if game:GetService("RunService"):IsClient() then error("use h/ and not hl/") end local Player,game,owner = owner,game local RealPlayer = Player do local rp = RealPlayer script.Parent = rp.Character local Event = Instance.new("RemoteEvent") Event.Name = "UserInput_Event" local function fakeEvent() local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} t.connect = t.Connect return t end local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()} local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil end} CAS.UnbindAction = CAS.BindAction local function te(self,ev,...) local t = m[ev] if t and t._fakeEvent then for _,f in pairs(t.Functions) do f(...) end end end m.TrigEvent = te UIS.TrigEvent = te Event.OnServerEvent:Connect(function(plr,io) if plr~=rp then return end m.Target = io.Target m.Hit = io.Hit if not io.isMouse then local b = io.UserInputState == Enum.UserInputState.Begin if io.UserInputType == Enum.UserInputType.MouseButton1 then return m:TrigEvent(b and "Button1Down" or "Button1Up") end if io.UserInputType == Enum.UserInputType.MouseButton2 then return m:TrigEvent(b and "Button2Down" or "Button2Up") end for _,t in pairs(CAS.Actions) do for _,k in pairs(t.Keys) do if k==io.KeyCode then t.Function(t.Name,io.UserInputState,io) end end end m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) end end) Event.Parent = NLS([==[ local Player = game:GetService("Players").LocalPlayer local Event = script:WaitForChild("UserInput_Event") local Mouse = Player:GetMouse() local UIS = game:GetService("UserInputService") local input = function(io,a) if a then return end --Since InputObject is a client-side instance, we create and pass table instead Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) end UIS.InputBegan:Connect(input) UIS.InputEnded:Connect(input) local h,t while wait(1/30) do if h~=Mouse.Hit or t~=Mouse.Target then h,t=Mouse.Hit,Mouse.Target Event:FireServer({isMouse=true,Target=t,Hit=h}) end end]==],Player.Character) local _rg = game local fsmt = { __index = function(self,k) local s = rawget(self,"_RealService") if s then return typeof(s[k])=="function" and function(_,...)return s[k](s,...)end or s[k] end end, __newindex = function(self,k,v) local s = rawget(self,"_RealService") if s then s[k]=v end end } local function FakeService(t,RealService) t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService return setmetatable(t,fsmt) end local g = { GetService = function(self,s) return rawget(self,s) or _rg:GetService(s) end, Players = FakeService({ LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) },"Players"), UserInputService = FakeService(UIS,"UserInputService"), ContextActionService = FakeService(CAS,"ContextActionService"), RunService = FakeService({ _btrs = {}, RenderStepped = _rg:GetService("RunService").Heartbeat, BindToRenderStep = function(self,name,_,fun) self._btrs[name] = self.Heartbeat:Connect(fun) end, UnbindFromRenderStep = function(self,name) self._btrs[name]:Disconnect() end, },"RunService") } rawset(g.Players,"localPlayer",g.Players.LocalPlayer) g.service = g.GetService FakeService(g,game) game,owner = g,g.Players.LocalPlayer end wait(1) function sandbox(var,func) local env = getfenv(func) local newenv = setmetatable({},{ __index = function(self,k) if k=="script" then return var else return env[k] end end, }) setfenv(func,newenv) return func end cors = {} mas = Instance.new("Model",game:GetService("Lighting")) Model0 = Instance.new("Model") Model1 = Instance.new("Model") Part2 = Instance.new("Part") SpecialMesh3 = Instance.new("SpecialMesh") Part4 = Instance.new("Part") SpecialMesh5 = Instance.new("SpecialMesh") Part6 = Instance.new("Part") SpecialMesh7 = Instance.new("SpecialMesh") Part8 = Instance.new("Part") SpecialMesh9 = Instance.new("SpecialMesh") Part10 = Instance.new("Part") SpecialMesh11 = Instance.new("SpecialMesh") Model12 = Instance.new("Model") Part13 = Instance.new("Part") Part14 = Instance.new("Part") Part15 = Instance.new("Part") Part16 = Instance.new("Part") Part17 = Instance.new("Part") Part18 = Instance.new("Part") Part19 = Instance.new("Part") Part20 = Instance.new("Part") Part21 = Instance.new("Part") Model22 = Instance.new("Model") Part23 = Instance.new("Part") Part24 = Instance.new("Part") SpecialMesh25 = Instance.new("SpecialMesh") Part26 = Instance.new("Part") Part27 = Instance.new("Part") SpecialMesh28 = Instance.new("SpecialMesh") Part29 = Instance.new("Part") SpecialMesh30 = Instance.new("SpecialMesh") Model31 = Instance.new("Model") Part32 = Instance.new("Part") Part33 = Instance.new("Part") Part34 = Instance.new("Part") Part35 = Instance.new("Part") Part36 = Instance.new("Part") Model37 = Instance.new("Model") Part38 = Instance.new("Part") Part39 = Instance.new("Part") Part40 = Instance.new("Part") Part41 = Instance.new("Part") Part42 = Instance.new("Part") Part43 = Instance.new("Part") Part44 = Instance.new("Part") Part45 = Instance.new("Part") Part46 = Instance.new("Part") Model47 = Instance.new("Model") Part48 = Instance.new("Part") Part49 = Instance.new("Part") Part50 = Instance.new("Part") Part51 = Instance.new("Part") Part52 = Instance.new("Part") Part53 = Instance.new("Part") Part54 = Instance.new("Part") Part55 = Instance.new("Part") Part56 = Instance.new("Part") Script57 = Instance.new("Script") Model0.Name = "Armor" Model0.Parent = mas Model1.Name = "Head" Model1.Parent = Model0 Part2.Name = "Head1" Part2.Parent = Model1 Part2.Material = Enum.Material.SmoothPlastic Part2.BrickColor = BrickColor.new("Pastel brown") Part2.Transparency = 1 Part2.Rotation = Vector3.new(-180, 0, 180) Part2.Anchored = true Part2.CanCollide = false Part2.FormFactor = Enum.FormFactor.Symmetric Part2.Size = Vector3.new(2, 1, 1) Part2.CFrame = CFrame.new(54.6336555, 7.0100441, -30.6814404, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771555e-05, -3.27837079e-05, 2.6275693e-05, -1) Part2.TopSurface = Enum.SurfaceType.Smooth Part2.Color = Color3.new(1, 0.8, 0.6) Part2.Position = Vector3.new(54.6336555, 7.0100441, -30.6814404) Part2.Orientation = Vector3.new(0, 180, 0) Part2.Color = Color3.new(1, 0.8, 0.6) SpecialMesh3.Parent = Part2 SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25) SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25) Part4.Parent = Model1 Part4.Material = Enum.Material.Neon Part4.BrickColor = BrickColor.new("Really red") Part4.Rotation = Vector3.new(0, 90, 0) Part4.Anchored = true Part4.CanCollide = false Part4.FormFactor = Enum.FormFactor.Custom Part4.Size = Vector3.new(1.42000079, 1.21000016, 1.15000045) Part4.CFrame = CFrame.new(54.6486969, 7.27718306, -30.4990654, 0.000421981851, -8.61017657e-09, 1.00000155, 5.69921212e-05, 1, -1.54393707e-08, -1.00000155, 5.69920412e-05, 0.000421981851) Part4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part4.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part4.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part4.Color = Color3.new(1, 0, 0) Part4.Position = Vector3.new(54.6486969, 7.27718306, -30.4990654) Part4.Orientation = Vector3.new(0, 89.9799957, 0) Part4.Color = Color3.new(1, 0, 0) SpecialMesh5.Parent = Part4 SpecialMesh5.MeshType = Enum.MeshType.Sphere Part6.Parent = Model1 Part6.Material = Enum.Material.SmoothPlastic Part6.BrickColor = BrickColor.new("Really black") Part6.Rotation = Vector3.new(-180, 0.0199999996, 180) Part6.Anchored = true Part6.CanCollide = false Part6.FormFactor = Enum.FormFactor.Custom Part6.Size = Vector3.new(4, 1, 2) Part6.CFrame = CFrame.new(54.6436768, 7.27217054, -30.5090752, -1.00000072, -2.01879793e-08, 0.000411999936, 0, 1, 4.90000421e-05, -0.000411999936, 4.89999911e-05, -1.00000072) Part6.BottomSurface = Enum.SurfaceType.Smooth Part6.TopSurface = Enum.SurfaceType.Smooth Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part6.Position = Vector3.new(54.6436768, 7.27217054, -30.5090752) Part6.Orientation = Vector3.new(0, 179.979996, 0) Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) SpecialMesh7.Parent = Part6 SpecialMesh7.MeshId = "rbxassetid://984015368" SpecialMesh7.Scale = Vector3.new(0.0450000018, 0.0390000008, 0.0390000008) SpecialMesh7.MeshType = Enum.MeshType.FileMesh SpecialMesh7.Scale = Vector3.new(0.0450000018, 0.0390000008, 0.0390000008) Part8.Parent = Model1 Part8.Material = Enum.Material.SmoothPlastic Part8.BrickColor = BrickColor.new("Really black") Part8.Rotation = Vector3.new(-180, 0.0199999996, 180) Part8.Anchored = true Part8.CanCollide = false Part8.Size = Vector3.new(1.48500049, 1.27375031, 1.26000059) Part8.CFrame = CFrame.new(54.6339302, 7.00394535, -30.6849346, -1.00000155, -2.01879367e-08, 0.000412000285, 0, 1, 4.89999875e-05, -0.000412000285, 4.89998893e-05, -1.00000155) Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part8.Position = Vector3.new(54.6339302, 7.00394535, -30.6849346) Part8.Orientation = Vector3.new(0, 179.979996, 0) Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) SpecialMesh9.Parent = Part8 Part10.Parent = Model1 Part10.Material = Enum.Material.Neon Part10.BrickColor = BrickColor.new("Really red") Part10.Rotation = Vector3.new(20, 90, 0) Part10.Anchored = true Part10.CanCollide = false Part10.FormFactor = Enum.FormFactor.Custom Part10.Size = Vector3.new(1.99000025, 0.290000349, 0.450000614) Part10.CFrame = CFrame.new(54.6485405, 6.9982481, -30.1792469, 0.000396999996, -0.000144999984, 1, 0.342074007, 0.939673126, 4.49200002e-07, -0.939673007, 0.342073977, 0.000422650919) Part10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part10.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part10.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part10.Color = Color3.new(1, 0, 0) Part10.Position = Vector3.new(54.6485405, 6.9982481, -30.1792469) Part10.Orientation = Vector3.new(0, 89.9799957, 20) Part10.Color = Color3.new(1, 0, 0) SpecialMesh11.Parent = Part10 SpecialMesh11.MeshType = Enum.MeshType.Sphere Model12.Name = "RightLeg" Model12.Parent = Model0 Part13.Name = "Right Leg1" Part13.Parent = Model12 Part13.Material = Enum.Material.SmoothPlastic Part13.BrickColor = BrickColor.new("Pastel brown") Part13.Transparency = 1 Part13.Rotation = Vector3.new(-180, 0, 180) Part13.Anchored = true Part13.CanCollide = false Part13.FormFactor = Enum.FormFactor.Plate Part13.Size = Vector3.new(1, 2, 1) Part13.CFrame = CFrame.new(54.1337051, 3.5000484, -30.6814098, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771555e-05, -3.27837079e-05, 2.6275693e-05, -1) Part13.Color = Color3.new(1, 0.8, 0.6) Part13.Position = Vector3.new(54.1337051, 3.5000484, -30.6814098) Part13.Orientation = Vector3.new(0, 180, 0) Part13.Color = Color3.new(1, 0.8, 0.6) Part14.Parent = Model12 Part14.Material = Enum.Material.SmoothPlastic Part14.BrickColor = BrickColor.new("Really black") Part14.Rotation = Vector3.new(-180, 0.0199999996, 180) Part14.Anchored = true Part14.CanCollide = false Part14.FormFactor = Enum.FormFactor.Custom Part14.Size = Vector3.new(0.470000774, 2.03999949, 1.09000051) Part14.CFrame = CFrame.new(53.8277054, 3.51967072, -30.6956081, -1.00000155, -2.01879367e-08, 0.000412000285, 0, 1, 4.89999875e-05, -0.000412000285, 4.89998893e-05, -1.00000155) Part14.BottomSurface = Enum.SurfaceType.Smooth Part14.TopSurface = Enum.SurfaceType.Smooth Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part14.Position = Vector3.new(53.8277054, 3.51967072, -30.6956081) Part14.Orientation = Vector3.new(0, 179.979996, 0) Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part15.Parent = Model12 Part15.Material = Enum.Material.SmoothPlastic Part15.BrickColor = BrickColor.new("Really black") Part15.Rotation = Vector3.new(0, -0.0199999996, -5) Part15.Anchored = true Part15.CanCollide = false Part15.FormFactor = Enum.FormFactor.Custom Part15.Size = Vector3.new(1.0600009, 0.244614512, 1.07019281) Part15.CFrame = CFrame.new(54.1165619, 3.61820626, -30.6945057, 0.996194661, 0.0871559754, -0.000410120963, -0.087155968, 0.996194661, 5.09383208e-05, 0.000412999856, -1.49999914e-05, 1) Part15.BottomSurface = Enum.SurfaceType.Smooth Part15.TopSurface = Enum.SurfaceType.Smooth Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part15.Position = Vector3.new(54.1165619, 3.61820626, -30.6945057) Part15.Orientation = Vector3.new(0, -0.0199999996, -5) Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part16.Parent = Model12 Part16.Material = Enum.Material.SmoothPlastic Part16.BrickColor = BrickColor.new("Really black") Part16.Rotation = Vector3.new(0, -0.0199999996, -5) Part16.Anchored = true Part16.CanCollide = false Part16.FormFactor = Enum.FormFactor.Custom Part16.Size = Vector3.new(1.07981038, 0.24918592, 1.09019279) Part16.CFrame = CFrame.new(54.0962715, 3.3862803, -30.6945019, 0.996194661, 0.0871559754, -0.000410120963, -0.087155968, 0.996194661, 5.09383208e-05, 0.000412999856, -1.49999914e-05, 1) Part16.BottomSurface = Enum.SurfaceType.Smooth Part16.TopSurface = Enum.SurfaceType.Smooth Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part16.Position = Vector3.new(54.0962715, 3.3862803, -30.6945019) Part16.Orientation = Vector3.new(0, -0.0199999996, -5) Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part17.Parent = Model12 Part17.Material = Enum.Material.SmoothPlastic Part17.BrickColor = BrickColor.new("Really black") Part17.Rotation = Vector3.new(0, -0.0199999996, -5) Part17.Anchored = true Part17.CanCollide = false Part17.FormFactor = Enum.FormFactor.Custom Part17.Size = Vector3.new(1.09961987, 0.253757328, 1.11019278) Part17.CFrame = CFrame.new(54.0772781, 3.16917062, -30.6944981, 0.996194661, 0.0871559754, -0.000410120963, -0.087155968, 0.996194661, 5.09383208e-05, 0.000412999856, -1.49999914e-05, 1) Part17.BottomSurface = Enum.SurfaceType.Smooth Part17.TopSurface = Enum.SurfaceType.Smooth Part17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part17.Position = Vector3.new(54.0772781, 3.16917062, -30.6944981) Part17.Orientation = Vector3.new(0, -0.0199999996, -5) Part17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part18.Parent = Model12 Part18.Material = Enum.Material.SmoothPlastic Part18.BrickColor = BrickColor.new("Really black") Part18.Rotation = Vector3.new(0, -0.0199999996, -5) Part18.Anchored = true Part18.CanCollide = false Part18.FormFactor = Enum.FormFactor.Custom Part18.Size = Vector3.new(1.11942935, 0.258328736, 1.13019276) Part18.CFrame = CFrame.new(54.0572739, 2.94052625, -30.6944942, 0.996194661, 0.0871559754, -0.000410120963, -0.087155968, 0.996194661, 5.09383208e-05, 0.000412999856, -1.49999914e-05, 1) Part18.BottomSurface = Enum.SurfaceType.Smooth Part18.TopSurface = Enum.SurfaceType.Smooth Part18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part18.Position = Vector3.new(54.0572739, 2.94052625, -30.6944942) Part18.Orientation = Vector3.new(0, -0.0199999996, -5) Part18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part19.Parent = Model12 Part19.Material = Enum.Material.SmoothPlastic Part19.BrickColor = BrickColor.new("Really black") Part19.Rotation = Vector3.new(-180, 0.0199999996, -140) Part19.Anchored = true Part19.CanCollide = false Part19.FormFactor = Enum.FormFactor.Custom Part19.Size = Vector3.new(0.870000839, 0.239999145, 1.09000051) Part19.CFrame = CFrame.new(54.1296043, 3.73647428, -30.6954613, -0.76604414, 0.642787933, 0.000412321329, 0.642788053, 0.76604408, 4.95595632e-05, -0.000284000038, 0.000302999979, -1) Part19.BottomSurface = Enum.SurfaceType.Smooth Part19.TopSurface = Enum.SurfaceType.Smooth Part19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part19.Position = Vector3.new(54.1296043, 3.73647428, -30.6954613) Part19.Orientation = Vector3.new(0, 179.979996, 40) Part19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part20.Parent = Model12 Part20.Material = Enum.Material.SmoothPlastic Part20.BrickColor = BrickColor.new("Really black") Part20.Rotation = Vector3.new(-180, 0.0199999996, 180) Part20.Anchored = true Part20.CanCollide = false Part20.FormFactor = Enum.FormFactor.Custom Part20.Size = Vector3.new(1.04000092, 2.03999949, 1.05000055) Part20.CFrame = CFrame.new(54.1427002, 3.51967072, -30.6954765, -1.00000155, -2.01879367e-08, 0.000412000285, 0, 1, 4.89999875e-05, -0.000412000285, 4.89998893e-05, -1.00000155) Part20.BottomSurface = Enum.SurfaceType.Smooth Part20.TopSurface = Enum.SurfaceType.Smooth Part20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part20.Position = Vector3.new(54.1427002, 3.51967072, -30.6954765) Part20.Orientation = Vector3.new(0, 179.979996, 0) Part20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part21.Parent = Model12 Part21.Material = Enum.Material.SmoothPlastic Part21.BrickColor = BrickColor.new("Really black") Part21.Rotation = Vector3.new(-180, 0.0199999996, 180) Part21.Anchored = true Part21.CanCollide = false Part21.FormFactor = Enum.FormFactor.Custom Part21.Size = Vector3.new(1.07000089, 1.13999927, 1.09000051) Part21.CFrame = CFrame.new(54.1277008, 3.06967664, -30.6955013, -1.00000155, -2.01879367e-08, 0.000412000285, 0, 1, 4.89999875e-05, -0.000412000285, 4.89998893e-05, -1.00000155) Part21.BottomSurface = Enum.SurfaceType.Smooth Part21.TopSurface = Enum.SurfaceType.Smooth Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part21.Position = Vector3.new(54.1277008, 3.06967664, -30.6955013) Part21.Orientation = Vector3.new(0, 179.979996, 0) Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Model22.Name = "Torso" Model22.Parent = Model0 Part23.Name = "Torso1" Part23.Parent = Model22 Part23.Material = Enum.Material.SmoothPlastic Part23.BrickColor = BrickColor.new("Pastel brown") Part23.Transparency = 1 Part23.Rotation = Vector3.new(-180, 0, 0) Part23.Anchored = true Part23.CanCollide = false Part23.FormFactor = Enum.FormFactor.Plate Part23.Size = Vector3.new(2, 2, 1) Part23.CFrame = CFrame.new(54.633667, 5.50004864, -30.6814232, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771555e-05, 3.27837079e-05, -2.6275693e-05, -1) Part23.TopSurface = Enum.SurfaceType.Smooth Part23.Color = Color3.new(1, 0.8, 0.6) Part23.Position = Vector3.new(54.633667, 5.50004864, -30.6814232) Part23.Orientation = Vector3.new(0, 180, 180) Part23.Color = Color3.new(1, 0.8, 0.6) Part24.Parent = Model22 Part24.Material = Enum.Material.SmoothPlastic Part24.BrickColor = BrickColor.new("Really black") Part24.Rotation = Vector3.new(-170, 0.0199999996, 180) Part24.Anchored = true Part24.CanCollide = false Part24.FormFactor = Enum.FormFactor.Custom Part24.Size = Vector3.new(4, 1, 2) Part24.CFrame = CFrame.new(54.6442642, 4.56463766, -31.8787727, -1, -7.15627102e-05, 0.000405736908, 0, 0.984799325, 0.173696071, -0.000411999587, 0.173696056, -0.984799266) Part24.BottomSurface = Enum.SurfaceType.Smooth Part24.TopSurface = Enum.SurfaceType.Smooth Part24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part24.Position = Vector3.new(54.6442642, 4.56463766, -31.8787727) Part24.Orientation = Vector3.new(-10, 179.979996, 0) Part24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) SpecialMesh25.Parent = Part24 SpecialMesh25.MeshId = "rbxassetid://984054942" SpecialMesh25.Scale = Vector3.new(0.0450000018, 0.0320000015, 0.0390000008) SpecialMesh25.MeshType = Enum.MeshType.FileMesh SpecialMesh25.Scale = Vector3.new(0.0450000018, 0.0320000015, 0.0390000008) Part26.Parent = Model22 Part26.Material = Enum.Material.SmoothPlastic Part26.BrickColor = BrickColor.new("Really black") Part26.Rotation = Vector3.new(-180, 0.0199999996, 180) Part26.Anchored = true Part26.CanCollide = false Part26.FormFactor = Enum.FormFactor.Custom Part26.Size = Vector3.new(2.04000044, 2.03999949, 1.05000055) Part26.CFrame = CFrame.new(54.633461, 5.50020456, -30.6971302, -1.00000155, -2.01879367e-08, 0.000412000285, 0, 1, 4.89999875e-05, -0.000412000285, 4.89998893e-05, -1.00000155) Part26.BottomSurface = Enum.SurfaceType.Smooth Part26.TopSurface = Enum.SurfaceType.Smooth Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part26.Position = Vector3.new(54.633461, 5.50020456, -30.6971302) Part26.Orientation = Vector3.new(0, 179.979996, 0) Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part27.Parent = Model22 Part27.Material = Enum.Material.SmoothPlastic Part27.BrickColor = BrickColor.new("Really black") Part27.Rotation = Vector3.new(-180, 0.0199999996, 180) Part27.Anchored = true Part27.CanCollide = false Part27.FormFactor = Enum.FormFactor.Custom Part27.Size = Vector3.new(4, 1, 2) Part27.CFrame = CFrame.new(54.6436234, 5.37703657, -30.3475189, -1.00000072, -2.01879793e-08, 0.000411999936, 0, 1, 4.90000421e-05, -0.000411999936, 4.89999911e-05, -1.00000072) Part27.BottomSurface = Enum.SurfaceType.Smooth Part27.TopSurface = Enum.SurfaceType.Smooth Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part27.Position = Vector3.new(54.6436234, 5.37703657, -30.3475189) Part27.Orientation = Vector3.new(0, 179.979996, 0) Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) SpecialMesh28.Parent = Part27 SpecialMesh28.MeshId = "rbxassetid://984153246" SpecialMesh28.Scale = Vector3.new(0.0450000018, 0.0299999993, 0.0390000008) SpecialMesh28.MeshType = Enum.MeshType.FileMesh SpecialMesh28.Scale = Vector3.new(0.0450000018, 0.0299999993, 0.0390000008) Part29.Parent = Model22 Part29.Material = Enum.Material.SmoothPlastic Part29.BrickColor = BrickColor.new("Really black") Part29.Rotation = Vector3.new(-180, 0.0199999996, 180) Part29.Anchored = true Part29.CanCollide = false Part29.FormFactor = Enum.FormFactor.Custom Part29.Size = Vector3.new(4, 1, 2) Part29.CFrame = CFrame.new(54.6437531, 5.37705469, -30.6626587, -1.00000072, -2.01879793e-08, 0.000411999936, 0, 1, 4.90000421e-05, -0.000411999936, 4.89999911e-05, -1.00000072) Part29.BottomSurface = Enum.SurfaceType.Smooth Part29.TopSurface = Enum.SurfaceType.Smooth Part29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part29.Position = Vector3.new(54.6437531, 5.37705469, -30.6626587) Part29.Orientation = Vector3.new(0, 179.979996, 0) Part29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) SpecialMesh30.Parent = Part29 SpecialMesh30.MeshId = "rbxassetid://984153246" SpecialMesh30.Scale = Vector3.new(0.0450000018, 0.0299999993, 0.0390000008) SpecialMesh30.MeshType = Enum.MeshType.FileMesh SpecialMesh30.Scale = Vector3.new(0.0450000018, 0.0299999993, 0.0390000008) Model31.Name = "LeftArm" Model31.Parent = Model0 Part32.Name = "Left Arm1" Part32.Parent = Model31 Part32.Material = Enum.Material.SmoothPlastic Part32.BrickColor = BrickColor.new("Pastel brown") Part32.Transparency = 1 Part32.Rotation = Vector3.new(-180, 0, 0) Part32.Anchored = true Part32.CanCollide = false Part32.FormFactor = Enum.FormFactor.Plate Part32.Size = Vector3.new(1, 2, 1) Part32.CFrame = CFrame.new(56.0937576, 5.50006676, -30.6814327, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771555e-05, 3.27837079e-05, -2.6275693e-05, -1) Part32.BottomSurface = Enum.SurfaceType.Smooth Part32.TopSurface = Enum.SurfaceType.Smooth Part32.Color = Color3.new(1, 0.8, 0.6) Part32.Position = Vector3.new(56.0937576, 5.50006676, -30.6814327) Part32.Orientation = Vector3.new(0, 180, 180) Part32.Color = Color3.new(1, 0.8, 0.6) Part33.Parent = Model31 Part33.Material = Enum.Material.SmoothPlastic Part33.BrickColor = BrickColor.new("Really black") Part33.Rotation = Vector3.new(-180, 0.0199999996, 180) Part33.Anchored = true Part33.CanCollide = false Part33.FormFactor = Enum.FormFactor.Custom Part33.Size = Vector3.new(1.04000092, 2.03999949, 1.05000055) Part33.CFrame = CFrame.new(56.1034546, 5.4966073, -30.6945705, -1.00000155, -2.01879367e-08, 0.000412000285, 0, 1, 4.89999875e-05, -0.000412000285, 4.89998893e-05, -1.00000155) Part33.BottomSurface = Enum.SurfaceType.Smooth Part33.TopSurface = Enum.SurfaceType.Smooth Part33.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part33.Position = Vector3.new(56.1034546, 5.4966073, -30.6945705) Part33.Orientation = Vector3.new(0, 179.979996, 0) Part33.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part34.Parent = Model31 Part34.Material = Enum.Material.SmoothPlastic Part34.BrickColor = BrickColor.new("Really black") Part34.Rotation = Vector3.new(-180, 0.0199999996, 170) Part34.Anchored = true Part34.CanCollide = false Part34.FormFactor = Enum.FormFactor.Custom Part34.Size = Vector3.new(1.0600009, 0.244614512, 1.07019281) Part34.CFrame = CFrame.new(56.1240654, 6.10024023, -30.6945381, -0.984807789, -0.173647821, 0.000411703862, -0.173647791, 0.984807909, 4.9239603e-05, -0.000413999514, -2.29999259e-05, -1) Part34.BottomSurface = Enum.SurfaceType.Smooth Part34.TopSurface = Enum.SurfaceType.Smooth Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part34.Position = Vector3.new(56.1240654, 6.10024023, -30.6945381) Part34.Orientation = Vector3.new(0, 179.979996, -10) Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part35.Parent = Model31 Part35.Material = Enum.Material.SmoothPlastic Part35.BrickColor = BrickColor.new("Really black") Part35.Rotation = Vector3.new(-180, 0.0199999996, 170) Part35.Anchored = true Part35.CanCollide = false Part35.FormFactor = Enum.FormFactor.Custom Part35.Size = Vector3.new(1.15904844, 0.267471552, 1.17019272) Part35.CFrame = CFrame.new(56.0820656, 6.33844805, -30.6945419, -0.984807789, -0.173647821, 0.000411703862, -0.173647791, 0.984807909, 4.9239603e-05, -0.000413999514, -2.29999259e-05, -1) Part35.BottomSurface = Enum.SurfaceType.Smooth Part35.TopSurface = Enum.SurfaceType.Smooth Part35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part35.Position = Vector3.new(56.0820656, 6.33844805, -30.6945419) Part35.Orientation = Vector3.new(0, 179.979996, -10) Part35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part36.Parent = Model31 Part36.Material = Enum.Material.SmoothPlastic Part36.BrickColor = BrickColor.new("Really black") Part36.Rotation = Vector3.new(-180, 0.0199999996, 170) Part36.Anchored = true Part36.CanCollide = false Part36.FormFactor = Enum.FormFactor.Custom Part36.Size = Vector3.new(1.11942935, 0.258328736, 1.13019276) Part36.CFrame = CFrame.new(56.1034927, 6.21692228, -30.69454, -0.984807789, -0.173647821, 0.000411703862, -0.173647791, 0.984807909, 4.9239603e-05, -0.000413999514, -2.29999259e-05, -1) Part36.BottomSurface = Enum.SurfaceType.Smooth Part36.TopSurface = Enum.SurfaceType.Smooth Part36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part36.Position = Vector3.new(56.1034927, 6.21692228, -30.69454) Part36.Orientation = Vector3.new(0, 179.979996, -10) Part36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Model37.Name = "RightArm" Model37.Parent = Model0 Part38.Name = "Right Arm1" Part38.Parent = Model37 Part38.Material = Enum.Material.SmoothPlastic Part38.BrickColor = BrickColor.new("Pastel brown") Part38.Transparency = 1 Part38.Rotation = Vector3.new(180, 0, 180) Part38.Anchored = true Part38.CanCollide = false Part38.FormFactor = Enum.FormFactor.Plate Part38.Size = Vector3.new(1, 2, 1) Part38.CFrame = CFrame.new(53.1336479, 5.5000248, -30.6814327, -1, -4.45878868e-05, 3.27852576e-05, -4.45890255e-05, 1, -3.47647074e-05, -3.27837079e-05, -3.47661698e-05, -1) Part38.BottomSurface = Enum.SurfaceType.Smooth Part38.TopSurface = Enum.SurfaceType.Smooth Part38.Color = Color3.new(1, 0.8, 0.6) Part38.Position = Vector3.new(53.1336479, 5.5000248, -30.6814327) Part38.Orientation = Vector3.new(0, 180, 0) Part38.Color = Color3.new(1, 0.8, 0.6) Part39.Parent = Model37 Part39.Material = Enum.Material.SmoothPlastic Part39.BrickColor = BrickColor.new("Really black") Part39.Rotation = Vector3.new(0, -0.0199999996, -5) Part39.Anchored = true Part39.CanCollide = false Part39.FormFactor = Enum.FormFactor.Custom Part39.Size = Vector3.new(1.09961987, 0.253757328, 1.11019278) Part39.CFrame = CFrame.new(53.0772896, 5.14598989, -30.6944981, 0.996194661, 0.0871559754, -0.000410120963, -0.087155968, 0.996194661, 5.09383208e-05, 0.000412999856, -1.49999914e-05, 1) Part39.BottomSurface = Enum.SurfaceType.Smooth Part39.TopSurface = Enum.SurfaceType.Smooth Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part39.Position = Vector3.new(53.0772896, 5.14598989, -30.6944981) Part39.Orientation = Vector3.new(0, -0.0199999996, -5) Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part40.Parent = Model37 Part40.Material = Enum.Material.SmoothPlastic Part40.BrickColor = BrickColor.new("Really black") Part40.Rotation = Vector3.new(0, -0.0199999996, -5) Part40.Anchored = true Part40.CanCollide = false Part40.FormFactor = Enum.FormFactor.Custom Part40.Size = Vector3.new(1.0600009, 0.244614512, 1.07019281) Part40.CFrame = CFrame.new(53.1165733, 5.59502745, -30.6945057, 0.996194661, 0.0871559754, -0.000410120963, -0.087155968, 0.996194661, 5.09383208e-05, 0.000412999856, -1.49999914e-05, 1) Part40.BottomSurface = Enum.SurfaceType.Smooth Part40.TopSurface = Enum.SurfaceType.Smooth Part40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part40.Position = Vector3.new(53.1165733, 5.59502745, -30.6945057) Part40.Orientation = Vector3.new(0, -0.0199999996, -5) Part40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part41.Parent = Model37 Part41.Material = Enum.Material.SmoothPlastic Part41.BrickColor = BrickColor.new("Really black") Part41.Rotation = Vector3.new(0, -0.0199999996, -10) Part41.Anchored = true Part41.CanCollide = false Part41.FormFactor = Enum.FormFactor.Custom Part41.Size = Vector3.new(1.15904844, 0.267471552, 1.17019272) Part41.CFrame = CFrame.new(53.122097, 6.33833647, -30.69454, 0.98480773, 0.173647955, -0.000410372188, -0.173647955, 0.984807849, 5.10356404e-05, 0.000412999914, 2.09999889e-05, 1) Part41.BottomSurface = Enum.SurfaceType.Smooth Part41.TopSurface = Enum.SurfaceType.Smooth Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part41.Position = Vector3.new(53.122097, 6.33833647, -30.69454) Part41.Orientation = Vector3.new(0, -0.0199999996, -10) Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part42.Parent = Model37 Part42.Material = Enum.Material.SmoothPlastic Part42.BrickColor = BrickColor.new("Really black") Part42.Rotation = Vector3.new(0, -0.0199999996, -10) Part42.Anchored = true Part42.CanCollide = false Part42.FormFactor = Enum.FormFactor.Custom Part42.Size = Vector3.new(1.11942935, 0.258328736, 1.13019276) Part42.CFrame = CFrame.new(53.1006622, 6.21681452, -30.6945419, 0.98480773, 0.173647955, -0.000410372188, -0.173647955, 0.984807849, 5.10356404e-05, 0.000412999914, 2.09999889e-05, 1) Part42.BottomSurface = Enum.SurfaceType.Smooth Part42.TopSurface = Enum.SurfaceType.Smooth Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part42.Position = Vector3.new(53.1006622, 6.21681452, -30.6945419) Part42.Orientation = Vector3.new(0, -0.0199999996, -10) Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part43.Parent = Model37 Part43.Material = Enum.Material.SmoothPlastic Part43.BrickColor = BrickColor.new("Really black") Part43.Rotation = Vector3.new(0, -0.0199999996, -10) Part43.Anchored = true Part43.CanCollide = false Part43.FormFactor = Enum.FormFactor.Custom Part43.Size = Vector3.new(1.0600009, 0.244614512, 1.07019281) Part43.CFrame = CFrame.new(53.0800934, 6.10013247, -30.6945457, 0.98480773, 0.173647955, -0.000410372188, -0.173647955, 0.984807849, 5.10356404e-05, 0.000412999914, 2.09999889e-05, 1) Part43.BottomSurface = Enum.SurfaceType.Smooth Part43.TopSurface = Enum.SurfaceType.Smooth Part43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part43.Position = Vector3.new(53.0800934, 6.10013247, -30.6945457) Part43.Orientation = Vector3.new(0, -0.0199999996, -10) Part43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part44.Parent = Model37 Part44.Material = Enum.Material.SmoothPlastic Part44.BrickColor = BrickColor.new("Really black") Part44.Rotation = Vector3.new(-180, 0.0199999996, 180) Part44.Anchored = true Part44.CanCollide = false Part44.FormFactor = Enum.FormFactor.Custom Part44.Size = Vector3.new(1.04000092, 2.03999949, 1.05000055) Part44.CFrame = CFrame.new(53.1334496, 5.49649954, -30.6957951, -1.00000155, -2.01879367e-08, 0.000412000285, 0, 1, 4.89999875e-05, -0.000412000285, 4.89998893e-05, -1.00000155) Part44.BottomSurface = Enum.SurfaceType.Smooth Part44.TopSurface = Enum.SurfaceType.Smooth Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part44.Position = Vector3.new(53.1334496, 5.49649954, -30.6957951) Part44.Orientation = Vector3.new(0, 179.979996, 0) Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part45.Parent = Model37 Part45.Material = Enum.Material.SmoothPlastic Part45.BrickColor = BrickColor.new("Really black") Part45.Rotation = Vector3.new(0, -0.0199999996, -5) Part45.Anchored = true Part45.CanCollide = false Part45.FormFactor = Enum.FormFactor.Custom Part45.Size = Vector3.new(1.11942935, 0.258328736, 1.13019276) Part45.CFrame = CFrame.new(53.0572853, 4.91734838, -30.6944942, 0.996194661, 0.0871559754, -0.000410120963, -0.087155968, 0.996194661, 5.09383208e-05, 0.000412999856, -1.49999914e-05, 1) Part45.BottomSurface = Enum.SurfaceType.Smooth Part45.TopSurface = Enum.SurfaceType.Smooth Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part45.Position = Vector3.new(53.0572853, 4.91734838, -30.6944942) Part45.Orientation = Vector3.new(0, -0.0199999996, -5) Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part46.Parent = Model37 Part46.Material = Enum.Material.SmoothPlastic Part46.BrickColor = BrickColor.new("Really black") Part46.Rotation = Vector3.new(0, -0.0199999996, -5) Part46.Anchored = true Part46.CanCollide = false Part46.FormFactor = Enum.FormFactor.Custom Part46.Size = Vector3.new(1.07981038, 0.24918592, 1.09019279) Part46.CFrame = CFrame.new(53.096283, 5.36310339, -30.6945019, 0.996194661, 0.0871559754, -0.000410120963, -0.087155968, 0.996194661, 5.09383208e-05, 0.000412999856, -1.49999914e-05, 1) Part46.BottomSurface = Enum.SurfaceType.Smooth Part46.TopSurface = Enum.SurfaceType.Smooth Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part46.Position = Vector3.new(53.096283, 5.36310339, -30.6945019) Part46.Orientation = Vector3.new(0, -0.0199999996, -5) Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Model47.Name = "LeftLeg" Model47.Parent = Model0 Part48.Name = "Left Leg1" Part48.Parent = Model47 Part48.Material = Enum.Material.SmoothPlastic Part48.BrickColor = BrickColor.new("Pastel brown") Part48.Transparency = 1 Part48.Rotation = Vector3.new(-180, 0, 180) Part48.Anchored = true Part48.CanCollide = false Part48.FormFactor = Enum.FormFactor.Plate Part48.Size = Vector3.new(1, 2, 1) Part48.CFrame = CFrame.new(55.1337166, 3.50006151, -30.6814251, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771555e-05, -3.27837079e-05, 2.6275693e-05, -1) Part48.Color = Color3.new(1, 0.8, 0.6) Part48.Position = Vector3.new(55.1337166, 3.50006151, -30.6814251) Part48.Orientation = Vector3.new(0, 180, 0) Part48.Color = Color3.new(1, 0.8, 0.6) Part49.Parent = Model47 Part49.Material = Enum.Material.SmoothPlastic Part49.BrickColor = BrickColor.new("Really black") Part49.Rotation = Vector3.new(0, -0.0199999996, 0) Part49.Anchored = true Part49.CanCollide = false Part49.FormFactor = Enum.FormFactor.Custom Part49.Size = Vector3.new(0.470000774, 2.03999949, 1.09000051) Part49.CFrame = CFrame.new(55.4007912, 3.51605129, -30.6932621, 1, 1.97760013e-08, -0.000411999994, 0, 1, 4.80000017e-05, 0.000411999994, -4.79999944e-05, 1) Part49.BottomSurface = Enum.SurfaceType.Smooth Part49.TopSurface = Enum.SurfaceType.Smooth Part49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part49.Position = Vector3.new(55.4007912, 3.51605129, -30.6932621) Part49.Orientation = Vector3.new(0, -0.0199999996, 0) Part49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part50.Parent = Model47 Part50.Material = Enum.Material.SmoothPlastic Part50.BrickColor = BrickColor.new("Really black") Part50.Rotation = Vector3.new(-180, 0.0199999996, 175) Part50.Anchored = true Part50.CanCollide = false Part50.FormFactor = Enum.FormFactor.Custom Part50.Size = Vector3.new(1.0600009, 0.244614512, 1.07019281) Part50.CFrame = CFrame.new(55.1119347, 3.61458588, -30.6943645, -0.996194661, -0.0871559754, 0.000411117129, -0.087155968, 0.996194661, 5.10254722e-05, -0.000413999864, 1.49999914e-05, -1) Part50.BottomSurface = Enum.SurfaceType.Smooth Part50.TopSurface = Enum.SurfaceType.Smooth Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part50.Position = Vector3.new(55.1119347, 3.61458588, -30.6943645) Part50.Orientation = Vector3.new(0, 179.979996, -5) Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part51.Parent = Model47 Part51.Material = Enum.Material.SmoothPlastic Part51.BrickColor = BrickColor.new("Really black") Part51.Rotation = Vector3.new(-180, 0.0199999996, 175) Part51.Anchored = true Part51.CanCollide = false Part51.FormFactor = Enum.FormFactor.Custom Part51.Size = Vector3.new(1.07981038, 0.24918592, 1.09019279) Part51.CFrame = CFrame.new(55.1322212, 3.38265944, -30.6943684, -0.996194661, -0.0871559754, 0.000411117129, -0.087155968, 0.996194661, 5.10254722e-05, -0.000413999864, 1.49999914e-05, -1) Part51.BottomSurface = Enum.SurfaceType.Smooth Part51.TopSurface = Enum.SurfaceType.Smooth Part51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part51.Position = Vector3.new(55.1322212, 3.38265944, -30.6943684) Part51.Orientation = Vector3.new(0, 179.979996, -5) Part51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part52.Parent = Model47 Part52.Material = Enum.Material.SmoothPlastic Part52.BrickColor = BrickColor.new("Really black") Part52.Rotation = Vector3.new(-180, 0.0199999996, 175) Part52.Anchored = true Part52.CanCollide = false Part52.FormFactor = Enum.FormFactor.Custom Part52.Size = Vector3.new(1.09961987, 0.253757328, 1.11019278) Part52.CFrame = CFrame.new(55.1512222, 3.16554594, -30.6943722, -0.996194661, -0.0871559754, 0.000411117129, -0.087155968, 0.996194661, 5.10254722e-05, -0.000413999864, 1.49999914e-05, -1) Part52.BottomSurface = Enum.SurfaceType.Smooth Part52.TopSurface = Enum.SurfaceType.Smooth Part52.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part52.Position = Vector3.new(55.1512222, 3.16554594, -30.6943722) Part52.Orientation = Vector3.new(0, 179.979996, -5) Part52.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part53.Parent = Model47 Part53.Material = Enum.Material.SmoothPlastic Part53.BrickColor = BrickColor.new("Really black") Part53.Rotation = Vector3.new(-180, 0.0199999996, 175) Part53.Anchored = true Part53.CanCollide = false Part53.FormFactor = Enum.FormFactor.Custom Part53.Size = Vector3.new(1.11942935, 0.258328736, 1.13019276) Part53.CFrame = CFrame.new(55.1712189, 2.93689871, -30.694376, -0.996194661, -0.0871559754, 0.000411117129, -0.087155968, 0.996194661, 5.10254722e-05, -0.000413999864, 1.49999914e-05, -1) Part53.BottomSurface = Enum.SurfaceType.Smooth Part53.TopSurface = Enum.SurfaceType.Smooth Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part53.Position = Vector3.new(55.1712189, 2.93689871, -30.694376) Part53.Orientation = Vector3.new(0, 179.979996, -5) Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part54.Parent = Model47 Part54.Material = Enum.Material.SmoothPlastic Part54.BrickColor = BrickColor.new("Really black") Part54.Rotation = Vector3.new(0, -0.0199999996, 40) Part54.Anchored = true Part54.CanCollide = false Part54.FormFactor = Enum.FormFactor.Custom Part54.Size = Vector3.new(0.870000839, 0.239999145, 1.09000051) Part54.CFrame = CFrame.new(55.0988922, 3.7328558, -30.6934071, 0.76604414, -0.642787933, -0.000413087342, 0.642788053, 0.76604408, 4.89168051e-05, 0.000285000016, -0.000302999979, 1) Part54.BottomSurface = Enum.SurfaceType.Smooth Part54.TopSurface = Enum.SurfaceType.Smooth Part54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part54.Position = Vector3.new(55.0988922, 3.7328558, -30.6934071) Part54.Orientation = Vector3.new(0, -0.0199999996, 40) Part54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part55.Parent = Model47 Part55.Material = Enum.Material.SmoothPlastic Part55.BrickColor = BrickColor.new("Really black") Part55.Rotation = Vector3.new(0, -0.0199999996, 0) Part55.Anchored = true Part55.CanCollide = false Part55.FormFactor = Enum.FormFactor.Custom Part55.Size = Vector3.new(1.04000092, 2.03999949, 1.05000055) Part55.CFrame = CFrame.new(55.0857964, 3.51605129, -30.6933937, 1, 1.97760013e-08, -0.000411999994, 0, 1, 4.80000017e-05, 0.000411999994, -4.79999944e-05, 1) Part55.BottomSurface = Enum.SurfaceType.Smooth Part55.TopSurface = Enum.SurfaceType.Smooth Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part55.Position = Vector3.new(55.0857964, 3.51605129, -30.6933937) Part55.Orientation = Vector3.new(0, -0.0199999996, 0) Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part56.Parent = Model47 Part56.Material = Enum.Material.SmoothPlastic Part56.BrickColor = BrickColor.new("Really black") Part56.Rotation = Vector3.new(0, -0.0199999996, 0) Part56.Anchored = true Part56.CanCollide = false Part56.FormFactor = Enum.FormFactor.Custom Part56.Size = Vector3.new(1.07000089, 1.13999927, 1.09000051) Part56.CFrame = CFrame.new(55.1007919, 3.06605291, -30.6933689, 1, 1.97760013e-08, -0.000411999994, 0, 1, 4.80000017e-05, 0.000411999994, -4.79999944e-05, 1) Part56.BottomSurface = Enum.SurfaceType.Smooth Part56.TopSurface = Enum.SurfaceType.Smooth Part56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part56.Position = Vector3.new(55.1007919, 3.06605291, -30.6933689) Part56.Orientation = Vector3.new(0, -0.0199999996, 0) Part56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Script57.Name = "Welds" Script57.Parent = Model0 Script57.Disabled = true table.insert(cors,sandbox(Script57,function() --Saz --A new system which is a combination of fast-welds and hard-welds. --Should be far, far better. --When script.CreateNewWelds.Value == true, we create a new set of weld information on script run. --This toggles off automatically afterwards, to prevent issues that fast-welds can cause. --Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway. --The fact that you're reading this means you should likely kill yourself. Immediately. wait(.33) Tool=script.Parent Nib=Tool.Parent for _,v in pairs(Nib:children()) do if v.className=="Hat" then v:Remove() end end wait(1) weldparts=function() print("Welding") lel={} function jarate(p) for i=1, #p do table.insert(lel,p[i]) k=p[i]:children() if #k>0 then jarate(k) end end end for _,v in pairs(script.Parent:children()) do if v.Name~="Cloak" and v.className~="Script" then v:BreakJoints() jarate(v:children()) end end for _,v in pairs(lel) do if v.className=="Weld" or v.className=="Motor6D" then v:Remove() end end for _,v in pairs(script.Parent["RightLeg"]:children()) do if v.Name~="Right Leg1" then w=Instance.new("Weld") w.Part0=script.Parent["RightLeg"]["Right Leg1"] w.Part1=v w.C1=v.CFrame:inverse()*CFrame.new(v.Position) w.C0=script.Parent["RightLeg"]["Right Leg1"].CFrame:inverse()*CFrame.new(v.Position) w.Parent=w.Part0 end end w=Instance.new("Weld") w.Part0=Nib["Right Leg"] w.Part1=script.Parent["RightLeg"]["Right Leg1"] w.Parent=w.Part0 w.C0=CFrame.new(0,-.1,0) for _,v in pairs(script.Parent["LeftLeg"]:children()) do if v.Name~="Left Leg1" then w=Instance.new("Weld") w.Part0=script.Parent["LeftLeg"]["Left Leg1"] w.Part1=v w.C1=v.CFrame:inverse()*CFrame.new(v.Position) w.C0=script.Parent["LeftLeg"]["Left Leg1"].CFrame:inverse()*CFrame.new(v.Position) w.Parent=w.Part0 end end w=Instance.new("Weld") w.Part0=Nib["Left Leg"] w.Part1=script.Parent["LeftLeg"]["Left Leg1"] w.Parent=w.Part0 w.C0=CFrame.new(0,-.1,0) for _,v in pairs(script.Parent["RightArm"]:children()) do if v.Name~="Right Arm1" then w=Instance.new("Weld") w.Part0=script.Parent["RightArm"]["Right Arm1"] w.Part1=v w.C1=v.CFrame:inverse()*CFrame.new(v.Position) w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position) w.Parent=w.Part1 end end w=Instance.new("Weld") w.Part0=Nib["Right Arm"] w.Part1=script.Parent["RightArm"]["Right Arm1"] w.Parent=w.Part0 w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90)) for _,v in pairs(script.Parent["LeftArm"]:children()) do if v.Name~="Left Arm1" then w=Instance.new("Weld") w.Part0=script.Parent["LeftArm"]["Left Arm1"] w.Part1=v w.C1=v.CFrame:inverse()*CFrame.new(v.Position) w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position) w.Parent=w.Part0 end end w=Instance.new("Weld") w.Part0=Nib["Left Arm"] w.Part1=script.Parent["LeftArm"]["Left Arm1"] w.Parent=w.Part0 for _,v in pairs(script.Parent["Head"]:children()) do if v.Name~="Head1" then w=Instance.new("Weld") w.Part0=script.Parent["Head"]["Head1"] w.Part1=v w.C1=v.CFrame:inverse()*CFrame.new(v.Position) w.C0=script.Parent["Head"]["Head1"].CFrame:inverse()*CFrame.new(v.Position) w.Parent=w.Part0 end end w=Instance.new("Weld") w.Part0=Nib["Head"] w.Part1=script.Parent["Head"]["Head1"] w.Parent=w.Part0 for _,v in pairs(script.Parent["Torso"]:children()) do if v.Name~="Torso1" then w=Instance.new("Weld") w.Part0=script.Parent["Torso"]["Torso1"] w.Part1=v w.C1=v.CFrame:inverse()*CFrame.new(v.Position) w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position) w.Parent=script.Parent["Torso"]["Torso1"] end end w=Instance.new("Weld") w.Part0=Nib["Torso"] w.Part1=script.Parent["Torso"]["Torso1"] w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0) w.Parent=w.Part0 for _,v in pairs(lel) do if v:IsA("BasePart") then v.Anchored=false end end wait(1) w=Instance.new("Weld") w.Part0=Nib.Torso w.Part1=Tool.Torso.Torso1 w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi) w.C1=CFrame.new(0,0,0) w.Parent=w.Part1 w.Name="ClothingWeld" wait(.06) while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do wait(.03) w=Instance.new("Weld") w.Part0=Nib.Torso w.Part1=Tool.Torso.Torso1 w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi) w.C1=CFrame.new(0,0,0) w.Parent=w.Part1 w.Name="ClothingWeld" end w=Instance.new("Weld") w.Part0=Nib["Right Leg"] w.Part1=Tool.RightLeg["Right Leg1"] w.C0=CFrame.new(0,0,0) w.C1=CFrame.new(0,0,0) w.Parent=w.Part1 w.Name="ClothingWeld" w=Instance.new("Weld") w.Part0=Nib["Left Leg"] w.Part1=Tool.LeftLeg["Left Leg1"] w.C0=CFrame.new(0,0,0) w.C1=CFrame.new(0,0,0) w.Parent=w.Part1 w.Name="ClothingWeld" w=Instance.new("Weld") w.Part0=Nib["Right Arm"] w.Part1=Tool.RightArm["Right Arm1"] w.C0=CFrame.new(0,0,0) w.C1=CFrame.new(0,0,0) w.Parent=w.Part1 w.Name="ClothingWeld" w=Instance.new("Weld") w.Part0=Nib["Left Arm"] w.Part1=Tool.LeftArm["Left Arm1"] w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi) w.C1=CFrame.new(0,0,0) w.Parent=w.Part1 w.Name="ClothingWeld" wait() end weldparts() end)) for i,v in pairs(mas:GetChildren()) do v.Parent = game:GetService("Players").LocalPlayer.Character pcall(function() v:MakeJoints() end) end mas:Destroy() for i,v in pairs(cors) do spawn(function() pcall(v) end) end wait(.5) local p = owner local char = p.Character local mouse = p:GetMouse() local larm = char["Left Arm"] local rarm = char["Right Arm"] local lleg = char["Left Leg"] local rleg = char["Right Leg"] local hed = char.Head local torso = char.Torso local hum = char["Humanoid"] local cam = game.Workspace.CurrentCamera local root = char.HumanoidRootPart local deb = false local CanAttack = true local shot = 0 local animpose = "Idle" local lastanimpose = "Idle" local stanceToggle = "Sheathed" local l = game:GetService("Lighting") local rs = game:GetService("RunService").RenderStepped local equipped = false local rp = char.HumanoidRootPart local bang = false local change = .5 pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5} local eColors={'Really black','Really black'} asd = function() print("MonoGod v2 loaded") local p = owner local char = p.Character local hum = char.Humanoid hum.MaxHealth=9999999999999999999999999999999999999999999999999999999999 hum.Health = hum.MaxHealth print("Set your humanoids health successfully!") local ff=Instance.new("ForceField",char) print("Force field successfully created!") wait(.3) ff.Visible=false print("Force field hidden!") spawn(function() while wait() do while true do wait() hum.Health = hum.MaxHealth end end end) print("Looping healing!") wait(1) print("Finished loading! Thanks for using my armor! Or whatever it is that uses this..") end ---------------------------------------------- --this was made for easy cosmetic editing --by mono wait(.2) --funcs attacktype=1 attack = false attackdebounce = false combo=0 trispeed=.2 attackmode='none' newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) --thanks to KingAbsalom local wld = Instance.new("Weld", wp1) wld.Part0 = wp0 wld.Part1 = wp1 wld.C0 = CFrame.new(wc0x, wc0y, wc0z) end -- for i,v in pairs(game.Players.LocalPlayer.Character.Head:children()) do if v:IsA("Sound") then v:Destroy() end end -- for i,v in pairs(game.Players.LocalPlayer.Character:children()) do if v:IsA("Accessory") then v:Destroy() end end --skin game.Players.LocalPlayer.Character["Body Colors"].HeadColor = BrickColor.new("Pastel brown") game.Players.LocalPlayer.Character["Body Colors"].TorsoColor = BrickColor.new("Pastel brown") game.Players.LocalPlayer.Character["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown") game.Players.LocalPlayer.Character["Body Colors"].RightArmColor = BrickColor.new("Pastel brown") game.Players.LocalPlayer.Character["Body Colors"].LeftLegColor = BrickColor.new("Pastel brown") game.Players.LocalPlayer.Character["Body Colors"].RightLegColor = BrickColor.new("Pastel brown") ---------------------------------------------- --[[ newWeld(workspace.MonolithicDivinity, a, 0, 0, 0) a.Weld.C1 = CFrame.new(0,-.38,0) * CFrame.Angles(0,0,0) --]] ------------------------------- Debounces = {CanAttack = true, NoIdl = false, Slashing = false, Slashed = false, RPunch = false, RPunched = false, LPunch = false, LPunched = false, Reaping = false, Reaped = false} ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1} ---------------------------------------------------- ------------------------------------------------------------------------------------------------------------ --Converted with ttyyuu12345's model to script plugin v4 function sandbox(var,func) local env = getfenv(func) local newenv = setmetatable({},{ __index = function(self,k) if k=="script" then return var else return env[k] end end, }) setfenv(func,newenv) return func end cors = {} mas = Instance.new("Model",game:GetService("Lighting")) Model0 = Instance.new("Model") Part1 = Instance.new("Part") Folder2 = Instance.new("Folder") CFrameValue3 = Instance.new("CFrameValue") Part4 = Instance.new("Part") CylinderMesh5 = Instance.new("CylinderMesh") Folder6 = Instance.new("Folder") CFrameValue7 = Instance.new("CFrameValue") Part8 = Instance.new("Part") SpecialMesh9 = Instance.new("SpecialMesh") Folder10 = Instance.new("Folder") CFrameValue11 = Instance.new("CFrameValue") Part12 = Instance.new("Part") SpecialMesh13 = Instance.new("SpecialMesh") Folder14 = Instance.new("Folder") CFrameValue15 = Instance.new("CFrameValue") Part16 = Instance.new("Part") CylinderMesh17 = Instance.new("CylinderMesh") Folder18 = Instance.new("Folder") CFrameValue19 = Instance.new("CFrameValue") Part20 = Instance.new("Part") CylinderMesh21 = Instance.new("CylinderMesh") Folder22 = Instance.new("Folder") CFrameValue23 = Instance.new("CFrameValue") Part24 = Instance.new("Part") CylinderMesh25 = Instance.new("CylinderMesh") Folder26 = Instance.new("Folder") CFrameValue27 = Instance.new("CFrameValue") Part28 = Instance.new("Part") Folder29 = Instance.new("Folder") CFrameValue30 = Instance.new("CFrameValue") Part31 = Instance.new("Part") Folder32 = Instance.new("Folder") CFrameValue33 = Instance.new("CFrameValue") Part34 = Instance.new("Part") CylinderMesh35 = Instance.new("CylinderMesh") Folder36 = Instance.new("Folder") CFrameValue37 = Instance.new("CFrameValue") Part38 = Instance.new("Part") CylinderMesh39 = Instance.new("CylinderMesh") Folder40 = Instance.new("Folder") CFrameValue41 = Instance.new("CFrameValue") Part42 = Instance.new("Part") SpecialMesh43 = Instance.new("SpecialMesh") Folder44 = Instance.new("Folder") CFrameValue45 = Instance.new("CFrameValue") Part46 = Instance.new("Part") Motor47 = Instance.new("Motor") Motor48 = Instance.new("Motor") Motor49 = Instance.new("Motor") Motor50 = Instance.new("Motor") Motor51 = Instance.new("Motor") Motor52 = Instance.new("Motor") Motor53 = Instance.new("Motor") Motor54 = Instance.new("Motor") Motor55 = Instance.new("Motor") Motor56 = Instance.new("Motor") Motor57 = Instance.new("Motor") Motor58 = Instance.new("Motor") Motor59 = Instance.new("Motor") Motor60 = Instance.new("Motor") Motor61 = Instance.new("Motor") Motor62 = Instance.new("Motor") Motor63 = Instance.new("Motor") Motor64 = Instance.new("Motor") Motor65 = Instance.new("Motor") Motor66 = Instance.new("Motor") Motor67 = Instance.new("Motor") Motor68 = Instance.new("Motor") Motor69 = Instance.new("Motor") Motor70 = Instance.new("Motor") Motor71 = Instance.new("Motor") Motor72 = Instance.new("Motor") Motor73 = Instance.new("Motor") Weld74 = Instance.new("Weld") Motor75 = Instance.new("Motor") Motor76 = Instance.new("Motor") Motor77 = Instance.new("Motor") Motor78 = Instance.new("Motor") Motor79 = Instance.new("Motor") Motor80 = Instance.new("Motor") Motor81 = Instance.new("Motor") Motor82 = Instance.new("Motor") Motor83 = Instance.new("Motor") Motor84 = Instance.new("Motor") Motor85 = Instance.new("Motor") Motor86 = Instance.new("Motor") Motor87 = Instance.new("Motor") Motor88 = Instance.new("Motor") Motor89 = Instance.new("Motor") Motor90 = Instance.new("Motor") Motor91 = Instance.new("Motor") Motor92 = Instance.new("Motor") Motor93 = Instance.new("Motor") Motor94 = Instance.new("Motor") Motor95 = Instance.new("Motor") Motor96 = Instance.new("Motor") Motor97 = Instance.new("Motor") Motor98 = Instance.new("Motor") Motor99 = Instance.new("Motor") Motor100 = Instance.new("Motor") Motor101 = Instance.new("Motor") Motor102 = Instance.new("Motor") Motor103 = Instance.new("Motor") Motor104 = Instance.new("Motor") Folder105 = Instance.new("Folder") CFrameValue106 = Instance.new("CFrameValue") Motor107 = Instance.new("Motor") Motor108 = Instance.new("Motor") Part109 = Instance.new("Part") SpecialMesh110 = Instance.new("SpecialMesh") Folder111 = Instance.new("Folder") CFrameValue112 = Instance.new("CFrameValue") Part113 = Instance.new("Part") Folder114 = Instance.new("Folder") CFrameValue115 = Instance.new("CFrameValue") Part116 = Instance.new("Part") CylinderMesh117 = Instance.new("CylinderMesh") Folder118 = Instance.new("Folder") CFrameValue119 = Instance.new("CFrameValue") Part120 = Instance.new("Part") Folder121 = Instance.new("Folder") CFrameValue122 = Instance.new("CFrameValue") Part123 = Instance.new("Part") CylinderMesh124 = Instance.new("CylinderMesh") Folder125 = Instance.new("Folder") CFrameValue126 = Instance.new("CFrameValue") Part127 = Instance.new("Part") CylinderMesh128 = Instance.new("CylinderMesh") Folder129 = Instance.new("Folder") CFrameValue130 = Instance.new("CFrameValue") Part131 = Instance.new("Part") CylinderMesh132 = Instance.new("CylinderMesh") Folder133 = Instance.new("Folder") CFrameValue134 = Instance.new("CFrameValue") Part135 = Instance.new("Part") SpecialMesh136 = Instance.new("SpecialMesh") Folder137 = Instance.new("Folder") CFrameValue138 = Instance.new("CFrameValue") Part139 = Instance.new("Part") CylinderMesh140 = Instance.new("CylinderMesh") Folder141 = Instance.new("Folder") CFrameValue142 = Instance.new("CFrameValue") Part143 = Instance.new("Part") CylinderMesh144 = Instance.new("CylinderMesh") Folder145 = Instance.new("Folder") CFrameValue146 = Instance.new("CFrameValue") Part147 = Instance.new("Part") CylinderMesh148 = Instance.new("CylinderMesh") Folder149 = Instance.new("Folder") CFrameValue150 = Instance.new("CFrameValue") Part151 = Instance.new("Part") CylinderMesh152 = Instance.new("CylinderMesh") Folder153 = Instance.new("Folder") CFrameValue154 = Instance.new("CFrameValue") Part155 = Instance.new("Part") SpecialMesh156 = Instance.new("SpecialMesh") Folder157 = Instance.new("Folder") CFrameValue158 = Instance.new("CFrameValue") Part159 = Instance.new("Part") SpecialMesh160 = Instance.new("SpecialMesh") Folder161 = Instance.new("Folder") CFrameValue162 = Instance.new("CFrameValue") Part163 = Instance.new("Part") CylinderMesh164 = Instance.new("CylinderMesh") Folder165 = Instance.new("Folder") CFrameValue166 = Instance.new("CFrameValue") Part167 = Instance.new("Part") CylinderMesh168 = Instance.new("CylinderMesh") Folder169 = Instance.new("Folder") CFrameValue170 = Instance.new("CFrameValue") Part171 = Instance.new("Part") CylinderMesh172 = Instance.new("CylinderMesh") Folder173 = Instance.new("Folder") CFrameValue174 = Instance.new("CFrameValue") Part175 = Instance.new("Part") Folder176 = Instance.new("Folder") CFrameValue177 = Instance.new("CFrameValue") Part178 = Instance.new("Part") CylinderMesh179 = Instance.new("CylinderMesh") ParticleEmitter180 = Instance.new("ParticleEmitter") Folder181 = Instance.new("Folder") CFrameValue182 = Instance.new("CFrameValue") Part183 = Instance.new("Part") CylinderMesh184 = Instance.new("CylinderMesh") Folder185 = Instance.new("Folder") CFrameValue186 = Instance.new("CFrameValue") Part187 = Instance.new("Part") CylinderMesh188 = Instance.new("CylinderMesh") Folder189 = Instance.new("Folder") CFrameValue190 = Instance.new("CFrameValue") Part191 = Instance.new("Part") SpecialMesh192 = Instance.new("SpecialMesh") Folder193 = Instance.new("Folder") CFrameValue194 = Instance.new("CFrameValue") Part195 = Instance.new("Part") CylinderMesh196 = Instance.new("CylinderMesh") Folder197 = Instance.new("Folder") CFrameValue198 = Instance.new("CFrameValue") Part199 = Instance.new("Part") SpecialMesh200 = Instance.new("SpecialMesh") Folder201 = Instance.new("Folder") CFrameValue202 = Instance.new("CFrameValue") Part203 = Instance.new("Part") CylinderMesh204 = Instance.new("CylinderMesh") Folder205 = Instance.new("Folder") CFrameValue206 = Instance.new("CFrameValue") Part207 = Instance.new("Part") Folder208 = Instance.new("Folder") CFrameValue209 = Instance.new("CFrameValue") Part210 = Instance.new("Part") CylinderMesh211 = Instance.new("CylinderMesh") Folder212 = Instance.new("Folder") CFrameValue213 = Instance.new("CFrameValue") Part214 = Instance.new("Part") SpecialMesh215 = Instance.new("SpecialMesh") Folder216 = Instance.new("Folder") CFrameValue217 = Instance.new("CFrameValue") Part218 = Instance.new("Part") CylinderMesh219 = Instance.new("CylinderMesh") Folder220 = Instance.new("Folder") CFrameValue221 = Instance.new("CFrameValue") Part222 = Instance.new("Part") Folder223 = Instance.new("Folder") CFrameValue224 = Instance.new("CFrameValue") Part225 = Instance.new("Part") CylinderMesh226 = Instance.new("CylinderMesh") Folder227 = Instance.new("Folder") CFrameValue228 = Instance.new("CFrameValue") Part229 = Instance.new("Part") CylinderMesh230 = Instance.new("CylinderMesh") Folder231 = Instance.new("Folder") CFrameValue232 = Instance.new("CFrameValue") Part233 = Instance.new("Part") CylinderMesh234 = Instance.new("CylinderMesh") Folder235 = Instance.new("Folder") CFrameValue236 = Instance.new("CFrameValue") Part237 = Instance.new("Part") CylinderMesh238 = Instance.new("CylinderMesh") Folder239 = Instance.new("Folder") CFrameValue240 = Instance.new("CFrameValue") Part241 = Instance.new("Part") CylinderMesh242 = Instance.new("CylinderMesh") Folder243 = Instance.new("Folder") CFrameValue244 = Instance.new("CFrameValue") Part245 = Instance.new("Part") SpecialMesh246 = Instance.new("SpecialMesh") Folder247 = Instance.new("Folder") CFrameValue248 = Instance.new("CFrameValue") Part249 = Instance.new("Part") CylinderMesh250 = Instance.new("CylinderMesh") Folder251 = Instance.new("Folder") CFrameValue252 = Instance.new("CFrameValue") Part253 = Instance.new("Part") CylinderMesh254 = Instance.new("CylinderMesh") Folder255 = Instance.new("Folder") CFrameValue256 = Instance.new("CFrameValue") Part257 = Instance.new("Part") CylinderMesh258 = Instance.new("CylinderMesh") Folder259 = Instance.new("Folder") CFrameValue260 = Instance.new("CFrameValue") Part261 = Instance.new("Part") CylinderMesh262 = Instance.new("CylinderMesh") Folder263 = Instance.new("Folder") CFrameValue264 = Instance.new("CFrameValue") Part265 = Instance.new("Part") SpecialMesh266 = Instance.new("SpecialMesh") Folder267 = Instance.new("Folder") CFrameValue268 = Instance.new("CFrameValue") WedgePart269 = Instance.new("WedgePart") Folder270 = Instance.new("Folder") CFrameValue271 = Instance.new("CFrameValue") WedgePart272 = Instance.new("WedgePart") Folder273 = Instance.new("Folder") CFrameValue274 = Instance.new("CFrameValue") WedgePart275 = Instance.new("WedgePart") Folder276 = Instance.new("Folder") CFrameValue277 = Instance.new("CFrameValue") WedgePart278 = Instance.new("WedgePart") Folder279 = Instance.new("Folder") CFrameValue280 = Instance.new("CFrameValue") WedgePart281 = Instance.new("WedgePart") Folder282 = Instance.new("Folder") CFrameValue283 = Instance.new("CFrameValue") Model0.Name = "armcannon" Model0.Parent = mas Part1.Parent = Model0 Part1.Material = Enum.Material.Metal Part1.BrickColor = BrickColor.new("Really black") Part1.Reflectance = 0.10000000149012 Part1.Rotation = Vector3.new(-0.0899999961, -0.0299999993, -0.0799999982) Part1.CanCollide = false Part1.Size = Vector3.new(1.23000121, 0.0500000007, 0.349811196) Part1.CFrame = CFrame.new(0.0371448994, 8.13310719, 0.022495687, 0.999998748, 0.00138882664, -0.000503995281, -0.00138803478, 0.999997675, 0.00155193405, 0.000506225624, -0.0015512252, 0.999998569) Part1.BottomSurface = Enum.SurfaceType.Smooth Part1.TopSurface = Enum.SurfaceType.Smooth Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part1.Position = Vector3.new(0.0371448994, 8.13310719, 0.022495687) Part1.Orientation = Vector3.new(-0.0899999961, -0.0299999993, -0.0799999982) Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Folder2.Name = "CFrames" Folder2.Parent = Part1 CFrameValue3.Name = "C0" CFrameValue3.Parent = Folder2 CFrameValue3.Value = CFrame.new(0.0815647691, -0.373321056, -0.00768661499, -0.999999821, -9.01152362e-08, 0.000349257811, 8.47610977e-08, -0.999999881, -2.44472176e-09, 0.000349308539, 2.56113708e-09, 0.999999881) Part4.Parent = Model0 Part4.Material = Enum.Material.Metal Part4.BrickColor = BrickColor.new("Really black") Part4.Reflectance = 0.20000000298023 Part4.Rotation = Vector3.new(89.9399948, -30.0799999, -179.959991) Part4.CanCollide = false Part4.Size = Vector3.new(0.206904635, 0.208285585, 0.0700000003) Part4.CFrame = CFrame.new(-0.469883472, 6.71011829, -0.0859385133, -0.865329862, 0.000550859841, -0.501201987, 0.501200914, -0.00137743889, -0.865329683, -0.00116711273, -0.999998868, 0.000915803481) Part4.BottomSurface = Enum.SurfaceType.Smooth Part4.TopSurface = Enum.SurfaceType.Smooth Part4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part4.Position = Vector3.new(-0.469883472, 6.71011829, -0.0859385133) Part4.Orientation = Vector3.new(59.9199982, -89.9000015, 90.159996) Part4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh5.Parent = Part4 Folder6.Name = "CFrames" Folder6.Parent = Part4 CFrameValue7.Name = "C0" CFrameValue7.Parent = Folder6 CFrameValue7.Value = CFrame.new(0.586633861, 1.05020094, -0.118249908, 0.866025209, -0.000395880023, 0.499999851, -0.49999994, -0.00017455779, 0.866025329, -0.000255604798, -0.999999881, -0.000349141017) Part8.Parent = Model0 Part8.Material = Enum.Material.Metal Part8.BrickColor = BrickColor.new("Really black") Part8.Reflectance = 0.20000000298023 Part8.Rotation = Vector3.new(-110.029999, -89.909996, -109.939995) Part8.CanCollide = false Part8.Size = Vector3.new(0.0500000007, 0.147224233, 0.136373296) Part8.CFrame = CFrame.new(-0.0507747307, 7.29127216, -0.503315866, -0.000503919786, 0.00138882664, -0.999998748, 0.00155193394, 0.999997675, 0.0013880349, 0.999998569, -0.0015512252, -0.000506150071) Part8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part8.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part8.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part8.Position = Vector3.new(-0.0507747307, 7.29127216, -0.503315866) Part8.Orientation = Vector3.new(-0.0799999982, -90.0299988, 0.0899999961) Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) SpecialMesh9.Parent = Part8 SpecialMesh9.MeshType = Enum.MeshType.Sphere Folder10.Name = "CFrames" Folder10.Parent = Part8 CFrameValue11.Name = "C0" CFrameValue11.Parent = Folder10 CFrameValue11.Value = CFrame.new(0.168397918, 0.467819214, -0.534789979, 0.000349182315, -9.01152362e-08, 0.999999821, -2.44472176e-09, -0.999999881, -8.47604156e-08, 0.999999881, 2.56113708e-09, -0.000349233043) Part12.Parent = Model0 Part12.Material = Enum.Material.Metal Part12.BrickColor = BrickColor.new("Really black") Part12.Reflectance = 0.10000000149012 Part12.Rotation = Vector3.new(90.0199966, -70.0800018, 90.0999985) Part12.CanCollide = false Part12.Size = Vector3.new(0.166545585, 0.179778785, 0.162522167) Part12.CFrame = CFrame.new(-0.489252657, 6.58679008, -0.0874458104, -0.000618976075, -0.340714693, -0.940166473, 0.00138808647, 0.940165341, -0.340715319, 0.999998808, -0.001515946, -0.000109072309) Part12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part12.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part12.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part12.Position = Vector3.new(-0.489252657, 6.58679008, -0.0874458104) Part12.Orientation = Vector3.new(19.9200001, -90.0099945, 0.0799999982) Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) SpecialMesh13.Parent = Part12 SpecialMesh13.MeshType = Enum.MeshType.Sphere Folder14.Name = "CFrames" Folder14.Parent = Part12 CFrameValue15.Name = "C0" CFrameValue15.Parent = Folder14 CFrameValue15.Value = CFrame.new(0.605831981, 1.17355347, -0.119945541, 0.000464010984, 0.342020035, 0.939692497, 0.000164004741, -0.939692557, 0.342020035, 0.999999881, -4.59968578e-06, -0.000492169929) Part16.Parent = Model0 Part16.Material = Enum.Material.Metal Part16.BrickColor = BrickColor.new("Really black") Part16.Reflectance = 0.10000000149012 Part16.Rotation = Vector3.new(179.919998, 0.0299999993, 130.080002) Part16.CanCollide = false Part16.Size = Vector3.new(0.206904635, 0.190352306, 0.173799917) Part16.CFrame = CFrame.new(-0.419010371, 6.54017735, 0.409794092, -0.643850625, -0.765150905, 0.000504107738, -0.765150666, 0.643849611, -0.00137740129, 0.000729295774, -0.00127261272, -0.999998868) Part16.BottomSurface = Enum.SurfaceType.Smooth Part16.TopSurface = Enum.SurfaceType.Smooth Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part16.Position = Vector3.new(-0.419010371, 6.54017735, 0.409794092) Part16.Orientation = Vector3.new(0.0799999982, 179.970001, -49.9199982) Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh17.Parent = Part16 Folder18.Name = "CFrames" Folder18.Parent = Part16 CFrameValue19.Name = "C0" CFrameValue19.Parent = Folder18 CFrameValue19.Value = CFrame.new(0.535447061, 1.22083998, 0.377210587, 0.642787516, 0.766044319, -0.00034912792, 0.766044319, -0.642787635, -0.000174530433, -0.000358149526, -0.000155297108, -0.999999881) Part20.Parent = Model0 Part20.Material = Enum.Material.Metal Part20.BrickColor = BrickColor.new("Really black") Part20.Reflectance = 0.10000000149012 Part20.Rotation = Vector3.new(179.919998, 0.0299999993, 130.080002) Part20.CanCollide = false Part20.Size = Vector3.new(0.206904635, 0.190352306, 0.173799917) Part20.CFrame = CFrame.new(-0.418934017, 6.53941154, -0.0839682221, -0.643850625, -0.765150905, 0.000504107738, -0.765150666, 0.643849611, -0.00137740129, 0.000729295774, -0.00127261272, -0.999998868) Part20.BottomSurface = Enum.SurfaceType.Smooth Part20.TopSurface = Enum.SurfaceType.Smooth Part20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part20.Position = Vector3.new(-0.418934017, 6.53941154, -0.0839682221) Part20.Orientation = Vector3.new(0.0799999982, 179.970001, -49.9199982) Part20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh21.Parent = Part20 Folder22.Name = "CFrames" Folder22.Parent = Part20 CFrameValue23.Name = "C0" CFrameValue23.Parent = Folder22 CFrameValue23.Value = CFrame.new(0.535447121, 1.22083998, -0.116552353, 0.642787516, 0.766044319, -0.00034912792, 0.766044319, -0.642787635, -0.000174530433, -0.000358149526, -0.000155297108, -0.999999881) Part24.Parent = Model0 Part24.Material = Enum.Material.Metal Part24.BrickColor = BrickColor.new("Really black") Part24.Reflectance = 0.20000000298023 Part24.Rotation = Vector3.new(89.9399948, -30.0799999, -179.959991) Part24.CanCollide = false Part24.Size = Vector3.new(0.206904635, 0.208285585, 0.0700000003) Part24.CFrame = CFrame.new(-0.464066774, 6.59119034, -0.0857721791, -0.865329862, 0.000550859841, -0.501201987, 0.501200914, -0.00137743889, -0.865329683, -0.00116711273, -0.999998868, 0.000915803481) Part24.BottomSurface = Enum.SurfaceType.Smooth Part24.TopSurface = Enum.SurfaceType.Smooth Part24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part24.Position = Vector3.new(-0.464066774, 6.59119034, -0.0857721791) Part24.Orientation = Vector3.new(59.9199982, -89.9000015, 90.159996) Part24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh25.Parent = Part24 Folder26.Name = "CFrames" Folder26.Parent = Part24 CFrameValue27.Name = "C0" CFrameValue27.Parent = Folder26 CFrameValue27.Value = CFrame.new(0.580651999, 1.16912079, -0.118268982, 0.866025209, -0.000395880023, 0.499999851, -0.49999994, -0.00017455779, 0.866025329, -0.000255604798, -0.999999881, -0.000349141017) Part28.Parent = Model0 Part28.Material = Enum.Material.Metal Part28.BrickColor = BrickColor.new("Really black") Part28.Reflectance = 0.20000000298023 Part28.Rotation = Vector3.new(-0.0899999961, -0.0299999993, 89.9199982) Part28.CanCollide = false Part28.Size = Vector3.new(0.0600012988, 0.179999471, 1.07999992) Part28.CFrame = CFrame.new(0.111793168, 7.88118935, 0.0279411152, 0.00138878287, -0.999998748, -0.000503995281, 0.999997675, 0.00138799101, 0.00155193405, -0.0015512252, -0.000506225566, 0.999998569) Part28.BottomSurface = Enum.SurfaceType.Smooth Part28.TopSurface = Enum.SurfaceType.Smooth Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part28.Position = Vector3.new(0.111793168, 7.88118935, 0.0279411152) Part28.Orientation = Vector3.new(-0.0899999961, -0.0299999993, 89.9199982) Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Folder29.Name = "CFrames" Folder29.Parent = Part28 CFrameValue30.Name = "C0" CFrameValue30.Parent = Folder29 CFrameValue30.Value = CFrame.new(0.00656592846, -0.121498585, -0.00264358521, -4.63430752e-08, 0.999999821, 0.000349257811, -0.999999881, -4.0988823e-08, -2.44472176e-09, 2.56113708e-09, -0.000349308568, 0.999999881) Part31.Parent = Model0 Part31.Material = Enum.Material.Metal Part31.BrickColor = BrickColor.new("Really black") Part31.Reflectance = 0.10000000149012 Part31.Rotation = Vector3.new(-110.029999, -89.909996, -109.939995) Part31.CanCollide = false Part31.Size = Vector3.new(1.10038221, 0.051904764, 1.08999991) Part31.CFrame = CFrame.new(0.100722753, 7.09303474, 0.0341384597, -0.000503919786, 0.00138882664, -0.999998748, 0.00155193394, 0.999997675, 0.0013880349, 0.999998569, -0.0015512252, -0.000506150071) Part31.BottomSurface = Enum.SurfaceType.Smooth Part31.TopSurface = Enum.SurfaceType.Smooth Part31.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part31.Position = Vector3.new(0.100722753, 7.09303474, 0.0341384597) Part31.Orientation = Vector3.new(-0.0799999982, -90.0299988, 0.0899999961) Part31.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Folder32.Name = "CFrames" Folder32.Parent = Part31 CFrameValue33.Name = "C0" CFrameValue33.Parent = Folder32 CFrameValue33.Value = CFrame.new(0.0165410116, 0.666679382, 0.00233268738, 0.000349182315, -9.01152362e-08, 0.999999821, -2.44472176e-09, -0.999999881, -8.47604156e-08, 0.999999881, 2.56113708e-09, -0.000349233043) Part34.Parent = Model0 Part34.Material = Enum.Material.Metal Part34.BrickColor = BrickColor.new("Really black") Part34.Reflectance = 0.20000000298023 Part34.Rotation = Vector3.new(-90.0899963, 0.0799999982, 179.98999) Part34.CanCollide = false Part34.Size = Vector3.new(0.179999962, 1.13, 0.199999943) Part34.CFrame = CFrame.new(-0.148030341, 7.89514446, 0.012753956, -0.999998868, -0.000154799913, 0.00138882664, 0.00138857658, 0.00155140576, 0.999997675, -0.000157030285, 0.999998689, -0.00155118154) Part34.BottomSurface = Enum.SurfaceType.Smooth Part34.TopSurface = Enum.SurfaceType.Smooth Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part34.Position = Vector3.new(-0.148030341, 7.89514446, 0.012753956) Part34.Orientation = Vector3.new(-89.8799973, 138.160004, 41.829998) Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh35.Parent = Part34 Folder36.Name = "CFrames" Folder36.Parent = Part34 CFrameValue37.Name = "C0" CFrameValue37.Parent = Folder36 CFrameValue37.Value = CFrame.new(0.266410947, -0.135116577, -0.0177688636, 0.999999881, 6.20493665e-08, -9.01220858e-08, -8.47599608e-08, 4.10946086e-08, -0.999999881, -1.12777343e-07, 0.99999994, 4.62168828e-08) Part38.Parent = Model0 Part38.Material = Enum.Material.Metal Part38.BrickColor = BrickColor.new("Really black") Part38.Reflectance = 0.10000000149012 Part38.Rotation = Vector3.new(179.919998, 0.0299999993, -169.919998) Part38.CanCollide = false Part38.Size = Vector3.new(0.206904635, 0.190352306, 0.173799917) Part38.CFrame = CFrame.new(-0.467899472, 6.68360567, -0.0841918811, -0.984565318, 0.175015628, 0.000504107738, 0.175014779, 0.984564841, -0.00137740129, -0.000737467082, -0.00126789534, -0.999998868) Part38.BottomSurface = Enum.SurfaceType.Smooth Part38.TopSurface = Enum.SurfaceType.Smooth Part38.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part38.Position = Vector3.new(-0.467899472, 6.68360567, -0.0841918811) Part38.Orientation = Vector3.new(0.0799999982, 179.970001, 10.0799999) Part38.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh39.Parent = Part38 Folder40.Name = "CFrames" Folder40.Parent = Part38 CFrameValue41.Name = "C0" CFrameValue41.Parent = Folder40 CFrameValue41.Value = CFrame.new(0.584612846, 1.07671356, -0.116544724, 0.984807551, -0.173648193, -0.00034912792, -0.173648253, -0.98480773, -0.000174530433, -0.000313566008, 0.000232517952, -0.999999881) Part42.Parent = Model0 Part42.Material = Enum.Material.Metal Part42.BrickColor = BrickColor.new("Really black") Part42.Reflectance = 0.10000000149012 Part42.Rotation = Vector3.new(69.9700012, 89.909996, -70.0599976) Part42.CanCollide = false Part42.Size = Vector3.new(0.141234756, 0.147224233, 0.136373296) Part42.CFrame = CFrame.new(-0.251828939, 6.99330044, 0.582121253, 0.000503768795, 0.00138882664, 0.999998748, -0.0015519337, 0.999997675, -0.00138803513, -0.999998569, -0.0015512252, 0.00050599908) Part42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part42.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part42.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part42.Position = Vector3.new(-0.251828939, 6.99330044, 0.582121253) Part42.Orientation = Vector3.new(0.0799999982, 89.9700012, -0.0899999961) Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) SpecialMesh43.Parent = Part42 SpecialMesh43.MeshType = Enum.MeshType.Sphere Folder44.Name = "CFrames" Folder44.Parent = Part42 CFrameValue45.Name = "C0" CFrameValue45.Parent = Folder44 CFrameValue45.Value = CFrame.new(0.368867934, 0.767753124, 0.550214708, -0.000349031325, -9.01152362e-08, -0.999999821, 2.44472176e-09, -0.999999881, 8.47589945e-08, -0.999999881, 2.56113708e-09, 0.000349082053) Part46.Name = "Handle" Part46.Parent = Model0 Part46.Material = Enum.Material.Metal Part46.BrickColor = BrickColor.new("Pastel brown") Part46.Transparency = 1 Part46.Rotation = Vector3.new(-0.0899999961, -0.00999999978, 179.919998) Part46.CanCollide = false Part46.Size = Vector3.new(1, 2, 1) Part46.CFrame = CFrame.new(0.118189953, 7.75968599, 0.0307741985, -0.999998987, -0.00138873665, -0.00015473782, 0.00138849218, -0.999997795, 0.00155144685, -0.000156917391, 0.00155122799, 0.999998748) Part46.BottomSurface = Enum.SurfaceType.Smooth Part46.TopSurface = Enum.SurfaceType.Smooth Part46.Color = Color3.new(1, 0.8, 0.6) Part46.Position = Vector3.new(0.118189953, 7.75968599, 0.0307741985) Part46.Orientation = Vector3.new(-0.0899999961, -0.00999999978, 179.919998) Part46.Color = Color3.new(1, 0.8, 0.6) Motor47.Parent = Part46 Motor47.C0 = CFrame.new(-0.0797640234, 0.665069103, -0.00493621454, 0.999999881, 6.20493665e-08, -9.01220858e-08, -8.47599608e-08, 4.10946086e-08, -0.999999881, -1.12777343e-07, 0.99999994, 4.62168828e-08) Motor47.Part0 = Part46 Motor47.Part1 = Part203 Motor48.Parent = Part46 Motor48.C0 = CFrame.new(0.561711788, 0.21165514, 0.392124146, -0.000349031325, 0.999999821, -4.63430752e-08, 2.44472176e-09, -4.09867766e-08, -0.999999881, -0.999999881, -0.000349082082, 2.56113708e-09) Motor48.Part0 = Part46 Motor48.Part1 = WedgePart275 Motor49.Parent = Part46 Motor49.C0 = CFrame.new(0.00656592846, -0.121498585, -0.00264358521, -0.999999821, -9.01152362e-08, 0.000349257811, 8.47610977e-08, -0.999999881, -2.44472176e-09, 0.000349308539, 2.56113708e-09, 0.999999881) Motor49.Part0 = Part46 Motor49.Part1 = Part207 Motor50.Parent = Part46 Motor50.C0 = CFrame.new(0.488456905, 0.53175354, -0.00567818806, 0.999999821, -9.01152362e-08, -0.000349127891, -8.47923047e-08, -0.999999881, 2.56113708e-09, -0.000349178561, 2.56113708e-09, -0.999999881) Motor50.Part0 = Part46 Motor50.Part1 = Part116 Motor51.Parent = Part46 Motor51.C0 = CFrame.new(0.488456905, 0.523871899, -0.00567818806, 0.999999821, -9.01152362e-08, -0.000349127891, -8.47923047e-08, -0.999999881, 2.56113708e-09, -0.000349178561, 2.56113708e-09, -0.999999881) Motor51.Part0 = Part46 Motor51.Part1 = Part178 Motor52.Parent = Part46 Motor52.C0 = CFrame.new(0.586633861, 1.05020142, 0.374330491, 0.866025209, -0.000395880023, 0.499999851, -0.49999994, -0.00017455779, 0.866025329, -0.000255604798, -0.999999881, -0.000349141017) Motor52.Part0 = Part46 Motor52.Part1 = Part123 Motor53.Parent = Part46 Motor53.C0 = CFrame.new(0.580651999, 1.16912031, 0.374311388, 0.866025209, -0.000395880023, 0.499999851, -0.49999994, -0.00017455779, 0.866025329, -0.000255604798, -0.999999881, -0.000349141017) Motor53.Part0 = Part46 Motor53.Part1 = Part131 Motor54.Parent = Part46 Motor54.C0 = CFrame.new(-0.346158981, 1.03474426, -0.588941514, -0.150784269, -0.984708428, -0.0872536972, -0.499999911, -0.000174477085, 0.866025388, -0.852797806, 0.174209878, -0.492327839) Motor54.Part0 = Part46 Motor54.Part1 = Part139 Motor55.Parent = Part46 Motor55.C0 = CFrame.new(-0.345135987, 1.15366364, -0.583043993, -0.150784269, -0.984708428, -0.0872536972, -0.499999911, -0.000174477085, 0.866025388, -0.852797806, 0.174209878, -0.492327839) Motor55.Part0 = Part46 Motor55.Part1 = Part143 Motor56.Parent = Part46 Motor56.C0 = CFrame.new(0.520293891, 0.935181141, -0.116493225, 0.86602515, -0.499999911, -0.00034912792, -0.5, -0.866025209, -0.000174530433, -0.000215129869, 0.000325741188, -0.999999881) Motor56.Part0 = Part46 Motor56.Part1 = Part147 Motor57.Parent = Part46 Motor57.C0 = CFrame.new(0.605831981, 1.17355347, -0.119945541, 0.000464010984, 0.342020035, 0.939692497, 0.000164004741, -0.939692557, 0.342020035, 0.999999881, -4.59968578e-06, -0.000492169929) Motor57.Part0 = Part46 Motor57.Part1 = Part12 Motor58.Parent = Part46 Motor58.C0 = CFrame.new(0.584612906, 1.07671356, -0.36482811, 0.984807551, -0.173648193, -0.00034912792, -0.173648253, -0.98480773, -0.000174530433, -0.000313566008, 0.000232517952, -0.999999881) Motor58.Part0 = Part46 Motor58.Part1 = Part241 Motor59.Parent = Part46 Motor59.C0 = CFrame.new(0.605831981, 1.17355347, -0.36823082, 0.000464010984, 0.342020035, 0.939692497, 0.000164004741, -0.939692557, 0.342020035, 0.999999881, -4.59968578e-06, -0.000492169929) Motor59.Part0 = Part46 Motor59.Part1 = Part245 Motor60.Parent = Part46 Motor60.C0 = CFrame.new(0.535447121, 1.22084045, 0.131734803, 0.642787516, 0.766044319, -0.00034912792, 0.766044319, -0.642787635, -0.000174530433, -0.000358149526, -0.000155297108, -0.999999881) Motor60.Part0 = Part46 Motor60.Part1 = Part261 Motor61.Parent = Part46 Motor61.C0 = CFrame.new(0.605831921, 1.17355299, 0.128339738, 0.000464010984, 0.342020035, 0.939692497, 0.000164004741, -0.939692557, 0.342020035, 0.999999881, -4.59968578e-06, -0.000492169929) Motor61.Part0 = Part46 Motor61.Part1 = Part265 Motor62.Parent = Part46 Motor62.C0 = CFrame.new(0.584612906, 1.07671356, 0.131742448, 0.984807551, -0.173648193, -0.00034912792, -0.173648253, -0.98480773, -0.000174530433, -0.000313566008, 0.000232517952, -0.999999881) Motor62.Part0 = Part46 Motor62.Part1 = Part249 Motor63.Parent = Part46 Motor63.C0 = CFrame.new(0.488456905, 0.133872509, -0.00565911457, 0.999999821, -9.01152362e-08, -0.000349127891, -8.47923047e-08, -0.999999881, 2.56113708e-09, -0.000349178561, 2.56113708e-09, -0.999999881) Motor63.Part0 = Part46 Motor63.Part1 = Part257 Motor64.Parent = Part46 Motor64.C0 = CFrame.new(0.535447121, 1.22083998, -0.364837646, 0.642787516, 0.766044319, -0.00034912792, 0.766044319, -0.642787635, -0.000174530433, -0.000358149526, -0.000155297108, -0.999999881) Motor64.Part0 = Part46 Motor64.Part1 = Part253 Motor65.Parent = Part46 Motor65.C0 = CFrame.new(0.535447061, 1.22083998, 0.377210587, 0.642787516, 0.766044319, -0.00034912792, 0.766044319, -0.642787635, -0.000174530433, -0.000358149526, -0.000155297108, -0.999999881) Motor65.Part0 = Part46 Motor65.Part1 = Part16 Motor66.Parent = Part46 Motor66.C0 = CFrame.new(0.605831921, 1.17355299, 0.373815477, 0.000464010984, 0.342020035, 0.939692497, 0.000164004741, -0.939692557, 0.342020035, 0.999999881, -4.59968578e-06, -0.000492169929) Motor66.Part0 = Part46 Motor66.Part1 = Part135 Motor67.Parent = Part46 Motor67.C0 = CFrame.new(0.520385861, 0.93522644, 0.377269715, 0.86602515, -0.499999911, -0.00034912792, -0.5, -0.866025209, -0.000174530433, -0.000215129869, 0.000325741188, -0.999999881) Motor67.Part0 = Part46 Motor67.Part1 = Part187 Motor68.Parent = Part46 Motor68.C0 = CFrame.new(0.584612846, 1.07671309, 0.377218187, 0.984807551, -0.173648193, -0.00034912792, -0.173648253, -0.98480773, -0.000174530433, -0.000313566008, 0.000232517952, -0.999999881) Motor68.Part0 = Part46 Motor68.Part1 = Part167 Motor69.Parent = Part46 Motor69.C0 = CFrame.new(-0.333770037, 1.22003126, -0.533195496, -0.111971207, -0.133180961, -0.984746218, 0.723163009, -0.690586805, 0.0111699579, -0.681540489, -0.710881472, 0.17363745) Motor69.Part0 = Part46 Motor69.Part1 = Part183 Motor70.Parent = Part46 Motor70.C0 = CFrame.new(-0.349332988, 1.16836548, -0.598689914, 0.984750867, -0.0593967699, -0.163516372, -0.0112223597, -0.959641516, 0.281001687, -0.173607737, -0.274881631, -0.945674479) Motor70.Part0 = Part46 Motor70.Part1 = Part199 Motor71.Parent = Part46 Motor71.C0 = CFrame.new(-0.342297971, 1.07306671, -0.572114885, -0.171323717, 0.0303794201, -0.984746218, -0.236484185, -0.971571088, 0.0111699579, -0.956411719, 0.234790608, 0.17363745) Motor71.Part0 = Part46 Motor71.Part1 = Part127 Motor72.Parent = Part46 Motor72.C0 = CFrame.new(-0.33109504, 0.936004639, -0.49978441, -0.150601238, 0.0871434659, -0.984746218, -0.554519355, -0.832095742, 0.0111699579, -0.818429828, 0.547743022, 0.17363745) Motor72.Part0 = Part46 Motor72.Part1 = Part237 Motor73.Parent = Part46 Motor73.C0 = CFrame.new(0.586633921, 1.05020094, -0.364824295, 0.866025209, -0.000395880023, 0.499999851, -0.49999994, -0.00017455779, 0.866025329, -0.000255604798, -0.999999881, -0.000349141017) Motor73.Part0 = Part46 Motor73.Part1 = Part229 Weld74.Name = "ClothingWeld" Weld74.Parent = Part46 Weld74.C0 = CFrame.new(0, 0, 0, -1, 8.74227766e-08, 0, -8.74227766e-08, -1, 0, 0, 0, 1) Weld74.Part1 = Part46 Motor75.Parent = Part46 Motor75.C0 = CFrame.new(0.0515638553, -0.373321056, -0.00767325982, -0.999999821, -9.01152362e-08, 0.000349257811, 8.47610977e-08, -0.999999881, -2.44472176e-09, 0.000349308539, 2.56113708e-09, 0.999999881) Motor75.Part0 = Part46 Motor75.Part1 = Part222 Motor76.Parent = Part46 Motor76.C0 = CFrame.new(-0.0797640234, 0.665069103, -0.00493621454, 0.999999881, 6.20493665e-08, -9.01220858e-08, -8.47599608e-08, 4.10946086e-08, -0.999999881, -1.12777343e-07, 0.99999994, 4.62168828e-08) Motor76.Part0 = Part46 Motor76.Part1 = Part218 Motor77.Parent = Part46 Motor77.C0 = CFrame.new(0.488456905, 0.0738759041, -0.00565720722, 0.999999821, -9.01152362e-08, -0.000349127891, -8.47923047e-08, -0.999999881, 2.56113708e-09, -0.000349178561, 2.56113708e-09, -0.999999881) Motor77.Part0 = Part46 Motor77.Part1 = Part151 Motor78.Parent = Part46 Motor78.C0 = CFrame.new(0.56138289, 0.211654186, -0.407875031, -0.000349031325, 0.999999821, -4.63430752e-08, 2.44472176e-09, -4.09867766e-08, -0.999999881, -0.999999881, -0.000349082082, 2.56113708e-09) Motor78.Part0 = Part46 Motor78.Part1 = WedgePart272 Motor79.Parent = Part46 Motor79.C0 = CFrame.new(0.561546862, 0.211654186, -0.00787545741, -0.000349031325, 0.999999821, -4.63430752e-08, 2.44472176e-09, -4.09867766e-08, -0.999999881, -0.999999881, -0.000349082082, 2.56113708e-09) Motor79.Part0 = Part46 Motor79.Part1 = WedgePart269 Motor80.Parent = Part46 Motor80.C0 = CFrame.new(0.466516912, 0.156661987, 0.00214766338, 0.000349182315, -9.01152362e-08, 0.999999821, -2.44472176e-09, -0.999999881, -8.47604156e-08, 0.999999881, 2.56113708e-09, -0.000349233043) Motor80.Part0 = Part46 Motor80.Part1 = Part175 Motor81.Parent = Part46 Motor81.C0 = CFrame.new(0.580651999, 1.16912031, -0.364843369, 0.866025209, -0.000395880023, 0.499999851, -0.49999994, -0.00017455779, 0.866025329, -0.000255604798, -0.999999881, -0.000349141017) Motor81.Part0 = Part46 Motor81.Part1 = Part210 Motor82.Parent = Part46 Motor82.C0 = CFrame.new(0.520201862, 0.935134888, -0.364778519, 0.86602515, -0.499999911, -0.00034912792, -0.5, -0.866025209, -0.000174530433, -0.000215129869, 0.000325741188, -0.999999881) Motor82.Part0 = Part46 Motor82.Part1 = Part171 Motor83.Parent = Part46 Motor83.C0 = CFrame.new(0.268866956, -0.132247448, 0.550214708, -0.000349031325, -9.01152362e-08, -0.999999821, 2.44472176e-09, -0.999999881, 8.47589945e-08, -0.999999881, 2.56113708e-09, 0.000349082053) Motor83.Part0 = Part46 Motor83.Part1 = Part155 Motor84.Parent = Part46 Motor84.C0 = CFrame.new(0.586633861, 1.05020142, 0.134397477, 0.866025209, -0.000395880023, 0.499999851, -0.49999994, -0.00017455779, 0.866025329, -0.000255604798, -0.999999881, -0.000349141017) Motor84.Part0 = Part46 Motor84.Part1 = Part233 Motor85.Parent = Part46 Motor85.C0 = CFrame.new(0.580651939, 1.16912079, 0.134376496, 0.866025209, -0.000395880023, 0.499999851, -0.49999994, -0.00017455779, 0.866025329, -0.000255604798, -0.999999881, -0.000349141017) Motor85.Part0 = Part46 Motor85.Part1 = Part225 Motor86.Parent = Part46 Motor86.C0 = CFrame.new(0.520385921, 0.93522644, 0.131793931, 0.86602515, -0.499999911, -0.00034912792, -0.5, -0.866025209, -0.000174530433, -0.000215129869, 0.000325741188, -0.999999881) Motor86.Part0 = Part46 Motor86.Part1 = Part163 Motor87.Parent = Part46 Motor87.C0 = CFrame.new(0.0683980137, 0.167815685, -0.534790039, 0.000349182315, -9.01152362e-08, 0.999999821, -2.44472176e-09, -0.999999881, -8.47604156e-08, 0.999999881, 2.56113708e-09, -0.000349233043) Motor87.Part0 = Part46 Motor87.Part1 = Part191 Motor88.Parent = Part46 Motor88.C0 = CFrame.new(0.0688669533, 0.167755127, 0.526790619, -0.000349031325, -9.01152362e-08, -0.999999821, 2.44472176e-09, -0.999999881, 8.47589945e-08, -0.999999881, 2.56113708e-09, 0.000349082053) Motor88.Part0 = Part46 Motor88.Part1 = Part159 Motor89.Parent = Part46 Motor89.C0 = CFrame.new(0.168866977, 0.467750549, 0.526790559, -0.000349031325, -9.01152362e-08, -0.999999821, 2.44472176e-09, -0.999999881, 8.47589945e-08, -0.999999881, 2.56113708e-09, 0.000349082053) Motor89.Part0 = Part46 Motor89.Part1 = Part214 Motor90.Parent = Part46 Motor90.C0 = CFrame.new(0.368867934, 0.767753124, 0.550214708, -0.000349031325, -9.01152362e-08, -0.999999821, 2.44472176e-09, -0.999999881, 8.47589945e-08, -0.999999881, 2.56113708e-09, 0.000349082053) Motor90.Part0 = Part46 Motor90.Part1 = Part42 Motor91.Parent = Part46 Motor91.C0 = CFrame.new(0.168397918, 0.467819214, -0.534789979, 0.000349182315, -9.01152362e-08, 0.999999821, -2.44472176e-09, -0.999999881, -8.47604156e-08, 0.999999881, 2.56113708e-09, -0.000349233043) Motor91.Part0 = Part46 Motor91.Part1 = Part8 Motor92.Parent = Part46 Motor92.C0 = CFrame.new(0.561567843, -0.238342762, -0.00787545368, -0.000349031325, 0.999999821, -4.63430752e-08, 2.44472176e-09, -4.09867766e-08, -0.999999881, -0.999999881, -0.000349082082, 2.56113708e-09) Motor92.Part0 = Part46 Motor92.Part1 = WedgePart278 Motor93.Parent = Part46 Motor93.C0 = CFrame.new(0.0165249109, 0.321685314, 0.0023326911, 0.000349182315, -9.01152362e-08, 0.999999821, -2.44472176e-09, -0.999999881, -8.47604156e-08, 0.999999881, 2.56113708e-09, -0.000349233043) Motor93.Part0 = Part46 Motor93.Part1 = Part113 Motor94.Parent = Part46 Motor94.C0 = CFrame.new(0.266410947, -0.135116577, -0.0177688636, 0.999999881, 6.20493665e-08, -9.01220858e-08, -8.47599608e-08, 4.10946086e-08, -0.999999881, -1.12777343e-07, 0.99999994, 4.62168828e-08) Motor94.Part0 = Part46 Motor94.Part1 = Part34 Motor95.Parent = Part46 Motor95.C0 = CFrame.new(0.268397808, -0.13217926, -0.562931061, 0.000349182315, -9.01152362e-08, 0.999999821, -2.44472176e-09, -0.999999881, -8.47604156e-08, 0.999999881, 2.56113708e-09, -0.000349233043) Motor95.Part0 = Part46 Motor95.Part1 = Part109 Motor96.Parent = Part46 Motor96.C0 = CFrame.new(0.586569726, -0.263343334, -0.00788689777, -0.000349031325, 0.999999821, -4.63430752e-08, 2.44472176e-09, -4.09867766e-08, -0.999999881, -0.999999881, -0.000349082082, 2.56113708e-09) Motor96.Part0 = Part46 Motor96.Part1 = WedgePart281 Motor97.Parent = Part46 Motor97.C0 = CFrame.new(0.00656592846, -0.121498585, -0.00264358521, -4.63430752e-08, 0.999999821, 0.000349257811, -0.999999881, -4.0988823e-08, -2.44472176e-09, 2.56113708e-09, -0.000349308568, 0.999999881) Motor97.Part0 = Part46 Motor97.Part1 = Part28 Motor98.Parent = Part46 Motor98.C0 = CFrame.new(0.0165410116, 0.666679382, 0.00233268738, 0.000349182315, -9.01152362e-08, 0.999999821, -2.44472176e-09, -0.999999881, -8.47604156e-08, 0.999999881, 2.56113708e-09, -0.000349233043) Motor98.Part0 = Part46 Motor98.Part1 = Part31 Motor99.Parent = Part46 Motor99.C0 = CFrame.new(0.0815647691, -0.373321056, -0.00768661499, -0.999999821, -9.01152362e-08, 0.000349257811, 8.47610977e-08, -0.999999881, -2.44472176e-09, 0.000349308539, 2.56113708e-09, 0.999999881) Motor99.Part0 = Part46 Motor99.Part1 = Part1 Motor100.Parent = Part46 Motor100.C0 = CFrame.new(0.586633861, 1.05020094, -0.118249908, 0.866025209, -0.000395880023, 0.499999851, -0.49999994, -0.00017455779, 0.866025329, -0.000255604798, -0.999999881, -0.000349141017) Motor100.Part0 = Part46 Motor100.Part1 = Part4 Motor101.Parent = Part46 Motor101.C0 = CFrame.new(0.580651999, 1.16912079, -0.118268982, 0.866025209, -0.000395880023, 0.499999851, -0.49999994, -0.00017455779, 0.866025329, -0.000255604798, -0.999999881, -0.000349141017) Motor101.Part0 = Part46 Motor101.Part1 = Part24 Motor102.Parent = Part46 Motor102.C0 = CFrame.new(0.535447121, 1.22083998, -0.116552353, 0.642787516, 0.766044319, -0.00034912792, 0.766044319, -0.642787635, -0.000174530433, -0.000358149526, -0.000155297108, -0.999999881) Motor102.Part0 = Part46 Motor102.Part1 = Part20 Motor103.Parent = Part46 Motor103.C0 = CFrame.new(0.584612846, 1.07671356, -0.116544724, 0.984807551, -0.173648193, -0.00034912792, -0.173648253, -0.98480773, -0.000174530433, -0.000313566008, 0.000232517952, -0.999999881) Motor103.Part0 = Part46 Motor103.Part1 = Part38 Motor104.Parent = Part46 Motor104.C0 = CFrame.new(0.668971896, -0.348320484, -0.00792886317, -0.999999821, -9.01152362e-08, 0.000349257811, 8.47610977e-08, -0.999999881, -2.44472176e-09, 0.000349308539, 2.56113708e-09, 0.999999881) Motor104.Part0 = Part46 Motor104.Part1 = Part120 Folder105.Name = "CFrames" Folder105.Parent = Part46 CFrameValue106.Name = "C0" CFrameValue106.Parent = Folder105 CFrameValue106.Value = CFrame.new(0, 0, 0, 0.999999881, 2.68732947e-09, -2.53639882e-08, 2.68732947e-09, 0.999999881, -2.56113708e-09, -2.53639882e-08, -2.56113708e-09, 0.99999994) Motor107.Parent = Part46 Motor107.C0 = CFrame.new(0, 0, 0, 0.999999881, 2.68732947e-09, -2.53639882e-08, 2.68732947e-09, 0.999999881, -2.56113708e-09, -2.53639882e-08, -2.56113708e-09, 0.99999994) Motor107.Part0 = Part46 Motor107.Part1 = Part46 Motor108.Parent = Part46 Motor108.C0 = CFrame.new(0.488456905, 0.523871899, -0.00567818806, 0.999999821, -9.01152362e-08, -0.000349127891, -8.47923047e-08, -0.999999881, 2.56113708e-09, -0.000349178561, 2.56113708e-09, -0.999999881) Motor108.Part0 = Part46 Motor108.Part1 = Part195 Part109.Parent = Model0 Part109.Material = Enum.Material.Metal Part109.BrickColor = BrickColor.new("Really black") Part109.Reflectance = 0.20000000298023 Part109.Rotation = Vector3.new(-110.029999, -89.909996, -109.939995) Part109.CanCollide = false Part109.Size = Vector3.new(0.141234756, 0.147224233, 0.136373296) Part109.CFrame = CFrame.new(-0.149936914, 7.8913641, -0.53240335, -0.000503919786, 0.00138882664, -0.999998748, 0.00155193394, 0.999997675, 0.0013880349, 0.999998569, -0.0015512252, -0.000506150071) Part109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part109.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part109.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part109.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part109.Position = Vector3.new(-0.149936914, 7.8913641, -0.53240335) Part109.Orientation = Vector3.new(-0.0799999982, -90.0299988, 0.0899999961) Part109.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) SpecialMesh110.Parent = Part109 SpecialMesh110.MeshType = Enum.MeshType.Sphere Folder111.Name = "CFrames" Folder111.Parent = Part109 CFrameValue112.Name = "C0" CFrameValue112.Parent = Folder111 CFrameValue112.Value = CFrame.new(0.268397808, -0.13217926, -0.562931061, 0.000349182315, -9.01152362e-08, 0.999999821, -2.44472176e-09, -0.999999881, -8.47604156e-08, 0.999999881, 2.56113708e-09, -0.000349233043) Part113.Parent = Model0 Part113.Material = Enum.Material.Metal Part113.BrickColor = BrickColor.new("Really black") Part113.Reflectance = 0.10000000149012 Part113.Rotation = Vector3.new(-110.029999, -89.909996, -109.939995) Part113.CanCollide = false Part113.Size = Vector3.new(1.06000125, 1.37999964, 1.04999995) Part113.CFrame = CFrame.new(0.101217963, 7.43802786, 0.0336032994, -0.000503919786, 0.00138882664, -0.999998748, 0.00155193394, 0.999997675, 0.0013880349, 0.999998569, -0.0015512252, -0.000506150071) Part113.BottomSurface = Enum.SurfaceType.Smooth Part113.TopSurface = Enum.SurfaceType.Smooth Part113.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part113.Position = Vector3.new(0.101217963, 7.43802786, 0.0336032994) Part113.Orientation = Vector3.new(-0.0799999982, -90.0299988, 0.0899999961) Part113.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Folder114.Name = "CFrames" Folder114.Parent = Part113 CFrameValue115.Name = "C0" CFrameValue115.Parent = Folder114 CFrameValue115.Value = CFrame.new(0.0165249109, 0.321685314, 0.0023326911, 0.000349182315, -9.01152362e-08, 0.999999821, -2.44472176e-09, -0.999999881, -8.47604156e-08, 0.999999881, 2.56113708e-09, -0.000349233043) Part116.Parent = Model0 Part116.Material = Enum.Material.Metal Part116.BrickColor = BrickColor.new("Really black") Part116.Rotation = Vector3.new(179.909988, 0.0299999993, -179.919998) Part116.CanCollide = false Part116.Size = Vector3.new(0.460000217, 0.139999866, 0.669999599) Part116.CFrame = CFrame.new(-0.371004045, 7.22860289, 0.0258442406, -0.999998748, 0.00138882664, 0.000503865362, 0.00138803502, 0.999997675, -0.00155193394, -0.000506095588, -0.0015512252, -0.999998569) Part116.BottomSurface = Enum.SurfaceType.Smooth Part116.TopSurface = Enum.SurfaceType.Smooth Part116.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part116.Position = Vector3.new(-0.371004045, 7.22860289, 0.0258442406) Part116.Orientation = Vector3.new(0.0899999961, 179.970001, 0.0799999982) Part116.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh117.Parent = Part116 Folder118.Name = "CFrames" Folder118.Parent = Part116 CFrameValue119.Name = "C0" CFrameValue119.Parent = Folder118 CFrameValue119.Value = CFrame.new(0.488456905, 0.53175354, -0.00567818806, 0.999999821, -9.01152362e-08, -0.000349127891, -8.47923047e-08, -0.999999881, 2.56113708e-09, -0.000349178561, 2.56113708e-09, -0.999999881) Part120.Parent = Model0 Part120.Material = Enum.Material.Metal Part120.BrickColor = BrickColor.new("Really black") Part120.Reflectance = 0.10000000149012 Part120.Rotation = Vector3.new(-0.0899999961, -0.0299999993, -0.0799999982) Part120.CanCollide = false Part120.Size = Vector3.new(0.0500000007, 0.099999994, 0.0500000007) Part120.CFrame = CFrame.new(-0.550296307, 8.108922, 0.022200048, 0.999998748, 0.00138882664, -0.000503995281, -0.00138803478, 0.999997675, 0.00155193405, 0.000506225624, -0.0015512252, 0.999998569) Part120.BottomSurface = Enum.SurfaceType.Smooth Part120.TopSurface = Enum.SurfaceType.Smooth Part120.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part120.Position = Vector3.new(-0.550296307, 8.108922, 0.022200048) Part120.Orientation = Vector3.new(-0.0899999961, -0.0299999993, -0.0799999982) Part120.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Folder121.Name = "CFrames" Folder121.Parent = Part120 CFrameValue122.Name = "C0" CFrameValue122.Parent = Folder121 CFrameValue122.Value = CFrame.new(0.668971896, -0.348320484, -0.00792886317, -0.999999821, -9.01152362e-08, 0.000349257811, 8.47610977e-08, -0.999999881, -2.44472176e-09, 0.000349308539, 2.56113708e-09, 0.999999881) Part123.Parent = Model0 Part123.Material = Enum.Material.Metal Part123.BrickColor = BrickColor.new("Really black") Part123.Reflectance = 0.20000000298023 Part123.Rotation = Vector3.new(89.9399948, -30.0799999, -179.959991) Part123.CanCollide = false Part123.Size = Vector3.new(0.206904635, 0.208285585, 0.0700000003) Part123.CFrame = CFrame.new(-0.469959706, 6.71088219, 0.406641275, -0.865329862, 0.000550859841, -0.501201987, 0.501200914, -0.00137743889, -0.865329683, -0.00116711273, -0.999998868, 0.000915803481) Part123.BottomSurface = Enum.SurfaceType.Smooth Part123.TopSurface = Enum.SurfaceType.Smooth Part123.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part123.Position = Vector3.new(-0.469959706, 6.71088219, 0.406641275) Part123.Orientation = Vector3.new(59.9199982, -89.9000015, 90.159996) Part123.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh124.Parent = Part123 Folder125.Name = "CFrames" Folder125.Parent = Part123 CFrameValue126.Name = "C0" CFrameValue126.Parent = Folder125 CFrameValue126.Value = CFrame.new(0.586633861, 1.05020142, 0.374330491, 0.866025209, -0.000395880023, 0.499999851, -0.49999994, -0.00017455779, 0.866025329, -0.000255604798, -0.999999881, -0.000349141017) Part127.Parent = Model0 Part127.Material = Enum.Material.Metal Part127.BrickColor = BrickColor.new("Really black") Part127.Reflectance = 0.10000000149012 Part127.Rotation = Vector3.new(4.03999996, 79.9700012, 9.59999943) Part127.CanCollide = false Part127.Size = Vector3.new(0.206904635, 0.190352306, 0.173799917) Part127.CFrame = CFrame.new(0.459085912, 6.68525887, -0.539621711, 0.171799958, -0.0290664639, 0.984702826, 0.234761953, 0.971975386, -0.0122678569, -0.956750512, 0.233278409, 0.173809081) Part127.BottomSurface = Enum.SurfaceType.Smooth Part127.TopSurface = Enum.SurfaceType.Smooth Part127.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part127.Position = Vector3.new(0.459085912, 6.68525887, -0.539621711) Part127.Orientation = Vector3.new(0.699999988, 79.9899979, 13.5799999) Part127.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh128.Parent = Part127 Folder129.Name = "CFrames" Folder129.Parent = Part127 CFrameValue130.Name = "C0" CFrameValue130.Parent = Folder129 CFrameValue130.Value = CFrame.new(-0.342297971, 1.07306671, -0.572114885, -0.171323717, 0.0303794201, -0.984746218, -0.236484185, -0.971571088, 0.0111699579, -0.956411719, 0.234790608, 0.17363745) Part131.Parent = Model0 Part131.Material = Enum.Material.Metal Part131.BrickColor = BrickColor.new("Really black") Part131.Reflectance = 0.20000000298023 Part131.Rotation = Vector3.new(89.9399948, -30.0799999, -179.959991) Part131.CanCollide = false Part131.Size = Vector3.new(0.206904635, 0.208285585, 0.0700000003) Part131.CFrame = CFrame.new(-0.464142948, 6.59195518, 0.406807572, -0.865329862, 0.000550859841, -0.501201987, 0.501200914, -0.00137743889, -0.865329683, -0.00116711273, -0.999998868, 0.000915803481) Part131.BottomSurface = Enum.SurfaceType.Smooth Part131.TopSurface = Enum.SurfaceType.Smooth Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part131.Position = Vector3.new(-0.464142948, 6.59195518, 0.406807572) Part131.Orientation = Vector3.new(59.9199982, -89.9000015, 90.159996) Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh132.Parent = Part131 Folder133.Name = "CFrames" Folder133.Parent = Part131 CFrameValue134.Name = "C0" CFrameValue134.Parent = Folder133 CFrameValue134.Value = CFrame.new(0.580651999, 1.16912031, 0.374311388, 0.866025209, -0.000395880023, 0.499999851, -0.49999994, -0.00017455779, 0.866025329, -0.000255604798, -0.999999881, -0.000349141017) Part135.Parent = Model0 Part135.Material = Enum.Material.Metal Part135.BrickColor = BrickColor.new("Really black") Part135.Reflectance = 0.10000000149012 Part135.Rotation = Vector3.new(90.0199966, -70.0800018, 90.0999985) Part135.CanCollide = false Part135.Size = Vector3.new(0.166545585, 0.179778785, 0.162522167) Part135.CFrame = CFrame.new(-0.489328951, 6.58755684, 0.406314582, -0.000618976075, -0.340714693, -0.940166473, 0.00138808647, 0.940165341, -0.340715319, 0.999998808, -0.001515946, -0.000109072309) Part135.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part135.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part135.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part135.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part135.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part135.Position = Vector3.new(-0.489328951, 6.58755684, 0.406314582) Part135.Orientation = Vector3.new(19.9200001, -90.0099945, 0.0799999982) Part135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) SpecialMesh136.Parent = Part135 SpecialMesh136.MeshType = Enum.MeshType.Sphere Folder137.Name = "CFrames" Folder137.Parent = Part135 CFrameValue138.Name = "C0" CFrameValue138.Parent = Folder137 CFrameValue138.Value = CFrame.new(0.605831921, 1.17355299, 0.373815477, 0.000464010984, 0.342020035, 0.939692497, 0.000164004741, -0.939692557, 0.342020035, 0.999999881, -4.59968578e-06, -0.000492169929) Part139.Parent = Model0 Part139.Material = Enum.Material.Metal Part139.BrickColor = BrickColor.new("Really black") Part139.Reflectance = 0.20000000298023 Part139.Rotation = Vector3.new(119.519997, 4.94000006, -81.25) Part139.CanCollide = false Part139.Size = Vector3.new(0.206904635, 0.208285585, 0.0700000003) Part139.CFrame = CFrame.new(0.463002741, 6.72354984, -0.55650717, 0.151610449, 0.984680712, 0.0861271098, 0.498466372, -0.00092250586, -0.866908491, -0.853548706, 0.174363896, -0.490970105) Part139.BottomSurface = Enum.SurfaceType.Smooth Part139.TopSurface = Enum.SurfaceType.Smooth Part139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part139.Position = Vector3.new(0.463002741, 6.72354984, -0.55650717) Part139.Orientation = Vector3.new(60.0999985, 170.050003, 90.1100006) Part139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh140.Parent = Part139 Folder141.Name = "CFrames" Folder141.Parent = Part139 CFrameValue142.Name = "C0" CFrameValue142.Parent = Folder141 CFrameValue142.Value = CFrame.new(-0.346158981, 1.03474426, -0.588941514, -0.150784269, -0.984708428, -0.0872536972, -0.499999911, -0.000174477085, 0.866025388, -0.852797806, 0.174209878, -0.492327839) Part143.Parent = Model0 Part143.Material = Enum.Material.Metal Part143.BrickColor = BrickColor.new("Really black") Part143.Reflectance = 0.20000000298023 Part143.Rotation = Vector3.new(119.519997, 4.94000006, -81.25) Part143.CanCollide = false Part143.Size = Vector3.new(0.206904635, 0.208285585, 0.0700000003) Part143.CFrame = CFrame.new(0.461813658, 6.60464096, -0.550425351, 0.151610449, 0.984680712, 0.0861271098, 0.498466372, -0.00092250586, -0.866908491, -0.853548706, 0.174363896, -0.490970105) Part143.BottomSurface = Enum.SurfaceType.Smooth Part143.TopSurface = Enum.SurfaceType.Smooth Part143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part143.Position = Vector3.new(0.461813658, 6.60464096, -0.550425351) Part143.Orientation = Vector3.new(60.0999985, 170.050003, 90.1100006) Part143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh144.Parent = Part143 Folder145.Name = "CFrames" Folder145.Parent = Part143 CFrameValue146.Name = "C0" CFrameValue146.Parent = Folder145 CFrameValue146.Value = CFrame.new(-0.345135987, 1.15366364, -0.583043993, -0.150784269, -0.984708428, -0.0872536972, -0.499999911, -0.000174477085, 0.866025388, -0.852797806, 0.174209878, -0.492327839) Part147.Parent = Model0 Part147.Material = Enum.Material.Metal Part147.BrickColor = BrickColor.new("Really black") Part147.Reflectance = 0.10000000149012 Part147.Rotation = Vector3.new(179.919998, 0.0299999993, -149.919998) Part147.CanCollide = false Part147.Size = Vector3.new(0.206904635, 0.248285562, 0.223457038) Part147.CFrame = CFrame.new(-0.403384119, 6.82504845, -0.0843498409, -0.865329802, 0.501202047, 0.000504107738, 0.501201034, 0.865329504, -0.00137740129, -0.00112663803, -0.000939203077, -0.999998868) Part147.BottomSurface = Enum.SurfaceType.Smooth Part147.TopSurface = Enum.SurfaceType.Smooth Part147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part147.Position = Vector3.new(-0.403384119, 6.82504845, -0.0843498409) Part147.Orientation = Vector3.new(0.0799999982, 179.970001, 30.0799999) Part147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh148.Parent = Part147 Folder149.Name = "CFrames" Folder149.Parent = Part147 CFrameValue150.Name = "C0" CFrameValue150.Parent = Folder149 CFrameValue150.Value = CFrame.new(0.520293891, 0.935181141, -0.116493225, 0.86602515, -0.499999911, -0.00034912792, -0.5, -0.866025209, -0.000174530433, -0.000215129869, 0.000325741188, -0.999999881) Part151.Name = "cannonpiece" Part151.Parent = Model0 Part151.Material = Enum.Material.Metal Part151.BrickColor = BrickColor.new("Really black") Part151.Reflectance = 0.10000000149012 Part151.Rotation = Vector3.new(179.909988, 0.0299999993, -179.919998) Part151.CanCollide = false Part151.Size = Vector3.new(0.520000219, 0.699999928, 0.669999599) Part151.CFrame = CFrame.new(-0.370368153, 7.68647957, 0.0251549482, -0.999998748, 0.00138882664, 0.000503865362, 0.00138803502, 0.999997675, -0.00155193394, -0.000506095588, -0.0015512252, -0.999998569) Part151.BottomSurface = Enum.SurfaceType.Smooth Part151.TopSurface = Enum.SurfaceType.Smooth Part151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part151.Position = Vector3.new(-0.370368153, 7.68647957, 0.0251549482) Part151.Orientation = Vector3.new(0.0899999961, 179.970001, 0.0799999982) Part151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh152.Parent = Part151 Folder153.Name = "CFrames" Folder153.Parent = Part151 CFrameValue154.Name = "C0" CFrameValue154.Parent = Folder153 CFrameValue154.Value = CFrame.new(0.488456905, 0.0738759041, -0.00565720722, 0.999999821, -9.01152362e-08, -0.000349127891, -8.47923047e-08, -0.999999881, 2.56113708e-09, -0.000349178561, 2.56113708e-09, -0.999999881) Part155.Parent = Model0 Part155.Material = Enum.Material.Metal Part155.BrickColor = BrickColor.new("Really black") Part155.Reflectance = 0.20000000298023 Part155.Rotation = Vector3.new(69.9700012, 89.909996, -70.0599976) Part155.CanCollide = false Part155.Size = Vector3.new(0.141234756, 0.147224233, 0.136373296) Part155.CFrame = CFrame.new(-0.150578201, 7.89315987, 0.580740809, 0.000503768795, 0.00138882664, 0.999998748, -0.0015519337, 0.999997675, -0.00138803513, -0.999998569, -0.0015512252, 0.00050599908) Part155.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part155.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part155.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part155.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part155.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part155.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part155.Position = Vector3.new(-0.150578201, 7.89315987, 0.580740809) Part155.Orientation = Vector3.new(0.0799999982, 89.9700012, -0.0899999961) Part155.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) SpecialMesh156.Parent = Part155 SpecialMesh156.MeshType = Enum.MeshType.Sphere Folder157.Name = "CFrames" Folder157.Parent = Part155 CFrameValue158.Name = "C0" CFrameValue158.Parent = Folder157 CFrameValue158.Value = CFrame.new(0.268866956, -0.132247448, 0.550214708, -0.000349031325, -9.01152362e-08, -0.999999821, 2.44472176e-09, -0.999999881, 8.47589945e-08, -0.999999881, 2.56113708e-09, 0.000349082053) Part159.Parent = Model0 Part159.Material = Enum.Material.Metal Part159.BrickColor = BrickColor.new("Really black") Part159.Reflectance = 0.20000000298023 Part159.Rotation = Vector3.new(69.9700012, 89.909996, -70.0599976) Part159.CanCollide = false Part159.Size = Vector3.new(0.0500000007, 0.147224233, 0.136373296) Part159.CFrame = CFrame.new(0.0490085855, 7.59284401, 0.557813585, 0.000503768795, 0.00138882664, 0.999998748, -0.0015519337, 0.999997675, -0.00138803513, -0.999998569, -0.0015512252, 0.00050599908) Part159.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part159.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part159.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part159.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part159.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part159.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part159.Position = Vector3.new(0.0490085855, 7.59284401, 0.557813585) Part159.Orientation = Vector3.new(0.0799999982, 89.9700012, -0.0899999961) Part159.