Config = {} Config.Locale = 'en' Config.Debug = false Config.Framework = 'auto-detect' -- 'qbcore' or 'esx' / auto-detect Config.NewESX = true Config.InteractionType = "target" -- target or textui or 3dtext | which type of interaction you want Config.FrameworkTarget = 'auto-detect' --qtarget or qb-target or ox_target / auto-detect Config.Menu = 'ox_lib' -- qbcore / ox_lib Config.Progress = 'ox_lib' -- qbcore / ox_lib Config.TextUI = "ox_lib" -- TextUIs | types: esx, ox_lib, luke Config.Context = 'ox_lib' -- qbcore / ox_lib Config.Input = 'ox_lib' -- qbcore / ox_lib Config.Clothing = 'illenium-appearance' -- esx_skin / fivem-appearance / illenium-appearance / qb-clothing Config.PoliceJobs = { 'police', 'sheriff' } Config.Dispatch = { enabled = true, script = "cd_dispatch" } -- cd_dispatch, linden_outlawalert, ps-dispatch Config.Logs = { enabled = true, type = "webhook" } --Change webhook in use webhook or ox_lib (datadog) Can be changed in server > sv_utils.lua Config.VehicleModel = `stockade` --vehicle spawn name Config.Times = { HackTime = 20, -- How much seconds you have to hack CoolDown = 2, -- In minutes cooldown for heist CountDown = 5 -- how much seconds it takes to explode c4 } Config.C4 = { itemName = 'c4', -- Item name of the c4 Chance = 20 -- Chance that c4 will not explode and have to be activated again } Config.Blip = { Pos = {1274.7621, -1721.0372, 54.6808}, Sprite = 96, Display = 4, Scale = 1.0, Colour = 3, ShortRange = true, Name = "Lester House", Enabled = true, } Config.TruckBlip = { Truck = { Sprite = 477, Scale = 0.9, Colour = 29, Name = 'Security Truck' }, TruckRadius = { Radius = 300.0, Name = 'TRUCK RADIUS', Scale = 1.5, Sprite = 477, Colour = 2 } } Config.MissionStart = { StartMissionCoords = vec3(1274.46, -1720.49, 55.05), -- Where target 3dtext etc appear LeaveTeleportCoords = vec3(1274.78, -1720.97, 53.68), -- Where target 3dtext etc appear CameraCoords = {x = 1276.4352, y = -1711.1195, z = 55.5042, rotX = 1.0, rotY = 0.0, rotZ = 85.8464, fov = 100.0}, -- Camera that will zoom on player 1 PlayerTypeAnim = vec4(1272.2938, -1711.5671, 53.7715, 32.3324), -- Where player have the animation of typing VoiceTalk = true, -- Voice over after you successfully hack money truck location Cutscene = true, -- If you want cutscene to be turned on MaxTeamMembers = 2, -- How many people can be in team recommended 2 PoliceRequire = 0 -- How many police / sheriff needs to be on server } Config.Offset = { x = 0.0, y = -3.5, z = 1.0 } Config.TruckSpawn = { vec4(120.7979, -1057.4402, 29.1865, 133.6441), vec4(789.5583, -943.5524, 25.7265, 4.7960), vec4(-528.9175, -327.5963, 35.0376, 28.9772), vec4(-1263.7863, -646.8313, 26.8470, 25.3963) } Config.Reward = { Money = {Min = 1000, Max = 2500}, Gold = {Min = 1, Max = 3}, Diamond = {Min = 1, Max = 2}, } Config.Shop = { enabled = true, Header = "Explosives dealer", Items = { { label = 'C4', item = 'c4', description = "Buy C4 for: $", price = 500, MinAmount = 1, MaxAmount = 2}, }, Ped = { model = `g_m_m_chicold_01`, coords = vec4(463.4966, -751.1888, 26.3606, 125.2583), scenario = "WORLD_HUMAN_AA_SMOKE" }, Blip = { RequireToAsk = true, -- if true he have to ask lester about location Name = 'Explosive Dealer', Sprite = 272, Scale = 1.0, Colour = 3, }, Time = { enabled = true, -- If true then npc will appear only in this between this time time = { from = 20, -- from 8:00 PM to = 6 -- to 6:00 AM } } } Config.SellShop = { enabled = true, EnabledSellAll = true, Header = "Sell", Items = { { label = 'Diamond', item = 'diamond', description = "Sell diamonds for : $", price = 100, MinAmount = 1, MaxAmount = 20}, { label = 'Gold', item = 'gold', description = "Sell gold for : $", price = 40, MinAmount = 1, MaxAmount = 20}, }, Ped = { model = `a_m_m_eastsa_01`, coords = vec4(558.6343, -1563.3311, 28.2809, 45.8864), scenario = "WORLD_HUMAN_AA_COFFEE" }, Blip = { Name = 'Illegal buyer', Sprite = 272, Scale = 1.0, Colour = 3, }, Time = { enabled = true, -- If true then npc will appear only in this between this time time = { from = 20, -- from 8:00 PM to = 6 -- to 6:00 AM } } }