677. game:GetService("RunService").Stepped:wait()
  678. end
  679. end
  680. end
  681. end
  682. end
  683. Part0.Touched:connect(hittie)
  684. function ragdoll()
  685. game.Players.LocalPlayer.Character.Archivable = true
  686. clone = game.Players.LocalPlayer.Character:Clone()
  687. clone.Parent = workspace
  688. for i,v in pairs(clone:GetChildren()) do
  689. if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  690. v:Remove()
  691. end
  692. for i,p in pairs(v:GetChildren()) do
  693. if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  694. p:Remove()
  695. end
  696. end
  697. end
  698. for i,t in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  699. if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  700. t:Remove()
  701. end
  702. end
  703. vel = Instance.new("BodyVelocity", clone.Torso)
  704. vel.Velocity = clone.Torso.CFrame.lookVector * -5
  705. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  706. clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608"
  707. using = false
  708. hit = Instance.new("Sound", clone.Torso)
  709. hit.SoundId = "rbxassetid://260430060"
  710. hit.Volume = 0
  711. hit1 = Instance.new("Sound", clone.Torso)
  712. hit1.SoundId = "rbxassetid://138087186"
  713. hit1.Volume = 0
  714. hit2 = Instance.new("Sound", clone.Torso)
  715. hit2.SoundId = "rbxassetid://131237241"
  716. hit2.Volume = 0
  717. hit3 = Instance.new("Sound", clone.Torso)
  718. hit3.SoundId = "rbxassetid://278062209"
  719. hit3.Volume = 0
  720. hit3.TimePosition = 0.33
  721. ded = Instance.new("Sound", clone.Torso)
  722. ded.SoundId = "rbxassetid://337800380"
  723. ded.Volume = 5
  724. local leftarm = clone:findFirstChild("Left Arm")
  725. local rightrm = clone:findFirstChild("Right Arm")
  726. local leftleg = clone:findFirstChild("Left Leg")
  727. local rightleg = clone:findFirstChild("Right Leg")
  728. local head = clone:findFirstChild("Head")
  729. for i, g in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  730. if g.ClassName == "Part" then
  731. g:destroy()
  732. end
  733. end
  734. for i, h in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  735. if h.ClassName == "Accesory" then
  736. h:destroy()
  737. end
  738. end
  739. game.Workspace.CurrentCamera.CameraSubject = head
  740. if head then
  741. local attachment = Instance.new("Attachment", clone.Head)
  742. attachment.Position = Vector3.new(0, -0.5, 0)
  743. attachment.Name = "lol"
  744. attachment.Visible = false
  745. clone.Torso.NeckAttachment.Visible = false
  746. clone.Torso.NeckAttachment.Position = clone.Torso.NeckAttachment.Position + Vector3.new(0,0,0)
  747. local ball = Instance.new("BallSocketConstraint", clone)
  748. ball.Attachment0 = clone.Torso.NeckAttachment
  749. ball.Attachment1 = attachment
  750. ball.LimitsEnabled = true
  751. ball.TwistLimitsEnabled = true
  752. ball.UpperAngle = 90
  753. ball.Restitution = 0.5
  754. ball.TwistUpperAngle = 90
  755. ball.TwistLowerAngle = -90
  756. local collidepartofleftleg = Instance.new("Part", clone.Torso)
  757. collidepartofleftleg.Name = "Bone"
  758. collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
  759. collidepartofleftleg.Transparency = 1
  760. collidepartofleftleg:BreakJoints()
  761. local weeld = Instance.new("Weld", collidepartofleftleg)
  762. weeld.Part0 = collidepartofleftleg
  763. weeld.Part1 = clone["Head"]
  764. end
  765. if leftleg ~= nil then
  766. local glue = Instance.new("Glue", clone.Torso)
  767. glue.Part0 = clone.Torso
  768. glue.Part1 = leftleg
  769. glue.Name = "Left leg"
  770. local collider = Instance.new("Part", leftleg)
  771. collider.Position = Vector3.new(0,999,0)
  772. collider.Size = Vector3.new(1.5, 1, 1)
  773. collider.Shape = "Cylinder"
  774. local weld = Instance.new("Weld", collider)
  775. weld.Part0 = leftleg
  776. weld.Part1 = collider
  777. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  778. collider.TopSurface = "Smooth"
  779. collider.BottomSurface = "Smooth"
  780. collider.formFactor = "Symmetric"
  781. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  782. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  783. collider.Transparency = 1
  784. end
  785. ------------
  786. if rightleg ~= nil then
  787. local glue1 = Instance.new("Glue", clone.Torso)
  788. glue1.Part0 = clone.Torso
  789. glue1.Part1 = rightleg
  790. glue1.Name = "Right leg"
  791. local collider1 = Instance.new("Part", rightleg)
  792. collider1.Position = Vector3.new(0,999,0)
  793. collider1.Size = Vector3.new(1.5, 1, 1)
  794. collider1.Shape = "Cylinder"
  795. local weld1 = Instance.new("Weld", collider1)
  796. weld1.Part0 = rightleg
  797. weld1.Part1 = collider1
  798. weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  799. collider1.TopSurface = "Smooth"
  800. collider1.BottomSurface = "Smooth"
  801. collider1.formFactor = "Symmetric"
  802. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  803. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  804. collider1.Transparency = 1
  805. end
  806. ------------
  807. if rightrm ~= nil then
  808. local glue11 = Instance.new("Glue", clone.Torso)
  809. glue11.Part0 = clone.Torso
  810. glue11.Part1 = rightrm
  811. glue11.Name = "Right shoulder"
  812. local collider11 = Instance.new("Part", rightrm)
  813. collider11.Position = Vector3.new(0,9999,0)
  814. collider11.Size = Vector3.new(1.5,1,1)
  815. collider11.Shape = "Cylinder"
  816. local weld11 = Instance.new("Weld", collider11)
  817. weld11.Part0 = rightrm
  818. weld11.Part1 = collider11
  819. weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  820. collider11.TopSurface = "Smooth"
