#define _ARMA_ class CfgPatches { class Village { units[] = {"Village"}; weapons[] = {}; requiredVersion = 1.0; requiredAddons[] = {"Chernarus"}; version = "2/12/2014"; fileName = "Village.pbo"; author = "Grimmeral"; mail = "grimmeral@gmail.com"; }; }; }; class CfgWorlds { class CAWorld; class Chernarus: CAWorld { class Grid; class DefaultClutter; }; }; class Village: Chernarus { cutscenes[] = {}; description = "Vybo, Czech Coast."; worldName = "GRMRL\Village\village.wrp"; pictureShot = "GRMRL\Village\Data\vl_ui_ca.paa"; startTime = "07:00"; startDate = "05/03/2001"; startWeather = 0.2; startFog = 0.0; forecastWeather = 0.6; forecastFog = 0.0; centerPosition[] = {1280,1280,100}; seagullPos[] = {1280,1280,100}; longitude = 15; latitude = 49; elevationOffset = 0; midDetailTexture = "GRMRL\Village\Data\vl_grass_mco.paa"; minTreesInForestSquare = 4; minRocksInRockSquare = 2; ilsPosition[] = {1024,1024}; ilsDirection[] = {0.5075,0.08,-0.8616}; ilsTaxiIn[] = {}; ilsTaxiOff[] = {}; drawTaxiway = 0; class SecondaryAirports {}; }; class OutsideTerrain { satellite = "GRMRL\Village\Data\vl_satout_co.paa"; enableTerrainSynth = 1; class Layers { class Layer0 { nopx = "GRMRL\Village\Data\vl_grass_nopx.paa"; texture = "GRMRL\Village\Data\vl_grass_co.paa"; }; }; }; class Grid: Grid { offsetX = 0; offsetY = 2560; class Zoom1 { zoomMax = 0.15; format = "XY"; formatX = "000"; formatY = "000"; stepX = 100; stepY = -100; }; class Zoom2 { zoomMax = 0.85; format = "XY"; formatX = "00"; E formatY = "00"; stepX = 1000; stepY = -1000; }; class Zoom3 { zoomMax = 1e+030.0; format = "XY"; formatX = "0"; formatY = "0"; stepX = 10000; stepY = -10000; }; }; class Clutter { #include "cfgClutter.hpp" }; class Names { #include "Village.hpp" }; class CfgWorldList { class Village{}; }; class CfgMissions { class Cutscenes { class vl_Intro1 { directory = "GRMRL\Village\Data\scenes\intro1.village"; }; }; }; #include "cfgSurfaces.hpp"