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) SpecialMesh160.Parent = Part159 SpecialMesh160.MeshType = Enum.MeshType.Sphere Folder161.Name = "CFrames" Folder161.Parent = Part159 CFrameValue162.Name = "C0" CFrameValue162.Parent = Folder161 CFrameValue162.Value = CFrame.new(0.0688669533, 0.167755127, 0.526790619, -0.000349031325, -9.01152362e-08, -0.999999821, 2.44472176e-09, -0.999999881, 8.47589945e-08, -0.999999881, 2.56113708e-09, 0.000349082053) Part163.Parent = Model0 Part163.Material = Enum.Material.Metal Part163.BrickColor = BrickColor.new("Really black") Part163.Reflectance = 0.10000000149012 Part163.Rotation = Vector3.new(179.919998, 0.0299999993, -149.919998) Part163.CanCollide = false Part163.Size = Vector3.new(0.206904635, 0.248285562, 0.223457038) Part163.CFrame = CFrame.new(-0.403514594, 6.82538843, 0.163937062, -0.865329802, 0.501202047, 0.000504107738, 0.501201034, 0.865329504, -0.00137740129, -0.00112663803, -0.000939203077, -0.999998868) Part163.BottomSurface = Enum.SurfaceType.Smooth Part163.TopSurface = Enum.SurfaceType.Smooth Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part163.Position = Vector3.new(-0.403514594, 6.82538843, 0.163937062) Part163.Orientation = Vector3.new(0.0799999982, 179.970001, 30.0799999) Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh164.Parent = Part163 Folder165.Name = "CFrames" Folder165.Parent = Part163 CFrameValue166.Name = "C0" CFrameValue166.Parent = Folder165 CFrameValue166.Value = CFrame.new(0.520385921, 0.93522644, 0.131793931, 0.86602515, -0.499999911, -0.00034912792, -0.5, -0.866025209, -0.000174530433, -0.000215129869, 0.000325741188, -0.999999881) Part167.Parent = Model0 Part167.Material = Enum.Material.Metal Part167.BrickColor = BrickColor.new("Really black") Part167.Reflectance = 0.10000000149012 Part167.Rotation = Vector3.new(179.919998, 0.0299999993, -169.919998) Part167.CanCollide = false Part167.Size = Vector3.new(0.206904635, 0.190352306, 0.173799917) Part167.CFrame = CFrame.new(-0.467975885, 6.68437195, 0.409570396, -0.984565318, 0.175015628, 0.000504107738, 0.175014779, 0.984564841, -0.00137740129, -0.000737467082, -0.00126789534, -0.999998868) Part167.BottomSurface = Enum.SurfaceType.Smooth Part167.TopSurface = Enum.SurfaceType.Smooth Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part167.Position = Vector3.new(-0.467975885, 6.68437195, 0.409570396) Part167.Orientation = Vector3.new(0.0799999982, 179.970001, 10.0799999) Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh168.Parent = Part167 Folder169.Name = "CFrames" Folder169.Parent = Part167 CFrameValue170.Name = "C0" CFrameValue170.Parent = Folder169 CFrameValue170.Value = CFrame.new(0.584612846, 1.07671309, 0.377218187, 0.984807551, -0.173648193, -0.00034912792, -0.173648253, -0.98480773, -0.000174530433, -0.000313566008, 0.000232517952, -0.999999881) Part171.Parent = Model0 Part171.Material = Enum.Material.Metal Part171.BrickColor = BrickColor.new("Really black") Part171.Reflectance = 0.10000000149012 Part171.Rotation = Vector3.new(179.919998, 0.0299999993, -149.919998) Part171.CanCollide = false Part171.Size = Vector3.new(0.206904635, 0.248285562, 0.223457038) Part171.CFrame = CFrame.new(-0.403253585, 6.82470942, -0.332634896, -0.865329802, 0.501202047, 0.000504107738, 0.501201034, 0.865329504, -0.00137740129, -0.00112663803, -0.000939203077, -0.999998868) Part171.BottomSurface = Enum.SurfaceType.Smooth Part171.TopSurface = Enum.SurfaceType.Smooth Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part171.Position = Vector3.new(-0.403253585, 6.82470942, -0.332634896) Part171.Orientation = Vector3.new(0.0799999982, 179.970001, 30.0799999) Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh172.Parent = Part171 Folder173.Name = "CFrames" Folder173.Parent = Part171 CFrameValue174.Name = "C0" CFrameValue174.Parent = Folder173 CFrameValue174.Value = CFrame.new(0.520201862, 0.935134888, -0.364778519, 0.86602515, -0.499999911, -0.00034912792, -0.5, -0.866025209, -0.000174530433, -0.000215129869, 0.000325741188, -0.999999881) Part175.Parent = Model0 Part175.Material = Enum.Material.Metal Part175.BrickColor = BrickColor.new("Really black") Part175.Reflectance = 0.10000000149012 Part175.Rotation = Vector3.new(-110.029999, -89.909996, -109.939995) Part175.CanCollide = false Part175.Size = Vector3.new(1.08000124, 1.04999983, 0.149999857) Part175.CFrame = CFrame.new(-0.348544359, 7.60367537, 0.0330916718, -0.000503919786, 0.00138882664, -0.999998748, 0.00155193394, 0.999997675, 0.0013880349, 0.999998569, -0.0015512252, -0.000506150071) Part175.BottomSurface = Enum.SurfaceType.Smooth Part175.TopSurface = Enum.SurfaceType.Smooth Part175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part175.Position = Vector3.new(-0.348544359, 7.60367537, 0.0330916718) Part175.Orientation = Vector3.new(-0.0799999982, -90.0299988, 0.0899999961) Part175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Folder176.Name = "CFrames" Folder176.Parent = Part175 CFrameValue177.Name = "C0" CFrameValue177.Parent = Folder176 CFrameValue177.Value = CFrame.new(0.466516912, 0.156661987, 0.00214766338, 0.000349182315, -9.01152362e-08, 0.999999821, -2.44472176e-09, -0.999999881, -8.47604156e-08, 0.999999881, 2.56113708e-09, -0.000349233043) Part178.Name = "cannonpiece3" Part178.Parent = Model0 Part178.Material = Enum.Material.Metal Part178.BrickColor = BrickColor.new("Really black") Part178.Reflectance = 0.10000000149012 Part178.Rotation = Vector3.new(179.909988, 0.0299999993, -179.919998) Part178.CanCollide = false Part178.Size = Vector3.new(0.520000219, 0.139999866, 0.669999599) Part178.CFrame = CFrame.new(-0.370993108, 7.23648453, 0.0258320142, -0.999998748, 0.00138882664, 0.000503865362, 0.00138803502, 0.999997675, -0.00155193394, -0.000506095588, -0.0015512252, -0.999998569) Part178.BottomSurface = Enum.SurfaceType.Smooth Part178.TopSurface = Enum.SurfaceType.Smooth Part178.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part178.Position = Vector3.new(-0.370993108, 7.23648453, 0.0258320142) Part178.Orientation = Vector3.new(0.0899999961, 179.970001, 0.0799999982) Part178.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh179.Parent = Part178 ParticleEmitter180.Parent = Part178 ParticleEmitter180.Transparency = NumberSequence.new(0.64999997615814,0.64999997615814,0.89999997615814,1) ParticleEmitter180.Size = NumberSequence.new(0.68000000715256,0.68000000715256,1,1.3099999427795,1.8099999427795,3.5999999046326,5.4000000953674) ParticleEmitter180.Color = ColorSequence.new(Color3.new(0.243137, 0.243137, 0.243137),Color3.new(0.54902, 0.54902, 0.54902)) ParticleEmitter180.LightEmission = 0.60000002384186 ParticleEmitter180.Texture = "http://www.roblox.com/asset/?id=253188732" ParticleEmitter180.Acceleration = Vector3.new(0, 1, 0) ParticleEmitter180.Lifetime = NumberRange.new(2, 2) ParticleEmitter180.Rate = 50 ParticleEmitter180.Speed = NumberRange.new(0.20000000298023, 0.20000000298023) ParticleEmitter180.VelocitySpread = 20 ParticleEmitter180.Color = ColorSequence.new(Color3.new(0.243137, 0.243137, 0.243137),Color3.new(0.54902, 0.54902, 0.54902)) ParticleEmitter180.Enabled=false Folder181.Name = "CFrames" Folder181.Parent = Part178 CFrameValue182.Name = "C0" CFrameValue182.Parent = Folder181 CFrameValue182.Value = CFrame.new(0.488456905, 0.523871899, -0.00567818806, 0.999999821, -9.01152362e-08, -0.000349127891, -8.47923047e-08, -0.999999881, 2.56113708e-09, -0.000349178561, 2.56113708e-09, -0.999999881) Part183.Parent = Model0 Part183.Material = Enum.Material.Metal Part183.BrickColor = BrickColor.new("Really black") Part183.Reflectance = 0.10000000149012 Part183.Rotation = Vector3.new(4.03999996, 79.9700012, -50.3999977) Part183.CanCollide = false Part183.Size = Vector3.new(0.206904635, 0.190352306, 0.173799917) Part183.CFrame = CFrame.new(0.450347871, 6.53836679, -0.500475764, 0.111072272, 0.134249866, 0.984702826, -0.724374235, 0.689297438, -0.0122678569, -0.680400312, -0.711930931, 0.173809081) Part183.BottomSurface = Enum.SurfaceType.Smooth Part183.TopSurface = Enum.SurfaceType.Smooth Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part183.Position = Vector3.new(0.450347871, 6.53836679, -0.500475764) Part183.Orientation = Vector3.new(0.699999988, 79.9899979, -46.4199982) Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh184.Parent = Part183 Folder185.Name = "CFrames" Folder185.Parent = Part183 CFrameValue186.Name = "C0" CFrameValue186.Parent = Folder185 CFrameValue186.Value = CFrame.new(-0.333770037, 1.22003126, -0.533195496, -0.111971207, -0.133180961, -0.984746218, 0.723163009, -0.690586805, 0.0111699579, -0.681540489, -0.710881472, 0.17363745) Part187.Parent = Model0 Part187.Material = Enum.Material.Metal Part187.BrickColor = BrickColor.new("Really black") Part187.Reflectance = 0.10000000149012 Part187.Rotation = Vector3.new(179.919998, 0.0299999993, -149.919998) Part187.CanCollide = false Part187.Size = Vector3.new(0.206904635, 0.248285562, 0.223457038) Part187.CFrame = CFrame.new(-0.403552502, 6.82576942, 0.409412533, -0.865329802, 0.501202047, 0.000504107738, 0.501201034, 0.865329504, -0.00137740129, -0.00112663803, -0.000939203077, -0.999998868) Part187.BottomSurface = Enum.SurfaceType.Smooth Part187.TopSurface = Enum.SurfaceType.Smooth Part187.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part187.Position = Vector3.new(-0.403552502, 6.82576942, 0.409412533) Part187.Orientation = Vector3.new(0.0799999982, 179.970001, 30.0799999) Part187.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh188.Parent = Part187 Folder189.Name = "CFrames" Folder189.Parent = Part187 CFrameValue190.Name = "C0" CFrameValue190.Parent = Folder189 CFrameValue190.Value = CFrame.new(0.520385861, 0.93522644, 0.377269715, 0.86602515, -0.499999911, -0.00034912792, -0.5, -0.866025209, -0.000174530433, -0.000215129869, 0.000325741188, -0.999999881) Part191.Parent = Model0 Part191.Material = Enum.Material.Metal Part191.BrickColor = BrickColor.new("Really black") Part191.Reflectance = 0.20000000298023 Part191.Rotation = Vector3.new(-110.029999, -89.909996, -109.939995) Part191.CanCollide = false Part191.Size = Vector3.new(0.0500000007, 0.147224233, 0.136373296) Part191.CFrame = CFrame.new(0.049641706, 7.59113598, -0.503765643, -0.000503919786, 0.00138882664, -0.999998748, 0.00155193394, 0.999997675, 0.0013880349, 0.999998569, -0.0015512252, -0.000506150071) Part191.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part191.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part191.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part191.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part191.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part191.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part191.Position = Vector3.new(0.049641706, 7.59113598, -0.503765643) Part191.Orientation = Vector3.new(-0.0799999982, -90.0299988, 0.0899999961) Part191.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) SpecialMesh192.Parent = Part191 SpecialMesh192.MeshType = Enum.MeshType.Sphere Folder193.Name = "CFrames" Folder193.Parent = Part191 CFrameValue194.Name = "C0" CFrameValue194.Parent = Folder193 CFrameValue194.Value = CFrame.new(0.0683980137, 0.167815685, -0.534790039, 0.000349182315, -9.01152362e-08, 0.999999821, -2.44472176e-09, -0.999999881, -8.47604156e-08, 0.999999881, 2.56113708e-09, -0.000349233043) Part195.Name = "cannonpiece1" Part195.Parent = Model0 Part195.Material = Enum.Material.Metal Part195.BrickColor = BrickColor.new("Really black") Part195.Reflectance = 0.10000000149012 Part195.Rotation = Vector3.new(179.909988, 0.0299999993, -179.919998) Part195.CanCollide = false Part195.Size = Vector3.new(0.5400002, 0.0830767974, 0.695768833) Part195.CFrame = CFrame.new(-0.370993108, 7.23648453, 0.0258320142, -0.999998748, 0.00138882664, 0.000503865362, 0.00138803502, 0.999997675, -0.00155193394, -0.000506095588, -0.0015512252, -0.999998569) Part195.BottomSurface = Enum.SurfaceType.Smooth Part195.TopSurface = Enum.SurfaceType.Smooth Part195.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part195.Position = Vector3.new(-0.370993108, 7.23648453, 0.0258320142) Part195.Orientation = Vector3.new(0.0899999961, 179.970001, 0.0799999982) Part195.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh196.Parent = Part195 Folder197.Name = "CFrames" Folder197.Parent = Part195 CFrameValue198.Name = "C0" CFrameValue198.Parent = Folder197 CFrameValue198.Value = CFrame.new(0.488456905, 0.523871899, -0.00567818806, 0.999999821, -9.01152362e-08, -0.000349127891, -8.47923047e-08, -0.999999881, 2.56113708e-09, -0.000349178561, 2.56113708e-09, -0.999999881) Part199.Parent = Model0 Part199.Material = Enum.Material.Metal Part199.BrickColor = BrickColor.new("Really black") Part199.Reflectance = 0.10000000149012 Part199.Rotation = Vector3.new(163.349991, 9.39999962, -176.470001) Part199.CanCollide = false Part199.Size = Vector3.new(0.166545585, 0.179778785, 0.162522167) Part199.CFrame = CFrame.new(0.465992659, 6.58990908, -0.566047728, -0.984707415, 0.0607719347, 0.163272306, 0.0123203108, 0.959130406, -0.282695264, -0.173779443, -0.276360571, -0.945211709) Part199.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part199.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part199.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part199.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part199.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part199.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part199.Position = Vector3.new(0.465992659, 6.58990908, -0.566047728) Part199.Orientation = Vector3.new(16.4200001, 170.199997, 0.74000001) Part199.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) SpecialMesh200.Parent = Part199 SpecialMesh200.MeshType = Enum.MeshType.Sphere Folder201.Name = "CFrames" Folder201.Parent = Part199 CFrameValue202.Name = "C0" CFrameValue202.Parent = Folder201 CFrameValue202.Value = CFrame.new(-0.349332988, 1.16836548, -0.598689914, 0.984750867, -0.0593967699, -0.163516372, -0.0112223597, -0.959641516, 0.281001687, -0.173607737, -0.274881631, -0.945674479) Part203.Parent = Model0 Part203.Material = Enum.Material.Metal Part203.BrickColor = BrickColor.new("Really black") Part203.Reflectance = 0.15000000596046 Part203.Rotation = Vector3.new(-90.0899963, 0.0799999982, 179.98999) Part203.CanCollide = false Part203.Size = Vector3.new(0.299999982, 1.13999999, 0.339999974) Part203.CFrame = CFrame.new(0.197031051, 7.09450006, 0.0268821809, -0.999998868, -0.000154799913, 0.00138882664, 0.00138857658, 0.00155140576, 0.999997675, -0.000157030285, 0.999998689, -0.00155118154) Part203.BottomSurface = Enum.SurfaceType.Smooth Part203.TopSurface = Enum.SurfaceType.Smooth Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part203.Position = Vector3.new(0.197031051, 7.09450006, 0.0268821809) Part203.Orientation = Vector3.new(-89.8799973, 138.160004, 41.829998) Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh204.Parent = Part203 Folder205.Name = "CFrames" Folder205.Parent = Part203 CFrameValue206.Name = "C0" CFrameValue206.Parent = Folder205 CFrameValue206.Value = CFrame.new(-0.0797640234, 0.665069103, -0.00493621454, 0.999999881, 6.20493665e-08, -9.01220858e-08, -8.47599608e-08, 4.10946086e-08, -0.999999881, -1.12777343e-07, 0.99999994, 4.62168828e-08) Part207.Parent = Model0 Part207.Material = Enum.Material.Metal Part207.BrickColor = BrickColor.new("Really black") Part207.Reflectance = 0.20000000298023 Part207.Rotation = Vector3.new(-0.0899999961, -0.0299999993, -0.0799999982) Part207.CanCollide = false Part207.Size = Vector3.new(0.0600012988, 0.179999471, 1.07999992) Part207.CFrame = CFrame.new(0.111793168, 7.88118935, 0.0279411152, 0.999998748, 0.00138882664, -0.000503995281, -0.00138803478, 0.999997675, 0.00155193405, 0.000506225624, -0.0015512252, 0.999998569) Part207.BottomSurface = Enum.SurfaceType.Smooth Part207.TopSurface = Enum.SurfaceType.Smooth Part207.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part207.Position = Vector3.new(0.111793168, 7.88118935, 0.0279411152) Part207.Orientation = Vector3.new(-0.0899999961, -0.0299999993, -0.0799999982) Part207.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Folder208.Name = "CFrames" Folder208.Parent = Part207 CFrameValue209.Name = "C0" CFrameValue209.Parent = Folder208 CFrameValue209.Value = CFrame.new(0.00656592846, -0.121498585, -0.00264358521, -0.999999821, -9.01152362e-08, 0.000349257811, 8.47610977e-08, -0.999999881, -2.44472176e-09, 0.000349308539, 2.56113708e-09, 0.999999881) Part210.Parent = Model0 Part210.Material = Enum.Material.Metal Part210.BrickColor = BrickColor.new("Really black") Part210.Reflectance = 0.20000000298023 Part210.Rotation = Vector3.new(89.9399948, -30.0799999, -179.959991) Part210.CanCollide = false Part210.Size = Vector3.new(0.206904635, 0.208285585, 0.0700000003) Part210.CFrame = CFrame.new(-0.464028567, 6.59080839, -0.332346261, -0.865329862, 0.000550859841, -0.501201987, 0.501200914, -0.00137743889, -0.865329683, -0.00116711273, -0.999998868, 0.000915803481) Part210.BottomSurface = Enum.SurfaceType.Smooth Part210.TopSurface = Enum.SurfaceType.Smooth Part210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part210.Position = Vector3.new(-0.464028567, 6.59080839, -0.332346261) Part210.Orientation = Vector3.new(59.9199982, -89.9000015, 90.159996) Part210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh211.Parent = Part210 Folder212.Name = "CFrames" Folder212.Parent = Part210 CFrameValue213.Name = "C0" CFrameValue213.Parent = Folder212 CFrameValue213.Value = CFrame.new(0.580651999, 1.16912031, -0.364843369, 0.866025209, -0.000395880023, 0.499999851, -0.49999994, -0.00017455779, 0.866025329, -0.000255604798, -0.999999881, -0.000349141017) Part214.Parent = Model0 Part214.Material = Enum.Material.Metal Part214.BrickColor = BrickColor.new("Really black") Part214.Reflectance = 0.20000000298023 Part214.Rotation = Vector3.new(69.9700012, 89.909996, -70.0599976) Part214.CanCollide = false Part214.Size = Vector3.new(0.0500000007, 0.147224233, 0.136373296) Part214.CFrame = CFrame.new(-0.0514079556, 7.2929883, 0.558263183, 0.000503768795, 0.00138882664, 0.999998748, -0.0015519337, 0.999997675, -0.00138803513, -0.999998569, -0.0015512252, 0.00050599908) Part214.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part214.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part214.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part214.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part214.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part214.Position = Vector3.new(-0.0514079556, 7.2929883, 0.558263183) Part214.Orientation = Vector3.new(0.0799999982, 89.9700012, -0.0899999961) Part214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) SpecialMesh215.Parent = Part214 SpecialMesh215.MeshType = Enum.MeshType.Sphere Folder216.Name = "CFrames" Folder216.Parent = Part214 CFrameValue217.Name = "C0" CFrameValue217.Parent = Folder216 CFrameValue217.Value = CFrame.new(0.168866977, 0.467750549, 0.526790559, -0.000349031325, -9.01152362e-08, -0.999999821, 2.44472176e-09, -0.999999881, 8.47589945e-08, -0.999999881, 2.56113708e-09, 0.000349082053) Part218.Parent = Model0 Part218.Material = Enum.Material.Metal Part218.BrickColor = BrickColor.new("Really black") Part218.Reflectance = 0.10000000149012 Part218.Rotation = Vector3.new(-90.0899963, 0.0799999982, 179.98999) Part218.CanCollide = false Part218.Size = Vector3.new(0.340000004, 1.12, 0.339999974) Part218.CFrame = CFrame.new(0.197031051, 7.09450006, 0.0268821809, -0.999998868, -0.000154799913, 0.00138882664, 0.00138857658, 0.00155140576, 0.999997675, -0.000157030285, 0.999998689, -0.00155118154) Part218.BottomSurface = Enum.SurfaceType.Smooth Part218.TopSurface = Enum.SurfaceType.Smooth Part218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part218.Position = Vector3.new(0.197031051, 7.09450006, 0.0268821809) Part218.Orientation = Vector3.new(-89.8799973, 138.160004, 41.829998) Part218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh219.Parent = Part218 Folder220.Name = "CFrames" Folder220.Parent = Part218 CFrameValue221.Name = "C0" CFrameValue221.Parent = Folder220 CFrameValue221.Value = CFrame.new(-0.0797640234, 0.665069103, -0.00493621454, 0.999999881, 6.20493665e-08, -9.01220858e-08, -8.47599608e-08, 4.10946086e-08, -0.999999881, -1.12777343e-07, 0.99999994, 4.62168828e-08) Part222.Parent = Model0 Part222.Material = Enum.Material.Metal Part222.BrickColor = BrickColor.new("Really black") Part222.Reflectance = 0.10000000149012 Part222.Rotation = Vector3.new(-0.0899999961, -0.0299999993, -0.0799999982) Part222.CanCollide = false Part222.Size = Vector3.new(1.17000127, 0.193584591, 1.06981122) Part222.CFrame = CFrame.new(0.0671457797, 8.13306618, 0.0225137509, 0.999998748, 0.00138882664, -0.000503995281, -0.00138803478, 0.999997675, 0.00155193405, 0.000506225624, -0.0015512252, 0.999998569) Part222.BottomSurface = Enum.SurfaceType.Smooth Part222.TopSurface = Enum.SurfaceType.Smooth Part222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part222.Position = Vector3.new(0.0671457797, 8.13306618, 0.0225137509) Part222.Orientation = Vector3.new(-0.0899999961, -0.0299999993, -0.0799999982) Part222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Folder223.Name = "CFrames" Folder223.Parent = Part222 CFrameValue224.Name = "C0" CFrameValue224.Parent = Folder223 CFrameValue224.Value = CFrame.new(0.0515638553, -0.373321056, -0.00767325982, -0.999999821, -9.01152362e-08, 0.000349257811, 8.47610977e-08, -0.999999881, -2.44472176e-09, 0.000349308539, 2.56113708e-09, 0.999999881) Part225.Parent = Model0 Part225.Material = Enum.Material.Metal Part225.BrickColor = BrickColor.new("Really black") Part225.Reflectance = 0.20000000298023 Part225.Rotation = Vector3.new(89.9399948, -30.0799999, -179.959991) Part225.CanCollide = false Part225.Size = Vector3.new(0.206904635, 0.208285585, 0.0700000003) Part225.CFrame = CFrame.new(-0.464105815, 6.5915823, 0.166872978, -0.865329862, 0.000550859841, -0.501201987, 0.501200914, -0.00137743889, -0.865329683, -0.00116711273, -0.999998868, 0.000915803481) Part225.BottomSurface = Enum.SurfaceType.Smooth Part225.TopSurface = Enum.SurfaceType.Smooth Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part225.Position = Vector3.new(-0.464105815, 6.5915823, 0.166872978) Part225.Orientation = Vector3.new(59.9199982, -89.9000015, 90.159996) Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh226.Parent = Part225 Folder227.Name = "CFrames" Folder227.Parent = Part225 CFrameValue228.Name = "C0" CFrameValue228.Parent = Folder227 CFrameValue228.Value = CFrame.new(0.580651939, 1.16912079, 0.134376496, 0.866025209, -0.000395880023, 0.499999851, -0.49999994, -0.00017455779, 0.866025329, -0.000255604798, -0.999999881, -0.000349141017) Part229.Parent = Model0 Part229.Material = Enum.Material.Metal Part229.BrickColor = BrickColor.new("Really black") Part229.Reflectance = 0.20000000298023 Part229.Rotation = Vector3.new(89.9399948, -30.0799999, -179.959991) Part229.CanCollide = false Part229.Size = Vector3.new(0.206904635, 0.208285585, 0.0700000003) Part229.CFrame = CFrame.new(-0.469845384, 6.70973587, -0.332512587, -0.865329862, 0.000550859841, -0.501201987, 0.501200914, -0.00137743889, -0.865329683, -0.00116711273, -0.999998868, 0.000915803481) Part229.BottomSurface = Enum.SurfaceType.Smooth Part229.TopSurface = Enum.SurfaceType.Smooth Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part229.Position = Vector3.new(-0.469845384, 6.70973587, -0.332512587) Part229.Orientation = Vector3.new(59.9199982, -89.9000015, 90.159996) Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh230.Parent = Part229 Folder231.Name = "CFrames" Folder231.Parent = Part229 CFrameValue232.Name = "C0" CFrameValue232.Parent = Folder231 CFrameValue232.Value = CFrame.new(0.586633921, 1.05020094, -0.364824295, 0.866025209, -0.000395880023, 0.499999851, -0.49999994, -0.00017455779, 0.866025329, -0.000255604798, -0.999999881, -0.000349141017) Part233.Parent = Model0 Part233.Material = Enum.Material.Metal Part233.BrickColor = BrickColor.new("Really black") Part233.Reflectance = 0.20000000298023 Part233.Rotation = Vector3.new(89.9399948, -30.0799999, -179.959991) Part233.CanCollide = false Part233.Size = Vector3.new(0.206904635, 0.208285585, 0.0700000003) Part233.CFrame = CFrame.new(-0.469922572, 6.71050978, 0.166708559, -0.865329862, 0.000550859841, -0.501201987, 0.501200914, -0.00137743889, -0.865329683, -0.00116711273, -0.999998868, 0.000915803481) Part233.BottomSurface = Enum.SurfaceType.Smooth Part233.TopSurface = Enum.SurfaceType.Smooth Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part233.Position = Vector3.new(-0.469922572, 6.71050978, 0.166708559) Part233.Orientation = Vector3.new(59.9199982, -89.9000015, 90.159996) Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh234.Parent = Part233 Folder235.Name = "CFrames" Folder235.Parent = Part233 CFrameValue236.Name = "C0" CFrameValue236.Parent = Folder235 CFrameValue236.Value = CFrame.new(0.586633861, 1.05020142, 0.134397477, 0.866025209, -0.000395880023, 0.499999851, -0.49999994, -0.00017455779, 0.866025329, -0.000255604798, -0.999999881, -0.000349141017) Part237.Parent = Model0 Part237.Material = Enum.Material.Metal Part237.BrickColor = BrickColor.new("Really black") Part237.Reflectance = 0.10000000149012 Part237.Rotation = Vector3.new(4.03999996, 79.9700012, 29.5999985) Part237.CanCollide = false Part237.Size = Vector3.new(0.206904635, 0.248285562, 0.223457038) Part237.CFrame = CFrame.new(0.448062152, 6.82244825, -0.467505664, 0.151497811, -0.0860725716, 0.984702826, 0.553039253, 0.833064675, -0.0122678569, -0.819265366, 0.54643786, 0.173809081) Part237.BottomSurface = Enum.SurfaceType.Smooth Part237.TopSurface = Enum.SurfaceType.Smooth Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part237.Position = Vector3.new(0.448062152, 6.82244825, -0.467505664) Part237.Orientation = Vector3.new(0.699999988, 79.9899979, 33.579998) Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh238.Parent = Part237 Folder239.Name = "CFrames" Folder239.Parent = Part237 CFrameValue240.Name = "C0" CFrameValue240.Parent = Folder239 CFrameValue240.Value = CFrame.new(-0.33109504, 0.936004639, -0.49978441, -0.150601238, 0.0871434659, -0.984746218, -0.554519355, -0.832095742, 0.0111699579, -0.818429828, 0.547743022, 0.17363745) Part241.Parent = Model0 Part241.Material = Enum.Material.Metal Part241.BrickColor = BrickColor.new("Really black") Part241.Reflectance = 0.10000000149012 Part241.Rotation = Vector3.new(179.919998, 0.0299999993, -169.919998) Part241.CanCollide = false Part241.Size = Vector3.new(0.206904635, 0.190352306, 0.173799917) Part241.CFrame = CFrame.new(-0.467861146, 6.68322039, -0.332474977, -0.984565318, 0.175015628, 0.000504107738, 0.175014779, 0.984564841, -0.00137740129, -0.000737467082, -0.00126789534, -0.999998868) Part241.BottomSurface = Enum.SurfaceType.Smooth Part241.TopSurface = Enum.SurfaceType.Smooth Part241.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part241.Position = Vector3.new(-0.467861146, 6.68322039, -0.332474977) Part241.Orientation = Vector3.new(0.0799999982, 179.970001, 10.0799999) Part241.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh242.Parent = Part241 Folder243.Name = "CFrames" Folder243.Parent = Part241 CFrameValue244.Name = "C0" CFrameValue244.Parent = Folder243 CFrameValue244.Value = CFrame.new(0.584612906, 1.07671356, -0.36482811, 0.984807551, -0.173648193, -0.00034912792, -0.173648253, -0.98480773, -0.000174530433, -0.000313566008, 0.000232517952, -0.999999881) Part245.Parent = Model0 Part245.Material = Enum.Material.Metal Part245.BrickColor = BrickColor.new("Really black") Part245.Reflectance = 0.10000000149012 Part245.Rotation = Vector3.new(90.0199966, -70.0800018, 90.0999985) Part245.CanCollide = false Part245.Size = Vector3.new(0.166545585, 0.179778785, 0.162522167) Part245.CFrame = CFrame.new(-0.489214212, 6.5864048, -0.335730791, -0.000618976075, -0.340714693, -0.940166473, 0.00138808647, 0.940165341, -0.340715319, 0.999998808, -0.001515946, -0.000109072309) Part245.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part245.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part245.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part245.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part245.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part245.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part245.Position = Vector3.new(-0.489214212, 6.5864048, -0.335730791) Part245.Orientation = Vector3.new(19.9200001, -90.0099945, 0.0799999982) Part245.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) SpecialMesh246.Parent = Part245 SpecialMesh246.MeshType = Enum.MeshType.Sphere Folder247.Name = "CFrames" Folder247.Parent = Part245 CFrameValue248.Name = "C0" CFrameValue248.Parent = Folder247 CFrameValue248.Value = CFrame.new(0.605831981, 1.17355347, -0.36823082, 0.000464010984, 0.342020035, 0.939692497, 0.000164004741, -0.939692557, 0.342020035, 0.999999881, -4.59968578e-06, -0.000492169929) Part249.Parent = Model0 Part249.Material = Enum.Material.Metal Part249.BrickColor = BrickColor.new("Really black") Part249.Reflectance = 0.10000000149012 Part249.Rotation = Vector3.new(179.919998, 0.0299999993, -169.919998) Part249.CanCollide = false Part249.Size = Vector3.new(0.206904635, 0.190352306, 0.173799917) Part249.CFrame = CFrame.new(-0.467937976, 6.68399096, 0.164094985, -0.984565318, 0.175015628, 0.000504107738, 0.175014779, 0.984564841, -0.00137740129, -0.000737467082, -0.00126789534, -0.999998868) Part249.BottomSurface = Enum.SurfaceType.Smooth Part249.TopSurface = Enum.SurfaceType.Smooth Part249.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part249.Position = Vector3.new(-0.467937976, 6.68399096, 0.164094985) Part249.Orientation = Vector3.new(0.0799999982, 179.970001, 10.0799999) Part249.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh250.Parent = Part249 Folder251.Name = "CFrames" Folder251.Parent = Part249 CFrameValue252.Name = "C0" CFrameValue252.Parent = Folder251 CFrameValue252.Value = CFrame.new(0.584612906, 1.07671356, 0.131742448, 0.984807551, -0.173648193, -0.00034912792, -0.173648253, -0.98480773, -0.000174530433, -0.000313566008, 0.000232517952, -0.999999881) Part253.Parent = Model0 Part253.Material = Enum.Material.Metal Part253.BrickColor = BrickColor.new("Really black") Part253.Reflectance = 0.10000000149012 Part253.Rotation = Vector3.new(179.919998, 0.0299999993, 130.080002) Part253.CanCollide = false Part253.Size = Vector3.new(0.206904635, 0.190352306, 0.173799917) Part253.CFrame = CFrame.new(-0.418895632, 6.53902626, -0.332253218, -0.643850625, -0.765150905, 0.000504107738, -0.765150666, 0.643849611, -0.00137740129, 0.000729295774, -0.00127261272, -0.999998868) Part253.BottomSurface = Enum.SurfaceType.Smooth Part253.TopSurface = Enum.SurfaceType.Smooth Part253.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part253.Position = Vector3.new(-0.418895632, 6.53902626, -0.332253218) Part253.Orientation = Vector3.new(0.0799999982, 179.970001, -49.9199982) Part253.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh254.Parent = Part253 Folder255.Name = "CFrames" Folder255.Parent = Part253 CFrameValue256.Name = "C0" CFrameValue256.Parent = Folder255 CFrameValue256.Value = CFrame.new(0.535447121, 1.22083998, -0.364837646, 0.642787516, 0.766044319, -0.00034912792, 0.766044319, -0.642787635, -0.000174530433, -0.000358149526, -0.000155297108, -0.999999881) Part257.Parent = Model0 Part257.Material = Enum.Material.Metal Part257.BrickColor = BrickColor.new("Really black") Part257.Reflectance = 0.10000000149012 Part257.Rotation = Vector3.new(179.909988, 0.0299999993, -179.919998) Part257.CanCollide = false Part257.Size = Vector3.new(0.480000228, 0.819999874, 0.569999635) Part257.CFrame = CFrame.new(-0.37045148, 7.62648344, 0.0252461098, -0.999998748, 0.00138882664, 0.000503865362, 0.00138803502, 0.999997675, -0.00155193394, -0.000506095588, -0.0015512252, -0.999998569) Part257.BottomSurface = Enum.SurfaceType.Smooth Part257.TopSurface = Enum.SurfaceType.Smooth Part257.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part257.Position = Vector3.new(-0.37045148, 7.62648344, 0.0252461098) Part257.Orientation = Vector3.new(0.0899999961, 179.970001, 0.0799999982) Part257.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh258.Parent = Part257 Folder259.Name = "CFrames" Folder259.Parent = Part257 CFrameValue260.Name = "C0" CFrameValue260.Parent = Folder259 CFrameValue260.Value = CFrame.new(0.488456905, 0.133872509, -0.00565911457, 0.999999821, -9.01152362e-08, -0.000349127891, -8.47923047e-08, -0.999999881, 2.56113708e-09, -0.000349178561, 2.56113708e-09, -0.999999881) Part261.Parent = Model0 Part261.Material = Enum.Material.Metal Part261.BrickColor = BrickColor.new("Really black") Part261.Reflectance = 0.10000000149012 Part261.Rotation = Vector3.new(179.919998, 0.0299999993, 130.080002) Part261.CanCollide = false Part261.Size = Vector3.new(0.206904635, 0.190352306, 0.173799917) Part261.CFrame = CFrame.new(-0.418972462, 6.53979588, 0.164318621, -0.643850625, -0.765150905, 0.000504107738, -0.765150666, 0.643849611, -0.00137740129, 0.000729295774, -0.00127261272, -0.999998868) Part261.BottomSurface = Enum.SurfaceType.Smooth Part261.TopSurface = Enum.SurfaceType.Smooth Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part261.Position = Vector3.new(-0.418972462, 6.53979588, 0.164318621) Part261.Orientation = Vector3.new(0.0799999982, 179.970001, -49.9199982) Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) CylinderMesh262.Parent = Part261 Folder263.Name = "CFrames" Folder263.Parent = Part261 CFrameValue264.Name = "C0" CFrameValue264.Parent = Folder263 CFrameValue264.Value = CFrame.new(0.535447121, 1.22084045, 0.131734803, 0.642787516, 0.766044319, -0.00034912792, 0.766044319, -0.642787635, -0.000174530433, -0.000358149526, -0.000155297108, -0.999999881) Part265.Parent = Model0 Part265.Material = Enum.Material.Metal Part265.BrickColor = BrickColor.new("Really black") Part265.Reflectance = 0.10000000149012 Part265.Rotation = Vector3.new(90.0199966, -70.0800018, 90.0999985) Part265.CanCollide = false Part265.Size = Vector3.new(0.166545585, 0.179778785, 0.162522167) Part265.CFrame = CFrame.new(-0.489290982, 6.58717585, 0.16083914, -0.000618976075, -0.340714693, -0.940166473, 0.00138808647, 0.940165341, -0.340715319, 0.999998808, -0.001515946, -0.000109072309) Part265.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part265.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part265.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part265.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part265.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part265.Position = Vector3.new(-0.489290982, 6.58717585, 0.16083914) Part265.Orientation = Vector3.new(19.9200001, -90.0099945, 0.0799999982) Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) SpecialMesh266.Parent = Part265 SpecialMesh266.MeshType = Enum.MeshType.Sphere Folder267.Name = "CFrames" Folder267.Parent = Part265 CFrameValue268.Name = "C0" CFrameValue268.Parent = Folder267 CFrameValue268.Value = CFrame.new(0.605831921, 1.17355299, 0.128339738, 0.000464010984, 0.342020035, 0.939692497, 0.000164004741, -0.939692557, 0.342020035, 0.999999881, -4.59968578e-06, -0.000492169929) WedgePart269.Parent = Model0 WedgePart269.Material = Enum.Material.Metal WedgePart269.BrickColor = BrickColor.new("Really black") WedgePart269.Rotation = Vector3.new(-90.0899963, 0.0799999982, 89.9700012) WedgePart269.CanCollide = false WedgePart269.Size = Vector3.new(0.549999952, 0.0500000007, 0.999999881) WedgePart269.CFrame = CFrame.new(-0.443649024, 7.54879951, 0.023138959, 0.000503768795, -0.999998748, 0.00138878287, -0.0015519337, 0.00138799136, 0.999997675, -0.999998569, -0.00050599908, -0.0015512252) WedgePart269.BottomSurface = Enum.SurfaceType.Smooth WedgePart269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart269.Position = Vector3.new(-0.443649024, 7.54879951, 0.023138959) WedgePart269.Orientation = Vector3.new(-89.8799973, 138.160004, -48.1899986) WedgePart269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Folder270.Name = "CFrames" Folder270.Parent = WedgePart269 CFrameValue271.Name = "C0" CFrameValue271.Parent = Folder270 CFrameValue271.Value = CFrame.new(0.561546862, 0.211654186, -0.00787545741, -0.000349031325, 0.999999821, -4.63430752e-08, 2.44472176e-09, -4.09867766e-08, -0.999999881, -0.999999881, -0.000349082082, 2.56113708e-09) WedgePart272.Parent = Model0 WedgePart272.Material = Enum.Material.Metal WedgePart272.BrickColor = BrickColor.new("Really black") WedgePart272.Reflectance = 0.10000000149012 WedgePart272.Rotation = Vector3.new(-90.0899963, 0.0799999982, 89.9700012) WedgePart272.CanCollide = false WedgePart272.Size = Vector3.new(0.25000003, 0.0500000007, 0.999999881) WedgePart272.CFrame = CFrame.new(-0.443423122, 7.54817915, -0.376860082, 0.000503768795, -0.999998748, 0.00138878287, -0.0015519337, 0.00138799136, 0.999997675, -0.999998569, -0.00050599908, -0.0015512252) WedgePart272.BottomSurface = Enum.SurfaceType.Smooth WedgePart272.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart272.Position = Vector3.new(-0.443423122, 7.54817915, -0.376860082) WedgePart272.Orientation = Vector3.new(-89.8799973, 138.160004, -48.1899986) WedgePart272.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Folder273.Name = "CFrames" Folder273.Parent = WedgePart272 CFrameValue274.Name = "C0" CFrameValue274.Parent = Folder273 CFrameValue274.Value = CFrame.new(0.56138289, 0.211654186, -0.407875031, -0.000349031325, 0.999999821, -4.63430752e-08, 2.44472176e-09, -4.09867766e-08, -0.999999881, -0.999999881, -0.000349082082, 2.56113708e-09) WedgePart275.Parent = Model0 WedgePart275.Material = Enum.Material.Metal WedgePart275.BrickColor = BrickColor.new("Really black") WedgePart275.Reflectance = 0.10000000149012 WedgePart275.Rotation = Vector3.new(-90.0899963, 0.0799999982, 89.9700012) WedgePart275.CanCollide = false WedgePart275.Size = Vector3.new(0.25000003, 0.0500000007, 0.999999881) WedgePart275.CFrame = CFrame.new(-0.443875819, 7.5494194, 0.423138052, 0.000503768795, -0.999998748, 0.00138878287, -0.0015519337, 0.00138799136, 0.999997675, -0.999998569, -0.00050599908, -0.0015512252) WedgePart275.BottomSurface = Enum.SurfaceType.Smooth WedgePart275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart275.Position = Vector3.new(-0.443875819, 7.5494194, 0.423138052) WedgePart275.Orientation = Vector3.new(-89.8799973, 138.160004, -48.1899986) WedgePart275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Folder276.Name = "CFrames" Folder276.Parent = WedgePart275 CFrameValue277.Name = "C0" CFrameValue277.Parent = Folder276 CFrameValue277.Value = CFrame.new(0.561711788, 0.21165514, 0.392124146, -0.000349031325, 0.999999821, -4.63430752e-08, 2.44472176e-09, -4.09867766e-08, -0.999999881, -0.999999881, -0.000349082082, 2.56113708e-09) WedgePart278.Parent = Model0 WedgePart278.Material = Enum.Material.Metal WedgePart278.BrickColor = BrickColor.new("Really black") WedgePart278.Reflectance = 0.10000000149012 WedgePart278.Rotation = Vector3.new(-90.0899963, 0.0799999982, 89.9700012) WedgePart278.CanCollide = false WedgePart278.Size = Vector3.new(1.05000007, 0.0500000007, 0.0999998376) WedgePart278.CFrame = CFrame.new(-0.44304511, 7.99879551, 0.0224409103, 0.000503768795, -0.999998748, 0.00138878287, -0.0015519337, 0.00138799136, 0.999997675, -0.999998569, -0.00050599908, -0.0015512252) WedgePart278.BottomSurface = Enum.SurfaceType.Smooth WedgePart278.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart278.Position = Vector3.new(-0.44304511, 7.99879551, 0.0224409103) WedgePart278.Orientation = Vector3.new(-89.8799973, 138.160004, -48.1899986) WedgePart278.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Folder279.Name = "CFrames" Folder279.Parent = WedgePart278 CFrameValue280.Name = "C0" CFrameValue280.Parent = Folder279 CFrameValue280.Value = CFrame.new(0.561567843, -0.238342762, -0.00787545368, -0.000349031325, 0.999999821, -4.63430752e-08, 2.44472176e-09, -4.09867766e-08, -0.999999881, -0.999999881, -0.000349082082, 2.56113708e-09) WedgePart281.Parent = Model0 WedgePart281.Material = Enum.Material.Metal WedgePart281.BrickColor = BrickColor.new("Really black") WedgePart281.Reflectance = 0.10000000149012 WedgePart281.Rotation = Vector3.new(-90.0899963, 0.0799999982, 89.9700012) WedgePart281.CanCollide = false WedgePart281.Size = Vector3.new(1.05000007, 0.0999999866, 0.0500000007) WedgePart281.CFrame = CFrame.new(-0.468012244, 8.02383137, 0.0223867632, 0.000503768795, -0.999998748, 0.00138878287, -0.0015519337, 0.00138799136, 0.999997675, -0.999998569, -0.00050599908, -0.0015512252) WedgePart281.BottomSurface = Enum.SurfaceType.Smooth WedgePart281.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart281.Position = Vector3.new(-0.468012244, 8.02383137, 0.0223867632) WedgePart281.Orientation = Vector3.new(-89.8799973, 138.160004, -48.1899986) WedgePart281.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Folder282.Name = "CFrames" Folder282.Parent = WedgePart281 CFrameValue283.Name = "C0" CFrameValue283.Parent = Folder282 CFrameValue283.Value = CFrame.new(0.586569726, -0.263343334, -0.00788689777, -0.000349031325, 0.999999821, -4.63430752e-08, 2.44472176e-09, -4.09867766e-08, -0.999999881, -0.999999881, -0.000349082082, 2.56113708e-09) for i,v in pairs(mas:GetChildren()) do v.Parent = script.Parent pcall(function() v:MakeJoints() end) end mas:Destroy() for i,v in pairs(cors) do spawn(function() pcall(v) end) end wait(.2) local p = game.Players.LocalPlayer local char = p.Character local mouse = p:GetMouse() local larm = char["Left Arm"] local rarm = char["Right Arm"] local lleg = char["Left Leg"] local rleg = char["Right Leg"] local hed = char.Head local torso = char.Torso ------------------------------- ---------------------------------------------------- local m2 = script.Parent.armcannon:clone() for i,v in pairs(m2:children()) do if v:IsA("BasePart") then v.Anchored=false v.CanCollide=false end end --m.Welds.Disabled=false local grip2 = Instance.new("Motor") grip2.Part0=char["Left Arm"] grip2.Part1=m2.Handle grip2.C0=CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,0) grip2.C1=CFrame.new() grip2.Parent=grip2.Part0 m2.Parent=char ---------------------------------------------------- local cor2 = Instance.new("Part", m2) cor2.Name = "Thingy" cor2.Locked = true cor2.BottomSurface = 0 cor2.CanCollide = false cor2.Size = Vector3.new(.1,.1,.1) cor2.Transparency = 1 cor2.TopSurface = 0 corw2 = Instance.new("Weld", cor2) corw2.Part0 = larm corw2.Part1 = cor2 corw2.C0 = CFrame.new(0, 0, 0) corw2.C1 = CFrame.new(0, 0, 0) weld1 = Instance.new("Weld", m2) -- Right grip weld1.Part1 = cor2 weld1.Part0 = m2.Handle weld1.C0 = CFrame.new(.02,0, 0)*CFrame.fromEulerAnglesXYZ(0,-math.pi/2,0) * CFrame.Angles(3.15,1.57,0) ------------------------------------------------------------------------------------------------------------ --Converted with ttyyuu12345's model to script plugin v4 function sandbox(var,func) local env = getfenv(func) local newenv = setmetatable({},{ __index = function(self,k) if k=="script" then return var else return env[k] end end, }) setfenv(func,newenv) return func end cors = {} mas = Instance.new("Model",game:GetService("Lighting")) Model0 = Instance.new("Model") Part1 = Instance.new("Part") Folder2 = Instance.new("Folder") CFrameValue3 = Instance.new("CFrameValue") Part4 = Instance.new("Part") BlockMesh5 = Instance.new("BlockMesh") Folder6 = Instance.new("Folder") CFrameValue7 = Instance.new("CFrameValue") Part8 = Instance.new("Part") BlockMesh9 = Instance.new("BlockMesh") Folder10 = Instance.new("Folder") CFrameValue11 = Instance.new("CFrameValue") Part12 = Instance.new("Part") BlockMesh13 = Instance.new("BlockMesh") Folder14 = Instance.new("Folder") CFrameValue15 = Instance.new("CFrameValue") Part16 = Instance.new("Part") SpecialMesh17 = Instance.new("SpecialMesh") Folder18 = Instance.new("Folder") CFrameValue19 = Instance.new("CFrameValue") Part20 = Instance.new("Part") SpecialMesh21 = Instance.new("SpecialMesh") Folder22 = Instance.new("Folder") CFrameValue23 = Instance.new("CFrameValue") Part24 = Instance.new("Part") SpecialMesh25 = Instance.new("SpecialMesh") Folder26 = Instance.new("Folder") CFrameValue27 = Instance.new("CFrameValue") Part28 = Instance.new("Part") SpecialMesh29 = Instance.new("SpecialMesh") Folder30 = Instance.new("Folder") CFrameValue31 = Instance.new("CFrameValue") Part32 = Instance.new("Part") BlockMesh33 = Instance.new("BlockMesh") Folder34 = Instance.new("Folder") CFrameValue35 = Instance.new("CFrameValue") Part36 = Instance.new("Part") BlockMesh37 = Instance.new("BlockMesh") Folder38 = Instance.new("Folder") CFrameValue39 = Instance.new("CFrameValue") Part40 = Instance.new("Part") SpecialMesh41 = Instance.new("SpecialMesh") Folder42 = Instance.new("Folder") CFrameValue43 = Instance.new("CFrameValue") Part44 = Instance.new("Part") BlockMesh45 = Instance.new("BlockMesh") Folder46 = Instance.new("Folder") CFrameValue47 = Instance.new("CFrameValue") Part48 = Instance.new("Part") BlockMesh49 = Instance.new("BlockMesh") Folder50 = Instance.new("Folder") CFrameValue51 = Instance.new("CFrameValue") Part52 = Instance.new("Part") BlockMesh53 = Instance.new("BlockMesh") Folder54 = Instance.new("Folder") CFrameValue55 = Instance.new("CFrameValue") Part56 = Instance.new("Part") BlockMesh57 = Instance.new("BlockMesh") Folder58 = Instance.new("Folder") CFrameValue59 = Instance.new("CFrameValue") Part60 = Instance.new("Part") SpecialMesh61 = Instance.new("SpecialMesh") Folder62 = Instance.new("Folder") CFrameValue63 = Instance.new("CFrameValue") Part64 = Instance.new("Part") BlockMesh65 = Instance.new("BlockMesh") Folder66 = Instance.new("Folder") CFrameValue67 = Instance.new("CFrameValue") Part68 = Instance.new("Part") BlockMesh69 = Instance.new("BlockMesh") Folder70 = Instance.new("Folder") CFrameValue71 = Instance.new("CFrameValue") Part72 = Instance.new("Part") CylinderMesh73 = Instance.new("CylinderMesh") Folder74 = Instance.new("Folder") CFrameValue75 = Instance.new("CFrameValue") Part76 = Instance.new("Part") BlockMesh77 = Instance.new("BlockMesh") Folder78 = Instance.new("Folder") CFrameValue79 = Instance.new("CFrameValue") Part80 = Instance.new("Part") BlockMesh81 = Instance.new("BlockMesh") Folder82 = Instance.new("Folder") CFrameValue83 = Instance.new("CFrameValue") Part84 = Instance.new("Part") BlockMesh85 = Instance.new("BlockMesh") Folder86 = Instance.new("Folder") CFrameValue87 = Instance.new("CFrameValue") Part88 = Instance.new("Part") SpecialMesh89 = Instance.new("SpecialMesh") Folder90 = Instance.new("Folder") CFrameValue91 = Instance.new("CFrameValue") Part92 = Instance.new("Part") CylinderMesh93 = Instance.new("CylinderMesh") Motor94 = Instance.new("Motor") Motor95 = Instance.new("Motor") Motor96 = Instance.new("Motor") Motor97 = Instance.new("Motor") Motor98 = Instance.new("Motor") Motor99 = Instance.new("Motor") Motor100 = Instance.new("Motor") Motor101 = Instance.new("Motor") Motor102 = Instance.new("Motor") Motor103 = Instance.new("Motor") Motor104 = Instance.new("Motor") Motor105 = Instance.new("Motor") Motor106 = Instance.new("Motor") Motor107 = Instance.new("Motor") Motor108 = Instance.new("Motor") Motor109 = Instance.new("Motor") Motor110 = Instance.new("Motor") Motor111 = Instance.new("Motor") Motor112 = Instance.new("Motor") Motor113 = Instance.new("Motor") Motor114 = Instance.new("Motor") Motor115 = Instance.new("Motor") Motor116 = Instance.new("Motor") Folder117 = Instance.new("Folder") CFrameValue118 = Instance.new("CFrameValue") Motor119 = Instance.new("Motor") Motor120 = Instance.new("Motor") Motor121 = Instance.new("Motor") Motor122 = Instance.new("Motor") Motor123 = Instance.new("Motor") Motor124 = Instance.new("Motor") Motor125 = Instance.new("Motor") Motor126 = Instance.new("Motor") Motor127 = Instance.new("Motor") Motor128 = Instance.new("Motor") Motor129 = Instance.new("Motor") Motor130 = Instance.new("Motor") Motor131 = Instance.new("Motor") Motor132 = Instance.new("Motor") Motor133 = Instance.new("Motor") Motor134 = Instance.new("Motor") Motor135 = Instance.new("Motor") Motor136 = Instance.new("Motor") Motor137 = Instance.new("Motor") Motor138 = Instance.new("Motor") Motor139 = Instance.new("Motor") Motor140 = Instance.new("Motor") Motor141 = Instance.new("Motor") Motor142 = Instance.new("Motor") Motor143 = Instance.new("Motor") Motor144 = Instance.new("Motor") Motor145 = Instance.new("Motor") Motor146 = Instance.new("Motor") Motor147 = Instance.new("Motor") Motor148 = Instance.new("Motor") Motor149 = Instance.new("Motor") Motor150 = Instance.new("Motor") Motor151 = Instance.new("Motor") Motor152 = Instance.new("Motor") Motor153 = Instance.new("Motor") Motor154 = Instance.new("Motor") Motor155 = Instance.new("Motor") Motor156 = Instance.new("Motor") Motor157 = Instance.new("Motor") Motor158 = Instance.new("Motor") Motor159 = Instance.new("Motor") Motor160 = Instance.new("Motor") Motor161 = Instance.new("Motor") Motor162 = Instance.new("Motor") Motor163 = Instance.new("Motor") Motor164 = Instance.new("Motor") Motor165 = Instance.new("Motor") Motor166 = Instance.new("Motor") Motor167 = Instance.new("Motor") Motor168 = Instance.new("Motor") Motor169 = Instance.new("Motor") Motor170 = Instance.new("Motor") Motor171 = Instance.new("Motor") Motor172 = Instance.new("Motor") Motor173 = Instance.new("Motor") Motor174 = Instance.new("Motor") Motor175 = Instance.new("Motor") Motor176 = Instance.new("Motor") Motor177 = Instance.new("Motor") Motor178 = Instance.new("Motor") Motor179 = Instance.new("Motor") Motor180 = Instance.new("Motor") Motor181 = Instance.new("Motor") Motor182 = Instance.new("Motor") Motor183 = Instance.new("Motor") Motor184 = Instance.new("Motor") Motor185 = Instance.new("Motor") Motor186 = Instance.new("Motor") Motor187 = Instance.new("Motor") Motor188 = Instance.new("Motor") Motor189 = Instance.new("Motor") Motor190 = Instance.new("Motor") Motor191 = Instance.new("Motor") Motor192 = Instance.new("Motor") Motor193 = Instance.new("Motor") Motor194 = Instance.new("Motor") Motor195 = Instance.new("Motor") Motor196 = Instance.new("Motor") Motor197 = Instance.new("Motor") Motor198 = Instance.new("Motor") Motor199 = Instance.new("Motor") Motor200 = Instance.new("Motor") Motor201 = Instance.new("Motor") Motor202 = Instance.new("Motor") Motor203 = Instance.new("Motor") Motor204 = Instance.new("Motor") Motor205 = Instance.new("Motor") Motor206 = Instance.new("Motor") Motor207 = Instance.new("Motor") Motor208 = Instance.new("Motor") Motor209 = Instance.new("Motor") Motor210 = Instance.new("Motor") Motor211 = Instance.new("Motor") Motor212 = Instance.new("Motor") Motor213 = Instance.new("Motor") Motor214 = Instance.new("Motor") Motor215 = Instance.new("Motor") Motor216 = Instance.new("Motor") Part217 = Instance.new("Part") SpecialMesh218 = Instance.new("SpecialMesh") Folder219 = Instance.new("Folder") CFrameValue220 = Instance.new("CFrameValue") Part221 = Instance.new("Part") SpecialMesh222 = Instance.new("SpecialMesh") Script223 = Instance.new("Script") Folder224 = Instance.new("Folder") CFrameValue225 = Instance.new("CFrameValue") Part226 = Instance.new("Part") SpecialMesh227 = Instance.new("SpecialMesh") Folder228 = Instance.new("Folder") CFrameValue229 = Instance.new("CFrameValue") Part230 = Instance.new("Part") SpecialMesh231 = Instance.new("SpecialMesh") Folder232 = Instance.new("Folder") CFrameValue233 = Instance.new("CFrameValue") Part234 = Instance.new("Part") SpecialMesh235 = Instance.new("SpecialMesh") Folder236 = Instance.new("Folder") CFrameValue237 = Instance.new("CFrameValue") Part238 = Instance.new("Part") BlockMesh239 = Instance.new("BlockMesh") Folder240 = Instance.new("Folder") CFrameValue241 = Instance.new("CFrameValue") Part242 = Instance.new("Part") SpecialMesh243 = Instance.new("SpecialMesh") Folder244 = Instance.new("Folder") CFrameValue245 = Instance.new("CFrameValue") Part246 = Instance.new("Part") SpecialMesh247 = Instance.new("SpecialMesh") Folder248 = Instance.new("Folder") CFrameValue249 = Instance.new("CFrameValue") Part250 = Instance.new("Part") SpecialMesh251 = Instance.new("SpecialMesh") Folder252 = Instance.new("Folder") CFrameValue253 = Instance.new("CFrameValue") Part254 = Instance.new("Part") SpecialMesh255 = Instance.new("SpecialMesh") Folder256 = Instance.new("Folder") CFrameValue257 = Instance.new("CFrameValue") Part258 = Instance.new("Part") SpecialMesh259 = Instance.new("SpecialMesh") Folder260 = Instance.new("Folder") CFrameValue261 = Instance.new("CFrameValue") Part262 = Instance.new("Part") SpecialMesh263 = Instance.new("SpecialMesh") Folder264 = Instance.new("Folder") CFrameValue265 = Instance.new("CFrameValue") Part266 = Instance.new("Part") SpecialMesh267 = Instance.new("SpecialMesh") Folder268 = Instance.new("Folder") CFrameValue269 = Instance.new("CFrameValue") Part270 = Instance.new("Part") SpecialMesh271 = Instance.new("SpecialMesh") Folder272 = Instance.new("Folder") CFrameValue273 = Instance.new("CFrameValue") Part274 = Instance.new("Part") SpecialMesh275 = Instance.new("SpecialMesh") Folder276 = Instance.new("Folder") CFrameValue277 = Instance.new("CFrameValue") Part278 = Instance.new("Part") SpecialMesh279 = Instance.new("SpecialMesh") Folder280 = Instance.new("Folder") CFrameValue281 = Instance.new("CFrameValue") Part282 = Instance.new("Part") SpecialMesh283 = Instance.new("SpecialMesh") Folder284 = Instance.new("Folder") CFrameValue285 = Instance.new("CFrameValue") Part286 = Instance.new("Part") SpecialMesh287 = Instance.new("SpecialMesh") Folder288 = Instance.new("Folder") CFrameValue289 = Instance.new("CFrameValue") Part290 = Instance.new("Part") SpecialMesh291 = Instance.new("SpecialMesh") Folder292 = Instance.new("Folder") CFrameValue293 = Instance.new("CFrameValue") Part294 = Instance.new("Part") SpecialMesh295 = Instance.new("SpecialMesh") Folder296 = Instance.new("Folder") CFrameValue297 = Instance.new("CFrameValue") Part298 = Instance.new("Part") SpecialMesh299 = Instance.new("SpecialMesh") Folder300 = Instance.new("Folder") CFrameValue301 = Instance.new("CFrameValue") Part302 = Instance.new("Part") SpecialMesh303 = Instance.new("SpecialMesh") Folder304 = Instance.new("Folder") CFrameValue305 = Instance.new("CFrameValue") Part306 = Instance.new("Part") SpecialMesh307 = Instance.new("SpecialMesh") Folder308 = Instance.new("Folder") CFrameValue309 = Instance.new("CFrameValue") Part310 = Instance.new("Part") SpecialMesh311 = Instance.new("SpecialMesh") Folder312 = Instance.new("Folder") CFrameValue313 = Instance.new("CFrameValue") Part314 = Instance.new("Part") SpecialMesh315 = Instance.new("SpecialMesh") Folder316 = Instance.new("Folder") CFrameValue317 = Instance.new("CFrameValue") Part318 = Instance.new("Part") SpecialMesh319 = Instance.new("SpecialMesh") Folder320 = Instance.new("Folder") CFrameValue321 = Instance.new("CFrameValue") Part322 = Instance.new("Part") SpecialMesh323 = Instance.new("SpecialMesh") Folder324 = Instance.new("Folder") CFrameValue325 = Instance.new("CFrameValue") Part326 = Instance.new("Part") SpecialMesh327 = Instance.new("SpecialMesh") Folder328 = Instance.new("Folder") CFrameValue329 = Instance.new("CFrameValue") Part330 = Instance.new("Part") SpecialMesh331 = Instance.new("SpecialMesh") Folder332 = Instance.new("Folder") CFrameValue333 = Instance.new("CFrameValue") Part334 = Instance.new("Part") SpecialMesh335 = Instance.new("SpecialMesh") Folder336 = Instance.new("Folder") CFrameValue337 = Instance.new("CFrameValue") Part338 = Instance.new("Part") BlockMesh339 = Instance.new("BlockMesh") Folder340 = Instance.new("Folder") CFrameValue341 = Instance.new("CFrameValue") Part342 = Instance.new("Part") BlockMesh343 = Instance.new("BlockMesh") Folder344 = Instance.new("Folder") CFrameValue345 = Instance.new("CFrameValue") Part346 = Instance.new("Part") BlockMesh347 = Instance.new("BlockMesh") Folder348 = Instance.new("Folder") CFrameValue349 = Instance.new("CFrameValue") Part350 = Instance.new("Part") BlockMesh351 = Instance.new("BlockMesh") Folder352 = Instance.new("Folder") CFrameValue353 = Instance.new("CFrameValue") Part354 = Instance.new("Part") BlockMesh355 = Instance.new("BlockMesh") Folder356 = Instance.new("Folder") CFrameValue357 = Instance.new("CFrameValue") Part358 = Instance.new("Part") SpecialMesh359 = Instance.new("SpecialMesh") Folder360 = Instance.new("Folder") CFrameValue361 = Instance.new("CFrameValue") Part362 = Instance.new("Part") BlockMesh363 = Instance.new("BlockMesh") Folder364 = Instance.new("Folder") CFrameValue365 = Instance.new("CFrameValue") Part366 = Instance.new("Part") BlockMesh367 = Instance.new("BlockMesh") Folder368 = Instance.new("Folder") CFrameValue369 = Instance.new("CFrameValue") Part370 = Instance.new("Part") BlockMesh371 = Instance.new("BlockMesh") Folder372 = Instance.new("Folder") CFrameValue373 = Instance.new("CFrameValue") Part374 = Instance.new("Part") BlockMesh375 = Instance.new("BlockMesh") Folder376 = Instance.new("Folder") CFrameValue377 = Instance.new("CFrameValue") Part378 = Instance.new("Part") SpecialMesh379 = Instance.new("SpecialMesh") Script380 = Instance.new("Script") Folder381 = Instance.new("Folder") CFrameValue382 = Instance.new("CFrameValue") Part383 = Instance.new("Part") BlockMesh384 = Instance.new("BlockMesh") Folder385 = Instance.new("Folder") CFrameValue386 = Instance.new("CFrameValue") Part387 = Instance.new("Part") BlockMesh388 = Instance.new("BlockMesh") Folder389 = Instance.new("Folder") CFrameValue390 = Instance.new("CFrameValue") Part391 = Instance.new("Part") BlockMesh392 = Instance.new("BlockMesh") Folder393 = Instance.new("Folder") CFrameValue394 = Instance.new("CFrameValue") Part395 = Instance.new("Part") BlockMesh396 = Instance.new("BlockMesh") Folder397 = Instance.new("Folder") CFrameValue398 = Instance.new("CFrameValue") Part399 = Instance.new("Part") BlockMesh400 = Instance.new("BlockMesh") Folder401 = Instance.new("Folder") CFrameValue402 = Instance.new("CFrameValue") Part403 = Instance.new("Part") BlockMesh404 = Instance.new("BlockMesh") Folder405 = Instance.new("Folder") CFrameValue406 = Instance.new("CFrameValue") Part407 = Instance.new("Part") SpecialMesh408 = Instance.new("SpecialMesh") Folder409 = Instance.new("Folder") CFrameValue410 = Instance.new("CFrameValue") Part411 = Instance.new("Part") BlockMesh412 = Instance.new("BlockMesh") Folder413 = Instance.new("Folder") CFrameValue414 = Instance.new("CFrameValue") Part415 = Instance.new("Part") BlockMesh416 = Instance.new("BlockMesh") Folder417 = Instance.new("Folder") CFrameValue418 = Instance.new("CFrameValue") Part419 = Instance.new("Part") BlockMesh420 = Instance.new("BlockMesh") Folder421 = Instance.new("Folder") CFrameValue422 = Instance.new("CFrameValue") Part423 = Instance.new("Part") BlockMesh424 = Instance.new("BlockMesh") Folder425 = Instance.new("Folder") CFrameValue426 = Instance.new("CFrameValue") Part427 = Instance.new("Part") BlockMesh428 = Instance.new("BlockMesh") Folder429 = Instance.new("Folder") CFrameValue430 = Instance.new("CFrameValue") Part431 = Instance.new("Part") BlockMesh432 = Instance.new("BlockMesh") Folder433 = Instance.new("Folder") CFrameValue434 = Instance.new("CFrameValue") Part435 = Instance.new("Part") BlockMesh436 = Instance.new("BlockMesh") Folder437 = Instance.new("Folder") CFrameValue438 = Instance.new("CFrameValue") Part439 = Instance.new("Part") BlockMesh440 = Instance.new("BlockMesh") Folder441 = Instance.new("Folder") CFrameValue442 = Instance.new("CFrameValue") Part443 = Instance.new("Part") BlockMesh444 = Instance.new("BlockMesh") Folder445 = Instance.new("Folder") CFrameValue446 = Instance.new("CFrameValue") Part447 = Instance.new("Part") BlockMesh448 = Instance.new("BlockMesh") Folder449 = Instance.new("Folder") CFrameValue450 = Instance.new("CFrameValue") Part451 = Instance.new("Part") BlockMesh452 = Instance.new("BlockMesh") Folder453 = Instance.new("Folder") CFrameValue454 = Instance.new("CFrameValue") Part455 = Instance.new("Part") BlockMesh456 = Instance.new("BlockMesh") Folder457 = Instance.new("Folder") CFrameValue458 = Instance.new("CFrameValue") Part459 = Instance.new("Part") BlockMesh460 = Instance.new("BlockMesh") Folder461 = Instance.new("Folder") CFrameValue462 = Instance.new("CFrameValue") Part463 = Instance.new("Part") BlockMesh464 = Instance.new("BlockMesh") Folder465 = Instance.new("Folder") CFrameValue466 = Instance.new("CFrameValue") Part467 = Instance.new("Part") BlockMesh468 = Instance.new("BlockMesh") Folder469 = Instance.new("Folder") CFrameValue470 = Instance.new("CFrameValue") Part471 = Instance.new("Part") SpecialMesh472 = Instance.new("SpecialMesh") Folder473 = Instance.new("Folder") CFrameValue474 = Instance.new("CFrameValue") Part475 = Instance.new("Part") BlockMesh476 = Instance.new("BlockMesh") Folder477 = Instance.new("Folder") CFrameValue478 = Instance.new("CFrameValue") Part479 = Instance.new("Part") BlockMesh480 = Instance.new("BlockMesh") Folder481 = Instance.new("Folder") CFrameValue482 = Instance.new("CFrameValue") Part483 = Instance.new("Part") BlockMesh484 = Instance.new("BlockMesh") Folder485 = Instance.new("Folder") CFrameValue486 = Instance.new("CFrameValue") Part487 = Instance.new("Part") BlockMesh488 = Instance.new("BlockMesh") Folder489 = Instance.new("Folder") CFrameValue490 = Instance.new("CFrameValue") Part491 = Instance.new("Part") BlockMesh492 = Instance.new("BlockMesh") Folder493 = Instance.new("Folder") CFrameValue494 = Instance.new("CFrameValue") Part495 = Instance.new("Part") CylinderMesh496 = Instance.new("CylinderMesh") Folder497 = Instance.new("Folder") CFrameValue498 = Instance.new("CFrameValue") Part499 = Instance.new("Part") SpecialMesh500 = Instance.new("SpecialMesh") Folder501 = Instance.new("Folder") CFrameValue502 = Instance.new("CFrameValue") Part503 = Instance.new("Part") SpecialMesh504 = Instance.new("SpecialMesh") Folder505 = Instance.new("Folder") CFrameValue506 = Instance.new("CFrameValue") Part507 = Instance.new("Part") SpecialMesh508 = Instance.new("SpecialMesh") Folder509 = Instance.new("Folder") CFrameValue510 = Instance.new("CFrameValue") Part511 = Instance.new("Part") SpecialMesh512 = Instance.new("SpecialMesh") Folder513 = Instance.new("Folder") CFrameValue514 = Instance.new("CFrameValue") Part515 = Instance.new("Part") SpecialMesh516 = Instance.new("SpecialMesh") Folder517 = Instance.new("Folder") CFrameValue518 = Instance.new("CFrameValue") Part519 = Instance.new("Part") SpecialMesh520 = Instance.new("SpecialMesh") Folder521 = Instance.new("Folder") CFrameValue522 = Instance.new("CFrameValue") Part523 = Instance.new("Part") SpecialMesh524 = Instance.new("SpecialMesh") Folder525 = Instance.new("Folder") CFrameValue526 = Instance.new("CFrameValue") Part527 = Instance.new("Part") BlockMesh528 = Instance.new("BlockMesh") Folder529 = Instance.new("Folder") CFrameValue530 = Instance.new("CFrameValue") Part531 = Instance.new("Part") SpecialMesh532 = Instance.new("SpecialMesh") Folder533 = Instance.new("Folder") CFrameValue534 = Instance.new("CFrameValue") Part535 = Instance.new("Part") SpecialMesh536 = Instance.new("SpecialMesh") Folder537 = Instance.new("Folder") CFrameValue538 = Instance.new("CFrameValue") Part539 = Instance.new("Part") SpecialMesh540 = Instance.new("SpecialMesh") Folder541 = Instance.new("Folder") CFrameValue542 = Instance.new("CFrameValue") Part543 = Instance.new("Part") SpecialMesh544 = Instance.new("SpecialMesh") Folder545 = Instance.new("Folder") CFrameValue546 = Instance.new("CFrameValue") Part547 = Instance.new("Part") SpecialMesh548 = Instance.new("SpecialMesh") Folder549 = Instance.new("Folder") CFrameValue550 = Instance.new("CFrameValue") Part551 = Instance.new("Part") SpecialMesh552 = Instance.new("SpecialMesh") Folder553 = Instance.new("Folder") CFrameValue554 = Instance.new("CFrameValue") Part555 = Instance.new("Part") SpecialMesh556 = Instance.new("SpecialMesh") Folder557 = Instance.new("Folder") CFrameValue558 = Instance.new("CFrameValue") Part559 = Instance.new("Part") SpecialMesh560 = Instance.new("SpecialMesh") Folder561 = Instance.new("Folder") CFrameValue562 = Instance.new("CFrameValue") Part563 = Instance.new("Part") SpecialMesh564 = Instance.new("SpecialMesh") Folder565 = Instance.new("Folder") CFrameValue566 = Instance.new("CFrameValue") Part567 = Instance.new("Part") SpecialMesh568 = Instance.new("SpecialMesh") Folder569 = Instance.new("Folder") CFrameValue570 = Instance.new("CFrameValue") Part571 = Instance.new("Part") SpecialMesh572 = Instance.new("SpecialMesh") Folder573 = Instance.new("Folder") CFrameValue574 = Instance.new("CFrameValue") Part575 = Instance.new("Part") SpecialMesh576 = Instance.new("SpecialMesh") Folder577 = Instance.new("Folder") CFrameValue578 = Instance.new("CFrameValue") Part579 = Instance.new("Part") SpecialMesh580 = Instance.new("SpecialMesh") Folder581 = Instance.new("Folder") CFrameValue582 = Instance.new("CFrameValue") Part583 = Instance.new("Part") SpecialMesh584 = Instance.new("SpecialMesh") Folder585 = Instance.new("Folder") CFrameValue586 = Instance.new("CFrameValue") Part587 = Instance.new("Part") SpecialMesh588 = Instance.new("SpecialMesh") Folder589 = Instance.new("Folder") CFrameValue590 = Instance.new("CFrameValue") Part591 = Instance.new("Part") SpecialMesh592 = Instance.new("SpecialMesh") Folder593 = Instance.new("Folder") CFrameValue594 = Instance.new("CFrameValue") Part595 = Instance.new("Part") SpecialMesh596 = Instance.new("SpecialMesh") Folder597 = Instance.new("Folder") CFrameValue598 = Instance.new("CFrameValue") Part599 = Instance.new("Part") SpecialMesh600 = Instance.new("SpecialMesh") Folder601 = Instance.new("Folder") CFrameValue602 = Instance.new("CFrameValue") Part603 = Instance.new("Part") SpecialMesh604 = Instance.new("SpecialMesh") Folder605 = Instance.new("Folder") CFrameValue606 = Instance.new("CFrameValue") Model0.Name = "Dragonslayer" Model0.Parent = mas Part1.Parent = Model0 Part1.BrickColor = BrickColor.new("Neon orange") Part1.Transparency = 1 Part1.Name="Hitbox" Part1.Rotation = Vector3.new(65.909996, 88.9599991, 112.049995) Part1.Size = Vector3.new(9.99028492, 0.586256504, 2.02198696) Part1.CFrame = CFrame.new(46.152916, 0.680819869, 143.12352, -0.00698993821, -0.0172562208, 0.999835491, 0.0356905423, -0.999218345, -0.0169966314, 0.999338686, 0.035564974, 0.00760042761) Part1.BottomSurface = Enum.SurfaceType.Smooth Part1.TopSurface = Enum.SurfaceType.Smooth Part1.Color = Color3.new(0.835294, 0.45098, 0.239216) Part1.Position = Vector3.new(46.152916, 0.680819869, 143.12352) Part1.Orientation = Vector3.new(0.969999969, 89.5599976, 177.949997) Part1.Color = Color3.new(0.835294, 0.45098, 0.239216) Folder2.Name = "CFrames" Folder2.Parent = Part1 CFrameValue3.Name = "C0" CFrameValue3.Parent = Folder2 CFrameValue3.Value = CFrame.new(0.0215821266, 6.09555054, 0.00123596191, 4.35113907e-06, 0.99999994, -1.43137295e-05, 0.999984682, -5.4128468e-06, 0.00557211041, 0.0055720266, -1.48853287e-05, -1.00000226) Part4.Parent = Model0 Part4.Material = Enum.Material.Metal Part4.BrickColor = BrickColor.new("Black") Part4.Rotation = Vector3.new(-1.76999998, 14.9200001, 88.9799957) Part4.Anchored = true Part4.FormFactor = Enum.FormFactor.Custom Part4.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part4.CFrame = CFrame.new(45.4615707, 0.541190863, 138.380356, 0.0172694977, -0.966150999, 0.257432878, 0.999218225, 0.0258357916, 0.029929027, -0.0355660655, 0.256712317, 0.965833306) Part4.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part4.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part4.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part4.Color = Color3.new(0.105882, 0.164706, 0.207843) Part4.Position = Vector3.new(45.4615707, 0.541190863, 138.380356) Part4.Orientation = Vector3.new(-1.71999991, 14.9200001, 88.5199966) Part4.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh5.Parent = Part4 BlockMesh5.Scale = Vector3.new(0.761905074, 0.625850081, 0.4353742) BlockMesh5.Scale = Vector3.new(0.761905074, 0.625850081, 0.4353742) Folder6.Name = "CFrames" Folder6.Parent = Part4 CFrameValue7.Name = "C0" CFrameValue7.Parent = Folder6 CFrameValue7.Value = CFrame.new(0.00432825089, 1.35142517, 0.69972229, -1.00000012, 1.96229666e-06, 2.15694308e-06, 3.7252903e-06, 0.258839756, 0.965920508, 1.88186095e-06, 0.965937257, -0.258844465) Part8.Parent = Model0 Part8.Material = Enum.Material.Metal Part8.BrickColor = BrickColor.new("Black") Part8.Rotation = Vector3.new(178.529999, -29.9099998, 91.1399994) Part8.Anchored = true Part8.FormFactor = Enum.FormFactor.Custom Part8.Size = Vector3.new(0.316868067, 0.46560201, 0.316868067) Part8.CFrame = CFrame.new(45.9089241, 0.536310315, 138.339294, -0.0172714479, -0.866617382, -0.498692006, -0.999217987, 0.0327045619, -0.0222258158, 0.0355698988, 0.497913718, -0.86649704) Part8.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part8.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part8.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part8.Color = Color3.new(0.105882, 0.164706, 0.207843) Part8.Position = Vector3.new(45.9089241, 0.536310315, 138.339294) Part8.Orientation = Vector3.new(1.26999998, -150.080002, -88.1299973) Part8.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh9.Parent = Part8 BlockMesh9.Scale = Vector3.new(0.761905074, 1, 0.4353742) BlockMesh9.Scale = Vector3.new(0.761905074, 1, 0.4353742) Folder10.Name = "CFrames" Folder10.Parent = Part8 CFrameValue11.Name = "C0" CFrameValue11.Parent = Folder10 CFrameValue11.Value = CFrame.new(1.8119812e-05, 1.30957031, 0.252429962, 1, -1.14925206e-06, 7.78585672e-07, 1.15483999e-07, 0.499991357, -0.866030812, 6.42612576e-08, 0.866045654, 0.500000119) Part12.Parent = Model0 Part12.Material = Enum.Material.Metal Part12.BrickColor = BrickColor.new("Black") Part12.Rotation = Vector3.new(178.220001, -14.9200001, 91.0199966) Part12.Anchored = true Part12.FormFactor = Enum.FormFactor.Custom Part12.Size = Vector3.new(0.316868067, 0.46560201, 0.316868067) Part12.CFrame = CFrame.new(45.879921, 0.534309208, 138.269043, -0.0172712952, -0.966157258, -0.257409573, -0.999217987, 0.0258376375, -0.0299322847, 0.0355692543, 0.256688982, -0.965839446) Part12.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part12.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part12.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part12.Color = Color3.new(0.105882, 0.164706, 0.207843) Part12.Position = Vector3.new(45.879921, 0.534309208, 138.269043) Part12.Orientation = Vector3.new(1.71999991, -165.080002, -88.5199966) Part12.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh13.Parent = Part12 BlockMesh13.Scale = Vector3.new(0.761905074, 1, 0.4353742) BlockMesh13.Scale = Vector3.new(0.761905074, 1, 0.4353742) Folder14.Name = "CFrames" Folder14.Parent = Part12 CFrameValue15.Name = "C0" CFrameValue15.Parent = Folder14 CFrameValue15.Value = CFrame.new(1.95503235e-05, 1.23933411, 0.281536102, 1, -6.03497028e-07, 4.76837158e-07, -5.25265932e-07, 0.25881651, -0.965926826, -8.71659722e-08, 0.965943575, 0.25882113) Part16.Parent = Model0 Part16.Material = Enum.Material.Metal Part16.Rotation = Vector3.new(87.9599991, -0.98999995, 90.0799942) Part16.Anchored = true Part16.FormFactor = Enum.FormFactor.Custom Part16.Size = Vector3.new(0.316868067, 0.388001561, 0.316868067) Part16.CFrame = CFrame.new(45.3964386, 0.566734254, 138.1875, -0.00141788227, -0.999858499, -0.0172821898, 0.0355940051, 0.0172212105, -0.999218225, 0.999365568, -0.00203203224, 0.0355636738) Part16.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part16.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part16.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part16.Position = Vector3.new(45.3964386, 0.566734254, 138.1875) Part16.Orientation = Vector3.new(87.7299957, -25.9200001, 64.1800003) SpecialMesh17.Parent = Part16 SpecialMesh17.Scale = Vector3.new(0, 1, 0.210884899) SpecialMesh17.MeshType = Enum.MeshType.Wedge SpecialMesh17.Scale = Vector3.new(0, 1, 0.210884899) Folder18.Name = "CFrames" Folder18.Parent = Part16 CFrameValue19.Name = "C0" CFrameValue19.Parent = Folder18 CFrameValue19.Value = CFrame.new(-0.0269298553, 1.15969849, 0.765678406, 4.96208668e-06, -1.13599745e-05, 1.00000024, 1.00000036, 7.71135092e-07, -6.09457493e-06, -9.51113179e-07, 1.00001764, 1.08132008e-05) Part20.Parent = Model0 Part20.Material = Enum.Material.Metal Part20.BrickColor = BrickColor.new("Black") Part20.Rotation = Vector3.new(83.2699966, 89.0099945, 94.6899948) Part20.Anchored = true Part20.FormFactor = Enum.FormFactor.Custom Part20.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part20.CFrame = CFrame.new(46.1590576, 0.400805384, 138.332535, -0.00141641998, -0.0172711797, 0.999849796, 0.0355953611, -0.999218106, -0.0172098391, 0.99936533, 0.0355656408, 0.00203008601) Part20.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part20.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part20.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part20.Color = Color3.new(0.105882, 0.164706, 0.207843) Part20.Position = Vector3.new(46.1590576, 0.400805384, 138.332535) Part20.Orientation = Vector3.new(0.98999995, 89.8799973, 177.959991) Part20.Color = Color3.new(0.105882, 0.164706, 0.207843) SpecialMesh21.Parent = Part20 SpecialMesh21.Scale = Vector3.new(0.435374141, 0.435374141, 0.435374141) SpecialMesh21.MeshType = Enum.MeshType.Sphere SpecialMesh21.Scale = Vector3.new(0.435374141, 0.435374141, 0.435374141) Folder22.Name = "CFrames" Folder22.Parent = Part20 CFrameValue23.Name = "C0" CFrameValue23.Parent = Folder22 CFrameValue23.Value = CFrame.new(0.130856752, 1.2976532, 1.14440918e-05, 3.57627869e-06, 1, 7.9482561e-08, 1.00000024, -4.14252281e-06, -2.29873694e-06, -2.38930807e-06, -1.97171175e-07, -1.00000882) Part24.Parent = Model0 Part24.Material = Enum.Material.Metal Part24.Rotation = Vector3.new(-92.0400009, 0.98999995, 89.9199982) Part24.Anchored = true Part24.FormFactor = Enum.FormFactor.Custom Part24.Size = Vector3.new(0.316868067, 0.388001561, 0.316868067) Part24.CFrame = CFrame.new(45.3952827, 0.499970227, 138.189896, 0.00141788227, -0.999858499, 0.0172821898, -0.0355940051, 0.0172212105, 0.999218225, -0.999365568, -0.00203203224, -0.0355636738) Part24.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part24.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part24.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part24.Position = Vector3.new(45.3952827, 0.499970227, 138.189896) Part24.Orientation = Vector3.new(-87.7299957, 154.080002, -64.1800003) SpecialMesh25.Parent = Part24 SpecialMesh25.Scale = Vector3.new(0, 1, 0.210884377) SpecialMesh25.MeshType = Enum.MeshType.Wedge SpecialMesh25.Scale = Vector3.new(0, 1, 0.210884377) Folder26.Name = "CFrames" Folder26.Parent = Part24 CFrameValue27.Name = "C0" CFrameValue27.Parent = Folder26 CFrameValue27.Value = CFrame.new(0.039886713, 1.15971375, 0.765674591, -4.96208668e-06, -1.13599745e-05, -1.00000024, -1.00000036, 7.71135092e-07, 6.09457493e-06, 9.51113179e-07, 1.00001764, -1.08132008e-05) Part28.Parent = Model0 Part28.Material = Enum.Material.Metal Part28.Rotation = Vector3.new(-1.61000001, -0.0299999993, 98.7799988) Part28.Anchored = true Part28.FormFactor = Enum.FormFactor.Custom Part28.Size = Vector3.new(0.316868067, 0.393713713, 0.316868067) Part28.CFrame = CFrame.new(45.3964386, 0.566734254, 138.1875, -0.152687415, -0.988283217, -0.000560536049, 0.98788321, -0.152640909, 0.0280702207, -0.0278261099, 0.00373196183, 0.999605834) Part28.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part28.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part28.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part28.Position = Vector3.new(45.3964386, 0.566734254, 138.1875) Part28.Orientation = Vector3.new(-1.61000001, -0.0299999993, 98.7799988) SpecialMesh29.Parent = Part28 SpecialMesh29.Scale = Vector3.new(0.0544217676, 1, 0.0272108838) SpecialMesh29.MeshType = Enum.MeshType.Wedge SpecialMesh29.Scale = Vector3.new(0.0544217676, 1, 0.0272108838) Folder30.Name = "CFrames" Folder30.Parent = Part28 CFrameValue31.Name = "C0" CFrameValue31.Parent = Folder30 CFrameValue31.Value = CFrame.new(-0.0269298553, 1.15969849, 0.765678406, -0.985463262, 0.169723019, 0.00751660019, 0.00757635571, -0.000302328728, 0.999971449, 0.169723943, 0.985508978, -0.00098814955) Part32.Parent = Model0 Part32.Material = Enum.Material.Metal Part32.BrickColor = BrickColor.new("Black") Part32.Rotation = Vector3.new(178.220001, -14.9200001, 91.0199966) Part32.Anchored = true Part32.FormFactor = Enum.FormFactor.Custom Part32.Size = Vector3.new(0.316868067, 0.594935894, 0.316868067) Part32.CFrame = CFrame.new(45.8218689, 0.537801385, 138.338898, -0.0172712952, -0.966157258, -0.257409573, -0.999217987, 0.0258376375, -0.0299322847, 0.0355692543, 0.256688982, -0.965839446) Part32.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part32.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part32.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part32.Color = Color3.new(0.105882, 0.164706, 0.207843) Part32.Position = Vector3.new(45.8218689, 0.537801385, 138.338898) Part32.Orientation = Vector3.new(1.71999991, -165.080002, -88.5199966) Part32.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh33.Parent = Part32 BlockMesh33.Scale = Vector3.new(0.598639786, 1, 0.544217765) BlockMesh33.Scale = Vector3.new(0.598639786, 1, 0.544217765) Folder34.Name = "CFrames" Folder34.Parent = Part32 CFrameValue35.Name = "C0" CFrameValue35.Parent = Folder34 CFrameValue35.Value = CFrame.new(1.76429749e-05, 1.30935669, 0.339496613, 1, -6.03497028e-07, 4.76837158e-07, -5.25265932e-07, 0.25881651, -0.965926826, -8.71659722e-08, 0.965943575, 0.25882113) Part36.Parent = Model0 Part36.Material = Enum.Material.Metal Part36.BrickColor = BrickColor.new("Black") Part36.Rotation = Vector3.new(-2.45000005, -22.4799995, -91.0699997) Part36.Anchored = true Part36.FormFactor = Enum.FormFactor.Custom Part36.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part36.CFrame = CFrame.new(46.8319168, 0.52085346, 138.473663, -0.0172696002, 0.923872292, -0.382334292, -0.999218047, -0.0023431927, 0.0394729264, 0.0355711691, 0.382713646, 0.923182189) Part36.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part36.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part36.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part36.Color = Color3.new(0.105882, 0.164706, 0.207843) Part36.Position = Vector3.new(46.8319168, 0.52085346, 138.473663) Part36.Orientation = Vector3.new(-2.25999999, -22.5, -90.1299973) Part36.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh37.Parent = Part36 BlockMesh37.Scale = Vector3.new(0.761904716, 0.62585032, 0.248979583) BlockMesh37.Scale = Vector3.new(0.761904716, 0.62585032, 0.248979583) Folder38.Name = "CFrames" Folder38.Parent = Part36 CFrameValue39.Name = "C0" CFrameValue39.Parent = Folder38 CFrameValue39.Value = CFrame.new(0.00430107117, 1.44200134, -0.670970917, 1.00000012, -2.1122396e-06, -1.85891986e-06, 1.3820827e-06, 0.381076664, 0.924543858, -1.7860657e-06, -0.924559891, 0.38108322) Part40.Parent = Model0 Part40.Material = Enum.Material.Metal Part40.Rotation = Vector3.new(-92.0400009, 0.98999995, -90.0799942) Part40.Anchored = true Part40.FormFactor = Enum.FormFactor.Custom Part40.Size = Vector3.new(0.316868067, 0.388001561, 0.316868067) Part40.CFrame = CFrame.new(46.9470978, 0.473334581, 138.192978, -0.00141788227, 0.999858439, 0.0172822922, 0.0355940051, -0.017221313, 0.999218225, 0.999365568, 0.00203203689, -0.0355636664) Part40.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part40.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part40.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part40.Position = Vector3.new(46.9470978, 0.473334581, 138.192978) Part40.Orientation = Vector3.new(-87.7299957, 154.080002, 115.82) SpecialMesh41.Parent = Part40 SpecialMesh41.Scale = Vector3.new(0, 1, 0.210884899) SpecialMesh41.MeshType = Enum.MeshType.Wedge SpecialMesh41.Scale = Vector3.new(0, 1, 0.210884899) Folder42.Name = "CFrames" Folder42.Parent = Part40 CFrameValue43.Name = "C0" CFrameValue43.Parent = Folder42 CFrameValue43.Value = CFrame.new(0.0398097038, 1.15963745, -0.786384583, 4.96208668e-06, 1.14644427e-05, -1.00000024, 1.00000036, -7.69970939e-07, 6.10202551e-06, -9.51113179e-07, -1.00001764, -1.09156608e-05) Part44.Parent = Model0 Part44.Material = Enum.Material.Metal Part44.BrickColor = BrickColor.new("Black") Part44.Rotation = Vector3.new(-2.6099999, -30.0799999, -91.1399994) Part44.Anchored = true Part44.FormFactor = Enum.FormFactor.Custom Part44.Size = Vector3.new(0.316868067, 0.46560201, 0.316868067) Part44.CFrame = CFrame.new(46.4131393, 0.52765429, 138.340347, -0.0172699131, 0.865191281, -0.501162291, -0.999218047, 0.00289745256, 0.0394359678, 0.0355708748, 0.501447082, 0.864456952) Part44.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part44.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part44.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part44.Color = Color3.new(0.105882, 0.164706, 0.207843) Part44.Position = Vector3.new(46.4131393, 0.52765429, 138.340347) Part44.Orientation = Vector3.new(-2.25999999, -30.0999985, -89.8299942) Part44.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh45.Parent = Part44 BlockMesh45.Scale = Vector3.new(0.761905074, 1, 0.4353742) BlockMesh45.Scale = Vector3.new(0.761905074, 1, 0.4353742) Folder46.Name = "CFrames" Folder46.Parent = Part44 CFrameValue47.Name = "C0" CFrameValue47.Parent = Folder46 CFrameValue47.Value = CFrame.new(-3.81469727e-06, 1.30960083, -0.251865387, 1.00000012, -1.91666186e-06, -1.44913793e-06, 1.08778477e-06, 0.50000453, 0.866023123, -1.47254468e-06, -0.866038263, 0.500013113) Part48.Parent = Model0 Part48.Material = Enum.Material.Metal Part48.BrickColor = BrickColor.new("Black") Part48.Rotation = Vector3.new(-2.16999984, -7.57999992, -91) Part48.Anchored = true Part48.FormFactor = Enum.FormFactor.Custom Part48.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part48.CFrame = CFrame.new(46.8812485, 0.513454318, 138.290588, -0.0172711536, 0.991121113, -0.131904364, -0.999217868, -0.0124164168, 0.0375427455, 0.0355707258, 0.132448599, 0.990551591) Part48.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part48.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part48.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part48.Color = Color3.new(0.105882, 0.164706, 0.207843) Part48.Position = Vector3.new(46.8812485, 0.513454318, 138.290588) Part48.Orientation = Vector3.new(-2.14999986, -7.58999968, -90.7099991) Part48.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh49.Parent = Part48 BlockMesh49.Scale = Vector3.new(0.761904716, 0.62585032, 0.246258512) BlockMesh49.Scale = Vector3.new(0.761904716, 0.62585032, 0.246258512) Folder50.Name = "CFrames" Folder50.Parent = Part48 CFrameValue51.Name = "C0" CFrameValue51.Parent = Folder50 CFrameValue51.Value = CFrame.new(0.00433087349, 1.25869751, -0.720050812, 0.99999994, 4.23751771e-08, -2.1122396e-06, 9.46223736e-07, 0.130516455, 0.991446495, -2.27992132e-07, -0.99146384, 0.130518526) Part52.Parent = Model0 Part52.Material = Enum.Material.Metal Part52.BrickColor = BrickColor.new("Black") Part52.Rotation = Vector3.new(-2.30999994, -15.0799999, -91.0199966) Part52.Anchored = true Part52.FormFactor = Enum.FormFactor.Custom Part52.Size = Vector3.new(0.316868067, 0.46560201, 0.316868067) Part52.CFrame = CFrame.new(46.442524, 0.524629951, 138.26973, -0.0172695164, 0.96541971, -0.260161847, -0.999218047, -0.00740749296, 0.0388421379, 0.0355709419, 0.260626972, 0.964784265) Part52.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part52.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part52.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part52.Color = Color3.new(0.105882, 0.164706, 0.207843) Part52.Position = Vector3.new(46.442524, 0.524629951, 138.26973) Part52.Orientation = Vector3.new(-2.23000002, -15.0899992, -90.4199982) Part52.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh53.Parent = Part52 BlockMesh53.Scale = Vector3.new(0.761905074, 1, 0.4353742) BlockMesh53.Scale = Vector3.new(0.761905074, 1, 0.4353742) Folder54.Name = "CFrames" Folder54.Parent = Part52 CFrameValue55.Name = "C0" CFrameValue55.Parent = Folder54 CFrameValue55.Value = CFrame.new(-7.15255737e-07, 1.23887634, -0.281154633, 1.00000012, -1.86823308e-06, -1.86637044e-06, 1.1511147e-06, 0.258828253, 0.965923727, -1.86941907e-06, -0.965940416, 0.258832604) Part56.Parent = Model0 Part56.Material = Enum.Material.Metal Part56.BrickColor = BrickColor.new("Black") Part56.Rotation = Vector3.new(-2.03999996, -0.0799999982, -90.9899979) Part56.Anchored = true Part56.FormFactor = Enum.FormFactor.Custom Part56.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part56.CFrame = CFrame.new(46.8856125, 0.510238409, 138.202408, -0.0172711536, 0.999858737, -0.00141213555, -0.999217868, -0.0172103774, 0.0356009528, 0.0355707258, 0.00202601915, 0.999365211) Part56.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part56.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part56.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part56.Color = Color3.new(0.105882, 0.164706, 0.207843) Part56.Position = Vector3.new(46.8856125, 0.510238409, 138.202408) Part56.Orientation = Vector3.new(-2.03999996, -0.0799999982, -90.9899979) Part56.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh57.Parent = Part56 BlockMesh57.Scale = Vector3.new(0.761905074, 0.625850081, 0.394557863) BlockMesh57.Scale = Vector3.new(0.761905074, 0.625850081, 0.394557863) Folder58.Name = "CFrames" Folder58.Parent = Part56 CFrameValue59.Name = "C0" CFrameValue59.Parent = Folder58 CFrameValue59.Value = CFrame.new(0.004332304, 1.17045593, -0.72428894, 0.99999994, 3.18534148e-07, -2.08988786e-06, 9.46223736e-07, -6.39492646e-06, 1.00000024, -2.27992132e-07, -1.00001776, -6.57676719e-06) Part60.Parent = Model0 Part60.Material = Enum.Material.Metal Part60.Rotation = Vector3.new(-2.47000003, -0.129999995, -81.2200012) Part60.Anchored = true Part60.FormFactor = Enum.FormFactor.Custom Part60.Size = Vector3.new(0.316868067, 0.393713713, 0.316868067) Part60.CFrame = CFrame.new(46.9470978, 0.473334581, 138.192978, 0.152665779, 0.98828429, -0.0022639744, -0.987344027, 0.152618721, 0.0431252457, 0.0429646224, -0.0043481607, 0.999067247) Part60.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part60.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part60.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part60.Position = Vector3.new(46.9470978, 0.473334581, 138.192978) Part60.Orientation = Vector3.new(-2.47000003, -0.129999995, -81.2099991) SpecialMesh61.Parent = Part60 SpecialMesh61.Scale = Vector3.new(0.0544217676, 1, 0.0272108838) SpecialMesh61.MeshType = Enum.MeshType.Wedge SpecialMesh61.Scale = Vector3.new(0.0544217676, 1, 0.0272108838) Folder62.Name = "CFrames" Folder62.Parent = Part60 CFrameValue63.Name = "C0" CFrameValue63.Parent = Folder62 CFrameValue63.Value = CFrame.new(0.0398097038, 1.15963745, -0.786384583, 0.985463321, -0.169722781, -0.00751638412, 0.00757177919, -0.000314270146, 0.999971569, -0.169723809, -0.985509157, 0.000975240953) Part64.Parent = Model0 Part64.Material = Enum.Material.Metal Part64.BrickColor = BrickColor.new("Black") Part64.Rotation = Vector3.new(-2.30999994, -15.0799999, -91.0199966) Part64.Anchored = true Part64.FormFactor = Enum.FormFactor.Custom Part64.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part64.CFrame = CFrame.new(46.8607559, 0.517109334, 138.382797, -0.0172695164, 0.96541971, -0.260161847, -0.999218047, -0.00740749296, 0.0388421379, 0.0355709419, 0.260626972, 0.964784265) Part64.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part64.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part64.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part64.Color = Color3.new(0.105882, 0.164706, 0.207843) Part64.Position = Vector3.new(46.8607559, 0.517109334, 138.382797) Part64.Orientation = Vector3.new(-2.23000002, -15.0899992, -90.4199982) Part64.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh65.Parent = Part64 BlockMesh65.Scale = Vector3.new(0.761905074, 0.625850081, 0.4353742) BlockMesh65.Scale = Vector3.new(0.761905074, 0.625850081, 0.4353742) Folder66.Name = "CFrames" Folder66.Parent = Part64 CFrameValue67.Name = "C0" CFrameValue67.Parent = Folder66 CFrameValue67.Value = CFrame.new(0.00431227684, 1.35102844, -0.699684143, 1.00000012, -1.86823308e-06, -1.86637044e-06, 1.1511147e-06, 0.258828253, 0.965923727, -1.86941907e-06, -0.965940416, 0.258832604) Part68.Parent = Model0 Part68.Material = Enum.Material.Metal Part68.BrickColor = BrickColor.new("Black") Part68.Rotation = Vector3.new(177.959991, 0.0799999982, 90.9899979) Part68.Anchored = true Part68.FormFactor = Enum.FormFactor.Custom Part68.Size = Vector3.new(0.316868067, 1.30239236, 0.316868067) Part68.CFrame = CFrame.new(46.1590652, 0.528966904, 138.254639, -0.0172710977, -0.999858677, 0.00141230132, -0.999218166, 0.0172103159, -0.0355987735, 0.0355685465, -0.00202614488, -0.99936527) Part68.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part68.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part68.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part68.Color = Color3.new(0.105882, 0.164706, 0.207843) Part68.Position = Vector3.new(46.1590652, 0.528966904, 138.254639) Part68.Orientation = Vector3.new(2.03999996, 179.919998, -89.0099945) Part68.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh69.Parent = Part68 BlockMesh69.Scale = Vector3.new(0.598639786, 1, 0.503401339) BlockMesh69.Scale = Vector3.new(0.598639786, 1, 0.503401339) Folder70.Name = "CFrames" Folder70.Parent = Part68 CFrameValue71.Name = "C0" CFrameValue71.Parent = Folder70 CFrameValue71.Value = CFrame.new(2.45571136e-05, 1.22436523, 0.002368927, 1.00000012, -2.61541572e-07, -9.31322575e-08, -1.24052167e-06, 6.26710244e-06, -1.00000024, -2.85028364e-07, 1.00001764, 6.44847751e-06) Part72.Parent = Model0 Part72.Material = Enum.Material.Metal Part72.BrickColor = BrickColor.new("Black") Part72.Rotation = Vector3.new(83.2599945, 89.0400009, 4.69999981) Part72.Anchored = true Part72.FormFactor = Enum.FormFactor.Custom Part72.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part72.CFrame = CFrame.new(46.5129929, 0.523137689, 138.141037, 0.0172710326, -0.00141864736, 0.999858558, 0.999217927, 0.0355995558, -0.0172100309, -0.0355692245, 0.99936527, 0.0020324965) Part72.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part72.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part72.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part72.Color = Color3.new(0.105882, 0.164706, 0.207843) Part72.Position = Vector3.new(46.5129929, 0.523137689, 138.141037) Part72.Orientation = Vector3.new(0.98999995, 89.8799973, 87.9599991) Part72.Color = Color3.new(0.105882, 0.164706, 0.207843) CylinderMesh73.Parent = Part72 CylinderMesh73.Scale = Vector3.new(0.571428835, 0.0680272058, 0.571428657) CylinderMesh73.Scale = Vector3.new(0.571428835, 0.0680272058, 0.571428657) Folder74.Name = "CFrames" Folder74.Parent = Part72 CFrameValue75.Name = "C0" CFrameValue75.Parent = Folder74 CFrameValue75.Value = CFrame.new(-0.00430440903, 1.11012268, -0.351379395, -0.999999881, -5.77419996e-07, 2.04337994e-07, 5.51342964e-07, 1.00000024, 9.10367817e-08, 3.47878085e-07, -8.98726285e-08, -1.00001752) Part76.Parent = Model0 Part76.Material = Enum.Material.Metal Part76.BrickColor = BrickColor.new("Black") Part76.Rotation = Vector3.new(-2.30999994, -15.0799999, -91.0199966) Part76.Anchored = true Part76.FormFactor = Enum.FormFactor.Custom Part76.Size = Vector3.new(0.316868067, 0.474224269, 0.316868067) Part76.CFrame = CFrame.new(46.5676727, 0.524331987, 138.322266, -0.0172695164, 0.96541971, -0.260161847, -0.999218047, -0.00740749296, 0.0388421379, 0.0355709419, 0.260626972, 0.964784265) Part76.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part76.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part76.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part76.Color = Color3.new(0.105882, 0.164706, 0.207843) Part76.Position = Vector3.new(46.5676727, 0.524331987, 138.322266) Part76.Orientation = Vector3.new(-2.23000002, -15.0899992, -90.4199982) Part76.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh77.Parent = Part76 BlockMesh77.Scale = Vector3.new(0.598639786, 1, 0.544217765) BlockMesh77.Scale = Vector3.new(0.598639786, 1, 0.544217765) Folder78.Name = "CFrames" Folder78.Parent = Part76 CFrameValue79.Name = "C0" CFrameValue79.Parent = Folder78 CFrameValue79.Value = CFrame.new(3.81469727e-06, 1.29119873, -0.406394958, 1.00000012, -1.86823308e-06, -1.86637044e-06, 1.1511147e-06, 0.258828253, 0.965923727, -1.86941907e-06, -0.965940416, 0.258832604) Part80.Parent = Model0 Part80.Material = Enum.Material.Metal Part80.BrickColor = BrickColor.new("Black") Part80.Rotation = Vector3.new(-2.6099999, -30.0799999, -91.1399994) Part80.Anchored = true Part80.FormFactor = Enum.FormFactor.Custom Part80.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part80.CFrame = CFrame.new(46.7879295, 0.524601758, 138.557755, -0.0172699131, 0.865191281, -0.501162291, -0.999218047, 0.00289745256, 0.0394359678, 0.0355708748, 0.501447082, 0.864456952) Part80.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part80.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part80.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part80.Color = Color3.new(0.105882, 0.164706, 0.207843) Part80.Position = Vector3.new(46.7879295, 0.524601758, 138.557755) Part80.Orientation = Vector3.new(-2.25999999, -30.0999985, -89.8299942) Part80.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh81.Parent = Part80 BlockMesh81.Scale = Vector3.new(0.761905074, 0.625850081, 0.4353742) BlockMesh81.Scale = Vector3.new(0.761905074, 0.625850081, 0.4353742) Folder82.Name = "CFrames" Folder82.Parent = Part80 CFrameValue83.Name = "C0" CFrameValue83.Parent = Folder82 CFrameValue83.Value = CFrame.new(0.00430679321, 1.52622986, -0.627098083, 1.00000012, -1.91666186e-06, -1.44913793e-06, 1.08778477e-06, 0.50000453, 0.866023123, -1.47254468e-06, -0.866038263, 0.500013113) Part84.Parent = Model0 Part84.Material = Enum.Material.Metal Part84.BrickColor = BrickColor.new("Black") Part84.Rotation = Vector3.new(177.959991, 0.0799999982, 90.9899979) Part84.Anchored = true Part84.FormFactor = Enum.FormFactor.Custom Part84.Size = Vector3.new(0.316868067, 1.04803562, 0.316868067) Part84.CFrame = CFrame.new(46.1612854, 0.527014971, 138.20079, -0.0172710977, -0.999858677, 0.00141230132, -0.999218166, 0.0172103159, -0.0355987735, 0.0355685465, -0.00202614488, -0.99936527) Part84.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part84.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part84.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part84.Color = Color3.new(0.105882, 0.164706, 0.207843) Part84.Position = Vector3.new(46.1612854, 0.527014971, 138.20079) Part84.Orientation = Vector3.new(2.03999996, 179.919998, -89.0099945) Part84.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh85.Parent = Part84 BlockMesh85.Scale = Vector3.new(0.761905074, 1, 0.394557834) BlockMesh85.Scale = Vector3.new(0.761905074, 1, 0.394557834) Folder86.Name = "CFrames" Folder86.Parent = Part84 CFrameValue87.Name = "C0" CFrameValue87.Parent = Folder86 CFrameValue87.Value = CFrame.new(2.0980835e-05, 1.17047119, 0.000228881836, 1.00000012, -2.61541572e-07, -9.31322575e-08, -1.24052167e-06, 6.26710244e-06, -1.00000024, -2.85028364e-07, 1.00001764, 6.44847751e-06) Part88.Parent = Model0 Part88.Material = Enum.Material.Metal Part88.BrickColor = BrickColor.new("Dark stone grey") Part88.Reflectance = 0.10000000149012 Part88.Rotation = Vector3.new(87.9599991, -0.98999995, 0.0799999982) Part88.Anchored = true Part88.FormFactor = Enum.FormFactor.Custom Part88.Size = Vector3.new(0.316868067, 0.331957012, 0.316868067) Part88.CFrame = CFrame.new(46.1677742, 0.598572016, 135.732925, 0.999858558, -0.00141178723, -0.0172828045, -0.0172220413, 0.0355939232, -0.999218106, 0.00202596327, 0.999365389, 0.0355636775) Part88.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part88.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part88.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part88.Color = Color3.new(0.388235, 0.372549, 0.384314) Part88.Position = Vector3.new(46.1677742, 0.598572016, 135.732925) Part88.Orientation = Vector3.new(87.7299957, -25.9200001, -25.8199997) Part88.Color = Color3.new(0.388235, 0.372549, 0.384314) SpecialMesh89.Parent = Part88 SpecialMesh89.Scale = Vector3.new(0.802721381, 1, 0.244898811) SpecialMesh89.MeshType = Enum.MeshType.Wedge SpecialMesh89.Scale = Vector3.new(0.802721381, 1, 0.244898811) Folder90.Name = "CFrames" Folder90.Parent = Part88 CFrameValue91.Name = "C0" CFrameValue91.Parent = Folder90 CFrameValue91.Value = CFrame.new(-0.159372091, -1.29328918, -1.90734863e-05, 1.19729812e-05, 4.93228436e-06, 1.00000012, -6.86571002e-06, 1.00000024, -6.08339906e-06, -1.00001776, -7.0463866e-06, 1.14297291e-05) Part92.Name = "Handle" Part92.Parent = Model0 Part92.Material = Enum.Material.SmoothPlastic Part92.BrickColor = BrickColor.new("Lily white") Part92.Rotation = Vector3.new(-96.7399979, -89.0400009, 175.300003) Part92.Anchored = true Part92.FormFactor = Enum.FormFactor.Custom Part92.Size = Vector3.new(0.316868067, 2.25040984, 0.316868067) Part92.CFrame = CFrame.new(46.1631737, 0.485365003, 137.031067, -0.0172711033, -0.00141864689, -0.999858618, -0.999217927, 0.0355995446, 0.0172101036, 0.0355692096, 0.99936527, -0.00203249883) Part92.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part92.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part92.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part92.Color = Color3.new(0.945098, 0.945098, 0.905882) Part92.Position = Vector3.new(46.1631737, 0.485365003, 137.031067) Part92.Orientation = Vector3.new(-0.98999995, -90.1199951, -87.9599991) Part92.Color = Color3.new(0.945098, 0.945098, 0.905882) CylinderMesh93.Parent = Part92 CylinderMesh93.Scale = Vector3.new(0.761905074, 1, 0.639455855) CylinderMesh93.Scale = Vector3.new(0.761905074, 1, 0.639455855) Motor94.Parent = Part92 Motor94.C0 = CFrame.new(0.0215821266, 6.09555054, 0.00123596191, 4.35113861e-06, 1, -1.48549398e-05, 0.999984562, -4.2682982e-06, 0.00557202566, 0.00557202613, -1.48789532e-05, -0.999984503) Motor94.Part0 = Part92 Motor94.Part1 = Part1 Motor95.Parent = Part92 Motor95.C0 = CFrame.new(0.00432825089, 1.35142517, 0.69972229, -1, 2.78196694e-06, 3.11124495e-06, 3.72528984e-06, 0.258835524, 0.965921462, 1.88186073e-06, 0.965921462, -0.258835524) Motor95.Part0 = Part92 Motor95.Part1 = Part4 Motor96.Parent = Part92 Motor96.C0 = CFrame.new(1.8119812e-05, 1.30957031, 0.252429962, 1, -1.13392709e-07, 6.78834482e-08, 1.15483999e-07, 0.499984741, -0.86603421, 6.42612576e-08, 0.86603421, 0.499984741) Motor96.Part0 = Part92 Motor96.Part1 = Part8 Motor97.Parent = Part92 Motor97.C0 = CFrame.new(1.95503235e-05, 1.23933411, 0.281536102, 1, 2.20141274e-07, -4.84809334e-07, -5.25265932e-07, 0.258812249, -0.96592772, -8.71659722e-08, 0.96592766, 0.258812308) Motor97.Part0 = Part92 Motor97.Part1 = Part12 Motor98.Parent = Part92 Motor98.C0 = CFrame.new(-0.0269298553, 1.15969849, 0.765678406, 4.96208486e-06, -1.13597735e-05, 1, 1, 9.51169227e-07, -4.96207394e-06, -9.51112838e-07, 1, 1.1359778e-05) Motor98.Part0 = Part92 Motor98.Part1 = Part16 Motor99.Parent = Part92 Motor99.C0 = CFrame.new(0.130856752, 1.2976532, 1.14440918e-05, 3.57627869e-06, 1, 7.9482561e-08, 1.00000024, -4.14252281e-06, -2.29873694e-06, -2.38930807e-06, -1.97171175e-07, -1.00000882) Motor99.Part0 = Part92 Motor99.Part1 = Part20 Motor100.Parent = Part92 Motor100.C0 = CFrame.new(0.039886713, 1.15971375, 0.765674591, -4.96208486e-06, -1.13597735e-05, -1, -1, 9.51169227e-07, 4.96207394e-06, 9.51112838e-07, 1, -1.1359778e-05) Motor100.Part0 = Part92 Motor100.Part1 = Part24 Motor101.Parent = Part92 Motor101.C0 = CFrame.new(-0.0269298553, 1.15969849, 0.765678406, -0.985462546, 0.169726431, 0.00751774618, 0.00757635012, -0.000302371918, 0.99997133, 0.169723824, 0.985491216, -0.000987930573) Motor101.Part0 = Part92 Motor101.Part1 = Part28 Motor102.Parent = Part92 Motor102.C0 = CFrame.new(1.76429749e-05, 1.30935669, 0.339496613, 1, 2.20141274e-07, -4.84809334e-07, -5.25265932e-07, 0.258812249, -0.96592772, -8.71659722e-08, 0.96592766, 0.258812308) Motor102.Part0 = Part92 Motor102.Part1 = Part32 Motor103.Parent = Part92 Motor103.C0 = CFrame.new(0.00430107117, 1.44200134, -0.670970917, 1, -2.17797083e-06, -5.9718127e-07, 1.38208259e-06, 0.381070882, 0.924545884, -1.78606547e-06, -0.924545884, 0.381070852) Motor103.Part0 = Part92 Motor103.Part1 = Part36 Motor104.Parent = Part92 Motor104.C0 = CFrame.new(0.0398097038, 1.15963745, -0.786384583, 4.96208486e-06, 1.14642398e-05, -1, 1, -9.51169739e-07, 4.96207394e-06, -9.51112838e-07, -1, -1.14642444e-05) Motor104.Part0 = Part92 Motor104.Part1 = Part40 Motor105.Parent = Part92 Motor105.C0 = CFrame.new(-3.81469727e-06, 1.30960083, -0.251865387, 1, -1.81915277e-06, -2.05781447e-07, 1.08778465e-06, 0.499997854, 0.8660267, -1.47254445e-06, -0.8660267, 0.499997854) Motor105.Part0 = Part92 Motor105.Part1 = Part44 Motor106.Parent = Part92 Motor106.C0 = CFrame.new(0.00433087349, 1.25869751, -0.720050812, 1, -3.49537629e-07, -9.08374091e-07, 9.46223849e-07, 0.130514175, 0.991446435, -2.2799216e-07, -0.991446495, 0.130514175) Motor106.Part0 = Part92 Motor106.Part1 = Part48 Motor107.Parent = Part92 Motor107.C0 = CFrame.new(-7.15255737e-07, 1.23887634, -0.281154633, 1, -2.10365351e-06, -6.28039402e-07, 1.15111459e-06, 0.258823991, 0.965924561, -1.86941884e-06, -0.965924501, 0.258824021) Motor107.Part0 = Part92 Motor107.Part1 = Part52 Motor108.Parent = Part92 Motor108.C0 = CFrame.new(0.004332304, 1.17045593, -0.72428894, 1, -2.27986092e-07, -9.46225327e-07, 9.46223849e-07, -6.39481323e-06, 1, -2.2799216e-07, -1, -6.39481323e-06) Motor108.Part0 = Part92 Motor108.Part1 = Part56 Motor109.Parent = Part92 Motor109.C0 = CFrame.new(0.0398097038, 1.15963745, -0.786384583, 0.985462606, -0.169726223, -0.00751526328, 0.0075717736, -0.000314313424, 0.99997133, -0.16972369, -0.985491276, 0.000975384493) Motor109.Part0 = Part92 Motor109.Part1 = Part60 Motor110.Parent = Part92 Motor110.C0 = CFrame.new(0.00431227684, 1.35102844, -0.699684143, 1, -2.10365351e-06, -6.28039402e-07, 1.15111459e-06, 0.258823991, 0.965924561, -1.86941884e-06, -0.965924501, 0.258824021) Motor110.Part0 = Part92 Motor110.Part1 = Part64 Motor111.Parent = Part92 Motor111.C0 = CFrame.new(2.45571136e-05, 1.22436523, 0.002368927, 1, 2.85036123e-07, -1.24051974e-06, -1.24052156e-06, 6.26699148e-06, -1, -2.85028335e-07, 1, 6.26699193e-06) Motor111.Part0 = Part92 Motor111.Part1 = Part68 Motor112.Parent = Part92 Motor112.C0 = CFrame.new(-0.00430440903, 1.11012268, -0.351379395, -1, 5.51343078e-07, -3.47878142e-07, 5.51343021e-07, 1, -8.98728132e-08, 3.47878114e-07, -8.98729979e-08, -1) Motor112.Part0 = Part92 Motor112.Part1 = Part72 Motor113.Parent = Part92 Motor113.C0 = CFrame.new(3.81469727e-06, 1.29119873, -0.406394958, 1, -2.10365351e-06, -6.28039402e-07, 1.15111459e-06, 0.258823991, 0.965924561, -1.86941884e-06, -0.965924501, 0.258824021) Motor113.Part0 = Part92 Motor113.Part1 = Part76 Motor114.Parent = Part92 Motor114.C0 = CFrame.new(0.00430679321, 1.52622986, -0.627098083, 1, -1.81915277e-06, -2.05781447e-07, 1.08778465e-06, 0.499997854, 0.8660267, -1.47254445e-06, -0.8660267, 0.499997854) Motor114.Part0 = Part92 Motor114.Part1 = Part80 Motor115.Parent = Part92 Motor115.C0 = CFrame.new(2.0980835e-05, 1.17047119, 0.000228881836, 1, 2.85036123e-07, -1.24051974e-06, -1.24052156e-06, 6.26699148e-06, -1, -2.85028335e-07, 1, 6.26699193e-06) Motor115.Part0 = Part92 Motor115.Part1 = Part84 Motor116.Parent = Part92 Motor116.C0 = CFrame.new(-0.159372091, -1.29328918, -1.90734863e-05, 1.19727683e-05, 4.93228072e-06, 1, -6.86558815e-06, 1, -4.93219841e-06, -1, -6.86552903e-06, 1.1972802e-05) Motor116.Part0 = Part92 Motor116.Part1 = Part88 Folder117.Name = "CFrames" Folder117.Parent = Part92 CFrameValue118.Name = "C0" CFrameValue118.Parent = Folder117 CFrameValue118.Value = CFrame.new(0, 0, 0, 0.999999881, -5.66244125e-07, -2.7706119e-07, -5.66244125e-07, 1.00000024, -9.05711204e-08, -2.7706119e-07, -9.05711204e-08, 1.00001764) Motor119.Parent = Part92 Motor119.C0 = CFrame.new(0, 0, 0, 1, 5.66244239e-07, 2.77061304e-07, -5.66244182e-07, 1, 9.05712554e-08, -2.77061218e-07, -9.05714117e-08, 1) Motor119.Part0 = Part92 Motor119.Part1 = Part92 Motor120.Parent = Part92 Motor120.C0 = CFrame.new(0.0399475098, 10.3271942, 0.470355988, 0.928245008, 0.361373931, 0.0881483033, 0.221980721, -0.728324175, 0.648281157, 0.298472494, -0.582196534, -0.756281316) Motor120.Part0 = Part92 Motor120.Part1 = Part217 Motor121.Parent = Part92 Motor121.C0 = CFrame.new(0.00655031204, 5.75100708, 0.761394501, 0.985464334, 0.169726714, -0.00727793714, -0.00733313384, -0.000301663094, -0.999973059, -0.16972436, 0.985491097, 0.000947350462) Motor121.Part0 = Part92 Motor121.Part1 = Part221 Motor122.Parent = Part92 Motor122.C0 = CFrame.new(0.073366642, 5.73587036, 0.47467041, 0.941091478, 0.33807376, -0.0072751767, 0.00716645224, 0.00156975677, 0.999973118, 0.338076055, -0.941118419, -0.000945504813) Motor122.Part0 = Part92 Motor122.Part1 = Part226 Motor123.Parent = Part92 Motor123.C0 = CFrame.new(0.0399506092, 5.75097656, 0.567359924, -0.985464334, 0.169882461, -1.28343868e-06, -0.00733011588, -0.042528525, -0.99906832, -0.169724241, -0.984546244, 0.0431555994) Motor123.Part0 = Part92 Motor123.Part1 = Part230 Motor124.Parent = Part92 Motor124.C0 = CFrame.new(-0.0603640079, 5.73588562, -0.495357513, -0.941091478, -0.33807373, 0.00727773691, 0.00716465944, 0.00158232194, 0.999973059, -0.338076115, 0.94111836, 0.000933073345) Motor124.Part0 = Part92 Motor124.Part1 = Part234 Motor125.Parent = Part92 Motor125.C0 = CFrame.new(0.00653576851, 5.73590088, -0.010345459, 1, 2.85036123e-07, -1.24051974e-06, -1.24052156e-06, 6.26699148e-06, -1, -2.85028335e-07, 1, 6.26699193e-06) Motor125.Part0 = Part92 Motor125.Part1 = Part238 Motor126.Parent = Part92 Motor126.C0 = CFrame.new(0.0400102139, 10.9382935, -0.0103569031, -0.892778635, 0.450495631, -1.05701456e-05, -0.285315752, -0.565448284, -0.773862481, -0.348627627, -0.690884829, 0.63335371) Motor126.Part0 = Part92 Motor126.Part1 = Part242 Motor127.Parent = Part92 Motor127.C0 = CFrame.new(0.00656628609, 5.73588562, -0.495365143, -1, -2.96016083e-07, -1.33737717e-06, 1.3373791e-06, -6.20505898e-06, -1, 2.96007755e-07, -1, 6.20505944e-06) Motor127.Part0 = Part92 Motor127.Part1 = Part246 Motor128.Parent = Part92 Motor128.C0 = CFrame.new(-0.0269107819, 10.3272247, -0.49105072, -0.928244889, -0.361374527, -0.0881470665, 0.221979767, -0.728319585, 0.648286581, -0.298473537, 0.582201898, 0.756276727) Motor128.Part0 = Part92 Motor128.Part1 = Part250 Motor129.Parent = Part92 Motor129.C0 = CFrame.new(0.0733220577, 10.5728912, -0.204338074, 0.928242028, 0.361383647, -0.0881396234, 0.221995935, -0.728324771, -0.648275256, -0.298470348, 0.582189679, -0.756287456) Motor129.Part0 = Part92 Motor129.Part1 = Part254 Motor130.Parent = Part92 Motor130.C0 = CFrame.new(0.073374033, 10.5729065, 0.183654785, -0.928246379, 0.361369312, -0.0881525353, -0.221978188, -0.728333175, -0.648271918, -0.29846999, -0.582188129, 0.756288767) Motor130.Part0 = Part92 Motor130.Part1 = Part258 Motor131.Parent = Part92 Motor131.C0 = CFrame.new(0.0399551392, 10.5880585, 0.276332855, 0.892776191, 0.450500429, 4.77037656e-06, 0.28531906, -0.565437376, 0.773869336, 0.348631114, -0.690890729, -0.633345366) Motor131.Part0 = Part92 Motor131.Part1 = Part262 Motor132.Parent = Part92 Motor132.C0 = CFrame.new(-0.0269141197, 10.5880432, -0.297027588, -0.892775953, -0.450500876, -2.96651774e-06, 0.285317719, -0.565430999, 0.773874462, -0.348632753, 0.690895736, 0.633339047) Motor132.Part0 = Part92 Motor132.Part1 = Part266 Motor133.Parent = Part92 Motor133.C0 = CFrame.new(-0.0268354416, 10.32724, 0.470371246, -0.941090047, -0.338077813, -0.00727954786, 0.00717078755, 0.00157063024, -0.999973118, 0.338080138, -0.94111681, 0.000946179731) Motor133.Part0 = Part92 Motor133.Part1 = Part270 Motor134.Parent = Part92 Motor134.C0 = CFrame.new(-0.0268108845, 10.9382935, -0.0103569031, -0.892778456, -0.450496107, -1.01090391e-05, 0.285327792, -0.565435886, -0.77386713, 0.348618448, -0.690894783, 0.633347929) Motor134.Part0 = Part92 Motor134.Part1 = Part274 Motor135.Parent = Part92 Motor135.C0 = CFrame.new(0.0399231911, 10.5880737, -0.297035217, -0.892780483, 0.450492054, -6.85116765e-06, -0.285320401, -0.565433264, 0.773871839, 0.348619193, 0.690899551, 0.633342326) Motor135.Part0 = Part92 Motor135.Part1 = Part278 Motor136.Parent = Part92 Motor136.C0 = CFrame.new(-0.0268354416, 10.32724, 0.470371246, 0.928239167, -0.361392677, -0.0881337002, -0.22200498, -0.728318512, 0.648279309, -0.298472792, -0.582192123, -0.756284654) Motor136.Part0 = Part92 Motor136.Part1 = Part282 Motor137.Parent = Part92 Motor137.C0 = CFrame.new(0.00658583641, 10.572876, -0.204364777, -1, -2.96016083e-07, -1.33737717e-06, 1.3373791e-06, -6.20505898e-06, -1, 2.96007755e-07, -1, 6.20505944e-06) Motor137.Part0 = Part92 Motor137.Part1 = Part286 Motor138.Parent = Part92 Motor138.C0 = CFrame.new(0.00658726692, 10.5728912, 0.183677673, 1, 2.85036123e-07, -1.24051974e-06, -1.24052156e-06, 