Location barrier1 = new Location(Bukkit.getWorld("Test"), -128D, 74D, 328D); Location barrier2 = new Location(Bukkit.getWorld("Test"), -127D, 74D, 329D); Location barrier3 = new Location(Bukkit.getWorld("Test"), -128D, 74D, 330D); Location barrier4 = new Location(Bukkit.getWorld("Test"), -128D, 73D, 328D); Location barrier5 = new Location(Bukkit.getWorld("Test"), -127D, 73D, 329D); Location barrier6 = new Location(Bukkit.getWorld("Test"), -128D, 73D, 330D); 334D); barrier1.getBlock().breakNaturally(null); barrier2.getBlock().breakNaturally(null); barrier3.getBlock().breakNaturally(null); barrier4.getBlock().breakNaturally(null); barrier5.getBlock().breakNaturally(null); barrier6.getBlock().breakNaturally(null); Location create1 = new Location(Bukkit.getWorld("Test"), -126D, 74D, 328D); Location create2 = new Location(Bukkit.getWorld("Test"), -125D, 74D, 329D); Location create3 = new Location(Bukkit.getWorld("Test"), -126D, 74D, 330D); Location create4 = new Location(Bukkit.getWorld("Test"), -126D, 73D, 328D); Location create5 = new Location(Bukkit.getWorld("Test"), -125D, 73D, 329D); Location create6 = new Location(Bukkit.getWorld("Test"), -126D, 73D, 330D); create1.getBlock().setTypeId(7); create2.getBlock().setTypeId(7); create3.getBlock().setTypeId(7); create4.getBlock().setTypeId(7); create5.getBlock().setTypeId(7); create6.getBlock().setTypeId(7);