/* Rob System By RoW Do Not Remove Credits ! ________________________________________________________________________________ _____________________________Include's________________________________________*/ #include " a_samp " #include " zcmd " #include " sscanf2 " /*______________________________________________________________________________ _____________________________OnFilterScriptInit_______________________________*/ public OnFilterScriptInit() { print("\n--------------------------------------"); print(" R.O.B system by RoW"); print("--------------------------------------\n"); return 1; } /*______________________________________________________________________________ _______________________________Command________________________________________*/ CMD:rob( playerid , params [ ] ) { new player , Float:x , Float:y , Float:z , xRob = ( random( 1000 ) + 1000 ) , str[ 128 ]; if( sscanf( params , "u" ,player ) )return SendClientMessage( playerid , -1 , "{FF0000}Use{FFFFFF}: {00FF00}/rob {FFFFFF}< {FF0000}playerid {FFFFFF}> "); GetPlayerPos( player , x , y , z ); if( IsPlayerInRangeOfPoint( player , 3.0 , x , y , z ) )return SendClientMessage( playerid , -1 , " {FF0000}Error: Esti prea departe de tinta ! " ); if( player == INVALID_PLAYER_ID )return SendClientMessage( playerid , -1 , "{FF0000}Error: Player neconectat "); if( player == playerid )return SendClientMessage( playerid , -1 , "{FF0000}Error: Nu te poti jefui pe tine !"); if( GetPlayerMoney( player ) < xRob )return SendClientMessage( playerid , -1 , "{FF0000}Error: E prea sarac pentru a fi jefuit !"); GivePlayerMoney( playerid , xRob ); GivePlayerMoney( player , -xRob ); format( str , sizeof( str ) , "{00FF00}%s {FFFFFF}a fost jefuit de {FF0000}%s {FFFFFF}!", GetName( player ) , GetName( playerid ) ); SendClientMessageToAll( -1 , str ); return 1; } /*______________________________________________________________________________ _______________________________Stock's________________________________________*/ stock GetName( playerid ) { new name[ MAX_PLAYER_NAME ]; GetPlayerName( playerid , name , sizeof( name ) ); return name; }