package jip.jipmod.init.modEntityClasses; import java.util.Calendar; import java.util.List; import java.util.UUID; import jip.jipmod.init.TutorialItems; import net.minecraft.block.Block; import net.minecraft.command.IEntitySelector; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.EnumCreatureAttribute; import net.minecraft.entity.IEntityLivingData; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.ai.EntityAIAttackOnCollide; import net.minecraft.entity.ai.EntityAIBreakDoor; import net.minecraft.entity.ai.EntityAIHurtByTarget; import net.minecraft.entity.ai.EntityAILookIdle; import net.minecraft.entity.ai.EntityAIMoveThroughVillage; import net.minecraft.entity.ai.EntityAIMoveTowardsRestriction; import net.minecraft.entity.ai.EntityAINearestAttackableTarget; import net.minecraft.entity.ai.EntityAISwimming; import net.minecraft.entity.ai.EntityAIWander; import net.minecraft.entity.ai.EntityAIWatchClosest; import net.minecraft.entity.ai.attributes.AttributeModifier; import net.minecraft.entity.ai.attributes.IAttribute; import net.minecraft.entity.ai.attributes.IAttributeInstance; import net.minecraft.entity.ai.attributes.RangedAttribute; import net.minecraft.entity.monster.EntityCreeper; import net.minecraft.entity.monster.EntityIronGolem; import net.minecraft.entity.monster.EntityPigZombie; import net.minecraft.entity.monster.EntityZombie; import net.minecraft.entity.passive.EntityChicken; import net.minecraft.entity.passive.EntityVillager; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.pathfinding.PathNavigateGround; import net.minecraft.potion.Potion; import net.minecraft.potion.PotionEffect; import net.minecraft.util.BlockPos; import net.minecraft.util.DamageSource; import net.minecraft.util.MathHelper; import net.minecraft.world.DifficultyInstance; import net.minecraft.world.EnumDifficulty; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class EntityHorror extends EntityZombie{ /** The attribute which determines the chance that this mob will spawn reinforcements */ protected static final IAttribute reinforcementChance = (new RangedAttribute((IAttribute)null, "zombie.spawnReinforcements", 0.0D, 0.0D, 1.0D)).setDescription("Spawn Reinforcements Chance"); private static final UUID babySpeedBoostUUID = UUID.fromString("B9766B59-9566-4402-BC1F-2EE2A276D836"); private static final AttributeModifier babySpeedBoostModifier = new AttributeModifier(babySpeedBoostUUID, "Baby speed boost", 0.5D, 1); private final EntityAIBreakDoor breakDoor = new EntityAIBreakDoor(this); /** Ticker used to determine the time remaining for this zombie to convert into a villager when cured. */ private int conversionTime; private boolean field_146076_bu = false; /** The width of the entity */ // private float zombieWidth = -1.0F; /** The height of the the entity. */ //private float zombieHeight; public EntityHorror(World worldIn) { super(worldIn); ((PathNavigateGround)this.getNavigator()).func_179688_b(true); this.tasks.addTask(0, new EntityAISwimming(this)); this.tasks.addTask(2, new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.0D, false)); this.tasks.addTask(2, this.field_175455_a); this.tasks.addTask(5, new EntityAIMoveTowardsRestriction(this, 1.0D)); this.tasks.addTask(7, new EntityAIWander(this, 1.0D)); this.tasks.addTask(8, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); this.tasks.addTask(8, new EntityAILookIdle(this)); this.applyEntityAI(); this.setSize(0.6F, 1.95F); } protected void applyEntityAI() { this.tasks.addTask(4, new EntityAIAttackOnCollide(this, EntityVillager.class, 1.0D, true)); this.tasks.addTask(4, new EntityAIAttackOnCollide(this, EntityIronGolem.class, 1.0D, true)); this.tasks.addTask(6, new EntityAIMoveThroughVillage(this, 