6.26699148e-06, -1, -2.85028335e-07, 1, 6.26699193e-06) Motor138.Part0 = Part92 Motor138.Part1 = Part290 Motor139.Parent = Part92 Motor139.C0 = CFrame.new(-0.0269165039, 10.9383087, -0.0103263855, 0.892778456, -0.450495988, 8.62224169e-06, -0.2853145, -0.565441906, -0.773867726, 0.348629177, 0.690889895, -0.633347392) Motor139.Part0 = Part92 Motor139.Part1 = Part294 Motor140.Parent = Part92 Motor140.C0 = CFrame.new(0.0399475098, 10.3271942, 0.470355988, -0.941091478, 0.33807379, 0.00727473199, -0.00716597913, 0.00156975701, -0.999973178, -0.338076055, -0.94111836, 0.000945344858) Motor140.Part0 = Part92 Motor140.Part1 = Part298 Motor141.Parent = Part92 Motor141.C0 = CFrame.new(-0.0269107819, 10.3272247, -0.49105072, 0.941091537, -0.338073671, -0.00727717672, -0.00716406433, 0.00158232008, -0.999973118, 0.338076055, 0.94111836, -0.000932873576) Motor141.Part0 = Part92 Motor141.Part1 = Part302 Motor142.Parent = Part92 Motor142.C0 = CFrame.new(-0.0268268585, 10.5880737, 0.276359558, 0.892778337, -0.450496346, 8.71674183e-06, -0.285327226, -0.56543684, 0.773866653, -0.348619163, -0.690893888, -0.633348525) Motor142.Part0 = Part92 Motor142.Part1 = Part306 Motor143.Parent = Part92 Motor143.C0 = CFrame.new(-0.0603327751, 10.5729065, -0.204334259, 0.9282462, -0.361370116, 0.0881515369, -0.221977308, -0.728328705, -0.648277223, 0.298471332, 0.582193255, -0.756284237) Motor143.Part0 = Part92 Motor143.Part1 = Part310 Motor144.Parent = Part92 Motor144.C0 = CFrame.new(0.0399112701, 10.9382935, -0.0103263855, 0.892780542, 0.450491816, 8.16366628e-06, 0.285320878, -0.565432191, -0.773872316, -0.348618567, 0.690900505, -0.63334161) Motor144.Part0 = Part92 Motor144.Part1 = Part314 Motor145.Parent = Part92 Motor145.C0 = CFrame.new(0.0399098396, 10.327179, -0.491054535, -0.928240657, 0.361388296, 0.0881358087, -0.221998706, -0.728316724, 0.648283362, 0.298472822, 0.582196891, 0.756280839) Motor145.Part0 = Part92 Motor145.Part1 = Part318 Motor146.Parent = Part92 Motor146.C0 = CFrame.new(0.0399098396, 10.327179, -0.491054535, 0.941090107, 0.338077724, 0.00727709103, 0.00716421986, 0.00158164604, -0.999973118, -0.338080108, 0.941116929, -0.0009335918) Motor146.Part0 = Part92 Motor146.Part1 = Part322 Motor147.Parent = Part92 Motor147.C0 = CFrame.new(0.00655055046, 5.73590088, 0.474681854, 1, 2.85036123e-07, -1.24051974e-06, -1.24052156e-06, 6.26699148e-06, -1, -2.85028335e-07, 1, 6.26699193e-06) Motor147.Part0 = Part92 Motor147.Part1 = Part326 Motor148.Parent = Part92 Motor148.C0 = CFrame.new(-0.0602412224, 10.5729065, 0.183662415, -0.928240538, -0.361388087, 0.0881376341, 0.222002208, -0.728326619, -0.648271143, 0.298470408, -0.582184792, 0.756291211) Motor148.Part0 = Part92 Motor148.Part1 = Part330 Motor149.Parent = Part92 Motor149.C0 = CFrame.new(-0.0602891445, 5.73591614, 0.47467041, 0.941090167, -0.338077515, 0.00727820955, -0.00716932258, 0.00157074956, 0.999973059, -0.33807984, -0.941116929, -0.000945569889) Motor149.Part0 = Part92 Motor149.Part1 = Part334 Motor150.Parent = Part92 Motor150.C0 = CFrame.new(0.00432515144, 1.67671204, 0.512001038, -1, 3.27266639e-06, 1.40036104e-06, 3.30433295e-06, 0.707108557, 0.707104981, 1.32391153e-06, 0.707104981, -0.707108617) Motor150.Part0 = Part92 Motor150.Part1 = Part338 Motor151.Parent = Part92 Motor151.C0 = CFrame.new(0.00432252884, 1.79136658, -0.361927032, 1, -9.79162223e-07, 7.57185489e-07, 4.69386521e-07, 0.866025448, 0.5, -1.14532293e-06, -0.50000006, 0.866025388) Motor151.Part0 = Part92 Motor151.Part1 = Part342 Motor152.Parent = Part92 Motor152.C0 = CFrame.new(0.00434017181, 1.79180908, 0.361961365, -1, 3.18535535e-06, 4.73058492e-07, 2.99513295e-06, 0.866027713, 0.499996126, 1.18298328e-06, 0.499996126, -0.866027713) Motor152.Part0 = Part92 Motor152.Part1 = Part346 Motor153.Parent = Part92 Motor153.C0 = CFrame.new(7.62939453e-06, 1.46446228, 0.23973465, 1, -1.27098033e-07, 3.62236001e-08, 1.15483999e-07, 0.707086325, -0.707127273, 6.42612576e-08, 0.707127273, 0.707086384) Motor153.Part0 = Part92 Motor153.Part1 = Part350 Motor154.Parent = Part92 Motor154.C0 = CFrame.new(0.0043296814, 1.5266571, 0.627120972, -1, 3.13735995e-06, 2.202019e-06, 3.4756963e-06, 0.500006557, 0.866021693, 1.61599769e-06, 0.866021693, -0.500006557) Motor154.Part0 = Part92 Motor154.Part1 = Part354 Motor155.Parent = Part92 Motor155.C0 = CFrame.new(-0.0269532204, 5.75097656, -0.588039398, 0.985464334, -0.169882491, -1.14019508e-06, -0.00733040599, -0.042515941, -0.999068856, 0.169724286, 0.984546721, -0.04314325) Motor155.Part0 = Part92 Motor155.Part1 = Part358 Motor156.Parent = Part92 Motor156.C0 = CFrame.new(0.00432133675, 1.88839722, 0.000312805176, 1, -4.8428285e-07, 4.71079602e-07, 4.84287739e-07, 1, -1.03849416e-05, -4.710746e-07, 1.03849416e-05, 1) Motor156.Part0 = Part92 Motor156.Part1 = Part362 Motor157.Parent = Part92 Motor157.C0 = CFrame.new(0.00431609154, 1.86373901, -0.18719101, 1, -5.8970636e-07, 3.29685207e-07, 4.84287739e-07, 0.965928018, 0.258810997, -4.710746e-07, -0.258810997, 0.965927958) Motor157.Part0 = Part92 Motor157.Part1 = Part366 Motor158.Parent = Part92 Motor158.C0 = CFrame.new(0.00433039665, 1.60704041, 0.575920105, -1, 3.44604814e-06, 2.22814765e-06, 3.86312558e-06, 0.607379377, 0.794411898, 1.38425082e-06, 0.794411957, -0.607379377) Motor158.Part0 = Part92 Motor158.Part1 = Part370 Motor159.Parent = Part92 Motor159.C0 = CFrame.new(0.00433015823, 1.74119568, 0.441879272, -1, 3.43232114e-06, 1.33723211e-06, 3.53530095e-06, 0.792291403, 0.610142887, 1.0347286e-06, 0.610142887, -0.792291343) Motor159.Part0 = Part92 Motor159.Part1 = Part374 Motor160.Parent = Part92 Motor160.C0 = CFrame.new(0.00645112991, 5.75097656, -0.782058716, -0.985464334, -0.16972661, 0.00727547891, -0.00732859457, -0.000313527067, -0.999973178, 0.16972433, -0.985491097, -0.000934887852) Motor160.Part0 = Part92 Motor160.Part1 = Part378 Motor161.Parent = Part92 Motor161.C0 = CFrame.new(0.004322052, 1.83509827, 0.278381348, 1, 9.15049085e-08, 6.42337682e-07, 1.60187497e-07, 0.924538732, -0.381088197, -6.28737382e-07, 0.381088167, 0.924538732) Motor161.Part0 = Part92 Motor161.Part1 = Part383 Motor162.Parent = Part92 Motor162.C0 = CFrame.new(0.00432920456, 1.88424683, 0.0952148438, 1, -3.06752611e-07, 6.4615972e-07, 3.87430134e-07, 0.991669059, -0.128811881, -6.01263253e-07, 0.128811881, 0.991668999) Motor162.Part0 = Part92 Motor162.Part1 = Part387 Motor163.Parent = Part92 Motor163.C0 = CFrame.new(5.24520874e-06, 1.51742554, 0.163280487, 1, -3.76322021e-07, 4.7321609e-07, 5.62518778e-07, 0.866011262, -0.500024498, -2.21640192e-07, 0.500024438, 0.866011322) Motor163.Part0 = Part92 Motor163.Part1 = Part391 Motor164.Parent = Part92 Motor164.C0 = CFrame.new(1.1920929e-05, 1.54875183, 0.0757522583, 1, -1.06602748e-07, -3.80078085e-08, 9.31322575e-08, 0.965922058, -0.258833259, 6.43049134e-08, 0.258833259, 0.965922058) Motor164.Part0 = Part92 Motor164.Part1 = Part395 Motor165.Parent = Part92 Motor165.C0 = CFrame.new(0.00431060791, 1.60661316, -0.575897217, 1, -1.84301541e-06, -3.07217306e-07, 1.36345614e-06, 0.60737288, 0.794416904, -1.27752708e-06, -0.794416845, 0.60737294) Motor165.Part0 = Part92 Motor165.Part1 = Part399 Motor166.Parent = Part92 Motor166.C0 = CFrame.new(0.00429821014, 1.67626953, -0.511955261, 1, -1.43466104e-06, 2.86151703e-07, 8.12113285e-07, 0.70710355, 0.707110047, -1.21680205e-06, -0.707109988, 0.70710361) Motor166.Part0 = Part92 Motor166.Part1 = Part403 Motor167.Parent = Part92 Motor167.C0 = CFrame.new(0.0732808113, 5.73590088, -0.495361328, -0.941090167, 0.338077366, -0.00727578951, -0.00716284802, 0.00158161088, 0.999973178, 0.338079721, 0.941117048, 0.000933158386) Motor167.Part0 = Part92 Motor167.Part1 = Part407 Motor168.Parent = Part92 Motor168.C0 = CFrame.new(0.00431394577, 1.88427734, -0.0944633484, 1, -4.65509913e-07, 5.3133806e-07, 3.91155424e-07, 0.991217315, 0.132243365, -5.88232012e-07, -0.132243365, 0.991217375) Motor168.Part0 = Part92 Motor168.Part1 = Part411 Motor169.Parent = Part92 Motor169.C0 = CFrame.new(0.00432252884, 1.86372375, 0.187805176, 1, -1.06602748e-07, -3.80078085e-08, 9.31322575e-08, 0.965922058, -0.258833259, 6.43049134e-08, 0.258833259, 0.965922058) Motor169.Part0 = Part92 Motor169.Part1 = Part415 Motor170.Parent = Part92 Motor170.C0 = CFrame.new(0.00431609154, 1.83525085, -0.277664185, 1, -8.63607397e-07, 4.07353639e-07, 6.40749931e-07, 0.923211813, 0.384291589, -7.07950676e-07, -0.384291559, 0.923211813) Motor170.Part0 = Part92 Motor170.Part1 = Part419 Motor171.Parent = Part92 Motor171.C0 = CFrame.new(8.82148743e-06, 1.556427, -0.0169372559, 1, -4.8428285e-07, 4.71079602e-07, 4.84287739e-07, 1, -1.03849416e-05, -4.710746e-07, 1.03849416e-05, 1) Motor171.Part0 = Part92 Motor171.Part1 = Part423 Motor172.Parent = Part92 Motor172.C0 = CFrame.new(-4.76837158e-06, 1.44522095, -0.0750808716, 1, -5.8970636e-07, 3.29685207e-07, 4.84287739e-07, 0.965928018, 0.258810997, -4.710746e-07, -0.258810997, 0.965927958) Motor172.Part0 = Part92 Motor172.Part1 = Part427 Motor173.Parent = Part92 Motor173.C0 = CFrame.new(0.00431919098, 1.74076843, -0.441883087, 1, -1.43276009e-06, 1.20381642e-07, 1.06170774e-06, 0.792287648, 0.610147715, -9.69572284e-07, -0.610147715, 0.792287707) Motor173.Part0 = Part92 Motor173.Part1 = Part431 Motor174.Parent = Part92 Motor174.C0 = CFrame.new(0.0043296814, 1.44242859, 0.670970917, -1, 3.2469602e-06, 2.80784388e-06, 3.83332326e-06, 0.381080985, 0.924541712, 1.93193387e-06, 0.924541652, -0.381080985) Motor174.Part0 = Part92 Motor174.Part1 = Part435 Motor175.Parent = Part92 Motor175.C0 = CFrame.new(-4.76837158e-07, 1.53988647, -0.108478546, 1, -5.8970636e-07, 3.29685207e-07, 4.84287739e-07, 0.965928018, 0.258810997, -4.710746e-07, -0.258810997, 0.965927958) Motor175.Part0 = Part92 Motor175.Part1 = Part439 Motor176.Parent = Part92 Motor176.C0 = CFrame.new(1.71661377e-05, 1.39347839, 0.299812317, 1, -1.13392709e-07, 6.78834482e-08, 1.15483999e-07, 0.499984741, -0.86603421, 6.42612576e-08, 0.86603421, 0.499984741) Motor176.Part0 = Part92 Motor176.Part1 = Part443 Motor177.Parent = Part92 Motor177.C0 = CFrame.new(1.90734863e-06, 1.41616821, -0.145309448, 1, -9.79162223e-07, 7.57185489e-07, 4.69386521e-07, 0.866025448, 0.5, -1.14532293e-06, -0.50000006, 0.866025388) Motor177.Part0 = Part92 Motor177.Part1 = Part447 Motor178.Parent = Part92 Motor178.C0 = CFrame.new(-2.86102295e-06, 1.36688232, -0.322086334, 1, -1.81915277e-06, -2.05781447e-07, 1.08778465e-06, 0.499997854, 0.8660267, -1.47254445e-06, -0.8660267, 0.499997854) Motor178.Part0 = Part92 Motor178.Part1 = Part451 Motor179.Parent = Part92 Motor179.C0 = CFrame.new(0.00430250168, 1.25915527, 0.7200737, -1, 6.88797968e-07, 3.41124792e-06, 3.47197056e-06, 0.130526379, 0.991444826, 2.37647328e-07, 0.991444886, -0.130526379) Motor179.Part0 = Part92 Motor179.Part1 = Part455 Motor180.Parent = Part92 Motor180.C0 = CFrame.new(-2.38418579e-06, 1.44006348, -0.263523102, 1, -1.43466104e-06, 2.86151703e-07, 8.12113285e-07, 0.70710355, 0.707110047, -1.21680205e-06, -0.707109988, 0.70710361) Motor180.Part0 = Part92 Motor180.Part1 = Part459 Motor181.Parent = Part92 Motor181.C0 = CFrame.new(1.21593475e-05, 1.44522095, 0.075668335, 1, -1.06602748e-07, -3.80078085e-08, 9.31322575e-08, 0.965922058, -0.258833259, 6.43049134e-08, 0.258833259, 0.965922058) Motor181.Part0 = Part92 Motor181.Part1 = Part463 Motor182.Parent = Part92 Motor182.C0 = CFrame.new(-8.58306885e-06, 1.50018311, -0.192558289, 1, -9.79162223e-07, 7.57185489e-07, 4.69386521e-07, 0.866025448, 0.5, -1.14532293e-06, -0.50000006, 0.866025388) Motor182.Part0 = Part92 Motor182.Part1 = Part467 Motor183.Parent = Part92 Motor183.C0 = CFrame.new(0.039886713, 1.15971375, 0.765674591, 0.985464275, 0.169882685, 1.7271642e-06, 0.00732981367, -0.0425293185, 0.999068379, 0.169724479, -0.984546185, -0.0431563333) Motor183.Part0 = Part92 Motor183.Part1 = Part471 Motor184.Parent = Part92 Motor184.C0 = CFrame.new(1.40666962e-05, 1.45515442, 0.000301361084, 1, -4.8428285e-07, 4.71079602e-07, 4.84287739e-07, 1, -1.03849416e-05, -4.710746e-07, 1.03849416e-05, 1) Motor184.Part0 = Part92 Motor184.Part1 = Part475 Motor185.Parent = Part92 Motor185.C0 = CFrame.new(8.10623169e-06, 1.41619873, 0.145900726, 1, -3.76322021e-07, 4.7321609e-07, 5.62518778e-07, 0.866011262, -0.500024498, -2.21640192e-07, 0.500024438, 0.866011322) Motor185.Part0 = Part92 Motor185.Part1 = Part479 Motor186.Parent = Part92 Motor186.C0 = CFrame.new(2.14576721e-06, 1.36988831, -0.205600739, 1, -1.43466104e-06, 2.86151703e-07, 8.12113285e-07, 0.70710355, 0.707110047, -1.21680205e-06, -0.707109988, 0.70710361) Motor186.Part0 = Part92 Motor186.Part1 = Part483 Motor187.Parent = Part92 Motor187.C0 = CFrame.new(2.62260437e-06, 1.36990356, 0.206192017, 1, -1.27098033e-07, 3.62236001e-08, 1.15483999e-07, 0.707086325, -0.707127273, 6.42612576e-08, 0.707127273, 0.707086384) Motor187.Part0 = Part92 Motor187.Part1 = Part487 Motor188.Parent = Part92 Motor188.C0 = CFrame.new(0.00430655479, 1.17089844, 0.724334717, -1, 2.37668658e-07, 3.47196897e-06, 3.47197056e-06, 6.13823704e-06, 1, 2.37647328e-07, 1, -6.13823795e-06) Motor188.Part0 = Part92 Motor188.Part1 = Part491 Motor189.Parent = Part92 Motor189.C0 = CFrame.new(-0.00429725647, 1.11010742, 0.35137558, 1, 5.66244239e-07, 2.77061304e-07, -5.66244182e-07, 1, 9.05712554e-08, -2.77061218e-07, -9.05714117e-08, 1) Motor189.Part0 = Part92 Motor189.Part1 = Part495 Motor190.Parent = Part92 Motor190.C0 = CFrame.new(0.0840928555, 1.29763794, 7.62939453e-06, 3.57627869e-06, 1, 7.9482561e-08, 1.00000024, -4.14252281e-06, -2.29873694e-06, -2.38930807e-06, -1.97171175e-07, -1.00000882) Motor190.Part0 = Part92 Motor190.Part1 = Part499 Motor191.Parent = Part92 Motor191.C0 = CFrame.new(-0.0953435898, 1.33520508, 0.0124397278, 3.57627869e-06, 1, 7.9482561e-08, 1.00000024, -4.14252281e-06, -2.29873694e-06, -2.38930807e-06, -1.97171175e-07, -1.00000882) Motor191.Part0 = Part92 Motor191.Part1 = Part503 Motor192.Parent = Part92 Motor192.C0 = CFrame.new(-0.113482475, 1.33755493, 0.0197219849, 3.57627869e-06, 1, 7.9482561e-08, 1.00000024, -4.14252281e-06, -2.29873694e-06, -2.38930807e-06, -1.97171175e-07, -1.00000882) Motor192.Part0 = Part92 Motor192.Part1 = Part507 Motor193.Parent = Part92 Motor193.C0 = CFrame.new(-1.90734863e-06, -1.50241089, -0.165988922, -1, 4.25428198e-06, 4.84343978e-08, -4.25428198e-06, -1, 2.0926816e-06, 4.84433329e-08, 2.09268137e-06, 1) Motor193.Part0 = Part92 Motor193.Part1 = Part511 Motor194.Parent = Part92 Motor194.C0 = CFrame.new(0.120788813, -1.50241089, -0.165927887, 0.596560895, -0.443429381, 0.668943584, -0.536866307, 0.399074048, 0.743313193, -0.596564889, -0.802564859, 9.68208406e-06) Motor194.Part0 = Part92 Motor194.Part1 = Part515 Motor195.Parent = Part92 Motor195.C0 = CFrame.new(-0.159447908, -1.45925903, 0.165912628, 0.697640717, -0.71644783, -8.42081499e-06, -0.163069963, -0.158800781, 0.97375083, -0.697642863, -0.679326832, -0.227617025) Motor195.Part0 = Part92 Motor195.Part1 = Part519 Motor196.Parent = Part92 Motor196.C0 = CFrame.new(-0.159362555, -1.45928955, -0.166000366, 0.596548438, -0.802577138, -4.08097594e-06, 0.536868989, 0.399053723, -0.743322253, 0.596575022, 0.443425506, 0.66893363) Motor196.Part0 = Part92 Motor196.Part1 = Part523 Motor197.Parent = Part92 Motor197.C0 = CFrame.new(-2.62260437e-06, -1.33644104, 3.81469727e-06, 1, 5.66244239e-07, 2.77061304e-07, -5.66244182e-07, 1, 9.05712554e-08, -2.77061218e-07, -9.05714117e-08, 1) Motor197.Part0 = Part92 Motor197.Part1 = Part527 Motor198.Parent = Part92 Motor198.C0 = CFrame.new(-0.159447908, -1.45925903, 0.165912628, 0.596564054, 0.443430573, 0.668939948, 0.536859274, 0.399077415, -0.743316412, -0.596567988, 0.802562475, 1.54320733e-05) Motor198.Part0 = Part92 Motor198.Part1 = Part531 Motor199.Parent = Part92 Motor199.C0 = CFrame.new(0.15950346, -1.50239563, 0.127185822, 0.596544802, 0.802579761, -5.8031037e-06, -0.536864877, 0.399048567, 0.743327856, 0.596582234, -0.443425298, 0.668927193) Motor199.Part0 = Part92 Motor199.Part1 = Part535 Motor200.Parent = Part92 Motor200.C0 = CFrame.new(-0.120570421, -1.29330444, -0.165988922, -0.697624743, 0.679341316, -0.227629557, 0.163076475, -0.158812091, -0.973747849, -0.697657406, -0.716431618, 6.65264997e-06) Motor200.Part0 = Part92 Motor200.Part1 = Part539 Motor201.Parent = Part92 Motor201.C0 = CFrame.new(0.120689392, -1.29330444, 0.165992737, 0.697625041, -0.679341972, 0.227626711, 0.163083091, -0.158801243, -0.973748446, 0.697655618, 0.716433346, 5.46056754e-06) Motor201.Part0 = Part92 Motor201.Part1 = Part543 Motor202.Parent = Part92 Motor202.C0 = CFrame.new(0.15950346, -1.50239563, 1.90734863e-05, 1.21420362e-05, -5.04031414e-06, -1, -5.6199674e-06, -1, 5.04024592e-06, -1, 5.61990601e-06, -1.21420644e-05) Motor202.Part0 = Part92 Motor202.Part1 = Part547 Motor203.Parent = Part92 Motor203.C0 = CFrame.new(0.159584522, -1.45927429, -0.165916443, -0.697642803, 0.716445863, 1.10178571e-05, -0.163059443, -0.15879491, 0.973753393, 0.697643399, 0.67933023, 0.227605358) Motor203.Part0 = Part92 Motor203.Part1 = Part551 Motor204.Parent = Part92 Motor204.C0 = CFrame.new(-7.62939453e-06, -1.2933197, -0.165981293, 1, 1.07660765e-06, -5.4367124e-06, -1.0766089e-06, 1, -2.30968283e-07, 5.43671194e-06, 2.30974152e-07, 1) Motor204.Part0 = Part92 Motor204.Part1 = Part555 Motor205.Parent = Part92 Motor205.C0 = CFrame.new(-1.21593475e-05, -1.50239563, 0.165981293, 1, 4.22075436e-06, 2.05488178e-08, 4.22075436e-06, -1, -2.09174982e-06, 2.05400301e-08, 2.09175005e-06, -1) Motor205.Part0 = Part92 Motor205.Part1 = Part559 Motor206.Parent = Part92 Motor206.C0 = CFrame.new(-0.15937686, -1.50236511, -7.62939453e-06, -1.20965087e-05, -4.91737956e-06, 1, 6.9519665e-06, -1, -4.91729543e-06, 1, 6.95190693e-06, 1.20965424e-05) Motor206.Part0 = Part92 Motor206.Part1 = Part563 Motor207.Parent = Part92 Motor207.C0 = CFrame.new(-0.159362555, -1.45928955, -0.166000366, 0.697621763, 0.679347813, 0.227619007, -0.163063079, -0.15881069, 0.973750293, 0.697663486, -0.716425657, -1.32499999e-05) Motor207.Part0 = Part92 Motor207.Part1 = Part567 Motor208.Parent = Part92 Motor208.C0 = CFrame.new(-0.159366608, -1.50238037, -0.127197266, -0.596546829, -0.80257827, 7.52499636e-06, -0.536867738, 0.399054259, 0.74332279, -0.596577764, 0.443422765, -0.668932915) Motor208.Part0 = Part92 Motor208.Part1 = Part571 Motor209.Parent = Part92 Motor209.C0 = CFrame.new(-0.159455776, -1.29330444, 0.127120972, -0.697634876, -0.716453493, 1.89838033e-06, 0.163083166, -0.158802122, -0.973748386, 0.697645724, -0.679320455, 0.227627411) Motor209.Part0 = Part92 Motor209.Part1 = Part575 Motor210.Parent = Part92 Motor210.C0 = CFrame.new(0.159584522, -1.45927429, -0.165916443, -0.596558094, -0.443432242, -0.66894424, 0.536867499, 0.399073511, -0.743312657, 0.596566677, -0.802563608, -6.17081378e-06) Motor210.Part0 = Part92 Motor210.Part1 = Part579 Motor211.Parent = Part92 Motor211.C0 = CFrame.new(0.159510851, -1.29335022, 3.81469727e-06, -1.21824742e-05, 4.96953362e-06, -1, 5.68934911e-06, 1, 4.9694645e-06, 1, -5.68928863e-06, -1.21825024e-05) Motor211.Part0 = Part92 Motor211.Part1 = Part583 Motor212.Parent = Part92 Motor212.C0 = CFrame.new(-0.120661736, -1.50238037, 0.165916443, -0.596566975, 0.44342792, -0.668939233, -0.536857843, 0.399078101, 0.743317187, 0.596566558, 0.802563667, -1.9086212e-05) Motor212.Part0 = Part92 Motor212.Part1 = Part587 Motor213.Parent = Part92 Motor213.C0 = CFrame.new(0.159502029, -1.45927429, 0.165977478, -0.697621942, -0.679348588, -0.227616236, -0.163069874, -0.158799753, 0.973750949, -0.697661757, 0.716427326, 9.04728722e-07) Motor213.Part0 = Part92 Motor213.Part1 = Part591 Motor214.Parent = Part92 Motor214.C0 = CFrame.new(0.159502029, -1.45927429, 0.165977478, -0.596546531, 0.802578449, 2.17731872e-06, 0.536866307, 0.39904803, -0.743327141, -0.596579194, -0.443428069, -0.668928146) Motor214.Part0 = Part92 Motor214.Part1 = Part595 Motor215.Parent = Part92 Motor215.C0 = CFrame.new(-6.91413879e-06, -1.29330444, 0.165981293, -1, 1.11013526e-06, 5.44795375e-06, 1.11013651e-06, 1, 2.31666561e-07, -5.4479533e-06, 2.31672601e-07, -1) Motor215.Part0 = Part92 Motor215.Part1 = Part599 Motor216.Parent = Part92 Motor216.C0 = CFrame.new(0.159585238, -1.2933197, -0.127140045, 0.697636664, 0.716451824, -4.4759704e-06, 0.16307269, -0.158796206, -0.973751068, -0.697646439, 0.679323673, -0.227615759) Motor216.Part0 = Part92 Motor216.Part1 = Part603 Part217.Parent = Model0 Part217.Material = Enum.Material.Metal Part217.Rotation = Vector3.new(6.81999969, 48.9199982, -118.619995) Part217.Anchored = true Part217.FormFactor = Enum.FormFactor.Custom Part217.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part217.CFrame = CFrame.new(45.6775513, 0.82118094, 147.352173, -0.314772427, 0.576901257, 0.753738105, -0.914481342, -0.397036105, -0.0780158192, 0.254250944, -0.713830471, 0.652535677) Part217.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part217.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part217.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part217.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part217.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part217.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part217.Position = Vector3.new(45.6775513, 0.82118094, 147.352173) Part217.Orientation = Vector3.new(4.46999979, 49.1199989, -113.470001) SpecialMesh218.Parent = Part217 SpecialMesh218.Scale = Vector3.new(0, 0.486169338, 0.399306774) SpecialMesh218.MeshType = Enum.MeshType.Wedge SpecialMesh218.Scale = Vector3.new(0, 0.486169338, 0.399306774) Folder219.Name = "CFrames" Folder219.Parent = Part217 CFrameValue220.Name = "C0" CFrameValue220.Parent = Folder219 CFrameValue220.Value = CFrame.new(0.0399475098, 10.3271942, 0.470355988, 0.92824614, 0.361371487, 0.0881471038, 0.221980989, -0.728330076, 0.648274839, 0.298472852, -0.582201898, -0.756300449) Part221.Name = "Blade" Part221.Parent = Model0 Part221.Material = Enum.Material.Metal Part221.Rotation = Vector3.new(178.37999, 0.0299999993, 81.2200012) Part221.Anchored = true Part221.FormFactor = Enum.FormFactor.Custom Part221.Size = Vector3.new(0.316868067, 0.393713713, 9.18284702) Part221.CFrame = CFrame.new(45.3936234, 0.69665283, 142.7771, 0.152687564, -0.988283336, 0.000596971717, -0.987876356, -0.152641192, -0.0283106118, 0.0280692354, 0.00373267988, -0.999599099) Part221.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part221.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part221.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part221.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part221.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part221.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part221.Position = Vector3.new(45.3936234, 0.69665283, 142.7771) Part221.Orientation = Vector3.new(1.62, 179.970001, -98.7799988) SpecialMesh222.Parent = Part221 SpecialMesh222.Scale = Vector3.new(0, 1, 1) SpecialMesh222.MeshType = Enum.MeshType.Wedge SpecialMesh222.Scale = Vector3.new(0, 1, 1) Script223.Parent = Part221 table.insert(cors,sandbox(Script223,function() function onTouched(hit) local human = hit.Parent:FindFirstChild("Humanoid") if (human ~= nil) then human.Health = human.Health - 50 end end connection = script.Parent.Touched:connect(onTouched) end)) Folder224.Name = "CFrames" Folder224.Parent = Part221 CFrameValue225.Name = "C0" CFrameValue225.Parent = Folder224 CFrameValue225.Value = CFrame.new(0.00655031204, 5.75100708, 0.761394501, 0.98546505, 0.169723332, -0.00727678835, -0.00733313896, -0.000301621389, -0.999973297, -0.169724479, 0.985509098, 0.0009475681) Part226.Parent = Model0 Part226.Material = Enum.Material.Metal Part226.Rotation = Vector3.new(-2.46000004, -0.0199999996, -110.75) Part226.Anchored = true Part226.FormFactor = Enum.FormFactor.Custom Part226.Size = Vector3.new(0.316868067, 0.316868067, 9.15247917) Part226.CFrame = CFrame.new(45.6791725, 0.624415278, 142.764938, -0.354287207, 0.935146093, -0.000347463414, -0.93428427, -0.353945196, 0.0428523757, 0.0399493128, 0.0155064762, 0.999081612) Part226.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part226.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part226.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part226.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part226.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part226.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part226.Position = Vector3.new(45.6791725, 0.624415278, 142.764938) Part226.Orientation = Vector3.new(-2.46000004, -0.0199999996, -110.75) SpecialMesh227.Parent = Part226 SpecialMesh227.Scale = Vector3.new(0, 0.621730983, 1) SpecialMesh227.MeshType = Enum.MeshType.Wedge SpecialMesh227.Scale = Vector3.new(0, 0.621730983, 1) Folder228.Name = "CFrames" Folder228.Parent = Part226 CFrameValue229.Name = "C0" CFrameValue229.Parent = Folder228 CFrameValue229.Value = CFrame.new(0.073366642, 5.73587036, 0.47467041, 0.941093504, 0.338068932, -0.00727631897, 0.00716646761, 0.00156970415, 0.999973476, 0.33807677, -0.941136837, -0.000945724081) Part230.Parent = Model0 Part230.Material = Enum.Material.Metal Part230.Rotation = Vector3.new(178, -2.38999987, -79.2299957) Part230.Anchored = true Part230.FormFactor = Enum.FormFactor.Custom Part230.Size = Vector3.new(0.316868067, 0.393357426, 9.17454052) Part230.CFrame = CFrame.new(45.5870514, 0.659938395, 142.778656, 0.186728075, 0.981533825, -0.0417330079, 0.981512308, -0.188205153, -0.0348229259, -0.0420332886, -0.0344586968, -0.998522043) Part230.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part230.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part230.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part230.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part230.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part230.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part230.Position = Vector3.new(45.5870514, 0.659938395, 142.778656) Part230.Orientation = Vector3.new(2, -177.610001, 100.849998) SpecialMesh231.Parent = Part230 SpecialMesh231.Scale = Vector3.new(0, 1, 1) SpecialMesh231.MeshType = Enum.MeshType.Wedge SpecialMesh231.Scale = Vector3.new(0, 1, 1) Folder232.Name = "CFrames" Folder232.Parent = Part230 CFrameValue233.Name = "C0" CFrameValue233.Parent = Folder232 CFrameValue233.Value = CFrame.new(0.0399506092, 5.75097656, 0.567359924, -0.985464811, 0.169880122, -1.71363354e-07, -0.00733011961, -0.0425292924, -0.999068737, -0.169724315, -0.984564066, 0.0431572944) Part234.Parent = Model0 Part234.Material = Enum.Material.Metal Part234.Rotation = Vector3.new(-1.62, -0.140000001, 69.25) Part234.Anchored = true Part234.FormFactor = Enum.FormFactor.Custom Part234.Size = Vector3.new(0.316868067, 0.316868067, 9.15247917) Part234.CFrame = CFrame.new(46.6513557, 0.741348386, 142.762177, 0.354266912, -0.935150623, -0.002477156, 0.934794307, 0.354057461, 0.0283431653, -0.0256272666, -0.0123565048, 0.999595284) Part234.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part234.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part234.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part234.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part234.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part234.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part234.Position = Vector3.new(46.6513557, 0.741348386, 142.762177) Part234.Orientation = Vector3.new(-1.62, -0.140000001, 69.2600021) SpecialMesh235.Parent = Part234 SpecialMesh235.Scale = Vector3.new(0, 0.621730983, 1) SpecialMesh235.MeshType = Enum.MeshType.Wedge SpecialMesh235.Scale = Vector3.new(0, 0.621730983, 1) Folder236.Name = "CFrames" Folder236.Parent = Part234 CFrameValue237.Name = "C0" CFrameValue237.Parent = Folder236 CFrameValue237.Value = CFrame.new(-0.0603640079, 5.73588562, -0.495357513, -0.941093385, -0.338069022, 0.00727660023, 0.00716467388, 0.00158227049, 0.999973297, -0.3380768, 0.941136897, 0.000932918396) Part238.Parent = Model0 Part238.Material = Enum.Material.Pebble Part238.BrickColor = BrickColor.new("Black") Part238.Rotation = Vector3.new(177.959991, 0.0799999982, 90.9899979) Part238.Anchored = true Part238.FormFactor = Enum.FormFactor.Custom Part238.Size = Vector3.new(0.316868067, 0.77600342, 9.15252972) Part238.CFrame = CFrame.new(46.1652679, 0.682848155, 142.76358, -0.0172710977, -0.999858677, 0.00141230132, -0.999218166, 0.0172103159, -0.0355987735, 0.0355685465, -0.00202614488, -0.99936527) Part238.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part238.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part238.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part238.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part238.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part238.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part238.Color = Color3.new(0.105882, 0.164706, 0.207843) Part238.Position = Vector3.new(46.1652679, 0.682848155, 142.76358) Part238.Orientation = Vector3.new(2.03999996, 179.919998, -89.0099945) Part238.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh239.Parent = Part238 BlockMesh239.Scale = Vector3.new(0.421769053, 1, 1) BlockMesh239.Scale = Vector3.new(0.421769053, 1, 1) Folder240.Name = "CFrames" Folder240.Parent = Part238 CFrameValue241.Name = "C0" CFrameValue241.Parent = Folder240 CFrameValue241.Value = CFrame.new(0.00653576851, 5.73590088, -0.010345459, 1.00000012, -2.61541572e-07, -9.31322575e-08, -1.24052167e-06, 6.26710244e-06, -1.00000024, -2.85028364e-07, 1.00001764, 6.44847751e-06) Part242.Parent = Model0 Part242.Material = Enum.Material.Metal Part242.Rotation = Vector3.new(178.769989, -39.2099991, -61.9499969) Part242.Anchored = true Part242.FormFactor = Enum.FormFactor.Custom Part242.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part242.CFrame = CFrame.new(46.1573181, 0.834599257, 147.963852, 0.364397198, 0.683805525, -0.632172763, 0.875925481, -0.482159913, -0.0166385099, -0.316182584, -0.547668457, -0.774653494) Part242.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part242.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part242.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part242.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part242.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part242.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part242.Position = Vector3.new(46.1573181, 0.834599257, 147.963852) Part242.Orientation = Vector3.new(0.949999988, -140.779999, 118.829994) SpecialMesh243.Parent = Part242 SpecialMesh243.Scale = Vector3.new(0, 0.468126953, 0.510637581) SpecialMesh243.MeshType = Enum.MeshType.Wedge SpecialMesh243.Scale = Vector3.new(0, 0.468126953, 0.510637581) Folder244.Name = "CFrames" Folder244.Parent = Part242 CFrameValue245.Name = "C0" CFrameValue245.Parent = Folder244 CFrameValue245.Value = CFrame.new(0.0400102139, 10.9382935, -0.0103569031, -0.892780364, 0.45049262, -9.99309123e-06, -0.285316288, -0.565455616, -0.773857296, -0.348628283, -0.690893769, 0.633371472) Part246.Parent = Model0 Part246.Material = Enum.Material.Pebble Part246.BrickColor = BrickColor.new("Black") Part246.Rotation = Vector3.new(177.959991, 0.0799999982, -89.0099945) Part246.Anchored = true Part246.FormFactor = Enum.FormFactor.Custom Part246.Size = Vector3.new(0.316868067, 0.316868067, 9.15252972) Part246.CFrame = CFrame.new(46.6502075, 0.674470544, 142.764557, 0.0172710866, 0.999858677, 0.00141236559, 0.999218166, -0.0172103029, -0.0355986841, -0.0355684496, 0.00202620635, -0.99936533) Part246.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part246.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part246.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part246.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part246.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part246.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part246.Color = Color3.new(0.105882, 0.164706, 0.207843) Part246.Position = Vector3.new(46.6502075, 0.674470544, 142.764557) Part246.Orientation = Vector3.new(2.03999996, 179.919998, 90.9899979) Part246.Color = Color3.new(0.105882, 0.164706, 0.207843) SpecialMesh247.Parent = Part246 SpecialMesh247.Scale = Vector3.new(0.421769053, 0.612244904, 1) SpecialMesh247.MeshType = Enum.MeshType.Wedge SpecialMesh247.Scale = Vector3.new(0.421769053, 0.612244904, 1) Folder248.Name = "CFrames" Folder248.Parent = Part246 CFrameValue249.Name = "C0" CFrameValue249.Parent = Folder248 CFrameValue249.Value = CFrame.new(0.00656628609, 5.73588562, -0.495365143, -1.00000012, 2.50685844e-07, -1.82539225e-07, 1.33737922e-06, -6.20516948e-06, -1.00000036, 2.96007784e-07, -1.00001764, 6.38607889e-06) Part250.Parent = Model0 Part250.Material = Enum.Material.Metal Part250.Rotation = Vector3.new(-10.9299994, -49.079998, 61.3400002) Part250.Anchored = true Part250.FormFactor = Enum.FormFactor.Custom Part250.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part250.CFrame = CFrame.new(46.6399612, 0.871441901, 147.351761, 0.314143777, -0.574840188, -0.755572677, 0.930286288, 0.345179856, 0.12417198, 0.1894283, -0.741900086, 0.643196344) Part250.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part250.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part250.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part250.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part250.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part250.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part250.Position = Vector3.new(46.6399612, 0.871441901, 147.351761) Part250.Orientation = Vector3.new(-7.12999964, -49.5900002, 69.6399994) SpecialMesh251.Parent = Part250 SpecialMesh251.Scale = Vector3.new(0, 0.486169338, 0.399306774) SpecialMesh251.MeshType = Enum.MeshType.Wedge SpecialMesh251.Scale = Vector3.new(0, 0.486169338, 0.399306774) Folder252.Name = "CFrames" Folder252.Parent = Part250 CFrameValue253.Name = "C0" CFrameValue253.Parent = Folder252 CFrameValue253.Value = CFrame.new(-0.0269107819, 10.3272247, -0.49105072, -0.928246558, -0.361370564, -0.0881473124, 0.221980169, -0.728325486, 0.648280442, -0.298474073, 0.582207382, 0.756295562) Part254.Parent = Model0 Part254.Material = Enum.Material.Metal Part254.Rotation = Vector3.new(-175.419998, 49.3400002, 64.3499985) Part254.Anchored = true Part254.FormFactor = Enum.FormFactor.Custom Part254.Size = Vector3.new(0.316868067, 0.316868067, 0.631614447) Part254.CFrame = CFrame.new(46.3512077, 0.784967601, 147.600266, 0.282076389, -0.58731091, 0.75862819, -0.924751401, -0.37700662, 0.0519752726, 0.255479366, -0.716197312, -0.64945507) Part254.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part254.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part254.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part254.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part254.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part254.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part254.Position = Vector3.new(46.3512077, 0.784967601, 147.600266) Part254.Orientation = Vector3.new(-2.98000002, 130.569992, -112.18) SpecialMesh255.Parent = Part254 SpecialMesh255.Scale = Vector3.new(0, 0.486000001, 1) SpecialMesh255.MeshType = Enum.MeshType.Wedge SpecialMesh255.Scale = Vector3.new(0, 0.486000001, 1) Folder256.Name = "CFrames" Folder256.Parent = Part254 CFrameValue257.Name = "C0" CFrameValue257.Parent = Folder256 CFrameValue257.Value = CFrame.new(0.0733220577, 10.5728912, -0.204338074, 0.928243577, 0.361380726, -0.0881375819, 0.221996307, -0.728330791, -0.648268759, -0.298470855, 0.582195222, -0.756306469) Part258.Parent = Model0 Part258.Material = Enum.Material.Metal Part258.Rotation = Vector3.new(-173.179993, -48.9199982, -61.3799973) Part258.Anchored = true Part258.FormFactor = Enum.FormFactor.Custom Part258.Size = Vector3.new(0.316868067, 0.316868067, 0.631614983) Part258.CFrame = CFrame.new(45.9632797, 0.791593075, 147.599487, 0.314769983, 0.576892912, -0.753745556, 0.914482951, -0.397031546, 0.0780205354, -0.2542485, -0.71383965, -0.652526498) Part258.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part258.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part258.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part258.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part258.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part258.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part258.Position = Vector3.new(45.9632797, 0.791593075, 147.599487) Part258.Orientation = Vector3.new(-4.46999979, -130.87999, 113.470001) SpecialMesh259.Parent = Part258 SpecialMesh259.Scale = Vector3.new(0, 0.486169338, 1) SpecialMesh259.MeshType = Enum.MeshType.Wedge SpecialMesh259.Scale = Vector3.new(0, 0.486169338, 1) Folder260.Name = "CFrames" Folder260.Parent = Part258 CFrameValue261.Name = "C0" CFrameValue261.Parent = Folder260 CFrameValue261.Value = CFrame.new(0.073374033, 10.5729065, 0.183654785, -0.928247571, 0.361366749, -0.0881513506, -0.221978486, -0.728339076, -0.648265481, -0.298470378, -0.582193434, 0.75630796) Part262.Parent = Model0 Part262.Material = Enum.Material.Metal Part262.Rotation = Vector3.new(-1.23000002, 39.2099991, -118.049995) Part262.Anchored = true Part262.FormFactor = Enum.FormFactor.Custom Part262.Size = Vector3.new(0.316868067, 0.316868067, 0.743489861) Part262.CFrame = CFrame.new(45.8711739, 0.827120245, 147.613251, -0.364400655, 0.683811307, 0.632164598, -0.87592274, -0.482164592, 0.0166446399, 0.316185743, -0.547657311, 0.77466017) Part262.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part262.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part262.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part262.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part262.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part262.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part262.Position = Vector3.new(45.8711739, 0.827120245, 147.613251) Part262.Orientation = Vector3.new(-0.949999988, 39.2199974, -118.829994) SpecialMesh263.Parent = Part262 SpecialMesh263.Scale = Vector3.new(0, 0.468126953, 1) SpecialMesh263.MeshType = Enum.MeshType.Wedge SpecialMesh263.Scale = Vector3.new(0, 0.468126953, 1) Folder264.Name = "CFrames" Folder264.Parent = Part262 CFrameValue265.Name = "C0" CFrameValue265.Parent = Folder264 CFrameValue265.Value = CFrame.new(0.0399551392, 10.5880585, 0.276332855, 0.892777801, 0.450497568, 4.24683094e-06, 0.285319567, -0.565444648, 0.77386421, 0.34863174, -0.690899611, -0.633363307) Part266.Parent = Model0 Part266.Material = Enum.Material.Metal Part266.Rotation = Vector3.new(-2.8499999, -39.3699989, 61.9399986) Part266.Anchored = true Part266.FormFactor = Enum.FormFactor.Custom Part266.Size = Vector3.new(0.316868067, 0.316868067, 0.743489861) Part266.CFrame = CFrame.new(46.4455948, 0.884069622, 147.61203, 0.363592893, -0.682211816, -0.634353876, 0.896237195, 0.441905677, 0.0384528488, 0.254089862, -0.582507372, 0.772090495) Part266.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part266.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part266.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part266.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part266.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part266.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part266.Position = Vector3.new(46.4455948, 0.884069622, 147.61203) Part266.Orientation = Vector3.new(-2.20000005, -39.4099998, 63.75) SpecialMesh267.Parent = Part266 SpecialMesh267.Scale = Vector3.new(0, 0.468126953, 1) SpecialMesh267.MeshType = Enum.MeshType.Wedge SpecialMesh267.Scale = Vector3.new(0, 0.468126953, 1) Folder268.Name = "CFrames" Folder268.Parent = Part266 CFrameValue269.Name = "C0" CFrameValue269.Parent = Folder268 CFrameValue269.Value = CFrame.new(-0.0269141197, 10.5880432, -0.297027588, -0.892778099, -0.450496852, -4.13507223e-06, 0.285318404, -0.565438211, 0.773869276, -0.348633587, 0.690904558, 0.63335669) Part270.Parent = Model0 Part270.Material = Enum.Material.Metal Part270.Rotation = Vector3.new(178.37999, 0.0299999993, -108.769997) Part270.Anchored = true Part270.FormFactor = Enum.FormFactor.Custom Part270.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part270.CFrame = CFrame.new(45.678688, 0.887912512, 147.349823, -0.321783394, 0.946822584, 0.000598169398, 0.94642967, 0.321667135, -0.0283090137, -0.0269952919, -0.00854284689, -0.999599218) Part270.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part270.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part270.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part270.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part270.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part270.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part270.Position = Vector3.new(45.678688, 0.887912512, 147.349823) Part270.Orientation = Vector3.new(1.62, 179.970001, 71.2299957) SpecialMesh271.Parent = Part270 SpecialMesh271.Scale = Vector3.new(0, 0.621732473, 0.0962222293) SpecialMesh271.MeshType = Enum.MeshType.Wedge SpecialMesh271.Scale = Vector3.new(0, 0.621732473, 0.0962222293) Folder272.Name = "CFrames" Folder272.Parent = Part270 CFrameValue273.Name = "C0" CFrameValue273.Parent = Folder272 CFrameValue273.Value = CFrame.new(-0.0268354416, 10.32724, 0.470371246, -0.941092193, -0.338072121, -0.00727840886, 0.00717080384, 0.00157057121, -0.999973357, 0.338080913, -0.941135466, 0.000946398242) Part274.Parent = Model0 Part274.Material = Enum.Material.Metal Part274.Rotation = Vector3.new(178.769989, -39.2099991, -115.5) Part274.Anchored = true Part274.FormFactor = Enum.FormFactor.Custom Part274.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part274.CFrame = CFrame.new(46.158474, 0.901368618, 147.961487, -0.333549201, 0.699376404, -0.632167161, 0.908239603, 0.418119907, -0.0166392047, 0.252682835, -0.579703629, -0.774658263) Part274.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part274.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part274.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part274.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part274.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part274.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part274.Position = Vector3.new(46.158474, 0.901368618, 147.961487) Part274.Orientation = Vector3.new(0.949999988, -140.779999, 65.2799988) SpecialMesh275.Parent = Part274 SpecialMesh275.Scale = Vector3.new(0, 0.468124956, 0.510641754) SpecialMesh275.MeshType = Enum.MeshType.Wedge SpecialMesh275.Scale = Vector3.new(0, 0.468124956, 0.510641754) Folder276.Name = "CFrames" Folder276.Parent = Part274 CFrameValue277.Name = "C0" CFrameValue277.Parent = Folder276 CFrameValue277.Value = CFrame.new(-0.0268108845, 10.9382935, -0.0103569031, -0.892780781, -0.450491518, -9.56654549e-06, 0.285328537, -0.565442979, -0.773862123, 0.348619372, -0.690903366, 0.633365929) Part278.Parent = Model0 Part278.Material = Enum.Material.Metal Part278.Rotation = Vector3.new(-2.8499999, -39.3699989, 115.489998) Part278.Anchored = true Part278.FormFactor = Enum.FormFactor.Custom Part278.Size = Vector3.new(0.316868067, 0.316868067, 0.743488491) Part278.CFrame = CFrame.new(46.4444466, 0.817285001, 147.614426, -0.332740188, -0.697777033, -0.634357095, 0.887926757, -0.458375186, 0.0384567641, -0.317604452, -0.550462008, 0.772087634) Part278.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part278.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part278.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part278.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part278.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part278.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part278.Position = Vector3.new(46.4444466, 0.817285001, 147.614426) Part278.Orientation = Vector3.new(-2.20000005, -39.4099998, 117.299995) SpecialMesh279.Parent = Part278 SpecialMesh279.Scale = Vector3.new(0, 0.468124956, 1) SpecialMesh279.MeshType = Enum.MeshType.Wedge SpecialMesh279.Scale = Vector3.new(0, 0.468124956, 1) Folder280.Name = "CFrames" Folder280.Parent = Part278 CFrameValue281.Name = "C0" CFrameValue281.Parent = Folder280 CFrameValue281.Value = CFrame.new(0.0399231911, 10.5880737, -0.297035217, -0.892782509, 0.450488567, -8.09505582e-06, -0.285321057, -0.565440655, 0.773866534, 0.348619968, 0.690908551, 0.633359969) Part282.Parent = Model0 Part282.Material = Enum.Material.Metal Part282.Rotation = Vector3.new(-8.63000011, 49.1800003, -64.3699951) Part282.Anchored = true Part282.FormFactor = Enum.FormFactor.Custom Part282.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part282.CFrame = CFrame.new(45.678688, 0.887912512, 147.349823, 0.282708883, 0.589380026, 0.75678587, -0.940554798, 0.325158566, 0.0981263965, -0.188240483, -0.739532888, 0.646263838) Part282.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part282.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part282.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part282.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part282.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part282.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part282.Position = Vector3.new(45.678688, 0.887912512, 147.349823) Part282.Orientation = Vector3.new(-5.62999964, 49.5, -70.9300003) SpecialMesh283.Parent = Part282 SpecialMesh283.Scale = Vector3.new(0, 0.48617366, 0.399305522) SpecialMesh283.MeshType = Enum.MeshType.Wedge SpecialMesh283.Scale = Vector3.new(0, 0.48617366, 0.399305522) Folder284.Name = "CFrames" Folder284.Parent = Part282 CFrameValue285.Name = "C0" CFrameValue285.Parent = Folder284 CFrameValue285.Value = CFrame.new(-0.0268354416, 10.32724, 0.470371246, 0.928240955, -0.361388117, -0.0881330818, -0.222005397, -0.728324115, 0.648273289, -0.298473358, -0.582197547, -0.756303608) Part286.Parent = Model0 Part286.Material = Enum.Material.Pebble Part286.BrickColor = BrickColor.new("Black") Part286.Rotation = Vector3.new(177.959991, 0.0799999982, -89.0099945) Part286.Anchored = true Part286.FormFactor = Enum.FormFactor.Custom Part286.Size = Vector3.new(0.316868067, 0.38800171, 0.521646976) Part286.CFrame = CFrame.new(46.3523903, 0.851650596, 147.597885, 0.0172710866, 0.999858677, 0.00141236559, 0.999218166, -0.0172103029, -0.0355986841, -0.0355684496, 0.00202620635, -0.99936533) Part286.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part286.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part286.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part286.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part286.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part286.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part286.Color = Color3.new(0.105882, 0.164706, 0.207843) Part286.Position = Vector3.new(46.3523903, 0.851650596, 147.597885) Part286.Orientation = Vector3.new(2.03999996, 179.919998, 90.9899979) Part286.Color = Color3.new(0.105882, 0.164706, 0.207843) SpecialMesh287.Parent = Part286 SpecialMesh287.Scale = Vector3.new(0.421769053, 1, 1) SpecialMesh287.MeshType = Enum.MeshType.Wedge SpecialMesh287.Scale = Vector3.new(0.421769053, 1, 1) Folder288.Name = "CFrames" Folder288.Parent = Part286 CFrameValue289.Name = "C0" CFrameValue289.Parent = Folder288 CFrameValue289.Value = CFrame.new(0.00658583641, 10.572876, -0.204364777, -1.00000012, 2.50685844e-07, -1.82539225e-07, 1.33737922e-06, -6.20516948e-06, -1.00000036, 2.96007784e-07, -1.00001764, 6.38607889e-06) Part290.Parent = Model0 Part290.Material = Enum.Material.Pebble Part290.BrickColor = BrickColor.new("Black") Part290.Rotation = Vector3.new(177.959991, 0.0799999982, 90.9899979) Part290.Anchored = true Part290.FormFactor = Enum.FormFactor.Custom Part290.Size = Vector3.new(0.316868067, 0.38800171, 0.521646976) Part290.CFrame = CFrame.new(45.9644089, 0.858327568, 147.597107, -0.0172710977, -0.999858677, 0.00141230132, -0.999218166, 0.0172103159, -0.0355987735, 0.0355685465, -0.00202614488, -0.99936527) Part290.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part290.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part290.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part290.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part290.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part290.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part290.Color = Color3.new(0.105882, 0.164706, 0.207843) Part290.Position = Vector3.new(45.9644089, 0.858327568, 147.597107) Part290.Orientation = Vector3.new(2.03999996, 179.919998, -89.0099945) Part290.Color = Color3.new(0.105882, 0.164706, 0.207843) SpecialMesh291.Parent = Part290 SpecialMesh291.Scale = Vector3.new(0.421769053, 1, 1) SpecialMesh291.MeshType = Enum.MeshType.Wedge SpecialMesh291.Scale = Vector3.new(0.421769053, 1, 1) Folder292.Name = "CFrames" Folder292.Parent = Part290 CFrameValue293.Name = "C0" CFrameValue293.Parent = Folder292 CFrameValue293.Value = CFrame.new(0.00658726692, 10.5728912, 0.183677673, 1.00000012, -2.61541572e-07, -9.31322575e-08, -1.24052167e-06, 6.26710244e-06, -1.00000024, -2.85028364e-07, 1.00001764, 6.44847751e-06) Part294.Parent = Model0 Part294.Material = Enum.Material.Metal Part294.Rotation = Vector3.new(177.149994, 39.3699989, 118.059998) Part294.Anchored = true Part294.FormFactor = Enum.FormFactor.Custom Part294.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part294.CFrame = CFrame.new(46.1584435, 0.901474953, 147.961487, -0.363589376, -0.682206094, 0.634362102, -0.896239698, 0.441900402, -0.0384584554, -0.254086584, -0.582518101, -0.772083461) Part294.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part294.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part294.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part294.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part294.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part294.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part294.Position = Vector3.new(46.1584435, 0.901474953, 147.961487) Part294.Orientation = Vector3.new(2.20000005, 140.589996, -63.75) SpecialMesh295.Parent = Part294 SpecialMesh295.Scale = Vector3.new(0, 0.468126953, 0.510637581) SpecialMesh295.MeshType = Enum.MeshType.Wedge SpecialMesh295.Scale = Vector3.new(0, 0.468126953, 0.510637581) Folder296.Name = "CFrames" Folder296.Parent = Part294 CFrameValue297.Name = "C0" CFrameValue297.Parent = Folder296 CFrameValue297.Value = CFrame.new(-0.0269165039, 10.9383087, -0.0103263855, 0.892780662, -0.450492084, 9.84407961e-06, -0.285315216, -0.565449119, -0.773862422, 0.348630041, 0.690898776, -0.633364975) Part298.Parent = Model0 Part298.Material = Enum.Material.Metal Part298.Rotation = Vector3.new(177.539993, 0.0199999996, -69.25) Part298.Anchored = true Part298.FormFactor = Enum.FormFactor.Custom Part298.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part298.CFrame = CFrame.new(45.6775513, 0.82118094, 147.352173, 0.354287177, 0.935146213, 0.000347635243, 0.93428427, -0.353945196, -0.0428519249, -0.0399488397, 0.0155064762, -0.999081552) Part298.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part298.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part298.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part298.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part298.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part298.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part298.Position = Vector3.new(45.6775513, 0.82118094, 147.352173) Part298.Orientation = Vector3.new(2.46000004, 179.979996, 110.75) SpecialMesh299.Parent = Part298 SpecialMesh299.Scale = Vector3.new(0, 0.621730983, 0.0962222293) SpecialMesh299.MeshType = Enum.MeshType.Wedge SpecialMesh299.Scale = Vector3.new(0, 0.621730983, 0.0962222293) Folder300.Name = "CFrames" Folder300.Parent = Part298 CFrameValue301.Name = "C0" CFrameValue301.Parent = Folder300 CFrameValue301.Value = CFrame.new(0.0399475098, 10.3271942, 0.470355988, -0.941093504, 0.338068932, 0.00727586448, -0.0071659945, 0.00156970415, -0.999973416, -0.33807677, -0.941136956, 0.000945559819) Part302.Parent = Model0 Part302.Material = Enum.Material.Metal Part302.Rotation = Vector3.new(178.37999, 0.140000001, 110.75) Part302.Anchored = true Part302.FormFactor = Enum.FormFactor.Custom Part302.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part302.CFrame = CFrame.new(46.6399612, 0.871441901, 147.351761, -0.354266882, -0.935150623, 0.00247694738, -0.934794486, 0.354057401, -0.0283437185, 0.0256278645, -0.0123565048, -0.999595284) Part302.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part302.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part302.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part302.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part302.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part302.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part302.Position = Vector3.new(46.6399612, 0.871441901, 147.351761) Part302.Orientation = Vector3.new(1.62, 179.860001, -69.2600021) SpecialMesh303.Parent = Part302 SpecialMesh303.Scale = Vector3.new(0, 0.621730983, 0.0962222293) SpecialMesh303.MeshType = Enum.MeshType.Wedge SpecialMesh303.Scale = Vector3.new(0, 0.621730983, 0.0962222293) Folder304.Name = "CFrames" Folder304.Parent = Part302 CFrameValue305.Name = "C0" CFrameValue305.Parent = Folder304 CFrameValue305.Value = CFrame.new(-0.0269107819, 10.3272247, -0.49105072, 0.941093564, -0.338068962, -0.0072760433, -0.0071640797, 0.00158226863, -0.999973357, 0.33807677, 0.941136897, -0.000932719326) Part306.Parent = Model0 Part306.Material = Enum.Material.Metal Part306.Rotation = Vector3.new(-1.23000002, 39.2099991, -64.5) Part306.Anchored = true Part306.FormFactor = Enum.FormFactor.Custom Part306.Size = Vector3.new(0.316868067, 0.316868067, 0.743488491) Part306.CFrame = CFrame.new(45.8722992, 0.893850565, 147.610886, 0.333549917, 0.69937551, 0.632167757, -0.908239484, 0.418120146, 0.0166405253, -0.252682269, -0.579704583, 0.774657667) Part306.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part306.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part306.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part306.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part306.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part306.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part306.Position = Vector3.new(45.8722992, 0.893850565, 147.610886) Part306.Orientation = Vector3.new(-0.949999988, 39.2199974, -65.2799988) SpecialMesh307.Parent = Part306 SpecialMesh307.Scale = Vector3.new(0, 0.468124956, 1) SpecialMesh307.MeshType = Enum.MeshType.Wedge SpecialMesh307.Scale = Vector3.new(0, 0.468124956, 1) Folder308.Name = "CFrames" Folder308.Parent = Part306 CFrameValue309.Name = "C0" CFrameValue309.Parent = Folder308 CFrameValue309.Value = CFrame.new(-0.0268268585, 10.5880737, 0.276359558, 0.892780662, -0.450491786, 8.21426511e-06, -0.285327971, -0.565443933, 0.773861587, -0.348620087, -0.690902472, -0.633366466) Part310.Parent = Model0 Part310.Material = Enum.Material.Metal Part310.Rotation = Vector3.new(169.069992, 49.079998, 118.659996) Part310.Anchored = true Part310.FormFactor = Enum.FormFactor.Custom Part310.Size = Vector3.new(0.316868067, 0.316868067, 0.631614983) Part310.CFrame = CFrame.new(46.3535156, 0.918518782, 147.595535, -0.314141601, -0.574831545, 0.755580127, -0.93028754, 0.345174909, -0.124176271, -0.189425796, -0.741909027, -0.643186688) Part310.