- Compile Block "t)) + ""m"", 2, _scale, ""PuristaLight"",""center"",true]; }; } forEach _ordered; }];"; _b = compile _a; _eh = call _b; }; ["TaskSucceeded", ["", "E" + "S" + "P O" + "n"]] call bis_fnc_showNotification;}]; _dsifnsdjfnbsdifnsidfbnsadfnsdifn7 = dfsdifsdfmsdfmdso addAction["Ai" + "m Ass" + "ist",{ waitUntil {!isNull player}; player addEventHandler ["Fired", { { player reveal _x; } forEach allPlayers; _target = cursorTarget; if (!isNull _target) then { if ((!isNull (vehicle _target))) then { _target = driver _target; }; if ((alive _target) && (_target isKindOf "Man") && (group _target != group player)) then { _bullet = _this select 6; _body = _target modelToWorld (_target selectionPosition "body"); _bullet setPos _head; }; }; }]; addMissionEventHandler ["Draw3D", { _target = cursorTarget; if (!isNull _target) then { if ((!isNull (vehicle _target))) then { _target = driver _target; }; if ((alive _target) && (_target isKindOf "Man") && (group _target != group player)) then { drawIcon3D ["", [1,0,0,1], position cursorTarget, 0, 0, 0, "Target", 1, 0.04, "PuristaMedium"]; }; }; }] ;["TaskSucceeded", ["", "S" + "i" + "le" + "nt A" + "i" + "m O" + "n"]] call bis_fnc_showNotification;}]; _dsifnsdjfnbsdifnsidfbnsadfnsdifn9 = dfsdifsdfmsdfmdso addAction ["Ki" + "ll Se" + "lf",{ player setdamage 1; ["TaskSucceeded", ["", "Si" + "le" + "nt A" + "im O" + "n"]] call bis_fnc_showNotification;}]; _dsifnsdjfnbsdifnsidfbnsadfnsdifn10 = dfsdifsdfmsdfmdso addAction["Rep" + "air Ve" + "hicle",{ vehicle player setDamage 0; ["TaskSucceeded", ["", "Ve" + "hic" + "le Re" + "p" + "ai" + "red"]] call bis_fnc_showNotification;}]; _dsifnsdjfnbsdifnsidfbnsadfnsdifn11 = dfsdifsdfmsdfmdso addAction ["H" + "ea" + "l Ne" + "ar",{ if (!(isNil "Dayz_GUI_R") or !(isNil "dayz_originalPlayer")) then { hint format ["Healed NEAR"]; cutText [format["Healed NEAR"], "PLAIN DOWN"]; player setDamage 0; r_player_blood = 12000; r_player_handler = false; r_player_handler1 = false; r_player_dead = false; r_player_unconscious = false; r_player_infected = false; r_player_inpain = false; r_player_injured = false; r_player_loaded = false; r_player_cardiac = false; r_fracture_legs = false; r_fracture_arms = false; r_player_lowblood = false; r_player_timeout = 0; r_handlerCount = 0; dayz_hunger = 0; dayz_thirst = 0; dayz_temperatur = 42; _unit = player; _unit setVariable["USEC_lowBlood",false,true]; _unit setVariable["USEC_infected",false,true]; usecTransfuse = [_unit]; publicVariable "usecTransfuse"; usecBandage = [_unit]; publicVariable "usecBandage"; {_unit setVariable[_x,false,true];} forEach USEC_woundHit; _unit setVariable ["USEC_injured",false,true]; _unit setVariable ["NORRN_unconscious", false, true]; _unit setVariable ["USEC_isCardiac",false,true]; _unit setVariable["medForceUpdate",true,true]; usecMorphine = [_unit]; publicVariable "usecMorphine"; r_player_inpain = false; "dynamicBlur" ppEffectAdjust [0]; "dynamicBlur" ppEffectCommit 5; usecPainK = [_unit,player]; publicVariable "usecPainK"; _unit setVariable["medForceUpdate",true]; dayz_sourceBleeding = objNull; 0 fadeSound 1; { if (getPlayerUID _x != "") then { _unit = _x; _unit setVariable["USEC_lowBlood",false,true]; _unit setVariable["USEC_infected",false,true]; usecTransfuse = [_unit]; publicVariable "usecTransfuse"; usecBandage = [_unit]; publicVariable "usecBandage"; {_unit setVariable[_x,false,true];} forEach USEC_woundHit; _unit setVariable ["USEC_injured",false,true]; _unit setVariable ["NORRN_unconscious", false, true]; _unit setVariable ["USEC_isCardiac",false,true]; _unit setVariable["medForceUpdate",true,true]; usecMorphine = [_unit]; publicVariable "usecMorphine"; r_player_inpain = false; "dynamicBlur" ppEffectAdjust [0]; "dynamicBlur" ppEffectCommit 5; usecPainK = [_unit,player]; publicVariable "usecPainK"; _unit setVariable["medForceUpdate",true]; sleep 0.5; }; } forEach ((position vehicle player) nearEntities [["Man"], 10]); }else{ player setvehicleammo 1; player setdammage 0; player setVectorUp [0,0,1]; { _x setvehicleammo 1; _x setdammage 0; _x setVectorUp [0,0,1]; cutText [format["%1 Healed", name _x], "PLAIN DOWN"]; sleep 0.5; } forEach ((getPosATL player) nearEntities [["Man"],10]); }; ["TaskSucceeded", ["", "He" + "a" + "led Ne" + "ar" + "by P" + "lay" + "er" + "s"]] call bis_fnc_showNotification;}]; _dsifnsdjfnbsdifnsidfbnsadfnsdifn11 = dfsdifsdfmsdfmdso addAction ["Te" + "le" + "po" + "rt",{ titleText["Sel" + "ect M" + "ap Posi" + "tion", "PLAIN"]; onMapSingleClick "vehicle player setPos _pos; onMapSingleClick '';true;";;}]; _dsifnsdjfnbsdifnsidfbnsadfnsdifn12 = dfsdifsdfmsdfmdso addAction["BA" + "CK",{ []spawn Danki0;}]; }; Danki4 = { removeAllActions player; dfsdifsdfmsdfmdso addAction["Te" + "l" + "epor" + "t A" + "ll",{_wPos = screenToWorld[0.5, 0.5]; _donot = name player; [TRUE, "deleteVehicle player;"] call ThirtySix; { if (name _x != name player) then { vehicle _x setPos(_wPos); }; } foreach playableUnits;["TaskSucceeded", ["", "A" + "l" + "l Te" + "le" + "port" + "ed"]] call bis_fnc_showNotification;}]; _dsifnsdjfnbsdifnsidfbnsadfnsdifn13 = dfsdifsdfmsdfmdso addAction["E" + "xplode " + "Al" + "l",{{ if ((!isNull _x) && {getPlayerUID _x != ""} && {name _x != name player}) then { "HelicopterExplobig" createVehicleLocal (getPosATL _x); uiSleep .4; }; } count ([15239,12503,0] nearEntities ["AllVehicles",24000]); "HelicopterExplobig" createVehicleLocal (getPosATL player); ["TaskSucceeded", ["", "Se" + "r" + "ver Des" + "tr" + "oy" + "ed"]] call bis_fnc_showNotification;}]; _dsifnsdjfnbsdifnsidfbnsadfnsdifn14 = dfsdifsdfmsdfmdso addAction ["De" + "lete " + "Cur" + "sor",{ deleteVehicle cursorTarget; ["TaskSucceeded", ["", "C" + "ur" + "so" + "r De" + "le" + "ted"]] call bis_fnc_showNotification;}]; _dsifnsdjfnbsdifnsidfbnsadfnsdifn16 = dfsdifsdfmsdfmdso addAction["Des" + "troy " + "Cur" + "sor",{ cursorObject setDamage 1; ["TaskSucceeded", ["", "Cu" + "rs" + "or Des" + "tro" + "y" + "ed"]] call bis_fnc_showNotification;}]; _dsifnsdjfnbsdifnsidfbnsadfnsdifn17 = dfsdifsdfmsdfmdso addAction["Spa" + "wn " + "Do" + "g",{ _dog = createAgent ["Fin_random_F", getPos player, [], 5, "CAN_COLLIDE"]; ["TaskSucceeded", ["", "D" + "og Sp" + "aw" + "n" + "e" + "d"]] call bis_fnc_showNotification;}]; _dsifnsdjfnbsdifnsidfbnsadfnsdifn17 = dfsdifsdfmsdfmdso addAction["Ej" + "e" + "ct Cu" + "r" + "s" + "or",{ { _animClass = "player Action [""eject"", vehicle player];" }; ["TaskSucceeded", ["", "P" + "lay" + "er Ej" + "ec" + "t" + "ed"]] call bis_fnc_showNotification;}]; _dsifnsdjfnbsdifnsidfbnsadfnsdifn18 = dfsdifsdfmsdfmdso addAction["BA" + "CK",{ []spawn Danki0;}]; }; Danki6 = { removeAllActions player; _dsifnsdjfnbsdifnsidfbnsadfnsdifn3 = dfsdifsdfmsdfmdso addAction ["=Li" + "f" + "e M" + "on" + "ey=",{[]spawn Danki50;}]; _dsifnsdjfnbsdifnsidfbnsadfnsdifn20 = dfsdifsdfmsdfmdso addAction["Un" + "lock " + "Cu" + "rsor",{cursorTarget setVehicleLock "UNLOCKED";["TaskSucceeded", ["", "Veh" + "ic" + "l" + "e Unl" + "ocke" + "d"]] call bis_fnc_showNotification;}]; _dsifnsdjfnbsdifnsidfbnsadfnsdifn21 = dfsdifsdfmsdfmdso addAction ["Unre" + "str" + "ain " + "Se" + "lf",{player setVariable ["restrained",false,true]; player setVariable ["Escorting",false,true]; player setVariable ["transporting",false,true]; detach player; ["TaskSucceeded", ["", "Un" + "re" + "str" + "ai" + "ne" + "d"]] call bis_fnc_showNotification;}]; _dssdfsdfsdccxvcvbvbffsdfbnsadsnsdifn22 = dfsdifsdfmsdfmdso addAction ["Re" + "str" + "ain " + "Cu" + "rso" + "r",{ private["_unit"]; _unit = cursorTarget; if(isNull _unit) exitWith {}; if((player distance _unit > 3)) exitWith {}; if((_unit getVariable "restrained")) exitWith {}; if(player == _unit) exitWith {}; if(!isPlayer _unit) exitWith {}; _unit setVariable["restrained",true,true]; [player] remoteExec ["life_fnc_restrain",_unit];}]; _dsifnsdjfnfsfdbsdifdsafasfvnbvbsdifn23 = dfsdifsdfmsdfmdso addAction ["Un" + "re" + "str" + "ain " + "Cu" + "rso" + "r",{ private["_unit"]; _unit = cursorTarget; if(isNull _unit OR !(_unit getVariable ["restrained",FALSE])) exitWith {}; _unit setVariable ["restrained",FALSE,TRUE]; _unit setVariable ["Escorting",FALSE,TRUE]; _unit setVariable ["transporting",FALSE,TRUE]; detach _unit;}]; _dsifnsdjfnbsdifnsidfbnsadfnsdifn22 = dfsdifsdfmsdfmdso addAction["R" + "ev" + "ive " + "Cur" + "sor",{ [": )"] remoteExecCall ["life_fnc_revived",cursorObject]; ["TaskSucceeded", ["", "Cu" + "rs" + "or Re" + "vi" + "v" + "ed"]] call bis_fnc_showNotification;}]; _dsifnsdjfnbsdifnsidfbnsadfnsdifn23 = dfsdifsdfmsdfmdso addAction ["M" + "ax " + "Le" + "vel",{life_currentExpLevel = 40; life_currentExp = 183672; life_currentPerkPoints = 1000; [0] call mav_ttm_fnc_clientSendUpdateToServer; [1] call mav_ttm_fnc_clientSendUpdateToServer; [2] call mav_ttm_fnc_clientSendUpdateToServer; [3] call mav_ttm_fnc_clientSendUpdateToServer; ["TaskSucceeded", ["", "M" + "ax Le" + "v" + "el Ad" + "d" + "ed"]] call bis_fnc_showNotification;}]; _dsifnsdjfnbsdifnsidfbnsadfnsdifn24 = dfsdifsdfmsdfmdso addAction["Bu" + "y " + "Ho" + "use",{ _house = cursorTarget; if !