1.0D, false)); this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, true, new Class[] {EntityPigZombie.class})); this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, true)); this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityVillager.class, false)); this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityIronGolem.class, true)); } protected void applyEntityAttributes() { super.applyEntityAttributes(); this.getEntityAttribute(SharedMonsterAttributes.followRange).setBaseValue(35.0D); this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.26000000417232513D); this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setBaseValue(10.0D); } public void func_146070_a(boolean p_146070_1_) { if (this.field_146076_bu != p_146070_1_) { this.field_146076_bu = p_146070_1_; if (p_146070_1_) { this.tasks.addTask(1, this.breakDoor); } else { this.tasks.removeTask(this.breakDoor); } } } /** * Get the experience points the entity currently has. */ protected int getExperiencePoints(EntityPlayer player) { if (this.isChild()) { this.experienceValue = (int)((float)this.experienceValue * 2.5F); } return super.getExperiencePoints(player); } /** * Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons * use this to react to sunlight and start to burn. */ public void onLivingUpdate() { if (this.worldObj.isDaytime() && !this.worldObj.isRemote && !this.isChild()) { float f = this.getBrightness(1.0F); BlockPos blockpos = new BlockPos(this.posX, (double)Math.round(this.posY), this.posZ); if (f > 0.5F && this.rand.nextFloat() * 30.0F < (f - 0.4F) * 2.0F && this.worldObj.canSeeSky(blockpos)) { boolean flag = true; ItemStack itemstack = this.getEquipmentInSlot(4); if (itemstack != null) { if (itemstack.isItemStackDamageable()) { itemstack.setItemDamage(itemstack.getItemDamage() + this.rand.nextInt(2)); if (itemstack.getItemDamage() >= itemstack.getMaxDamage()) { this.renderBrokenItemStack(itemstack); this.setCurrentItemOrArmor(4, (ItemStack)null); } } flag = false; } if (flag) { this.setFire(8); } } } if (this.isRiding() && this.getAttackTarget() != null && this.ridingEntity instanceof EntityChicken) { ((EntityLiving)this.ridingEntity).getNavigator().setPath(this.getNavigator().getPath(), 1.5D); } super.onLivingUpdate(); } /** * Called when the entity is attacked. */ public boolean attackEntityFrom(DamageSource source, float amount) { if (super.attackEntityFrom(source, amount)) { EntityLivingBase entitylivingbase = this.getAttackTarget(); if (entitylivingbase == null && source.getEntity() instanceof EntityLivingBase) { entitylivingbase = (EntityLivingBase)source.getEntity(); } int i = MathHelper.floor_double(this.posX); int j = MathHelper.floor_double(this.posY); int k = MathHelper.floor_double(this.posZ); net.minecraftforge.event.entity.living.ZombieEvent.SummonAidEvent summonAid = net.minecraftforge.event.ForgeEventFactory.fireZombieSummonAid(this, worldObj, i, j, k, entitylivingbase, this.getEntityAttribute(reinforcementChance).getAttributeValue()); if (summonAid.getResult() == net.minecraftforge.fml.common.eventhandler.Event.Result.DENY) return true; if (summonAid.getResult() == net.minecraftforge.fml.common.eventhandler.Event.Result.ALLOW || entitylivingbase != null && this.worldObj.getDifficulty() == EnumDifficulty.HARD && (double)this.rand.nextFloat() < this.getEntityAttribute(reinforcementChance).getAttributeValue()) { EntityZombie entityzombie; if (summonAid.customSummonedAid != null && summonAid.getResult() == net.minecraftforge.fml.common.eventhandler.Event.Result.ALLOW) { entityzombie = summonAid.customSummonedAid; } else { entityzombie = new EntityZombie(this.worldObj); } for (int l = 0; l < 50; ++l) { int i1 = i + MathHelper.getRandomIntegerInRange(this.rand, 