--Converted with ttyyuu12345's model to script plugin v4 function sandbox(var,func) local env = getfenv(func) local newenv = setmetatable({},{ __index = function(self,k) if k=="script" then return var else return env[k] end end, }) setfenv(func,newenv) return func end cors = {} mas = Instance.new("Model",game:GetService("Lighting")) Model0 = Instance.new("Model") Part1 = Instance.new("Part") SpawnLocation2 = Instance.new("SpawnLocation") Decal3 = Instance.new("Decal") Part4 = Instance.new("Part") Part5 = Instance.new("Part") Part6 = Instance.new("Part") Part7 = Instance.new("Part") Part8 = Instance.new("Part") Model0.Parent = mas Part1.Parent = Model0 Part1.CFrame = CFrame.new(-264.69986, 12883.8984, 159.549973, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part1.Position = Vector3.new(-264.69986, 12883.8984, 159.549973) Part1.Color = Color3.new(0.121569, 0.501961, 0.113725) Part1.Size = Vector3.new(19.2000008, 1, 20.9000072) Part1.Anchored = true Part1.BottomSurface = Enum.SurfaceType.Smooth Part1.BrickColor = BrickColor.new("Forest green") Part1.Material = Enum.Material.Grass Part1.TopSurface = Enum.SurfaceType.Smooth Part1.brickColor = BrickColor.new("Forest green") SpawnLocation2.Parent = Model0 SpawnLocation2.CFrame = CFrame.new(-263.799866, 12883.75, 161.349976, 1, 0, 0, 0, 1, 0, 0, 0, 1) SpawnLocation2.Position = Vector3.new(-263.799866, 12883.75, 161.349976) SpawnLocation2.Color = Color3.new(0.121569, 0.501961, 0.113725) SpawnLocation2.Size = Vector3.new(6, 1, 6) SpawnLocation2.Anchored = true SpawnLocation2.BottomSurface = Enum.SurfaceType.Smooth SpawnLocation2.BrickColor = BrickColor.new("Forest green") SpawnLocation2.TopSurface = Enum.SurfaceType.Smooth SpawnLocation2.brickColor = BrickColor.new("Forest green") Decal3.Parent = SpawnLocation2 Decal3.Texture = "rbxasset://textures/SpawnLocation.png" Decal3.Face = Enum.NormalId.Top Part4.Parent = Model0 Part4.CFrame = CFrame.new(-274.249786, 12889.5, 159.549973, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part4.Position = Vector3.new(-274.249786, 12889.5, 159.549973) Part4.Color = Color3.new(0.121569, 0.501961, 0.113725) Part4.Size = Vector3.new(0.100000009, 12.2000008, 20.9000072) Part4.Anchored = true Part4.BottomSurface = Enum.SurfaceType.Smooth Part4.BrickColor = BrickColor.new("Forest green") Part4.Material = Enum.Material.Grass Part4.TopSurface = Enum.SurfaceType.Smooth Part4.brickColor = BrickColor.new("Forest green") Part5.Parent = Model0 Part5.CFrame = CFrame.new(-264.69986, 12889.5088, 149.174911, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part5.Position = Vector3.new(-264.69986, 12889.5088, 149.174911) Part5.Color = Color3.new(0.121569, 0.501961, 0.113725) Part5.Size = Vector3.new(19.2000008, 12.2000065, 0.149999917) Part5.Anchored = true Part5.BottomSurface = Enum.SurfaceType.Smooth Part5.BrickColor = BrickColor.new("Forest green") Part5.Material = Enum.Material.Grass Part5.TopSurface = Enum.SurfaceType.Smooth Part5.brickColor = BrickColor.new("Forest green") Part6.Parent = Model0 Part6.CFrame = CFrame.new(-255.099808, 12889.5, 159.549973, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part6.Position = Vector3.new(-255.099808, 12889.5, 159.549973) Part6.Color = Color3.new(0.121569, 0.501961, 0.113725) Part6.Size = Vector3.new(0.100000009, 12.2000008, 20.9000072) Part6.Anchored = true Part6.BottomSurface = Enum.SurfaceType.Smooth Part6.BrickColor = BrickColor.new("Forest green") Part6.Material = Enum.Material.Grass Part6.TopSurface = Enum.SurfaceType.Smooth Part6.brickColor = BrickColor.new("Forest green") Part7.Parent = Model0 Part7.CFrame = CFrame.new(-264.69986, 12889.5088, 169.924927, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part7.Position = Vector3.new(-264.69986, 12889.5088, 169.924927) Part7.Color = Color3.new(0.121569, 0.501961, 0.113725) Part7.Size = Vector3.new(19.2000008, 12.2000065, 0.149999917) Part7.Anchored = true Part7.BottomSurface = Enum.SurfaceType.Smooth Part7.BrickColor = BrickColor.new("Forest green") Part7.Material = Enum.Material.Grass Part7.TopSurface = Enum.SurfaceType.Smooth Part7.brickColor = BrickColor.new("Forest green") Part8.Parent = Model0 Part8.CFrame = CFrame.new(-264.69986, 12895.9443, 159.549973, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part8.Position = Vector3.new(-264.69986, 12895.9443, 159.549973) Part8.Color = Color3.new(0.121569, 0.501961, 0.113725) Part8.Size = Vector3.new(19.2000008, 1, 20.9000072) Part8.Anchored = true Part8.BottomSurface = Enum.SurfaceType.Smooth Part8.BrickColor = BrickColor.new("Forest green") Part8.Material = Enum.Material.Grass Part8.TopSurface = Enum.SurfaceType.Smooth Part8.brickColor = BrickColor.new("Forest green") for i,v in pairs(mas:GetChildren()) do v.Parent = script pcall(function() v:MakeJoints() end) end mas:Destroy() for i,v in pairs(cors) do spawn(function() pcall(v) end) end