/scoreboard objectives add STBFASD dummy /scoreboard players add @a STBFASD 1 /execute @e[name=STBFAS] ~ ~ ~ /scoreboard players set @a STBFASD 0 /execute @a[score_STBFASD_min=20,c=1] ~ ~ ~ /summon ArmorStand ~ ~20 ~ {CustomName:"STBFAS",Marker:1,NoGravity:1,Invisible:1,PersistenceRequired:1} /scoreboard objectives add STSquidTime dummy /scoreboard players add @e[type=Squid] STSquidTime 1 /scoreboard objectives add STSquidRand dummy /scoreboard players add @e[name=STBFAS] STSquidRand 1 /scoreboard players set @e[score_STSquidRand_min=12] STSquidRand 0 /execute @e[score_STSquidRand_min=2,score_STSquidRand=2] ~ ~ ~ /scoreboard players tag @e[score_STSquidTime=2] add FishC1 /execute @e[score_STSquidRand_min=3,score_STSquidRand=3] ~ ~ ~ /scoreboard players tag @e[score_STSquidTime=2] add FishC2 /execute @e[score_STSquidRand_min=4,score_STSquidRand=4] ~ ~ ~ /scoreboard players tag @e[score_STSquidTime=2] add FishC3 /execute @e[score_STSquidRand_min=5,score_STSquidRand=5] ~ ~ ~ /scoreboard players tag @e[score_STSquidTime=2] add FishC4 /entitydata @e[tag=FishC1] {Attributes:[{Name:generic.maxHealth,Base:3}],Health:3.0f,PersistenceRequired:1,ActiveEffects:[{Id:14,Amplifier:0,Duration:1000000,ShowParticles:1b}]} /entitydata @e[tag=FishC2] {Attributes:[{Name:generic.maxHealth,Base:4}],Health:4.0f,PersistenceRequired:1,ActiveEffects:[{Id:14,Amplifier:0,Duration:1000000,ShowParticles:1b}]} /entitydata @e[tag=FishC3] {Attributes:[{Name:generic.maxHealth,Base:5}],Health:5.0f,PersistenceRequired:1,ActiveEffects:[{Id:14,Amplifier:0,Duration:1000000,ShowParticles:1b}]} /entitydata @e[tag=FishC4] {Attributes:[{Name:generic.maxHealth,Base:6}],Health:6.0f,PersistenceRequired:1,ActiveEffects:[{Id:14,Amplifier:0,Duration:1000000,ShowParticles:1b}]} /execute @e[score_STSquidTime=2,score_STSquidTime_min=2,tag=FishC1] ~ ~ ~ /summon Item ~ ~ ~ {Item:{id:"fish",Count:1,tag:{display:{Name:"Trout",Lore:["Weight: 10lb"]},NoGravity:1}}} /execute @e[score_STSquidTime=2,score_STSquidTime_min=2,tag=FishC2] ~ ~ ~ /summon Item ~ ~ ~ {Item:{id:"fish",Count:1,tag:{display:{Name:"Salmon",Lore:["Weight: 20lb"]},NoGravity:1}}} /execute @e[score_STSquidTime=2,score_STSquidTime_min=2,tag=FishC3] ~ ~ ~ /summon Item ~ ~ ~ {Item:{id:"fish",Count:1,tag:{display:{Name:"Carp",Lore:["Weight: 30lb"]},NoGravity:1}}} /execute @e[score_STSquidTime=2,score_STSquidTime_min=2,tag=FishC4] ~ ~ ~ /summon Item ~ ~ ~ {Item:{id:"fish",Count:1,tag:{display:{Name:"Tuna",Lore:["Weight: 40lb"]},NoGravity:1}}} /execute @e[tag=FishC1] ~ ~ ~ /tp @e[type=Item,score_STBFIS_min=1,c=1,r=5] @e[tag=FishC1,r=1,c=1] /execute @e[tag=FishC2] ~ ~ ~ /tp @e[type=Item,score_STBFIS_min=1,c=1,r=5] @e[tag=FishC2,r=1,c=1] /execute @e[tag=FishC3] ~ ~ ~ /tp @e[type=Item,score_STBFIS_min=1,c=1,r=5] @e[tag=FishC3,r=1,c=1] /execute @e[tag=FishC4] ~ ~ ~ /tp @e[type=Item,score_STBFIS_min=1,c=1,r=5] @e[tag=FishC4,r=1,c=1] /execute @e[tag=FishC1] ~ ~ ~ /entitydata @e[type=Item,score_STBFIS_min=1,r=1,c=1] {PickupDelay:10} /execute @e[tag=FishC2] ~ ~ ~ /entitydata @e[type=Item,score_STBFIS_min=1,r=1,c=1] {PickupDelay:10} /execute @e[tag=FishC3] ~ ~ ~ /entitydata @e[type=Item,score_STBFIS_min=1,r=1,c=1] {PickupDelay:10} /execute @e[tag=FishC4] ~ ~ ~ /entitydata @e[type=Item,score_STBFIS_min=1,r=1,c=1] {PickupDelay:10} /execute @e[tag=FishC1] ~ ~ ~ /entitydata @e[type=Item,score_STBFIS_min=1,r=1,c=1] {NoGravity:1} /execute @e[tag=FishC2] ~ ~ ~ /entitydata @e[type=Item,score_STBFIS_min=1,r=1,c=1] {NoGravity:1} /execute @e[tag=FishC3] ~ ~ ~ /entitydata @e[type=Item,score_STBFIS_min=1,r=1,c=1] {NoGravity:1} /execute @e[tag=FishC4] ~ ~ ~ /entitydata @e[type=Item,score_STBFIS_min=1,r=1,c=1] {NoGravity:1} /effect @e[tag=FishC1] invisibility 1 1 true /effect @e[tag=FishC2] invisibility 1 1 true /effect @e[tag=FishC3] invisibility 1 1 true /effect @e[tag=FishC4] invisibility 1 1 true INIT:scoreboard objectives add STBFIS dummy scoreboard players set @e[type=Item] STBFIS 1 {Item:{id:"minecraft:fish"}} INIT:scoreboard objectives add STBFSIS dummy scoreboard players set @e[type=Item] STBFSIS 1 {Item:{id:"minecraft:dye"}} /scoreboard objectives add STFED stat.useItem.minecraft.fish /scoreboard objectives add STBFH1 dummy scoreboard players set @a STBFH1 5 {SelectedItem:{id:minecraft:fish,tag:{display:{Lore:["Weight: 10lb"]}}}} /scoreboard objectives add STBFH2 dummy scoreboard players set @a STBFH2 5 {SelectedItem:{id:minecraft:fish,tag:{display:{Lore:["Weight: 20lb"]}}}} /scoreboard objectives add STBFH3 dummy scoreboard players set @a STBFH3 5 {SelectedItem:{id:minecraft:fish,tag:{display:{Lore:["Weight: 30lb"]}}}} /scoreboard objectives add STBFH4 dummy scoreboard players set @a STBFH4 5 {SelectedItem:{id:minecraft:fish,tag:{display:{Lore:["Weight: 40lb"]}}}} /effect @a[score_STFED_min=1,score_STBFH1_min=1] saturation 1 1 true /effect @a[score_STFED_min=1,score_STBFH2_min=1] saturation 1 3 true /effect @a[score_STFED_min=1,score_STBFH3_min=1] saturation 1 6 true /effect @a[score_STFED_min=1,score_STBFH4_min=1] saturation 1 9 true /scoreboard players remove @a[score_STFED_min=1] STFED 1 /scoreboard players remove @a[score_STBFH1_min=1] STBFH1 1 /scoreboard players remove @a[score_STBFH2_min=1] STBFH2 1 /scoreboard players remove @a[score_STBFH3_min=1] STBFH3 1 /scoreboard players remove @a[score_STBFH4_min=1] STBFH4 1 /scoreboard objectives