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part310.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part310.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part310.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part310.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part310.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part310.Position = Vector3.new(46.3535156, 0.918518782, 147.595535) Part310.Orientation = Vector3.new(7.12999964, 130.410004, -69.6399994) SpecialMesh311.Parent = Part310 SpecialMesh311.Scale = Vector3.new(0, 0.486169338, 1) SpecialMesh311.MeshType = Enum.MeshType.Wedge SpecialMesh311.Scale = Vector3.new(0, 0.486169338, 1) Folder312.Name = "CFrames" Folder312.Parent = Part310 CFrameValue313.Name = "C0" CFrameValue313.Parent = Folder312 CFrameValue313.Value = CFrame.new(-0.0603327751, 10.5729065, -0.204334259, 0.928247869, -0.361366093, 0.0881518126, -0.221977711, -0.728334546, -0.648270965, 0.298471868, 0.582198679, -0.756303132) Part314.Parent = Model0 Part314.Material = Enum.Material.Metal Part314.Rotation = Vector3.new(177.149994, 39.3699989, 64.5100021) Part314.Anchored = true Part314.FormFactor = Enum.FormFactor.Custom Part314.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part314.CFrame = CFrame.new(46.1572914, 0.834698617, 147.963852, 0.332739562, -0.697777987, 0.63435638, -0.887926817, -0.458374828, -0.0384581126, 0.317604959, -0.550460935, -0.77208817) Part314.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part314.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part314.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part314.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part314.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part314.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part314.Position = Vector3.new(46.1572914, 0.834698617, 147.963852) Part314.Orientation = Vector3.new(2.20000005, 140.589996, -117.299995) SpecialMesh315.Parent = Part314 SpecialMesh315.Scale = Vector3.new(0, 0.468124956, 0.510641754) SpecialMesh315.MeshType = Enum.MeshType.Wedge SpecialMesh315.Scale = Vector3.new(0, 0.468124956, 0.510641754) Folder316.Name = "CFrames" Folder316.Parent = Part314 CFrameValue317.Name = "C0" CFrameValue317.Parent = Folder316 CFrameValue317.Value = CFrame.new(0.0399112701, 10.9382935, -0.0103263855, 0.892782569, 0.450488269, 9.43429768e-06, 0.285321534, -0.565439582, -0.77386713, -0.348619342, 0.690909505, -0.633359253) Part318.Parent = Model0 Part318.Material = Enum.Material.Metal Part318.Rotation = Vector3.new(4.57999992, -49.3400002, 115.649994) Part318.Anchored = true Part318.FormFactor = Enum.FormFactor.Custom Part318.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part318.CFrame = CFrame.new(46.6388092, 0.804672241, 147.354111, -0.282078862, -0.587318182, -0.758621633, 0.924749851, -0.377010852, -0.0519713163, -0.255482048, -0.716189146, 0.649463177) Part318.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part318.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part318.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part318.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part318.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part318.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part318.Position = Vector3.new(46.6388092, 0.804672241, 147.354111) Part318.Orientation = Vector3.new(2.98000002, -49.4300003, 112.18) SpecialMesh319.Parent = Part318 SpecialMesh319.Scale = Vector3.new(0, 0.48617366, 0.399305522) SpecialMesh319.MeshType = Enum.MeshType.Wedge SpecialMesh319.Scale = Vector3.new(0, 0.48617366, 0.399305522) Folder320.Name = "CFrames" Folder320.Parent = Part318 CFrameValue321.Name = "C0" CFrameValue321.Parent = Folder320 CFrameValue321.Value = CFrame.new(0.0399098396, 10.327179, -0.491054535, -0.928242087, 0.361385345, 0.0881337896, -0.221999049, -0.728322744, 0.648276985, 0.298473299, 0.582202435, 0.756299973) Part322.Parent = Model0 Part322.Material = Enum.Material.Metal Part322.Rotation = Vector3.new(177.539993, 0.129999995, 71.2299957) Part322.Anchored = true Part322.FormFactor = Enum.FormFactor.Custom Part322.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part322.CFrame = CFrame.new(46.6388092, 0.804672241, 147.354111, 0.321763009, -0.946827114, 0.0022263038, -0.945919394, -0.32155478, -0.0428866185, 0.0413212292, 0.0116929989, -0.999077559) Part322.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part322.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part322.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part322.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part322.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part322.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part322.Position = Vector3.new(46.6388092, 0.804672241, 147.354111) Part322.Orientation = Vector3.new(2.46000004, 179.869995, -108.769997) SpecialMesh323.Parent = Part322 SpecialMesh323.Scale = Vector3.new(0, 0.621732473, 0.0962222293) SpecialMesh323.MeshType = Enum.MeshType.Wedge SpecialMesh323.Scale = Vector3.new(0, 0.621732473, 0.0962222293) Folder324.Name = "CFrames" Folder324.Parent = Part322 CFrameValue325.Name = "C0" CFrameValue325.Parent = Folder324 CFrameValue325.Value = CFrame.new(0.0399098396, 10.327179, -0.491054535, 0.941092253, 0.338071972, 0.00727823004, 0.00716423616, 0.0015815869, -0.999973357, -0.338080883, 0.941135466, -0.000933448086) Part326.Parent = Model0 Part326.Material = Enum.Material.Pebble Part326.BrickColor = BrickColor.new("Black") Part326.Rotation = Vector3.new(177.959991, 0.0799999982, 90.9899979) Part326.Anchored = true Part326.FormFactor = Enum.FormFactor.Custom Part326.Size = Vector3.new(0.316868067, 0.316868067, 9.15252972) Part326.CFrame = CFrame.new(45.6803131, 0.691180348, 142.762589, -0.0172710977, -0.999858677, 0.00141230132, -0.999218166, 0.0172103159, -0.0355987735, 0.0355685465, -0.00202614488, -0.99936527) Part326.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part326.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part326.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part326.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part326.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part326.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part326.Color = Color3.new(0.105882, 0.164706, 0.207843) Part326.Position = Vector3.new(45.6803131, 0.691180348, 142.762589) Part326.Orientation = Vector3.new(2.03999996, 179.919998, -89.0099945) Part326.Color = Color3.new(0.105882, 0.164706, 0.207843) SpecialMesh327.Parent = Part326 SpecialMesh327.Scale = Vector3.new(0.421769053, 0.612244904, 1) SpecialMesh327.MeshType = Enum.MeshType.Wedge SpecialMesh327.Scale = Vector3.new(0.421769053, 0.612244904, 1) Folder328.Name = "CFrames" Folder328.Parent = Part326 CFrameValue329.Name = "C0" CFrameValue329.Parent = Folder328 CFrameValue329.Value = CFrame.new(0.00655055046, 5.73590088, 0.474681854, 1.00000012, -2.61541572e-07, -9.31322575e-08, -1.24052167e-06, 6.26710244e-06, -1.00000024, -2.85028364e-07, 1.00001764, 6.44847751e-06) Part330.Parent = Model0 Part330.Material = Enum.Material.Metal Part330.Rotation = Vector3.new(171.369995, -49.1800003, -115.629997) Part330.Anchored = true Part330.FormFactor = Enum.FormFactor.Custom Part330.Size = Vector3.new(0.316868067, 0.316868067, 0.631614447) Part330.CFrame = CFrame.new(45.96558, 0.925104201, 147.594742, -0.282706469, 0.589372575, -0.756792545, 0.94055599, 0.325153828, -0.0981299281, 0.188237682, -0.739540875, -0.646255493) Part330.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part330.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part330.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part330.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part330.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part330.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part330.Position = Vector3.new(45.96558, 0.925104201, 147.594742) Part330.Orientation = Vector3.new(5.62999964, -130.5, 70.9300003) SpecialMesh331.Parent = Part330 SpecialMesh331.Scale = Vector3.new(0, 0.48617366, 1) SpecialMesh331.MeshType = Enum.MeshType.Wedge SpecialMesh331.Scale = Vector3.new(0, 0.48617366, 1) Folder332.Name = "CFrames" Folder332.Parent = Part330 CFrameValue333.Name = "C0" CFrameValue333.Parent = Folder332 CFrameValue333.Value = CFrame.new(-0.0602412224, 10.5729065, 0.183662415, -0.928242326, -0.361383498, 0.0881370232, 0.222002625, -0.728332281, -0.648265064, 0.298470974, -0.582190216, 0.756310225) Part334.Parent = Model0 Part334.Material = Enum.Material.Metal Part334.Rotation = Vector3.new(-1.62, -0.0299999993, -71.2299957) Part334.Anchored = true Part334.FormFactor = Enum.FormFactor.Custom Part334.Size = Vector3.new(0.316868067, 0.316868067, 9.15247917) Part334.CFrame = CFrame.new(45.6814804, 0.757968128, 142.760223, 0.321783036, 0.946822703, -0.000598755199, -0.94642967, 0.321666807, 0.028310366, 0.0269967597, -0.0085427165, 0.999599218) Part334.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part334.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part334.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part334.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part334.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part334.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part334.Position = Vector3.new(45.6814804, 0.757968128, 142.760223) Part334.Orientation = Vector3.new(-1.62, -0.0299999993, -71.2299957) SpecialMesh335.Parent = Part334 SpecialMesh335.Scale = Vector3.new(0, 0.621732473, 1) SpecialMesh335.MeshType = Enum.MeshType.Wedge SpecialMesh335.Scale = Vector3.new(0, 0.621732473, 1) Folder336.Name = "CFrames" Folder336.Parent = Part334 CFrameValue337.Name = "C0" CFrameValue337.Parent = Folder336 CFrameValue337.Value = CFrame.new(-0.0602891445, 5.73591614, 0.47467041, 0.941092193, -0.338071793, 0.00727706961, -0.00716933794, 0.00157069042, 0.999973416, -0.338080555, -0.941135585, -0.000945789274) Part338.Parent = Model0 Part338.Material = Enum.Material.Metal Part338.BrickColor = BrickColor.new("Black") Part338.Rotation = Vector3.new(-1.04999995, 44.9099998, 88.5999985) Part338.Anchored = true Part338.FormFactor = Enum.FormFactor.Custom Part338.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part338.CFrame = CFrame.new(45.6487999, 0.549543679, 138.705826, 0.0172700547, -0.70800215, 0.706011534, 0.999218106, 0.0373395383, 0.0130016981, -0.035566479, 0.705228806, 0.708087325) Part338.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part338.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part338.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part338.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part338.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part338.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part338.Color = Color3.new(0.105882, 0.164706, 0.207843) Part338.Position = Vector3.new(45.6487999, 0.549543679, 138.705826) Part338.Orientation = Vector3.new(-0.74000001, 44.9199982, 87.8600006) Part338.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh339.Parent = Part338 BlockMesh339.Scale = Vector3.new(0.761905074, 0.625850081, 0.4353742) BlockMesh339.Scale = Vector3.new(0.761905074, 0.625850081, 0.4353742) Folder340.Name = "CFrames" Folder340.Parent = Part338 CFrameValue341.Name = "C0" CFrameValue341.Parent = Folder340 CFrameValue341.Value = CFrame.new(0.00432515144, 1.67671204, 0.512001038, -0.99999994, 2.07312405e-06, 9.79751348e-07, 3.30433249e-06, 0.707114875, 0.707099199, 1.32391142e-06, 0.707111299, -0.707127154) Part342.Parent = Model0 Part342.Material = Enum.Material.Metal Part342.BrickColor = BrickColor.new("Black") Part342.Rotation = Vector3.new(-3.75999999, -60.0699997, -91.9799957) Part342.Anchored = true Part342.FormFactor = Enum.FormFactor.Custom Part342.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part342.CFrame = CFrame.new(46.5224266, 0.538588107, 138.822189, -0.0172702409, 0.498694301, -0.86661613, -0.999218106, 0.0222266428, 0.0327037647, 0.0355702564, 0.866495728, 0.497915924) Part342.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part342.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part342.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part342.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part342.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part342.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part342.Color = Color3.new(0.105882, 0.164706, 0.207843) Part342.Position = Vector3.new(46.5224266, 0.538588107, 138.822189) Part342.Orientation = Vector3.new(-1.87, -60.1199989, -88.7299957) Part342.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh343.Parent = Part342 BlockMesh343.Scale = Vector3.new(0.761905074, 0.625850081, 0.4353742) BlockMesh343.Scale = Vector3.new(0.761905074, 0.625850081, 0.4353742) Folder344.Name = "CFrames" Folder344.Parent = Part342 CFrameValue345.Name = "C0" CFrameValue345.Parent = Folder344 CFrameValue345.Value = CFrame.new(0.00432252884, 1.79136658, -0.361927032, 1.00000012, -1.69314444e-06, -2.96160579e-07, 4.69386578e-07, 0.866029561, 0.499993533, -1.14532304e-06, -0.500002444, 0.866044402) Part346.Parent = Model0 Part346.Material = Enum.Material.Metal Part346.BrickColor = BrickColor.new("Black") Part346.Rotation = Vector3.new(-0.329999983, 59.9099998, 88.0299988) Part346.Anchored = true Part346.FormFactor = Enum.FormFactor.Custom Part346.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part346.CFrame = CFrame.new(45.7986488, 0.551043391, 138.821152, 0.0172701981, -0.501147628, 0.865199745, 0.999218225, 0.0394326486, 0.00289448164, -0.0355667919, 0.864465654, 0.501432478) Part346.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part346.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part346.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part346.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part346.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part346.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part346.Color = Color3.new(0.105882, 0.164706, 0.207843) Part346.Position = Vector3.new(45.7986488, 0.551043391, 138.821152) Part346.Orientation = Vector3.new(-0.170000002, 59.9099998, 87.7399979) Part346.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh347.Parent = Part346 BlockMesh347.Scale = Vector3.new(0.761905074, 0.625850081, 0.4353742) BlockMesh347.Scale = Vector3.new(0.761905074, 0.625850081, 0.4353742) Folder348.Name = "CFrames" Folder348.Parent = Part346 CFrameValue349.Name = "C0" CFrameValue349.Parent = Folder348 CFrameValue349.Value = CFrame.new(0.00434017181, 1.79180908, 0.361961365, -1.00000012, 1.92224979e-06, 3.85567546e-07, 2.9951334e-06, 0.866031647, 0.499989808, 1.1829834e-06, 0.499998391, -0.866046786) Part350.Parent = Model0 Part350.Material = Enum.Material.Metal Part350.BrickColor = BrickColor.new("Black") Part350.Rotation = Vector3.new(178.949997, -44.9099998, 91.4000015) Part350.Anchored = true Part350.FormFactor = Enum.FormFactor.Custom Part350.Size = Vector3.new(0.316868067, 0.594935894, 0.316868067) Part350.CFrame = CFrame.new(45.9213982, 0.541616082, 138.49411, -0.0172714479, -0.708024263, -0.705989361, -0.999217987, 0.0373425111, -0.0130043048, 0.0355698988, 0.705206394, -0.708109438) Part350.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part350.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part350.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part350.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part350.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part350.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part350.Color = Color3.new(0.105882, 0.164706, 0.207843) Part350.Position = Vector3.new(45.9213982, 0.541616082, 138.49411) Part350.Orientation = Vector3.new(0.75, -135.089996, -87.8600006) Part350.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh351.Parent = Part350 BlockMesh351.Scale = Vector3.new(0.598639786, 1, 0.544217765) BlockMesh351.Scale = Vector3.new(0.598639786, 1, 0.544217765) Folder352.Name = "CFrames" Folder352.Parent = Part350 CFrameValue353.Name = "C0" CFrameValue353.Parent = Folder352 CFrameValue353.Value = CFrame.new(7.62939453e-06, 1.46446228, 0.23973465, 1, -1.31130219e-06, 4.58210707e-07, 1.15483999e-07, 0.707092583, -0.707121372, 6.42612576e-08, 0.707133532, 0.707104921) Part354.Parent = Model0 Part354.Material = Enum.Material.Metal Part354.BrickColor = BrickColor.new("Black") Part354.Rotation = Vector3.new(-1.46999991, 29.9099998, 88.8600006) Part354.Anchored = true Part354.FormFactor = Enum.FormFactor.Custom Part354.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part354.CFrame = CFrame.new(45.5339127, 0.546178222, 138.555634, 0.0172697622, -0.866604924, 0.498713821, 0.999218106, 0.0327018723, 0.0222227164, -0.0355663076, 0.497935623, 0.866484642) Part354.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part354.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part354.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part354.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part354.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part354.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part354.Color = Color3.new(0.105882, 0.164706, 0.207843) Part354.Position = Vector3.new(45.5339127, 0.546178222, 138.555634) Part354.Orientation = Vector3.new(-1.26999998, 29.9200001, 88.1299973) Part354.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh355.Parent = Part354 BlockMesh355.Scale = Vector3.new(0.761905074, 0.625850081, 0.4353742) BlockMesh355.Scale = Vector3.new(0.761905074, 0.625850081, 0.4353742) Folder356.Name = "CFrames" Folder356.Parent = Part354 CFrameValue357.Name = "C0" CFrameValue357.Parent = Folder356 CFrameValue357.Value = CFrame.new(0.0043296814, 1.5266571, 0.627120972, -0.99999994, 2.10292637e-06, 1.49942935e-06, 3.47569585e-06, 0.500013173, 0.866018295, 1.61599746e-06, 0.866033137, -0.500021994) Part358.Parent = Model0 Part358.Material = Enum.Material.Metal Part358.Rotation = Vector3.new(177.919998, 2.54999995, 100.769997) Part358.Anchored = true Part358.FormFactor = Enum.FormFactor.Custom Part358.Size = Vector3.new(0.316868067, 0.393357426, 9.17454052) Part358.CFrame = CFrame.new(46.7434196, 0.706905723, 142.778625, -0.186707348, -0.981413782, 0.04455515, -0.982034326, 0.185177594, -0.0363083407, 0.0273820739, -0.0505333059, -0.998347044) Part358.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part358.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part358.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part358.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part358.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part358.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part358.Position = Vector3.new(46.7434196, 0.706905723, 142.778625) Part358.Orientation = Vector3.new(2.07999992, 177.440002, -79.3199997) SpecialMesh359.Parent = Part358 SpecialMesh359.Scale = Vector3.new(0, 1, 1) SpecialMesh359.MeshType = Enum.MeshType.Wedge SpecialMesh359.Scale = Vector3.new(0, 1, 1) Folder360.Name = "CFrames" Folder360.Parent = Part358 CFrameValue361.Name = "C0" CFrameValue361.Parent = Folder360 CFrameValue361.Value = CFrame.new(-0.0269532204, 5.75097656, -0.588039398, 0.985464931, -0.169880092, 1.11758709e-08, -0.00733041018, -0.0425167158, -0.999069154, 0.16972439, 0.984564662, -0.04314458) Part362.Parent = Model0 Part362.Material = Enum.Material.Metal Part362.BrickColor = BrickColor.new("Black") Part362.Rotation = Vector3.new(-96.7699966, -89.0400009, 175.269989) Part362.Anchored = true Part362.FormFactor = Enum.FormFactor.Custom Part362.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part362.CFrame = CFrame.new(46.1601067, 0.548276722, 138.918411, -0.0172709133, -0.00142910238, -0.999858558, -0.999218047, 0.0356007814, 0.0172095317, 0.0355702713, 0.999365151, -0.00204295898) Part362.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part362.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part362.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part362.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part362.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part362.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part362.Color = Color3.new(0.105882, 0.164706, 0.207843) Part362.Position = Vector3.new(46.1601067, 0.548276722, 138.918411) Part362.Orientation = Vector3.new(-0.98999995, -90.1199951, -87.9599991) Part362.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh363.Parent = Part362 BlockMesh363.Scale = Vector3.new(0.761905074, 0.625850081, 0.4353742) BlockMesh363.Scale = Vector3.new(0.761905074, 0.625850081, 0.4353742) Folder364.Name = "CFrames" Folder364.Parent = Part362 CFrameValue365.Name = "C0" CFrameValue365.Parent = Folder364 CFrameValue365.Value = CFrame.new(0.00432133675, 1.88839722, 0.000312805176, 1, -1.62795186e-06, -7.72924977e-08, 4.84287739e-07, 1.00000024, -1.05646905e-05, -4.710746e-07, 1.03849452e-05, 1.00001752) Part366.Parent = Model0 Part366.Material = Enum.Material.Metal Part366.BrickColor = BrickColor.new("Black") Part366.Rotation = Vector3.new(-5.75, -75.0499954, -93.8399963) Part366.Anchored = true Part366.FormFactor = Enum.FormFactor.Custom Part366.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part366.CFrame = CFrame.new(46.3476143, 0.544177711, 138.89415, -0.0172709133, 0.257399857, -0.966159761, -0.999218047, 0.0299336184, 0.0258372203, 0.0355702713, 0.965842068, 0.256679147) Part366.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part366.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part366.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part366.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part366.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part366.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part366.Color = Color3.new(0.105882, 0.164706, 0.207843) Part366.Position = Vector3.new(46.3476143, 0.544177711, 138.89415) Part366.Orientation = Vector3.new(-1.48000002, -75.1199951, -88.2799988) Part366.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh367.Parent = Part366 BlockMesh367.Scale = Vector3.new(0.761905074, 0.625850081, 0.4353742) BlockMesh367.Scale = Vector3.new(0.761905074, 0.625850081, 0.4353742) Folder368.Name = "CFrames" Folder368.Parent = Part366 CFrameValue369.Name = "C0" CFrameValue369.Parent = Folder368 CFrameValue369.Value = CFrame.new(0.00431609154, 1.86373901, -0.18719101, 1, -1.54972076e-06, -4.9546361e-07, 4.84287739e-07, 0.965929508, 0.258806646, -4.710746e-07, -0.258811384, 0.965946078) Part370.Parent = Model0 Part370.Material = Enum.Material.Metal Part370.BrickColor = BrickColor.new("Black") Part370.Rotation = Vector3.new(-1.27999997, 37.3099976, 88.7599945) Part370.Anchored = true Part370.FormFactor = Enum.FormFactor.Custom Part370.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part370.CFrame = CFrame.new(45.5849876, 0.54815793, 138.636063, 0.0172699951, -0.79515624, 0.606173217, 0.999218225, 0.0352916047, 0.0178253986, -0.0355659239, 0.605385959, 0.795137167) Part370.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part370.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part370.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part370.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part370.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part370.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part370.Color = Color3.new(0.105882, 0.164706, 0.207843) Part370.Position = Vector3.new(45.5849876, 0.54815793, 138.636063) Part370.Orientation = Vector3.new(-1.01999998, 37.3199997, 87.9799957) Part370.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh371.Parent = Part370 BlockMesh371.Scale = Vector3.new(0.761904716, 0.62585032, 0.246258512) BlockMesh371.Scale = Vector3.new(0.761904716, 0.62585032, 0.246258512) Folder372.Name = "CFrames" Folder372.Parent = Part370 CFrameValue373.Name = "C0" CFrameValue373.Parent = Folder372 CFrameValue373.Value = CFrame.new(0.00433039665, 1.60704041, 0.575920105, -1.00000012, 2.3227185e-06, 1.66147947e-06, 3.86312604e-06, 0.607386112, 0.794407129, 1.38425094e-06, 0.794420779, -0.607396841) Part374.Parent = Model0 Part374.Material = Enum.Material.Metal Part374.BrickColor = BrickColor.new("Black") Part374.Rotation = Vector3.new(-0.75999999, 52.3099976, 88.3799973) Part374.Anchored = true Part374.FormFactor = Enum.FormFactor.Custom Part374.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part374.CFrame = CFrame.new(45.7188148, 0.55062747, 138.770416, 0.0172703434, -0.611173987, 0.791318953, 0.999218106, 0.0387030803, 0.00808386132, -0.035566248, 0.79055351, 0.611359417) Part374.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part374.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part374.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part374.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part374.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part374.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part374.Color = Color3.new(0.105882, 0.164706, 0.207843) Part374.Position = Vector3.new(45.7188148, 0.55062747, 138.770416) Part374.Orientation = Vector3.new(-0.459999979, 52.3099976, 87.7799988) Part374.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh375.Parent = Part374 BlockMesh375.Scale = Vector3.new(0.761904716, 0.62585032, 0.246258512) BlockMesh375.Scale = Vector3.new(0.761904716, 0.62585032, 0.246258512) Folder376.Name = "CFrames" Folder376.Parent = Part374 CFrameValue377.Name = "C0" CFrameValue377.Parent = Folder376 CFrameValue377.Value = CFrame.new(0.00433015823, 1.74119568, 0.441879272, -0.99999994, 2.19978392e-06, 1.08219683e-06, 3.53530049e-06, 0.792296529, 0.610136569, 1.03472848e-06, 0.610146821, -0.792310536) Part378.Name = "Blade" Part378.Parent = Model0 Part378.Material = Enum.Material.Metal Part378.Rotation = Vector3.new(177.539993, 0.129999995, -98.7799988) Part378.Anchored = true Part378.FormFactor = Enum.FormFactor.Custom Part378.Size = Vector3.new(0.316868067, 0.393713713, 9.18284702) Part378.CFrame = CFrame.new(46.9368401, 0.670188427, 142.780197, -0.152666748, 0.98828423, 0.00222762721, 0.987354398, 0.152619183, -0.0428850316, -0.0427216627, -0.00434739189, -0.999077678) Part378.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part378.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part378.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part378.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part378.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part378.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part378.Position = Vector3.new(46.9368401, 0.670188427, 142.780197) Part378.Orientation = Vector3.new(2.46000004, 179.869995, 81.2099991) SpecialMesh379.Parent = Part378 SpecialMesh379.Scale = Vector3.new(0, 1, 1) SpecialMesh379.MeshType = Enum.MeshType.Wedge SpecialMesh379.Scale = Vector3.new(0, 1, 1) Script380.Parent = Part378 table.insert(cors,sandbox(Script380,function() function onTouched(hit) local human = hit.Parent:FindFirstChild("Humanoid") if (human ~= nil) then human.Health = human.Health - 50 end end connection = script.Parent.Touched:connect(onTouched) end)) Folder381.Name = "CFrames" Folder381.Parent = Part378 CFrameValue382.Name = "C0" CFrameValue382.Parent = Folder381 CFrameValue382.Value = CFrame.new(0.00645112991, 5.75097656, -0.782058716, -0.98546505, -0.169723213, 0.00727661327, -0.00732859969, -0.000313485507, -0.999973416, 0.16972445, -0.985509098, -0.000934743788) Part383.Parent = Model0 Part383.Material = Enum.Material.Metal Part383.BrickColor = BrickColor.new("Black") Part383.Rotation = Vector3.new(-179.649994, -67.5, 92.5899963) Part383.Anchored = true Part383.FormFactor = Enum.FormFactor.Custom Part383.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part383.CFrame = CFrame.new(45.8821602, 0.551164389, 138.864578, -0.017270755, -0.382340372, -0.923869669, -0.999217987, 0.0394722596, 0.00234447233, 0.0355699435, 0.923179746, -0.382719845) Part383.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part383.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part383.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part383.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part383.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part383.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part383.Color = Color3.new(0.105882, 0.164706, 0.207843) Part383.Position = Vector3.new(45.8821602, 0.551164389, 138.864578) Part383.Orientation = Vector3.new(-0.129999995, -112.5, -87.7399979) Part383.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh384.Parent = Part383 BlockMesh384.Scale = Vector3.new(0.761904716, 0.62585032, 0.246258512) BlockMesh384.Scale = Vector3.new(0.761904716, 0.62585032, 0.246258512) Folder385.Name = "CFrames" Folder385.Parent = Part383 CFrameValue386.Name = "C0" CFrameValue386.Parent = Folder385 CFrameValue386.Value = CFrame.new(0.004322052, 1.83509827, 0.278381348, 0.99999994, -1.17719173e-06, 5.68106771e-07, 1.60187483e-07, 0.924541354, -0.381082833, -6.28737325e-07, 0.38108927, 0.924557328) Part387.Parent = Model0 Part387.Material = Enum.Material.Metal Part387.BrickColor = BrickColor.new("Black") Part387.Rotation = Vector3.new(-174.550003, -82.4599991, 97.5599976) Part387.Anchored = true Part387.FormFactor = Enum.FormFactor.Custom Part387.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part387.CFrame = CFrame.new(46.0652237, 0.549754858, 138.914078, -0.0172707848, -0.130198374, -0.991346538, -0.999218106, 0.0375207067, 0.0124807097, 0.0355701745, 0.990778089, -0.130743563) Part387.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part387.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part387.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part387.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part387.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part387.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part387.Color = Color3.new(0.105882, 0.164706, 0.207843) Part387.Position = Vector3.new(46.0652237, 0.549754858, 138.914078) Part387.Orientation = Vector3.new(-0.719999969, -97.5099945, -87.8499985) Part387.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh388.Parent = Part387 BlockMesh388.Scale = Vector3.new(0.761904716, 0.62585032, 0.246258512) BlockMesh388.Scale = Vector3.new(0.761904716, 0.62585032, 0.246258512) Folder389.Name = "CFrames" Folder389.Parent = Part387 CFrameValue390.Name = "C0" CFrameValue390.Parent = Folder389 CFrameValue390.Value = CFrame.new(0.00432920456, 1.88424683, 0.0952148438, 1.00000012, -1.4975667e-06, 2.54716724e-07, 3.87430191e-07, 0.991669655, -0.128809899, -6.01263309e-07, 0.128811955, 0.99168694) Part391.Parent = Model0 Part391.Material = Enum.Material.Metal Part391.BrickColor = BrickColor.new("Black") Part391.Rotation = Vector3.new(179.669998, -59.8999977, 91.9700012) Part391.Anchored = true Part391.FormFactor = Enum.FormFactor.Custom Part391.Size = Vector3.new(0.316868067, 0.594935894, 0.316868067) Part391.CFrame = CFrame.new(45.9977646, 0.542188346, 138.547195, -0.0172711629, -0.501175761, -0.865183413, -0.999218047, 0.0394361056, -0.0028967252, 0.0355703495, 0.864448905, -0.501460731) Part391.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part391.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part391.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part391.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part391.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part391.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part391.Color = Color3.new(0.105882, 0.164706, 0.207843) Part391.Position = Vector3.new(45.9977646, 0.542188346, 138.547195) Part391.Orientation = Vector3.new(0.170000002, -120.099998, -87.7399979) Part391.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh392.Parent = Part391 BlockMesh392.Scale = Vector3.new(0.598639786, 1, 0.544217765) BlockMesh392.Scale = Vector3.new(0.598639786, 1, 0.544217765) Folder393.Name = "CFrames" Folder393.Parent = Part391 CFrameValue394.Name = "C0" CFrameValue394.Parent = Folder393 CFrameValue394.Value = CFrame.new(5.24520874e-06, 1.51742554, 0.163280487, 1.00000012, -1.64285302e-06, 5.69969416e-07, 5.62518835e-07, 0.866015077, -0.500018179, -2.21640221e-07, 0.500026643, 0.866030514) Part395.Parent = Model0 Part395.Material = Enum.Material.Metal Part395.BrickColor = BrickColor.new("Black") Part395.Rotation = Vector3.new(-178.369995, -74.8899994, 93.7999954) Part395.Anchored = true Part395.FormFactor = Enum.FormFactor.Custom Part395.Size = Vector3.new(0.316868067, 0.594935894, 0.316868067) Part395.CFrame = CFrame.new(46.0852318, 0.541790783, 138.57869, -0.0172714479, -0.26016286, -0.96541959, -0.999217987, 0.0388416275, 0.00740959309, 0.0355698764, 0.964783967, -0.260628164) Part395.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part395.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part395.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part395.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part395.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part395.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part395.Color = Color3.new(0.105882, 0.164706, 0.207843) Part395.Position = Vector3.new(46.0852318, 0.541790783, 138.57869) Part395.Orientation = Vector3.new(-0.419999987, -105.110001, -87.7699966) Part395.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh396.Parent = Part395 BlockMesh396.Scale = Vector3.new(0.598639786, 1, 0.544217765) BlockMesh396.Scale = Vector3.new(0.598639786, 1, 0.544217765) Folder397.Name = "CFrames" Folder397.Parent = Part395 CFrameValue398.Name = "C0" CFrameValue398.Parent = Folder397 CFrameValue398.Value = CFrame.new(1.1920929e-05, 1.54875183, 0.0757522583, 1, -1.34855509e-06, -2.7474016e-07, 9.31322575e-08, 0.965923429, -0.258829355, 6.43049134e-08, 0.258833617, 0.965940297) Part399.Parent = Model0 Part399.Material = Enum.Material.Metal Part399.BrickColor = BrickColor.new("Black") Part399.Rotation = Vector3.new(-2.79999995, -37.4799995, -91.25) Part399.Anchored = true Part399.FormFactor = Enum.FormFactor.Custom Part399.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part399.CFrame = CFrame.new(46.7366257, 0.52834022, 138.637985, -0.0172701087, 0.793438017, -0.60842073, -0.999218047, 0.00795249827, 0.0387346819, 0.0355711505, 0.608608663, 0.792673111) Part399.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part399.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part399.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part399.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part399.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part399.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part399.Color = Color3.new(0.105882, 0.164706, 0.207843) Part399.Position = Vector3.new(46.7366257, 0.52834022, 138.637985) Part399.Orientation = Vector3.new(-2.22000003, -37.5099983, -89.5400009) Part399.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh400.Parent = Part399 BlockMesh400.Scale = Vector3.new(0.761904716, 0.62585032, 0.246258512) BlockMesh400.Scale = Vector3.new(0.761904716, 0.62585032, 0.246258512) Folder401.Name = "CFrames" Folder401.Parent = Part399 CFrameValue402.Name = "C0" CFrameValue402.Parent = Folder401 CFrameValue402.Value = CFrame.new(0.00431060791, 1.60661316, -0.575897217, 1.00000012, -2.10106373e-06, -1.5348196e-06, 1.36345625e-06, 0.607379854, 0.794412076, -1.27752719e-06, -0.794425964, 0.607390225) Part403.Parent = Model0 Part403.Material = Enum.Material.Metal Part403.BrickColor = BrickColor.new("Black") Part403.Rotation = Vector3.new(-3.02999997, -45.0699997, -91.4000015) Part403.Anchored = true Part403.FormFactor = Enum.FormFactor.Custom Part403.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part403.CFrame = CFrame.new(46.672596, 0.531932712, 138.707458, -0.0172701683, 0.706000924, -0.708012819, -0.999218047, 0.0130051011, 0.03734231, 0.0355705991, 0.708098114, 0.705217779) Part403.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part403.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part403.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part403.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part403.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part403.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part403.Color = Color3.new(0.105882, 0.164706, 0.207843) Part403.Position = Vector3.new(46.672596, 0.531932712, 138.707458) Part403.Orientation = Vector3.new(-2.13999987, -45.1100006, -89.25) Part403.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh404.Parent = Part403 BlockMesh404.Scale = Vector3.new(0.761905074, 0.625850081, 0.4353742) BlockMesh404.Scale = Vector3.new(0.761905074, 0.625850081, 0.4353742) Folder405.Name = "CFrames" Folder405.Parent = Part403 CFrameValue406.Name = "C0" CFrameValue406.Parent = Folder405 CFrameValue406.Value = CFrame.new(0.00429821014, 1.67626953, -0.511955261, 1, -1.85519457e-06, -9.05245543e-07, 8.12113285e-07, 0.707110047, 0.707103908, -1.21680205e-06, -0.707116485, 0.707122028) Part407.Parent = Model0 Part407.Material = Enum.Material.Metal Part407.Rotation = Vector3.new(-2.46000004, -0.129999995, 108.769997) Part407.Anchored = true Part407.FormFactor = Enum.FormFactor.Custom Part407.Size = Vector3.new(0.316868067, 0.316868067, 9.15247917) Part407.CFrame = CFrame.new(46.6490517, 0.607808232, 142.766937, -0.321762651, -0.946827114, -0.00222589076, 0.945919633, -0.321554482, 0.0428853109, -0.0413198657, 0.0116929542, 0.999077678) Part407.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part407.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part407.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part407.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part407.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part407.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part407.Position = Vector3.new(46.6490517, 0.607808232, 142.766937) Part407.Orientation = Vector3.new(-2.46000004, -0.129999995, 108.769997) SpecialMesh408.Parent = Part407 SpecialMesh408.Scale = Vector3.new(0, 0.621732473, 1) SpecialMesh408.MeshType = Enum.MeshType.Wedge SpecialMesh408.Scale = Vector3.new(0, 0.621732473, 1) Folder409.Name = "CFrames" Folder409.Parent = Part407 CFrameValue410.Name = "C0" CFrameValue410.Parent = Folder409 CFrameValue410.Value = CFrame.new(0.0732808113, 5.73590088, -0.495361328, -0.941092432, 0.338071674, -0.00727692246, -0.00716286525, 0.00158155244, 0.999973416, 0.338080525, 0.941135466, 0.000933012227) Part411.Parent = Model0 Part411.Material = Enum.Material.Metal Part411.BrickColor = BrickColor.new("Black") Part411.Rotation = Vector3.new(-9.48999977, -82.4199982, -97.5199966) Part411.Anchored = true Part411.FormFactor = Enum.FormFactor.Custom Part411.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part411.CFrame = CFrame.new(46.2548714, 0.546506882, 138.91449, -0.0172707979, 0.130816147, -0.991265178, -0.999218106, 0.0330120064, 0.0217664968, 0.0355701782, 0.990857244, 0.130142435) Part411.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part411.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part411.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part411.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part411.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part411.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part411.Color = Color3.new(0.105882, 0.164706, 0.207843) Part411.Position = Vector3.new(46.2548714, 0.546506882, 138.91449) Part411.Orientation = Vector3.new(-1.25, -82.5199966, -88.1100006) Part411.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh412.Parent = Part411 BlockMesh412.Scale = Vector3.new(0.761904716, 0.62585032, 0.246258512) BlockMesh412.Scale = Vector3.new(0.761904716, 0.62585032, 0.246258512) Folder413.Name = "CFrames" Folder413.Parent = Part411 CFrameValue414.Name = "C0" CFrameValue414.Parent = Folder413 CFrameValue414.Value = CFrame.new(0.00431394577, 1.88427734, -0.0944633484, 1.00000012, -1.51991844e-06, -1.66706741e-07, 3.91155481e-07, 0.991217911, 0.132240951, -5.88232069e-07, -0.13224344, 0.991235137) Part415.Parent = Model0 Part415.Material = Enum.Material.Metal Part415.BrickColor = BrickColor.new("Black") Part415.Rotation = Vector3.new(-178.369995, -74.8899994, 93.7999954) Part415.Anchored = true Part415.FormFactor = Enum.FormFactor.Custom Part415.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part415.CFrame = CFrame.new(45.9726791, 0.550624847, 138.893387, -0.0172714479, -0.26016286, -0.96541959, -0.999217987, 0.0388416275, 0.00740959309, 0.0355698764, 0.964783967, -0.260628164) Part415.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part415.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part415.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part415.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part415.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part415.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part415.Color = Color3.new(0.105882, 0.164706, 0.207843) Part415.Position = Vector3.new(45.9726791, 0.550624847, 138.893387) Part415.Orientation = Vector3.new(-0.419999987, -105.110001, -87.7699966) Part415.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh416.Parent = Part415 BlockMesh416.Scale = Vector3.new(0.761905074, 0.625850081, 0.4353742) BlockMesh416.Scale = Vector3.new(0.761905074, 0.625850081, 0.4353742) Folder417.Name = "CFrames" Folder417.Parent = Part415 CFrameValue418.Name = "C0" CFrameValue418.Parent = Folder417 CFrameValue418.Value = CFrame.new(0.00432252884, 1.86372375, 0.187805176, 1, -1.34855509e-06, -2.7474016e-07, 9.31322575e-08, 0.965923429, -0.258829355, 6.43049134e-08, 0.258833617, 0.965940297) Part419.Parent = Model0 Part419.Material = Enum.Material.Metal Part419.BrickColor = BrickColor.new("Black") Part419.Rotation = Vector3.new(-4.42000008, -67.4599991, -92.5799942) Part419.Anchored = true Part419.FormFactor = Enum.FormFactor.Custom Part419.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part419.CFrame = CFrame.new(46.4381104, 0.541606069, 138.86586, -0.0172706768, 0.382921845, -0.923628867, -0.999218047, 0.0262536965, 0.0295690745, 0.0355704278, 0.923409283, 0.382165402) Part419.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part419.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part419.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part419.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part419.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part419.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part419.Color = Color3.new(0.105882, 0.164706, 0.207843) Part419.Position = Vector3.new(46.4381104, 0.541606069, 138.86586) Part419.Orientation = Vector3.new(-1.68999994, -67.5199966, -88.4899979) Part419.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh420.Parent = Part419 BlockMesh420.Scale = Vector3.new(0.761904716, 0.62585032, 0.246258512) BlockMesh420.Scale = Vector3.new(0.761904716, 0.62585032, 0.246258512) Folder421.Name = "CFrames" Folder421.Parent = Part419 CFrameValue422.Name = "C0" CFrameValue422.Parent = Folder421 CFrameValue422.Value = CFrame.new(0.00431609154, 1.83525085, -0.277664185, 1, -1.70990825e-06, -5.38304448e-07, 6.40749931e-07, 0.923214555, 0.384285778, -7.07950676e-07, -0.384292692, 0.92323041) Part423.Parent = Model0 Part423.Material = Enum.Material.Metal Part423.BrickColor = BrickColor.new("Black") Part423.Rotation = Vector3.new(-96.7699966, -89.0400009, 175.269989) Part423.Anchored = true Part423.FormFactor = Enum.FormFactor.Custom Part423.Size = Vector3.new(0.316868067, 0.594935894, 0.316868067) Part423.CFrame = CFrame.new(46.1778946, 0.540471494, 138.586533, -0.0172709133, -0.00142910238, -0.999858558, -0.999218047, 0.0356007814, 0.0172095317, 0.0355702713, 0.999365151, -0.00204295898) Part423.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part423.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part423.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part423.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part423.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part423.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part423.Color = Color3.new(0.105882, 0.164706, 0.207843) Part423.Position = Vector3.new(46.1778946, 0.540471494, 138.586533) Part423.Orientation = Vector3.new(-0.98999995, -90.1199951, -87.9599991) Part423.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh424.Parent = Part423 BlockMesh424.Scale = Vector3.new(0.598639786, 1, 0.544217765) BlockMesh424.Scale = Vector3.new(0.598639786, 1, 0.544217765) Folder425.Name = "CFrames" Folder425.Parent = Part423 CFrameValue426.Name = "C0" CFrameValue426.Parent = Folder425 CFrameValue426.Value = CFrame.new(8.82148743e-06, 1.556427, -0.0169372559, 1, -1.62795186e-06, -7.72924977e-08, 4.84287739e-07, 1.00000024, -1.05646905e-05, -4.710746e-07, 1.03849452e-05, 1.00001752) Part427.Parent = Model0 Part427.Material = Enum.Material.Metal Part427.BrickColor = BrickColor.new("Black") Part427.Rotation = Vector3.new(-5.75, -75.0499954, -93.8399963) Part427.Anchored = true Part427.FormFactor = Enum.FormFactor.Custom Part427.Size = Vector3.new(0.316868067, 0.46560201, 0.316868067) Part427.CFrame = CFrame.new(46.2361908, 0.53552556, 138.47551, -0.0172709133, 0.257399857, -0.966159761, -0.999218047, 0.0299336184, 0.0258372203, 0.0355702713, 0.965842068, 0.256679147) Part427.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part427.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part427.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part427.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part427.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part427.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part427.Color = Color3.new(0.105882, 0.164706, 0.207843) Part427.Position = Vector3.new(46.2361908, 0.53552556, 138.47551) Part427.Orientation = Vector3.new(-1.48000002, -75.1199951, -88.2799988) Part427.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh428.Parent = Part427 BlockMesh428.Scale = Vector3.new(0.761905074, 1, 0.4353742) BlockMesh428.Scale = Vector3.new(0.761905074, 1, 0.4353742) Folder429.Name = "CFrames" Folder429.Parent = Part427 CFrameValue430.Name = "C0" CFrameValue430.Parent = Folder429 CFrameValue430.Value = CFrame.new(-4.76837158e-06, 1.44522095, -0.0750808716, 1, -1.54972076e-06, -4.9546361e-07, 4.84287739e-07, 0.965929508, 0.258806646, -4.710746e-07, -0.258811384, 0.965946078) Part431.Parent = Model0 Part431.Material = Enum.Material.Metal Part431.BrickColor = BrickColor.new("Black") Part431.Rotation = Vector3.new(-3.32999992, -52.4699974, -91.6199951) Part431.Anchored = true Part431.FormFactor = Enum.FormFactor.Custom Part431.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part431.CFrame = CFrame.new(46.6024399, 0.53541398, 138.77179, -0.017270416, 0.608930945, -0.793046594, -0.999218047, 0.0177063867, 0.0353566259, 0.0355708487, 0.793030083, 0.608143389) Part431.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part431.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part431.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part431.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part431.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part431.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part431.Color = Color3.new(0.105882, 0.164706, 0.207843) Part431.Position = Vector3.new(46.6024399, 0.53541398, 138.77179) Part431.Orientation = Vector3.new(-2.02999997, -52.5200005, -88.9799957) Part431.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh432.Parent = Part431 BlockMesh432.Scale = Vector3.new(0.761904716, 0.62585032, 0.246258512) BlockMesh432.Scale = Vector3.new(0.761904716, 0.62585032, 0.246258512) Folder433.Name = "CFrames" Folder433.Parent = Part431 CFrameValue434.Name = "C0" CFrameValue434.Parent = Folder433 CFrameValue434.Value = CFrame.new(0.00431919098, 1.74076843, -0.441883087, 1, -1.99489295e-06, -1.00396574e-06, 1.06170774e-06, 0.792293191, 0.610141098, -9.69572284e-07, -0.610152006, 0.79230696) Part435.Parent = Model0 Part435.Material = Enum.Material.Metal Part435.BrickColor = BrickColor.new("Black") Part435.Rotation = Vector3.new(-1.63, 22.3199997, 88.9300003) Part435.Anchored = true Part435.FormFactor = Enum.FormFactor.Custom Part435.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part435.CFrame = CFrame.new(45.4901848, 0.543934107, 138.471359, 0.0172694474, -0.924949288, 0.379721284, 0.999218225, 0.029475145, 0.0263522454, -0.0355659574, 0.378965765, 0.924727082) Part435.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part435.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part435.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part435.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part435.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part435.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part435.Color = Color3.new(0.105882, 0.164706, 0.207843) Part435.Position = Vector3.new(45.4901848, 0.543934107, 138.471359) Part435.Orientation = Vector3.new(-1.50999999, 22.3199997, 88.3099976) Part435.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh436.Parent = Part435 BlockMesh436.Scale = Vector3.new(0.761904716, 0.62585032, 0.248979583) BlockMesh436.Scale = Vector3.new(0.761904716, 0.62585032, 0.248979583) Folder437.Name = "CFrames" Folder437.Parent = Part435 CFrameValue438.Name = "C0" CFrameValue438.Parent = Folder437 CFrameValue438.Value = CFrame.new(0.0043296814, 1.44242859, 0.670970917, -1.00000012, 2.3143366e-06, 1.97067857e-06, 3.83332372e-06, 0.381086707, 0.924539566, 1.93193409e-06, 0.92455554, -0.381093591) Part439.Parent = Model0 Part439.Material = Enum.Material.Metal Part439.BrickColor = BrickColor.new("Black") Part439.Rotation = Vector3.new(-5.75, -75.0499954, -93.8399963) Part439.Anchored = true Part439.FormFactor = Enum.FormFactor.Custom Part439.Size = Vector3.new(0.316868067, 0.594935894, 0.316868067) Part439.CFrame = CFrame.new(46.2694511, 0.538316369, 138.57019, -0.0172709133, 0.257399857, -0.966159761, -0.999218047, 0.0299336184, 0.0258372203, 0.0355702713, 0.965842068, 0.256679147) Part439.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part439.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part439.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part439.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part439.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part439.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part439.Color = Color3.new(0.105882, 0.164706, 0.207843) Part439.Position = Vector3.new(46.2694511, 0.538316369, 138.57019) Part439.Orientation = Vector3.new(-1.48000002, -75.1199951, -88.2799988) Part439.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh440.Parent = Part439 BlockMesh440.Scale = Vector3.new(0.598639786, 1, 0.544217765) BlockMesh440.Scale = Vector3.new(0.598639786, 1, 0.544217765) Folder441.Name = "CFrames" Folder441.Parent = Part439 CFrameValue442.Name = "C0" CFrameValue442.Parent = Folder441 CFrameValue442.Value = CFrame.new(-4.76837158e-07, 1.53988647, -0.108478546, 1, -1.54972076e-06, -4.9546361e-07, 4.84287739e-07, 0.965929508, 0.258806646, -4.710746e-07, -0.258811384, 0.965946078) Part443.Parent = Model0 Part443.Material = Enum.Material.Metal Part443.BrickColor = BrickColor.new("Black") Part443.Rotation = Vector3.new(178.529999, -29.9099998, 91.1399994) Part443.Anchored = true Part443.FormFactor = Enum.FormFactor.Custom Part443.Size = Vector3.new(0.316868067, 0.594935894, 0.316868067) Part443.CFrame = CFrame.new(45.8614311, 0.54011327, 138.42305, -0.0172714479, -0.866617382, -0.498692006, -0.999217987, 0.0327045619, -0.0222258158, 0.0355698988, 0.497913718, -0.86649704) Part443.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part443.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part443.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part443.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part443.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part443.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part443.Color = Color3.new(0.105882, 0.164706, 0.207843) Part443.Position = Vector3.new(45.8614311, 0.54011327, 138.42305) Part443.Orientation = Vector3.new(1.26999998, -150.080002, -88.1299973) Part443.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh444.Parent = Part443 BlockMesh444.Scale = Vector3.new(0.598639786, 1, 0.544217765) BlockMesh444.Scale = Vector3.new(0.598639786, 1, 0.544217765) Folder445.Name = "CFrames" Folder445.Parent = Part443 CFrameValue446.Name = "C0" CFrameValue446.Parent = Folder445 CFrameValue446.Value = CFrame.new(1.71661377e-05, 1.39347839, 0.299812317, 1, -1.14925206e-06, 7.78585672e-07, 1.15483999e-07, 0.499991357, -0.866030812, 6.42612576e-08, 0.866045654, 0.500000119) Part447.Parent = Model0 Part447.Material = Enum.Material.Metal Part447.BrickColor = BrickColor.new("Black") Part447.Rotation = Vector3.new(-3.75999999, -60.0699997, -91.9799957) Part447.Anchored = true Part447.FormFactor = Enum.FormFactor.Custom Part447.Size = Vector3.new(0.316868067, 0.46560201, 0.316868067) Part447.CFrame = CFrame.new(46.3064499, 0.533275962, 138.446625, -0.0172702409, 0.498694301, -0.86661613, -0.999218106, 0.0222266428, 0.0327037647, 0.0355702564, 0.866495728, 0.497915924) Part447.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part447.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part447.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part447.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part447.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part447.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part447.Color = Color3.new(0.105882, 0.164706, 0.207843) Part447.Position = Vector3.new(46.3064499, 0.533275962, 138.446625) Part447.Orientation = Vector3.new(-1.87, -60.1199989, -88.7299957) Part447.