7, 40) * MathHelper.getRandomIntegerInRange(this.rand, -1, 1); int j1 = j + MathHelper.getRandomIntegerInRange(this.rand, 7, 40) * MathHelper.getRandomIntegerInRange(this.rand, -1, 1); int k1 = k + MathHelper.getRandomIntegerInRange(this.rand, 7, 40) * MathHelper.getRandomIntegerInRange(this.rand, -1, 1); if (World.doesBlockHaveSolidTopSurface(this.worldObj, new BlockPos(i1, j1 - 1, k1)) && this.worldObj.getLightFromNeighbors(new BlockPos(i1, j1, k1)) < 10) { entityzombie.setPosition((double)i1, (double)j1, (double)k1); if (!this.worldObj.func_175636_b((double)i1, (double)j1, (double)k1, 7.0D) && this.worldObj.checkNoEntityCollision(entityzombie.getEntityBoundingBox(), entityzombie) && this.worldObj.getCollidingBoundingBoxes(entityzombie, entityzombie.getEntityBoundingBox()).isEmpty() && !this.worldObj.isAnyLiquid(entityzombie.getEntityBoundingBox())) { this.worldObj.spawnEntityInWorld(entityzombie); if (entitylivingbase != null) entityzombie.setAttackTarget(entitylivingbase); entityzombie.func_180482_a(this.worldObj.getDifficultyForLocation(new BlockPos(entityzombie)), (IEntityLivingData)null); this.getEntityAttribute(reinforcementChance).applyModifier(new AttributeModifier("Zombie reinforcement caller charge", -0.05000000074505806D, 0)); entityzombie.getEntityAttribute(reinforcementChance).applyModifier(new AttributeModifier("Zombie reinforcement callee charge", -0.05000000074505806D, 0)); break; } } } } return true; } else { return false; } } /** * Called to update the entity's position/logic. */ public void onUpdate() { if (!this.worldObj.isRemote && this.isConverting()) { int i = this.getConversionTimeBoost(); this.conversionTime -= i; if (this.conversionTime <= 0) { this.convertToVillager(); } } super.onUpdate(); } public boolean attackEntityAsMob(Entity p_70652_1_) { boolean flag = super.attackEntityAsMob(p_70652_1_); if (flag) { int i = this.worldObj.getDifficulty().getDifficultyId(); if (this.getHeldItem() == null && this.isBurning() && this.rand.nextFloat() < (float)i * 0.3F) { p_70652_1_.setFire(2 * i); } } return flag; } /** * Returns the sound this mob makes while it's alive. */ protected String getLivingSound() { return "mob.wither.say"; } /** * Returns the sound this mob makes when it is hurt. */ protected String getHurtSound() { return "mob.wither.hurt"; } /** * Returns the sound this mob makes on death. */ protected String getDeathSound() { return "mob.wither.death"; } protected void playStepSound(BlockPos p_180429_1_, Block p_180429_2_) { this.playSound("mob.wither.step", 0.15F, 1.0F); } protected Item getDropItem() { return TutorialItems.grimdark_essence; } /** * Get this Entity's EnumCreatureAttribute */ public EnumCreatureAttribute getCreatureAttribute() { return EnumCreatureAttribute.UNDEAD; } /** * (abstract) Protected helper method to write subclass entity data to NBT. */ public void writeEntityToNBT(NBTTagCompound tagCompound) { super.writeEntityToNBT(tagCompound); if (this.isChild()) { tagCompound.setBoolean("IsBaby", true); } if (this.isVillager()) { tagCompound.setBoolean("IsVillager", true); } tagCompound.setInteger("ConversionTime", this.isConverting() ? this.conversionTime : -1); tagCompound.setBoolean("CanBreakDoors", this.func_146072_bX()); } /** * (abstract) Protected helper method to read subclass entity data from NBT. */ public void readEntityFromNBT(NBTTagCompound tagCompund) { super.readEntityFromNBT(tagCompund); if (tagCompund.getBoolean("IsBaby")) { this.setChild(true); } if (tagCompund.getBoolean("IsVillager")) { this.setVillager(true); } if (tagCompund.hasKey("ConversionTime", 99) && tagCompund.getInteger("ConversionTime") > -1) { this.startConversion(tagCompund.getInteger("ConversionTime")); } this.func_146070_a(tagCompund.getBoolean("CanBreakDoors")); } /** * This