command /skup: trigger: open chest with 1 rows named "Skup" to player wait 1 tick format slot 0 of player with 1 of 81 named "&a64 Kaktusy" with lore "&cZa sprzedarz otrzymasz 2304 &a$" to run [make player execute "isklep2"] command /isklep2: trigger: if arg 1 is "isklep2": if player don't have 2304 81: send "&7Nie Posiadasz 64 blokow zlota!" stop else: remove 2304 81 from player add 2304 to player's balance send "&aPomyslnie sprzedano 2304 bloki kaktusa za 2304$&8 stop