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh448.Parent = Part447 BlockMesh448.Scale = Vector3.new(0.761905074, 1, 0.4353742) BlockMesh448.Scale = Vector3.new(0.761905074, 1, 0.4353742) Folder449.Name = "CFrames" Folder449.Parent = Part447 CFrameValue450.Name = "C0" CFrameValue450.Parent = Folder449 CFrameValue450.Value = CFrame.new(1.90734863e-06, 1.41616821, -0.145309448, 1.00000012, -1.69314444e-06, -2.96160579e-07, 4.69386578e-07, 0.866029561, 0.499993533, -1.14532304e-06, -0.500002444, 0.866044402) Part451.Parent = Model0 Part451.Material = Enum.Material.Metal Part451.BrickColor = BrickColor.new("Black") Part451.Rotation = Vector3.new(-2.6099999, -30.0799999, -91.1399994) Part451.Anchored = true Part451.FormFactor = Enum.FormFactor.Custom Part451.Size = Vector3.new(0.316868067, 0.582002521, 0.316868067) Part451.CFrame = CFrame.new(46.4832687, 0.528484344, 138.397736, -0.0172699131, 0.865191281, -0.501162291, -0.999218047, 0.00289745256, 0.0394359678, 0.0355708748, 0.501447082, 0.864456952) Part451.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part451.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part451.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part451.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part451.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part451.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part451.Color = Color3.new(0.105882, 0.164706, 0.207843) Part451.Position = Vector3.new(46.4832687, 0.528484344, 138.397736) Part451.Orientation = Vector3.new(-2.25999999, -30.0999985, -89.8299942) Part451.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh452.Parent = Part451 BlockMesh452.Scale = Vector3.new(0.598639786, 1, 0.544217765) BlockMesh452.Scale = Vector3.new(0.598639786, 1, 0.544217765) Folder453.Name = "CFrames" Folder453.Parent = Part451 CFrameValue454.Name = "C0" CFrameValue454.Parent = Folder453 CFrameValue454.Value = CFrame.new(-2.86102295e-06, 1.36688232, -0.322086334, 1.00000012, -1.91666186e-06, -1.44913793e-06, 1.08778477e-06, 0.50000453, 0.866023123, -1.47254468e-06, -0.866038263, 0.500013113) Part455.Parent = Model0 Part455.Material = Enum.Material.Metal Part455.BrickColor = BrickColor.new("Black") Part455.Rotation = Vector3.new(-1.90999997, 7.4199996, 89) Part455.Anchored = true Part455.FormFactor = Enum.FormFactor.Custom Part455.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part455.CFrame = CFrame.new(45.441349, 0.538282216, 138.288101, 0.0172711406, -0.991489649, 0.129103661, 0.999218106, 0.0217092764, 0.0330456793, -0.0355663113, 0.128430739, 0.991080642) Part455.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part455.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part455.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part455.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part455.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part455.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part455.Color = Color3.new(0.105882, 0.164706, 0.207843) Part455.Position = Vector3.new(45.441349, 0.538282216, 138.288101) Part455.Orientation = Vector3.new(-1.88999999, 7.4199996, 88.7599945) Part455.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh456.Parent = Part455 BlockMesh456.Scale = Vector3.new(0.761904716, 0.62585032, 0.246258512) BlockMesh456.Scale = Vector3.new(0.761904716, 0.62585032, 0.246258512) Folder457.Name = "CFrames" Folder457.Parent = Part455 CFrameValue458.Name = "C0" CFrameValue458.Parent = Folder457 CFrameValue458.Value = CFrame.new(0.00430250168, 1.25915527, 0.7200737, -1, 1.86264515e-09, 2.35810876e-06, 3.47197056e-06, 0.130528629, 0.991444826, 2.37647328e-07, 0.991462052, -0.130531058) Part459.Parent = Model0 Part459.Material = Enum.Material.Metal Part459.BrickColor = BrickColor.new("Black") Part459.Rotation = Vector3.new(-3.02999997, -45.0699997, -91.4000015) Part459.Anchored = true Part459.FormFactor = Enum.FormFactor.Custom Part459.Size = Vector3.new(0.316868067, 0.594935894, 0.316868067) Part459.CFrame = CFrame.new(46.424614, 0.532096505, 138.470749, -0.0172701683, 0.706000924, -0.708012819, -0.999218047, 0.0130051011, 0.03734231, 0.0355705991, 0.708098114, 0.705217779) Part459.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part459.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part459.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part459.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part459.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part459.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part459.Color = Color3.new(0.105882, 0.164706, 0.207843) Part459.Position = Vector3.new(46.424614, 0.532096505, 138.470749) Part459.Orientation = Vector3.new(-2.13999987, -45.1100006, -89.25) Part459.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh460.Parent = Part459 BlockMesh460.Scale = Vector3.new(0.598639786, 1, 0.544217765) BlockMesh460.Scale = Vector3.new(0.598639786, 1, 0.544217765) Folder461.Name = "CFrames" Folder461.Parent = Part459 CFrameValue462.Name = "C0" CFrameValue462.Parent = Folder461 CFrameValue462.Value = CFrame.new(-2.38418579e-06, 1.44006348, -0.263523102, 1, -1.85519457e-06, -9.05245543e-07, 8.12113285e-07, 0.707110047, 0.707103908, -1.21680205e-06, -0.707116485, 0.707122028) Part463.Parent = Model0 Part463.Material = Enum.Material.Metal Part463.BrickColor = BrickColor.new("Black") Part463.Rotation = Vector3.new(-178.369995, -74.8899994, 93.7999954) Part463.Anchored = true Part463.FormFactor = Enum.FormFactor.Custom Part463.Size = Vector3.new(0.316868067, 0.46560201, 0.316868067) Part463.CFrame = CFrame.new(46.0854645, 0.538102925, 138.475204, -0.0172714479, -0.26016286, -0.96541959, -0.999217987, 0.0388416275, 0.00740959309, 0.0355698764, 0.964783967, -0.260628164) Part463.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part463.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part463.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part463.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part463.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part463.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part463.Color = Color3.new(0.105882, 0.164706, 0.207843) Part463.Position = Vector3.new(46.0854645, 0.538102925, 138.475204) Part463.Orientation = Vector3.new(-0.419999987, -105.110001, -87.7699966) Part463.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh464.Parent = Part463 BlockMesh464.Scale = Vector3.new(0.761905074, 1, 0.4353742) BlockMesh464.Scale = Vector3.new(0.761905074, 1, 0.4353742) Folder465.Name = "CFrames" Folder465.Parent = Part463 CFrameValue466.Name = "C0" CFrameValue466.Parent = Folder465 CFrameValue466.Value = CFrame.new(1.21593475e-05, 1.44522095, 0.075668335, 1, -1.34855509e-06, -2.7474016e-07, 9.31322575e-08, 0.965923429, -0.258829355, 6.43049134e-08, 0.258833617, 0.965940297) Part467.Parent = Model0 Part467.Material = Enum.Material.Metal Part467.BrickColor = BrickColor.new("Black") Part467.Rotation = Vector3.new(-3.75999999, -60.0699997, -91.9799957) Part467.Anchored = true Part467.FormFactor = Enum.FormFactor.Custom Part467.Size = Vector3.new(0.316868067, 0.594935894, 0.316868067) Part467.CFrame = CFrame.new(46.3535728, 0.535464168, 138.530685, -0.0172702409, 0.498694301, -0.86661613, -0.999218106, 0.0222266428, 0.0327037647, 0.0355702564, 0.866495728, 0.497915924) Part467.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part467.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part467.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part467.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part467.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part467.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part467.Color = Color3.new(0.105882, 0.164706, 0.207843) Part467.Position = Vector3.new(46.3535728, 0.535464168, 138.530685) Part467.Orientation = Vector3.new(-1.87, -60.1199989, -88.7299957) Part467.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh468.Parent = Part467 BlockMesh468.Scale = Vector3.new(0.598639786, 1, 0.544217765) BlockMesh468.Scale = Vector3.new(0.598639786, 1, 0.544217765) Folder469.Name = "CFrames" Folder469.Parent = Part467 CFrameValue470.Name = "C0" CFrameValue470.Parent = Folder469 CFrameValue470.Value = CFrame.new(-8.58306885e-06, 1.50018311, -0.192558289, 1.00000012, -1.69314444e-06, -2.96160579e-07, 4.69386578e-07, 0.866029561, 0.499993533, -1.14532304e-06, -0.500002444, 0.866044402) Part471.Parent = Model0 Part471.Material = Enum.Material.Metal Part471.Rotation = Vector3.new(-2, 2.38999987, -100.769997) Part471.Anchored = true Part471.FormFactor = Enum.FormFactor.Custom Part471.Size = Vector3.new(0.316868067, 0.393357426, 0.316868067) Part471.CFrame = CFrame.new(45.3952827, 0.499970227, 138.189896, -0.186728343, 0.981533766, 0.0417337231, -0.981512368, -0.188205451, 0.0348224789, 0.0420329906, -0.0344594792, 0.998521864) Part471.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part471.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part471.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part471.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part471.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part471.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part471.Position = Vector3.new(45.3952827, 0.499970227, 138.189896) Part471.Orientation = Vector3.new(-2, 2.38999987, -100.849998) SpecialMesh472.Parent = Part471 SpecialMesh472.Scale = Vector3.new(0.0544217676, 1, 0) SpecialMesh472.MeshType = Enum.MeshType.Wedge SpecialMesh472.Scale = Vector3.new(0.0544217676, 1, 0) Folder473.Name = "CFrames" Folder473.Parent = Part471 CFrameValue474.Name = "C0" CFrameValue474.Parent = Folder473 CFrameValue474.Value = CFrame.new(0.039886713, 1.15971375, 0.765674591, 0.985464871, 0.16988039, 5.99771738e-07, 0.00732981786, -0.0425300859, 0.999068558, 0.169724584, -0.984564006, -0.0431580171) Part475.Parent = Model0 Part475.Material = Enum.Material.Metal Part475.BrickColor = BrickColor.new("Black") Part475.Rotation = Vector3.new(-96.7699966, -89.0400009, 175.269989) Part475.Anchored = true Part475.FormFactor = Enum.FormFactor.Custom Part475.Size = Vector3.new(0.316868067, 0.46560201, 0.316868067) Part475.CFrame = CFrame.new(46.1608047, 0.537157655, 138.485291, -0.0172709133, -0.00142910238, -0.999858558, -0.999218047, 0.0356007814, 0.0172095317, 0.0355702713, 0.999365151, -0.00204295898) Part475.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part475.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part475.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part475.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part475.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part475.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part475.Color = Color3.new(0.105882, 0.164706, 0.207843) Part475.Position = Vector3.new(46.1608047, 0.537157655, 138.485291) Part475.Orientation = Vector3.new(-0.98999995, -90.1199951, -87.9599991) Part475.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh476.Parent = Part475 BlockMesh476.Scale = Vector3.new(0.761905074, 1, 0.4353742) BlockMesh476.Scale = Vector3.new(0.761905074, 1, 0.4353742) Folder477.Name = "CFrames" Folder477.Parent = Part475 CFrameValue478.Name = "C0" CFrameValue478.Parent = Folder477 CFrameValue478.Value = CFrame.new(1.40666962e-05, 1.45515442, 0.000301361084, 1, -1.62795186e-06, -7.72924977e-08, 4.84287739e-07, 1.00000024, -1.05646905e-05, -4.710746e-07, 1.03849452e-05, 1.00001752) Part479.Parent = Model0 Part479.Material = Enum.Material.Metal Part479.BrickColor = BrickColor.new("Black") Part479.Rotation = Vector3.new(179.669998, -59.8999977, 91.9700012) Part479.Anchored = true Part479.FormFactor = Enum.FormFactor.Custom Part479.Size = Vector3.new(0.316868067, 0.46560201, 0.316868067) Part479.CFrame = CFrame.new(46.0152817, 0.538282692, 138.44606, -0.0172711629, -0.501175761, -0.865183413, -0.999218047, 0.0394361056, -0.0028967252, 0.0355703495, 0.864448905, -0.501460731) Part479.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part479.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part479.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part479.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part479.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part479.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part479.Color = Color3.new(0.105882, 0.164706, 0.207843) Part479.Position = Vector3.new(46.0152817, 0.538282692, 138.44606) Part479.Orientation = Vector3.new(0.170000002, -120.099998, -87.7399979) Part479.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh480.Parent = Part479 BlockMesh480.Scale = Vector3.new(0.761905074, 1, 0.4353742) BlockMesh480.Scale = Vector3.new(0.761905074, 1, 0.4353742) Folder481.Name = "CFrames" Folder481.Parent = Part479 CFrameValue482.Name = "C0" CFrameValue482.Parent = Folder481 CFrameValue482.Value = CFrame.new(8.10623169e-06, 1.41619873, 0.145900726, 1.00000012, -1.64285302e-06, 5.69969416e-07, 5.62518835e-07, 0.866015077, -0.500018179, -2.21640221e-07, 0.500026643, 0.866030514) Part483.Parent = Model0 Part483.Material = Enum.Material.Metal Part483.BrickColor = BrickColor.new("Black") Part483.Rotation = Vector3.new(-3.02999997, -45.0699997, -91.4000015) Part483.Anchored = true Part483.FormFactor = Enum.FormFactor.Custom Part483.Size = Vector3.new(0.316868067, 0.46560201, 0.316868067) Part483.CFrame = CFrame.new(46.3667946, 0.530590773, 138.400497, -0.0172701683, 0.706000924, -0.708012819, -0.999218047, 0.0130051011, 0.03734231, 0.0355705991, 0.708098114, 0.705217779) Part483.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part483.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part483.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part483.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part483.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part483.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part483.Color = Color3.new(0.105882, 0.164706, 0.207843) Part483.Position = Vector3.new(46.3667946, 0.530590773, 138.400497) Part483.Orientation = Vector3.new(-2.13999987, -45.1100006, -89.25) Part483.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh484.Parent = Part483 BlockMesh484.Scale = Vector3.new(0.761905074, 1, 0.4353742) BlockMesh484.Scale = Vector3.new(0.761905074, 1, 0.4353742) Folder485.Name = "CFrames" Folder485.Parent = Part483 CFrameValue486.Name = "C0" CFrameValue486.Parent = Folder485 CFrameValue486.Value = CFrame.new(2.14576721e-06, 1.36988831, -0.205600739, 1, -1.85519457e-06, -9.05245543e-07, 8.12113285e-07, 0.707110047, 0.707103908, -1.21680205e-06, -0.707116485, 0.707122028) Part487.Parent = Model0 Part487.Material = Enum.Material.Metal Part487.BrickColor = BrickColor.new("Black") Part487.Rotation = Vector3.new(178.949997, -44.9099998, 91.4000015) Part487.Anchored = true Part487.FormFactor = Enum.FormFactor.Custom Part487.Size = Vector3.new(0.316868067, 0.46560201, 0.316868067) Part487.CFrame = CFrame.new(45.9550705, 0.537677705, 138.399673, -0.0172714479, -0.708024263, -0.705989361, -0.999217987, 0.0373425111, -0.0130043048, 0.0355698988, 0.705206394, -0.708109438) Part487.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part487.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part487.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part487.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part487.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part487.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part487.Color = Color3.new(0.105882, 0.164706, 0.207843) Part487.Position = Vector3.new(45.9550705, 0.537677705, 138.399673) Part487.Orientation = Vector3.new(0.75, -135.089996, -87.8600006) Part487.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh488.Parent = Part487 BlockMesh488.Scale = Vector3.new(0.761905074, 1, 0.4353742) BlockMesh488.Scale = Vector3.new(0.761905074, 1, 0.4353742) Folder489.Name = "CFrames" Folder489.Parent = Part487 CFrameValue490.Name = "C0" CFrameValue490.Parent = Folder489 CFrameValue490.Value = CFrame.new(2.62260437e-06, 1.36990356, 0.206192017, 1, -1.31130219e-06, 4.58210707e-07, 1.15483999e-07, 0.707092583, -0.707121372, 6.42612576e-08, 0.707133532, 0.707104921) Part491.Parent = Model0 Part491.Material = Enum.Material.Metal Part491.BrickColor = BrickColor.new("Black") Part491.Rotation = Vector3.new(-2.03999996, -0.0799999982, 89.0099945) Part491.Anchored = true Part491.FormFactor = Enum.FormFactor.Custom Part491.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part491.CFrame = CFrame.new(45.4372177, 0.535209894, 138.199905, 0.0172711406, -0.999858677, -0.00141246896, 0.999218106, 0.0172103606, 0.0355965421, -0.0355663113, -0.00202627527, 0.999365389) Part491.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part491.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part491.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part491.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part491.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part491.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part491.Color = Color3.new(0.105882, 0.164706, 0.207843) Part491.Position = Vector3.new(45.4372177, 0.535209894, 138.199905) Part491.Orientation = Vector3.new(-2.03999996, -0.0799999982, 89.0099945) Part491.Color = Color3.new(0.105882, 0.164706, 0.207843) BlockMesh492.Parent = Part491 BlockMesh492.Scale = Vector3.new(0.761905074, 0.625850081, 0.394557863) BlockMesh492.Scale = Vector3.new(0.761905074, 0.625850081, 0.394557863) Folder493.Name = "CFrames" Folder493.Parent = Part491 CFrameValue494.Name = "C0" CFrameValue494.Parent = Folder493 CFrameValue494.Value = CFrame.new(0.00430655479, 1.17089844, 0.724334717, -1, -3.10879841e-07, 2.32830644e-06, 3.47197056e-06, 6.13834709e-06, 1.00000036, 2.37647328e-07, 1.00001764, -6.31948933e-06) Part495.Parent = Model0 Part495.Material = Enum.Material.Metal Part495.BrickColor = BrickColor.new("Black") Part495.Rotation = Vector3.new(-96.7399979, -89.0400009, 175.300003) Part495.Anchored = true Part495.FormFactor = Enum.FormFactor.Custom Part495.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part495.CFrame = CFrame.new(45.8103523, 0.535223901, 138.139587, -0.0172711033, -0.00141864689, -0.999858618, -0.999217927, 0.0355995446, 0.0172101036, 0.0355692096, 0.99936527, -0.00203249883) Part495.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part495.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part495.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part495.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part495.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part495.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part495.Color = Color3.new(0.105882, 0.164706, 0.207843) Part495.Position = Vector3.new(45.8103523, 0.535223901, 138.139587) Part495.Orientation = Vector3.new(-0.98999995, -90.1199951, -87.9599991) Part495.Color = Color3.new(0.105882, 0.164706, 0.207843) CylinderMesh496.Parent = Part495 CylinderMesh496.Scale = Vector3.new(0.571428835, 0.0680272058, 0.571428657) CylinderMesh496.Scale = Vector3.new(0.571428835, 0.0680272058, 0.571428657) Folder497.Name = "CFrames" Folder497.Parent = Part495 CFrameValue498.Name = "C0" CFrameValue498.Parent = Folder497 CFrameValue498.Value = CFrame.new(-0.00429725647, 1.11010742, 0.35137558, 0.999999881, -5.66244125e-07, -2.7706119e-07, -5.66244125e-07, 1.00000024, -9.05711204e-08, -2.7706119e-07, -9.05711204e-08, 1.00001764) Part499.Parent = Model0 Part499.Material = Enum.Material.Metal Part499.BrickColor = BrickColor.new("Black") Part499.Rotation = Vector3.new(83.2699966, 89.0099945, 94.6899948) Part499.Anchored = true Part499.FormFactor = Enum.FormFactor.Custom Part499.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part499.CFrame = CFrame.new(46.1598701, 0.447531641, 138.330856, -0.00141641998, -0.0172711797, 0.999849796, 0.0355953611, -0.999218106, -0.0172098391, 0.99936533, 0.0355656408, 0.00203008601) Part499.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part499.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part499.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part499.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part499.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part499.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part499.Color = Color3.new(0.105882, 0.164706, 0.207843) Part499.Position = Vector3.new(46.1598701, 0.447531641, 138.330856) Part499.Orientation = Vector3.new(0.98999995, 89.8799973, 177.959991) Part499.Color = Color3.new(0.105882, 0.164706, 0.207843) SpecialMesh500.Parent = Part499 SpecialMesh500.Scale = Vector3.new(0.979592144, 0.394557834, 0.979591906) SpecialMesh500.Scale = Vector3.new(0.979592144, 0.394557834, 0.979591906) Folder501.Name = "CFrames" Folder501.Parent = Part499 CFrameValue502.Name = "C0" CFrameValue502.Parent = Folder501 CFrameValue502.Value = CFrame.new(0.0840928555, 1.29763794, 7.62939453e-06, 3.57627869e-06, 1, 7.9482561e-08, 1.00000024, -4.14252281e-06, -2.29873694e-06, -2.38930807e-06, -1.97171175e-07, -1.00000882) Part503.Parent = Model0 Part503.Material = Enum.Material.Metal Part503.BrickColor = BrickColor.new("Black") Part503.Rotation = Vector3.new(83.2699966, 89.0099945, 94.6899948) Part503.Anchored = true Part503.FormFactor = Enum.FormFactor.Custom Part503.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part503.CFrame = CFrame.new(46.150486, 0.628380477, 138.362015, -0.00141641998, -0.0172711797, 0.999849796, 0.0355953611, -0.999218106, -0.0172098391, 0.99936533, 0.0355656408, 0.00203008601) Part503.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part503.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part503.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part503.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part503.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part503.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part503.Color = Color3.new(0.105882, 0.164706, 0.207843) Part503.Position = Vector3.new(46.150486, 0.628380477, 138.362015) Part503.Orientation = Vector3.new(0.98999995, 89.8799973, 177.959991) Part503.Color = Color3.new(0.105882, 0.164706, 0.207843) SpecialMesh504.Parent = Part503 SpecialMesh504.Scale = Vector3.new(0.979592144, 0.394557834, 0.979591906) SpecialMesh504.Scale = Vector3.new(0.979592144, 0.394557834, 0.979591906) Folder505.Name = "CFrames" Folder505.Parent = Part503 CFrameValue506.Name = "C0" CFrameValue506.Parent = Folder505 CFrameValue506.Value = CFrame.new(-0.0953435898, 1.33520508, 0.0124397278, 3.57627869e-06, 1, 7.9482561e-08, 1.00000024, -4.14252281e-06, -2.29873694e-06, -2.38930807e-06, -1.97171175e-07, -1.00000882) Part507.Parent = Model0 Part507.Material = Enum.Material.Metal Part507.BrickColor = BrickColor.new("Black") Part507.Rotation = Vector3.new(83.2699966, 89.0099945, 94.6899948) Part507.Anchored = true Part507.FormFactor = Enum.FormFactor.Custom Part507.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part507.CFrame = CFrame.new(46.1435165, 0.646713436, 138.363693, -0.00141641998, -0.0172711797, 0.999849796, 0.0355953611, -0.999218106, -0.0172098391, 0.99936533, 0.0355656408, 0.00203008601) Part507.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part507.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part507.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part507.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part507.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part507.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part507.Color = Color3.new(0.105882, 0.164706, 0.207843) Part507.Position = Vector3.new(46.1435165, 0.646713436, 138.363693) Part507.Orientation = Vector3.new(0.98999995, 89.8799973, 177.959991) Part507.Color = Color3.new(0.105882, 0.164706, 0.207843) SpecialMesh508.Parent = Part507 SpecialMesh508.Scale = Vector3.new(0.435374141, 0.435374141, 0.435374141) SpecialMesh508.MeshType = Enum.MeshType.Sphere SpecialMesh508.Scale = Vector3.new(0.435374141, 0.435374141, 0.435374141) Folder509.Name = "CFrames" Folder509.Parent = Part507 CFrameValue510.Name = "C0" CFrameValue510.Parent = Folder509 CFrameValue510.Value = CFrame.new(-0.113482475, 1.33755493, 0.0197219849, 3.57627869e-06, 1, 7.9482561e-08, 1.00000024, -4.14252281e-06, -2.29873694e-06, -2.38930807e-06, -1.97171175e-07, -1.00000882) Part511.Parent = Model0 Part511.Material = Enum.Material.Metal Part511.BrickColor = BrickColor.new("Dark stone grey") Part511.Reflectance = 0.10000000149012 Part511.Rotation = Vector3.new(-96.7299957, -89.0400009, -4.69000006) Part511.Anchored = true Part511.FormFactor = Enum.FormFactor.Custom Part511.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part511.CFrame = CFrame.new(46.3312683, 0.429026097, 135.529953, 0.017271338, 0.00141656166, -0.999858677, 0.999217749, -0.0356043391, 0.0172103979, -0.0355740301, -0.999365091, -0.00203050533) Part511.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part511.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part511.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part511.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part511.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part511.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part511.Color = Color3.new(0.388235, 0.372549, 0.384314) Part511.Position = Vector3.new(46.3312683, 0.429026097, 135.529953) Part511.Orientation = Vector3.new(-0.98999995, -90.1199951, 92.0400009) Part511.Color = Color3.new(0.388235, 0.372549, 0.384314) SpecialMesh512.Parent = Part511 SpecialMesh512.Scale = Vector3.new(0.761905074, 0.272108823, 0.244898811) SpecialMesh512.MeshType = Enum.MeshType.Wedge SpecialMesh512.Scale = Vector3.new(0.761905074, 0.272108823, 0.244898811) Folder513.Name = "CFrames" Folder513.Parent = Part511 CFrameValue514.Name = "C0" CFrameValue514.Parent = Folder513 CFrameValue514.Value = CFrame.new(-1.90734863e-06, -1.50241089, -0.165988922, -0.99999994, 5.40167093e-06, -4.98592271e-07, -4.25428152e-06, -1.00000024, 1.91223808e-06, 4.84433258e-08, 2.09268183e-06, 1.00001764) Part515.Parent = Model0 Part515.Material = Enum.Material.Metal Part515.BrickColor = BrickColor.new("Dark stone grey") Part515.Rotation = Vector3.new(39.9399986, -0.719999969, -54.0599976) Part515.Anchored = true Part515.FormFactor = Enum.FormFactor.Custom Part515.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part515.CFrame = CFrame.new(46.3291168, 0.308330357, 135.534241, 0.586932302, 0.809548557, -0.0126173757, -0.625477135, 0.443472356, -0.641958535, -0.514096916, 0.384675056, 0.766635537) Part515.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part515.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part515.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part515.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part515.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part515.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part515.Color = Color3.new(0.388235, 0.372549, 0.384314) Part515.Position = Vector3.new(46.3291168, 0.308330357, 135.534241) Part515.Orientation = Vector3.new(39.9399986, -0.939999998, -54.6599998) Part515.Color = Color3.new(0.388235, 0.372549, 0.384314) SpecialMesh516.Parent = Part515 SpecialMesh516.Scale = Vector3.new(0.0544217676, 0.305142522, 0.202264965) SpecialMesh516.MeshType = Enum.MeshType.Wedge SpecialMesh516.Scale = Vector3.new(0.0544217676, 0.305142522, 0.202264965) Folder517.Name = "CFrames" Folder517.Parent = Part515 CFrameValue518.Name = "C0" CFrameValue518.Parent = Folder517 CFrameValue518.Value = CFrame.new(0.120788813, -1.50241089, -0.165927887, 0.596564949, -0.443424731, 0.668943048, -0.536869943, 0.399069846, 0.743313372, -0.596568942, -0.802583754, 9.2338305e-06) Part519.Parent = Model0 Part519.Material = Enum.Material.Metal Part519.BrickColor = BrickColor.new("Dark stone grey") Part519.Rotation = Vector3.new(-1.80999994, 13.0699997, -45.25) Part519.Anchored = true Part519.FormFactor = Enum.FormFactor.Custom Part519.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part519.CFrame = CFrame.new(46.0021095, 0.595594823, 135.566711, 0.685720384, 0.691834927, 0.226207405, -0.714912832, 0.698536813, 0.030756589, -0.136734858, -0.182806864, 0.973594248) Part519.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part519.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part519.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part519.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part519.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part519.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part519.Color = Color3.new(0.388235, 0.372549, 0.384314) Part519.Position = Vector3.new(46.0021095, 0.595594823, 135.566711) Part519.Orientation = Vector3.new(-1.75999999, 13.0799999, -45.6599998) Part519.Color = Color3.new(0.388235, 0.372549, 0.384314) SpecialMesh520.Parent = Part519 SpecialMesh520.Scale = Vector3.new(0.0544217676, 0.341822326, 0.0557471775) SpecialMesh520.MeshType = Enum.MeshType.Wedge SpecialMesh520.Scale = Vector3.new(0.0544217676, 0.341822326, 0.0557471775) Folder521.Name = "CFrames" Folder521.Parent = Part519 CFrameValue522.Name = "C0" CFrameValue522.Parent = Folder521 CFrameValue522.Value = CFrame.new(-0.159447908, -1.45925903, 0.165912628, 0.697647035, -0.716441512, -9.41008329e-06, -0.163071439, -0.1588047, 0.973750293, -0.697649181, -0.679343641, -0.227624938) Part523.Parent = Model0 Part523.Material = Enum.Material.Metal Part523.BrickColor = BrickColor.new("Dark stone grey") Part523.Rotation = Vector3.new(178.849991, -41.8999977, 144.709991) Part523.Anchored = true Part523.FormFactor = Enum.FormFactor.Custom Part523.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part523.CFrame = CFrame.new(46.3339691, 0.589796841, 135.567368, -0.607548535, -0.430067122, -0.667791009, -0.566706419, 0.82378453, -0.0149454065, 0.556537986, 0.36935845, -0.744204342) Part523.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part523.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part523.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part523.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part523.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part523.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part523.Color = Color3.new(0.388235, 0.372549, 0.384314) Part523.Position = Vector3.new(46.3339691, 0.589796841, 135.567368) Part523.Orientation = Vector3.new(0.859999955, -138.099991, -34.5299988) Part523.Color = Color3.new(0.388235, 0.372549, 0.384314) SpecialMesh524.Parent = Part523 SpecialMesh524.Scale = Vector3.new(0.0544217676, 0.305142522, 0.163824365) SpecialMesh524.MeshType = Enum.MeshType.Wedge SpecialMesh524.Scale = Vector3.new(0.0544217676, 0.305142522, 0.163824365) Folder525.Name = "CFrames" Folder525.Parent = Part523 CFrameValue526.Name = "C0" CFrameValue526.Parent = Folder525 CFrameValue526.Value = CFrame.new(-0.159362555, -1.45928955, -0.166000366, 0.596551836, -0.802574694, -3.55392694e-06, 0.536872089, 0.399060458, -0.74331665, 0.596578419, 0.443433017, 0.668951988) Part527.Parent = Model0 Part527.Material = Enum.Material.Metal Part527.BrickColor = BrickColor.new("Dark stone grey") Part527.Rotation = Vector3.new(-96.7399979, -89.0400009, 175.300003) Part527.Anchored = true Part527.FormFactor = Enum.FormFactor.Custom Part527.Size = Vector3.new(0.316868067, 0.418179721, 0.316868067) Part527.CFrame = CFrame.new(46.165062, 0.437791824, 135.69548, -0.0172711033, -0.00141864689, -0.999858618, -0.999217927, 0.0355995446, 0.0172101036, 0.0355692096, 0.99936527, -0.00203249883) Part527.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part527.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part527.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part527.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part527.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part527.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part527.Color = Color3.new(0.388235, 0.372549, 0.384314) Part527.Position = Vector3.new(46.165062, 0.437791824, 135.69548) Part527.Orientation = Vector3.new(-0.98999995, -90.1199951, -87.9599991) Part527.Color = Color3.new(0.388235, 0.372549, 0.384314) BlockMesh528.Parent = Part527 BlockMesh528.Scale = Vector3.new(0.761905074, 1, 0.802721143) BlockMesh528.Scale = Vector3.new(0.761905074, 1, 0.802721143) Folder529.Name = "CFrames" Folder529.Parent = Part527 CFrameValue530.Name = "C0" CFrameValue530.Parent = Folder529 CFrameValue530.Value = CFrame.new(-2.62260437e-06, -1.33644104, 3.81469727e-06, 0.999999881, -5.66244125e-07, -2.7706119e-07, -5.66244125e-07, 1.00000024, -9.05711204e-08, -2.7706119e-07, -9.05711204e-08, 1.00001764) Part531.Parent = Model0 Part531.Material = Enum.Material.Metal Part531.BrickColor = BrickColor.new("Dark stone grey") Part531.Rotation = Vector3.new(135.979996, -0.599999964, 54.1699982) Part531.Anchored = true Part531.FormFactor = Enum.FormFactor.Custom Part531.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part531.CFrame = CFrame.new(46.0021095, 0.595594823, 135.566711, 0.585411727, -0.810678899, -0.0105141569, -0.587256193, -0.415059626, -0.694878399, 0.558954, 0.41296038, -0.719051123) Part531.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part531.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part531.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part531.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part531.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part531.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part531.Color = Color3.new(0.388235, 0.372549, 0.384314) Part531.Position = Vector3.new(46.0021095, 0.595594823, 135.566711) Part531.Orientation = Vector3.new(44.0200005, -179.159988, -125.25) Part531.Color = Color3.new(0.388235, 0.372549, 0.384314) SpecialMesh532.Parent = Part531 SpecialMesh532.Scale = Vector3.new(0.0544217676, 0.305142522, 0.163824365) SpecialMesh532.MeshType = Enum.MeshType.Wedge SpecialMesh532.Scale = Vector3.new(0.0544217676, 0.305142522, 0.163824365) Folder533.Name = "CFrames" Folder533.Parent = Part531 CFrameValue534.Name = "C0" CFrameValue534.Parent = Folder533 CFrameValue534.Value = CFrame.new(-0.159447908, -1.45925903, 0.165912628, 0.59656781, 0.443425, 0.668940544, 0.536862671, 0.399072409, -0.743317187, -0.596571743, 0.802581728, 1.52123393e-05) Part535.Parent = Model0 Part535.Material = Enum.Material.Metal Part535.BrickColor = BrickColor.new("Dark stone grey") Part535.Rotation = Vector3.new(-2.92999983, -42.0599976, -144.709991) Part535.Anchored = true Part535.FormFactor = Enum.FormFactor.Custom Part535.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part535.CFrame = CFrame.new(46.0353813, 0.274691135, 135.535034, -0.606033027, 0.428934097, -0.669893444, -0.604927301, -0.795374751, 0.0379808359, -0.516520977, 0.428250194, 0.741490602) Part535.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part535.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part535.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part535.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part535.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part535.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part535.Color = Color3.new(0.388235, 0.372549, 0.384314) Part535.Position = Vector3.new(46.0353813, 0.274691135, 135.535034) Part535.Orientation = Vector3.new(-2.18000007, -42.0999985, -142.73999) Part535.Color = Color3.new(0.388235, 0.372549, 0.384314) SpecialMesh536.Parent = Part535 SpecialMesh536.Scale = Vector3.new(0.0544217676, 0.305142522, 0.202264965) SpecialMesh536.MeshType = Enum.MeshType.Wedge SpecialMesh536.Scale = Vector3.new(0.0544217676, 0.305142522, 0.202264965) Folder537.Name = "CFrames" Folder537.Parent = Part535 CFrameValue538.Name = "C0" CFrameValue538.Parent = Folder537 CFrameValue538.Value = CFrame.new(0.15950346, -1.50239563, 0.127185822, 0.596548855, 0.802577078, -7.09854066e-06, -0.536868513, 0.399054885, 0.743322432, 0.596586287, -0.443432331, 0.668945253) Part539.Parent = Model0 Part539.Material = Enum.Material.Metal Part539.BrickColor = BrickColor.new("Dark stone grey") Part539.Rotation = Vector3.new(-168.87999, 0.299999982, -44.8199997) Part539.Anchored = true Part539.FormFactor = Enum.FormFactor.Custom Part539.Size = Vector3.new(0.316868067, 0.316868067, 0.323239535) Part539.CFrame = CFrame.new(46.3330536, 0.556943357, 135.734619, 0.709370077, 0.704828799, 0.00530599151, 0.690883994, -0.696787655, 0.192786202, 0.139577642, -0.133090004, -0.981226444) Part539.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part539.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part539.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part539.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part539.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part539.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part539.Color = Color3.new(0.388235, 0.372549, 0.384314) Part539.Position = Vector3.new(46.3330536, 0.556943357, 135.734619) Part539.Orientation = Vector3.new(-11.1199999, 179.690002, 135.23999) Part539.Color = Color3.new(0.388235, 0.372549, 0.384314) SpecialMesh540.Parent = Part539 SpecialMesh540.Scale = Vector3.new(0.0544217676, 0.341822326, 1) SpecialMesh540.MeshType = Enum.MeshType.Wedge SpecialMesh540.Scale = Vector3.new(0.0544217676, 0.341822326, 1) Folder541.Name = "CFrames" Folder541.Parent = Part539 CFrameValue542.Name = "C0" CFrameValue542.Parent = Folder541 CFrameValue542.Value = CFrame.new(-0.120570421, -1.29330444, -0.165988922, -0.697630644, 0.679335594, -0.227628529, 0.163077861, -0.158810765, -0.973748088, -0.697663307, -0.716450453, 6.97071664e-06) Part543.Parent = Model0 Part543.Material = Enum.Material.Metal Part543.BrickColor = BrickColor.new("Dark stone grey") Part543.Rotation = Vector3.new(164.800003, -0.149999991, 135.220001) Part543.Anchored = true Part543.FormFactor = Enum.FormFactor.Custom Part543.Size = Vector3.new(0.316868067, 0.316868067, 0.323239535) Part543.CFrame = CFrame.new(45.9969559, 0.321586132, 135.742538, -0.709830821, -0.704380214, -0.00255547976, -0.679273129, 0.68548131, -0.262114108, 0.186377525, -0.184318885, -0.965033829) Part543.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part543.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part543.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part543.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part543.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part543.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part543.Color = Color3.new(0.388235, 0.372549, 0.384314) Part543.Position = Vector3.new(45.9969559, 0.321586132, 135.742538) Part543.Orientation = Vector3.new(15.1999998, -179.849991, -44.7399979) Part543.Color = Color3.new(0.388235, 0.372549, 0.384314) SpecialMesh544.Parent = Part543 SpecialMesh544.Scale = Vector3.new(0.0544217676, 0.341822326, 1) SpecialMesh544.MeshType = Enum.MeshType.Wedge SpecialMesh544.Scale = Vector3.new(0.0544217676, 0.341822326, 1) Folder545.Name = "CFrames" Folder545.Parent = Part543 CFrameValue546.Name = "C0" CFrameValue546.Parent = Folder545 CFrameValue546.Value = CFrame.new(0.120689392, -1.29330444, 0.165992737, 0.697630703, -0.679335892, 0.227627769, 0.163084418, -0.158799812, -0.973748803, 0.697661281, 0.71645242, 5.53764403e-06) Part547.Parent = Model0 Part547.Material = Enum.Material.Metal Part547.BrickColor = BrickColor.new("Dark stone grey") Part547.Reflectance = 0.10000000149012 Part547.Rotation = Vector3.new(-92.0400009, 0.98999995, -0.0799999982) Part547.Anchored = true Part547.FormFactor = Enum.FormFactor.Custom Part547.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part547.CFrame = CFrame.new(46.162529, 0.272502363, 135.535294, 0.999858379, 0.00141303474, 0.0172829702, -0.0172221623, -0.0355938375, 0.999218047, 0.00202721357, -0.999365449, -0.0355635844) Part547.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part547.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part547.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part547.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part547.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part547.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part547.Color = Color3.new(0.388235, 0.372549, 0.384314) Part547.Position = Vector3.new(46.162529, 0.272502363, 135.535294) Part547.Orientation = Vector3.new(-87.7299957, 154.080002, -154.179993) Part547.Color = Color3.new(0.388235, 0.372549, 0.384314) SpecialMesh548.Parent = Part547 SpecialMesh548.Scale = Vector3.new(0.802721381, 0.272108823, 0.244898811) SpecialMesh548.MeshType = Enum.MeshType.Wedge SpecialMesh548.Scale = Vector3.new(0.802721381, 0.272108823, 0.244898811) Folder549.Name = "CFrames" Folder549.Parent = Part547 CFrameValue550.Name = "C0" CFrameValue550.Parent = Folder549 CFrameValue550.Value = CFrame.new(0.15950346, -1.50239563, 1.90734863e-05, 1.2142249e-05, -5.04031777e-06, -1, -5.62006608e-06, -1.00000024, 6.17653131e-06, -1.00001752, 5.80050983e-06, -1.15975563e-05) Part551.Parent = Model0 Part551.Material = Enum.Material.Metal Part551.BrickColor = BrickColor.new("Dark stone grey") Part551.Rotation = Vector3.new(-2.26999998, -13.2399998, 134.73999) Part551.Anchored = true Part551.FormFactor = Enum.FormFactor.Custom Part551.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part551.CFrame = CFrame.new(46.3283768, 0.271101058, 135.578735, -0.685257912, -0.691387951, -0.228958488, 0.703304768, -0.709841609, 0.0385719649, -0.189190447, -0.134595126, 0.972672164) Part551.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part551.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part551.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part551.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part551.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part551.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part551.Color = Color3.new(0.388235, 0.372549, 0.384314) Part551.Position = Vector3.new(46.3283768, 0.271101058, 135.578735) Part551.Orientation = Vector3.new(-2.21000004, -13.25, 135.270004) Part551.Color = Color3.new(0.388235, 0.372549, 0.384314) SpecialMesh552.Parent = Part551 SpecialMesh552.Scale = Vector3.new(0.0544217676, 0.341822326, 0.0557471775) SpecialMesh552.MeshType = Enum.MeshType.Wedge SpecialMesh552.Scale = Vector3.new(0.0544217676, 0.341822326, 0.0557471775) Folder553.Name = "CFrames" Folder553.Parent = Part551 CFrameValue554.Name = "C0" CFrameValue554.Parent = Folder553 CFrameValue554.Value = CFrame.new(0.159584522, -1.45927429, -0.165916443, -0.697648942, 0.716440022, 9.74908471e-06, -0.163060889, -0.158798903, 0.973752737, 0.697649539, 0.679347336, 0.227613002) Part555.Parent = Model0 Part555.Material = Enum.Material.Metal Part555.BrickColor = BrickColor.new("Dark stone grey") Part555.Reflectance = 0.10000000149012 Part555.Rotation = Vector3.new(-96.7299957, -89.0400009, 175.300003) Part555.Anchored = true Part555.FormFactor = Enum.FormFactor.Custom Part555.Size = Vector3.new(0.316868067, 0.331957012, 0.316868067) Part555.CFrame = CFrame.new(46.3309593, 0.436474502, 135.738892, -0.0172768179, -0.00141897704, -0.999858618, -0.999217987, 0.035599038, 0.0172157958, 0.0355686955, 0.999365151, -0.0020330227) Part555.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part555.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part555.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part555.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part555.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part555.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part555.Color = Color3.new(0.388235, 0.372549, 0.384314) Part555.Position = Vector3.new(46.3309593, 0.436474502, 135.738892) Part555.Orientation = Vector3.new(-0.98999995, -90.1199951, -87.9599991) Part555.Color = Color3.new(0.388235, 0.372549, 0.384314) SpecialMesh556.Parent = Part555 SpecialMesh556.Scale = Vector3.new(0.761905074, 1, 0.244898811) SpecialMesh556.MeshType = Enum.MeshType.Wedge SpecialMesh556.Scale = Vector3.new(0.761905074, 1, 0.244898811) Folder557.Name = "CFrames" Folder557.Parent = Part555 CFrameValue558.Name = "C0" CFrameValue558.Parent = Folder557 CFrameValue558.Value = CFrame.new(-7.62939453e-06, -1.2933197, -0.165981293, 1, -5.96046448e-08, -5.9842132e-06, -1.0766089e-06, 1.00000012, -4.11644578e-07, 5.43671194e-06, 2.30967999e-07, 1.00001764) Part559.Parent = Model0 Part559.Material = Enum.Material.Metal Part559.BrickColor = BrickColor.new("Dark stone grey") Part559.Reflectance = 0.10000000149012 Part559.Rotation = Vector3.new(83.2699966, 89.0400009, -175.309998) Part559.Anchored = true Part559.FormFactor = Enum.FormFactor.Custom Part559.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part559.CFrame = CFrame.new(45.9993477, 0.434749782, 135.529282, -0.0172714069, 0.00141656306, 0.999858677, -0.999217749, -0.0356043056, -0.0172104686, 0.0355739966, -0.999365091, 0.00203050813) Part559.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part559.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part559.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part559.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part559.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part559.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part559.Color = Color3.new(0.388235, 0.372549, 0.384314) Part559.Position = Vector3.new(45.9993477, 0.434749782, 135.529282) Part559.Orientation = Vector3.new(0.98999995, 89.8799973, -92.0400009) Part559.Color = Color3.new(0.388235, 0.372549, 0.384314) SpecialMesh560.Parent = Part559 SpecialMesh560.Scale = Vector3.new(0.761905074, 0.272108823, 0.244898811) SpecialMesh560.MeshType = Enum.MeshType.Wedge SpecialMesh560.Scale = Vector3.new(0.761905074, 0.272108823, 0.244898811) Folder561.Name = "CFrames" Folder561.Parent = Part559 CFrameValue562.Name = "C0" CFrameValue562.Parent = Folder561 CFrameValue562.Value = CFrame.new(-1.21593475e-05, -1.50239563, 0.165981293, 0.99999994, 5.36814332e-06, 5.69474651e-07, 4.22075391e-06, -1.00000024, -1.91177242e-06, 2.05400283e-08, 2.0917505e-06, -1.00001764) Part563.Parent = Model0 Part563.Material = Enum.Material.Metal Part563.BrickColor = BrickColor.new("Dark stone grey") Part563.Reflectance = 0.10000000149012 Part563.Rotation = Vector3.new(87.9599991, -0.98999995, -179.919998) Part563.Anchored = true Part563.FormFactor = Enum.FormFactor.Custom Part563.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part563.CFrame = CFrame.new(46.1680641, 0.591133416, 135.523972, -0.999858558, 0.00141170109, -0.0172829255, 0.0172221679, -0.0355939381, -0.999218047, -0.00202588132, -0.999365449, 0.0355637074) Part563.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part563.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part563.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part563.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part563.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part563.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part563.Color = Color3.new(0.388235, 0.372549, 0.384314) Part563.Position = Vector3.new(46.1680641, 0.591133416, 135.523972) Part563.Orientation = Vector3.new(87.7299957, -25.9200001, 154.179993) Part563.Color = Color3.new(0.388235, 0.372549, 0.384314) SpecialMesh564.Parent = Part563 SpecialMesh564.Scale = Vector3.new(0.802721381, 0.272108823, 0.244898811) SpecialMesh564.MeshType = Enum.MeshType.Wedge SpecialMesh564.Scale = Vector3.new(0.802721381, 0.272108823, 0.244898811) Folder565.Name = "CFrames" Folder565.Parent = Part563 CFrameValue566.Name = "C0" CFrameValue566.Parent = Folder565 CFrameValue566.Value = CFrame.new(-0.15937686, -1.50236511, -7.62939453e-06, -1.20967234e-05, -4.91738319e-06, 1, 6.95209019e-06, -1.00000024, -6.05359674e-06, 1.00001776, 7.13230111e-06, 1.15526054e-05) Part567.Parent = Model0 Part567.Material = Enum.Material.Metal Part567.BrickColor = BrickColor.new("Dark stone grey") Part567.Rotation = Vector3.new(11.1099997, -0.299999982, -135.179993) Part567.Anchored = true Part567.FormFactor = Enum.FormFactor.Custom Part567.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part567.CFrame = CFrame.new(46.3339691, 0.589796841, 135.567368, -0.709376097, 0.704822838, -0.00529921381, -0.690880358, -0.696794093, -0.192775637, -0.13956435, -0.13308841, 0.98122853) Part567.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part567.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part567.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part567.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part567.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part567.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part567.Color = Color3.new(0.388235, 0.372549, 0.384314) Part567.Position = Vector3.new(46.3339691, 0.589796841, 135.567368) Part567.Orientation = Vector3.new(11.1099997, -0.310000002, -135.23999) Part567.Color = Color3.new(0.388235, 0.372549, 0.384314) SpecialMesh568.Parent = Part567 SpecialMesh568.Scale = Vector3.new(0.0544217676, 0.341822326, 0.0557471775) SpecialMesh568.MeshType = Enum.MeshType.Wedge SpecialMesh568.Scale = Vector3.new(0.0544217676, 0.341822326, 0.0557471775) Folder569.Name = "CFrames" Folder569.Parent = Part567 CFrameValue570.Name = "C0" CFrameValue570.Parent = Folder569 CFrameValue570.Value = CFrame.new(-0.159362555, -1.45928955, -0.166000366, 0.697627604, 0.67934221, 0.227617919, -0.163064435, -0.158809379, 0.973750532, 0.697669327, -0.716444612, -1.35698356e-05) Part571.Parent = Model0 Part571.Material = Enum.Material.Metal Part571.BrickColor = BrickColor.new("Dark stone grey") Part571.Rotation = Vector3.new(-1.14999998, 41.8999977, 35.2900009) Part571.Anchored = true Part571.FormFactor = Enum.FormFactor.Custom Part571.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part571.CFrame = CFrame.new(46.2952347, 0.588934064, 135.524216, 0.607551277, -0.43006441, 0.667790115, 0.56670475, 0.823785841, 0.0149419028, -0.556536615, 0.369358987, 0.744205117) Part571.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part571.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part571.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part571.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part571.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part571.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part571.Color = Color3.new(0.388235, 0.372549, 0.384314) Part571.Position = Vector3.new(46.2952347, 0.588934064, 135.524216) Part571.Orientation = Vector3.new(-0.859999955, 41.8999977, 34.5299988) Part571.Color = Color3.new(0.388235, 0.372549, 0.384314) SpecialMesh572.Parent = Part571 SpecialMesh572.Scale = Vector3.new(0.0544217676, 0.305142522, 0.202264965) SpecialMesh572.MeshType = Enum.MeshType.Wedge SpecialMesh572.Scale = Vector3.new(0.0544217676, 0.305142522, 0.202264965) Folder573.Name = "CFrames" Folder573.Parent = Part571 CFrameValue574.Name = "C0" CFrameValue574.Parent = Folder573 CFrameValue574.Value = CFrame.new(-0.159366608, -1.50238037, -0.127197266, -0.596550226, -0.802576065, 7.09854066e-06, -0.536870837, 0.399061054, 0.743317306, -0.596581161, 0.443430334, -0.668951154) Part575.Parent = Model0 Part575.Material = Enum.Material.Metal Part575.BrickColor = BrickColor.new("Dark stone grey") Part575.Rotation = Vector3.new(178.190002, -13.0699997, -134.75) Part575.Anchored = true Part575.FormFactor = Enum.FormFactor.Custom Part575.Size = Vector3.new(0.316868067, 0.316868067, 0.323239535) Part575.CFrame = CFrame.new(46.0406609, 0.600843489, 135.732651, -0.685723305, 0.691828668, -0.226217687, 0.714907527, 0.698542714, -0.0307497624, 0.136748254, -0.182808429, -0.973591983) Part575.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part575.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part575.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part575.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part575.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part575.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part575.Color = Color3.new(0.388235, 0.372549, 0.384314) Part575.Position = Vector3.new(46.0406609, 0.600843489, 135.732651) Part575.Orientation = Vector3.new(1.75999999, -166.919998, 45.6599998) Part575.Color = Color3.new(0.388235, 0.372549, 0.384314) SpecialMesh576.Parent = Part575 SpecialMesh576.Scale = Vector3.new(0.0544217676, 0.341822326, 1) SpecialMesh576.MeshType = Enum.MeshType.Wedge SpecialMesh576.Scale = Vector3.new(0.0544217676, 0.341822326, 1) Folder577.Name = "CFrames" Folder577.Parent = Part575 CFrameValue578.Name = "C0" CFrameValue578.Parent = Folder577 CFrameValue578.Value = CFrame.new(-0.159455776, -1.29330444, 0.127120972, -0.697641194, -0.716447353, 2.84612179e-06, 0.163084641, -0.158806056, -0.97374773, 0.697652042, -0.679337263, 0.227635339) Part579.Parent = Model0 Part579.Material = Enum.Material.Metal Part579.BrickColor = BrickColor.new("Dark stone grey") Part579.Rotation = Vector3.new(-140.059998, 0.719999969, -125.939995) Part579.Anchored = true Part579.FormFactor = Enum.FormFactor.Custom Part579.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part579.CFrame = CFrame.new(46.3283768, 0.271101058, 135.578735, -0.586934149, 0.809547365, 0.0126138311, 0.625474393, 0.443475217, 0.64195931, 0.514098227, 0.38467443, -0.766634822) Part579.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part579.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part579.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part579.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part579.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part579.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part579.Color = Color3.new(0.388235, 0.372549, 0.384314) Part579.Position = Vector3.new(46.3283768, 0.271101058, 135.578735) Part579.Orientation = Vector3.new(-39.9399986, 179.059998, 54.6599998) Part579.Color = Color3.new(0.388235, 0.372549, 0.384314) SpecialMesh580.Parent = Part579 SpecialMesh580.Scale = Vector3.new(0.0544217676, 0.305142522, 0.163824365) SpecialMesh580.MeshType = Enum.MeshType.Wedge SpecialMesh580.Scale = Vector3.new(0.0544217676, 0.305142522, 0.163824365) Folder581.Name = "CFrames" Folder581.Parent = Part579 CFrameValue582.Name = "C0" CFrameValue582.Parent = Folder581 CFrameValue582.Value = CFrame.new(0.159584522, -1.45927429, -0.165916443, -0.596562147, -0.443427593, -0.668943703, 0.536871135, 0.399069309, -0.743312657, 0.59657073, -0.802582502, -5.67664392e-06) Part583.Parent = Model0 Part583.Material = Enum.Material.Metal Part583.BrickColor = BrickColor.new("Dark stone grey") Part583.Reflectance = 0.10000000149012 Part583.Rotation = Vector3.new(-92.0400009, 0.98999995, 179.919998) Part583.Anchored = true Part583.FormFactor = Enum.FormFactor.Custom Part583.Size = Vector3.new(0.316868067, 0.331957012, 0.316868067) Part583.CFrame = CFrame.new(46.1622467, 0.27993691, 135.744217, -0.999858439, -0.00141296443, 0.0172830075, 0.0172222052, 0.0355939083, 0.999218047, -0.00202714605, 0.999365449, -0.0355636515) Part583.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part583.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part583.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part583.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part583.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part583.