method gets called when the entity kills another one. */ public void onKillEntity(EntityLivingBase entityLivingIn) { super.onKillEntity(entityLivingIn); if ((this.worldObj.getDifficulty() == EnumDifficulty.NORMAL || this.worldObj.getDifficulty() == EnumDifficulty.HARD) && entityLivingIn instanceof EntityVillager) { if (this.worldObj.getDifficulty() != EnumDifficulty.HARD && this.rand.nextBoolean()) { return; } EntityZombie entityzombie = new EntityZombie(this.worldObj); entityzombie.copyLocationAndAnglesFrom(entityLivingIn); this.worldObj.removeEntity(entityLivingIn); entityzombie.func_180482_a(this.worldObj.getDifficultyForLocation(new BlockPos(entityzombie)), (IEntityLivingData)null); entityzombie.setVillager(true); if (entityLivingIn.isChild()) { entityzombie.setChild(true); } this.worldObj.spawnEntityInWorld(entityzombie); this.worldObj.playAuxSFXAtEntity((EntityPlayer)null, 1016, new BlockPos((int)this.posX, (int)this.posY, (int)this.posZ), 0); } } public float getEyeHeight() { float f = 1.74F; if (this.isChild()) { f = (float)((double)f - 0.81D); } return f; } protected boolean func_175448_a(ItemStack p_175448_1_) { return p_175448_1_.getItem() == Items.egg && this.isChild() && this.isRiding() ? false : super.func_175448_a(p_175448_1_); } public IEntityLivingData func_180482_a(DifficultyInstance p_180482_1_, IEntityLivingData p_180482_2_) { Object p_180482_2_1 = super.func_180482_a(p_180482_1_, p_180482_2_); float f = p_180482_1_.getClampedAdditionalDifficulty(); this.setCanPickUpLoot(this.rand.nextFloat() < 0.55F * f); if (p_180482_2_1 == null) { p_180482_2_1 = new EntityHorror.GroupData(this.worldObj.rand.nextFloat() < net.minecraftforge.common.ForgeModContainer.zombieBabyChance, this.worldObj.rand.nextFloat() < 0.05F, null); } if (p_180482_2_1 instanceof EntityHorror.GroupData) { EntityHorror.GroupData groupdata = (EntityHorror.GroupData)p_180482_2_1; if (groupdata.field_142046_b) { this.setVillager(true); } if (groupdata.field_142048_a) { this.setChild(true); if ((double)this.worldObj.rand.nextFloat() < 0.05D) { List list = this.worldObj.getEntitiesWithinAABB(EntityChicken.class, this.getEntityBoundingBox().expand(5.0D, 3.0D, 5.0D), IEntitySelector.IS_STANDALONE); if (!list.isEmpty()) { EntityChicken entitychicken = (EntityChicken)list.get(0); entitychicken.setChickenJockey(true); this.mountEntity(entitychicken); } } else if ((double)this.worldObj.rand.nextFloat() < 0.05D) { EntityChicken entitychicken1 = new EntityChicken(this.worldObj); entitychicken1.setLocationAndAngles(this.posX, this.posY, this.posZ, this.rotationYaw, 0.0F); entitychicken1.func_180482_a(p_180482_1_, (IEntityLivingData)null); entitychicken1.setChickenJockey(true); this.worldObj.spawnEntityInWorld(entitychicken1); this.mountEntity(entitychicken1); } } } this.func_146070_a(this.rand.nextFloat() < f * 0.1F); this.func_180481_a(p_180482_1_); this.func_180483_b(p_180482_1_); if (this.getEquipmentInSlot(4) == null) { Calendar calendar = this.worldObj.getCurrentDate(); if (calendar.get(2) + 1 == 10 && calendar.get(5) == 31 && this.rand.nextFloat() < 0.25F) { this.setCurrentItemOrArmor(4, new ItemStack(this.rand.nextFloat() < 0.1F ? Blocks.lit_pumpkin : Blocks.pumpkin)); this.equipmentDropChances[4] = 0.0F; } } this.getEntityAttribute(SharedMonsterAttributes.knockbackResistance).applyModifier(new AttributeModifier("Random spawn bonus", this.rand.nextDouble() * 0.05000000074505806D, 0)); double d0 = this.rand.nextDouble() * 1.5D * (double)f; if (d0 > 1.0D) { this.getEntityAttribute(SharedMonsterAttributes.followRange).applyModifier(new AttributeModifier("Random zombie-spawn bonus", d0, 2)); } if (this.rand.nextFloat() < f * 