-- Raining Giant Cubes (Spam Version) -- Made By Clyclop12345 -- This will lag and this was made for script builder -- If you die it'll stop while true do wait() local p = Instance.new("Part") p.Parent = game.Workspace p.Position = Vector3.new ((math.random(-500, 500)),200,(math.random(-500,500))) p.Size = Vector3.new( 50, 50, 50 )--The size p.BrickColor = BrickColor:Random() p.Shape = 1 -- 0 = Ball; 1= Brck; 2=Cylinder p.Material = "Neon" p.Locked = true p.Anchored = false p.CanCollide = true end while true do wait() local p = Instance.new("Part") p.Parent = game.Workspace p.Position = Vector3.new ((math.random(-500, 500)),200,(math.random(-500,500))) p.Size = Vector3.new( 50, 50, 50 )--The size p.BrickColor = BrickColor:Random() p.Shape = 1 -- 0 = Ball; 1= Brck; 2=Cylinder p.Material = "Neon" p.Locked = true p.Anchored = false p.CanCollide = true end while true do wait() local p = Instance.new("Part") p.Parent = game.Workspace p.Position = Vector3.new ((math.random(-500, 500)),200,(math.random(-500,500))) p.Size = Vector3.new( 50, 50, 50 )--The size p.BrickColor = BrickColor:Random() p.Shape = 1 -- 0 = Ball; 1= Brck; 2=Cylinder p.Material = "Neon" p.Locked = true p.Anchored = false p.CanCollide = true end