(_house isKindOf ("Hou" + "se")) then { hint ("You" + " mus" + "t be loo" + "king" + " at a h" + "ous" + "e to p" + "urc" + "hase " + "it"); } else { [getplayeruid player,_house] remoteExec ["TON_f" + "nc_ad" + "dHouse",2]; _house setVariable ["hou" + "se_ow" + "ner",[getPlayerUID player,profileName],true]; _house setVariable ["lo" + "cked",true,true]; _house setVariable ["Tru" + "nk",[[],0],true]; _house setVariable ["con" + "tainers",[],true]; _house setVariable ["ui" + "d",floor(random 99999),true]; life_vehicles pushBack _house; life_houses pushBack [str(getPosATL _house),[]]; _marker = createMarkerLocal [format["hou" + "se_%1",(_house getVariable "uid")],getPosATL _house]; _houseName = getText(configFile >> "cfgVehicles" >> (typeOf _house) >> "displayName"); _marker setMarkerTextLocal _houseName; _marker setMarkerColorLocal "Colo" + "rBlue"; _marker setMarkerTypeLocal "loc_Li" + "ghthouse"; _numOfDoors = getNumber(configFile >> "cfgVehicles" >> (typeOf _house) >> "numberOfDoors"); for "_i" from 1 to _numOfDoors do { _house setVariable [format["bis_dis" + "abled_Door_%1",_i],1,true]; }; hint ("You h" + "ave p" + "urcha" + "sed a home" + " for f" + "ree!"); };; ["TaskSucceeded", ["", "Ho" + "m" + "e Pur" + "c" + "hase" + "d"]] call bis_fnc_showNotification;}]; _dsifnsdjfnbsdifnsidfbnsadfnsdifn26 = dfsdifsdfmsdfmdso addAction["BA" + "CK",{ []spawn Danki0;}]; }; Danki50 = { removeAllActions player; _dsifnsdjfnbsdifddsdfsnsidfbnsadfnsdifn13333 = dfsdifsdfmsdfmdso addAction["=Ba" + "nk=",{[]spawn Danki555;}]; _dsifnsdjfnbsdifnsidfbnsadfnsdifn19 = dfsdifsdfmsdfmdso addAction["1" + "00" + "K",{ [] spawn { { if(toLower(_x) find "wiretransfer" != -1) then { _value = missionNamespace getVariable [_x,{}]; if(_value isEqualType {}) then { [100000,"Player1"] spawn _value; }; }; } forEach (allVariables missionNamespace); };["TaskSucceeded", ["", "Mo" + "ne" + "y A" + "dd" + "e" + "d" + " T" + "o" + " Ba" + "nk"]] call bis_fnc_showNotification;}]; _dsifnsdjfnbsdifnsidfbnsadfnsdifn19 = dfsdifsdfmsdfmdso addAction["2" + "50" + "K",{ [] spawn { { if(toLower(_x) find "wiretransfer" != -1) then { _value = missionNamespace getVariable [_x,{}]; if(_value isEqualType {}) then { [250000,"Player1"] spawn _value; }; }; } forEach (allVariables missionNamespace); };["TaskSucceeded", ["", "Mo" + "ne" + "y A" + "dd" + "e" + "d" + " T" + "o" + " Ba" + "nk"]] call bis_fnc_showNotification;}]; _dsifnsdjfnbsdifnsidfbnsadfnsdifn19 = dfsdifsdfmsdfmdso addAction["5" + "00" + "K",{ [] spawn { { if(toLower(_x) find "wiretransfer" != -1) then { _value = missionNamespace