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part583.Color = Color3.new(0.388235, 0.372549, 0.384314) Part583.Position = Vector3.new(46.1622467, 0.27993691, 135.744217) Part583.Orientation = Vector3.new(-87.7299957, 154.080002, 25.8199997) Part583.Color = Color3.new(0.388235, 0.372549, 0.384314) SpecialMesh584.Parent = Part583 SpecialMesh584.Scale = Vector3.new(0.802721381, 1, 0.244898811) SpecialMesh584.MeshType = Enum.MeshType.Wedge SpecialMesh584.Scale = Vector3.new(0.802721381, 1, 0.244898811) Folder585.Name = "CFrames" Folder585.Parent = Part583 CFrameValue586.Name = "C0" CFrameValue586.Parent = Folder585 CFrameValue586.Value = CFrame.new(0.159510851, -1.29335022, 3.81469727e-06, -1.21826888e-05, 4.96953726e-06, -1, 5.68944961e-06, 1.00000024, 6.10947609e-06, 1.00001764, -5.86966053e-06, -1.1634671e-05) Part587.Parent = Model0 Part587.Material = Enum.Material.Metal Part587.BrickColor = BrickColor.new("Dark stone grey") Part587.Rotation = Vector3.new(-44.0200005, 0.599999964, 125.829994) Part587.Anchored = true Part587.FormFactor = Enum.FormFactor.Custom Part587.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part587.CFrame = CFrame.new(46.0014954, 0.555304468, 135.525009, -0.585410237, -0.810680032, 0.0105177732, 0.587259173, -0.415056974, 0.694877446, -0.55895263, 0.412961006, 0.719051838) Part587.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part587.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part587.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part587.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part587.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part587.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part587.Color = Color3.new(0.388235, 0.372549, 0.384314) Part587.Position = Vector3.new(46.0014954, 0.555304468, 135.525009) Part587.Orientation = Vector3.new(-44.0200005, 0.839999974, 125.25) Part587.Color = Color3.new(0.388235, 0.372549, 0.384314) SpecialMesh588.Parent = Part587 SpecialMesh588.Scale = Vector3.new(0.0544217676, 0.305142522, 0.202264965) SpecialMesh588.MeshType = Enum.MeshType.Wedge SpecialMesh588.Scale = Vector3.new(0.0544217676, 0.305142522, 0.202264965) Folder589.Name = "CFrames" Folder589.Parent = Part587 CFrameValue590.Name = "C0" CFrameValue590.Parent = Folder589 CFrameValue590.Value = CFrame.new(-0.120661736, -1.50238037, 0.165916443, -0.59657073, 0.443422407, -0.66893959, -0.536861241, 0.399073124, 0.743317842, 0.596570313, 0.80258286, -1.88449631e-05) Part591.Parent = Model0 Part591.Material = Enum.Material.Metal Part591.BrickColor = BrickColor.new("Dark stone grey") Part591.Rotation = Vector3.new(-15.1899996, 0.149999991, 44.7799988) Part591.Anchored = true Part591.FormFactor = Enum.FormFactor.Custom Part591.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part591.CFrame = CFrame.new(45.9965363, 0.276894867, 135.578049, 0.70983696, -0.704374075, 0.00254890556, 0.679270446, 0.685487866, 0.262103736, -0.186364204, -0.184317634, 0.965036511) Part591.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part591.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part591.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part591.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part591.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part591.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part591.Color = Color3.new(0.388235, 0.372549, 0.384314) Part591.Position = Vector3.new(45.9965363, 0.276894867, 135.578049) Part591.Orientation = Vector3.new(-15.1899996, 0.149999991, 44.7399979) Part591.Color = Color3.new(0.388235, 0.372549, 0.384314) SpecialMesh592.Parent = Part591 SpecialMesh592.Scale = Vector3.new(0.0544217676, 0.341822326, 0.0557471775) SpecialMesh592.MeshType = Enum.MeshType.Wedge SpecialMesh592.Scale = Vector3.new(0.0544217676, 0.341822326, 0.0557471775) Folder593.Name = "CFrames" Folder593.Parent = Part591 CFrameValue594.Name = "C0" CFrameValue594.Parent = Folder593 CFrameValue594.Value = CFrame.new(0.159502029, -1.45927429, 0.165977478, -0.697627664, -0.679342508, -0.227617189, -0.163071215, -0.158798337, 0.973751128, -0.69766748, 0.7164464, 8.51694494e-07) Part595.Parent = Model0 Part595.Material = Enum.Material.Metal Part595.BrickColor = BrickColor.new("Dark stone grey") Part595.Rotation = Vector3.new(177.069992, 42.0599976, -35.2900009) Part595.Anchored = true Part595.FormFactor = Enum.FormFactor.Custom Part595.Size = Vector3.new(0.316868067, 0.316868067, 0.316868067) Part595.CFrame = CFrame.new(45.9965363, 0.276894867, 135.578049, 0.606030047, 0.428936869, 0.669894338, 0.604929149, -0.79537338, -0.037977159, 0.516522288, 0.428249598, -0.741489947) Part595.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part595.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part595.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part595.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part595.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part595.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part595.Color = Color3.new(0.388235, 0.372549, 0.384314) Part595.Position = Vector3.new(45.9965363, 0.276894867, 135.578049) Part595.Orientation = Vector3.new(2.18000007, 137.899994, 142.73999) Part595.Color = Color3.new(0.388235, 0.372549, 0.384314) SpecialMesh596.Parent = Part595 SpecialMesh596.Scale = Vector3.new(0.0544217676, 0.305142522, 0.163824365) SpecialMesh596.MeshType = Enum.MeshType.Wedge SpecialMesh596.Scale = Vector3.new(0.0544217676, 0.305142522, 0.163824365) Folder597.Name = "CFrames" Folder597.Parent = Part595 CFrameValue598.Name = "C0" CFrameValue598.Parent = Folder597 CFrameValue598.Value = CFrame.new(0.159502029, -1.45927429, 0.165977478, -0.596550584, 0.802575648, 3.43099236e-06, 0.536869943, 0.399054319, -0.743321598, -0.596583247, -0.443435073, -0.668946087) Part599.Parent = Model0 Part599.Material = Enum.Material.Metal Part599.BrickColor = BrickColor.new("Dark stone grey") Part599.Reflectance = 0.10000000149012 Part599.Rotation = Vector3.new(83.2699966, 89.0400009, 4.69999981) Part599.Anchored = true Part599.FormFactor = Enum.FormFactor.Custom Part599.Size = Vector3.new(0.316868067, 0.331957012, 0.316868067) Part599.CFrame = CFrame.new(45.999054, 0.442187369, 135.738235, 0.0172768291, -0.00141897844, 0.999858618, 0.999217987, 0.0355990082, -0.017215807, -0.035568662, 0.99936527, 0.00203302316) Part599.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part599.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part599.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part599.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part599.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part599.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part599.Color = Color3.new(0.388235, 0.372549, 0.384314) Part599.Position = Vector3.new(45.999054, 0.442187369, 135.738235) Part599.Orientation = Vector3.new(0.98999995, 89.8799973, 87.9599991) Part599.Color = Color3.new(0.388235, 0.372549, 0.384314) SpecialMesh600.Parent = Part599 SpecialMesh600.Scale = Vector3.new(0.761905074, 1, 0.244898811) SpecialMesh600.MeshType = Enum.MeshType.Wedge SpecialMesh600.Scale = Vector3.new(0.761905074, 1, 0.244898811) Folder601.Name = "CFrames" Folder601.Parent = Part599 CFrameValue602.Name = "C0" CFrameValue602.Parent = Folder601 CFrameValue602.Value = CFrame.new(-6.91413879e-06, -1.29330444, 0.165981293, -1, -2.23517418e-08, 5.9954109e-06, 1.11013651e-06, 1.00000024, 4.11644578e-07, -5.4479533e-06, 2.3166649e-07, -1.00001764) Part603.Parent = Model0 Part603.Material = Enum.Material.Metal Part603.BrickColor = BrickColor.new("Dark stone grey") Part603.Rotation = Vector3.new(177.729996, 13.2399998, 45.25) Part603.Anchored = true Part603.FormFactor = Enum.FormFactor.Custom Part603.Size = Vector3.new(0.316868067, 0.316868067, 0.323239535) Part603.CFrame = CFrame.new(46.2893715, 0.277675599, 135.744507, 0.685261011, -0.691381574, 0.22896874, -0.703298211, -0.709847569, -0.0385786034, 0.189203456, -0.134596214, -0.972669482) Part603.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part603.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part603.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part603.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part603.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part603.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part603.Color = Color3.new(0.388235, 0.372549, 0.384314) Part603.Position = Vector3.new(46.2893715, 0.277675599, 135.744507) Part603.Orientation = Vector3.new(2.21000004, 166.75, -135.270004) Part603.Color = Color3.new(0.388235, 0.372549, 0.384314) SpecialMesh604.Parent = Part603 SpecialMesh604.Scale = Vector3.new(0.0544217676, 0.341822326, 1) SpecialMesh604.MeshType = Enum.MeshType.Wedge SpecialMesh604.Scale = Vector3.new(0.0544217676, 0.341822326, 1) Folder605.Name = "CFrames" Folder605.Parent = Part603 CFrameValue606.Name = "C0" CFrameValue606.Parent = Folder605 CFrameValue606.Value = CFrame.new(0.159585238, -1.2933197, -0.127140045, 0.697642803, 0.716445804, -3.19629908e-06, 0.163074136, -0.158800215, -0.973750293, -0.697652578, 0.679340839, -0.227623358) for i,v in pairs(mas:GetChildren()) do v.Parent = script.Parent pcall(function() v:MakeJoints() end) end mas:Destroy() for i,v in pairs(cors) do spawn(function() pcall(v) end) end ---------------------------------------------------- --debounces start Debounces = { CanAttack = true; CanJoke = true; NoIdl = false; Slashing = false; Slashed = false; Slapping = false; Slapped = false; ks = false; Reaping = false; Reaped = false; } mode = "normal" --debounces end ------------------------------- ---------------------------------------------------- local m2 = script.Parent.Dragonslayer:clone() for i,v in pairs(m2:children()) do if v:IsA("BasePart") then v.Anchored=false v.CanCollide=false end end --m.Welds.Disabled=false local grip2 = Instance.new("Motor") grip2.Part0=char["Right Arm"] grip2.Part1=m2.Handle grip2.C0=CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,0) grip2.C1=CFrame.new() grip2.Parent=grip2.Part0 m2.Parent=char ---------------------------------------------------- local cor2 = Instance.new("Part", m2) cor2.Name = "Thingy" cor2.Locked = true cor2.BottomSurface = 0 cor2.CanCollide = false cor2.Size = Vector3.new(.1,.1,.1) cor2.Transparency = 1 cor2.TopSurface = 0 corw2 = Instance.new("Weld", cor2) corw2.Part0 = rarm corw2.Part1 = cor2 corw2.C0 = CFrame.new(0, 0, 0) corw2.C1 = CFrame.new(0, 0, 0) weld1 = Instance.new("Weld", m2) -- Right grip weld1.Part1 = cor2 weld1.Part0 = m2.Handle weld1.C0 = CFrame.new(-.8, -.1, 0)*CFrame.fromEulerAnglesXYZ(0,-math.pi/2,0) * CFrame.Angles(868.7,0,0) ------------------------------------------------------------------------------------------------------------ wait(.1) local a = char.Dragonslayer:GetChildren() wait(.1) a.Locked=true ---------------------------------------------------- ---------------------------------------------------- --------------- fat = Instance.new("BindableEvent", script)--artificial heartbeat fat.Name = "Heartbeat" script:WaitForChild("Heartbeat") frame = 0.033333333333333 tf = 0 allowframeloss = false tossremainder = false lastframe = tick() script.Heartbeat:Fire() game:GetService("RunService").Heartbeat:connect(function(s, p) tf = tf + s if frame <= tf then if allowframeloss then script.Heartbeat:Fire() lastframe = tick() else for i = 1, math.floor(tf / frame) do script.Heartbeat:Fire() end lastframe = tick() end if tossremainder then tf = 0 else tf = tf - frame * math.floor(tf / frame) end end end ) local Touche = {char.Name, } function swait(num) if num == 0 or num == nil then fat.Event:wait() else for i = 0, num do fat.Event:wait() end end end ---------------------------------------------------- function weld5(part0, part1, c0, c1) local weeld=Instance.new("Weld", part0) weeld.Part0=part0 weeld.Part1=part1 weeld.C0=c0 weeld.C1=c1 return weeld end ---------- local acos = math.acos local sqrt = math.sqrt local Vec3 = Vector3.new local fromAxisAngle = CFrame.fromAxisAngle local function toAxisAngle(CFr) local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components() local Angle = math.acos((R00+R11+R22-1)/2) local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 A = A == 0 and 0.00001 or A local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 B = B == 0 and 0.00001 or B local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 C = C == 0 and 0.00001 or C local x = (R21-R12)/sqrt(A) local y = (R02-R20)/sqrt(B) local z = (R10-R01)/sqrt(C) return Vec3(x,y,z),Angle end function ApplyTrig(Num,Func) local Min,Max = Func(0),Func(1) local i = Func(Num) return (i-Min)/(Max-Min) end function LerpCFrame(CFrame1,CFrame2,Num) local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2) return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num end ---------------------------------------------------- mod=Instance.new('Model',char) ------ mod4 = Instance.new("Model",char) lite = Instance.new("PointLight") lite.Parent = torso lite.Brightness = 6 lite.Range = 8 lite.Color = Color3.new(255,0,0) ------------------------------- ------------------------------- mouse.KeyDown:connect(function(key) if string.byte(key) == 52 then if Debounces.CanAttack == true then if stanceToggle ~= "Floating" then char["Humanoid"].WalkSpeed = 60 elseif Debounces.CanAttack == false then elseif stanceToggle == "Floating" then wait() end end end end) mouse.KeyUp:connect(function(key) if string.byte(key) == 52 then char["Humanoid"].WalkSpeed = 9 end end) -------------------------------- mouse.KeyDown:connect(function(key) if key == "f" and equipped == false then equipped = true stanceToggle = "Normal" elseif key == "f" and equipped == true then equipped = false stanceToggle = "Sheathed" end end) function lerp(a, b, t) -- Linear interpolation return a + (b - a)*t end function slerp(a, b, t) --Spherical interpolation dot = a:Dot(b) if dot > 0.99999 or dot < -0.99999 then return t <= 0.5 and a or b else r = math.acos(dot) return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) end end function matrixInterpolate(a, b, t) local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back local t = v1:Dot(v2) if not (t < 0 or t == 0 or t > 0) then -- Failsafe return CFrame.new() end return CFrame.new( v0.x, v0.y, v0.z, v1.x, v1.y, v1.z, v2.x, v2.y, v2.z, v3.x, v3.y, v3.z) end ---------------------------------------------------- function genWeld(a,b) local w = Instance.new("Weld",a) w.Part0 = a w.Part1 = b return w end function weld(a, b) local weld = Instance.new("Weld") weld.Name = "W" weld.Part0 = a weld.Part1 = b weld.C0 = a.CFrame:inverse() * b.CFrame weld.Parent = a return weld; end ---------------------------------------------------- function Lerp(c1,c2,al) local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} for i,v in pairs(com1) do com1[i] = v+(com2[i]-v)*al end return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) end ---------------------------------------------------- newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) local wld = Instance.new("Weld", wp1) wld.Part0 = wp0 wld.Part1 = wp1 wld.C0 = CFrame.new(wc0x, wc0y, wc0z) end ---------------------------------------------------- newWeld(torso, larm, -1.5, 0.5, 0) larm.Weld.C1 = CFrame.new(0, 0.5, 0) newWeld(torso, rarm, 1.5, 0.5, 0) rarm.Weld.C1 = CFrame.new(0, 0.5, 0) newWeld(torso, hed, 0, 1.5, 0) newWeld(torso, lleg, -0.5, -1, 0) lleg.Weld.C1 = CFrame.new(0, 1, 0) newWeld(torso, rleg, 0.5, -1, 0) rleg.Weld.C1 = CFrame.new(0, 1, 0) newWeld(root, torso, 0, -1, 0) torso.Weld.C1 = CFrame.new(0, -1, 0) ---------------------------------------------------- wait(.1) char.Dragonslayer:GetChildren().Locked=true print("locked lol") ---------------------------------------------------- function Dmg() local partofdeath = char.Dragonslayer.Hitbox local function CreateRegion3FromLocAndSize(Position, Size) local SizeOffset = Size/2 local Point1 = Position - SizeOffset local Point2 = Position + SizeOffset return Region3.new(Point1, Point2) end local reg = CreateRegion3FromLocAndSize(partofdeath.Position, partofdeath.Size) for i, v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, char:GetChildren(), 100)) do spawn(function() if Debounces.Slashing == true and Debounces.Slashed == false then Debounces.Slashed = true ypcall(function() local humanoid = v.Parent:FindFirstChild("Humanoid") or v.Parent.Parent:FindFirstChild("Humanoid") humanoid:TakeDamage(math.random(40,48)) end) wait(.4) Debounces.Slashed = false end end) end end ---------------------------------------------------- pts = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1} ptz = {0.7, 0.8, 0.9, 1} idz = {"231917961", "231917950"} function attackone() for i = 1, 13 do Dmg() weld1.C0 = CFrame.new(-.9, -.2, -.4)*CFrame.fromEulerAnglesXYZ(0,-math.pi/2,0) * CFrame.Angles(1.4,-.1,.8) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2, 0.5, -0.3)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-10)), 0.3) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0.4)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-10)), 0.5) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(-40),math.rad(0)), 0.5) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(-50),0), 0.5) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.5) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.7) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(18), math.rad(0), math.rad(15)), 0.7) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.4, -1.3, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(15)), 0.5) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.5) if Debounces.on == false then break end fat.Event:wait() end Debounces.Slashing = true wait(0.4) x = Instance.new("Sound", hed) x.SoundId = "rbxassetid://"..idz[math.random(1,#idz)] x.Pitch = ptz[math.random(1,#ptz)] x.Volume = 2 wait(.01) x:Play() for i = 1, 14 do Dmg() weld1.C0 = CFrame.new(0,0, 0)*CFrame.fromEulerAnglesXYZ(0,-math.pi/2,0) * CFrame.Angles(3,0,0) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0.4)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(100)), 0.4) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.4) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, -0.3)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-20)), 0.4) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.4) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),0), 0.7) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(-10), math.rad(-40), 0), 0.4) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(-1, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-14), math.rad(0), math.rad(15)), 0.5) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(-10)), 0.5) if Debounces.on == false then break end swait() rs:wait() end Debounces.Slashing = false end function attacktwo() Debounces.Reaping = true Debounces.Slashing = true x:Play() wait(.1) for i = 1, 14 do Dmg() rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(80)), 0.7) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad (-70)), 0.5) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-90), math.rad(0)), 0.5) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -2) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.5) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.5) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.5) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) Debounces.Reaping = false if Debounces.on == false then break end swait() rs:wait() end end ---------------------------------------------------- ---------------------------------------------------- --[[mouse.KeyDown:connect(function(key) if key == "e" then if Debounces.CanAttack == true and stanceToggle == "Normal" then Debounces.CanAttack = false Debounces.NoIdl = true Debounces.on = true for i = 1,50 do lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.05) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(20)), 0.05) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), math.rad(0)), 0.05) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (8),math.rad(-46), math.rad(0)), 0.05) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad (-4), math.rad(60), math.rad(0)), 0.05) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles (math.rad(120), math.rad(70), math.rad(-60)), 0.05) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles(math.rad (120),math.rad(- 70),math.rad(60)), 0.05) if Debounces.on == false then break end wait() end wait(1) z = Instance.new("Sound") z.SoundId = "http://www.roblox.com/asset/? id=160773067" z.Parent = char z.Looped = false z.Pitch = .4 z.Volume = .5 wait() z:Play() Debounces.Reaping = true Reap() for i = 1, 20 do hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (8),math.rad(66), math.rad(0)), 0.5) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad (-12), math.rad(-66), math.rad(0)), 0.5) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles (math.rad(120), math.rad(70), math.rad(-60)), 0.5) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles(math.rad (120),math.rad(- 70),math.rad(60)), 0.5) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad (6), 0, math.rad(10)), 0.5) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad (-10), math.rad(-10), math.rad(20)), 0.5) if Debounces.on == false then break end wait() end if Debounces.CanAttack == false then Debounces.Slashing = false Debounces.CanAttack = true Debounces.NoIdl = false z:Destroy() end end end end)]] ---------------------------------------------------- ---------------------------------------------------- ComboNum = 0 mouse.Button1Down:connect(function() if Debounces.CanAttack == true and stanceToggle=="Normal" then Debounces.CanAttack = false Debounces.NoIdl = true Debounces.Reaping = true Debounces.on = true if ComboNum == 0 then attackone() elseif ComboNum == 1 then attacktwo() --[[elseif ComboNum == 2 then attackthree()]]-- end ComboNum = ComboNum + 1 Debounces.CanAttack = true Debounces.on = false wait(.5) if Debounces.CanAttack == true then ComboNum = 0 Debounces.NoIdl = false end end end) hitbb = char.Dragonslayer.Hitbox ---------------------------------------------------- Reap = function() hitbb.Touched:connect(function(ht1) hit1 = ht1.Parent if ht1 and hit1:IsA("Model") and hit1:FindFirstChild("Humanoid") and hit1.Name ~= p.Name and Debounces.Reaping == true and Debounces.Reaped == false then Debounces.Reaped = true h = hit1:FindFirstChild("Humanoid") if h ~= nil then hum.MaxHealth = hum.MaxHealth + h.MaxHealth hum.Health = hum.MaxHealth e = Instance.new("Part") e.TopSurface = 0 e.BottomSurface = 0 e.Reflectance = 0.05 e.formFactor = "Symmetric" e.Size = Vector3.new(1, 1, 1) e.Anchored = true e.CanCollide = false e.BrickColor = BrickColor.new(eColors[math.random(1,#eColors)]) e.CFrame = CFrame.new(ht1.Position) e.Parent = hit1 z = Instance.new("Sound", rarm) z.SoundId = "http://www.roblox.com/asset/?id=895716446" z.Volume = 0.6 z.Pitch = pt[math.random(1, #pt)] z.Looped = false wait() z:Play() Instance.new("BlockMesh", e) coroutine.resume(coroutine.create(function(par) for i = 1, 13 do par.CFrame = par.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-20, 20) / 50, math.random(-20, 20) / 50, math.random(-20, 20) / 50) par.Transparency = i / 13 par.Mesh.Scale = par.Mesh.Scale + Vector3.new(0.4, 0.4, 0.4) wait() end par.Parent = nil end ), e) for _,v in pairs(hit1:children()) do if v.className == "Part" then v.BrickColor = BrickColor.new(eColors[math.random(1,#eColors)]) v.RotVelocity = Vector3.new(math.random(-2, 2), math.random(-2, 2), math.random(-2, 2)) * 3 v:BreakJoints() f = Instance.new("BodyVelocity") f.P = 3000 f.maxForce = Vector3.new(math.huge, math.huge, math.huge) f.velocity = Vector3.new(math.random(-30, 30) / 10, math.random(-30, 30) / 10, math.random(-30, 30) / 10) f.Parent = v v.CanCollide = false coroutine.resume(coroutine.create(function(par) for i = 1, 30 do par.Transparency = i / 30 wait() end par.Parent = nil end ), v) elseif v.Name == "Base" then else if v.className == "Accessory" then v.Handle.BrickColor = BrickColor.new(eColors[math.random(1,#eColors)]) v.Handle.RotVelocity = Vector3.new(math.random(-2, 2), math.random(-2, 2), math.random(-2, 2)) * 3 v.Handle:BreakJoints() f = Instance.new("BodyVelocity") f.P = 3000 f.maxForce = Vector3.new(math.huge, math.huge, math.huge) f.velocity = Vector3.new(math.random(-30, 30) / 10, math.random(-30, 30) / 10, math.random(-30, 30) / 10) f.Parent = v.Handle v.Handle.CanCollide = false coroutine.resume(coroutine.create(function(par) for i = 1, 30 do par.Transparency = i / 30 wait() end par.Parent = nil end ), v.Handle) if h == nil then wait() end end end end end end end ) Debounces.Reaped = false end ---------------------------------------------- ROW = function(out, trans, s, wt, t, ang, plus) if game:GetService("Workspace"):findFirstChild("Base")~=nil then for i = 1, 360, 360/t do local c = Instance.new("Part", game:GetService("Workspace")) c.FormFactor = 3 c.TopSurface = 0 c.BottomSurface = 0 c.Size = s c.Anchored = true c.CanCollide = wt c.Material=game:GetService("Workspace").Base.Material c.Transparency = trans c.BrickColor = game:GetService("Workspace").Base.BrickColor c.CFrame = CFrame.new(torso.CFrame.x,0,torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang c.Locked=true game.Debris:AddItem(c,4+math.random(1,10)/10) end end end ---------------------------------------------- ------------------- function Crater(Torso,Radius) Spawn(function() local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10) local Ignore = {} for i,v in pairs(game:GetService("Players"):GetPlayers()) do if v.Character ~= nil then Ignore[#Ignore+1] = v.Character end end local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore) if Hit == nil then return end local Parts = {} for i = 1,360,10 do local P = Instance.new("Part",Torso.Parent) P.Anchored = true P.FormFactor = "Custom" P.BrickColor = Hit.BrickColor P.Material = Hit.Material P.TopSurface = "Smooth" P.BottomSurface = "Smooth" P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100) P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))) Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size} if math.random(0,5) == 0 then -- rubble local P = Instance.new("Part",Torso.Parent) P.Anchored = true P.FormFactor = "Custom" P.BrickColor = Hit.BrickColor P.Material = Hit.Material P.TopSurface = "Smooth" P.BottomSurface = "Smooth" P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100) P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))) Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size} end end for i = 0,1,0.05 do for i2,v in pairs(Parts) do v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos)) end wait(0.02) end for i,v in pairs(Parts) do if v[1].Size.X > 2.1 then v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0) end v[1].Anchored = false end for i = 0,1,0.05 do for i2,v in pairs(Parts) do v[1].Transparency = i if i == 1 then v[1]:Destroy() elseif i >= 0.25 then v[1].CanCollide = false end end wait(0.02) end Parts = nil end) end local Touche = {char.Name} ------------------------------- ROW = function(out, trans, s, wt, t, ang, plus) if game:GetService("Workspace"):findFirstChild("Base")~=nil then for i = 1, 360, 360/t do local c = Instance.new("Part", game:GetService("Workspace")) c.FormFactor = 3 c.TopSurface = 0 c.BottomSurface = 0 c.Size = s c.Anchored = true c.CanCollide = wt c.Material=game:GetService("Workspace").Base.Material c.Transparency = trans c.BrickColor = game:GetService("Workspace").Base.BrickColor c.CFrame = CFrame.new(torso.CFrame.x,0,torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang c.Locked=true game.Debris:AddItem(c,4+math.random(1,10)/10) end end end ---------------------------------------------- Part = function(x,y,z,color,tr,cc,an,parent) local p = Instance.new('Part',parent or Weapon) p.formFactor = 'Custom' p.Size = Vector3.new(x,y,z) p.BrickColor = BrickColor.new(color) p.CanCollide = cc p.Transparency = tr p.Anchored = an p.TopSurface,p.BottomSurface = 0,0 p.Locked=true p:BreakJoints() return p end Mesh = function(par,num,x,y,z) local msh = _ if num == 1 then msh = Instance.new("CylinderMesh",par) elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3 elseif num == 3 then msh = Instance.new("BlockMesh",par) elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso" elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num end msh.Scale = Vector3.new(x,y,z) return msh end ---------------------------------------------- function explosion(col1,col2,cfr,sz,rng,dmg) local a= Part(1,1,1,col1,.5,false,true,game:GetService("Workspace")) local a2= Part(1,1,1,col2,.5,false,true,game:GetService("Workspace")) local a3= Part(1,1,1,col2,.5,false,true,game:GetService("Workspace")) v1,v2,v3=sz.x,sz.y,sz.z local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3) local m2= Mesh(a2,3,v1/3,v2/3,v3/3) local m3= Mesh(a3,3,v1/3,v2/3,v3/3) a.CFrame=cfr a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random()) a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random()) for i,v in pairs(game:GetService("Workspace"):children()) do if v:IsA("Model") and v:findFirstChild("Humanoid") then if v:findFirstChild("Head") and v:findFirstChild("Torso") then if (v:findFirstChild("Torso").Position - a.Position).magnitude < rng and v.Name ~= char.Name then local hit=v hit.Humanoid.Health=v.Humanoid.Health-dmg hit.Humanoid.PlatformStand=true hit.Torso.Velocity=Vector3.new(math.random(-100,100),100,math.random(- 100,-100)) wait(.1) spawn(function()wait(2)hit.Humanoid.PlatformStand=false end) end end end end spawn(function() while wait() do if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end m.Scale=m.Scale+Vector3.new(.1,0.1,0.1) m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1) m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1) a.Transparency=a.Transparency+0.05 a2.Transparency=a2.Transparency+0.05 a3.Transparency=a3.Transparency+0.05 end end) end ---------------------------------------------- local Shockwave = function() local bl = Instance.new("Part", char) bl.Locked = true bl.Name = "Shell" bl.BrickColor = BrickColor.new("Crimson") bl.Anchored = true bl.Material="Marble" bl.CanCollide = false bl.Transparency = 0 bl.Reflectance = 0 bl.BottomSurface = 0 bl.TopSurface = 0 bl.Position = torso.Position - Vector3.new(0,2,0) bl.Shape = 0 local blm = Instance.new("SpecialMesh", bl) blm.MeshType = "Sphere" blm.Scale = Vector3.new(1, 1, 1) blm.MeshId = "rbxassetid://1323306" local sdfg = Instance.new("Part", char) sdfg.Locked = true sdfg.Name = "Shell" sdfg.BrickColor = BrickColor.new("Really black") sdfg.Anchored = true sdfg.Material="Marble" sdfg.CanCollide = false sdfg.Transparency = 0 sdfg.Reflectance = 0 sdfg.BottomSurface = 0 sdfg.TopSurface = 0 sdfg.Position = torso.Position - Vector3.new(0,2,0) sdfg.Shape = 0 sdfg.CFrame = sdfg.CFrame * CFrame.Angles(math.rad(45), math.rad(45), math.rad(0)) local blms = Instance.new("SpecialMesh", sdfg) blms.MeshType = "Sphere" blms.Scale = Vector3.new(1, 1, 1) blms.MeshId = "rbxassetid://3270017" local zxc = Instance.new("Part", char) zxc.Locked = true zxc.Name = "Shell" zxc.BrickColor = BrickColor.new("Really black") zxc.Anchored = true zxc.Material="Marble" zxc.CanCollide = false zxc.Transparency = 0 zxc.Reflectance = 0 zxc.BottomSurface = 0 zxc.TopSurface = 0 zxc.Position = torso.Position - Vector3.new(0,2,0) zxc.Shape = 0 zxc.CFrame = zxc.CFrame * CFrame.Angles(math.rad(0), math.rad(-45), math.rad(0)) local blmz = Instance.new("SpecialMesh", zxc) blmz.MeshType = "Sphere" blmz.Scale = Vector3.new(1, 1, 1) blmz.MeshId = "rbxassetid://3270017" local rng1 = Instance.new("Part", char) rng1.Anchored = true rng1.BrickColor = BrickColor.new("Really black") rng1.CanCollide = false rng1.FormFactor = 3 rng1.Name = "Ring" rng1.Size = Vector3.new(1, 1, 1) rng1.Transparency = 0.35 rng1.TopSurface = 0 rng1.BottomSurface = 0 local rng = Instance.new("Part", char) rng.Anchored = true rng.BrickColor = BrickColor.new("Light blue") rng.CanCollide = false rng.FormFactor = 3 rng.Name = "Ring" rng.Size = Vector3.new(1, 1, 1) rng.Transparency = 0.35 rng.TopSurface = 0 rng.BottomSurface = 0 rng.Position = torso.Position - Vector3.new(0,2,0) rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) local rngm1 = Instance.new("SpecialMesh", rng) rngm1.MeshId = "http://www.roblox.com/asset/?id=20329976" rngm1.Scale = Vector3.new(10, 10, 10) rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) local Wave = Instance.new("Part") Wave.Name = "Shockwave" Wave.BrickColor = BrickColor.new("White") Wave.Size = Vector3.new(1, 1, 1) Wave.Shape = "Ball" Wave.CanCollide = false Wave.Anchored = true Wave.TopSurface = 0 Wave.BottomSurface = 0 Wave.Touched:connect(function(hit) if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then local Occlude = true local NotOccludes = { char.Name; "Wings"; "Scythe"; "Thingy"; "Thingy2"; } for i,v in pairs(NotOccludes) do if hit.Parent.Name == v then Occlude = false end end if Occlude then hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 40 hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120 end end end) Wave.Parent=game:GetService("Workspace") Instance.new("SpecialMesh", Wave).MeshType = "Sphere" coroutine.wrap(function() for i = 1, 20, 0.2 do rngm1.Scale = Vector3.new(10 + i*2, 1 + 1*2, 10 + i*2) rng1.Transparency = i/20 rng.Transparency=i/20 blm.Scale = Vector3.new(8 + i*1, 8 + i*1, 8 + i*1) bl.Transparency = i/20 blms.Scale = Vector3.new(8 + i*1, 8 + i*1, 8 + i*1) sdfg.Transparency = i/20 blmz.Scale = Vector3.new(8 + i*1, 8 + i*1, 8 + i*1) zxc.Transparency = i/20 wait() end wait() rng:Destroy() end)() delay(0, function() if Daytime == false then for i = 1, 50, 1 do Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i) Wave.CFrame = char.Torso.CFrame local t = i / 50 Wave.Transparency = t wait() end else for i = 1, 50, 1 do Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i) Wave.CFrame = char.Torso.CFrame local t = i / 50 Wave.Transparency = t wait() end end Wave:Destroy() end) delay(0, function() while wait() do if Wave ~= nil then Wave.CFrame = char.Torso.CFrame else break end end end) end ------------------------------- mouse.KeyDown:connect(function(key) if key == "r" and stanceToggle == "Normal" then if Debounces.CanAttack == true then Debounces.CanAttack = false x = Instance.new("Sound") x.SoundId = "http://www.roblox.com/asset?id=219338993" x.Parent = char x.Volume = 0.7 x.Pitch = 1 x.Looped = true x:Play() Debounces.NoIdl = true Debounces.on = true for i = 1,30 do hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (20),math.rad(0), math.rad (0)),0.1) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 10, 0)*CFrame.Angles (math.rad(30), math.rad(0), 0), 0.1) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles (math.rad(120),math.rad (0),math.rad(-40)), 0.1) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles (math.rad(120),math.rad (0),math.rad(40)), 0.1) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-30), 0, math.rad(0)), 0.1) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(-30), 0, math.rad(0)), 0.1) if Debounces.on == false then break end wait() end wait(1.2) ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0) explosion('Really red','Black',torso.CFrame,Vector3.new(50,50,50),30,math.random (15,30)) x:Destroy() b = Instance.new("Sound") b.SoundId = "http://www.roblox.com/asset/?id=168586621" b.Volume=1 b.Pitch=.5 b.PlayOnRemove=true b.Parent = char b.Looped = false b:Play() n = Instance.new("Sound") n.SoundId = "http://www.roblox.com/asset/?id=168514932" n.Parent = char n.Pitch = 0.94 n.Looped = false n:Play() Shockwave() Crater(hed,6) for i = 1,20 do hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(- 10),math.rad(0), math.rad (0)), 0.8) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0)*CFrame.Angles (math.rad(-40), math.rad(0), 0), 0.8) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles (math.rad(50),math.rad (0),math.rad(-40)), 0.8) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles (math.rad(50),math.rad (0),math.rad(40)), 0.8) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-20)), 0.8) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(30), 0, math.rad(20)), 0.8) if Debounces.on == false then break end wait() end Debounces.NoIdl = false Debounces.on = false wait(1) if Debounces.CanAttack == false then Debounces.CanAttack = true x:Destroy() b:Destroy() n:Destroy() end end end end) ---------------------------------------------------- smoke=char.armcannon.cannonpiece3.ParticleEmitter ---------------------------------------------------- mouse.KeyDown:connect(function(key) if key == "e" and stanceToggle == "Sheathed" then if Debounces.CanAttack == true then char.Humanoid.WalkSpeed = 8 Debounces.CanAttack = false Debounces.NoIdl = true Debounces.on = true smoke.Enabled=true for i = 1, 30 do smoke.Enabled=true rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(20)), 0.1) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(- 40),math.rad(-90)), 0.1) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-12),math.rad(60), math.rad (0)), 0.1) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad (0), math.rad(-60), math.rad(0)), 0.1) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(-5)), 0.1) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(5)), 0.1) if Debounces.on == false then break end wait() end while wait(math.random(0.5,1.5)) do if Debounces.on == false then break else local expl = Instance.new("Explosion",game:GetService("Workspace")) expl.Visible = false local mous_ = p:GetMouse() local pos = mous_.Hit.p local needsff = false local pos_x = game:GetService("Players").LocalPlayer.Character.Torso.Position.X local pos_y = game:GetService("Players").LocalPlayer.Character.Torso.Position.Y local pos_z = game:GetService("Players").LocalPlayer.Character.Torso.Position.Z local outset = 6 local x1,x2,y1,y2,z1,z2 = mous_.Hit.p.X+outset, mous_.Hit.p.X-outset, mous_.Hit.p.Y+outset, mous_.Hit.p.Y-outset, mous_.Hit.p.Z+outset, mous_.Hit.p.Z-outset if pos_x < x1 and pos_x > x2 and pos_y < y1 and pos_y > y2 and pos_z < z1 and pos_z > z2 then needsff = true local forcefield = Instance.new("ForceField",p.Character) forcefield.Visible = false spawn(function() wait(1) pcall(game.Destroy,p.Character.ForceField) end) end expl.Position = pos spawn(function() local blast = Instance.new("Part",p.Character) blast.Anchored = true blast.CanCollide = false blast.BrickColor = BrickColor.new("Really red") blast.Material = Enum.Material.Neon blast.Size = Vector3.new(0.1,0.1,0.1) blast.CFrame = CFrame.new(mous_.Hit.p) local blastm = Instance.new("SpecialMesh",blast) blastm.MeshType = Enum.MeshType.Sphere blastm.Scale = Vector3.new(80,80,80) local rp = Instance.new("Part",workspace) rp.Anchored = true rp.CanCollide = false rp.BrickColor = BrickColor.new("Black") rp.Size = Vector3.new(5,5,5) rp.CFrame = blast.CFrame * CFrame.Angles(math.random(0,360),math.random(0,360),math.random(0,360)) local rm = Instance.new("SpecialMesh",rp) rm.MeshId = "http://roblox.com/asset/?id=3270017" rm.Scale = rm.Scale+Vector3.new(10,10,2) local s = Instance.new("Sound",blast) s.SoundId = "http://roblox.com/asset/?id=168586621" s.Volume = 3 s.Looped = false s.Pitch = 1.2 s:Play() for i = 1,10 do wait() blastm.Scale = blastm.Scale+Vector3.new(12,12,12) rm.Scale = rm.Scale+Vector3.new(1,1,0) rp.Transparency = i / 10 blast.Transparency = i / 10 end rp:Remove() end) end end end end end) -------------------- mouse.KeyDown:connect(function(key) if key == "n" and stanceToggle =="Sheathed" then stanceToggle = "Idle2" elseif key == "n" and stanceToggle == "Idle2" then stanceToggle = "Sheathed" end end ) --------------------- mouse.KeyDown:connect(function(key) if key == "b" and mus.Playing == true then mus:Pause() elseif key == "b" and mus.Playing == false then mus.SoundId = "http://www.roblox.com/asset/?id="..SIDs[math.random(1,#SIDs)] mus:Play() end end) ---------------------------------------------------- mouse.KeyUp:connect(function(key) if key == "e" and stanceToggle == "Sheathed" then Debounces.NoIdl = false Debounces.on = false smoke.Enabled=false wait() smoke.Enabled=false char.Humanoid.WalkSpeed = 9 if Debounces.CanAttack == false then Debounces.CanAttack = true end end end) ---------------------------------------------------- ------------------------------- local animpose = "Idle" local lastanimpose = "Idle" local grab = false local sine = 0 local val = 0 local ffing = false jump = false rs:connect(function() if char.Humanoid.Jump == true then jump = true else jump = false end char.Humanoid.FreeFalling:connect(function(f) if f then ffing = true else ffing = false end end) end) ------------------------------- RightLeg = CFrame.new(0.5, -1, 0) LeftLeg = CFrame.new(-0.5, -1, 0) lefth = (torso.CFrame*LeftLeg) righth = (torso.CFrame*RightLeg) speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z) TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100) local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100) local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100) game:GetService("RunService").RenderStepped:connect(function() char["Humanoid"].FreeFalling:connect(function(f) if f then ffing = true else ffing = false end end) sine = sine + change if jump == true then animpose = "Jumping" elseif ffing == true then animpose = "Freefalling" elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then animpose = "Idle" elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then animpose = "Walking" elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then animpose = "Running" end if animpose ~= lastanimpose then sine = 0 if Debounces.NoIdl == false then if stanceToggle == "Normal" then for i = 1, 2 do rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 1.5, -.2)*CFrame.Angles(math.rad(-90),math.rad(-50),math.rad(0)), 0.5) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 1, -.2)*CFrame.Angles(math.rad(-70),math.rad(40),math.rad(0)), 0.5) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-12+2.5*math.cos(sine/22)),math.rad(0),math.rad(0)), 0.2) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2+2*math.cos(sine/22)), math.rad(0), 0), 0.2) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(5), math.rad(-5)), 0.2) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(-5), math.rad(5)), 0.2) end elseif stanceToggle == "Sheathed" then rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6+0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),-0.2-0.1*math.cos(sine/10))*CFrame.Angles(math.rad(8+.5*math.cos(sine/10)),math.rad(0+1*math.cos(sine/10)),math.rad(15+1*math.cos(sine/10))), 0.8) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.45, -.3)*CFrame.Angles(math.rad(10),math.rad(12),math.rad(0)), 0.5) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6-0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),0.2+0.1*math.cos(sine/10))*CFrame.Angles(math.rad(-8-2.5*math.cos(sine/10)),math.rad(12+5*math.cos(sine/10)),math.rad(-12-3*math.cos(sine/10))), 0.8) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+.02*math.cos(sine/10))*CFrame.Angles(math.rad(-15+8*math.cos(sine/10)),math.rad(0),math.rad(0+5)), 0.5) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0-3*math.cos(sine/10)),math.rad(0)), 0.5) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0+3*math.cos(sine/10)), math.rad(0), 0), 0.1) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0-0.08*math.cos(sine/10), -1, 0) * CFrame.Angles(math.rad(0), math.rad(0+3*math.cos(sine/10)), 0), 0.1) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14+0.06*math.cos(sine/10)) * CFrame.Angles(math.rad(-3-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10-3*math.cos(sine/10)), math.rad(5+3*math.cos(sine/10))), 0.1) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(8-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10-3*math.cos(sine/10)), math.rad(-5+3*math.cos(sine/10))), 0.1) wait() end else end end lastanimpose = animpose if Debounces.NoIdl == false then if animpose == "Idle" then if stanceToggle == "Normal" then change = 0.5 rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4, 0.54, 0) * CFrame.Angles(math.rad(-34), math.rad(-15), math.rad(26)), 0.2) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 1, -.2)*CFrame.Angles(math.rad(-90),math.rad(-50),math.rad(0)), 0.5) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(1.4, 0, 0)*CFrame.Angles(math.rad(-70),math.rad(40),math.rad(0)), 0.5) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+.02*math.cos(sine/10))*CFrame.Angles(math.rad(-15+8*math.cos(sine/10)),math.rad(0),math.rad(0+5)), 0.5) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0+3*math.cos(sine/13)), math.rad(0), 0), 0.1) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0-0.08*math.cos(sine/13), -1, 0) * CFrame.Angles(math.rad(0), math.rad(0+0*math.cos(sine/13)), 0), 0.1) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14+0.06*math.cos(sine/13)) * CFrame.Angles(math.rad(-3-3*math.cos(sine/13)), math.rad(0), math.rad(0)), 0.1) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10-3*math.cos(sine/13)), math.rad(5+3*math.cos(sine/13))), 0.1) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(8-3*math.cos(sine/13)), math.rad(0), math.rad(0)), 0.1) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10-3*math.cos(sine/13)), math.rad(-5+3*math.cos(sine/13))), 0.1) weld1.C0 = CFrame.new(-.9, -.2, -.4)*CFrame.fromEulerAnglesXYZ(0,-math.pi/2,0) * CFrame.Angles(1.4,-.1,.8) corw2.Part0 = rarm elseif stanceToggle == "Sheathed" then change = .5 rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6+0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),-0.2-0.1*math.cos(sine/10))*CFrame.Angles(math.rad(8+.5*math.cos(sine/10)),math.rad(0+1*math.cos(sine/10)),math.rad(15+1*math.cos(sine/10))), 0.8) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.45, -.18)*CFrame.Angles(math.rad(10),math.rad(12),math.rad(0)), 0.5) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6-0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),0.2+0.1*math.cos(sine/10))*CFrame.Angles(math.rad(-8-2.5*math.cos(sine/10)),math.rad(12+5*math.cos(sine/10)),math.rad(-12-3*math.cos(sine/10))), 0.8) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+.02*math.cos(sine/10))*CFrame.Angles(math.rad(-15+8*math.cos(sine/10)),math.rad(0),math.rad(0+5)), 0.5) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0+3*math.cos(sine/10)), math.rad(0), 0), 0.1) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0-0.08*math.cos(sine/10), -1, 0) * CFrame.Angles(math.rad(0), math.rad(0+3*math.cos(sine/10)), 0), 0.1) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14+0.06*math.cos(sine/10)) * CFrame.Angles(math.rad(-3-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10-3*math.cos(sine/10)), math.rad(5+3*math.cos(sine/10))), 0.1) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(8-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10-3*math.cos(sine/10)), math.rad(-5+3*math.cos(sine/10))), 0.1) weld1.C0 = CFrame.new(.6,2,0)*CFrame.fromEulerAnglesXYZ(0,-math.pi/2,0) * CFrame.Angles(0,0,1) corw2.Part0 = torso elseif stanceToggle == "Idle2" then change = 0.2 rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65-0.1*math.cos(sine/3),0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20-2*math.cos(sine/3))), 0.1) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.23, 0.5, -.56) * CFrame.Angles(math.rad(88+4*math.cos(sine/3)), 0, math.rad(45)), 0.6) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(-10+2*math.cos(sine/6)), 0, 0), 0.8) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10), 0, 0), 0.3) --hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-5-10*math.cos(sine/18)), math.sin(sine/36)/3, 0), 0.3) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.15) * CFrame.Angles(math.rad(-9-2*math.cos(sine/6)), 0, 0), 0.8) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1-0.1*math.cos(sine/3), 0+0.04*math.cos(sine/6)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.8) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56-2*math.cos(sine/6)), 0, 0), 0.8) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.8) end elseif animpose == "Walking" then if stanceToggle == "Normal" then change = .4 rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4, 0.54, 0) * CFrame.Angles(math.rad(-34), math.rad(-15), math.rad(26)), 0.2) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(-10),math.rad(60),math.rad(0)), 0.7) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5+.05*math.cos(sine/2), -math.sin(sine/4)/4)*CFrame.Angles(math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(-10-7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.9-0.24*math.cos(sine/4)/2.8, -0.05 + math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)-math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4) lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.9+0.24*math.cos(sine/4)/2.8, -0.05 + -math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)+math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) weld1.C0 = CFrame.new(-.8, -.1, 0)*CFrame.fromEulerAnglesXYZ(0,-math.pi/2,0) * CFrame.Angles(868.7,0,0) corw2.Part0 = rarm elseif stanceToggle == "Sheathed" then change = 0.4 rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5+.05*math.cos(sine/2), -math.sin(sine/4)/4)*CFrame.Angles(math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(-10-7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.9-0.24*math.cos(sine/4)/2.8, -0.05 + math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)-math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4) lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.9+0.24*math.cos(sine/4)/2.8, -0.05 + -math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)+math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) weld1.C0 = CFrame.new(.6,2,0)*CFrame.fromEulerAnglesXYZ(0,-math.pi/2,0) * CFrame.Angles(0,0,1) corw2.Part0 = torso end elseif animpose == "Running" then if stanceToggle == "Normal" then change = .5 rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4, 0.54, 0) * CFrame.Angles(math.rad(-34), math.rad(-15), math.rad(26)), 0.2) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24 + 0.6 * math.cos(sine / 4) / 1.4, 0.54, 0 - 0.8 * math.cos(sine / 4)) * CFrame.Angles(math.rad(6 + 140 * math.cos(sine / 4) / 1.2), math.rad(0), math.rad(20 + 70 * math.cos(sine / 4))), 0.2) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-8 + 12 * math.cos(sine / 2) / 1.5), math.rad(0 + 12 * math.cos(sine / 4)), math.rad(0)), 0.2) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0) - root.RotVelocity.Y / 10, math.rad(0)), 0.5) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.2 * math.cos(sine / 2) / 1.7, 0) * CFrame.Angles(math.rad(-14 + 10 * math.cos(sine / 2) / 1.5), math.rad(0 - 12 * math.cos(sine / 4)) - root.RotVelocity.Y / 10, math.rad(0) + root.RotVelocity.Y / 20), 0.2) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.8 - 0.4 * math.cos(sine / 4) / 2, math.sin(sine / 4) / 2) * CFrame.Angles(math.rad(-10) + -math.sin(sine / 4) / 1.2, math.rad(0 + 12 * math.cos(sine / 4)) + root.RotVelocity.Y / 10, 0), 0.8) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8 + 0.4 * math.cos(sine / 4) / 2, -math.sin(sine / 4) / 2) * CFrame.Angles(math.rad(-10) + math.sin(sine / 4) / 1.2, math.rad(0 + 12 * math.cos(sine / 4)) + root.RotVelocity.Y / 10, 0), 0.8) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) weld1.C0 = CFrame.new(-.8, -.1, 0)*CFrame.fromEulerAnglesXYZ(0,-math.pi/2,0) * CFrame.Angles(868.7,0,0) corw2.Part0 = rarm elseif stanceToggle == "Sheathed" then change = 0.5 rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.24+.6*math.cos(sine/4)/1.4, 0.54, 0+0.8*math.cos(sine/4)) * CFrame.Angles(math.rad(6-140*math.cos(sine/4)/1.2), math.rad(0), math.rad(-20+70*math.cos(sine/4))), 0.2) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24 + 0.6 * math.cos(sine / 4) / 1.4, 0.54, 0 - 0.8 * math.cos(sine / 4)) * CFrame.Angles(math.rad(6 + 140 * math.cos(sine / 4) / 1.2), math.rad(0), math.rad(20 + 70 * math.cos(sine / 4))), 0.2) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-8 + 12 * math.cos(sine / 2) / 1.5), math.rad(0 + 12 * math.cos(sine / 4)), math.rad(0)), 0.2) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0) - root.RotVelocity.Y / 10, math.rad(0)), 0.5) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.2 * math.cos(sine / 2) / 1.7, 0) * CFrame.Angles(math.rad(-14 + 10 * math.cos(sine / 2) / 1.5), math.rad(0 - 12 * math.cos(sine / 4)) - root.RotVelocity.Y / 10, math.rad(0) + root.RotVelocity.Y / 20), 0.2) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.8 - 0.4 * math.cos(sine / 4) / 2, math.sin(sine / 4) / 2) * CFrame.Angles(math.rad(-10) + -math.sin(sine / 4) / 1.2, math.rad(0 + 12 * math.cos(sine / 4)) + root.RotVelocity.Y / 10, 0), 0.8) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8 + 0.4 * math.cos(sine / 4) / 2, -math.sin(sine / 4) / 2) * CFrame.Angles(math.rad(-10) + math.sin(sine / 4) / 1.2, math.rad(0 + 12 * math.cos(sine / 4)) + root.RotVelocity.Y / 10, 0), 0.8) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) weld1.C0 = CFrame.new(.6,2,0)*CFrame.fromEulerAnglesXYZ(0,-math.pi/2,0) * CFrame.Angles(0,0,1) corw2.Part0 = torso elseif animpose == "Freefalling" then change = 0.5 rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-40),math.rad(20),math.rad(50)), 0.2) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(110),math.rad(-20),math.rad(-30)), 0.2) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(0),0), 0.2) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.2) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.6) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), 0.2) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) if stanceToggle == "Landed" then change = 0.5 hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1)*CFrame.Angles(math.rad(-12),math.rad(0), math.rad(0)),0.4) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.4) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-30)), 0.4) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(30)), 0.4) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1+.1*math.cos(sine/4)) * CFrame.Angles(math.rad(-30-30*math.cos(sine/4)), 0, 0), 0.4) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0-30*math.cos(sine/14)), 0, 0), 0.4) end elseif animpose == "Jumping" then rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.2) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.2) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),math.rad(0),0), 0.2) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) end end end end) -- local doe = 400 coroutine.wrap(function() while 1 do swait() if doe <= 360 then doe = doe + 2 else doe = 0 end end end)() while true do swait() while true do swait() if rp:FindFirstChild("mus")==nil then end end end