  821. collider11.BottomSurface = "Smooth"
  822. collider11.formFactor = "Symmetric"
  823. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  824. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  825. collider11.Transparency = 1
  826. end
  827. ------------
  828. if leftarm ~= nil then
  829. local glue111 = Instance.new("Glue", clone.Torso)
  830. glue111.Part0 = clone.Torso
  831. glue111.Part1 = leftarm
  832. glue111.Name = "Left shoulder"
  833. local collider111 = Instance.new("Part", leftarm)
  834. collider111.Position = Vector3.new(0,9999,0)
  835. collider111.Size = Vector3.new(1.5,1,1)
  836. collider111.Shape = "Cylinder"
  837. local weld111 = Instance.new("Weld", collider111)
  838. weld111.Part0 = leftarm
  839. weld111.Part1 = collider111
  840. weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  841. collider111.TopSurface = "Smooth"
  842. collider111.BottomSurface = "Smooth"
  843. collider111.formFactor = "Symmetric"
  844. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  845. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  846. collider111.Transparency = 1
  847. ----------------
  848. sensoring = Instance.new("Part", clone.Torso)
  849. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  850. sensoring.CanCollide = false
  851. sensoring.Position = clone.Torso.Position
  852. local welder = Instance.new("Weld", sensoring)
  853. welder.Part0 = clone.Torso
  854. welder.Part1 = sensoring
  855. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  856. sensoring.Transparency = 1
  857. -----------------
  858. sensoring1 = Instance.new("Part", clone.Torso)
  859. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  860. sensoring1.CanCollide = false
  861. sensoring1.Position = clone.Torso.Position
  862. local welder1 = Instance.new("Weld", sensoring)
  863. welder1.Part0 = clone.Torso
  864. welder1.Part1 = sensoring1
  865. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  866. sensoring1.Transparency = 1
  867. end
  868. clone.Name = game.Players.LocalPlayer.Character.Name.." (DEAD)"
  869. ded:Play()
  870. vel:destroy()
  871. wait(0.2)
  872. game.Debris:AddItem(clone,60)
  873. local function touch()
  874. if not using then
  875. using = true
  876. local Math = math.random(1,4)
  877. if Math == 1 then
  878. hit:Play()
  879. end
  880. if Math == 2 then
  881. hit1:Play()
  882. end
  883. if Math == 3 then
  884. hit2:Play()
  885. end
  886. if Math == 4 then
  887. hit3:Play()
  888. end
  889. wait(0.1)
  890. using = false
  891. end
  892. end
  893. sensoring.Touched:connect(touch)
  894. sensoring1.Touched:connect(touch)
  895. while true do
  896. clone.Head.CanCollide = false
  897. game:GetService("RunService").Stepped:wait()
  898. end
  899. end
  900.  
  901. game.Players.LocalPlayer.Character.Humanoid.Died:connect(ragdoll)
  902.  
  903. --di ent
  904. while true do
  905. if cananimate then
  906. if game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate then
  907. for i = 0.1,0.3 , 0.008 do
  908. if cananimate and game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate then
  909. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53402293, 0.0594797134, 0.144087285, 0.997264206, 0.0707819909, 0.0213012099, -0.0739177391, 0.9549582, 0.287386209, 2.98023224e-08, -0.28817457, 0.957577825),i)
  910. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54035091, 0.0769848824, -0.170524538, 0.99592495, -0.0847774297, 0.0307573378, 0.090184398, 0.936214805, -0.339659303, 0, 0.341049016, 0.940045416),i)
  911. game:GetService("RunService").Stepped:wait()
  912. end
  913. end
  914. for i = 0.1,0.3 , 0.008 do
  915. if cananimate and game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate then
  916. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53173375, 0.0903658867, -0.222393572, 0.997264206, 0.0662034005, -0.0328776538, -0.0739177391, 0.893185973, -0.443570435, 2.98023224e-08, 0.444787204, 0.895636141),i)
  917. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54079688, 0.0720610619, 0.156226337, 0.99592495, -0.085669145, -0.0281783342, 0.090184398, 0.946062148, 0.311179608, 0, -0.312452823, 0.949932992),i)
  918. game:GetService("RunService").Stepped:wait()
  919. end
  920. end
  921. elseif game.Players.LocalPlayer.Character.Torso.Velocity.x > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x < 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < 0.5 then
  922. for i = 0,1 , 0.1 do
  923. if cananimate and game.Players.LocalPlayer.Character.Torso.Velocity.x > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x < 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < 0.5 and cananimate then
  924. weld.C0 = weld.C0:lerp(CFrame.new(0.0769970417, -1.17027426, -1.17937994, 0, 0, 1, -0.999999881, 0, 0, 0, -1, 0),i)
  925. headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.962374032, 0, 0.271727562, 0, 1, 0, -0.271727562, 0, 0.962374032),i)
  926. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.955355227, 0, -0.295459419, 0, 1, 0, 0.295459419, 0, 0.955355227),i)
  927. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53559077, 0.0383267403, 0, 0.997264206, 0.0739177391, 0, -0.0739177391, 0.997264266, 0, 2.98023224e-08, 1.86264515e-09, 0.999999881),i)
  928. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54305458, 0.047129631, 2.98023224e-08, 0.99592495, -0.0901843905, 0, 0.090184398, 0.995925009, 0, 0, 0, 0.999999881),i)
  929. game:GetService("RunService").RenderStepped:wait()
  930. end
  931. end
  932. end
  933. end
  934. wait()
  935. end
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