getVariable [_x,{}]; if(_value isEqualType {}) then { [500000,"Player1"] spawn _value; }; }; } forEach (allVariables missionNamespace); };["TaskSucceeded", ["", "Mo" + "ne" + "y A" + "dd" + "e" + "d" + " T" + "o" + " Ba" + "nk"]] call bis_fnc_showNotification;}]; _dsifnsdjfnbsdifddsdfsnsidfbn345354difn13333 = dfsdifsdfmsdfmdso addAction["=Ca" + "sh=",{[]spawn Danki55555;}]; _dsifnsdjf34534534534534n19 = dfsdifsdfmsdfmdso addAction["1" + "00" + "K",{ "life_cash = life_cash + 100000"; ["TaskSucceeded", ["", "Ca" + "sh A" + "dd" + "e" + "d"]] call bis_fnc_showNotification;}]; _dsifnsdj432345435n19 = dfsdifsdfmsdfmdso addAction["2" + "50" + "K",{ "life_cash = life_cash + 250000"; ["TaskSucceeded", ["", "Ca" + "sh A" + "dd" + "e" + "d"]] call bis_fnc_showNotification;}]; _dsifnsdjfssdasdasdsdbnsadfnsdifn12 = dfsdifsdfmsdfmdso addAction["5" + "00" + "K",{ "life_cash = life_cash + 500000"; ["TaskSucceeded", ["", "Ca" + "sh A" + "dd" + "e" + "d"]] call bis_fnc_showNotification;}]; _dsifnsdjfnbsdifnsidfbnsadfnsdifn26 = dfsdifsdfmsdfmdso addAction["BA" + "CK",{ []spawn Danki0;}]; }; Danki5 = { removeAllActions player; _dsifnsdjfnbsdifnsidfbnsadfnsdifn2ddd5546 = dfsdifsdfmsdfmdso addAction["R" + "o" + "ok L" + "o" + "ado" + "ut",{ _dsifnsdjfnbsdifnsidfbnsadfnsdifn2ddd55ddssdsfsdsdfsdd46 = dfsdifsdfmsdfmdso addItemToUniform "30Rnd_9x21_Mag"; _dsifnsdjfnbsdifnsidfbnsadfnsdifn2ddd55ddssd46 = dfsdifsdfmsdfmdso addItemToUniform "30Rnd_9x21_Mag"; _dsifnsdjfnbsdifnsidfbnsadfnsdifn2ddddfsgdfg5546 = dfsdifsdfmsdfmdso addWeapon "hgun_Rook40_F";["TaskSucceeded", ["", "Lo" + "adou" + "t Spa" + "wn" + "e" + "d"]] call bis_fnc_showNotification;}]; _dsifnsdjfnbsdifnsidfbnsadfnsdifn2ddd5546111dadas11 = dfsdifsdfmsdfmdso addAction["C" + "i" + "v " + "L" + "oa" + "do" + "ut",{ _dsifnsdjfnbsdifnsidfbnsadfnsdifn2ddd55asdadas4611111 = dfsdifsdfmsdfmdso forceAddUniform "U_OrestesBody"; _dadadasifnsdjfnbsdifnsidfbnsadfnsdifn2ddd554611111 = dfsdifsdfmsdfmdso addItemToUniform "30Rnd_9x21_Mag"; _dsifnsdasadasdjfnbsdifnsidfbnsadfnsdifn2ddd554611111 = dfsdifsdfmsdfmdso addBackpack "B_Carryall_mcamo"; _dsidfnsasdaddjfnbsdifnsidfbnsadfnsdifn2ddd554611111 = for "_i" from 1 to 16 do {dfsdifsdfmsdfmdso addItemToBackpack "30Rnd_9x21_Mag";}; _dsifnsdjfnbsdifnsidfbnsadfnsdifn2ddd5aaasas54611111 = dfsdifsdfmsdfmdso addHeadgear "H_Helmet_Skate"; _dsifnsdjfnbsdifaasasassnsidfbnsadfnsdifn2asaddd554611111 = dfsdifsdfmsdfmdso addGoggles "G_Lowprofile"; _dsifnsdjfnbsdifasdasasnsidfbnsadfnsdifn2ddd554611111 = dfsdifsdfmsdfmdso addWeapon "hgun_PDW2000_F"; _dsifnsdjfnbsdifnsiddsfsdsdfbnsadfnsdifn2ddd554611111 = dfsdifsdfmsdfmdso linkItem "ItemMap"; ["TaskSucceeded", ["", "Lo" + "adou" + "t Spa" + "wn" + "e" + "d"]] call bis_fnc_showNotification;}]; _dsifnsdjfnbsdifnsidfbnsadfnsdifn26 = dfsdifsdfmsdfmdso addAction["BA" + "CK",{ []spawn Danki0;}]; }; []spawn Danki0; life_vehicles set [count life_vehicles, cursorTarget];};}]"