add STCFED stat.useItem.minecraft.cooked_fish /scoreboard objectives add STBCFH1 dummy scoreboard players set @a STBCFH1 5 {SelectedItem:{id:minecraft:cooked_fish,tag:{display:{Lore:["Weight: 10lb"]}}}} /scoreboard objectives add STBCFH2 dummy scoreboard players set @a STBCFH2 5 {SelectedItem:{id:minecraft:cooked_fish,tag:{display:{Lore:["Weight: 20lb"]}}}} /scoreboard objectives add STBCFH3 dummy scoreboard players set @a STBCFH3 5 {SelectedItem:{id:minecraft:cooked_fish,tag:{display:{Lore:["Weight: 30lb"]}}}} /scoreboard objectives add STBCFH4 dummy scoreboard players set @a STBCFH4 5 {SelectedItem:{id:minecraft:cooked_fish,tag:{display:{Lore:["Weight: 40lb"]}}}} /effect @a[score_STCFED_min=1,score_STBCFH1_min=1] saturation 1 1 true /effect @a[score_STCFED_min=1,score_STBCFH2_min=1] saturation 1 3 true /effect @a[score_STCFED_min=1,score_STBCFH3_min=1] saturation 1 5 true /effect @a[score_STCFED_min=1,score_STBCFH4_min=1] saturation 1 10 true /scoreboard players remove @a[score_STCFED_min=1] STCFED 1 /scoreboard players remove @a[score_STBCFH1_min=1] STBCFH1 1 /scoreboard players remove @a[score_STBCFH2_min=1] STBCFH2 1 /scoreboard players remove @a[score_STBCFH3_min=1] STBCFH3 1 /scoreboard players remove @a[score_STBCFH4_min=1] STBCFH4 1 /scoreboard objectives add STBFCT dummy /execute @e[score_STBFIS_min=1,type=Item] ~ ~ ~ detect ~ ~ ~1 fire 0 /scoreboard players add @e[score_STBFIS_min=1,c=1] STBFCT 2 /execute @e[score_STBFIS_min=1,type=Item] ~ ~ ~ detect ~1 ~ ~ fire 0 /scoreboard players add @e[score_STBFIS_min=1,c=1] STBFCT 2 /execute @e[score_STBFIS_min=1,type=Item] ~ ~ ~ detect ~ ~ ~-1 fire 0 /scoreboard players add @e[score_STBFIS_min=1,c=1] STBFCT 2 /execute @e[score_STBFIS_min=1,type=Item] ~ ~ ~ detect ~-1 ~ ~ fire 0 /scoreboard players add @e[score_STBFIS_min=1,c=1] STBFCT 2 /execute @e[score_STBFIS_min=1,type=Item] ~ ~ ~ detect ~1 ~ ~1 fire 0 /scoreboard players add @e[score_STBFIS_min=1,c=1] STBFCT 2 /execute @e[score_STBFIS_min=1,type=Item] ~ ~ ~ detect ~1 ~ ~-1 fire 0 /scoreboard players add @e[score_STBFIS_min=1,c=1] STBFCT 2 /execute @e[score_STBFIS_min=1,type=Item] ~ ~ ~ detect ~-1 ~ ~-1 fire 0 /scoreboard players add @e[score_STBFIS_min=1,c=1] STBFCT 2 /execute @e[score_STBFIS_min=1,type=Item] ~ ~ ~ detect ~-1 ~ ~1 fire 0 /scoreboard players add @e[score_STBFIS_min=1,c=1] STBFCT 2 /execute @e[score_STBFIS_min=1,type=Item] ~ ~ ~ detect ~ ~ ~ torch 5 /scoreboard players add @e[score_STBFIS_min=1,c=1] STBFCT 1 /execute @e[score_STBFIS_min=1,type=Item] ~ ~ ~ detect ~ ~ ~ torch 1 /scoreboard players add @e[score_STBFIS_min=1,c=1] STBFCT 1 /execute @e[score_STBFIS_min=1,type=Item] ~ ~ ~ detect ~ ~ ~ torch 2 /scoreboard players add @e[score_STBFIS_min=1,c=1] STBFCT 1 /execute @e[score_STBFIS_min=1,type=Item] ~ ~ ~ detect ~ ~ ~ torch 3 /scoreboard players add @e[score_STBFIS_min=1,c=1] STBFCT 1 /execute @e[score_STBFIS_min=1,type=Item] ~ ~ ~ detect ~ ~ ~ torch 4 /scoreboard players add @e[score_STBFIS_min=1,c=1] STBFCT 1 /execute @e[score_STBFIS_min=1,type=Item] ~ ~ ~ detect ~ ~ ~1 fire 0 particle dripLava ~ ~ ~ 0 0.1 0 0.001 1 force /execute @e[score_STBFIS_min=1,type=Item] ~ ~ ~ detect ~1 ~ ~ fire 0 particle dripLava ~ ~ ~ 0 0.1 0 0.001 1 force /execute @e[score_STBFIS_min=1,type=Item] ~ ~ ~ detect ~ ~ ~-1 fire 0 particle dripLava ~ ~ ~ 0 0.1 0 0.001 1 force /execute @e[score_STBFIS_min=1,type=Item] ~ ~ ~ detect ~-1 ~ ~ fire 0 particle dripLava ~ ~ ~ 0 0.1 0 0.001 1 force /execute @e[score_STBFIS_min=1,type=Item] ~ ~ ~ detect ~1 ~ ~1 fire 0 particle dripLava ~ ~ ~ 0 0.1 0 0.001 1 force /execute @e[score_STBFIS_min=1,type=Item] ~ ~ ~ detect ~1 ~ ~-1 fire 0 particle dripLava ~ ~ ~ 0 0.1 0 0.001 1 force /execute @e[score_STBFIS_min=1,type=Item] ~ ~ ~ detect ~-1 ~ ~-1 fire 0 particle dripLava ~ ~ ~ 0 0.1 0 0.001 1 force /execute @e[score_STBFIS_min=1,type=Item] ~ ~ ~ detect ~-1 ~ ~1 fire 0 particle dripLava ~ ~ ~ 0 0.1 0 0.001 1 force /execute @e[score_STBFIS_min=1,type=Item] ~ ~ ~ detect ~ ~ ~ torch 5 particle dripLava ~ ~ ~ 0 0.1 0 0.001 1 force /execute @e[score_STBFIS_min=1,type=Item] ~ ~ ~ detect ~ ~ ~ torch 1 particle dripLava ~ ~ ~ 0 0.1 0 0.001 1 force /execute @e[score_STBFIS_min=1,type=Item] ~ ~ ~ detect ~ ~ ~ torch 2 particle dripLava ~ ~ ~ 0 0.1 0 0.001 1 force /execute @e[score_STBFIS_min=1,type=Item] ~ ~ ~ detect ~ ~ ~ torch 3 particle dripLava ~ ~ ~ 0 0.1 0 0.001 1 force /execute @e[score_STBFIS_min=1,type=Item] ~ ~ ~ detect ~ ~ ~ torch 4 particle dripLava ~ ~ ~ 0 0.1 0 0.001 1 force /entitydata @e[score_STBFCT_min=900] {Item:{id:"cooked_fish"}} /scoreboard objectives add STBFFF dummy /scoreboard players add @e[score_STBFIS_min=1] STBFFF 1 /execute @e[tag=FishC1] ~ ~ ~ /scoreboard players set @e[score_STBFIS_min=1,r=1,c=1] STBFFF 0 /execute @e[tag=FishC2] ~ ~ ~ /scoreboard players set @e[score_STBFIS_min=1,r=1,c=1] STBFFF 0 /execute @e[tag=FishC3] ~ ~ ~ /scoreboard players set @e[score_STBFIS_min=1,r=1,c=1] STBFFF 0 /execute @e[tag=FishC4] ~ ~ ~ /scoreboard players set @e[score_STBFIS_min=1,r=1,c=1] STBFFF 0 /execute @e[type=Item,score_STBFIS_min=1,score_STBFFF_min=5] ~ ~ ~ detect ~ ~ ~ water 0 /tp @e[score_STBFFF_min=5,score_STBFIS_min=1,r=1,c=1] ~ ~0.1 ~ /execute @e[type=Item,score_STBFIS_min=1,score_STBFFF=0] ~ ~ ~ detect ~ ~ ~ water 0 /entitydata @e[score_STBFFF=0,score_STBFIS_min=1,r=1,c=1] {Count:1b}