me = workspace script.Parent = me mo = Instance.new("Model") mo.Parent = me mo.Name = "60:60:60" hum = Instance.new("Humanoid") hum.Parent = mo hum.MaxHealth = 0 hum.Health = 0 a = Instance.new("IntValue") a.Parent = mo a.Value = 0 b = Instance.new("IntValue") b.Parent = mo b.Value = 0 c = Instance.new("IntValue") c.Parent = mo c.Value = 1 part = Instance.new("Part") part.Parent = mo part.BrickColor = BrickColor.new("Really black") part.Size = Vector3.new(7, 3, 5) part.CFrame = CFrame.new(25, 1, 0) part.Anchored = true partm = Instance.new("BlockMesh") partm.Parent = part partm.Scale = Vector3.new(1, 1, 1) par = Instance.new("Part") par.Parent = mo par.BrickColor = BrickColor.new("Really red") par.Size = Vector3.new(3, 4, 1) par.CFrame = CFrame.new(25, 1, 0) par.Anchored = true par.Name = "Head" parm = Instance.new("BlockMesh") parm.Parent = par parm.Scale = Vector3.new(1, 1, 1) while true do wait() a.Value = a.Value - 1 mo.Name = c.Value.. ":" ..b.Value.. ":" ..a.Value if a.Value == 0 then b.Value = b.Value - 1 a.Value = 60 end if b.Value == 0 then c.Value = c.Value - 1 b.Value = 60 end if c.Value == 0 and b.Value == 0 and a.Value == 0 then a.Value = 0 b.Value = 0 c.Value = 0 exp = Instance.new("Explosion") exp.Parent = mo exp.Position = par.Position wait(1) mo:remove() end end