0.05F) { this.getEntityAttribute(reinforcementChance).applyModifier(new AttributeModifier("Leader zombie bonus", this.rand.nextDouble() * 0.25D + 0.5D, 0)); this.getEntityAttribute(SharedMonsterAttributes.maxHealth).applyModifier(new AttributeModifier("Leader zombie bonus", this.rand.nextDouble() * 3.0D + 1.0D, 2)); this.func_146070_a(true); } return (IEntityLivingData)p_180482_2_1; } /** * Starts converting this zombie into a villager. The zombie converts into a villager after the specified time in * ticks. */ protected void startConversion(int p_82228_1_) { this.conversionTime = p_82228_1_; this.getDataWatcher().updateObject(14, Byte.valueOf((byte)1)); this.removePotionEffect(Potion.weakness.id); this.addPotionEffect(new PotionEffect(Potion.damageBoost.id, p_82228_1_, Math.min(this.worldObj.getDifficulty().getDifficultyId() - 1, 0))); this.worldObj.setEntityState(this, (byte)16); } @SideOnly(Side.CLIENT) public void handleHealthUpdate(byte p_70103_1_) { if (p_70103_1_ == 16) { if (!this.isSilent()) { this.worldObj.playSound(this.posX + 0.5D, this.posY + 0.5D, this.posZ + 0.5D, "mob.zombie.remedy", 1.0F + this.rand.nextFloat(), this.rand.nextFloat() * 0.7F + 0.3F, false); } } else { super.handleHealthUpdate(p_70103_1_); } } /** * Determines if an entity can be despawned, used on idle far away entities */ protected boolean canDespawn() { return !this.isConverting(); } /** * Returns whether this zombie is in the process of converting to a villager */ public boolean isConverting() { return this.getDataWatcher().getWatchableObjectByte(14) == 1; } /** * Convert this zombie into a villager. */ protected void convertToVillager() { EntityVillager entityvillager = new EntityVillager(this.worldObj); entityvillager.copyLocationAndAnglesFrom(this); entityvillager.func_180482_a(this.worldObj.getDifficultyForLocation(new BlockPos(entityvillager)), (IEntityLivingData)null); entityvillager.setLookingForHome(); if (this.isChild()) { entityvillager.setGrowingAge(-24000); } this.worldObj.removeEntity(this); this.worldObj.spawnEntityInWorld(entityvillager); entityvillager.addPotionEffect(new PotionEffect(Potion.confusion.id, 200, 0)); this.worldObj.playAuxSFXAtEntity((EntityPlayer)null, 1017, new BlockPos((int)this.posX, (int)this.posY, (int)this.posZ), 0); } /** * Return the amount of time decremented from conversionTime every tick. */ protected int getConversionTimeBoost() { int i = 1; if (this.rand.nextFloat() < 0.01F) { int j = 0; for (int k = (int)this.posX - 4; k < (int)this.posX + 4 && j < 14; ++k) { for (int l = (int)this.posY - 4; l < (int)this.posY + 4 && j < 14; ++l) { for (int i1 = (int)this.posZ - 4; i1 < (int)this.posZ + 4 && j < 14; ++i1) { Block block = this.worldObj.getBlockState(new BlockPos(k, l, i1)).getBlock(); if (block == Blocks.iron_bars || block == Blocks.bed) { if (this.rand.nextFloat() < 0.3F) { ++i; } ++j; } } } } } return i; } /** * sets the size of the entity to be half of its current size if true. * * @param isChild If the mob is a child it's height and width will be halved. Otherwise the size will remain the * same. */ public void setChildSize(boolean isChild) { this.multiplySize(isChild ? 0.5F : 1.0F); } /** * Returns the Y Offset of this entity. */ public double getYOffset() { return super.getYOffset() - 0.5D; } class GroupData implements IEntityLivingData { public boolean field_142048_a; public boolean field_142046_b; private static final String __OBFID = "CL_00001704"; private GroupData(boolean p_i2348_2_, boolean p_i2348_3_) { this.field_142048_a = false; this.field_142046_b = false; this.field_142048_a = p_i2348_2_; this.field_142046_b = p_i2348_3_; } GroupData(boolean p_i2349_2_, boolean p_i2349_3_, Object p_i2349_4_) { this(p_i2349_2_, p_i2349_3_); } } }