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- Brush 1525: FloatPlane: bad normal
- Side 1
- Texture: GLASS/COMBINEPODGLASS001A
- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\bin\vvis.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\ep2" "C:\Users\Confidentbottle\Documents\Hammer maps\ACF Maps\gm_volo"
- Valve Software - vvis.exe (May 15 2014)
- 8 threads
- reading c:\users\confidentbottle\documents\hammer maps\acf maps\gm_volo.bsp
- reading c:\users\confidentbottle\documents\hammer maps\acf maps\gm_volo.prt
- LoadPortals: couldn't read c:\users\confidentbottle\documents\hammer maps\acf maps\gm_volo.prt
- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\bin\vrad.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\ep2" "C:\Users\Confidentbottle\Documents\Hammer maps\ACF Maps\gm_volo"
- Valve Software - vrad.exe SSE (May 15 2014)
- Valve Radiosity Simulator
- 8 threads
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\confidentbottle\documents\hammer maps\acf maps\gm_volo.bsp
- Setting up ray-trace acceleration structure... Done (0.04 seconds)
- 2510 faces
- 26317824 square feet [3789766656.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 2510 patches before subdivision
- 12462 patches after subdivision
- 0 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (0)
- BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (1)
- transfers 828865, max 326
- transfer lists: 6.3 megs
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #1 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0021 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (0)
- FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (8)
- Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 23/8192 276/98304 ( 0.3%)
- brushsides 138/65536 1104/524288 ( 0.2%)
- planes 220/65536 4400/1310720 ( 0.3%)
- vertexes 2539/65536 30468/786432 ( 3.9%)
- nodes 3409/65536 109088/2097152 ( 5.2%)
- texinfos 7/12288 504/884736 ( 0.1%)
- texdata 5/2048 160/65536 ( 0.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2510/65536 140560/3670016 ( 3.8%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 68/65536 3808/3670016 ( 0.1%)
- leaves 3411/65536 109152/2097152 ( 5.2%)
- leaffaces 2526/65536 5052/131072 ( 3.9%)
- leafbrushes 2230/65536 4460/131072 ( 3.4%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 10468/512000 41872/2048000 ( 2.0%)
- edges 5363/256000 21452/1024000 ( 2.1%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 28/32768 280/327680 ( 0.1%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 360/65536 720/131072 ( 0.5%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 250824/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 14/16777216 ( 0.0%)
- entdata [variable] 2683/393216 ( 0.7%)
- LDR ambient table 3411/65536 13644/262144 ( 5.2%)
- HDR ambient table 3411/65536 13644/262144 ( 5.2%)
- LDR leaf ambient 1092/65536 30576/1835008 ( 1.7%)
- HDR leaf ambient 3411/65536 95508/1835008 ( 5.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105659/0 ( 0.0%)
- physics [variable] 8089/4194304 ( 0.2%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 5176
- Writing c:\users\confidentbottle\documents\hammer maps\acf maps\gm_volo.bsp
- 9 seconds elapsed
- ** Executing...
- ** Command: Copy File
- ** Parameters: "C:\Users\Confidentbottle\Documents\Hammer maps\ACF Maps\gm_volo.bsp" "C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\ep2\maps\gm_volo.bsp"
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