_G.ItemSniper = false -- false by default turn it to true to enable it while _G.ItemSniper do wait() pcall(function() if _G.ItemSniper == false then return end for i ,v in pairs(game.Workspace:GetChildren()) do if v:IsA("Model") and v.Name == "Item" and v:FindFirstChild("Base") then game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = v.Base.CFrame wait(1) end end end ) end